when a player is respawning, other players do not send their own update PSM's

This commit is contained in:
Fate-JH 2023-03-19 23:53:12 -04:00
parent a8f488b00f
commit 1f14df0e0a

View file

@ -73,9 +73,9 @@ class SessionAvatarHandlers(
canSeeReallyFar
) if isNotSameTarget =>
val pstateToSave = pstate.copy(timestamp = 0)
val (lastMsg, lastTime, lastPosition, wasSpectating) = lastSeenStreamMessage(guid.guid) match {
case SessionAvatarHandlers.LastUpstream(Some(msg), time) => (Some(msg), time, msg.pos, msg.spectator)
case _ => (None, 0L, Vector3.Zero, false)
val (lastMsg, lastTime, lastPosition, wasSpectating, wasVisible) = lastSeenStreamMessage(guid.guid) match {
case SessionAvatarHandlers.LastUpstream(Some(msg), visible, time) => (Some(msg), time, msg.pos, msg.spectator, visible)
case _ => (None, 0L, Vector3.Zero, false, false)
}
val drawConfig = Config.app.game.playerDraw
val maxRange = drawConfig.rangeMax * drawConfig.rangeMax //sq.m
@ -85,8 +85,10 @@ class SessionAvatarHandlers(
val wasInVisibleRange = Vector3.DistanceSquared(lastPosition, pos) <= maxRange
val now = System.currentTimeMillis() //ms
val durationSince = now - lastTime //ms
if ((!spectating && inVisibleRange && !lastMsg.contains(pstateToSave)) ||
(inVisibleRange && wasSpectating && !spectating)) { //this condition is unlikely, but ...
val released = player.isReleased
if (!released &&
((!spectating && inVisibleRange && !lastMsg.contains(pstateToSave)) ||
(inVisibleRange && wasSpectating && !spectating))) { //this condition is unlikely, but ...
lazy val targetDelay = {
val populationOver = math.max(
0,
@ -120,13 +122,15 @@ class SessionAvatarHandlers(
isCloaking
)
)
lastSeenStreamMessage(guid.guid) = SessionAvatarHandlers.LastUpstream(Some(pstateToSave), now)
lastSeenStreamMessage(guid.guid) = SessionAvatarHandlers.LastUpstream(Some(pstateToSave), visible=true, now)
} else {
lastSeenStreamMessage(guid.guid) = SessionAvatarHandlers.LastUpstream(Some(pstateToSave), lastTime)
lastSeenStreamMessage(guid.guid) = SessionAvatarHandlers.LastUpstream(Some(pstateToSave), visible=false, lastTime)
}
} else if (
(inVisibleRange && !wasSpectating && spectating) ||
(!spectating && wasInVisibleRange && !inVisibleRange)) {
(!spectating && wasInVisibleRange && !inVisibleRange) ||
(inVisibleRange && !wasSpectating && spectating) ||
(wasVisible && released)
) {
//must hide
val lat = (1 + hidingPlayerRandomizer.nextInt(continent.map.scale.height.toInt)).toFloat
sendResponse(
@ -141,7 +145,7 @@ class SessionAvatarHandlers(
is_cloaked = isCloaking
)
)
lastSeenStreamMessage(guid.guid) = SessionAvatarHandlers.LastUpstream(Some(pstateToSave), now)
lastSeenStreamMessage(guid.guid) = SessionAvatarHandlers.LastUpstream(Some(pstateToSave), visible=false, now)
}
case AvatarResponse.ObjectHeld(slot, _)
@ -544,9 +548,9 @@ class SessionAvatarHandlers(
}
object SessionAvatarHandlers {
private[support] case class LastUpstream(msg: Option[AvatarResponse.PlayerState], time: Long)
private[support] case class LastUpstream(msg: Option[AvatarResponse.PlayerState], visible: Boolean, time: Long)
private[support] def blankUpstreamMessages(n: Int): Array[LastUpstream] = {
Array.fill[SessionAvatarHandlers.LastUpstream](n)(elem = LastUpstream(None, 0L))
Array.fill[SessionAvatarHandlers.LastUpstream](n)(elem = LastUpstream(None, visible=false, 0L))
}
}