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https://github.com/psforever/PSF-LoginServer.git
synced 2026-07-15 16:34:42 +00:00
fixed driving zone exceptions for air terminals that were technically underwater, wraparound logic
This commit is contained in:
parent
0c216499c6
commit
3fb789e950
1 changed files with 76 additions and 21 deletions
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@ -313,7 +313,7 @@ case object MapInfo extends StringEnum[MapInfo] {
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scale = MapScale.Dim8192, //Dim1024,
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scale = MapScale.Dim8192, //Dim1024,
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hotSpotSpan = 0,
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hotSpotSpan = 0,
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environment = List(SeaLevel(EnvironmentAttribute.Water, 10)) ++
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environment = List(SeaLevel(EnvironmentAttribute.Water, 10)) ++
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MapEnvironment.dim1024MapEdgeKillPlanesWrap
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MapEnvironment.map14KillPlanesWrap
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)
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)
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case object Map15
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case object Map15
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@ -322,8 +322,7 @@ case object MapInfo extends StringEnum[MapInfo] {
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checksum = 3628825458L,
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checksum = 3628825458L,
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scale = MapScale.Dim8192, //Dim4096,
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scale = MapScale.Dim8192, //Dim4096,
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hotSpotSpan = 0,
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hotSpotSpan = 0,
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environment = List(SeaLevel(EnvironmentAttribute.Water, 8)) ++
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environment = MapEnvironment.map15EnvironmentPlanesWrap
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MapEnvironment.dim4096MapEdgeKillPlanesWrap
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)
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)
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case object Map16
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case object Map16
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@ -741,11 +740,14 @@ object MapEnvironment {
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ns ++ ew
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ns ++ ew
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}
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}
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/*
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* Instances where the zone contains regular redundancies of the map layout are called "wrapped" or "wraparound".
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* These redundant maps are housed as smaller map instances within the bounds of the greater zone size,
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* flush against one another on the interior borders.
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*/
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/**
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/**
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* Instances where the zone contains regular redundancies of the map layout.
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* The kill planes and warning fields for a wrapped virtual reality shooting range map.
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* These redundant maps are housed as smaller map instances within the bounds of the greater map instance size,
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* @see `MapEnvironment.zoneMapEdgeKillPlane`
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* flush against one another on the borders.
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* @see `MapInfo.zoneMapEdgeKillPlane`
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* @param scale dimensions of a single map instance
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* @param scale dimensions of a single map instance
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* @param kplanes single instance offsets for the kill planes;
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* @param kplanes single instance offsets for the kill planes;
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* framed as the world origin map instance
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* framed as the world origin map instance
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@ -761,20 +763,21 @@ object MapEnvironment {
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// kill planes on the borders are repeated per instance
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// kill planes on the borders are repeated per instance
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// two are adjacent along an edge internally
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// two are adjacent along an edge internally
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// eight meet at an internal corner, four meet along the outside edge of the whole map
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// eight meet at an internal corner, four meet along the outside edge of the whole map
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val rows = 0 until MapScale.Dim8192.width.toInt by scale.width.toInt
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val cols = (0 until MapScale.Dim8192.height.toInt by scale.height.toInt).map(_.toFloat)
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val cols = 0 until MapScale.Dim8192.height.toInt by scale.height.toInt
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val rows = (0 until MapScale.Dim8192.width.toInt by scale.width.toInt).map(_.toFloat)
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rows.flatMap(row =>
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rows.flatMap(row =>
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cols.flatMap(col =>
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cols.flatMap(col =>
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MapEnvironment.zoneMapEdgeKillPlane(scale, kplanes, wplanes, (row.toFloat, col.toFloat))
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zoneMapEdgeKillPlane(scale, kplanes, wplanes, (row, col))
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)
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)
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).toList
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).toList
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}
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}
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/**
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/**
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* The kill planes and warning fields for a wrapped virtual reality shooting range map.
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* The kill planes and warning fields for a wrapped virtual reality shooting range map.
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* @see `MapEnvironment.mapEdgeKillPlanesWrap`
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* @return list of environmental representations
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* @return list of environmental representations
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*/
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*/
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def dim1024MapEdgeKillPlanesWrap: List[PieceOfEnvironment] = {
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def map14KillPlanesWrap: List[PieceOfEnvironment] = {
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mapEdgeKillPlanesWrap(
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mapEdgeKillPlanesWrap(
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MapScale.Dim1024,
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MapScale.Dim1024,
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(102, 102, 102, 102),
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(102, 102, 102, 102),
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@ -787,18 +790,70 @@ object MapEnvironment {
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}
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}
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/**
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/**
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* The kill planes and warning fields for a wrapped virtual reality driving range map.
