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https://github.com/psforever/PSF-LoginServer.git
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ObjClass update
This commit is contained in:
parent
4918090ce7
commit
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@ -15,30 +15,266 @@ import scala.annotation.switch
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*/
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object ObjectClass {
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//character
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final val AVATAR = 0x79
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final val avatar = 0x79 // 121
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//ammunition
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final val BULLETS_9MM = 0x1C
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final val BULLETS_9MM_AP = 0x1D
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final val ENERGY_CELL = 0x110
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final val JAMMER_GRENADE_PACK = 0x19D
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final val JAMMER_GRENADE_AMMO = 0x1A1
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final val FORCE_BLADE_AMMO = 0x21C
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final val PLASMA_GRENADE_AMMO = 0x2A9
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final val BUCKSHOT = 0x2F3 //TODO apply internal name, eventually
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final val bullet_105mm = 0
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final val bullet_12mm = 3
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final val bullet_150mm = 6
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final val bullet_15mm = 9
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final val bullet_20mm = 16
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final val bullet_25mm = 19
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final val bullet_35mm = 21
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final val bullet_75mm = 25
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final val bullet_9mm = 28
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final val bullet_9mm_AP = 29
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final val ancient_ammo_combo = 50
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final val ancient_ammo_vehicle = 51
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final val anniversary_ammo = 54
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final val aphelion_immolation_cannon_ammo = 86
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final val aphelion_laser_ammo = 89
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final val aphelion_plasma_rocket_ammo = 97
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final val aphelion_ppa_ammo = 101
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final val aphelion_starfire_ammo = 106
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final val armor_canister = 111
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final val armor_siphon_ammo = 112
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final val bolt = 145
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final val burster_ammo = 154
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final val colossus_100mm_cannon_ammo = 180
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final val colossus_burster_ammo = 186
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final val colossus_chaingun_ammo = 191
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final val colossus_cluster_bomb_ammo = 195
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final val colossus_tank_cannon_ammo = 205
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final val comet_ammo = 209
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final val dualcycler_ammo = 265
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final val energy_cell = 272
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final val energy_gun_ammo = 275
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final val falcon_ammo = 285
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final val firebird_missile = 287
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final val flamethrower_ammo = 300
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final val flux_cannon_thresher_battery = 307
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final val fluxpod_ammo = 310
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final val frag_cartridge = 327
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final val frag_grenade_ammo = 331
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final val gauss_cannon_ammo = 347
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final val grenade = 370
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final val health_canister = 389
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final val heavy_grenade_mortar = 391
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final val heavy_rail_beam_battery = 393
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final val hellfire_ammo = 399
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final val hunter_seeker_missile = 403
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final val jammer_cartridge = 413
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final val jammer_grenade_ammo = 417
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final val lancer_cartridge = 426
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final val liberator_bomb = 434
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final val maelstrom_ammo = 463
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final val melee_ammo = 540
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final val mine = 550
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final val mine_sweeper_ammo = 553
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final val ntu_siphon_ammo = 595
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final val oicw_ammo = 600
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final val pellet_gun_ammo = 630
