diff --git a/server/src/main/resources/overrides/game_objects0.adb.lst b/server/src/main/resources/overrides/game_objects0.adb.lst
index 8f382ed82..4405357a7 100644
--- a/server/src/main/resources/overrides/game_objects0.adb.lst
+++ b/server/src/main/resources/overrides/game_objects0.adb.lst
@@ -60,10 +60,6 @@ add_property maelstrom equiptime 1000
add_property maelstrom holstertime 1000
add_property magcutter equiptime 250
add_property magcutter holstertime 250
-add_property medicalapplicator equiptime 500
-add_property medicalapplicator holstertime 500
-add_property medicalapplicator firemode0_refiretime 500
-add_property medicalapplicator firemode1_refiretime 500
add_property mini_chaingun equiptime 750
add_property mini_chaingun holstertime 750
add_property nano_dispenser equiptime 750
@@ -95,7 +91,7 @@ add_property super_staminakit nodrop false
add_property super_staminakit requirement_award0 false
add_property suppressor equiptime 600
add_property suppressor holstertime 600
-add_property trek allowed false
+add_property trek allowed true
add_property trek equiptime 500
add_property trek holstertime 500
add_property vulture requirement_award0 false
diff --git a/src/main/resources/zonemaps/map05.json b/src/main/resources/zonemaps/map05.json
index a1e3816e4..1f72327d7 100644
--- a/src/main/resources/zonemaps/map05.json
+++ b/src/main/resources/zonemaps/map05.json
@@ -21625,7 +21625,7 @@
"Owner": 1303,
"AbsX": 3577.178,
"AbsY": 2712.24927,
- "AbsZ": 32.8808441,
+ "AbsZ": 34.289,
"Yaw": 318.0,
"GUID": 1843,
"MapID": null,
@@ -21664,7 +21664,7 @@
"Owner": 1303,
"AbsX": 3588.1582,
"AbsY": 2700.0542,
- "AbsZ": 32.8808441,
+ "AbsZ": 34.289,
"Yaw": 318.0,
"GUID": 1846,
"MapID": null,
diff --git a/src/main/resources/zonemaps/ugd06.json b/src/main/resources/zonemaps/ugd06.json
index a87dd2108..33f2c5328 100644
--- a/src/main/resources/zonemaps/ugd06.json
+++ b/src/main/resources/zonemaps/ugd06.json
@@ -8289,7 +8289,7 @@
"AbsY": 1070.60535,
"AbsZ": 173.239014,
"Yaw": 338.0,
- "GUID": 648,
+ "GUID": 649,
"MapID": null,
"IsChildObject": true
},
@@ -8302,7 +8302,7 @@
"AbsY": 1132.36707,
"AbsZ": 138.999,
"Yaw": 124.0,
- "GUID": 649,
+ "GUID": 648,
"MapID": null,
"IsChildObject": true
},
diff --git a/src/main/scala/net/psforever/actors/net/MiddlewareActor.scala b/src/main/scala/net/psforever/actors/net/MiddlewareActor.scala
index 9433192cb..1fd3fa0c6 100644
--- a/src/main/scala/net/psforever/actors/net/MiddlewareActor.scala
+++ b/src/main/scala/net/psforever/actors/net/MiddlewareActor.scala
@@ -150,6 +150,11 @@ object MiddlewareActor {
packet.isInstanceOf[ChatMsg]
}
+ /** `PropertyOverrideMessage` ptsd from other large packets causing issues when bundled */
+ private def propertyOverrideMessageGuard(packet: PlanetSidePacket): Boolean = {
+ packet.isInstanceOf[PropertyOverrideMessage]
+ }
+
/**
* A function for blanking tasks related to inbound packet resolution.
* Do nothing.
@@ -259,7 +264,8 @@ class MiddlewareActor(
MiddlewareActor.keepAliveMessageGuard,
MiddlewareActor.characterInfoMessageGuard,
MiddlewareActor.squadDetailDefinitionMessageGuard,
- MiddlewareActor.chatMsgGuard
+ MiddlewareActor.chatMsgGuard,
+ MiddlewareActor.propertyOverrideMessageGuard
)
private val smpHistoryLength: Int = 100
diff --git a/src/main/scala/net/psforever/actors/session/AvatarActor.scala b/src/main/scala/net/psforever/actors/session/AvatarActor.scala
index 68ffb98d3..02d8d5ca1 100644
--- a/src/main/scala/net/psforever/actors/session/AvatarActor.scala
+++ b/src/main/scala/net/psforever/actors/session/AvatarActor.scala
@@ -2218,12 +2218,12 @@ class AvatarActor(
.Holsters()
.foreach(holster =>
holster.Equipment match {
- case Some(tool: Tool) if tool.Definition == GlobalDefinitions.medicalapplicator =>
+ /*case Some(tool: Tool) if tool.Definition == GlobalDefinitions.medicalapplicator =>
//todo fix so player may hold medapp when loading the zone (client crash)
val item = SimpleItem(GlobalDefinitions.flail_targeting_laser)
holster.Equipment = None
holster.Equipment = item
- item.GUID = PlanetSideGUID(gen.getAndIncrement)
+ item.GUID = PlanetSideGUID(gen.getAndIncrement)*/
case Some(tool: Tool) =>
tool.AmmoSlots.foreach(slot => {
slot.Box.GUID = PlanetSideGUID(gen.getAndIncrement)
diff --git a/src/main/scala/net/psforever/actors/session/normal/GalaxyHandlerLogic.scala b/src/main/scala/net/psforever/actors/session/normal/GalaxyHandlerLogic.scala
index f82492cf2..fe2d4b873 100644
--- a/src/main/scala/net/psforever/actors/session/normal/GalaxyHandlerLogic.scala
+++ b/src/main/scala/net/psforever/actors/session/normal/GalaxyHandlerLogic.scala
@@ -45,6 +45,13 @@ class GalaxyHandlerLogic(val ops: SessionGalaxyHandlers, implicit val context: A
case GalaxyResponse.MapUpdate(msg) =>
sendResponse(msg)
+ import net.psforever.actors.zone.ZoneActor
+ import net.psforever.zones.Zones
+ Zones.zones.find(_.Number == msg.continent_id) match {
+ case Some(zone) =>
+ zone.actor ! ZoneActor.BuildingInfoState(msg)
+ case None =>
+ }
case GalaxyResponse.UpdateBroadcastPrivileges(zoneId, gateMapId, fromFactions, toFactions) =>
val faction = player.Faction
diff --git a/src/main/scala/net/psforever/actors/session/normal/LocalHandlerLogic.scala b/src/main/scala/net/psforever/actors/session/normal/LocalHandlerLogic.scala
index 1b1764743..2f12efd95 100644
--- a/src/main/scala/net/psforever/actors/session/normal/LocalHandlerLogic.scala
+++ b/src/main/scala/net/psforever/actors/session/normal/LocalHandlerLogic.scala
@@ -2,7 +2,8 @@
package net.psforever.actors.session.normal
import akka.actor.ActorContext
-import net.psforever.actors.session.support.{LocalHandlerFunctions, SessionData, SessionLocalHandlers}
+import net.psforever.actors.session.support.SpawnOperations.ActivityQueuedTask
+import net.psforever.actors.session.support.{LocalHandlerFunctions, SessionData, SessionLocalHandlers, SpawnOperations}
import net.psforever.objects.ce.Deployable
import net.psforever.objects.serverobject.doors.Door
import net.psforever.objects.vehicles.MountableWeapons
@@ -191,7 +192,17 @@ class LocalHandlerLogic(val ops: SessionLocalHandlers, implicit val context: Act
sessionLogic.general.useRouterTelepadEffect(passengerGuid, srcGuid, destGuid)
case LocalResponse.SendResponse(msg) =>
- sendResponse(msg)
+ msg match {
+ case m: GenericObjectActionMessage =>
+ // delay building virus alert if player is dead/respawning
+ if ((m.code == 58 || m.code == 60 || m.code == 61) && !sessionLogic.zoning.spawn.startEnqueueSquadMessages) {
+ sessionLogic.zoning.spawn.enqueueNewActivity(ActivityQueuedTask(
+ SpawnOperations.delaySendGenericObjectActionMessage(msg), 1))
+ }
+ else sendResponse(msg)
+ case _ =>
+ sendResponse(msg)
+ }
case LocalResponse.SetEmpire(objectGuid, empire) =>
sendResponse(SetEmpireMessage(objectGuid, empire))
diff --git a/src/main/scala/net/psforever/actors/session/support/ChatOperations.scala b/src/main/scala/net/psforever/actors/session/support/ChatOperations.scala
index deda57ab3..3cc25a788 100644
--- a/src/main/scala/net/psforever/actors/session/support/ChatOperations.scala
+++ b/src/main/scala/net/psforever/actors/session/support/ChatOperations.scala
@@ -12,7 +12,7 @@ import net.psforever.actors.session.{AvatarActor, SessionActor}
import net.psforever.actors.zone.ZoneActor
import net.psforever.objects.LivePlayerList
import net.psforever.objects.sourcing.PlayerSource
-import net.psforever.objects.zones.ZoneInfo
+import net.psforever.objects.zones.{Zone, ZoneInfo}
import net.psforever.packet.game.SetChatFilterMessage
import net.psforever.services.chat.{DefaultChannel, OutfitChannel, SquadChannel}
import net.psforever.services.local.{LocalAction, LocalServiceMessage}
@@ -20,7 +20,7 @@ import net.psforever.services.teamwork.{SquadResponse, SquadService, SquadServic
import net.psforever.types.ChatMessageType.CMT_QUIT
import org.log4s.Logger
-import java.util.concurrent.{Executors, TimeUnit}
+import java.util.concurrent.{Executors, ScheduledFuture, TimeUnit}
import scala.annotation.unused
import scala.collection.{Seq, mutable}
import scala.concurrent.ExecutionContext.Implicits.global
@@ -368,7 +368,10 @@ class ChatOperations(
case (Some(buildings), Some(faction), Some(_)) =>
//TODO implement timer
//schedule processing of buildings with a delay
- processBuildingsWithDelay(buildings, faction, 1000) //delay of 1000ms between each building operation
+ processBuildingsWithDelay(buildings, faction, 100) { zone =>
+ zone.actor ! ZoneActor.ZoneMapUpdate()
+ zone.actor ! ZoneActor.AssignLockedBy(zone, notifyPlayers=true)
+ }
true
case _ =>
false
@@ -379,30 +382,36 @@ class ChatOperations(
buildings: Seq[Building],
faction: PlanetSideEmpire.Value,
delayMillis: Long
- ): Unit = {
- val buildingIterator = buildings.iterator
- scheduler.scheduleAtFixedRate(
+ )(onComplete: Zone => Unit): Unit = {
+ import net.psforever.objects.serverobject.structures.StructureType
+ val buildingsToProcess = buildings.filter(b => b.CaptureTerminal.isDefined && b.Faction != faction)
+ val iterator = buildingsToProcess.iterator
+ val zone = buildings.head.Zone
+ var handle: ScheduledFuture[_] = null
+ handle = scheduler.scheduleAtFixedRate(
() => {
- if (buildingIterator.hasNext) {
- val building = buildingIterator.next()
+ if (iterator.hasNext) {
+ val building = iterator.next()
val terminal = building.CaptureTerminal.get
- val zone = building.Zone
- val zoneActor = zone.actor
- val buildingActor = building.Actor
- //clear any previous hack
- if (building.CaptureTerminalIsHacked) {
- zone.LocalEvents ! LocalServiceMessage(
- zone.id,
- LocalAction.ResecureCaptureTerminal(terminal, PlayerSource.Nobody)
- )
+ if (building.BuildingType == StructureType.Tower) {
