diff --git a/common/src/main/scala/net/psforever/objects/definition/converter/AvatarConverter.scala b/common/src/main/scala/net/psforever/objects/definition/converter/AvatarConverter.scala index 2b4e511ab..b15d26947 100644 --- a/common/src/main/scala/net/psforever/objects/definition/converter/AvatarConverter.scala +++ b/common/src/main/scala/net/psforever/objects/definition/converter/AvatarConverter.scala @@ -64,36 +64,59 @@ object AvatarConverter { * @return the resulting `CharacterAppearanceData` */ def MakeAppearanceData(obj : Player) : (Int)=>CharacterAppearanceData = { - CharacterAppearanceData( + val alt_model_flag : Boolean = obj.isBackpack + val aa : Int=>CharacterAppearanceA = CharacterAppearanceA( BasicCharacterData(obj.Name, obj.Faction, obj.Sex, obj.Head, obj.Voice), black_ops = false, + alt_model_flag, + false, + None, jammered = false, obj.ExoSuit, + None, + 0, + 0, + 0L, + 0, + 0, + 0, + 0 + ) + val ab : (Boolean,Int)=>CharacterAppearanceB = CharacterAppearanceB( + 0L, outfit_name = "", outfit_logo = 0, + false, obj.isBackpack, + false, + false, + false, facingPitch = obj.Orientation.y, facingYawUpper = obj.FacingYawUpper, lfs = true, GrenadeState.None, - is_cloaking = false, + obj.Cloaked, + false, + false, charging_pose = false, - on_zipline = None, - RibbonBars() + false, + on_zipline = None ) + CharacterAppearanceData(aa, ab, RibbonBars()) } def MakeCharacterData(obj : Player) : (Boolean,Boolean)=>CharacterData = { val MaxArmor = obj.MaxArmor CharacterData( - 255 * obj.Health / obj.MaxHealth, //TODO not precise + 255 * obj.Health / obj.MaxHealth, if(MaxArmor == 0) { 0 } else { 255 * obj.Armor / MaxArmor - }, //TODO not precise + }, DressBattleRank(obj), + 0, DressCommandRank(obj), MakeImplantEffectList(obj.Implants), MakeCosmetics(obj.BEP) @@ -101,20 +124,32 @@ object AvatarConverter { } def MakeDetailedCharacterData(obj : Player) : (Option[Int])=>DetailedCharacterData = { - DetailedCharacterData( - obj.BEP, + val bep = obj.BEP + val ba : DetailedCharacterA = DetailedCharacterA( + bep, obj.CEP, - obj.MaxHealth, - obj.Health, + 0L, 0L, 0L, + obj.MaxHealth, obj.Health, + false, obj.Armor, - obj.MaxStamina, - obj.Stamina, - obj.Certifications.toList.sortBy(_.id), //TODO is sorting necessary? + 0L, + obj.MaxStamina, obj.Stamina, + 0, 0, 0L, + List(0, 0, 0, 0, 0, 0), + obj.Certifications.toList.sortBy(_.id) //TODO is sorting necessary? + ) + val bb : (Long, Option[Int])=>DetailedCharacterB = DetailedCharacterB( + None, MakeImplantEntries(obj), + Nil, Nil, firstTimeEvents = List.empty[String], //TODO fte list tutorials = List.empty[String], //TODO tutorial list - MakeCosmetics(obj.BEP) + 0L, 0L, 0L, 0L, 0L, + Some(DCDExtra2(0, 0)), + Nil, Nil, false, + MakeCosmetics(bep) ) + (pad_length : Option[Int]) => DetailedCharacterData(ba, bb(bep, pad_length))(pad_length) } def MakeInventoryData(obj : Player) : InventoryData = { @@ -184,7 +219,7 @@ object AvatarConverter { private def MakeImplantEntries(obj : Player) : List[ImplantEntry] = { val numImplants : Int = DetailedCharacterData.numberOfImplantSlots(obj.BEP) val implants = obj.Implants - obj.Implants.map({ case(implant, initialization, active) => + obj.Implants.map({ case(implant, initialization, _) => if(initialization == 0) { ImplantEntry(implant, None) } diff --git a/common/src/main/scala/net/psforever/objects/definition/converter/CharacterSelectConverter.scala b/common/src/main/scala/net/psforever/objects/definition/converter/CharacterSelectConverter.scala index 2a9954dfa..8930da40a 100644 --- a/common/src/main/scala/net/psforever/objects/definition/converter/CharacterSelectConverter.scala +++ b/common/src/main/scala/net/psforever/objects/definition/converter/CharacterSelectConverter.scala @@ -4,7 +4,7 @@ package net.psforever.objects.definition.converter import net.psforever.objects.{EquipmentSlot, Player} import net.psforever.objects.equipment.Equipment import net.psforever.packet.game.objectcreate._ -import net.psforever.types.{CharacterVoice, GrenadeState, ImplantType} +import net.psforever.types.{CertificationType, CharacterVoice, GrenadeState, ImplantType} import scala.annotation.tailrec import scala.util.{Failure, Success, Try} @@ -22,20 +22,7 @@ class CharacterSelectConverter extends AvatarConverter { DetailedPlayerData.apply( PlacementData(0, 0, 0), MakeAppearanceData(obj), - DetailedCharacterData( - obj.BEP, - obj.CEP, - healthMax = 1, - health = 1, - armor = 0, - staminaMax = 1, - stamina = 1, - certs = Nil, - MakeImplantEntries(obj), //necessary for correct stream length - firstTimeEvents = Nil, - tutorials = Nil, - AvatarConverter.MakeCosmetics(obj.BEP) - ), + MakeDetailedCharacterData(obj), InventoryData(recursiveMakeHolsters(obj.Holsters().iterator)), AvatarConverter.GetDrawnSlot(obj) ) @@ -49,23 +36,73 @@ class CharacterSelectConverter extends AvatarConverter { * @return the resulting `CharacterAppearanceData` */ private def MakeAppearanceData(obj : Player) : (Int)=>CharacterAppearanceData = { - CharacterAppearanceData( + val aa : Int=>CharacterAppearanceA = CharacterAppearanceA( BasicCharacterData(obj.Name, obj.Faction, obj.Sex, obj.Head, CharacterVoice.Mute), black_ops = false, + false, + false, + None, jammered = false, obj.ExoSuit, + None, + 0, + 0, + 0L, + 0, + 0, + 0, + 0 + ) + val ab : (Boolean,Int)=>CharacterAppearanceB = CharacterAppearanceB( + 0L, outfit_name = "", outfit_logo = 0, + false, backpack = false, + false, + false, + false, facingPitch = 0, facingYawUpper = 0, - lfs = true, + lfs = false, GrenadeState.None, - is_cloaking = false, + obj.Cloaked, + false, + false, charging_pose = false, - on_zipline = None, - RibbonBars() + false, + on_zipline = None ) + CharacterAppearanceData(aa, ab, RibbonBars()) + } + + private def MakeDetailedCharacterData(obj : Player) : (Option[Int]=>DetailedCharacterData) = { + val bep = obj.BEP + val ba : DetailedCharacterA = DetailedCharacterA( + bep, + obj.CEP, + 0L, 0L, 0L, + 1, 1, + false, + 0, + 0L, + 1, 1, + 0, 0, 0L, + List(0, 0, 0, 0, 0, 0), + certs = List.empty[CertificationType.Value] + ) + val bb : (Long, Option[Int])=>DetailedCharacterB = DetailedCharacterB( + None, + MakeImplantEntries(obj), //necessary for correct stream length + Nil, Nil, + firstTimeEvents = List.empty[String], + tutorials = List.empty[String], + 0L, 0L, 0L, 0L, 0L, + Some(DCDExtra2(0, 0)), + Nil, Nil, false, + AvatarConverter.MakeCosmetics(bep) + ) + (pad_length : Option[Int]) => DetailedCharacterData(ba, bb(bep, pad_length))(pad_length) } /** diff --git a/common/src/main/scala/net/psforever/objects/definition/converter/CorpseConverter.scala b/common/src/main/scala/net/psforever/objects/definition/converter/CorpseConverter.scala index 3c2b3c1ff..7993d51e3 100644 --- a/common/src/main/scala/net/psforever/objects/definition/converter/CorpseConverter.scala +++ b/common/src/main/scala/net/psforever/objects/definition/converter/CorpseConverter.scala @@ -4,7 +4,7 @@ package net.psforever.objects.definition.converter import net.psforever.objects.{EquipmentSlot, Player} import net.psforever.objects.equipment.Equipment import net.psforever.packet.game.objectcreate._ -import net.psforever.types.{CharacterGender, CharacterVoice, GrenadeState, Vector3} +import net.psforever.types._ import scala.annotation.tailrec import scala.util.{Failure, Success, Try} @@ -18,20 +18,7 @@ class CorpseConverter extends AvatarConverter { DetailedPlayerData.apply( PlacementData(obj.Position, Vector3(0,0, obj.Orientation.z)), MakeAppearanceData(obj), - DetailedCharacterData( - bep = 0, - cep = 0, - healthMax = 0, - health = 0, - armor = 0, - staminaMax = 0, - stamina = 0, - certs = Nil, - implants = Nil, - firstTimeEvents = Nil, - tutorials = Nil, - cosmetics = None - ), + MakeDetailedCharacterData(obj), InventoryData((MakeHolsters(obj) ++ MakeInventory(obj)).sortBy(_.parentSlot)), DrawnSlot.None ) @@ -44,23 +31,72 @@ class CorpseConverter extends AvatarConverter { * @return the resulting `CharacterAppearanceData` */ private def MakeAppearanceData(obj : Player) : (Int)=>CharacterAppearanceData = { - CharacterAppearanceData( + val aa : Int=>CharacterAppearanceA = CharacterAppearanceA( BasicCharacterData(obj.Name, obj.Faction, CharacterGender.Male, 0, CharacterVoice.Mute), black_ops = false, + altModel = true, + false, + None, jammered = false, obj.ExoSuit, + None, + 0, + 0, + 0L, + 0, + 0, + 0, + 0 + ) + val ab : (Boolean,Int)=>CharacterAppearanceB = CharacterAppearanceB( + 0L, outfit_name = "", outfit_logo = 0, + false, backpack = true, - facingPitch = obj.Orientation.y, //TODO is this important? + false, + false, + false, + facingPitch = 0, facingYawUpper = 0, - lfs = true, + lfs = false, GrenadeState.None, is_cloaking = false, + false, + false, charging_pose = false, - on_zipline = None, - RibbonBars() + false, + on_zipline = None ) + CharacterAppearanceData(aa, ab, RibbonBars()) + } + + private def MakeDetailedCharacterData(obj : Player) : (Option[Int]=>DetailedCharacterData) = { + val ba : DetailedCharacterA = DetailedCharacterA( + bep = 0L, + cep = 0L, + 0L, 0L, 0L, + 0, 0, + false, + 0, + 0L, + 0, 0, + 0, 0, 0L, + List(0, 0, 0, 0, 0, 0), + certs = List.empty[CertificationType.Value] + ) + val bb : (Long, Option[Int])=>DetailedCharacterB = DetailedCharacterB( + None, + implants = List.empty[ImplantEntry], + Nil, Nil, + firstTimeEvents = List.empty[String], + tutorials = List.empty[String], + 0L, 0L, 0L, 0L, 0L, + Some(DCDExtra2(0, 0)), + Nil, Nil, false, + cosmetics = None + ) + (pad_length : Option[Int]) => DetailedCharacterData(ba, bb(0, pad_length))(pad_length) } /** diff --git a/common/src/main/scala/net/psforever/objects/entity/IdentifiableEntity.scala b/common/src/main/scala/net/psforever/objects/entity/IdentifiableEntity.scala index de158182d..3531f3906 100644 --- a/common/src/main/scala/net/psforever/objects/entity/IdentifiableEntity.scala +++ b/common/src/main/scala/net/psforever/objects/entity/IdentifiableEntity.scala @@ -16,16 +16,7 @@ abstract class IdentifiableEntity extends Identifiable { private val container : GUIDContainable = GUIDContainer() private var current : GUIDContainable = IdentifiableEntity.noGUIDContainer - def HasGUID : Boolean = { - try { - GUID - true - } - catch { - case _ : NoGUIDException => - false - } - } + def HasGUID : Boolean = current ne IdentifiableEntity.noGUIDContainer def GUID : PlanetSideGUID = current.GUID diff --git a/common/src/main/scala/net/psforever/objects/guid/actor/UniqueNumberSystem.scala b/common/src/main/scala/net/psforever/objects/guid/actor/UniqueNumberSystem.scala index 31699543a..c90c529b9 100644 --- a/common/src/main/scala/net/psforever/objects/guid/actor/UniqueNumberSystem.scala +++ b/common/src/main/scala/net/psforever/objects/guid/actor/UniqueNumberSystem.scala @@ -44,17 +44,15 @@ class UniqueNumberSystem(private val guid : NumberPoolHub, private val poolActor def receive : Receive = { case Register(obj, Some(pname), None, call) => val callback = call.getOrElse(sender()) - try { - obj.GUID //stop if object already has a GUID; sometimes this happens + if(obj.HasGUID) { AlreadyRegistered(obj, pname) callback ! Success(obj) } - catch { - case _ : Exception => - val id : Long = index - index += 1 - requestQueue += id -> UniqueNumberSystem.GUIDRequest(obj, pname, callback) - RegistrationProcess(pname, id) + else { + val id : Long = index + index += 1 + requestQueue += id -> UniqueNumberSystem.GUIDRequest(obj, pname, callback) + RegistrationProcess(pname, id) } //this message is automatically sent by NumberPoolActor diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/CharacterData.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/CharacterData.scala index db1ef9679..a913b9010 100644 --- a/common/src/main/scala/net/psforever/packet/game/objectcreate/CharacterData.scala +++ b/common/src/main/scala/net/psforever/packet/game/objectcreate/CharacterData.scala @@ -43,15 +43,16 @@ object UniformStyle extends Enumeration { /** * A representation of a portion of an avatar's `ObjectCreateDetailedMessage` packet data.
*
- * This densely-packed information outlines most of the specifics required to depict some other player's character. + * This information outlines most of the specifics required to depict some other player's character. * Someone else decides how that character is behaving and the server tells each client how to depict that behavior. * For that reason, the character is mostly for presentation purposes, rather than really being fleshed-out. - * Of the inventory for this character, only the initial five weapon slots are defined.
- *
+ * Of the inventory for this character, only the initial five weapon slots are defined. * In the "backend of the client," the character produced by this data is no different * from the kind of character that could be declared a given player's avatar. * In terms of equipment and complicated features common to an avatar character, however, * any user would find this character ill-equipped. + * @see `DetailedCharacterData` + * @see `Cosmetics` * @param health the amount of health the player has, as a percentage of a filled bar; * the bar has 85 states, with 3 points for each state; * when 0% (less than 3 of 255), the player will collapse into a death pose on the ground; @@ -74,8 +75,6 @@ object UniformStyle extends Enumeration { * the alternate model bit should be flipped * @param is_seated this player character is seated in a vehicle or mounted to some other object; * alternate format for data parsing applies - * @see `DetailedCharacterData`
- * `CharacterAppearanceData` */ final case class CharacterData(health : Int, armor : Int, @@ -88,7 +87,6 @@ final case class CharacterData(health : Int, is_seated : Boolean) extends ConstructorData { override def bitsize : Long = { - //factor guard bool values into the base size, not its corresponding optional field val seatedSize = if(is_seated) { 0 } else { 16 } val effectsSize : Long = implant_effects.length * 4L val cosmeticsSize : Long = if(cosmetics.isDefined) { cosmetics.get.bitsize } else { 0L } @@ -98,7 +96,7 @@ final case class CharacterData(health : Int, object CharacterData extends Marshallable[CharacterData] { /** - * An overloaded constructor for `CharacterData` that allows for a not-optional inventory. + * An overloaded constructor for `CharacterData`. * @param health the amount of health the player has, as a percentage of a filled bar * @param armor the amount of armor the player has, as a percentage of a filled bar * @param uniform the level of upgrade to apply to the player's base uniform diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedCharacterData.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedCharacterData.scala index 51671020f..7d86cc58b 100644 --- a/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedCharacterData.scala +++ b/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedCharacterData.scala @@ -13,7 +13,8 @@ import scala.annotation.tailrec /** * An entry in the `List` of valid implant slots in `DetailedCharacterData`. * @param implant the type of implant - * technically, this is unconfirmed + * @param initialization the amount of time necessary until this implant is ready to be activated; + * technically, this is unconfirmed * @param active whether this implant is turned on; * technically, this is unconfirmed * @see `ImplantType` @@ -33,11 +34,21 @@ object ImplantEntry { } } +/** + * na + * @param unk1 na + * @param unk2 na + */ final case class DCDExtra1(unk1 : String, unk2 : Int) extends StreamBitSize { override def bitsize : Long = 16L + StreamBitSize.stringBitSize(unk1) } +/** + * na + * @param unk1 an + * @param unk2 na + */ final case class DCDExtra2(unk1 : Int, unk2 : Int) extends StreamBitSize { override def bitsize : Long = 13L @@ -124,10 +135,8 @@ final case class DetailedCharacterB(unk1 : Option[Long], //implant list val implantSize : Long = implants.foldLeft(0L)(_ + _.bitsize) //fte list - val fteLen = firstTimeEvents.size val eventListSize : Long = firstTimeEvents.foldLeft(0L)(_ + StreamBitSize.stringBitSize(_)) //tutorial list - val tutLen = tutorials.size val tutorialListSize : Long = tutorials.foldLeft(0L)(_ + StreamBitSize.stringBitSize(_)) val unk2Len = unk2.size val unk3Len = unk3.size @@ -151,8 +160,8 @@ final case class DetailedCharacterB(unk1 : Option[Long], val paddingSize : Int = DetailedCharacterData.paddingCalculations(pad_length, implants, Nil)(unk2Len) + /* unk2 */ DetailedCharacterData.paddingCalculations(pad_length, implants, List(unk2))(unk3Len) + /* unk3 */ - DetailedCharacterData.paddingCalculations(pad_length, implants, List(unk3, unk2))(fteLen) + /* firstTimeEvents */ - DetailedCharacterData.paddingCalculations(pad_length, implants, List(firstTimeEvents, unk3, unk2))(tutLen) + /* tutorials */ + DetailedCharacterData.paddingCalculations(pad_length, implants, List(unk3, unk2))(firstTimeEvents.length) + /* firstTimeEvents */ + DetailedCharacterData.paddingCalculations(pad_length, implants, List(firstTimeEvents, unk3, unk2))(tutorials.size) + /* tutorials */ DetailedCharacterData.paddingCalculations( DetailedCharacterData.displaceByUnk9(pad_length, unk9, 5), implants, @@ -245,15 +254,15 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { val activeBool : Boolean = n != 0 ImplantEntry(ImplantType(implant), None, activeBool) //TODO catch potential NoSuchElementException? - case implant :: false :: extra :: HNil => //unintialized (timer), inactive + case implant :: false :: extra :: HNil => //uninitialized (timer), inactive ImplantEntry(ImplantType(implant), Some(extra), false) //TODO catch potential NoSuchElementException? }, { case