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final val peregrine_dual_machine_gun_ammo = 637
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final val peregrine_mechhammer_ammo = 645
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final val peregrine_particle_cannon_ammo = 653
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final val peregrine_rocket_pod_ammo = 656
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final val peregrine_sparrow_ammo = 659
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final val phalanx_ammo = 664
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final val phoenix_missile = 674
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final val plasma_cartridge = 677
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final val plasma_grenade_ammo = 681
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final val pounder_ammo = 693
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final val pulse_battery = 704
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final val quasar_ammo = 712
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final val reaver_rocket = 722
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final val rocket = 734
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final val scattercannon_ammo = 745
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final val shotgun_shell = 755
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final val shotgun_shell_AP = 756
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final val six_shooter_ammo = 762
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final val skyguard_flak_cannon_ammo = 786
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final val sparrow_ammo = 791
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final val spitfire_aa_ammo = 820
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final val spitfire_ammo = 823
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final val starfire_ammo = 830
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final val striker_missile_ammo = 839
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final val trek_ammo = 877
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final val upgrade_canister = 922
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final val wasp_gun_ammo = 998
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final val wasp_rocket_ammo = 1000
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final val winchester_ammo = 1004
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//weapons
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final val SUPPRESSOR = 0x34D
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final val BEAMER = 0x8C
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final val SWEEPER = 0x130
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final val FORCE_BLADE = 0x144
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final val GAUSS = 0x159
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final val JAMMER_GRENADE = 0x1A0
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final val PLASMA_GRENADE = 0x2A8
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final val PUNISHER = 0x2C2
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//tools
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final val MEDKIT = 0x218
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final val REK = 0x2D8
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final val chaingun_12mm = 2
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final val chaingun_15mm = 8
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final val cannon_20mm = 12
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final val cannon_deliverer_20mm = 13
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final val cannon_dropship_20mm = 14
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final val cannon_dropship_l_20mm = 15
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final val cannon_75mm = 23
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final val lightning_75mm = 24
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final val ace = 32
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final val ace_deployable = 33
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final val advanced_ace = 39
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final val advanced_missile_launcher_t = 40
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final val anniversary_gun = 55
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final val anniversary_guna = 56
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final val anniversary_gunb = 57
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final val apc_ballgun_l = 63
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final val apc_ballgun_r = 64
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final val apc_weapon_systema = 69
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final val apc_weapon_systemb = 70
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final val apc_weapon_systemc = 71
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final val apc_weapon_systemc_nc = 72
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final val apc_weapon_systemc_tr = 73
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final val apc_weapon_systemc_vs = 74
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final val apc_weapon_systemd = 75
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final val apc_weapon_systemd_nc = 76
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final val apc_weapon_systemd_tr = 77
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final val apc_weapon_systemd_vs = 78
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final val aphelion_immolation_cannon = 85
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final val aphelion_laser = 88
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final val aphelion_laser_left = 90
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final val aphelion_laser_right = 92
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final val aphelion_plasma_rocket_pod = 98