+ building.Actor ! BuildingActor.SetFaction(faction)
+ building.Actor ! BuildingActor.AmenityStateChange(terminal, Some(false))
+ building.Actor ! BuildingActor.MapUpdate()
}
- //push any updates this might cause
- zoneActor ! ZoneActor.ZoneMapUpdate()
- //convert faction affiliation
- buildingActor ! BuildingActor.SetFaction(faction)
- buildingActor ! BuildingActor.AmenityStateChange(terminal, Some(false))
- //push for map updates again
- zoneActor ! ZoneActor.ZoneMapUpdate()
+ else {
+ if (building.CaptureTerminalIsHacked) {
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.ResecureCaptureTerminal(terminal, PlayerSource.Nobody)
+ )
+ }
+ building.Actor ! BuildingActor.SetFaction(faction)
+ building.Actor ! BuildingActor.AmenityStateChange(terminal, Some(false))
+ }
+ }
+ else {
+ handle.cancel(false)
+ onComplete(zone)
}
},
0,
diff --git a/src/main/scala/net/psforever/actors/session/support/GeneralOperations.scala b/src/main/scala/net/psforever/actors/session/support/GeneralOperations.scala
index 539e50935..b7dc548eb 100644
--- a/src/main/scala/net/psforever/actors/session/support/GeneralOperations.scala
+++ b/src/main/scala/net/psforever/actors/session/support/GeneralOperations.scala
@@ -1258,7 +1258,12 @@ class GeneralOperations(
def handleUseTerminal(terminal: Terminal, equipment: Option[Equipment], msg: UseItemMessage): Unit = {
equipment match {
case Some(item) =>
- sendUseGeneralEntityMessage(terminal, item)
+ if (terminal.Definition == GlobalDefinitions.main_terminal) {
+ sendUseMainTerminalMessage(terminal, item, msg.unk2)
+ }
+ else {
+ sendUseGeneralEntityMessage(terminal, item)
+ }
case None
if terminal.Owner == Building.NoBuilding || terminal.Faction == player.Faction ||
terminal.HackedBy.nonEmpty || terminal.Faction == PlanetSideEmpire.NEUTRAL =>
@@ -1484,6 +1489,14 @@ class GeneralOperations(
obj.Actor ! CommonMessages.Use(player, Some(equipment))
}
+ def sendUseMainTerminalMessage(obj: PlanetSideServerObject, equipment: Equipment, virus: Long): Unit = {
+ sessionLogic.zoning.CancelZoningProcessWithDescriptiveReason("cancel_use")
+ if (player.Faction == obj.Faction)
+ obj.Actor ! CommonMessages.RemoveVirus(player, Some(equipment))
+ else
+ obj.Actor ! CommonMessages.UploadVirus(player, Some(equipment), virus)
+ }
+
def handleUseDefaultEntity(obj: PlanetSideGameObject, equipment: Option[Equipment]): Unit = {
sessionLogic.zoning.CancelZoningProcessWithDescriptiveReason("cancel_use")
equipment match {
diff --git a/src/main/scala/net/psforever/actors/session/support/SessionMountHandlers.scala b/src/main/scala/net/psforever/actors/session/support/SessionMountHandlers.scala
index 905d2ca01..7f5004529 100644
--- a/src/main/scala/net/psforever/actors/session/support/SessionMountHandlers.scala
+++ b/src/main/scala/net/psforever/actors/session/support/SessionMountHandlers.scala
@@ -7,7 +7,8 @@ import net.psforever.objects.serverobject.interior.Sidedness.OutsideOf
import net.psforever.objects.{PlanetSideGameObject, Tool, Vehicle}
import net.psforever.objects.vehicles.{CargoBehavior, MountableWeapons}
import net.psforever.objects.vital.InGameHistory
-import net.psforever.packet.game.{DismountVehicleCargoMsg, InventoryStateMessage, MountVehicleCargoMsg, MountVehicleMsg, ObjectAttachMessage}
+import net.psforever.packet.game.{DismountVehicleCargoMsg, GenericObjectActionMessage, InventoryStateMessage, MountVehicleCargoMsg, MountVehicleMsg, ObjectAttachMessage, ObjectDetachMessage, PlanetsideAttributeMessage}
+import net.psforever.services.Service
import net.psforever.services.vehicle.{VehicleAction, VehicleServiceMessage}
import net.psforever.types.{BailType, PlanetSideGUID, Vector3}
//
@@ -197,8 +198,23 @@ class SessionMountHandlers(
* @param seatNum the mount out of which which the player is disembarking
*/
def DismountVehicleAction(tplayer: Player, obj: PlanetSideGameObject with FactionAffinity with InGameHistory, seatNum: Int): Unit = {
- DismountAction(tplayer, obj, seatNum)
tplayer.WhichSide = OutsideOf
+ if (tplayer.BailProtection) {
+ tplayer.ContributionFrom(obj)
+ sessionLogic.keepAliveFunc = sessionLogic.zoning.NormalKeepAlive
+ continent.VehicleEvents ! VehicleServiceMessage(
+ continent.id,
+ VehicleAction.SendResponse(Service.defaultPlayerGUID, PlanetsideAttributeMessage(obj.GUID, 81, 1))
+ )
+ continent.VehicleEvents ! VehicleServiceMessage(
+ continent.id,
+ VehicleAction.SendResponse(Service.defaultPlayerGUID, ObjectDetachMessage(obj.GUID, tplayer.GUID, tplayer.Position, obj.Orientation))
+ )
+ }
+ else {
+ sendResponse(GenericObjectActionMessage(obj.GUID, 24))
+ DismountAction(tplayer, obj, seatNum)
+ }
//until vehicles maintain synchronized momentum without a driver
obj match {
case v: Vehicle
diff --git a/src/main/scala/net/psforever/actors/session/support/ZoningOperations.scala b/src/main/scala/net/psforever/actors/session/support/ZoningOperations.scala
index 11f039ee9..bbbb3a982 100644
--- a/src/main/scala/net/psforever/actors/session/support/ZoningOperations.scala
+++ b/src/main/scala/net/psforever/actors/session/support/ZoningOperations.scala
@@ -54,7 +54,7 @@ import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.vehicles._
import net.psforever.objects.zones.{Zone, ZoneHotSpotProjector, Zoning}
import net.psforever.objects._
-import net.psforever.packet.game.{AvatarAwardMessage, AvatarSearchCriteriaMessage, AvatarStatisticsMessage, AwardCompletion, BindPlayerMessage, BindStatus, CargoMountPointStatusMessage, ChangeShortcutBankMessage, ChatChannel, CreateShortcutMessage, DroppodFreefallingMessage, LoadMapMessage, ObjectCreateDetailedMessage, ObjectDeleteMessage, PlanetsideStringAttributeMessage, PlayerStateShiftMessage, SetChatFilterMessage, SetCurrentAvatarMessage, ShiftState}
+import net.psforever.packet.game.{AvatarAwardMessage, AvatarSearchCriteriaMessage, AvatarStatisticsMessage, AwardCompletion, BindPlayerMessage, BindStatus, CargoMountPointStatusMessage, ChangeShortcutBankMessage, ChatChannel, CreateShortcutMessage, DroppodFreefallingMessage, LoadMapMessage, ObjectCreateDetailedMessage, ObjectDeleteMessage, PlayerStateShiftMessage, SetChatFilterMessage, SetCurrentAvatarMessage, ShiftState}
import net.psforever.packet.game.{AvatarDeadStateMessage, BroadcastWarpgateUpdateMessage, ChatMsg, ContinentalLockUpdateMessage, DeadState, DensityLevelUpdateMessage, DeployRequestMessage, DeployableInfo, DeployableObjectsInfoMessage, DeploymentAction, DisconnectMessage, DroppodError, DroppodLaunchResponseMessage, FriendsResponse, GenericObjectActionMessage, GenericObjectStateMsg, HotSpotUpdateMessage, ObjectAttachMessage, ObjectCreateMessage, PlanetsideAttributeEnum, PlanetsideAttributeMessage, PropertyOverrideMessage, ReplicationStreamMessage, SetEmpireMessage, TimeOfDayMessage, TriggerEffectMessage, ZoneForcedCavernConnectionsMessage, ZoneInfoMessage, ZoneLockInfoMessage, ZonePopulationUpdateMessage, HotSpotInfo => PacketHotSpotInfo}
import net.psforever.packet.game.{BeginZoningMessage, DroppodLaunchRequestMessage, ReleaseAvatarRequestMessage, SpawnRequestMessage, WarpgateRequest}
import net.psforever.packet.game.DeathStatistic
@@ -193,6 +193,10 @@ object SpawnOperations {
def sendEventMessage(msg: ChatMsg)(sessionLogic: SessionData): Unit = {
sessionLogic.sendResponse(msg)
}
+
+ def delaySendGenericObjectActionMessage(msg: PlanetSideGamePacket)(sessionLogic: SessionData): Unit = {
+ sessionLogic.sendResponse(msg)
+ }
}
class ZoningOperations(
@@ -338,6 +342,13 @@ class ZoningOperations(
sendResponse(PlanetsideAttributeMessage(targetPlayer.GUID, 19, 1))
}
}
+ //adjust for health module benefit so overhead health bar accounts for added health
+ live.filter { tplayer =>
+ tplayer.MaxHealth == 120
+ }
+ .foreach { targetPlayer =>
+ sendResponse(PlanetsideAttributeMessage(targetPlayer.GUID, 1, 120))
+ }
//load corpses in zone
continent.Corpses.foreach {
spawn.DepictPlayerAsCorpse
@@ -559,27 +570,19 @@ class ZoningOperations(
val popTR = zone.Players.count(_.faction == PlanetSideEmpire.TR)
val popNC = zone.Players.count(_.faction == PlanetSideEmpire.NC)
val popVS = zone.Players.count(_.faction == PlanetSideEmpire.VS)
-
zone.Buildings.foreach({ case (_, building) => initBuilding(continentNumber, building.MapId, building) })
sendResponse(ZonePopulationUpdateMessage(continentNumber, 414, 138, popTR, 138, popNC, 138, popVS, 138, popBO))
- //TODO should actually not claim that the sanctuary or VR zones are locked by their respective empire
- if (continentNumber == 11)
- sendResponse(ContinentalLockUpdateMessage(continentNumber, PlanetSideEmpire.NC))
- else if (continentNumber == 12)
- sendResponse(ContinentalLockUpdateMessage(continentNumber, PlanetSideEmpire.TR))
- else if (continentNumber == 13)
- sendResponse(ContinentalLockUpdateMessage(continentNumber, PlanetSideEmpire.VS))
- else
+ if (continentNumber == 11 || continentNumber == 12 || continentNumber == 13)
sendResponse(ContinentalLockUpdateMessage(continentNumber, PlanetSideEmpire.NEUTRAL))
+ else
+ sendResponse(ContinentalLockUpdateMessage(continentNumber, zone.lockedBy))
//CaptureFlagUpdateMessage()
//VanuModuleUpdateMessage()
//ModuleLimitsMessage()
- val isCavern = continent.map.cavern
- sendResponse(ZoneInfoMessage(continentNumber, empire_status=true, if (isCavern) {
- Int.MaxValue.toLong
- } else {
- 0L
- }))
+ val isCavern = zone.map.cavern
+ if (!isCavern) {
+ sendResponse(ZoneInfoMessage(continentNumber, empire_status = true, 0L))
+ }
sendResponse(ZoneLockInfoMessage(continentNumber, lock_status=false, unk=true))
sendResponse(ZoneForcedCavernConnectionsMessage(continentNumber, 0))
sendResponse(
@@ -701,6 +704,7 @@ class ZoningOperations(
log.warn(