ImplantEntry(implant, None, n) => //initialized (no timer), active/inactive? - val activeInt : Int = if(n) { 1 } else { 0 } + val activeInt : Int = if(n) { 1 } else { 0 } implant.id :: true :: activeInt :: HNil - case ImplantEntry(implant, Some(extra), _) => //unintialized (timer), inactive + case ImplantEntry(implant, Some(extra), _) => //uninitialized (timer), inactive implant.id :: false :: extra :: HNil } ) @@ -279,6 +288,10 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } } + /** + * `Codec` for a `List` of `DCDExtra1` objects. + * The first entry contains a padded `String` so it must be processed different from the remainder. + */ private def dcd_list_codec(padFunc : (Long)=>Int) : Codec[List[DCDExtra1]] = ( uint8 >>:~ { size => conditional(size > 0, dcd_extra1_codec(padFunc(size))) :: @@ -301,6 +314,10 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } ) + /** + * `Codec` for entries in the `List` of `DCDExtra1` objects. + * The first entry's size of 80 characters is hard-set by the client. + */ private def dcd_extra1_codec(pad : Int) : Codec[DCDExtra1] = ( ("unk1" | PacketHelpers.encodedStringAligned(pad)) :: ("unk2" | uint16L) @@ -315,6 +332,12 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } ) + /** + * A common `Codec` for a `List` of `String` objects + * used for first time events list and for the tutorials list. + * The first entry contains a padded `String` so it must be processed different from the remainder. + * @param padFunc a curried function awaiting the extracted length of the current `List` + */ private def eventsListCodec(padFunc : (Long)=>Int) : Codec[List[String]] = ( uint32L >>:~ { size => conditional(size > 0, PacketHelpers.encodedStringAligned(padFunc(size))) :: @@ -337,11 +360,22 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } ) + /** + * `Codec` for a `DCDExtra2` object. + */ private val dcd_extra2_codec : Codec[DCDExtra2] = ( uint(5) :: uint8L ).as[DCDExtra2] + /** + * `Codec` for a `List` of `String` objects. + * The first entry contains a padded `String` so it must be processed different from the remainder. + * The padding length is the conclusion of the summation of all the bits up until the point of this `String` object. + * Additionally, the length of this current string is also a necessary consideration. + * @see `paddingCalculations` + * @param padFunc a curried function awaiting the extracted length of the current `List` and will count the padding bits + */ private def unkBCodec(padFunc : (Long)=>Int) : Codec[List[String]] = ( uint16L >>:~ { size => conditional(size > 0, PacketHelpers.encodedStringAligned(padFunc(size))) :: @@ -364,11 +398,25 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } ) + /** + * Suport function that obtains the "absolute list value" of an `Option` object. + * @param opt the `Option` object + * @return if defined, returns a `List` of the `Option` object's contents; + * if undefined (`None`), returns an empty list + */ def optToList(opt : Option[Any]) : List[Any] = opt match { case Some(o) => List(o) case None => Nil } + /** + * A very specific `Option` object addition function. + * If a condition is met, the current `Optional` value is incremented by a specific amount. + * @param start the original amount + * @param test the test on whether to add to `start` + * @param value how much to add to `start` + * @return the amount after testing + */ def displaceByUnk9(start : Option[Int], test : Option[Any], value : Int) : Option[Int] = test match { case Some(_) => Some(start.getOrElse(0) + value) @@ -376,18 +424,56 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { start } + /** + * A `List` of bit distances between different sets of `String` objects in the `DetailedCharacterData` `Codec` + * in reverse order of encountered `String` fields (later to earlier). + * The distances are not the actual lengths but are modulo eight. + * Specific strings include (the contents of):
+ * - `unk9` (as a `List` object)
+ * - `tutorials`
+ * - `firstTimeEvents`
+ * - `unk3`
+ * - `unk2` + */ private val displacementPerEntry : List[Int] = List(7, 0, 0, 0, 0) + /** + * A curried function to calculate a cumulative padding value + * for whichever of the groups of `List` objects of `String` objects are found in a `DetailedCharacterData` object. + * Defines the expected base value - the starting value for determining the padding. + * The specific `String` object being considered is determined by the number of input lists. + * @see `paddingCalculations(Int, Option[Int], List[ImplantEntry], List[List[Any]])(Long)` + * @param contextOffset an inherited modification of the `base` padding value + * @param implants the list of implants in the stream + * @param prevLists all of the important previous lists + * @param currListLen the length of the current list + * @return the padding value for the target list + */ def paddingCalculations(contextOffset : Option[Int], implants : List[ImplantEntry], prevLists : List[List[Any]])(currListLen : Long) : Int = { paddingCalculations(3, contextOffset, implants, prevLists)(currListLen) } + /** + * A curried function to calculate a cumulative padding value + * for whichever of the groups of `List` objects of `String` objects are found in a `DetailedCharacterData` object. + * The specific `String` object being considered is determined by the number of input lists. + * @see `paddingCalculations(Option[Int], List[ImplantEntry], List[List[Any/]/])(Long)` + * @param base the starting value with no implant entries, or bits from context + * @param contextOffset an inherited modification of the `base` padding value + * @param implants the list of implants in the stream + * @param prevLists all of the important previous lists + * @param currListLen the length of the current list + * @throws Exception if the number of input lists (`prevLists`) exceeds the number of expected bit distances between known lists + * @return the padding value for the target list; + * a value clamped between 0 and 7 + */ def paddingCalculations(base : Int, contextOffset : Option[Int], implants : List[ImplantEntry], prevLists : List[List[Any]])(currListLen : Long) : Int = { - if(currListLen > 0) { - //the offset with no implant entries, or bits from context + if(prevLists.length > displacementPerEntry.length) { + throw new Exception("mismatched number of input lists compared to bit distances") + } + else if(currListLen > 0) { //displacement into next byte of the content field of the first relevant string without padding val baseResult : Int = base + contextOffset.getOrElse(0) + implants.foldLeft(0L)(_ + _.bitsize).toInt - val displacementResult : Int = (if(prevLists.isEmpty) { baseResult } @@ -414,21 +500,6 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } } -// /** -// * The padding value of the first entry in either of two byte-aligned `List` structures. -// * @param implants implant entries -// * @return the pad length in bits `0 <= n < 8` -// */ -// def implantFieldPadding(implants : List[ImplantEntry], varBit : Option[Int] = None) : Int = { -// val base : Int = 5 //the offset with no implant entries -// val baseOffset : Int = base - varBit.getOrElse(0) -// val resultA = if(baseOffset < 0) { 8 - baseOffset } else { baseOffset % 8 } -// -// val implantOffset = implants.foldLeft(0L)(_ + _.bitsize).toInt -// val resultB : Int = resultA - (implantOffset % 8) -// if(resultB < 0) { 8 + resultB } else { resultB } -// } - /** * Players with certain battle rank will always have a certain number of implant slots. * The encoding requires it. @@ -447,6 +518,13 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { } } + /** + * By comparing the battle experience points to a fixed number of points, + * determine if the player is at least battle rank 24. + * Important things happen if the player is at least battle rank 24 ... + * @param bep the battle experience points being compared + * @return `true`, if the battle experience points are enough to be a player of the esteemed battle rank + */ def isBR24(bep : Long) : Boolean = bep > 2286230 val a_codec : Codec[DetailedCharacterA] = ( @@ -462,27 +540,27 @@ object DetailedCharacterData extends Marshallable[DetailedCharacterData] { ("unk5" | uint32) :: //endianness? ("staminaMax" | uint16L) :: ("stamina" | uint16L) :: - //TODO optional 32u-something here; see ps.c: line#1070692 + conditional(false, uint32L) :: //see ps.c: sub_901150, line#1070692 ("unk6" | uint16L) :: ("unk7" | uint(3)) :: ("unk8" | uint32L) :: - ("unk9" | PacketHelpers.listOfNSized(6, uint16L)) :: //always 6 + ("unk9" | PacketHelpers.listOfNSized(6, uint16L)) :: //always length of 6 ("certs" | listOfN(uint8L, CertificationType.codec)) ).exmap[DetailedCharacterA] ( { - case bep :: cep :: u1 :: u2 :: u3 :: healthMax :: health :: u4 :: armor :: u5 :: staminaMax :: stamina :: u6 :: u7 :: u8 :: u9 :: certs :: HNil => + case bep :: cep :: u1 :: u2 :: u3 :: healthMax :: health :: u4 :: armor :: u5 :: staminaMax :: stamina :: None :: u6 :: u7 :: u8 :: u9 :: certs :: HNil => Attempt.successful(DetailedCharacterA(bep, cep, u1, u2, u3, healthMax, health, u4, armor, u5, staminaMax, stamina, u6, u7, u8, u9, certs)) }, { case DetailedCharacterA(bep, cep, u1, u2, u3, healthMax, health, u4, armor, u5, staminaMax, stamina, u6, u7, u8, u9, certs) => Attempt.successful( - bep :: cep :: u1 :: u2 :: u3 :: healthMax :: health :: u4 :: armor :: u5 :: staminaMax :: stamina :: u6 :: u7 :: u8 :: u9 :: certs :: HNil + bep :: cep :: u1 :: u2 :: u3 :: healthMax :: health :: u4 :: armor :: u5 :: staminaMax :: stamina :: None :: u6 :: u7 :: u8 :: u9 :: certs :: HNil ) } ) def b_codec(bep : Long, pad_length : Option[Int]) : Codec[DetailedCharacterB] = ( - optional(bool, "unk1" | uint32L) :: //ask about sample CCRIDER + optional(bool, "unk1" | uint32L) :: (("implants" | PacketHelpers.listOfNSized(numberOfImplantSlots(bep), implant_entry_codec)) >>:~ { implants => ("unk2" | dcd_list_codec(paddingCalculations(pad_length, implants, Nil))) >>:~ { unk2 => ("unk3" | dcd_list_codec(paddingCalculations(pad_length, implants, List(unk2)))) >>:~ { unk3 => diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedPlayerData.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedPlayerData.scala index 20b6f3e49..071674822 100644 --- a/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedPlayerData.scala +++ b/common/src/main/scala/net/psforever/packet/game/objectcreate/DetailedPlayerData.scala @@ -21,15 +21,16 @@ import shapeless.{::, HNil} * The presence or absence of position data as the first division creates a cascading effect * causing all of fields in the other two divisions to gain offsets. * These offsets exist in the form of `String` and `List` padding. - * @see `DetailedCharacterData`
- * `InventoryData`
- * `DrawnSlot` + * @see `CharacterAppearanceData` + * @see `DetailedCharacterData` + * @see `InventoryData` + * @see `DrawnSlot` * @param pos the optional position of the character in the world environment * @param basic_appearance common fields regarding the the character's appearance - * @param character_data the class-specific data that explains about the character - * @param position_defined used by the `Codec` to seed the state of the optional `pos` field - * @param inventory the player's full inventory - * @param drawn_slot the holster that is initially drawn + * @param character_data the class-specific data that discusses the character + * @param position_defined used to seed the state of the optional position fields + * @param inventory the player's full or partial (holsters-only) inventory + * @param drawn_slot the holster that is depicted as exposed, or "drawn" */ final case class DetailedPlayerData(pos : Option[PlacementData], basic_appearance : CharacterAppearanceData, @@ -54,8 +55,8 @@ object DetailedPlayerData extends Marshallable[DetailedPlayerData] { * This constructor should be used for players that are mounted. * @param basic_appearance a curried function for the common fields regarding the the character's appearance * @param character_data a curried function for the class-specific data that explains about the character - * @param inventory the player's inventory - * @param drawn_slot the holster that is initially drawn; + * @param inventory the player's full or partial (holsters-only) inventory + * @param drawn_slot the holster that is depicted as exposed, or "drawn"; * technically, always `DrawnSlot.None`, but the field is preserved to maintain similarity * @return a `DetailedPlayerData` object */ @@ -70,7 +71,7 @@ object DetailedPlayerData extends Marshallable[DetailedPlayerData] { * This constructor should be used for players that are mounted. * @param basic_appearance a curried function for the common fields regarding the the character's appearance * @param character_data a curried function for the class-specific data that explains about the character - * @param drawn_slot the holster that is initially drawn; + * @param drawn_slot the holster that is depicted as exposed, or "drawn;" * technically, always `DrawnSlot.None`, but the field is preserved to maintain similarity * @return a `DetailedPlayerData` object */ @@ -86,8 +87,8 @@ object DetailedPlayerData extends Marshallable[DetailedPlayerData] { * @param pos the optional position of the character in the world environment * @param basic_appearance a curried function for the common fields regarding the the character's appearance * @param character_data a curried function for the class-specific data that explains about the character - * @param inventory the player's inventory - * @param drawn_slot the holster that is initially drawn + * @param inventory the player's full or partial (holsters-only) inventory + * @param drawn_slot the holster that is depicted as exposed, or "drawn" * @return a `DetailedPlayerData` object */ def apply(pos : PlacementData, basic_appearance : (Int)=>CharacterAppearanceData, character_data : (Option[Int])=>DetailedCharacterData, inventory : InventoryData, drawn_slot : DrawnSlot.Value) : DetailedPlayerData = { @@ -102,7 +103,7 @@ object DetailedPlayerData extends Marshallable[DetailedPlayerData] { * @param pos the optional position of the character in the world environment * @param basic_appearance a curried function for the common fields regarding the the character's appearance * @param character_data a curried function for the class-specific data that explains about the character - * @param drawn_slot the holster that is initially drawn + * @param drawn_slot the holster that is depicted as exposed, or "drawn" * @return a `DetailedPlayerData` object */ def apply(pos : PlacementData, basic_appearance : (Int)=>CharacterAppearanceData, character_data : (Option[Int])=>DetailedCharacterData, drawn_slot : DrawnSlot.Value) : DetailedPlayerData = { diff --git a/common/src/test/scala/game/objectcreatedetailed/DetailedCharacterDataTest.scala b/common/src/test/scala/game/objectcreatedetailed/DetailedCharacterDataTest.scala index 7d3232004..34f8999d1 100644 --- a/common/src/test/scala/game/objectcreatedetailed/DetailedCharacterDataTest.scala +++ b/common/src/test/scala/game/objectcreatedetailed/DetailedCharacterDataTest.scala @@ -19,6 +19,7 @@ class DetailedCharacterDataTest extends Specification { hex"82880000020000c041c09e01019000006400442a001091000000400018083894402032000000801905480217200000080070298043640000" ++ hex"32000e0540089c8000064001c0aa0119900000c8003a1580287200001900040ab805264000032006c25800a7880000020000800000" val string_br32 = hex"18 2c e0 00 00 bc 84 B0 00 0b ea 00 6c 7d f1 10 00 00 02 40 00 08 60 4b 00 69 00 43 00 6b 00 4a 00 72 00 02 31 3a cc 82 c0 00 00 00 00 00 00 00 00 3e df 42 00 20 00 0e 00 40 43 40 4c 04 00 02 e8 00 00 03 a8 00 00 01 9c 04 00 00 b8 99 84 00 0e 68 28 00 00 00 00 00 00 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"DetailedCharacterData" should { "decode" in { @@ -860,6 +861,143 @@ class DetailedCharacterDataTest extends Specification { } } + "decode (ccrider)" in { + PacketCoding.DecodePacket(string_ccrider).require match { + case ObjectCreateDetailedMessage(len, _, _, None, data) => + len mustEqual 51018L + data match { + case Some(DetailedPlayerData(_, basic, char, _, _)) => + basic match { + case CharacterAppearanceData(a, b, ribbons) => + a.app mustEqual BasicCharacterData("CCRIDER", PlanetSideEmpire.NC, CharacterGender.Male, 20, CharacterVoice.Voice3) + a.black_ops mustEqual false + a.altModel mustEqual false + a.unk1 mustEqual false + a.unk2 mustEqual None + a.jammered mustEqual false + a.exosuit mustEqual ExoSuitType.Standard + a.unk3 mustEqual None + a.unk4 mustEqual 0 + a.unk5 mustEqual 0 + a.unk6 mustEqual 1176612L + a.unk7 mustEqual 15 + a.unk8 mustEqual 5 + a.unk9 mustEqual 10 + a.unkA mustEqual 1 + + b.unk0 mustEqual 25044L + b.outfit_name mustEqual "Black Armored Reapers" + b.outfit_logo mustEqual 15 + b.unk1 mustEqual false + b.backpack mustEqual false + b.unk2 mustEqual false + b.unk3 mustEqual false + b.unk4 mustEqual false + b.facingPitch mustEqual 0 + b.facingYawUpper mustEqual 0 + b.lfs mustEqual false + b.grenade_state mustEqual GrenadeState.None + b.is_cloaking mustEqual false + b.unk5 mustEqual false + b.unk6 mustEqual false + b.charging_pose mustEqual false + b.unk7 mustEqual false + b.on_zipline mustEqual None + + ribbons.upper mustEqual MeritCommendation.DefenseNC5 + ribbons.middle mustEqual MeritCommendation.HackingSupport5 + ribbons.lower mustEqual MeritCommendation.BFRAdvanced2 + ribbons.tos mustEqual MeritCommendation.SixYearNC + case _ => + ko + } + + char match { + case DetailedCharacterData(a, b) => + a.bep