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final val aphelion_ppa = 100
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final val aphelion_ppa_left = 102
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final val aphelion_ppa_right = 104
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final val aphelion_starfire = 105
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final val aphelion_starfire_left = 107
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final val aphelion_starfire_right = 109
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final val aurora_weapon_systema = 119
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final val aurora_weapon_systemb = 120
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final val battlewagon_weapon_systema = 136
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final val battlewagon_weapon_systemb = 137
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final val battlewagon_weapon_systemc = 138
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final val battlewagon_weapon_systemd = 139
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final val beamer = 140
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final val bolt_driver = 146
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final val chainblade = 175
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final val chaingun_p = 177
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final val colossus_burster = 185
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final val colossus_burster_left = 187
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final val colossus_burster_right = 189
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final val colossus_chaingun = 190
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final val colossus_chaingun_left = 192
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final val colossus_chaingun_right = 194
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final val colossus_cluster_bomb_pod = 196
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final val colossus_dual_100mm_cannons = 198
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final val colossus_tank_cannon = 204
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final val colossus_tank_cannon_left = 206
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final val colossus_tank_cannon_right = 208
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final val cycler = 233
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final val cycler_v2 = 234
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final val cycler_v3 = 235
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final val cycler_v4 = 236
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final val dropship_rear_turret = 262
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final val energy_gun = 274
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final val energy_gun_nc = 276
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final val energy_gun_tr = 278
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final val energy_gun_vs = 280
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final val flail_weapon = 298
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final val flamethrower = 299
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final val flechette = 304
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final val flux_cannon_thresher = 306
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final val fluxpod = 309
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final val forceblade = 324
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final val fragmentation_grenade = 334
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final val fury_weapon_systema = 336
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final val galaxy_gunship_cannon = 339
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final val galaxy_gunship_gun = 340
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final val galaxy_gunship_tailgun = 342
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final val gauss = 345
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final val gauss_cannon = 346
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final val grenade_launcher_marauder = 371
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final val heavy_rail_beam_magrider = 394
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final val heavy_sniper = 396
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final val hellfire = 398
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final val hunterseeker = 406
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final val ilc9 = 407
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final val isp = 411
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final val katana = 421
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final val lancer = 425
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final val lasher = 429
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final val liberator_25mm_cannon = 433
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final val liberator_bomb_bay = 435
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final val liberator_weapon_system = 440
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final val lightgunship_weapon_system = 445
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final val lightning_weapon_system = 448
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final val maelstrom = 462
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final val magcutter = 468
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final val mediumtransport_weapon_systemA = 534
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final val mediumtransport_weapon_systemB = 535
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final val mini_chaingun = 556
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final val oicw = 599
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final val particle_beam_magrider = 628
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final val pellet_gun = 629