s"SpawnPointResponse: ${player.Name}'s zoning was not in order at the time a response was received; attempting to guess what ${player.Sex.pronounSubject} wants to do"
)
+ player.protectedWhileZoning = true
}
val previousZoningType = ztype
CancelZoningProcess()
@@ -1117,6 +1121,27 @@ class ZoningOperations(
PlanetsideAttributeEnum.ControlConsoleHackUpdate,
HackCaptureActor.GetHackUpdateAttributeValue(amenity.asInstanceOf[CaptureTerminal], isResecured = false)
)
+ case GlobalDefinitions.vanu_control_console =>
+ sessionLogic.general.sendPlanetsideAttributeMessage(
+ amenity.GUID,
+ PlanetsideAttributeEnum.ControlConsoleHackUpdate,
+ HackCaptureActor.GetHackUpdateAttributeValue(amenity.asInstanceOf[CaptureTerminal], isResecured = false)
+ )
+ case GlobalDefinitions.main_terminal =>
+ val virus = amenity.asInstanceOf[Terminal].Owner.asInstanceOf[Building].virusId
+ val hackStateMap: Map[Long, HackState7] = Map(
+ 0L -> HackState7.UnlockDoors,
+ 1L -> HackState7.DisableLatticeBenefits,
+ 2L -> HackState7.NTUDrain,
+ 3L -> HackState7.DisableRadar,
+ 4L -> HackState7.AccessEquipmentTerms
+ )
+ val hackState = hackStateMap.getOrElse(virus, HackState7.Unk8)
+ sessionLogic.general.hackObject(amenity.GUID, unk1 = 1114636288L, hackState)
+ if (virus != 8 && !sessionLogic.zoning.spawn.startEnqueueSquadMessages) {
+ sessionLogic.zoning.spawn.enqueueNewActivity(ActivityQueuedTask(
+ SpawnOperations.delaySendGenericObjectActionMessage(GenericObjectActionMessage(amenityId, 58)), 1))
+ }
case _ =>
sessionLogic.general.hackObject(amenity.GUID, unk1 = 1114636288L, HackState7.Unk8) //generic hackable object
}
@@ -1403,6 +1428,7 @@ class ZoningOperations(
s"LoadZoneTransferPassengerMessages: ${player.Name} expected a manifest for zone transfer; got nothing"
)
}
+ vehicle.protectedWhileZoning = false
}
/** Before changing zones, perform the following task (which can be a nesting of subtasks). */
@@ -1967,6 +1993,7 @@ class ZoningOperations(
deadState = DeadState.RespawnTime
val tplayer = new Player(avatar)
session = session.copy(player = tplayer)
+ tplayer.protectedWhileZoning = true
//actual zone is undefined; going to our sanctuary
RandomSanctuarySpawnPosition(tplayer)
DefinitionUtil.applyDefaultLoadout(tplayer)
@@ -1979,6 +2006,7 @@ class ZoningOperations(
deadState = DeadState.RespawnTime
session = session.copy(player = new Player(avatar))
player.Zone = inZone
+ player.protectedWhileZoning = true
optionalSavedData match {
case Some(results) =>
val health = results.health
@@ -2092,9 +2120,10 @@ class ZoningOperations(
log.info(s"RestoreInfo: player $name is alive")
deadState = DeadState.Alive
session = session.copy(player = p, avatar = a)
+ p.protectedWhileZoning = true
sessionLogic.persist()
setupAvatarFunc = AvatarRejoin
- dropMedicalApplicators(p)
+ //dropMedicalApplicators(p)
avatarActor ! AvatarActor.ReplaceAvatar(a)
avatarLoginResponse(a)
@@ -2104,7 +2133,7 @@ class ZoningOperations(
deadState = DeadState.Dead
session = session.copy(player = p, avatar = a)
sessionLogic.persist()
- dropMedicalApplicators(p)
+ //dropMedicalApplicators(p)
HandleReleaseAvatar(p, inZone)
avatarActor ! AvatarActor.ReplaceAvatar(a)
avatarLoginResponse(a)
@@ -2548,9 +2577,6 @@ class ZoningOperations(
sessionLogic.general.toggleTeleportSystem(obj, TelepadLike.AppraiseTeleportationSystem(obj, continent))
}
}
- if (player.outfit_id == 0) {
- SessionOutfitHandlers.HandleLoginOutfitCheck(player, sessionLogic)
- }
/*make weather happen
sendResponse(WeatherMessage(List(),List(
StormInfo(Vector3(0.1f, 0.15f, 0.0f), 240, 217),
@@ -2644,6 +2670,7 @@ class ZoningOperations(
def AvatarRejoin(): Unit = {
sessionLogic.vehicles.GetKnownVehicleAndSeat() match {
case (Some(vehicle: Vehicle), Some(seat: Int)) =>
+ vehicle.protectedWhileZoning = true
//vehicle and driver/passenger
val vguid = vehicle.GUID
sendResponse(OCM.apply(vehicle))
@@ -2674,7 +2701,6 @@ class ZoningOperations(
log.debug(s"AvatarRejoin: ${player.Name} - $guid -> $data")
}
setupAvatarFunc = AvatarCreate
- SessionOutfitHandlers.HandleLoginOutfitCheck(player, sessionLogic)
/*make weather happen
sendResponse(WeatherMessage(List(),List(
StormInfo(Vector3(0.1f, 0.15f, 0.0f), 240, 217),
@@ -2688,6 +2714,8 @@ class ZoningOperations(
StormInfo(Vector3(0.9f, 0.9f, 0.0f), 243, 215),
StormInfo(Vector3(0.1f, 0.2f, 0.0f), 241, 215),
StormInfo(Vector3(0.95f, 0.2f, 0.0f), 241, 215))))*/
+ player.Zone.ApplyHomeLockBenefitsOnLogin(player)
+ SessionOutfitHandlers.HandleLoginOutfitCheck(player, sessionLogic)
//begin looking for conditions to set the avatar
context.system.scheduler.scheduleOnce(delay = 750 millisecond, context.self, SessionActor.SetCurrentAvatar(player, 200))
}
@@ -2922,13 +2950,40 @@ class ZoningOperations(
0 seconds
} else {
//for other zones ...
- //biolabs have/grant benefits
- val cryoBenefit: Float = toSpawnPoint.Owner match {
- case b: Building if b.hasLatticeBenefit(LatticeBenefit.BioLaboratory) => 0.5f
- case _ => 1f
+ val spawnTimeBenefit: Float = toSpawnPoint.Owner match {
+ case b: Building => FasterRespawnBenefits(b)
+ case _ => 1f
}
//TODO cumulative death penalty
- (toSpawnPoint.Definition.Delay.toFloat * cryoBenefit).seconds
+ (toSpawnPoint.Definition.Delay.toFloat * spawnTimeBenefit).seconds
+ }
+ }
+
+ /**
+ * Multiple benefits can be given to an empire based on global ownership of certain zones or facility types that
+ * are linked to the facility being spawned at.
+ * @return float to potentially lower the respawn time if benefits are available
+ */
+ def FasterRespawnBenefits(building: Building): Float = {
+ //Searhus lock benefit also gives biolab faster respawn
+ val searhusBenefit = Zones.zones.find(_.Number == 9).exists(_.benefitRecipient == player.Faction)
+ building match {
+ case b: Building
+ if (b.hasLatticeBenefit(LatticeBenefit.BioLaboratory) && b.virusId != 1 &&
+ b.hasCavernLockBenefit) ||
+ (b.BuildingType == StructureType.Facility && !b.CaptureTerminalIsHacked &&
+ searhusBenefit && b.hasCavernLockBenefit) =>
+ 0.3f
+ case b: Building
+ if !b.CaptureTerminalIsHacked && b.hasCavernLockBenefit && b.virusId != 1 =>
+ 0.5f
+ case b: Building
+ if (b.hasLatticeBenefit(LatticeBenefit.BioLaboratory) && b.virusId != 1) ||
+ (b.BuildingType == StructureType.Facility && !b.CaptureTerminalIsHacked &&
+ searhusBenefit) =>
+ 0.5f
+ case _ =>
+ 1f
}
}
@@ -3204,7 +3259,11 @@ class ZoningOperations(
buildingType == StructureType.Bunker
}
.foreach { case (_, building) =>
- sendResponse(PlanetsideAttributeMessage(building.GUID, 67, 0 /*building.BuildingType == StructureType.Facility*/))
+ if (building.hasCavernLockBenefit) {
+ sendResponse(PlanetsideAttributeMessage(building.GUID, 67, 1))
+ }
+ else
+ sendResponse(PlanetsideAttributeMessage(building.GUID, 67, 0))
}
statisticsPacketFunc()
if (tplayer.ExoSuit == ExoSuitType.MAX) {
@@ -3329,6 +3388,20 @@ class ZoningOperations(
}
})
}
+ nextSpawnPoint.map(_.Owner) match {
+ case Some(b: Building) if b.hasCavernLockBenefit =>
+ tplayer.MaxHealth = 120
+ tplayer.Health = 120
+ tplayer.Zone.AvatarEvents ! AvatarServiceMessage(
+ tplayer.Zone.id,
+ AvatarAction.PlanetsideAttributeToAll(tplayer.GUID, 0, 120)
+ )
+ tplayer.Zone.AvatarEvents ! AvatarServiceMessage(
+ tplayer.Zone.id,
+ AvatarAction.PlanetsideAttributeToAll(tplayer.GUID, 1, 120)
+ )
+ case _ => ()
+ }
doorsThatShouldBeOpenInRange(pos, range = 100f)
setAvatar = true
player.allowInteraction = true
@@ -3484,6 +3557,7 @@ class ZoningOperations(
deadState = DeadState.Release //we may be alive or dead, may or may not be a corpse
sendResponse(AvatarDeadStateMessage(DeadState.Release, 0, 0, player.Position, player.Faction, unk5=true))
DrawCurrentAmsSpawnPoint()
+ player.protectedWhileZoning = true
}
/**
@@ -3663,6 +3737,9 @@ class ZoningOperations(
//originally the client sent a death statistic update in between each change of statistic categories, about 30 times
sendResponse(AvatarStatisticsMessage(DeathStatistic(ScoreCard.deathCount(avatar.scorecard))))
statisticsPacketFunc = respawnAvatarStatisticsFields
+ player.protectedWhileZoning = false
+ player.Zone.ApplyHomeLockBenefitsOnLogin(player)
+ SessionOutfitHandlers.HandleLoginOutfitCheck(player, sessionLogic)
}
/**
@@ -3693,6 +3770,7 @@ class ZoningOperations(
}
//originally the client sent a death statistic update in between each change of statistic categories, about 30 times
sendResponse(AvatarStatisticsMessage(DeathStatistic(ScoreCard.deathCount(avatar.scorecard))))
+ player.protectedWhileZoning = false
}
/**
diff --git a/src/main/scala/net/psforever/actors/zone/BuildingActor.scala b/src/main/scala/net/psforever/actors/zone/BuildingActor.scala
index 334921248..0f385dae4 100644
--- a/src/main/scala/net/psforever/actors/zone/BuildingActor.scala
+++ b/src/main/scala/net/psforever/actors/zone/BuildingActor.scala
@@ -8,6 +8,8 @@ import net.psforever.actors.commands.NtuCommand
import net.psforever.actors.zone.building._
import net.psforever.objects.serverobject.structures.{Amenity, Building, StructureType, WarpGate}
import net.psforever.objects.zones.Zone
+import net.psforever.packet.PlanetSideGamePacket
+import net.psforever.packet.game.ContinentalLockUpdateMessage
import net.psforever.persistence
import net.psforever.services.galaxy.{GalaxyAction, GalaxyServiceMessage}
import net.psforever.services.local.{LocalAction, LocalServiceMessage}
@@ -76,6 +78,9 @@ object BuildingActor {
final case class DensityLevelUpdate(building: Building) extends Command
+ final case class ContinentalLock(zone: Zone) extends Command
+
+ final case class HomeLockBenefits(msg: PlanetSideGamePacket) extends Command
/**
* Set a facility affiliated to one faction to be affiliated to a different faction.
