fix handling of empty and invalid item clobs

This commit is contained in:
Jakob Gillich 2022-05-17 20:50:08 +02:00
parent 0d4a5ad40e
commit 60caf2c76b

View file

@ -380,14 +380,16 @@ class AvatarActor(
result.onComplete {
case Success((loadouts, implants, certs, locker)) =>
avatarCopy(avatar.copy(
avatarCopy(
avatar.copy(
loadouts = loadouts,
// make sure we always have the base certifications
certifications =
certs.map(cert => Certification.withValue(cert.id)).toSet ++ Config.app.game.baseCertifications,
implants = implants.map(implant => Some(Implant(implant.toImplantDefinition))).padTo(3, None),
locker = locker
))
)
)
// if we need to start stamina regeneration
tryRestoreStaminaForSession(stamina = 1) match {
case Some(_) =>
@ -524,7 +526,8 @@ class AvatarActor(
if (certification == Certification.ReinforcedExoSuit) player.ExoSuit == ExoSuitType.Reinforced
else if (certification == Certification.InfiltrationSuit) player.ExoSuit == ExoSuitType.Infiltration
else if (player.ExoSuit == ExoSuitType.MAX) {
lazy val subtype = InfantryLoadout.DetermineSubtypeA(ExoSuitType.MAX, player.Slot(slot = 0).Equipment)
lazy val subtype =
InfantryLoadout.DetermineSubtypeA(ExoSuitType.MAX, player.Slot(slot = 0).Equipment)
if (certification == Certification.UniMAX) true
else if (certification == Certification.AAMAX) subtype == 1
else if (certification == Certification.AIMAX) subtype == 2
@ -692,8 +695,7 @@ class AvatarActor(
(
number + 15,
player.Zone.GUID(avatar.vehicle) match {
case Some(vehicle: Vehicle)
if GlobalDefinitions.isBattleFrameVehicle(vehicle.Definition) =>
case Some(vehicle: Vehicle) if GlobalDefinitions.isBattleFrameVehicle(vehicle.Definition) =>
storeVehicleLoadout(player, name, number + 5, vehicle)
case _ =>
throwLoadoutFailure(s"no owned battleframe found for ${player.Name}")
@ -814,9 +816,11 @@ class AvatarActor(
} else if (implant.definition.implantType.disabledFor.contains(session.get.player.ExoSuit)) {
// TODO can this really happen? can we prevent it?
} else {
avatarCopy(avatar.copy(
avatarCopy(
avatar.copy(
implants = avatar.implants.updated(slot, Some(implant.copy(active = true)))
))
)
)
sessionActor ! SessionActor.SendResponse(
AvatarImplantMessage(session.get.player.GUID, ImplantAction.Activation, slot, 1)
)
@ -835,7 +839,8 @@ class AvatarActor(
if (interval.toMillis > 0) {
implantTimers(slot) = context.system.scheduler.scheduleWithFixedDelay(interval, interval)(() => {
val player = session.get.player
if (implantType match {
if (
implantType match {
case ImplantType.AdvancedRegen =>
//for every 1hp: 2sp (running), 1.5sp (standing), 1sp (crouched)
// to simulate '1.5sp (standing)', find if 0.0...1.0 * 100 is an even number
@ -860,7 +865,8 @@ class AvatarActor(
}
case _ =>
!player.isAlive || !consumeThisMuchStamina(implant.definition.StaminaCost)
}) {
}
) {
context.self ! DeactivateImplant(implantType)
}
})
@ -1253,9 +1259,11 @@ class AvatarActor(
AvatarImplantMessage(session.get.player.GUID, ImplantAction.Initialization, index, 0)
)
)
avatarCopy(avatar.copy(
avatarCopy(
avatar.copy(
implants = avatar.implants.updated(index, Some(imp.copy(initialized = false, active = false)))
))
)
)
//restart initialization process
implantTimers.get(index).foreach(_.cancel())
implantTimers(index) = context.scheduleOnce(
@ -1277,9 +1285,11 @@ class AvatarActor(
} match {
case Some((implant, slot)) =>
implantTimers.get(slot).foreach(_.cancel())
avatarCopy(avatar.copy(
avatarCopy(
avatar.copy(
implants = avatar.implants.updated(slot, Some(implant.copy(active = false)))
))
)
)
// Deactivation sound / effect
session.get.zone.AvatarEvents ! AvatarServiceMessage(
session.get.zone.id,
@ -1434,8 +1444,7 @@ class AvatarActor(
val items: String = {
val clobber: StringBuilder = new StringBuilder()
//encode holsters
vehicle
.Weapons
vehicle.Weapons
.collect {
case (index, slot: EquipmentSlot) if slot.Equipment.nonEmpty =>
clobber.append(encodeLoadoutClobFragment(slot.Equipment.get, index))
@ -1488,12 +1497,14 @@ class AvatarActor(
if (items.nonEmpty) {
saveLockerFunc = storeLocker
import ctx._
ctx.run(
ctx
.run(
query[persistence.Locker].insert(
_.avatarId -> lift(avatar.id),
_.items -> lift(items)