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final val peregrine_dual_machine_gun = 636
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final val peregrine_dual_machine_gun_left = 638
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final val peregrine_dual_machine_gun_right = 640
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final val peregrine_dual_rocket_pods = 641
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final val peregrine_mechhammer = 644
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final val peregrine_mechhammer_left = 646
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final val peregrine_mechhammer_right = 648
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final val peregrine_particle_cannon = 652
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final val peregrine_sparrow = 658
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final val peregrine_sparrow_left = 660
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final val peregrine_sparrow_right = 662
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final val phalanx_avcombo = 666
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final val phalanx_flakcombo = 668
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final val phalanx_sgl_hevgatcan = 670
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final val phantasm_12mm_machinegun = 672
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final val phoenix = 673
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final val prowler_weapon_systemA = 699
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final val prowler_weapon_systemB = 700
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final val pulsar = 701
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final val pulsed_particle_accelerator = 705
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final val punisher = 706
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final val quadassault_weapon_system = 709
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final val r_shotgun = 714
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final val radiator = 716
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final val repeater = 730
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final val rocklet = 737
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final val rotarychaingun_mosquito = 740
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final val router_telepad = 743
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final val scythe = 747
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final val six_shooter = 761
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final val skyguard_weapon_system = 788
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final val spiker = 817
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final val spitfire_aa_weapon = 822
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final val spitfire_weapon = 827
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final val striker = 838
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final val suppressor = 845
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final val thumper = 864
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final val thunderer_weapon_systema = 866
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final val thunderer_weapon_systemb = 867
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final val vanguard_weapon_system = 927
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final val vanu_sentry_turret_weapon = 945
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final val vulture_bomb_bay = 987
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final val vulture_nose_weapon_system = 990
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final val vulture_tail_cannon = 992
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final val wasp_weapon_system = 1002
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final val winchester = 1003
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final val dynomite = 267
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final val frag_grenade = 330
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final val generic_grenade = 354
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final val jammer_grenade = 416
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final val mine_sweeper = 552
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final val plasma_grenade = 680
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//tools - medkits
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final val medkit = 536
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final val super_armorkit = 842
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final val super_medkit = 843
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final val super_staminakit = 844
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final val remote_electronics_kit = 728
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final val trek = 876
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final val applicator = 110
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final val medicalapplicator = 531
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final val bank = 132
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final val nano_dispenser = 577
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final val command_detonater = 213
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//unknown
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final val SLOT_BLOCKER = 0x1C8 //strange item found in inventory slot #5, between holsters and grid
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final val locker_container = 456 //strange item found in inventory slot #5, between holsters and grid
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//TODO refactor this function into another object later
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/**
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@ -53,27 +289,270 @@ object ObjectClass {
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*/