mustEqual 6571522L + a.cep mustEqual 659329L + a.unk1 mustEqual 0L + a.unk2 mustEqual 0L + a.unk3 mustEqual 0L + a.healthMax mustEqual 100 + a.health mustEqual 100 + a.unk4 mustEqual false + a.armor mustEqual 50 + a.unk5 mustEqual 32831L + a.staminaMax mustEqual 100 + a.stamina mustEqual 100 + a.unk6 mustEqual 0 + a.unk7 mustEqual 6 + a.unk8 mustEqual 3165669L + a.unk9 mustEqual List(0, 0, 0, 0, 0, 0) + a.certs mustEqual List( + CertificationType.StandardAssault, + CertificationType.MediumAssault, + CertificationType.HeavyAssault, + CertificationType.AirCavalryScout, + CertificationType.StandardExoSuit, + CertificationType.AgileExoSuit, + CertificationType.UniMAX, + CertificationType.Medical, + CertificationType.AdvancedMedical, + CertificationType.Hacking, + CertificationType.AdvancedHacking, + CertificationType.ExpertHacking, + CertificationType.Engineering + ) + + b.unk1 mustEqual Some(14140) + b.implants mustEqual List( + ImplantEntry(ImplantType.Surge, Some(94), false), + ImplantEntry(ImplantType.DarklightVision, Some(91), false), + ImplantEntry(ImplantType.Targeting, Some(91), false) + ) + b.unk2 mustEqual List() + b.unk3 mustEqual List() + b.firstTimeEvents.size mustEqual 271 //too many to bother listing; see encoding test + b.tutorials mustEqual List( + "training_weapons01", + "training_warpgates", + "training_map", + "training_inventory", + "training_healing", + "training_hart", + "training_armors", + "training_welcome" + ) + b.unk4 mustEqual 0L + b.unk5 mustEqual 0L + b.unk6 mustEqual 0L + b.unk7 mustEqual 0L + b.unk8 mustEqual 0L + b.unk9 mustEqual None + b.unkA.size mustEqual 86 + b.unkA mustEqual List( + 9, + 10, 11, 16, 17, 18, 30, 31, 32, + 37, 38, 52, 53, 57, 69, 92, 99, + 100, 107, 108, 109, 110, 114, 115, 116, 117, 118, + 127, 128, 129, 130, 131, 156, 163, 171, 178, 179, + 180, 181, 194, 195, 198, 201, 215, 216, 217, 222, + 223, 224, 225, 226, 227, 229, 230, 243, 244, 257, + 265, 266, 277, 278, 283, 284, 285, 286, 289, 290, + 296, 313, 334, 341, 342, 359, 369, 376, 377, 384, + 391, 392, 393, 394, 398, 408, 415, 420, 424 + ) + b.unkB mustEqual List() + b.unkC mustEqual false + b.cosmetics mustEqual Some(Cosmetics(true, false, true, true, true)) + case _ => + ko + } + case _ => + ko + } + case _ => + ko + } + } + "encode" in { val pos : PlacementData = PlacementData( 3674.8438f, 2726.789f, 91.15625f, @@ -1700,5 +1838,505 @@ class DetailedCharacterDataTest extends Specification { val pkt = PacketCoding.EncodePacket(msg).require.toByteVector pkt mustEqual string_br32 } + + "encode (ccrider)" in { + val pos : PlacementData = PlacementData( + Vector3(2931.5f, 4404.6953f, 45.0625f), + Vector3.z(36.5625f), + None + ) + val aa : Int=>CharacterAppearanceA = CharacterAppearanceA( + BasicCharacterData( + "CCRIDER", + PlanetSideEmpire.NC, + CharacterGender.Male, + 20, + CharacterVoice.Voice3 + ), + false, + false, + false, + None, + false, + ExoSuitType.Standard, + None, + 0, + 0, + 1176612L, + 15, + 5, + 10, + 1 + ) + val ab : (Boolean, Int)=>CharacterAppearanceB = CharacterAppearanceB( + 25044L, + "Black Armored Reapers", + 15, + false, + false, + false, + false, + false, + 0, 0, + false, + GrenadeState.None, + false, + false, + false, + false, + false, + None + ) + + val app : (Int)=>CharacterAppearanceData = CharacterAppearanceData( + aa, ab, + RibbonBars( + MeritCommendation.DefenseNC5, + MeritCommendation.HackingSupport5, + MeritCommendation.BFRAdvanced2, + MeritCommendation.SixYearNC + ) + ) + val ba : DetailedCharacterA = DetailedCharacterA( + 6571522L, + 659329L, + 0L, 0L, 0L, + 100, 100, + false, + 50, + 32831, + 100, 100, + 0, + 6, + 3165669, + List(0, 0, 0, 0, 0, 0), + List( + CertificationType.StandardAssault, + CertificationType.MediumAssault, + CertificationType.HeavyAssault, + CertificationType.AirCavalryScout, + CertificationType.StandardExoSuit, + CertificationType.AgileExoSuit, + CertificationType.UniMAX, + CertificationType.Medical, + CertificationType.AdvancedMedical, + CertificationType.Hacking, + CertificationType.AdvancedHacking, + CertificationType.ExpertHacking, + CertificationType.Engineering + ) + ) + val bb : (Long, Option[Int])=>DetailedCharacterB = DetailedCharacterB( + Some(14140), + List( + ImplantEntry(ImplantType.Surge, Some(94), false), + ImplantEntry(ImplantType.DarklightVision, Some(91), false), + ImplantEntry(ImplantType.Targeting, Some(91), false) + ), + List(), List(), + List( + "xpe_blackops", + "xpe_battle_rank_9", + "xpe_battle_rank_23", + "xpe_command_rank_1", + "xpe_form_outfit", + "xpe_mail_alert", + "xpe_battle_rank_22", + "xpe_command_rank_3", + "xpe_form_platoon", + "xpe_battle_rank_13", + "xpe_battle_rank_12", + "xpe_battle_rank_10", + "xpe_battle_rank_14", + "xpe_battle_rank_15", + "xpe_battle_rank_8", + "xpe_battle_rank_11", + "xpe_battle_rank_21", + "xpe_battle_rank_20", + "xpe_battle_rank_18", + "xpe_battle_rank_19", + "xpe_join_platoon", + "xpe_battle_rank_17", + "xpe_battle_rank_16", + "xpe_join_outfit", + "xpe_battle_rank_25", + "xpe_battle_rank_24", + "xpe_battle_rank_7", + "xpe_bind_facility", + "xpe_bind_ams", + "xpe_command_rank_5", + "xpe_command_rank_2", + "xpe_instant_action", + "xpe_form_squad", + "xpe_battle_rank_4", + "xpe_warp_gate_usage", + "xpe_battle_rank_2", + "xpe_battle_rank_3", + "xpe_sanctuary_help", + "xpe_drop_pod", + "xpe_orbital_shuttle", + "xpe_battle_rank_6", + "xpe_join_squad", + "xpe_battle_rank_5", + "xpe_th_switchblade", + "xpe_th_router", + "xpe_th_flail", + "xpe_th_ant", + "xpe_th_ams", + "xpe_th_bfr", + "used_oicw", + "used_advanced_ace", + "visited_spitfire_turret", + "visited_spitfire_cloaked", + "visited_spitfire_aa", + "visited_tank_traps", + "visited_portable_manned_turret_nc", + "used_magcutter", + "visited_wall_turret", + "visited_ams", + "visited_ant", + "visited_dropship", + "visited_liberator", + "visited_lightgunship", + "visited_lightning", + "visited_magrider", + "visited_prowler", + "visited_quadstealth", + "visited_skyguard", + "visited_threemanheavybuggy", + "visited_two_man_assault_buggy", + "visited_twomanheavybuggy", + "visited_twomanhoverbuggy", + "visited_vanguard", + "visited_flail", + "visited_router", + "visited_switchblade", + "visited_aurora", + "visited_battlewagon", + "visited_fury", + "visited_quadassault", + "visited_galaxy_gunship", + "visited_apc_tr", + "visited_apc_vs", + "visited_lodestar", + "visited_phantasm", + "visited_thunderer", + "visited_apc_nc", + "visited_vulture", + "visited_wasp", + "visited_mosquito", + "visited_aphelion_flight", + "visited_aphelion_gunner", + "visited_colossus_flight", + "visited_colossus_gunner", + "visited_peregrine_flight", + "visited_peregrine_gunner", + "used_bank", + "visited_resource_silo", + "visited_certification_terminal", + "visited_med_terminal", + "used_nano_dispenser", + "visited_sensor_shield", + "visited_broadcast_warpgate", + "used_phalanx", + "used_phalanx_avcombo", + "used_phalanx_flakcombo", + "visited_warpgate_small", + "used_flamethrower", + "used_ancient_turret_weapon", + "visited_LLU_socket", + "used_energy_gun_nc", + "visited_mediumtransport", + "used_aphelion_immolation_cannon", + "used_grenade_plasma", + "used_grenade_jammer", + "visited_shield_generator", + "visited_motion_sensor", + "visited_health_crystal", + "visited_repair_crystal", + "visited_vehicle_crystal", + "used_grenade_frag", + "used_ace", + "visited_adv_med_terminal", + "used_beamer", + "used_bolt_driver", + "used_cycler", + "used_gauss", + "used_hunterseeker", + "used_isp", + "used_lancer", + "used_lasher", + "used_maelstrom", + "used_phoenix", + "used_pulsar", + "used_punisher", + "used_r_shotgun", + "used_radiator", + "used_rek", + "used_repeater", + "used_rocklet", + "used_striker", + "used_suppressor", + "used_thumper", + "visited_vanu_control_console", + "visited_capture_terminal", + "used_mini_chaingun", + "used_laze_pointer", + "used_telepad", + "used_spiker", + "used_heavy_sniper", + "used_command_uplink", + "used_firebird", + "used_flechette", + "used_heavy_rail_beam", + "used_ilc9", + "visited_generator_terminal", + "visited_locker", + "visited_external_door_lock", + "visited_air_vehicle_terminal", + "visited_galaxy_terminal", + "visited_implant_terminal", + "visited_secondary_capture", + "used_25mm_cannon", + "used_liberator_bombardier", + "visited_repair_silo", + "visited_vanu_module", + "used_flail_weapon", + "used_scythe", + "visited_respawn_terminal", + "used_ballgun", + "used_anniversary_guna", + "used_anniversary_gunb", + "used_anniversary_gun", + "used_75mm_cannon", + "used_apc_nc_weapon", + "used_apc_tr_weapon", + "used_apc_vs_weapon", + "used_flux_cannon", + "used_aphelion_laser", + "used_aphelion_plasma_rocket_pod", + "used_aphelion_ppa", + "used_aphelion_starfire", + "used_fluxpod", + "visited_bfr_terminal", + "used_colossus_burster", + "used_colossus_chaingun", + "used_colossus_cluster_bomb_pod", + "used_colossus_dual_100mm_cannons", + "used_colossus_tank_cannon", + "visited_damage_crystal", + "visited_energy_crystal", + "used_heavy_grenade_launcher", + "used_35mm_rotarychaingun", + "used_katana", + "used_35mm_cannon", + "used_reaver_weapons", + "used_lightning_weapons", + "used_med_app", + "used_20mm_cannon", + "visited_monolith_amerish", + "visited_monolith_ceryshen", + "visited_monolith_cyssor", + "visited_monolith_esamir", + "visited_monolith_forseral", + "visited_monolith_hossin", + "visited_monolith_ishundar", + "visited_monolith_searhus", + "visited_monolith_solsar", + "used_nc_hev_falcon", + "used_nc_hev_scattercannon", + "used_nc_hev_sparrow", + "used_armor_siphon", + "used_peregrine_dual_machine_gun", + "used_peregrine_dual_rocket_pods", + "used_peregrine_mechhammer", + "used_ntu_siphon", + "used_peregrine_particle_cannon", + "used_peregrine_sparrow", + "used_105mm_cannon", + "used_15mm_chaingun", + "used_pulsed_particle_accelerator", + "used_rotarychaingun", + "visited_deconstruction_terminal", + "used_skyguard_weapons", + "visited_generator", + "used_gauss_cannon", + "used_trek", + "used_vanguard_weapons", + "visited_ancient_air_vehicle_terminal", + "visited_ancient_equipment_terminal", + "visited_order_terminal", + "visited_ancient_ground_vehicle_terminal", + "visited_ground_vehicle_terminal", + "used_vulture_bombardier", + "used_vulture_nose_cannon", + "used_vulture_tail_cannon", + "used_wasp_weapon_system", + "visited_charlie05", + "visited_charlie06", + "visited_charlie07", + "visited_charlie08", + "visited_charlie09", + "visited_sled04", + "visited_sled05", + "visited_sled06", + "visited_sled07", + "visited_sled08", + "ugd06", + "ugd05", + "ugd04", + "ugd03", + "ugd02", + "ugd01", + "map99", + "map98", + "map97", + "map96", + "map15", + "map14", + "map13", + "map12", + "map11", + "map04", + "map05", + "map03", + "map01", + "map06", + "map02", + "map09", + "map07", + "map10" + ), + List( + "training_weapons01", + "training_warpgates", + "training_map", + "training_inventory", + "training_healing", + "training_hart", + "training_armors", + "training_welcome" + ), + 0, + 0, + 0, + 0, + 0, + None, + List( + 9, + 10, 11, 16, 17, 18, 30, 31, 32, + 37, 38, 52, 53, 57, 69, 92, 99, + 100, 107, 108, 109, 110, 114, 115, 116, 117, 118, + 127, 128, 129, 130, 131, 156, 163, 171, 178, 179, + 180, 181, 194, 195, 198, 201, 215, 216, 217, 222, + 223, 224, 225, 226, 227, 229, 230, 243, 244, 257, + 265, 266, 277, 278, 283, 284, 285, 286, 289, 290, + 296, 313, 334, 341, 342, 359, 369, 376, 377, 384, + 391, 392, 393, 394, 398, 408, 415, 420, 424 + ), + List(), + false, + Some(Cosmetics(true, false, true, true, true)) + ) + val char : (Option[Int])=>DetailedCharacterData = + (pad_length : Option[Int]) => DetailedCharacterData(ba, bb(ba.bep, pad_length))(pad_length) + + val inv : InventoryData = InventoryData(List( + InternalSlot(411, PlanetSideGUID(10022), 0, + DetailedWeaponData(2, 8, 0, List(InternalSlot(755, PlanetSideGUID(10023), 0, DetailedAmmoBoxData(8, 8)))) + ), + InternalSlot(845, PlanetSideGUID(5671), 2, + DetailedWeaponData(2, 8, 0, List(InternalSlot(28, PlanetSideGUID(10019), 0, DetailedAmmoBoxData(8, 25)))) + ), + InternalSlot(468, PlanetSideGUID(3754), 4, + DetailedWeaponData(2, 8, 0, List(InternalSlot(540, PlanetSideGUID(6693), 0, DetailedAmmoBoxData(8, 1)))) + ), + InternalSlot(456, PlanetSideGUID(8199), 5, + DetailedLockerContainerData(0, Some(InventoryData(List( + InternalSlot(233, PlanetSideGUID(6315), 0, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(6795), 0, DetailedAmmoBoxData(0, 50)))) + ), + InternalSlot(233, PlanetSideGUID(4302), 6, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(5511), 0, DetailedAmmoBoxData(0, 50)))) + ), + InternalSlot(233, PlanetSideGUID(6342), 12, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(7788), 0, DetailedAmmoBoxData(0, 50)))) + ), + InternalSlot(233, PlanetSideGUID(7392), 18, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(8335), 0, DetailedAmmoBoxData(0, 50)))) + ), + InternalSlot(233, PlanetSideGUID(4432), 24, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(7020), 0, DetailedAmmoBoxData(0,50)))) + ), + InternalSlot(716, PlanetSideGUID(4219), 90, + DetailedWeaponData(6, 0, 0, List(InternalSlot(50, PlanetSideGUID(9275), 0, DetailedAmmoBoxData(0, 25)))) + ), + InternalSlot(716, PlanetSideGUID(3869), 96, + DetailedWeaponData(6, 0, 0, List(InternalSlot(50, PlanetSideGUID(6099), 0, DetailedAmmoBoxData(0, 25)))) + ), + InternalSlot(716, PlanetSideGUID(8954), 102, + DetailedWeaponData(6, 0, 0, List(InternalSlot(50, PlanetSideGUID(5972), 0, DetailedAmmoBoxData(0, 25)))) + ), + InternalSlot(233, PlanetSideGUID(7476), 108, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(5704), 0, DetailedAmmoBoxData(0, 50)))) + ), + InternalSlot(272, PlanetSideGUID(8800), 114, DetailedAmmoBoxData(0, 50)), + InternalSlot(272, PlanetSideGUID(8649), 177, DetailedAmmoBoxData(0, 50)), + InternalSlot(716, PlanetSideGUID(7580), 180, + DetailedWeaponData(6, 0, 0, List(InternalSlot(50, PlanetSideGUID(6734), 0, DetailedAmmoBoxData(0, 25)))) + ), + InternalSlot(716, PlanetSideGUID(6464), 186, + DetailedWeaponData(6, 0, 0, List(InternalSlot(50, PlanetSideGUID(4738), 0, DetailedAmmoBoxData(0, 25)))) + ), + InternalSlot(716, PlanetSideGUID(5408), 192, + DetailedWeaponData(6, 0, 0, List(InternalSlot(50, PlanetSideGUID(3579), 0, DetailedAmmoBoxData(0, 25)))) + ), + InternalSlot(556, PlanetSideGUID(8957), 198, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(8223), 0, DetailedAmmoBoxData(0, 100)))) + ), + InternalSlot(272, PlanetSideGUID(3928), 267, DetailedAmmoBoxData(0, 50)), + InternalSlot(577, PlanetSideGUID(3403), 279, + DetailedWeaponData(6, 0, 0, List(InternalSlot(111, PlanetSideGUID(4352), 0, DetailedAmmoBoxData(0, 100)))) + ), + InternalSlot(577, PlanetSideGUID(8454), 285, + DetailedWeaponData(6, 0, 0, List(InternalSlot(111, PlanetSideGUID(8724), 0, DetailedAmmoBoxData(0,100)))) + ), + InternalSlot(272, PlanetSideGUID(3397), 357, DetailedAmmoBoxData(0, 50)), + InternalSlot(429, PlanetSideGUID(6695), 378, + DetailedWeaponData(6, 0, 0, List(InternalSlot(272, PlanetSideGUID(6842), 0, DetailedAmmoBoxData(0, 35)))) + ), + InternalSlot(462, PlanetSideGUID(8304), 420, + DetailedWeaponData(6, 0, 0, List(InternalSlot(463, PlanetSideGUID(7089), 0, DetailedAmmoBoxData(0, 150)))) + ), + InternalSlot(462, PlanetSideGUID(3346), 429, + DetailedWeaponData(6, 0, 0, List(InternalSlot(463, PlanetSideGUID(7557), 0, DetailedAmmoBoxData(0, 150)))) + ), + InternalSlot(272, PlanetSideGUID(7515), 447, DetailedAmmoBoxData(0, 50)), + InternalSlot(462, PlanetSideGUID(4622), 510, + DetailedWeaponData(6, 0, 0, List(InternalSlot(463, PlanetSideGUID(6996), 0, DetailedAmmoBoxData(0, 150)))) + ), + InternalSlot(462, PlanetSideGUID(6586), 519, + DetailedWeaponData(6, 0, 0, List(InternalSlot(463, PlanetSideGUID(6870), 0, DetailedAmmoBoxData(0, 150)))) + ), + InternalSlot(556, PlanetSideGUID(4806), 528, + DetailedWeaponData(6, 0, 0, List(InternalSlot(28, PlanetSideGUID(8798), 0, DetailedAmmoBoxData(0, 100)))) + ), + InternalSlot(272, PlanetSideGUID(8429), 537, DetailedAmmoBoxData(0, 50)) + )))) + ), + InternalSlot(28, PlanetSideGUID(10018), 6, DetailedAmmoBoxData(8, 50)), + InternalSlot(28, PlanetSideGUID(5612), 9, DetailedAmmoBoxData(8, 50)), + InternalSlot(28, PlanetSideGUID(5128), 12, DetailedAmmoBoxData(8, 50)), + InternalSlot(29, PlanetSideGUID(8363), 33, DetailedAmmoBoxData(8, 50)), + InternalSlot(755, PlanetSideGUID(4090), 36, DetailedAmmoBoxData(8, 16)), + InternalSlot(728, PlanetSideGUID(10075), 39, DetailedREKData(4, 24)) + )) + val obj = DetailedPlayerData.apply(pos, app, char, inv, DrawnSlot.None) + + val msg = ObjectCreateDetailedMessage(0x79, PlanetSideGUID(75), obj) + val pkt = PacketCoding.EncodePacket(msg).require.toByteVector + pkt mustEqual string_ccrider + } } } diff --git a/common/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala b/common/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala index d007934a1..cbeccc0c9 100644 --- a/common/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala +++ b/common/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala @@ -9,182 +9,236 @@ import org.specs2.mutable._ import scodec.bits._ class MountedVehiclesTest extends Specification { -// val string_mosquito_seated = -// hex"17c70700009e2d410d8ed818f1a4017047f7ffbc6390ffbe01801cff00003c08791801d00000002340530063007200610077006e00790052" ++ -// hex"006f006e006e0069006500020b7e67b540404001000000000022b50100268042006c00610063006b00200042006500720065007400200041" ++ -// hex"0072006d006f007500720065006400200043006f00720070007300170040030050040003bc00000234040001a00400027a7a0809a6910800" ++ -// hex"00000008090a6403603000001082202e040000000202378ae0e80c00000162710b82000000008083837032030000015e2583210000000020" ++ -// hex"20e21c0c80c000007722120e81c0000000808063483603000000" -// -// "decode (Scrawny Ronnie's mosquito)" in { -// PacketCoding.DecodePacket(string_mosquito_seated).require match { -// case ObjectCreateMessage(len, cls, guid, parent, data) => -// len mustEqual 1991 -// cls mustEqual ObjectClass.mosquito -// guid mustEqual PlanetSideGUID(4308) -// parent mustEqual None -// data match { -// case Some(vdata : VehicleData) => -// vdata.pos.coord mustEqual Vector3(4571.6875f, 5602.1875f, 93) -// vdata.pos.orient mustEqual Vector3(11.25f, 2.8125f, 92.8125f) -// vdata.pos.vel mustEqual Some(Vector3(31.71875f, 8.875f, -0.03125f)) -// vdata.faction mustEqual PlanetSideEmpire.TR -// vdata.bops mustEqual false -// vdata.destroyed mustEqual false -// vdata.jammered mustEqual false -// vdata.owner_guid mustEqual PlanetSideGUID(3776) -// vdata.health mustEqual 255 -// vdata.no_mount_points mustEqual false -// vdata.driveState mustEqual DriveState.Mobile -// vdata.cloak mustEqual false -// vdata.unk1 mustEqual 0 -// vdata.unk2 mustEqual false -// vdata.unk3 mustEqual false -// vdata.unk4 mustEqual false -// vdata.unk5 mustEqual false -// vdata.unk6 mustEqual false -// vdata.vehicle_format_data mustEqual Some(VariantVehicleData(7)) -// vdata.inventory match { -// case Some(InventoryData(list)) => -// list.head.objectClass mustEqual ObjectClass.avatar -// list.head.guid mustEqual PlanetSideGUID(3776) -// list.head.parentSlot mustEqual 0 -// list.head.obj match { -// case PlayerData(pos, app, char, Some(InventoryData(inv)), hand) => -// pos mustEqual None -// app.app.name mustEqual "ScrawnyRonnie" -// app.app.faction mustEqual PlanetSideEmpire.TR -// app.app.sex mustEqual CharacterGender.Male -// app.app.head mustEqual 5 -// app.app.voice mustEqual CharacterVoice.Voice5 -// app.black_ops mustEqual false -// app.lfs mustEqual false -// app.outfit_name mustEqual "Black Beret Armoured Corps" -// app.outfit_logo mustEqual 23 -// app.facingPitch mustEqual 354.375f -// app.facingYawUpper mustEqual 0.0f -// app.altModelBit mustEqual None -// app.charging_pose mustEqual false -// app.on_zipline mustEqual false -// app.backpack mustEqual false -// app.ribbons.upper mustEqual MeritCommendation.MarkovVeteran -// app.ribbons.middle mustEqual MeritCommendation.HeavyInfantry4 -// app.ribbons.lower mustEqual MeritCommendation.TankBuster7 -// app.ribbons.tos mustEqual MeritCommendation.SixYearTR -// char.health mustEqual 100 -// char.armor mustEqual 0 -// char.uniform_upgrade mustEqual UniformStyle.ThirdUpgrade -// char.command_rank mustEqual 5 -// char.implant_effects.isEmpty mustEqual true -// char.cosmetics mustEqual Some(Cosmetics(true, true, true, true, false)) -// inv.size mustEqual 4 -// inv.head.objectClass mustEqual ObjectClass.medicalapplicator -// inv.head.parentSlot mustEqual 0 -// inv(1).objectClass mustEqual ObjectClass.bank -// inv(1).parentSlot mustEqual 1 -// inv(2).objectClass mustEqual ObjectClass.mini_chaingun -// inv(2).parentSlot mustEqual 2 -// inv(3).objectClass mustEqual ObjectClass.chainblade -// inv(3).parentSlot mustEqual 4 -// hand mustEqual DrawnSlot.None -// case _ => -// ko -// } -// list(1).objectClass mustEqual ObjectClass.rotarychaingun_mosquito -// list(1).parentSlot mustEqual 1 -// case None => -// ko -// } -// case _ => -// ko -// } -// case _ => -// ko -// } -// } -// -// "encode (Scrawny Ronnie's mosquito)" in { -// val app : (Int)=>CharacterAppearanceData = CharacterAppearanceData( -// BasicCharacterData("ScrawnyRonnie", PlanetSideEmpire.TR, CharacterGender.Male, 5, CharacterVoice.Voice5), -// false, false, -// ExoSuitType.Agile, -// "Black Beret Armoured Corps", -// 23, -// false, -// 354.375f, 0.0f, -// false, -// GrenadeState.None, false, false, None, -// RibbonBars( -// MeritCommendation.MarkovVeteran, -// MeritCommendation.HeavyInfantry4, -// MeritCommendation.TankBuster7, -// MeritCommendation.SixYearTR -// ) -// ) -// val char : (Boolean,Boolean)=>CharacterData = CharacterData( -// 100, 0, -// UniformStyle.ThirdUpgrade, -// 0, -// 5, -// Nil, -// Some(Cosmetics(true, true, true, true, false)) -// ) -// val inv : InventoryData = InventoryData( -// List( -// InternalSlot(ObjectClass.medicalapplicator, PlanetSideGUID(4201), 0, -// WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.health_canister, PlanetSideGUID(3472), 0, AmmoBoxData(0)))) -// ), -// InternalSlot(ObjectClass.bank, PlanetSideGUID(2952), 1, -// WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.armor_canister, PlanetSideGUID(3758), 0, AmmoBoxData(0)))) -// ), -// InternalSlot(ObjectClass.mini_chaingun, PlanetSideGUID(2929), 2, -// WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.bullet_9mm, PlanetSideGUID(3292), 0, AmmoBoxData(0)))) -// ), -// InternalSlot(ObjectClass.chainblade, PlanetSideGUID(3222), 4, -// WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.melee_ammo, PlanetSideGUID(3100), 0, AmmoBoxData(0)))) -// ) -// ) -// ) -// val player = VehicleData.PlayerData(app, char, inv, DrawnSlot.None, VehicleData.InitialStreamLengthToSeatEntries(true, VehicleFormat.Variant)) -// val obj = VehicleData( -// PlacementData( -// Vector3(4571.6875f, 5602.1875f, 93), -// Vector3(11.25f, 2.8125f, 92.8125f), -// Some(Vector3(31.71875f, 8.875f, -0.03125f)) -// ), -// PlanetSideEmpire.TR, -// false, false, -// 0, -// false, false, -// PlanetSideGUID(3776), -// false, -// 255, -// false, false, -// DriveState.Mobile, -// false, false, false, -// Some(VariantVehicleData(7)), -// Some( -// InventoryData( -// List( -// InternalSlot(ObjectClass.avatar, PlanetSideGUID(3776), 0, player), -// InternalSlot(ObjectClass.rotarychaingun_mosquito, PlanetSideGUID(3602), 1, -// WeaponData(6, 0, 0, List(InternalSlot(ObjectClass.bullet_12mm, PlanetSideGUID(3538), 0, AmmoBoxData(0)))) -// ) -// ) -// ) -// ) -// )(VehicleFormat.Variant) -// val msg = ObjectCreateMessage(ObjectClass.mosquito, PlanetSideGUID(4308), obj) -// val pkt = PacketCoding.EncodePacket(msg).require.toByteVector -// -// val pkt_bitv = pkt.toBitVector -// val ori_bitv = string_mosquito_seated.toBitVector -// pkt_bitv.take(555) mustEqual ori_bitv.take(555) //skip 126 -// pkt_bitv.drop(681).take(512) mustEqual ori_bitv.drop(681).take(512) //renew -// pkt_bitv.drop(1193).take(88) mustEqual ori_bitv.drop(1193).take(88) //skip 3 -// pkt_bitv.drop(1284).take(512) mustEqual ori_bitv.drop(1284).take(512) //renew -// pkt_bitv.drop(1796) mustEqual ori_bitv.drop(1796) -// //TODO work on CharacterData to make this pass as a single stream -// } + val string_mosquito_seated = + hex"17c70700009e2d410d8ed818f1a4017047f7ffbc6390ffbe01801cff00003c08791801d00000002340530063007200610077006e00790052" ++ + hex"006f006e006e0069006500020b7e67b540404001000000000022b50100268042006c00610063006b00200042006500720065007400200041" ++ + hex"0072006d006f007500720065006400200043006f00720070007300170040030050040003bc00000234040001a00400027a7a0809a6910800" ++ + hex"00000008090a6403603000001082202e040000000202378ae0e80c00000162710b82000000008083837032030000015e2583210000000020" ++ + hex"20e21c0c80c000007722120e81c0000000808063483603000000" + + "decode (Scrawny Ronnie's mosquito)" in { + PacketCoding.DecodePacket(string_mosquito_seated).require match { + case ObjectCreateMessage(len, cls, guid, parent, data) => + len mustEqual 1991 + cls mustEqual ObjectClass.mosquito + guid mustEqual PlanetSideGUID(4308) + parent mustEqual None + data match { + case Some(vdata : VehicleData) => + vdata.pos.coord mustEqual Vector3(4571.6875f, 5602.1875f, 93) + vdata.pos.orient mustEqual Vector3(11.25f, 2.8125f, 92.8125f) + vdata.pos.vel mustEqual Some(Vector3(31.71875f, 8.875f, -0.03125f)) + vdata.faction mustEqual PlanetSideEmpire.TR + vdata.bops mustEqual false + vdata.destroyed mustEqual false + vdata.jammered mustEqual false + vdata.owner_guid mustEqual PlanetSideGUID(3776) + vdata.health mustEqual 255 + vdata.no_mount_points mustEqual false + vdata.driveState mustEqual DriveState.Mobile + vdata.cloak mustEqual false + vdata.unk1 mustEqual 0 + vdata.unk2 mustEqual false + vdata.unk3 mustEqual false + vdata.unk4 mustEqual false + vdata.unk5 mustEqual false + vdata.unk6 mustEqual false + vdata.vehicle_format_data mustEqual Some(VariantVehicleData(7)) + vdata.inventory match { + case Some(InventoryData(list)) => + list.head.objectClass mustEqual ObjectClass.avatar + list.head.guid mustEqual PlanetSideGUID(3776) + list.head.parentSlot mustEqual 0 + list.head.obj match { + case PlayerData(None, app, char, Some(InventoryData(inv)), DrawnSlot.None) => + app match { + case CharacterAppearanceData(a, b, ribbons) => + a.app mustEqual BasicCharacterData("ScrawnyRonnie", PlanetSideEmpire.TR, CharacterGender.Male, 