)
).onComplete {
)
.onComplete {
case Success(_) =>
log.debug(s"saving locker contents belonging to ${avatar.name}")
case Failure(e) =>
@ -1595,7 +1606,8 @@ class AvatarActor(
}
def refreshLoadouts(loadouts: Iterable[(Option[Loadout], Int)]): Unit = {
loadouts.map {
loadouts
.map {
case (Some(loadout: InfantryLoadout), index) =>
FavoritesMessage.Infantry(
session.get.player.GUID,
@ -1632,7 +1644,8 @@ class AvatarActor(
"",
0
)
}.foreach { sessionActor ! SessionActor.SendResponse(_) }
}
.foreach { sessionActor ! SessionActor.SendResponse(_) }
}
def refreshLoadout(line: Int): Unit = {
@ -1646,8 +1659,7 @@ class AvatarActor(
InfantryLoadout.DetermineSubtypeB(loadout.exosuit, loadout.subtype)
)
)
case Some(Some(loadout: VehicleLoadout))
if GlobalDefinitions.isBattleFrameVehicle(loadout.vehicle_definition) =>
case Some(Some(loadout: VehicleLoadout)) if GlobalDefinitions.isBattleFrameVehicle(loadout.vehicle_definition) =>
sessionActor ! SessionActor.SendResponse(
FavoritesMessage.Battleframe(
session.get.player.GUID,
@ -1698,11 +1710,13 @@ class AvatarActor(
}
def buildContainedEquipmentFromClob(container: Container, clob: String): Unit = {
clob.split("/").foreach {
value =>
clob.split("/").filter(_.trim.nonEmpty).foreach { value =>
val (objectType, objectIndex, objectId, toolAmmo) = value.split(",") match {
case Array(a, b: String, c: String) => (a, b.toInt, c.toInt, None)
case Array(a, b: String, c: String, d) => (a, b.toInt, c.toInt, Some(d))
case _ =>
log.warn(s"ignoring invalid item string: '$value'")
return
}
objectType match {
@ -1729,7 +1743,7 @@ class AvatarActor(
}
toolAmmo foreach { toolAmmo =>
toolAmmo.toString.split("_").drop(1).foreach { value =>
toolAmmo.split("_").drop(1).foreach { value =>
val (ammoSlots, ammoTypeIndex, ammoBoxDefinition) = value.split("-") match {
case Array(a: String, b: String, c: String) => (a.toInt, b.toInt, c.toInt)
}
@ -1770,17 +1784,12 @@ class AvatarActor(
def resolvePurchaseTimeName(faction: PlanetSideEmpire.Value, item: BasicDefinition): (BasicDefinition, String) = {
val factionName: String = faction.toString.toLowerCase
val name = item match {
case GlobalDefinitions.trhev_dualcycler |
GlobalDefinitions.nchev_scattercannon |
case GlobalDefinitions.trhev_dualcycler | GlobalDefinitions.nchev_scattercannon |
GlobalDefinitions.vshev_quasar =>
s"${factionName}hev_antipersonnel"
case GlobalDefinitions.trhev_pounder |
GlobalDefinitions.nchev_falcon |
GlobalDefinitions.vshev_comet =>
case GlobalDefinitions.trhev_pounder | GlobalDefinitions.nchev_falcon | GlobalDefinitions.vshev_comet =>
s"${factionName}hev_antivehicular"
case GlobalDefinitions.trhev_burster |
GlobalDefinitions.nchev_sparrow |
GlobalDefinitions.vshev_starfire =>
case GlobalDefinitions.trhev_burster | GlobalDefinitions.nchev_sparrow | GlobalDefinitions.vshev_starfire =>
s"${factionName}hev_antiaircraft"
case _ =>
item.Name
@ -1794,25 +1803,21 @@ class AvatarActor(
val faction = name.take(2)
(if (faction.equals("nc")) {
Seq(GlobalDefinitions.nchev_scattercannon, GlobalDefinitions.nchev_falcon, GlobalDefinitions.nchev_sparrow)
}
else if (faction.equals("vs")) {
} else if (faction.equals("vs")) {
Seq(GlobalDefinitions.vshev_quasar, GlobalDefinitions.vshev_comet, GlobalDefinitions.vshev_starfire)
}
else {
} else {
Seq(GlobalDefinitions.trhev_dualcycler, GlobalDefinitions.trhev_pounder, GlobalDefinitions.trhev_burster)
}).zip(
Seq(s"${faction}hev_antipersonnel", s"${faction}hev_antivehicular", s"${faction}hev_antiaircraft")
)
} else {
definition match {
case vdef: VehicleDefinition
if GlobalDefinitions.isBattleFrameFlightVehicle(vdef) =>
case vdef: VehicleDefinition if GlobalDefinitions.isBattleFrameFlightVehicle(vdef) =>
val bframe = name.substring(0, name.indexOf('_'))
val gunner = bframe + "_gunner"
Seq((DefinitionUtil.fromString(gunner), gunner), (vdef, name))
case vdef: VehicleDefinition
if GlobalDefinitions.isBattleFrameGunnerVehicle(vdef) =>
case vdef: VehicleDefinition if GlobalDefinitions.isBattleFrameGunnerVehicle(vdef) =>
val bframe = name.substring(0, name.indexOf('_'))
val flight = bframe + "_flight"
Seq((vdef, name), (DefinitionUtil.fromString(flight), flight))