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def selectDataCodec(objClass : Int) : Codec[ConstructorData.genericPattern] = {
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(objClass : @switch) match {
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case ObjectClass.AVATAR => CharacterData.genericCodec
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case ObjectClass.BEAMER => WeaponData.genericCodec
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case ObjectClass.BUCKSHOT => AmmoBoxData.genericCodec
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case ObjectClass.BULLETS_9MM => AmmoBoxData.genericCodec
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case ObjectClass.BULLETS_9MM_AP => AmmoBoxData.genericCodec
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case ObjectClass.ENERGY_CELL => AmmoBoxData.genericCodec
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case ObjectClass.FORCE_BLADE_AMMO => AmmoBoxData.genericCodec
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case ObjectClass.FORCE_BLADE => WeaponData.genericCodec
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case ObjectClass.GAUSS => WeaponData.genericCodec
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case ObjectClass.JAMMER_GRENADE => WeaponData.genericCodec
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case ObjectClass.JAMMER_GRENADE_AMMO => AmmoBoxData.genericCodec
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case ObjectClass.JAMMER_GRENADE_PACK => AmmoBoxData.genericCodec
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case ObjectClass.MEDKIT => AmmoBoxData.genericCodec
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case ObjectClass.PLASMA_GRENADE => WeaponData.genericCodec
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case ObjectClass.PLASMA_GRENADE_AMMO => AmmoBoxData.genericCodec
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case ObjectClass.PUNISHER => ConcurrentFeedWeaponData.genericCodec
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case ObjectClass.REK => REKData.genericCodec
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case ObjectClass.SLOT_BLOCKER => AmmoBoxData.genericCodec
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case ObjectClass.SUPPRESSOR => WeaponData.genericCodec
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case ObjectClass.SWEEPER => WeaponData.genericCodec
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//failure case
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//ammunition
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case ObjectClass.bullet_105mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_12mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_150mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_15mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_20mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_25mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_35mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_75mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_9mm => AmmoBoxData.genericCodec
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case ObjectClass.bullet_9mm_AP => AmmoBoxData.genericCodec
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case ObjectClass.ancient_ammo_combo => AmmoBoxData.genericCodec
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case ObjectClass.ancient_ammo_vehicle => AmmoBoxData.genericCodec
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case ObjectClass.anniversary_ammo => AmmoBoxData.genericCodec
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case ObjectClass.aphelion_immolation_cannon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.aphelion_laser_ammo => AmmoBoxData.genericCodec
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case ObjectClass.aphelion_plasma_rocket_ammo => AmmoBoxData.genericCodec
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case ObjectClass.aphelion_ppa_ammo => AmmoBoxData.genericCodec
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case ObjectClass.aphelion_starfire_ammo => AmmoBoxData.genericCodec
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case ObjectClass.armor_canister => AmmoBoxData.genericCodec
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case ObjectClass.armor_siphon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.bolt => AmmoBoxData.genericCodec
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case ObjectClass.burster_ammo => AmmoBoxData.genericCodec
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case ObjectClass.colossus_100mm_cannon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.colossus_burster_ammo => AmmoBoxData.genericCodec
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case ObjectClass.colossus_chaingun_ammo => AmmoBoxData.genericCodec
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case ObjectClass.colossus_cluster_bomb_ammo => AmmoBoxData.genericCodec
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case ObjectClass.colossus_tank_cannon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.comet_ammo => AmmoBoxData.genericCodec
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case ObjectClass.dualcycler_ammo => AmmoBoxData.genericCodec
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case ObjectClass.energy_cell => AmmoBoxData.genericCodec
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case ObjectClass.energy_gun_ammo => AmmoBoxData.genericCodec
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case ObjectClass.falcon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.firebird_missile => AmmoBoxData.genericCodec
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case ObjectClass.flamethrower_ammo => AmmoBoxData.genericCodec
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case ObjectClass.flux_cannon_thresher_battery => AmmoBoxData.genericCodec
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case ObjectClass.fluxpod_ammo => AmmoBoxData.genericCodec
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case ObjectClass.frag_cartridge => AmmoBoxData.genericCodec
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case ObjectClass.frag_grenade_ammo => AmmoBoxData.genericCodec