5, CharacterVoice.Voice5) + a.black_ops mustEqual false + a.jammered mustEqual false + a.exosuit mustEqual ExoSuitType.Agile + a.unk1 mustEqual false + a.unk2 mustEqual None + a.unk3 mustEqual None + a.unk4 mustEqual 0 + a.unk5 mustEqual 0 + a.unk6 mustEqual 30777081L + a.unk7 mustEqual 1 + a.unk8 mustEqual 4 + a.unk9 mustEqual 0 + a.unkA mustEqual 0 + + b.outfit_name mustEqual "Black Beret Armoured Corps" + b.outfit_logo mustEqual 23 + b.backpack mustEqual false + b.facingPitch mustEqual 348.75f + b.facingYawUpper mustEqual 0 + b.lfs mustEqual false + b.grenade_state mustEqual GrenadeState.None + b.is_cloaking mustEqual false + b.charging_pose mustEqual false + b.on_zipline mustEqual None + b.unk0 mustEqual 316554L + b.unk1 mustEqual false + b.unk2 mustEqual false + b.unk3 mustEqual false + b.unk4 mustEqual false + b.unk5 mustEqual false + b.unk6 mustEqual false + b.unk7 mustEqual false + + case _ => + ko + } + + char match { + case CharacterData(health, armor, uniform, unk, cr, implants, cosmetics) => + health mustEqual 100 + armor mustEqual 0 + uniform mustEqual UniformStyle.ThirdUpgrade + unk mustEqual 7 + cr mustEqual 5 + implants mustEqual Nil + cosmetics mustEqual Some(Cosmetics(true, true, true, true, false)) + case _ => + ko + } + //briefly ... + inv.size mustEqual 4 + inv.head.objectClass mustEqual ObjectClass.medicalapplicator + inv.head.parentSlot mustEqual 0 + inv(1).objectClass mustEqual ObjectClass.bank + inv(1).parentSlot mustEqual 1 + inv(2).objectClass mustEqual ObjectClass.mini_chaingun + inv(2).parentSlot mustEqual 2 + inv(3).objectClass mustEqual ObjectClass.chainblade + inv(3).parentSlot mustEqual 4 + case _ => + ko + } + //back to mosquito inventory + list(1).objectClass mustEqual ObjectClass.rotarychaingun_mosquito + list(1).parentSlot mustEqual 1 + case None => + ko + } + case _ => + ko + } + case _ => + ko + } + } + + "encode (Scrawny Ronnie's mosquito)" in { + val a : Int=>CharacterAppearanceA = CharacterAppearanceA( + BasicCharacterData( + "ScrawnyRonnie", + PlanetSideEmpire.TR, + CharacterGender.Male, + 5, + CharacterVoice.Voice5 + ), + false, + false, + false, + None, + false, + ExoSuitType.Agile, + None, + 0, + 0, + 30777081L, + 1, + 4, + 0, + 0 + ) + val b : (Boolean,Int)=>CharacterAppearanceB = CharacterAppearanceB( + 316554L, + "Black Beret Armoured Corps", + 23, + false, + false, + false, + false, + false, + 348.75f, 0, + false, + GrenadeState.None, + false, + false, + false, + false, + false, + None + ) + + val app : (Int)=>CharacterAppearanceData = CharacterAppearanceData( + a, b, + RibbonBars( + MeritCommendation.MarkovVeteran, + MeritCommendation.HeavyInfantry4, + MeritCommendation.TankBuster7, + MeritCommendation.SixYearTR + ) + ) + val char : (Boolean,Boolean)=>CharacterData = CharacterData( + 100, 0, + UniformStyle.ThirdUpgrade, + 7, + 5, + Nil, + Some(Cosmetics(true, true, true, true, false)) + ) + val inv : InventoryData = InventoryData( + List( + InternalSlot(ObjectClass.medicalapplicator, PlanetSideGUID(4201), 0, + WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.health_canister, PlanetSideGUID(3472), 0, AmmoBoxData(0)))) + ), + InternalSlot(ObjectClass.bank, PlanetSideGUID(2952), 1, + WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.armor_canister, PlanetSideGUID(3758), 0, AmmoBoxData(0)))) + ), + InternalSlot(ObjectClass.mini_chaingun, PlanetSideGUID(2929), 2, + WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.bullet_9mm, PlanetSideGUID(3292), 0, AmmoBoxData(0)))) + ), + InternalSlot(ObjectClass.chainblade, PlanetSideGUID(3222), 4, + WeaponData(0, 0, 0, List(InternalSlot(ObjectClass.melee_ammo, PlanetSideGUID(3100), 0, AmmoBoxData(0)))) + ) + ) + ) + val player = VehicleData.PlayerData(app, char, inv, DrawnSlot.None, VehicleData.InitialStreamLengthToSeatEntries(true, VehicleFormat.Variant)) + val obj = VehicleData( + PlacementData( + Vector3(4571.6875f, 5602.1875f, 93), + Vector3(11.25f, 2.8125f, 92.8125f), + Some(Vector3(31.71875f, 8.875f, -0.03125f)) + ), + PlanetSideEmpire.TR, + false, false, + 0, + false, false, + PlanetSideGUID(3776), + false, + 255, + false, false, + DriveState.Mobile, + false, false, false, + Some(VariantVehicleData(7)), + Some( + InventoryData( + List( + InternalSlot(ObjectClass.avatar, PlanetSideGUID(3776), 0, player), + InternalSlot(ObjectClass.rotarychaingun_mosquito, PlanetSideGUID(3602), 1, + WeaponData(6, 0, 0, List(InternalSlot(ObjectClass.bullet_12mm, PlanetSideGUID(3538), 0, AmmoBoxData(0)))) + ) + ) + ) + ) + )(VehicleFormat.Variant) + val msg = ObjectCreateMessage(ObjectClass.mosquito, PlanetSideGUID(4308), obj) + val pkt = PacketCoding.EncodePacket(msg).require.toByteVector + pkt mustEqual string_mosquito_seated + } } diff --git a/pslogin/src/test/scala/PacketCodingActorTest.scala b/pslogin/src/test/scala/PacketCodingActorTest.scala index c129ab732..dc446d0dd 100644 --- a/pslogin/src/test/scala/PacketCodingActorTest.scala +++ b/pslogin/src/test/scala/PacketCodingActorTest.scala @@ -484,7 +484,7 @@ class PacketCodingActorITest extends ActorTest { ) val obj = DetailedPlayerData(pos, app, char, InventoryData(Nil), DrawnSlot.None) val pkt = MultiPacketBundle(List(ObjectCreateDetailedMessage(0x79, PlanetSideGUID(75), obj))) - val string_hex = hex"000900001879060000bc84b000000000000000000002040000097049006c006c006c004900490049006c006c006c0049006c0049006c006c0049006c006c006c0049006c006c0049008452700000000000000000000000000000002000000fe6a703fffffffffffffffffffffffffffffffc00000000000000000000000000000000000000019001900064000001007ec800c80000000000000000000000000000000000000001c00042c54686c7000000000000000000000000000000000000000000000000000000000000000000000000200700" + val string_hex = hex"000900001879060000bc84b000000000000000000002040000097049006c006c006c004900490049006c006c006c0049006c0049006c006c0049006c006c006c0049006c006c00490084524000000000000000000000000000000020000007f35703fffffffffffffffffffffffffffffffc000000000000000000000000000000000000000190019000640000000000c800c80000000000000000000000000000000000000001c00042c54686c7000000000000000000000000000000000000000000000000000000000000000000000400e0" "PacketCodingActor" should { "bundle an r-originating packet into an l-facing SlottedMetaPacket byte stream data (SlottedMetaPacket)" in { @@ -545,34 +545,92 @@ class PacketCodingActorJTest extends ActorTest { class PacketCodingActorKTest extends ActorTest { import net.psforever.packet.game.objectcreate._ val pos : PlacementData = PlacementData(Vector3.Zero, Vector3.Zero) - val app : (Int)=>CharacterAppearanceData = CharacterAppearanceData( - BasicCharacterData("IlllIIIlllIlIllIlllIllI", PlanetSideEmpire.VS, CharacterGender.Female, 41, CharacterVoice.Voice1), + val aa : Int=>CharacterAppearanceA = CharacterAppearanceA( + BasicCharacterData( + "IlllIIIlllIlIllIlllIllI", + PlanetSideEmpire.VS, + CharacterGender.Female, + 41, + CharacterVoice.Voice1 + ), false, false, + true, + None, + false, ExoSuitType.Standard, + None, + 0, + 0, + 41605313L, + 0, + 0, + 0, + 65535 + ) + val ab : (Boolean,Int)=>CharacterAppearanceB = CharacterAppearanceB( + 0L, "", 0, false, + false, + false, + false, + false, 2.8125f, 210.9375f, - true, + false, GrenadeState.None, false, false, - None, - RibbonBars() - ) - var char : (Option[Int])=>DetailedCharacterData = DetailedCharacterData( - 0, - 0, - 100, 100, - 50, - 100, 100, - List(CertificationType.StandardAssault, CertificationType.MediumAssault, CertificationType.ATV, CertificationType.Harasser, CertificationType.StandardExoSuit, CertificationType.AgileExoSuit, CertificationType.ReinforcedExoSuit), - List(), - List("xpe_sanctuary_help", "xpe_th_firemodes", "used_beamer", "map13"), - List.empty, + false, + false, + false, None ) + + val app : (Int)=>CharacterAppearanceData = CharacterAppearanceData( + aa, ab, + RibbonBars() + ) + val ba : DetailedCharacterA = DetailedCharacterA( + 0L, + 0L, + 0L, 0L, 0L, + 100, 100, + false, + 50, + 32831L, + 100, 100, + 0, 0, 0L, + List(0, 0, 0, 0, 0, 0), + List( + CertificationType.StandardAssault, + CertificationType.MediumAssault, + CertificationType.ATV, + CertificationType.Harasser, + CertificationType.StandardExoSuit, + CertificationType.AgileExoSuit, + CertificationType.ReinforcedExoSuit + ) + ) + val bb : (Long, Option[Int])=>DetailedCharacterB = DetailedCharacterB( + None, + Nil, + Nil, Nil, + List( + "xpe_sanctuary_help", + "xpe_th_firemodes", + "used_beamer", + "map13" + ), + Nil, + 0L, 0L, 0L, 0L, 0L, + Some(DCDExtra2(0, 0)), + Nil, Nil, false, + None + ) + val char : (Option[Int])=>DetailedCharacterData = + (pad_length : Option[Int]) => DetailedCharacterData(ba, bb(ba.bep, pad_length))(pad_length) val obj = DetailedPlayerData(pos, app, char, InventoryData(Nil), DrawnSlot.None) val list = List( ObjectCreateDetailedMessage(0x79, PlanetSideGUID(75), obj),