* @param details building and event system references
@@ -162,7 +167,6 @@ object BuildingActor {
val building = details.building
val zone = building.Zone
building.Faction = faction
- zone.actor ! ZoneActor.ZoneMapUpdate() // Update entire lattice to show lattice benefits
zone.LocalEvents ! LocalServiceMessage(zone.id, LocalAction.SetEmpire(building.GUID, faction))
}
}
@@ -252,6 +256,14 @@ class BuildingActor(
case DensityLevelUpdate(building) =>
details.galaxyService ! GalaxyServiceMessage(GalaxyAction.SendResponse(details.building.densityLevelUpdateMessage(building)))
Behaviors.same
+
+ case ContinentalLock(zone) =>
+ details.galaxyService ! GalaxyServiceMessage(GalaxyAction.SendResponse(ContinentalLockUpdateMessage(zone.Number, zone.lockedBy)))
+ Behaviors.same
+
+ case HomeLockBenefits(msg) =>
+ details.galaxyService ! GalaxyServiceMessage(GalaxyAction.SendResponse(msg))
+ Behaviors.same
}
}
}
diff --git a/src/main/scala/net/psforever/actors/zone/ZoneActor.scala b/src/main/scala/net/psforever/actors/zone/ZoneActor.scala
index c5747619e..28a3c2015 100644
--- a/src/main/scala/net/psforever/actors/zone/ZoneActor.scala
+++ b/src/main/scala/net/psforever/actors/zone/ZoneActor.scala
@@ -8,7 +8,7 @@ import net.psforever.objects.serverobject.structures.{StructureType, WarpGate}
import net.psforever.objects.zones.Zone
import net.psforever.objects.zones.blockmap.{BlockMapEntity, SectorGroup}
import net.psforever.objects.{ConstructionItem, PlanetSideGameObject, Player, Vehicle}
-import net.psforever.types.{PlanetSideEmpire, PlanetSideGUID, Vector3}
+import net.psforever.types.{PlanetSideEmpire, PlanetSideGUID, PlanetSideGeneratorState, Vector3}
import akka.actor.typed.scaladsl.adapter._
import net.psforever.actors.zone.building.MajorFacilityLogic
import net.psforever.objects.avatar.scoring.Kill
@@ -18,8 +18,10 @@ import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.sourcing.SourceEntry
import net.psforever.objects.vital.{InGameActivity, InGameHistory}
import net.psforever.objects.zones.exp.{ExperienceCalculator, SupportExperienceCalculator}
+import net.psforever.packet.game.{BuildingInfoUpdateMessage, PlanetsideAttributeMessage}
import net.psforever.util.Database._
import net.psforever.persistence
+import net.psforever.services.local.{LocalAction, LocalServiceMessage}
import scala.collection.mutable
import scala.util.{Failure, Success}
@@ -78,6 +80,10 @@ object ZoneActor {
final case class RewardThisDeath(entity: PlanetSideGameObject with FactionAffinity with InGameHistory) extends Command
final case class RewardOurSupporters(target: SourceEntry, history: Iterable[InGameActivity], kill: Kill, bep: Long) extends Command
+
+ final case class AssignLockedBy(zone: Zone, notifyPlayers: Boolean) extends Command
+
+ final case class BuildingInfoState(msg: BuildingInfoUpdateMessage) extends Command
}
class ZoneActor(
@@ -115,6 +121,7 @@ class ZoneActor(
// TODO this happens during testing, need a way to not always persist during tests
}
}
+ AssignLockedBy(zone, notifyPlayers=false)
case Failure(e) => log.error(e.getMessage)
}
@@ -183,14 +190,75 @@ class ZoneActor(
case ZoneMapUpdate() =>
zone.Buildings
.filter(building =>
- building._2.BuildingType == StructureType.Facility || building._2.BuildingType == StructureType.Tower)
+ building._2.BuildingType == StructureType.Facility)
.values
.foreach(_.Actor ! BuildingActor.MapUpdate())
Behaviors.same
+
+ case AssignLockedBy(zone, notifyPlayers) =>
+ AssignLockedBy(zone, notifyPlayers)
+ Behaviors.same
+
+ case BuildingInfoState(msg) =>
+ UpdateBuildingState(msg)
+ Behaviors.same
}
.receiveSignal {
case (_, PostStop) =>
Behaviors.same
}
}
+
+ def AssignLockedBy(zone: Zone, notifyPlayers: Boolean): Unit = {
+ val buildings = zone.Buildings.values
+ val facilities = if (zone.id.startsWith("c")) {
+ buildings.filter(b =>
+ b.Name.startsWith("N") || b.Name.startsWith("S")).toSeq
+ }
+ else {
+ buildings.filter(_.BuildingType == StructureType.Facility).toSeq
+ }
+ val factions = facilities.map(_.Faction).toSet
+ zone.lockedBy =
+ if (factions.size == 1) factions.head
+ else PlanetSideEmpire.NEUTRAL
+ zone.benefitRecipient =
+ if (facilities.nonEmpty && facilities.forall(_.Faction == facilities.head.Faction))
+ facilities.head.Faction
+ else
+ zone.benefitRecipient
+ if (facilities.nonEmpty && notifyPlayers) { zone.NotifyContinentalLockBenefits(zone, facilities.head) }
+ }
+
+ def UpdateBuildingState(msg: BuildingInfoUpdateMessage): Unit = {
+ val buildingOpt = zone.Buildings.collectFirst {
+ case (_, b) if b.MapId == msg.building_map_id => b
+ }
+ buildingOpt.foreach { building =>
+ if (msg.generator_state == PlanetSideGeneratorState.Normal && building.hasCavernLockBenefit) {
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(PlanetsideAttributeMessage(building.GUID, 67, 1))
+ )
+ }
+ msg.is_hacked match {
+ case true if building.BuildingType == StructureType.Facility && !zone.map.cavern =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(PlanetsideAttributeMessage(building.GUID, 67, 0))
+ )
+ case false if building.hasCavernLockBenefit =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(PlanetsideAttributeMessage(building.GUID, 67, 1))
+ )
+ case false if building.BuildingType == StructureType.Facility && !zone.map.cavern && !building.hasCavernLockBenefit =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(PlanetsideAttributeMessage(building.GUID, 67, 0))
+ )
+ case _ =>
+ }
+ }
+ }
}
diff --git a/src/main/scala/net/psforever/actors/zone/building/CavernFacilityLogic.scala b/src/main/scala/net/psforever/actors/zone/building/CavernFacilityLogic.scala
index 30f41b25a..ebfb38a80 100644
--- a/src/main/scala/net/psforever/actors/zone/building/CavernFacilityLogic.scala
+++ b/src/main/scala/net/psforever/actors/zone/building/CavernFacilityLogic.scala
@@ -4,8 +4,8 @@ package net.psforever.actors.zone.building
import akka.actor.typed.Behavior
import akka.actor.typed.scaladsl.{ActorContext, Behaviors}
import net.psforever.actors.commands.NtuCommand
-import net.psforever.actors.zone.{BuildingActor, BuildingControlDetails}
-import net.psforever.objects.serverobject.structures.{Amenity, Building}
+import net.psforever.actors.zone.{BuildingActor, BuildingControlDetails, ZoneActor}
+import net.psforever.objects.serverobject.structures.{Amenity, Building, StructureType}
import net.psforever.objects.serverobject.terminals.capture.{CaptureTerminal, CaptureTerminalAware, CaptureTerminalAwareBehavior}
import net.psforever.services.galaxy.{GalaxyAction, GalaxyServiceMessage}
import net.psforever.services.local.{LocalAction, LocalServiceMessage}
@@ -84,7 +84,16 @@ case object CavernFacilityLogic
): Behavior[Command] = {
BuildingActor.setFactionTo(details, faction, log)
val building = details.building
- building.Neighbours.getOrElse(Nil).foreach { _.Actor ! BuildingActor.AlertToFactionChange(building) }
+ val gates: Iterable[Building] = building.Zone.Buildings.values.filter(_.BuildingType == StructureType.WarpGate)
+ gates.foreach { g =>
+ val neighbors = g.Neighbours.getOrElse(Nil)
+ neighbors.collect {
+ case otherWg: Building => otherWg
+ }
+ .filter(_.Zone != g.Zone)
+ .foreach { otherGate => otherGate.Zone.actor ! ZoneActor.ZoneMapUpdate()
+ }
+ }
Behaviors.same
}
diff --git a/src/main/scala/net/psforever/actors/zone/building/MajorFacilityLogic.scala b/src/main/scala/net/psforever/actors/zone/building/MajorFacilityLogic.scala
index 546a4c4a8..4dd21dcb7 100644
--- a/src/main/scala/net/psforever/actors/zone/building/MajorFacilityLogic.scala
+++ b/src/main/scala/net/psforever/actors/zone/building/MajorFacilityLogic.scala
@@ -10,6 +10,7 @@ import net.psforever.objects.serverobject.generator.{Generator, GeneratorControl
import net.psforever.objects.serverobject.structures.{Amenity, Building}
import net.psforever.objects.serverobject.terminals.capture.{CaptureTerminal, CaptureTerminalAware, CaptureTerminalAwareBehavior}
import net.psforever.objects.sourcing.PlayerSource
+import net.psforever.packet.game.PlanetsideAttributeMessage
import net.psforever.services.{InterstellarClusterService, Service}
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
import net.psforever.services.galaxy.{GalaxyAction, GalaxyServiceMessage}
@@ -158,6 +159,7 @@ case object MajorFacilityLogic
* @return the next behavior for this control agency messaging system
*/
def amenityStateChange(details: BuildingWrapper, entity: Amenity, data: Option[Any]): Behavior[Command] = {
+ import net.psforever.objects.GlobalDefinitions
entity match {
case gen: Generator =>
if (generatorStateChange(details, gen, data)) {
@@ -176,12 +178,24 @@ case object MajorFacilityLogic
case _ =>
log(details).warn("CaptureTerminal AmenityStateChange was received with no attached data.")
}
- // When a CC is hacked (or resecured) all currently hacked amenities for the base should return to their default unhacked state
- building.HackableAmenities.foreach(amenity => {
- if (amenity.HackedBy.isDefined) {
- building.Zone.LocalEvents ! LocalServiceMessage(amenity.Zone.id,LocalAction.ClearTemporaryHack(PlanetSideGUID(0), amenity))
- }
- })
+ // When a CC is hacked (or resecured) clear hacks on amenities based on currently installed virus
+ val hackedAmenities = building.HackableAmenities.filter(_.HackedBy.isDefined)
+ val amenitiesToClear = building.virusId match {
+ case 0 =>
+ hackedAmenities.filterNot(a => a.Definition == GlobalDefinitions.lock_external || a.Definition == GlobalDefinitions.main_terminal)
+ case 4 =>
+ hackedAmenities.filterNot(a => a.Definition == GlobalDefinitions.order_terminal || a.Definition == GlobalDefinitions.main_terminal)
+ case 8 =>
+ hackedAmenities
+ case _ =>
+ hackedAmenities
+ }
+ amenitiesToClear.foreach { amenity =>
+ building.Zone.LocalEvents ! LocalServiceMessage(
+ amenity.Zone.id,
+ LocalAction.ClearTemporaryHack(PlanetSideGUID(0), amenity)
+ )
+ }
// No map update needed - will be sent by `HackCaptureActor` when required
case _ =>
details.galaxyService ! GalaxyServiceMessage(GalaxyAction.MapUpdate(details.building.infoUpdateMessage()))
@@ -231,6 +245,8 @@ case object MajorFacilityLogic
}
setFactionTo(details, PlanetSideEmpire.NEUTRAL)
details.asInstanceOf[MajorFacilityWrapper].hasNtuSupply = false
+ details.building.Zone.lockedBy = PlanetSideEmpire.NEUTRAL
+ details.building.Zone.NotifyContinentalLockBenefits(details.building.Zone, details.building)
Behaviors.same
}
@@ -287,6 +303,12 @@ case object MajorFacilityLogic
building.PlayersInSOI.foreach { player =>
events ! AvatarServiceMessage(player.Name, msg)
}
+ if (building.hasCavernLockBenefit) {
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(PlanetsideAttributeMessage(building.GUID, 67, 0))
+ )
+ }
false
case Some(GeneratorControl.Event.Destroyed) =>
true
diff --git a/src/main/scala/net/psforever/actors/zone/building/WarpGateLogic.scala b/src/main/scala/net/psforever/actors/zone/building/WarpGateLogic.scala
index 194ce913c..b3eb01c1f 100644
--- a/src/main/scala/net/psforever/actors/zone/building/WarpGateLogic.scala