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case ObjectClass.gauss_cannon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.grenade => AmmoBoxData.genericCodec
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case ObjectClass.health_canister => AmmoBoxData.genericCodec
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case ObjectClass.heavy_grenade_mortar => AmmoBoxData.genericCodec
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case ObjectClass.heavy_rail_beam_battery => AmmoBoxData.genericCodec
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case ObjectClass.hellfire_ammo => AmmoBoxData.genericCodec
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case ObjectClass.hunter_seeker_missile => AmmoBoxData.genericCodec
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case ObjectClass.jammer_cartridge => AmmoBoxData.genericCodec
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case ObjectClass.jammer_grenade_ammo => AmmoBoxData.genericCodec
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case ObjectClass.lancer_cartridge => AmmoBoxData.genericCodec
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case ObjectClass.liberator_bomb => AmmoBoxData.genericCodec
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case ObjectClass.maelstrom_ammo => AmmoBoxData.genericCodec
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case ObjectClass.melee_ammo => AmmoBoxData.genericCodec
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case ObjectClass.mine => AmmoBoxData.genericCodec
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case ObjectClass.mine_sweeper_ammo => AmmoBoxData.genericCodec
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case ObjectClass.ntu_siphon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.oicw_ammo => AmmoBoxData.genericCodec
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case ObjectClass.pellet_gun_ammo => AmmoBoxData.genericCodec
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case ObjectClass.peregrine_dual_machine_gun_ammo => AmmoBoxData.genericCodec
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case ObjectClass.peregrine_mechhammer_ammo => AmmoBoxData.genericCodec
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case ObjectClass.peregrine_particle_cannon_ammo => AmmoBoxData.genericCodec
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case ObjectClass.peregrine_rocket_pod_ammo => AmmoBoxData.genericCodec
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case ObjectClass.peregrine_sparrow_ammo => AmmoBoxData.genericCodec
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case ObjectClass.phalanx_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.phoenix_missile => AmmoBoxData.genericCodec
|
||||
case ObjectClass.plasma_cartridge => AmmoBoxData.genericCodec
|
||||
case ObjectClass.plasma_grenade_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.pounder_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.pulse_battery => AmmoBoxData.genericCodec
|
||||
case ObjectClass.quasar_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.reaver_rocket => AmmoBoxData.genericCodec
|
||||
case ObjectClass.rocket => AmmoBoxData.genericCodec
|
||||
case ObjectClass.scattercannon_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.shotgun_shell => AmmoBoxData.genericCodec
|
||||
case ObjectClass.shotgun_shell_AP => AmmoBoxData.genericCodec
|
||||
case ObjectClass.six_shooter_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.skyguard_flak_cannon_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.sparrow_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.spitfire_aa_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.spitfire_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.starfire_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.striker_missile_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.trek_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.upgrade_canister => AmmoBoxData.genericCodec
|
||||
case ObjectClass.wasp_gun_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.wasp_rocket_ammo => AmmoBoxData.genericCodec
|
||||
case ObjectClass.winchester_ammo => AmmoBoxData.genericCodec
|
||||
//weapons (have a look on punisher)
|
||||
case ObjectClass.beamer => WeaponData.genericCodec
|
||||
case ObjectClass.chaingun_12mm => WeaponData.genericCodec
|
||||
case ObjectClass.chaingun_15mm => WeaponData.genericCodec
|
||||
case ObjectClass.cannon_20mm => WeaponData.genericCodec
|
||||
case ObjectClass.cannon_deliverer_20mm => WeaponData.genericCodec
|
||||
case ObjectClass.cannon_dropship_20mm => WeaponData.genericCodec
|
||||
case ObjectClass.cannon_dropship_l_20mm => WeaponData.genericCodec
|
||||
case ObjectClass.cannon_75mm => WeaponData.genericCodec
|
||||
case ObjectClass.lightning_75mm => WeaponData.genericCodec
|
||||
case ObjectClass.ace => WeaponData.genericCodec
|
||||
case ObjectClass.ace_deployable => WeaponData.genericCodec
|
||||
case ObjectClass.advanced_ace => WeaponData.genericCodec
|
||||
case ObjectClass.advanced_missile_launcher_t => WeaponData.genericCodec
|
||||
case ObjectClass.anniversary_gun => WeaponData.genericCodec
|
||||
case ObjectClass.anniversary_guna => WeaponData.genericCodec
|
||||
case ObjectClass.anniversary_gunb => WeaponData.genericCodec
|
||||
case ObjectClass.apc_ballgun_l => WeaponData.genericCodec
|
||||
case ObjectClass.apc_ballgun_r => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systema => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemb => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemc => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemc_nc => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemc_tr => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemc_vs => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemd => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemd_nc => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemd_tr => WeaponData.genericCodec
|
||||
