diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index f91367a46..9835231ef 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -1417,17 +1417,17 @@ class WorldSessionActor extends Actor with MDCContextAware { tplayer.Holsters().foreach(holster => { SetCharacterSelectScreenGUID_SelectEquipment(holster.Equipment, gen) }) - tplayer.Inventory.Items.foreach({ case((_, entry : InventoryItem)) => - SetCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj), gen) - }) - tplayer.Slot(5).Equipment match { - case Some(locker) => - locker.GUID = PlanetSideGUID(gen.getAndIncrement) - locker.asInstanceOf[LockerContainer].Inventory.Items.foreach({ case((_, entry : InventoryItem)) => - SetCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj), gen) - }) - case None => ; - } +// tplayer.Inventory.Items.foreach({ case((_, entry : InventoryItem)) => +// SetCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj), gen) +// }) +// tplayer.Slot(5).Equipment match { +// case Some(locker) => +// locker.GUID = PlanetSideGUID(gen.getAndIncrement) +// locker.asInstanceOf[LockerContainer].Inventory.Items.foreach({ case((_, entry : InventoryItem)) => +// SetCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj), gen) +// }) +// case None => ; +// } tplayer.GUID = PlanetSideGUID(gen.getAndIncrement) } @@ -1459,17 +1459,17 @@ class WorldSessionActor extends Actor with MDCContextAware { tplayer.Holsters().foreach(holster => { RemoveCharacterSelectScreenGUID_SelectEquipment(holster.Equipment) }) - tplayer.Inventory.Items.foreach({ case((_, entry : InventoryItem)) => - RemoveCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj)) - }) - tplayer.Slot(5).Equipment match { - case Some(locker) => - locker.Invalidate() - locker.asInstanceOf[LockerContainer].Inventory.Items.foreach({ case((_, entry : InventoryItem)) => - RemoveCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj)) - }) - case None => ; - } +// tplayer.Inventory.Items.foreach({ case((_, entry : InventoryItem)) => +// RemoveCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj)) +// }) +// tplayer.Slot(5).Equipment match { +// case Some(locker) => +// locker.Invalidate() +// locker.asInstanceOf[LockerContainer].Inventory.Items.foreach({ case((_, entry : InventoryItem)) => +// RemoveCharacterSelectScreenGUID_SelectEquipment(Some(entry.obj)) +// }) +// case None => ; +// } tplayer.Invalidate() }