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* The sea level for a single instance of the virtual reality driving range map.
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* @param offsetX left-most frame of reference for environment planes
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* @param offsetY lowest frame of reference for environment planes
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* @return list of environmental representations
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* @return list of environmental representations
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*/
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*/
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def dim4096MapEdgeKillPlanesWrap: List[PieceOfEnvironment] = {
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private def map15Water(offsetX: Float, offsetY: Float): List[PieceOfEnvironment] = {
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mapEdgeKillPlanesWrap(
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//water planes cookie-cut around two air vehicle spawn pads whose spawn trenches are below water level
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MapScale.Dim4096,
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//air vehicles have virtually no drown time so they spawn dead
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(204, 204, 204, 204),
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val (top, right, bottom, left) = (4096f + offsetY, 4096f + offsetX, offsetY, offsetX)
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List(
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val (p1n, p1e, p1s, p1w) = (1794f + offsetY, 1320f + offsetX, 1757f + offsetY, 1282f + offsetX)
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(255, 255, 255, 255, 3),
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val (p2n, p2e, p2s, p2w) = (1204f + offsetY, 2442f + offsetX, 1171f + offsetY, 2409f + offsetX)
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(306, 306, 306, 306, 2),
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List(
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(408, 408, 408, 408, 1)
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Pool(EnvironmentAttribute.Water, 8f, top, right, p1n, left), //north
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)
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Pool(EnvironmentAttribute.Water, 8f, p1n, p1w, bottom, left), //SW
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Pool(EnvironmentAttribute.Water, 8f, p1s, p1e, bottom, p1w), //below spawn pad #1
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Pool(EnvironmentAttribute.Water, 8f, p1n, p2w, bottom, p1e), //center south
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Pool(EnvironmentAttribute.Water, 8f, p1n, p2e, p2n, p2w), //above spawn pad #2
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Pool(EnvironmentAttribute.Water, 8f, p2s, p2e, bottom, p2w), //below spawn pad #2
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Pool(EnvironmentAttribute.Water, 8f, p1n, right, bottom, p2e), //SE
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)
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)
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}
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}
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/**
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* The sea level, kill planes, and warning fields for a single instance of the virtual reality driving range map.
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* @see `MapEnvironment.map15Water`
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* @see `MapEnvironment.zoneMapEdgeKillPlane`
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* @param scale dimensions of a single map instance
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* @param kplanes single instance offsets for the kill planes;
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* framed as the world origin map instance
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* @param wplanes single instance offsets for the warning fields;
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* framed as the world origin map instance
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* @param offsets pair of coordinates that indicates the lower left frame of reference;
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* defaults to `(0, 0)` as the world origin point on standard map
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* @return list of environmental representations
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*/
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def map15EnvironmentPlanes(
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scale: MapScale,
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kplanes: (Float, Float, Float, Float),
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wplanes: List[(Float, Float, Float, Float, Int)],
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offsets: (Float,Float) = (0,0)
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): List[PieceOfEnvironment] = {
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val (offsetX, offsetY) = offsets
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map15Water(offsetX, offsetY) ++ zoneMapEdgeKillPlane(scale, kplanes, wplanes, (offsetX, offsetY))
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}
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/**
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* The sea level, kill planes, and warning fields for wrapped instances of the virtual reality driving range map.
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* @see `MapEnvironment.map15EnvironmentPlanes`
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* @return list of environmental representations
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*/
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def map15EnvironmentPlanesWrap: List[PieceOfEnvironment] = {
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val scale = MapScale.Dim4096
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val rows = (0 until MapScale.Dim8192.width.toInt by scale.width.toInt).map(_.toFloat)
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val cols = (0 until MapScale.Dim8192.height.toInt by scale.height.toInt).map(_.toFloat)
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val kplanes: (Float,Float,Float,Float) = (204, 204, 204, 204)
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val wplanes: List[(Float,Float,Float,Float, Int)] = List(
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(255, 255, 255, 255, 3),
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(306, 306, 306, 306, 2),
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(408, 408, 408, 408, 1)
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)
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rows.flatMap(row =>
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cols.flatMap(col =>
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map15EnvironmentPlanes(scale, kplanes, wplanes, (col, row))
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)
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).toList
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}
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}
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}
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