+++ b/src/main/scala/net/psforever/actors/zone/building/WarpGateLogic.scala
@@ -122,9 +122,6 @@ case object WarpGateLogic
}
updateBroadcastCapabilitiesOfWarpGate(details, wg, setBroadcastTo)
updateBroadcastCapabilitiesOfWarpGate(details, otherWg, setBroadcastTo)
- if (wg.Zone.map.cavern && !otherWg.Zone.map.cavern) {
- otherWg.Zone.actor ! ZoneActor.ZoneMapUpdate()
- }
case (Some(_), Some(wg : WarpGate), Some(otherWg : WarpGate), None) =>
handleWarpGateDeadendPair(details, otherWg, wg)
diff --git a/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
index 96aae6eb6..c5b198fb1 100644
--- a/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
+++ b/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
@@ -1125,6 +1125,8 @@ object GlobalDefinitions {
val medical_terminal = new MedicalTerminalDefinition(529)
+ val medical_terminal_healing_module = new MedicalTerminalDefinition(530)
+
val portable_med_terminal = new MedicalTerminalDefinition(689)
val pad_landing_frame = new MedicalTerminalDefinition(618)
@@ -1239,6 +1241,8 @@ object GlobalDefinitions {
val vanu_control_console = new CaptureTerminalDefinition(930) // Cavern CC
+ val main_terminal = new MainTerminalDefinition(473)
+
val llm_socket = new CaptureFlagSocketDefinition()
val capture_flag = new CaptureFlagDefinition()
diff --git a/src/main/scala/net/psforever/objects/Player.scala b/src/main/scala/net/psforever/objects/Player.scala
index 8297e711c..c0023ebb6 100644
--- a/src/main/scala/net/psforever/objects/Player.scala
+++ b/src/main/scala/net/psforever/objects/Player.scala
@@ -91,6 +91,7 @@ class Player(var avatar: Avatar)
var outfit_window_open: Boolean = false
var outfit_list_open: Boolean = false
var maxAutoRunEnabled: Boolean = false
+ var protectedWhileZoning: Boolean = false
/** From PlanetsideAttributeMessage */
var PlanetsideAttribute: Array[Long] = Array.ofDim(120)
diff --git a/src/main/scala/net/psforever/objects/Vehicle.scala b/src/main/scala/net/psforever/objects/Vehicle.scala
index 6fb9036eb..3658294d5 100644
--- a/src/main/scala/net/psforever/objects/Vehicle.scala
+++ b/src/main/scala/net/psforever/objects/Vehicle.scala
@@ -114,6 +114,7 @@ class Vehicle(private val vehicleDef: VehicleDefinition)
private var cloaked: Boolean = false
private var flying: Option[Int] = None
private var capacitor: Int = 0
+ var protectedWhileZoning: Boolean = false
/**
* Permissions control who gets to access different parts of the vehicle;
diff --git a/src/main/scala/net/psforever/objects/avatar/FirstTimeEvents.scala b/src/main/scala/net/psforever/objects/avatar/FirstTimeEvents.scala
index a527095ea..7ce23c412 100644
--- a/src/main/scala/net/psforever/objects/avatar/FirstTimeEvents.scala
+++ b/src/main/scala/net/psforever/objects/avatar/FirstTimeEvents.scala
@@ -72,9 +72,9 @@ object FirstTimeEvents {
)
val Other: Set[String] = Set(
- "used_nchev_scattercannon",
- "used_nchev_falcon",
- "used_nchev_sparrow",
+ "used_nc_hev_scattercannon",
+ "used_nc_hev_falcon",
+ "used_nc_hev_sparrow",
"used_energy_gun_nc",
"visited_portable_manned_turret_nc"
)
diff --git a/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala b/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala
index dea237e9c..972106aa9 100644
--- a/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala
+++ b/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala
@@ -407,10 +407,28 @@ class PlayerControl(player: Player, avatarActor: typed.ActorRef[AvatarActor.Comm
terminalUsedAction
case Terminal.InfantryLoadout(exosuit, subtype, holsters, inventory) =>
+ import net.psforever.objects.serverobject.structures.Building
log.info(s"${player.Name} wants to change equipment loadout to their option #${msg.unk1 + 1}")
val originalSuit = player.ExoSuit
val originalSubtype = Loadout.DetermineSubtype(player)
- val dropPred = ContainableBehavior.DropPredicate(player)
+ val terminalOpt: Option[Terminal] =
+ player.Zone.GUID(msg.terminal_guid).collect {
+ case t: Terminal => t
+ }
+ val hasCavernEquipmentBenefit: Boolean =
+ terminalOpt.exists { terminal =>
+ terminal.Owner match {
+ case fac: Building =>
+ fac.hasCavernLockBenefit && player.Faction == fac.Faction
+ case _ =>
+ false
+ }
+ }
+ val dropPred =
+ if (hasCavernEquipmentBenefit)
+ ContainableBehavior.DropPredicateEquipmentBenefit(player)
+ else
+ ContainableBehavior.DropPredicate(player)
//determine player's next exo-suit
val (nextSuit, nextSubtype) = {
lazy val fallbackSuit = if (Players.CertificationToUseExoSuit(player, originalSuit, originalSubtype)) {
@@ -790,7 +808,7 @@ class PlayerControl(player: Player, avatarActor: typed.ActorRef[AvatarActor.Comm
target: Target,
applyDamageTo: Output
): Unit = {
- if (player.isAlive && !player.spectator) {
+ if (player.isAlive && !player.spectator && !player.protectedWhileZoning) {
val originalHealth = player.Health
val originalArmor = player.Armor
val originalStamina = player.avatar.stamina
diff --git a/src/main/scala/net/psforever/objects/definition/converter/VehicleConverter.scala b/src/main/scala/net/psforever/objects/definition/converter/VehicleConverter.scala
index b363fcee4..fa0a41787 100644
--- a/src/main/scala/net/psforever/objects/definition/converter/VehicleConverter.scala
+++ b/src/main/scala/net/psforever/objects/definition/converter/VehicleConverter.scala
@@ -5,6 +5,7 @@ import net.psforever.objects.equipment.{Equipment, EquipmentSlot}
import net.psforever.objects.{PlanetSideGameObject, Vehicle}
import net.psforever.packet.game.objectcreate._
import net.psforever.types.{DriveState, PlanetSideGUID, VehicleFormat}
+import net.psforever.zones.Zones
import scala.util.{Failure, Success, Try}
@@ -14,6 +15,8 @@ class VehicleConverter extends ObjectCreateConverter[Vehicle]() {
override def ConstructorData(obj: Vehicle): Try[VehicleData] = {
val health = StatConverter.Health(obj.Health, obj.MaxHealth)
+ val boosted = if (Zones.zones.find(_.Number == 3).exists(_.benefitRecipient == obj.Faction)) true
+ else false
if (health > 0) { //active
Success(
VehicleData(
@@ -32,7 +35,7 @@ class VehicleConverter extends ObjectCreateConverter[Vehicle]() {
case None => PlanetSideGUID(0)
}
),
- unk3 = false,
+ boostMaxHealth = boosted,
health,
unk4 = false,
no_mount_points = false,
@@ -59,7 +62,7 @@ class VehicleConverter extends ObjectCreateConverter[Vehicle]() {
v5 = None,
guid = PlanetSideGUID(0)
),
- unk3 = false,
+ boostMaxHealth = boosted,
health = 0,
unk4 = false,
no_mount_points = true,
diff --git a/src/main/scala/net/psforever/objects/equipment/EffectTarget.scala b/src/main/scala/net/psforever/objects/equipment/EffectTarget.scala
index dae476f0f..867db90a7 100644
--- a/src/main/scala/net/psforever/objects/equipment/EffectTarget.scala
+++ b/src/main/scala/net/psforever/objects/equipment/EffectTarget.scala
@@ -29,13 +29,23 @@ object EffectTarget {
//noinspection ScalaUnusedSymbol
def Valid(target: PlanetSideGameObject): Boolean = true
- def Medical(target: PlanetSideGameObject): Boolean =
+ def Medical(target: PlanetSideGameObject): Boolean = {
target match {
case p: Player =>
p.Health > 0 && (p.Health < p.MaxHealth || p.Armor < p.MaxArmor)
case _ =>
false
}
+ }
+
+ def HealthModule(target: PlanetSideGameObject): Boolean = {
+ target match {
+ case p: Player =>
+ p.Health > 0 && p.Health < 120
+ case _ =>
+ false
+ }
+ }
def HealthCrystal(target: PlanetSideGameObject): Boolean =
target match {
diff --git a/src/main/scala/net/psforever/objects/global/GlobalDefinitionsMiscellaneous.scala b/src/main/scala/net/psforever/objects/global/GlobalDefinitionsMiscellaneous.scala
index d60c9d5ed..ff136ba94 100644
--- a/src/main/scala/net/psforever/objects/global/GlobalDefinitionsMiscellaneous.scala
+++ b/src/main/scala/net/psforever/objects/global/GlobalDefinitionsMiscellaneous.scala
@@ -370,6 +370,15 @@ object GlobalDefinitionsMiscellaneous {
medical_terminal.RepairIfDestroyed = true
medical_terminal.Geometry = GeometryForm.representByCylinder(radius = 0.711f, height = 1.75f)
+ medical_terminal_healing_module.Name = "medical_terminal_healing_module"
+ medical_terminal_healing_module.Interval = 2000
+ medical_terminal_healing_module.HealAmount = 1
+ medical_terminal_healing_module.ArmorAmount = 0
+ medical_terminal_healing_module.UseRadius = 300
+ medical_terminal_healing_module.TargetValidation += EffectTarget.Category.Player -> EffectTarget.Validation.HealthModule
+ medical_terminal_healing_module.Damageable = false
+ medical_terminal_healing_module.Repairable = false
+
adv_med_terminal.Name = "adv_med_terminal"
adv_med_terminal.Interval = 500
adv_med_terminal.HealAmount = 8
@@ -720,6 +729,10 @@ object GlobalDefinitionsMiscellaneous {
vanu_control_console.Repairable = false
vanu_control_console.FacilityHackTime = 10.minutes
+ main_terminal.Name = "main_terminal"
+ main_terminal.Damageable = false
+ main_terminal.Repairable = false
+
lodestar_repair_terminal.Name = "lodestar_repair_terminal"
lodestar_repair_terminal.Interval = 1000
lodestar_repair_terminal.HealAmount = 60
diff --git a/src/main/scala/net/psforever/objects/global/GlobalDefinitionsProjectile.scala b/src/main/scala/net/psforever/objects/global/GlobalDefinitionsProjectile.scala
index 2267824f7..737c114d2 100644
--- a/src/main/scala/net/psforever/objects/global/GlobalDefinitionsProjectile.scala
+++ b/src/main/scala/net/psforever/objects/global/GlobalDefinitionsProjectile.scala
@@ -1782,6 +1782,8 @@ object GlobalDefinitionsProjectile {
spitfire_aa_ammo_projectile.ProjectileDamageTypeSecondary = DamageType.Splash
spitfire_aa_ammo_projectile.InitialVelocity = 100
spitfire_aa_ammo_projectile.Lifespan = 5f
+ spitfire_aa_ammo_projectile.DamageToArmorFirst = true
+ spitfire_aa_ammo_projectile.DamageToBattleframeOnly = true
ProjectileDefinition.CalculateDerivedFields(spitfire_aa_ammo_projectile)
spitfire_aa_ammo_projectile.Modifiers = List(
CerberusTurretWrongTarget,
@@ -1797,6 +1799,7 @@ object GlobalDefinitionsProjectile {
spitfire_ammo_projectile.DegradeMultiplier = 0.5f
spitfire_ammo_projectile.InitialVelocity = 100
spitfire_ammo_projectile.Lifespan = .5f
+ spitfire_ammo_projectile.DamageToArmorFirst = true
spitfire_ammo_projectile.DamageToBattleframeOnly = true
ProjectileDefinition.CalculateDerivedFields(spitfire_ammo_projectile)
diff --git a/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala b/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala
index ef1d4679b..df35f955a 100644
--- a/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala
@@ -11,7 +11,9 @@ object CommonMessages {
final case class Hack(player: Player, obj: PlanetSideServerObject with Hackable, data: Option[Any] = None)
final case class ClearHack()
final case class EntityHackState(obj: PlanetSideGameObject with Hackable, hackState: Boolean)
-
+ final case class UploadVirus(player: Player, data: Option[Any] = None, virus: Long)
+ final case class RemoveVirus(player: Player, data: Option[Any])
+
/**
* The message that progresses some form of user-driven activity with a certain eventual outcome
* and potential feedback per cycle.