case ObjectClass.apc_weapon_systemd_vs => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_immolation_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_laser => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_laser_left => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_laser_right => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_plasma_rocket_pod => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_ppa => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_ppa_left => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_ppa_right => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_starfire => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_starfire_left => WeaponData.genericCodec
|
||||
case ObjectClass.aphelion_starfire_right => WeaponData.genericCodec
|
||||
case ObjectClass.aurora_weapon_systema => WeaponData.genericCodec
|
||||
case ObjectClass.aurora_weapon_systemb => WeaponData.genericCodec
|
||||
case ObjectClass.battlewagon_weapon_systema => WeaponData.genericCodec
|
||||
case ObjectClass.battlewagon_weapon_systemb => WeaponData.genericCodec
|
||||
case ObjectClass.battlewagon_weapon_systemc => WeaponData.genericCodec
|
||||
case ObjectClass.battlewagon_weapon_systemd => WeaponData.genericCodec
|
||||
case ObjectClass.beamer => WeaponData.genericCodec
|
||||
case ObjectClass.bolt_driver => WeaponData.genericCodec
|
||||
case ObjectClass.chainblade => WeaponData.genericCodec
|
||||
case ObjectClass.chaingun_p => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_burster => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_burster_left => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_burster_right => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_chaingun => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_chaingun_left => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_chaingun_right => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_cluster_bomb_pod => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_dual_100mm_cannons => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_tank_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_tank_cannon_left => WeaponData.genericCodec
|
||||
case ObjectClass.colossus_tank_cannon_right => WeaponData.genericCodec
|
||||
case ObjectClass.cycler => WeaponData.genericCodec
|
||||
case ObjectClass.cycler_v2 => WeaponData.genericCodec
|
||||
case ObjectClass.cycler_v3 => WeaponData.genericCodec
|
||||
case ObjectClass.cycler_v4 => WeaponData.genericCodec
|
||||
case ObjectClass.dropship_rear_turret => WeaponData.genericCodec
|
||||
case ObjectClass.energy_gun => WeaponData.genericCodec
|
||||
case ObjectClass.energy_gun_nc => WeaponData.genericCodec
|
||||
case ObjectClass.energy_gun_tr => WeaponData.genericCodec
|
||||
case ObjectClass.energy_gun_vs => WeaponData.genericCodec
|
||||
case ObjectClass.flail_weapon => WeaponData.genericCodec
|
||||
case ObjectClass.flamethrower => WeaponData.genericCodec
|
||||
case ObjectClass.flechette => WeaponData.genericCodec
|
||||
case ObjectClass.flux_cannon_thresher => WeaponData.genericCodec
|
||||
case ObjectClass.fluxpod => WeaponData.genericCodec
|
||||
case ObjectClass.forceblade => WeaponData.genericCodec
|
||||
case ObjectClass.fragmentation_grenade => WeaponData.genericCodec
|
||||
case ObjectClass.fury_weapon_systema => WeaponData.genericCodec
|
||||
case ObjectClass.galaxy_gunship_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.galaxy_gunship_gun => WeaponData.genericCodec
|
||||
case ObjectClass.galaxy_gunship_tailgun => WeaponData.genericCodec
|
||||
case ObjectClass.gauss => WeaponData.genericCodec
|
||||
case ObjectClass.gauss_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.grenade_launcher_marauder => WeaponData.genericCodec
|
||||
case ObjectClass.heavy_rail_beam_magrider => WeaponData.genericCodec
|
||||
case ObjectClass.heavy_sniper => WeaponData.genericCodec
|
||||
case ObjectClass.hellfire => WeaponData.genericCodec
|
||||
case ObjectClass.hunterseeker => WeaponData.genericCodec
|
||||
case ObjectClass.ilc9 => WeaponData.genericCodec
|
||||
case ObjectClass.isp => WeaponData.genericCodec
|
||||
case ObjectClass.katana => WeaponData.genericCodec
|
||||
case ObjectClass.lancer => WeaponData.genericCodec
|
||||
case ObjectClass.lasher => WeaponData.genericCodec
|
||||
case ObjectClass.liberator_25mm_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.liberator_bomb_bay => WeaponData.genericCodec
|
||||
case ObjectClass.liberator_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.lightgunship_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.lightning_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.maelstrom => WeaponData.genericCodec
|
||||
case ObjectClass.magcutter => WeaponData.genericCodec
|
||||
case ObjectClass.mediumtransport_weapon_systemA => WeaponData.genericCodec
|
||||
case ObjectClass.mediumtransport_weapon_systemB => WeaponData.genericCodec
|
||||
case ObjectClass.mini_chaingun => WeaponData.genericCodec
|
||||
case ObjectClass.oicw => WeaponData.genericCodec
|
||||
case ObjectClass.particle_beam_magrider => WeaponData.genericCodec
|
||||
case ObjectClass.pellet_gun => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_dual_machine_gun => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_dual_machine_gun_left => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_dual_machine_gun_right => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_dual_rocket_pods => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_mechhammer => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_mechhammer_left => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_mechhammer_right => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_particle_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_sparrow => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_sparrow_left => WeaponData.genericCodec
|
||||
case ObjectClass.peregrine_sparrow_right => WeaponData.genericCodec
|
||||
case ObjectClass.phalanx_avcombo => WeaponData.genericCodec
|
||||
case ObjectClass.phalanx_flakcombo => WeaponData.genericCodec
|
||||
case ObjectClass.phalanx_sgl_hevgatcan => WeaponData.genericCodec
|
||||
case ObjectClass.phantasm_12mm_machinegun => WeaponData.genericCodec
|
||||
case ObjectClass.phoenix => WeaponData.genericCodec
|
||||
case ObjectClass.prowler_weapon_systemA => WeaponData.genericCodec
|
||||
case ObjectClass.prowler_weapon_systemB => WeaponData.genericCodec
|
||||
