Deploying to gh-pages from @ psforever/PSF-LoginServer@779054fef9 🚀

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Fate-JH 2023-02-14 05:14:13 +00:00
parent a6410dbf6c
commit 1e0096bfcc
1393 changed files with 2193 additions and 1393 deletions

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@ -11,7 +11,7 @@ The map icon for the deployable just introduced is also created on the clients o
<br>
The map icon for the deployable just introduced is also created on the clients of all faction-affiliated players.
This icon is important as, short of destroying it,
the owner has no other means of controlling the created object that it is associated with.</p></div><dl class="paramcmts block"><dt class="param">obj</dt><dd class="cmt"><p>the <code>Deployable</code> object to be built</p></dd></dl></div></li><li class="indented0 " name="net.psforever.actors.session.support.SessionData#destroyDisplayMessage" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="destroyDisplayMessage(killer:net.psforever.objects.ballistics.SourceEntry,victim:net.psforever.objects.ballistics.SourceEntry,method:Int,unk:Int):net.psforever.packet.game.DestroyDisplayMessage"></a><a id="destroyDisplayMessage(SourceEntry,SourceEntry,Int,Int):DestroyDisplayMessage"></a> <span class="permalink"><a href="../../../../../net/psforever/actors/session/support/SessionData.html#destroyDisplayMessage(killer:net.psforever.objects.ballistics.SourceEntry,victim:net.psforever.objects.ballistics.SourceEntry,method:Int,unk:Int):net.psforever.packet.game.DestroyDisplayMessage" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">destroyDisplayMessage</span><span class="params">(<span name="killer">killer: <a href="../../../objects/ballistics/SourceEntry.html" name="net.psforever.objects.ballistics.SourceEntry" id="net.psforever.objects.ballistics.SourceEntry" class="extype">SourceEntry</a></span>, <span name="victim">victim: <a href="../../../objects/ballistics/SourceEntry.html" name="net.psforever.objects.ballistics.SourceEntry" id="net.psforever.objects.ballistics.SourceEntry" class="extype">SourceEntry</a></span>, <span name="method">method: <span name="scala.Int" class="extype">Int</span></span>, <span name="unk">unk: <span name="scala.Int" class="extype">Int</span> = <span class="symbol">121</span></span>)</span><span class="result">: <a href="../../../packet/game/DestroyDisplayMessage.html" name="net.psforever.packet.game.DestroyDisplayMessage" id="net.psforever.packet.game.DestroyDisplayMessage" class="extype">DestroyDisplayMessage</a></span></span><p class="shortcomment cmt">Properly format a <code>DestroyDisplayMessage</code> packet
the owner has no other means of controlling the created object that it is associated with.</p></div><dl class="paramcmts block"><dt class="param">obj</dt><dd class="cmt"><p>the <code>Deployable</code> object to be built</p></dd></dl></div></li><li class="indented0 " name="net.psforever.actors.session.support.SessionData#destroyDisplayMessage" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="destroyDisplayMessage(killer:net.psforever.objects.sourcing.SourceEntry,victim:net.psforever.objects.sourcing.SourceEntry,method:Int,unk:Int):net.psforever.packet.game.DestroyDisplayMessage"></a><a id="destroyDisplayMessage(SourceEntry,SourceEntry,Int,Int):DestroyDisplayMessage"></a> <span class="permalink"><a href="../../../../../net/psforever/actors/session/support/SessionData.html#destroyDisplayMessage(killer:net.psforever.objects.sourcing.SourceEntry,victim:net.psforever.objects.sourcing.SourceEntry,method:Int,unk:Int):net.psforever.packet.game.DestroyDisplayMessage" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">destroyDisplayMessage</span><span class="params">(<span name="killer">killer: <a href="../../../objects/sourcing/SourceEntry.html" name="net.psforever.objects.sourcing.SourceEntry" id="net.psforever.objects.sourcing.SourceEntry" class="extype">SourceEntry</a></span>, <span name="victim">victim: <a href="../../../objects/sourcing/SourceEntry.html" name="net.psforever.objects.sourcing.SourceEntry" id="net.psforever.objects.sourcing.SourceEntry" class="extype">SourceEntry</a></span>, <span name="method">method: <span name="scala.Int" class="extype">Int</span></span>, <span name="unk">unk: <span name="scala.Int" class="extype">Int</span> = <span class="symbol">121</span></span>)</span><span class="result">: <a href="../../../packet/game/DestroyDisplayMessage.html" name="net.psforever.packet.game.DestroyDisplayMessage" id="net.psforever.packet.game.DestroyDisplayMessage" class="extype">DestroyDisplayMessage</a></span></span><p class="shortcomment cmt">Properly format a <code>DestroyDisplayMessage</code> packet
given sufficient information about a target (victim) and an actor (killer).</p><div class="fullcomment"><div class="comment cmt"><p>Properly format a <code>DestroyDisplayMessage</code> packet
given sufficient information about a target (victim) and an actor (killer).
For the packet, the <code>charId</code> field is important for determining distinction between players.</p></div><dl class="paramcmts block"><dt class="param">killer</dt><dd class="cmt"><p>the killer's entry</p></dd><dt class="param">victim</dt><dd class="cmt"><p>the victim's entry</p></dd><dt class="param">method</dt><dd class="cmt"><p>the manner of death</p></dd><dt class="param">unk</dt><dd class="cmt"><p>na;