diff --git a/src/main/scala/net/psforever/objects/serverobject/containable/ContainableBehavior.scala b/src/main/scala/net/psforever/objects/serverobject/containable/ContainableBehavior.scala
index d3680de99..77bf4c960 100644
--- a/src/main/scala/net/psforever/objects/serverobject/containable/ContainableBehavior.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/containable/ContainableBehavior.scala
@@ -681,6 +681,19 @@ object ContainableBehavior {
entry.obj.isInstanceOf[BoomerTrigger] ||
(faction != tplayer.Faction && faction != PlanetSideEmpire.NEUTRAL)
}
+
+ /**
+ * Same as above except the terminal used is from a facility that has cavern equipment benefit
+ * so allow cavern equipment to be kept
+ */
+ def DropPredicateEquipmentBenefit(tplayer: Player): InventoryItem => Boolean =
+ entry => {
+ val objDef = entry.obj.Definition
+ val faction = GlobalDefinitions.isFactionEquipment(objDef)
+ objDef == GlobalDefinitions.router_telepad ||
+ entry.obj.isInstanceOf[BoomerTrigger] ||
+ (faction != tplayer.Faction && faction != PlanetSideEmpire.NEUTRAL)
+ }
}
object Containable {
diff --git a/src/main/scala/net/psforever/objects/serverobject/damage/DamageableVehicle.scala b/src/main/scala/net/psforever/objects/serverobject/damage/DamageableVehicle.scala
index 2519ddc4e..e49cd2d8b 100644
--- a/src/main/scala/net/psforever/objects/serverobject/damage/DamageableVehicle.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/damage/DamageableVehicle.scala
@@ -75,7 +75,7 @@ trait DamageableVehicle
val shields = obj.Shields
val damageToHealth = originalHealth - health
val damageToShields = originalShields - shields
- if (WillAffectTarget(target, damageToHealth + damageToShields, cause)) {
+ if (WillAffectTarget(target, damageToHealth + damageToShields, cause) && !obj.protectedWhileZoning) {
target.LogActivity(cause)
DamageLog(
target,
diff --git a/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala b/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala
index 74d9e4744..7eb82fe0e 100644
--- a/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala
@@ -1,6 +1,7 @@
// Copyright (c) 2020-2024 PSForever
package net.psforever.objects.serverobject.environment
+import net.psforever.objects.serverobject.interior.Sidedness
import net.psforever.objects.{PlanetSideGameObject, Player, Vehicle}
import net.psforever.objects.vital.Vitality
import net.psforever.types.Vector3
@@ -22,8 +23,8 @@ object EnvironmentAttribute {
(obj.Definition.DrownAtMaxDepth || obj.Definition.DisableAtMaxDepth) &&
canInteractWithPlayersAndVehicles(obj) &&
(obj match {
- case p: Player => p.VehicleSeated.isEmpty
- case v: Vehicle => v.MountedIn.isEmpty
+ case p: Player => p.VehicleSeated.isEmpty && p.WhichSide == Sidedness.OutsideOf
+ case v: Vehicle => v.MountedIn.isEmpty && v.WhichSide == Sidedness.OutsideOf
case _ => false
})
}
diff --git a/src/main/scala/net/psforever/objects/serverobject/environment/interaction/common/Watery.scala b/src/main/scala/net/psforever/objects/serverobject/environment/interaction/common/Watery.scala
index de99cf44e..2d089817b 100644
--- a/src/main/scala/net/psforever/objects/serverobject/environment/interaction/common/Watery.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/environment/interaction/common/Watery.scala
@@ -152,7 +152,7 @@ object Watery {
val oldTimeRemaining: Long = math.max(0, completionTime - System.currentTimeMillis())
val oldTimeRatio: Float = oldTimeRemaining / oldDuration.toFloat
val percentage: Float = oldTimeRatio * 100
- val recoveryTime: Long = newDuration * (1f - oldTimeRatio).toLong
+ val recoveryTime: Long = (newDuration * (1f - oldTimeRatio)).toLong
(true, recoveryTime, percentage)
case Some(OxygenState.Recovery) =>
//interrupted while recovering, calculate the progress and keep recovering
diff --git a/src/main/scala/net/psforever/objects/serverobject/hackable/GenericHackables.scala b/src/main/scala/net/psforever/objects/serverobject/hackable/GenericHackables.scala
index 5c6aca70c..5933beb0d 100644
--- a/src/main/scala/net/psforever/objects/serverobject/hackable/GenericHackables.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/hackable/GenericHackables.scala
@@ -1,11 +1,13 @@
// Copyright (c) 2020 PSForever
package net.psforever.objects.serverobject.hackable
+import net.psforever.actors.zone.BuildingActor
import net.psforever.objects.serverobject.structures.{Building, StructureType, WarpGate}
+import net.psforever.objects.serverobject.terminals.Terminal
import net.psforever.objects.serverobject.terminals.capture.CaptureTerminal
-import net.psforever.objects.{Player, Vehicle}
+import net.psforever.objects.{GlobalDefinitions, Player, Vehicle}
import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject}
-import net.psforever.packet.game.{HackMessage, HackState, HackState1, HackState7}
+import net.psforever.packet.game.{GenericObjectActionMessage, HackMessage, HackState, HackState1, HackState7, TriggeredSound}
import net.psforever.types.{PlanetSideEmpire, PlanetSideGUID}
import net.psforever.services.Service
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
@@ -140,6 +142,141 @@ object GenericHackables {
}
}
+ def FinishVirusAction(target: PlanetSideServerObject with Hackable, user: Player, hackValue: Int, hackClearValue: Int, virus: Long)(): Unit = {
+ import akka.pattern.ask
+ import scala.concurrent.duration._
+ import scala.concurrent.ExecutionContext.Implicits.global
+ val tplayer = user
+ ask(target.Actor, CommonMessages.Hack(tplayer, target))(timeout = 2 second)
+ .mapTo[CommonMessages.EntityHackState]
+ .onComplete {
+ case Success(_) =>
+ val building = target.asInstanceOf[Terminal].Owner.asInstanceOf[Building]
+ val zone = target.Zone
+ val zoneId = zone.id
+ val pguid = tplayer.GUID
+ if (tplayer.Faction == target.Faction) {
+ //clear virus
+ val currVirus = building.virusId
+ building.virusId = 8
+ building.virusInstalledBy = None
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction
+ .ClearTemporaryHack(pguid, target)
+ )
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(GenericObjectActionMessage(target.GUID, 60))
+ )
+ currVirus match {
+ case 0L =>
+ building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.lock_external).foreach { iff =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.ClearTemporaryHack(PlanetSideGUID(0), iff)
+ )
+ }
+ case 4L =>
+ building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.order_terminal).foreach { term =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.ClearTemporaryHack(PlanetSideGUID(0), term)
+ )
+ }
+ case _ => ()
+ }
+ building.Actor ! BuildingActor.MapUpdate()
+ }
+ else {
+ //install virus
+ val currVirus = building.virusId
+ //clear previous virus unlocks to prevent virus stacking
+ currVirus match {
+ case 0L =>
+ if (virus != 0) {
+ building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.lock_external).foreach { iff =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.ClearTemporaryHack(PlanetSideGUID(0), iff)
+ )
+ }
+ }
+ case 4L =>
+ if (virus != 4) {
+ building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.order_terminal).foreach { term =>
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.ClearTemporaryHack(PlanetSideGUID(0), term)
+ )
+ }
+ }
+ case _ => ()
+ }
+ val virusLength: Map[Long, Int] = Map(
+ 0L -> 3600,
+ 1L -> 900,
+ 2L -> 3600,
+ 3L -> 900,
+ 4L -> 120
+ )
+ val installedVirusDuration = virusLength(virus)
+ val hackStateMap: Map[Long, HackState7] = Map(
+ 0L -> HackState7.UnlockDoors,
+ 1L -> HackState7.DisableLatticeBenefits,
+ 2L -> HackState7.NTUDrain,
+ 3L -> HackState7.DisableRadar,
+ 4L -> HackState7.AccessEquipmentTerms
+ )
+ val hackState = hackStateMap.getOrElse(virus, HackState7.Unk8)
+ building.virusId = virus
+ building.virusInstalledBy = Some(tplayer.Faction.id)
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.TriggerSound(pguid, TriggeredSound.TREKSuccessful, tplayer.Position, 30, 0.49803925f)
+ )
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction
+ .HackTemporarily(pguid, zone, target, installedVirusDuration, hackClearValue, installedVirusDuration, unk2=hackState)
+ )
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(GenericObjectActionMessage(target.GUID, 61))
+ )
+ zone.LocalEvents ! LocalServiceMessage(
+ zone.id,
+ LocalAction.SendResponse(GenericObjectActionMessage(target.GUID, 58))
+ )
+ //amenities if applicable
+ virus match {
+ case 0L =>
+ building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.lock_external).foreach{ iff =>
+ var setHacked = iff.asInstanceOf[PlanetSideServerObject with Hackable]
+ setHacked.HackedBy = tplayer
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.HackTemporarily(pguid, zone, iff, hackValue, hackClearValue, installedVirusDuration)
+ )
+ }
+ case 4L =>
+ building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.order_terminal).foreach{ term =>
+ var setHacked = term.asInstanceOf[PlanetSideServerObject with Hackable]
+ setHacked.HackedBy = tplayer
+ zone.LocalEvents ! LocalServiceMessage(
+ zoneId,
+ LocalAction.HackTemporarily(pguid, zone, term, hackValue, hackClearValue, installedVirusDuration)
+ )
+ }
+ case _ => ()
+ }
+ building.Actor ! BuildingActor.MapUpdate()
+ }
+ case Failure(_) =>
+ log.warn(s"Virus action failed on target: ${target.Definition.Name}@${target.GUID.guid}")
+ }
+ }
+
/**
* Check if the state of connected facilities has changed since the hack progress began. It accounts for a friendly facility
* on the other side of a warpgate as well in case there are no friendly facilities in the same zone
diff --git a/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala b/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala
index 8e4d07bc1..7bbb1123c 100644
--- a/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala
@@ -10,6 +10,7 @@ import net.psforever.objects.zones.Zone
import net.psforever.services.Service
import net.psforever.services.vehicle.{VehicleAction, VehicleServiceMessage}
import net.psforever.types.Vector3
+import net.psforever.zones.Zones
import scala.concurrent.ExecutionContext.Implicits.global
import scala.concurrent.duration._
@@ -44,6 +45,12 @@ class VehicleSpawnControlLoadVehicle(pad: VehicleSpawnPad) extends VehicleSpawnC
) //appear below the trench and doors
vehicle.WhichSide = pad.WhichSide
vehicle.Cloaked = vehicle.Definition.CanCloak && driver.Cloaked
+ // increase MaxHealth by 10% if driver has Cyssor empire armor benefit
+ if (Zones.zones.find(_.Number == 3).exists(_.benefitRecipient == driver.Faction)) {
+ val boosted = Math.round(vehicle.MaxHealth * 1.1).toInt
+ vehicle.MaxHealth = boosted
+ vehicle.Health = boosted
+ }
temp = Some(order)
val result = ask(pad.Zone.Transport, Zone.Vehicle.Spawn(vehicle))
diff --git a/src/main/scala/net/psforever/objects/serverobject/repair/AmenityAutoRepair.scala b/src/main/scala/net/psforever/objects/serverobject/repair/AmenityAutoRepair.scala
index 1d2f7c73b..b880045d4 100644
--- a/src/main/scala/net/psforever/objects/serverobject/repair/AmenityAutoRepair.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/repair/AmenityAutoRepair.scala
@@ -270,20 +270,19 @@ trait AmenityAutoRepair
autoRepairTimer.cancel()
autoRepairQueueTask = Some(System.currentTimeMillis() + delay)
val modifiedDrain = drain * Config.app.game.amenityAutorepairDrainRate //doubled intentionally
- autoRepairTimer = if(AutoRepairObject.Owner == Building.NoBuilding) {
- //without an owner, auto-repair freely
- context.system.scheduler.scheduleOnce(
- delay milliseconds,
- self,
- NtuCommand.Grant(null, modifiedDrain)
- )
- } else {
- //ask politely
- context.system.scheduler.scheduleOnce(
- delay milliseconds,
- AutoRepairObject.Owner.Actor,
- BuildingActor.Ntu(NtuCommand.Request(modifiedDrain, ntuGrantActorRef))
- )
- }
+ AutoRepairObject.Owner match {
+ case Building.NoBuilding =>
+ autoRepairTimer = context.system.scheduler.scheduleOnce(
+ delay.milliseconds,
+ self,
+ NtuCommand.Grant(null, modifiedDrain))
+ case b: Building =>
+ val doubledDrain = if (b.virusId == 2) modifiedDrain * 2 else modifiedDrain
+ autoRepairTimer = context.system.scheduler.scheduleOnce(
+ delay.milliseconds,
+ b.Actor,
+ BuildingActor.Ntu(NtuCommand.Request(doubledDrain, ntuGrantActorRef)))
+ case _ => ()
+ }
}
}
diff --git a/src/main/scala/net/psforever/objects/serverobject/repair/RepairableEntity.scala b/src/main/scala/net/psforever/objects/serverobject/repair/RepairableEntity.scala
index 3efb93c97..232a3c8c5 100644
--- a/src/main/scala/net/psforever/objects/serverobject/repair/RepairableEntity.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/repair/RepairableEntity.scala
@@ -58,7 +58,7 @@ trait RepairableEntity extends Repairable {
*/
protected def CanPerformRepairs(target: Repairable.Target, player: Player, item: Tool): Boolean = {
val definition = target.Definition
- definition.Repairable && target.Health < definition.MaxHealth && (definition.RepairIfDestroyed || !target.Destroyed) &&
+ definition.Repairable && target.Health < target.MaxHealth && (definition.RepairIfDestroyed || !target.Destroyed) &&
(target.Faction == player.Faction || target.Faction == PlanetSideEmpire.NEUTRAL) && item.Magazine > 0 &&
player.isAlive && Vector3.Distance(target.Position, player.Position) < definition.RepairDistance
}
diff --git a/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala b/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala
index adcf381b1..a7863ab56 100644
--- a/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala
@@ -11,7 +11,7 @@ import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.zones.Zone
import net.psforever.objects.zones.blockmap.BlockMapEntity
-import net.psforever.packet.game.{BuildingInfoUpdateMessage, DensityLevelUpdateMessage}
