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Map updates (#222)
map elements on Ishundar and home11 from Play-Live (51200)
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@ -12,7 +12,44 @@ object Zones {
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val z3 = new Zone("z3", Maps.map3, 3)
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val z4 = new Zone("z4", Maps.map4, 4)
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val z4 = new Zone("z4", Maps.map4, 4) {
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override def Init(implicit context : ActorContext) : Unit = {
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super.Init(context)
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import net.psforever.types.PlanetSideEmpire
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Building(5).get.Faction = PlanetSideEmpire.NEUTRAL //Akkan
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Building(5).get.ModelId = 24
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// Building(6).get.Faction = PlanetSideEmpire.TR //Baal
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// Building(6).get.ModelId = 42
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// Building(7).get.Faction = PlanetSideEmpire.TR //Dagon
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// Building(7).get.ModelId = 27
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Building(9).get.Faction = PlanetSideEmpire.NC //Girru
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Building(9).get.ModelId = 48
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Building(10).get.Faction = PlanetSideEmpire.TR //Hanish
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Building(10).get.ModelId = 30
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Building(11).get.Faction = PlanetSideEmpire.VS //Irkalla
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Building(11).get.ModelId = 21
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//// Building(13).get.Faction = PlanetSideEmpire.VS //Lahar
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Building(25).get.Faction = PlanetSideEmpire.VS //Gate Outpost Watch Tower (North of Forseral Warpgate)
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Building(25).get.ModelId = 74
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Building(33).get.Faction = PlanetSideEmpire.TR //East Girru Gun Tower
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Building(33).get.ModelId = 62
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Building(34).get.Faction = PlanetSideEmpire.TR //SE Hanish Gun Tower
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Building(34).get.ModelId = 60
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Building(35).get.Faction = PlanetSideEmpire.TR //Northeast Akkan Watch tower
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Building(35).get.ModelId = 69
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Building(36).get.Faction = PlanetSideEmpire.VS //West Girru Air Tower
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Building(36).get.ModelId = 83
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Building(55).get.Faction = PlanetSideEmpire.NC //South Irkalla Air Tower
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Building(55).get.ModelId = 86
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Building(56).get.Faction = PlanetSideEmpire.NC //Southwest Hanish Air Tower
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Building(56).get.ModelId = 82
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Building(59).get.Faction = PlanetSideEmpire.NC //Gate Outpost Watch Tower (South of Cyssor Warpgate)
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Building(59).get.ModelId = 73
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Building(65).get.Faction = PlanetSideEmpire.TR //West Hanish Gun Tower
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Building(65).get.ModelId = 56
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}
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}
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val z5 = new Zone("z5", Maps.map5, 5)
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@ -40,9 +77,23 @@ object Zones {
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val z10 = new Zone("z10", Maps.map10, 10)
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val home1 = new Zone("home1", Maps.map11, 11)
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val home1 = new Zone("home1", Maps.map11, 11){
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override def Init(implicit context : ActorContext) : Unit = {
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super.Init(context)
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val home2 = new Zone("home2", Maps.map12, 12)
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import net.psforever.types.PlanetSideEmpire
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Buildings.values.foreach { _.Faction = PlanetSideEmpire.NC }
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}
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}
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val home2 = new Zone("home2", Maps.map12, 12){
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override def Init(implicit context : ActorContext) : Unit = {
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super.Init(context)
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import net.psforever.types.PlanetSideEmpire
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Buildings.values.foreach { _.Faction = PlanetSideEmpire.TR }
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}
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}
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val home3 = new Zone("home3", Maps.map13, 13) {
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override def Init(implicit context : ActorContext) : Unit = {
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