case ObjectClass.pulsar => WeaponData.genericCodec
|
||||
case ObjectClass.pulsed_particle_accelerator => WeaponData.genericCodec
|
||||
case ObjectClass.punisher => ConcurrentFeedWeaponData.genericCodec
|
||||
case ObjectClass.quadassault_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.r_shotgun => WeaponData.genericCodec
|
||||
case ObjectClass.radiator => WeaponData.genericCodec
|
||||
case ObjectClass.repeater => WeaponData.genericCodec
|
||||
case ObjectClass.rocklet => WeaponData.genericCodec
|
||||
case ObjectClass.rotarychaingun_mosquito => WeaponData.genericCodec
|
||||
case ObjectClass.router_telepad => WeaponData.genericCodec
|
||||
case ObjectClass.scythe => WeaponData.genericCodec
|
||||
case ObjectClass.six_shooter => WeaponData.genericCodec
|
||||
case ObjectClass.skyguard_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.spiker => WeaponData.genericCodec
|
||||
case ObjectClass.spitfire_aa_weapon => WeaponData.genericCodec
|
||||
case ObjectClass.spitfire_weapon => WeaponData.genericCodec
|
||||
case ObjectClass.striker => WeaponData.genericCodec
|
||||
case ObjectClass.suppressor => WeaponData.genericCodec
|
||||
case ObjectClass.thumper => WeaponData.genericCodec
|
||||
case ObjectClass.thunderer_weapon_systema => WeaponData.genericCodec
|
||||
case ObjectClass.thunderer_weapon_systemb => WeaponData.genericCodec
|
||||
case ObjectClass.vanguard_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.vanu_sentry_turret_weapon => WeaponData.genericCodec
|
||||
case ObjectClass.vulture_bomb_bay => WeaponData.genericCodec
|
||||
case ObjectClass.vulture_nose_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.vulture_tail_cannon => WeaponData.genericCodec
|
||||
case ObjectClass.wasp_weapon_system => WeaponData.genericCodec
|
||||
case ObjectClass.winchester => WeaponData.genericCodec
|
||||
case ObjectClass.dynomite => WeaponData.genericCodec
|
||||
case ObjectClass.frag_grenade => WeaponData.genericCodec
|
||||
case ObjectClass.generic_grenade => WeaponData.genericCodec
|
||||
case ObjectClass.jammer_grenade => WeaponData.genericCodec
|
||||
case ObjectClass.mine_sweeper => WeaponData.genericCodec
|
||||
case ObjectClass.plasma_grenade => WeaponData.genericCodec
|
||||
//tools - medkits
|
||||
case ObjectClass.avatar => CharacterData.genericCodec
|
||||
case ObjectClass.locker_container => AmmoBoxData.genericCodec
|
||||
|
||||
case ObjectClass.remote_electronics_kit => REKData.genericCodec
|
||||
case ObjectClass.trek => WeaponData.genericCodec
|
||||
case ObjectClass.medkit => AmmoBoxData.genericCodec
|
||||
case ObjectClass.super_armorkit => AmmoBoxData.genericCodec
|
||||
case ObjectClass.super_medkit => AmmoBoxData.genericCodec
|
||||
case ObjectClass.super_staminakit => AmmoBoxData.genericCodec
|
||||
case ObjectClass.applicator => WeaponData.genericCodec
|
||||
case ObjectClass.medicalapplicator => WeaponData.genericCodec
|
||||
case ObjectClass.bank => WeaponData.genericCodec
|
||||
case ObjectClass.nano_dispenser => WeaponData.genericCodec
|
||||
case ObjectClass.command_detonater => WeaponData.genericCodec
|
||||
|
||||
|
||||
|
||||
|
||||
//failure case
|
||||
case _ => conditional(false, bool).exmap[ConstructorData.genericPattern] (
|
||||
{
|
||||
case None | _ =>
|
||||
|
|
@ -86,4 +565,4 @@ object ObjectClass {
|
|||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -126,16 +126,16 @@ class WorldSessionActor extends Actor with MDCContextAware {
|
|||
RibbonBars()
|
||||
)
|
||||
val inv =
|
||||
InventoryItem(ObjectClass.BEAMER, PlanetSideGUID(76), 0, WeaponData(8, ObjectClass.ENERGY_CELL, PlanetSideGUID(77), 0, AmmoBoxData(16))) ::
|
||||
InventoryItem(ObjectClass.SUPPRESSOR, PlanetSideGUID(78), 2, WeaponData(8, ObjectClass.BULLETS_9MM, PlanetSideGUID(79), 0, AmmoBoxData(25))) ::
|
||||
InventoryItem(ObjectClass.FORCE_BLADE, PlanetSideGUID(80), 4, WeaponData(8, ObjectClass.FORCE_BLADE_AMMO, PlanetSideGUID(81), 0, AmmoBoxData(1))) ::
|
||||
InventoryItem(ObjectClass.SLOT_BLOCKER, PlanetSideGUID(82), 5, AmmoBoxData(1)) ::
|
||||
InventoryItem(ObjectClass.BULLETS_9MM, PlanetSideGUID(83), 6, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.BULLETS_9MM, PlanetSideGUID(84), 9, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.BULLETS_9MM, PlanetSideGUID(85), 12, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.BULLETS_9MM_AP, PlanetSideGUID(86), 33, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.ENERGY_CELL, PlanetSideGUID(87), 36, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.REK, PlanetSideGUID(88), 39, REKData(8)) ::
|
||||
InventoryItem(ObjectClass.beamer, PlanetSideGUID(76), 0, WeaponData(8, ObjectClass.energy_cell, PlanetSideGUID(77), 0, AmmoBoxData(16))) ::
|
||||
InventoryItem(ObjectClass.suppressor, PlanetSideGUID(78), 2, WeaponData(8, ObjectClass.bullet_9mm, PlanetSideGUID(79), 0, AmmoBoxData(25))) ::
|
||||
InventoryItem(ObjectClass.forceblade, PlanetSideGUID(80), 4, WeaponData(8, ObjectClass.melee_ammo, PlanetSideGUID(81), 0, AmmoBoxData(1))) ::
|
||||
InventoryItem(ObjectClass.locker_container, PlanetSideGUID(82), 5, AmmoBoxData(1)) ::
|
||||
InventoryItem(ObjectClass.bullet_9mm, PlanetSideGUID(83), 6, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.bullet_9mm, PlanetSideGUID(84), 9, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.bullet_9mm, PlanetSideGUID(85), 12, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.bullet_9mm_AP, PlanetSideGUID(86), 33, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.energy_cell, PlanetSideGUID(87), 36, AmmoBoxData(50)) ::
|
||||
InventoryItem(ObjectClass.remote_electronics_kit, PlanetSideGUID(88), 39, REKData(8)) ::
|
||||
Nil
|
||||
val obj = CharacterData(
|
||||
app,
|
||||
|
|
@ -150,7 +150,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
|
|||
true, false, false, inv
|
||||
)
|
||||
)
|
||||
val objectHex = ObjectCreateMessage(0, ObjectClass.AVATAR, PlanetSideGUID(75), obj)
|
||||
val objectHex = ObjectCreateMessage(0, ObjectClass.avatar, PlanetSideGUID(75), obj)
|
||||
|
||||
def handleGamePkt(pkt : PlanetSideGamePacket) = pkt match {
|
||||
case ConnectToWorldRequestMessage(server, token, majorVersion, minorVersion, revision, buildDate, unk) =>
|
||||
|
|
|
|||
Loading…
Reference in a new issue