+import net.psforever.packet.game.{Additional3, BuildingInfoUpdateMessage, DensityLevelUpdateMessage}
import net.psforever.types._
import scalax.collection.{Graph, GraphEdge}
import akka.actor.typed.scaladsl.adapter._
@@ -34,6 +34,9 @@ class Building(
private var playersInSOI: List[Player] = List.empty
private var forceDomeActive: Boolean = false
private var participationFunc: ParticipationLogic = NoParticipation
+ var virusId: Long = 8 // 8 default = no virus
+ var virusInstalledBy: Option[Int] = None // faction id
+ var hasCavernLockBenefit: Boolean = false
super.Zone_=(zone)
super.GUID_=(PlanetSideGUID(building_guid)) //set
Invalidate() //unset; guid can be used during setup, but does not stop being registered properly later
@@ -204,13 +207,22 @@ class Building(
}
val cavernBenefit: Set[CavernBenefit] = if (
generatorState != PlanetSideGeneratorState.Destroyed &&
- faction != PlanetSideEmpire.NEUTRAL &&
- connectedCavern().nonEmpty
+ faction != PlanetSideEmpire.NEUTRAL && !CaptureTerminalIsHacked &&
+ connectedCavern().exists(_.Zone.lockedBy == faction)
) {
- Set(CavernBenefit.VehicleModule, CavernBenefit.EquipmentModule)
+ hasCavernLockBenefit = true
+ Set(CavernBenefit.VehicleModule, CavernBenefit.EquipmentModule, CavernBenefit.ShieldModule,
+ CavernBenefit.SpeedModule, CavernBenefit.HealthModule, CavernBenefit.PainModule)
} else {
+ hasCavernLockBenefit = false
Set(CavernBenefit.None)
}
+ val (installedVirus, installedByFac) = if (virusId == 8) {
+ (8, None)
+ }
+ else {
+ (virusId.toInt, Some(Additional3(inform_defenders=true, virusInstalledBy.getOrElse(3))))
+ }
BuildingInfoUpdateMessage(
Zone.Number,
@@ -230,8 +242,8 @@ class Building(
unk4 = Nil,
unk5 = 0,
unk6 = false,
- unk7 = 8, // unk7 != 8 will cause malformed packet
- unk7x = None,
+ installedVirus,
+ installedByFac,
boostSpawnPain,
boostGeneratorPain
)
diff --git a/src/main/scala/net/psforever/objects/serverobject/structures/participation/FacilityHackParticipation.scala b/src/main/scala/net/psforever/objects/serverobject/structures/participation/FacilityHackParticipation.scala
index 90c750b00..a4962f5a9 100644
--- a/src/main/scala/net/psforever/objects/serverobject/structures/participation/FacilityHackParticipation.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/structures/participation/FacilityHackParticipation.scala
@@ -45,6 +45,7 @@ trait FacilityHackParticipation extends ParticipationLogic {
.filterNot { p =>
playerContribution.exists { case (u, _) => p.CharId == u }
}
+ informOfInstalledVirus(newParticipants)
playerContribution =
vanguardParticipants.map { case (u, (p, d, _)) => (u, (p, d + 1, curr)) } ++
newParticipants.map { p => (p.CharId, (p, 1, curr)) } ++
@@ -96,6 +97,27 @@ trait FacilityHackParticipation extends ParticipationLogic {
}) :+ newEntry
}
}
+
+ /**
+ * send packet that makes building lights green in case a virus was installed before this player got there
+ * @param list new players to the SOI
+ */
+ protected def informOfInstalledVirus(list : List[Player]): Unit = {
+ if (building.virusId != 8) {
+ import net.psforever.objects.serverobject.terminals.Terminal
+ import net.psforever.objects.GlobalDefinitions
+ import net.psforever.services.Service
+ import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
+ val mainTerm = building.Amenities.filter(x => x.isInstanceOf[Terminal] && x.Definition == GlobalDefinitions.main_terminal).head.GUID
+ val msg1 = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, mainTerm, 61)
+ val msg2 = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, mainTerm, 58)
+ val events = building.Zone.AvatarEvents
+ list.foreach { p =>
+ events ! AvatarServiceMessage(p.Name, msg1)
+ events ! AvatarServiceMessage(p.Name, msg2)
+ }
+ }
+ }
}
object FacilityHackParticipation {
diff --git a/src/main/scala/net/psforever/objects/serverobject/terminals/MainTerminalDefinition.scala b/src/main/scala/net/psforever/objects/serverobject/terminals/MainTerminalDefinition.scala
new file mode 100644
index 000000000..270d6bfaf
--- /dev/null
+++ b/src/main/scala/net/psforever/objects/serverobject/terminals/MainTerminalDefinition.scala
@@ -0,0 +1,16 @@
+// Copyright (c) 2025 PSForever
+package net.psforever.objects.serverobject.terminals
+
+import akka.actor.ActorContext
+import net.psforever.objects.{Default, Player}
+import net.psforever.objects.serverobject.PlanetSideServerObject
+import net.psforever.objects.serverobject.structures.Amenity
+
+/**
+ * The definition for any `Terminal` that is of a type "main_terminal".
+ * Main terminal objects are used to upload or remove a virus from a major facility
+ * @param objectId the object's identifier number
+ */
+class MainTerminalDefinition(objectId: Int) extends TerminalDefinition(objectId) {
+ def Request(player: Player, msg: Any): Terminal.Exchange = Terminal.NoDeal()
+}
diff --git a/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala b/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
index 4e81bac5c..b26f1d617 100644
--- a/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
@@ -247,6 +247,9 @@ object ProximityTerminalControl {
target: PlanetSideGameObject
): Boolean = {
(terminal.Definition, target) match {
+ case (_: MedicalTerminalDefinition, p: Player)
+ if terminal.Definition ==
+ GlobalDefinitions.medical_terminal_healing_module => HealthModule(terminal, p)
case (_: MedicalTerminalDefinition, p: Player) => HealthAndArmorTerminal(terminal, p)
case (_: WeaponRechargeTerminalDefinition, p: Player) => WeaponRechargeTerminal(terminal, p)
case (_: MedicalTerminalDefinition, v: Vehicle) => VehicleRepairTerminal(terminal, v)
@@ -269,6 +272,16 @@ object ProximityTerminalControl {
fullHeal && fullRepair
}
+ /**
+ * Activated by a facility having a linked cavern lock or health module installed. Friendly players
+ * within the SOI receive constant healing as requested by the client
+ */
+ def HealthModule(unit: Terminal with ProximityUnit, target: Player): Boolean = {
+ val medDef = unit.Definition.asInstanceOf[MedicalTerminalDefinition]
+ val fullHeal = HealthModuleAction(unit, target, medDef.HealAmount, PlayerHealthCallback)
+ fullHeal
+ }
+
/**
* When driving a vehicle close to a rearm/repair silo,
* restore the vehicle's health points.
@@ -318,6 +331,35 @@ object ProximityTerminalControl {
}
}
+ /**
+ * Heals players and increases their health/max health up to 120 if they enter the SOI this benefit is active in.
+ */
+ def HealthModuleAction(
+ terminal: Terminal,
+ target: PlanetSideGameObject with Vitality with ZoneAware,
+ healAmount: Int,
+ updateFunc: PlanetSideGameObject with Vitality with ZoneAware => Unit
+ ): Boolean = {
+ val maxHealthCap = 120
+ val zone = target.Zone
+ val oldMax = target.MaxHealth
+ val newMax = math.min(oldMax + healAmount, maxHealthCap)
+
+ if (oldMax < maxHealthCap) {
+ target.MaxHealth = newMax
+ zone.AvatarEvents ! AvatarServiceMessage(
+ zone.id,
+ AvatarAction.PlanetsideAttributeToAll(target.GUID, 1, newMax)
+ )
+ }
+ if (target.Health < newMax) {
+ target.Health = math.min(target.Health + healAmount, newMax)
+ target.LogActivity(HealFromTerminal(AmenitySource(terminal), 1))
+ updateFunc(target)
+ }
+ target.Health == newMax
+ }
+
def PlayerHealthCallback(target: PlanetSideGameObject with Vitality with ZoneAware): Unit = {
val zone = target.Zone
zone.AvatarEvents ! AvatarServiceMessage(
diff --git a/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala b/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala
index 94c340fde..b3a80776e 100644
--- a/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala
+++ b/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala
@@ -2,7 +2,7 @@
package net.psforever.objects.serverobject.terminals
import akka.actor.ActorRef
-import net.psforever.objects.{GlobalDefinitions, SimpleItem}
+import net.psforever.objects.{GlobalDefinitions, SimpleItem, Tool}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.FactionAffinityBehavior
import net.psforever.objects.serverobject.damage.Damageable.Target
@@ -57,7 +57,28 @@ class TerminalControl(term: Terminal)
)
case _ => ()
}
-
+ case CommonMessages.UploadVirus(player, Some(item: Tool), virus)
+ if item.Definition == GlobalDefinitions.trek =>
+ term.Owner match {
+ case _: Building =>
+ sender() ! CommonMessages.Progress(
+ 1.66f,
+ GenericHackables.FinishVirusAction(term, player, hackValue = -1, hackClearValue = -1, virus),
+ GenericHackables.HackingTickAction(HackState1.Unk1, player, term, item.GUID)
+ )
+ case _ => ()
+ }
+ case CommonMessages.RemoveVirus(player, Some(item: SimpleItem))
+ if item.Definition == GlobalDefinitions.remote_electronics_kit =>
+ term.Owner match {
+ case _: Building =>
+ sender() ! CommonMessages.Progress(
+ 1.66f,
+ GenericHackables.FinishVirusAction(term, player, hackValue = -1, hackClearValue = -1, virus=8L),
+ GenericHackables.HackingTickAction(HackState1.Unk1, player, term, item.GUID)
+ )
+ case _ => ()
+ }
case _ => ()
}
diff --git a/src/main/scala/net/psforever/objects/vital/collision/CollisionReason.scala b/src/main/scala/net/psforever/objects/vital/collision/CollisionReason.scala
index 40c749d1a..2efb24ae7 100644
--- a/src/main/scala/net/psforever/objects/vital/collision/CollisionReason.scala
+++ b/src/main/scala/net/psforever/objects/vital/collision/CollisionReason.scala
@@ -99,5 +99,6 @@ object CollisionReason {
* Damage is considered `Direct`, however, which defines some resistance. */
val noDamage = new DamageProperties {
CausesDamageType = DamageType.Direct
+ DamageToArmorFirst = true
}
}
diff --git a/src/main/scala/net/psforever/objects/vital/etc/PainboxReason.scala b/src/main/scala/net/psforever/objects/vital/etc/PainboxReason.scala
index 764697bd8..78753916c 100644
--- a/src/main/scala/net/psforever/objects/vital/etc/PainboxReason.scala
+++ b/src/main/scala/net/psforever/objects/vital/etc/PainboxReason.scala
@@ -1,7 +1,9 @@
// Copyright (c) 2020 PSForever
package net.psforever.objects.vital.etc
+import net.psforever.objects.Vehicle
import net.psforever.objects.serverobject.painbox.Painbox
+import net.psforever.objects.serverobject.structures.Building
import net.psforever.objects.sourcing.SourceEntry
import net.psforever.objects.vital.{NoResistanceSelection, SimpleResolutions}
import net.psforever.objects.vital.base.{DamageReason, DamageResolution}
@@ -13,7 +15,18 @@ final case class PainboxReason(entity: Painbox) extends DamageReason {
private val definition = entity.Definition
assert(definition.innateDamage.nonEmpty, s"causal entity '${definition.Name}' does not emit pain field")
- def source: DamageWithPosition = definition.innateDamage.get
+ def source: DamageWithPosition = {
+ val base = definition.innateDamage.get
+ entity.Owner match {
+ case b: Building if b.hasCavernLockBenefit =>
+ new DamageWithPosition {
+ Damage0 = 5
+ DamageRadius = 0
+ DamageToHealthOnly = true
+ }
+ case _ => base
+ }
+ }
def resolution: DamageResolution.Value = DamageResolution.Resolved
diff --git a/src/main/scala/net/psforever/objects/vital/prop/DamageProperties.scala b/src/main/scala/net/psforever/objects/vital/prop/DamageProperties.scala
index 5772b39d5..3e12bada4 100644
--- a/src/main/scala/net/psforever/objects/vital/prop/DamageProperties.scala
+++ b/src/main/scala/net/psforever/objects/vital/prop/DamageProperties.scala
@@ -21,7 +21,11 @@ trait DamageProperties
private var damageTypeSecondary: DamageType.Value = DamageType.None
/** against Infantry targets, damage does not apply to armor damage */
private var damageToHealthOnly: Boolean = false
- /** against Vehicle targets, damage does not apply to vehicle shield */
+ /** against Infantry targets, damage does not apply to armor damage */
+ private var damageToArmorFirst: Boolean = false
+ /** against Infantry targets, damage applies to armor before it does health;
+ * regardless of other resistance conditions, non-zero armor is reduced before health;
+ * should not have priority over the flag for infantry health only */
private var damageToVehicleOnly: Boolean = false
/** against battleframe targets, damage does not apply to battleframe robotics shield;
* this is equivalent to the property "bfr_permeate_shield" */
@@ -84,6 +88,13 @@ trait DamageProperties
DamageToHealthOnly
}
+ def DamageToArmorFirst : Boolean = damageToArmorFirst
+
+ def DamageToArmorFirst_=(armorFirst: Boolean) : Boolean = {
+ damageToArmorFirst = armorFirst
+ DamageToArmorFirst
+ }
+
def DamageToVehicleOnly : Boolean = damageToVehicleOnly
def DamageToVehicleOnly_=(vehicleOnly: Boolean) : Boolean = {
diff --git a/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala b/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala
index cc6884073..44774f2c8 100644
--- a/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala
+++ b/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala
@@ -8,13 +8,15 @@ import net.psforever.objects.serverobject.damage.Damageable
import net.psforever.objects.sourcing.{PlayerSource, SourceEntry}
import net.psforever.objects.vehicles.VehicleSubsystemEntry
import net.psforever.objects.vital.base.DamageResolution
-import net.psforever.objects.vital.{DamagingActivity, Vitality, InGameHistory}
+import net.psforever.objects.vital.{DamagingActivity, InGameHistory, Vitality}
import net.psforever.objects.vital.damage.DamageCalculations
import net.psforever.objects.vital.interaction.{DamageInteraction, DamageResult}
import net.psforever.objects.vital.projectile.ProjectileReason
import net.psforever.objects.vital.resistance.ResistanceSelection
import net.psforever.types.{ExoSuitType, ImplantType}
+import scala.annotation.unused
+
/**
* The base for the combining step of all projectile-induced damage calculation function literals.
*/
@@ -37,13 +39,16 @@ object ResolutionCalculations {
type Output = PlanetSideGameObject with FactionAffinity => DamageResult
type Form = (DamageCalculations.Selector, ResistanceSelection.Format, DamageInteraction) => Output
- def NoDamage(data: DamageInteraction)(a: Int, b: Int): Int = 0
+
+ def NoDamage(@unused data: DamageInteraction)(@unused a: Int, @unused b: Int): Int = 0
def InfantryDamage(data: DamageInteraction): (Int, Int) => (Int, Int) = {
data.target match {
case target: PlayerSource =>
- if(data.cause.source.DamageToHealthOnly) {
+ if (data.cause.source.DamageToHealthOnly) {
DamageToHealthOnly(target.health)
+ } else if (data.cause.source.DamageToArmorFirst) {
+ InfantryArmorDamageFirst(target.health, target.armor)
} else {
InfantryDamageAfterResist(target.health, target.armor)
}
@@ -84,6 +89,25 @@ object ResolutionCalculations {
}
}
+ def InfantryArmorDamageFirst(currentHP: Int, currentArmor: Int)(damages: Int, resistance: Int): (Int, Int) = {
+ if (damages > 0 && currentHP > 0) {
+ if (currentArmor <= 0) {
+ (damages, 0) //no armor; health damage
+ } else if (damages > resistance) {
+ val resistedDam = damages - resistance
+ if (resistedDam <= currentArmor) {
+ (0, resistedDam) //armor damage
+ } else {
+ (resistedDam, currentArmor) //deplete armor; health damage
+ }
+ } else {
+ (0, damages) //too weak; armor damage (less than resistance)
+ }
+ } else {
+ (0, 0) //no damage
+ }
+ }
+
def MaxDamage(data: DamageInteraction): (Int, Int) => (Int, Int) = {
data.target match {
case target: PlayerSource =>
@@ -131,7 +155,7 @@ object ResolutionCalculations {
}
}
- def NoApplication(damageValue: Int, data: DamageInteraction)(target: PlanetSideGameObject with FactionAffinity): DamageResult = {
+ def NoApplication(@unused damageValue: Int, data: DamageInteraction)(target: PlanetSideGameObject with FactionAffinity): DamageResult = {
val sameTarget = SourceEntry(target)
DamageResult(sameTarget, sameTarget, data)
}
diff --git a/src/main/scala/net/psforever/objects/zones/MapInfo.scala b/src/main/scala/net/psforever/objects/zones/MapInfo.scala
index 3875a2287..29a31bb76 100644
--- a/src/main/scala/net/psforever/objects/zones/MapInfo.scala
+++ b/src/main/scala/net/psforever/objects/zones/MapInfo.scala
@@ -51,34 +51,16 @@ case object MapInfo extends StringEnum[MapInfo] {
scale = MapScale.Dim8192,
hotSpotSpan = 80,
environment = {
- //exclude parts of voltan and naum due to their generator rooms being below sealevel
- val northVoltan = 3562.4844f
- val southVoltan = 3401.6875f
- val eastVoltan = 4556.703f
- val westVoltan = 4411.6875f
- val northNaum = 3575.8047f
- val southNaum = 3539.5234f
- val eastNaum = 5490.6875f
- val westNaum = 5427.078f
- List(
- Pool(EnvironmentAttribute.Water, 11, 8192, westVoltan, 0, 0), //west of voltan
- Pool(EnvironmentAttribute.Water, 11, 8192, westNaum, 0, eastVoltan), //between voltan and naum
- Pool(EnvironmentAttribute.Water, 11, 8192, 8192, 0, eastNaum), //east of naum
- Pool(EnvironmentAttribute.Water, 11, 8192, eastVoltan, northVoltan, westVoltan), //north of voltan
- Pool(EnvironmentAttribute.Water, 11, southVoltan, eastVoltan, 0, westVoltan), //south of voltan
- Pool(EnvironmentAttribute.Water, 11, 8192, eastNaum, northNaum, westNaum), //north of naum
- Pool(EnvironmentAttribute.Water, 11, southNaum, eastNaum, 0, westNaum) //south of naum
- //TODO voltan Killplane
- //TODO naum Killplane
- ) ++ MapEnvironment.zoneMapEdgeKillPlane(
- MapScale.Dim8192,
- (400, 400, 200, 400),
- List(
- (450, 450, 250, 450, 3),
- (500, 500, 300, 500, 2),
- (600, 600, 400, 600, 1)
+ List(SeaLevel(EnvironmentAttribute.Water, 11)) ++
+ MapEnvironment.zoneMapEdgeKillPlane(
+ MapScale.Dim8192,
+ (400, 400, 200, 400),
+ List(
+ (450, 450, 250, 450, 3),
+ (500, 500, 300, 500, 2),
+ (600, 600, 400, 600, 1)
+ )
)
- )
}
)
@@ -185,8 +167,7 @@ case object MapInfo extends StringEnum[MapInfo] {
hotSpotSpan = 80,
environment = List(
SeaLevel(EnvironmentAttribute.Water, 10.03125f),
- Pool(EnvironmentAttribute.Water, 213.03125f, 3116.7266f, 4724.414f, 2685.8281f, 4363.461f), //east side of southwest of tootega
- Pool(EnvironmentAttribute.Water, 213.03125f, 2994.2969f, 4363.461f, 2685.8281f, 4187.4375f), //west side of southwest of tootega
+ Pool(EnvironmentAttribute.Water, 213.03125f, 3116.7266f, 4724.414f, 2685.8281f, 4187.4375f) //southwest of tootega
) ++ MapEnvironment.zoneMapEdgeKillPlane(
MapScale.Dim8192,
(400, 400, 400, 400),
@@ -265,15 +246,16 @@ case object MapInfo extends StringEnum[MapInfo] {
checksum = 230810349L,
scale = MapScale.Dim8192,
hotSpotSpan = 80,
- environment = List(SeaLevel(EnvironmentAttribute.Water, 28)) ++ MapEnvironment.zoneMapEdgeKillPlane(
- MapScale.Dim8192,
- (200, 200, 200, 200),
- List(
- (250, 250, 250, 250, 3),
- (300, 300, 300, 300, 2),
- (400, 400, 400, 400, 1)
+ environment = List(SeaLevel(EnvironmentAttribute.Water, 28)) ++
+ MapEnvironment.zoneMapEdgeKillPlane(
+ MapScale.Dim8192,
+ (200, 200, 200, 200),
+ List(
+ (250, 250, 250, 250, 3),
+ (300, 300, 300, 300, 2),
+ (400, 400, 400, 400, 1)
+ )
)
- )
)
case object Map11
@@ -370,13 +352,13 @@ case object MapInfo extends StringEnum[MapInfo] {
scale = MapScale.Dim2560,
hotSpotSpan = 80,
environment = List(
+ SeaLevel(EnvironmentAttribute.Death, 10),
Pool(EnvironmentAttribute.Water, 194.89062f, 1763.4141f, 1415.125f, 1333.9531f, 1280.4609f), //east, northern pool
Pool(EnvironmentAttribute.Water, 192.40625f, 1717.5703f, 1219.3359f, 1572.8828f, 1036.1328f), //bottom, northern pool
Pool(EnvironmentAttribute.Water, 192.32812f, 1966.1562f, 1252.7344f, 1889.8047f, 1148.5312f), //top, northern pool
Pool(EnvironmentAttribute.Water, 191.65625f, 1869.1484f, 1195.6406f, 1743.8125f, 1050.7344f), //middle, northern pool
Pool(EnvironmentAttribute.Water, 183.98438f, 914.33594f, 1369.5f, 626.03906f, 666.3047f), //upper southern pools
- Pool(EnvironmentAttribute.Water, 182.96875f, 580.7578f, 913.52344f, 520.4531f, 843.97656f), //lowest southern pool
- SeaLevel(EnvironmentAttribute.Death, 10)
+ Pool(EnvironmentAttribute.Water, 182.96875f, 580.7578f, 913.52344f, 520.4531f, 843.97656f) //lowest southern pool
)
)
@@ -449,14 +431,8 @@ case object MapInfo extends StringEnum[MapInfo] {
checksum = 3654267088L,
scale = MapScale.Dim4096,
hotSpotSpan = 80,
- environment = List(
- Pool(EnvironmentAttribute.Water, 3.5f, 2867f, 1228f, 1128f, 0f), //west
- Pool(EnvironmentAttribute.Water, 3.5f, 4096f, 4096f, 2867f, 0f), //north
- Pool(EnvironmentAttribute.Water, 3.5f, 2867f, 4096f, 1227f, 2900f), //east
- Pool(EnvironmentAttribute.Water, 3.5f, 1227f, 4096f, 0f, 2000f), //southeast
- Pool(EnvironmentAttribute.Water, 3.5f, 1128f, 2000f, 0f, 0f), //southwest
- Pool(EnvironmentAttribute.Death, 0.5f, 2867f, 2900f, 1128f, 1228f), //central, kill
- ) ++ MapEnvironment.dim4096MapEdgeKillPlanes
+ environment = List(SeaLevel(EnvironmentAttribute.Water, 3.5f)) ++
+ MapEnvironment.dim4096MapEdgeKillPlanes
)
case object Map99
diff --git a/src/main/scala/net/psforever/objects/zones/Zone.scala b/src/main/scala/net/psforever/objects/zones/Zone.scala
index 4deac1700..1caf87d72 100644
--- a/src/main/scala/net/psforever/objects/zones/Zone.scala
+++ b/src/main/scala/net/psforever/objects/zones/Zone.scala
@@ -32,9 +32,9 @@ import scalax.collection.GraphEdge._
import scala.util.Try
import akka.actor.typed
import net.psforever.actors.session.AvatarActor
-import net.psforever.actors.zone.ZoneActor
+import net.psforever.actors.zone.{BuildingActor, ZoneActor}
import net.psforever.actors.zone.building.WarpGateLogic
-import net.psforever.objects.avatar.Avatar
+import net.psforever.objects.avatar.{Avatar, PlayerControl}
import net.psforever.objects.definition.ObjectDefinition
import net.psforever.objects.geometry.d3.VolumetricGeometry
import net.psforever.objects.guid.pool.NumberPool
@@ -56,6 +56,8 @@ import net.psforever.objects.vital.interaction.{DamageInteraction, DamageResult}
import net.psforever.objects.vital.prop.DamageWithPosition
import net.psforever.objects.vital.Vitality
import net.psforever.objects.zones.blockmap.{BlockMap, SectorPopulation}
+import net.psforever.packet.game.EmpireBenefitsMessage.{ZoneBenefit, ZoneLock, ZoneLockBenefit, ZoneLockZone}
+import net.psforever.packet.game.{EmpireBenefitsMessage, PropertyOverrideMessage}
import net.psforever.services.Service
import net.psforever.zones.Zones
@@ -194,6 +196,16 @@ class Zone(val id: String, val map: ZoneMap, zoneNumber: Int) {
*/
private var zoneInitialized: Promise[Boolean] = Promise[Boolean]()
+ /**
+ * For ContinentalLockUpdateMessage
+ */
+ var lockedBy: PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL
+
+ /**
+ * Used with lockedBy, but persists until another empire locks the cont
+ */
+ var benefitRecipient: PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL
+
/**
* When the zone has completed initializing, this will be the future.
* @see `init(ActorContext)`
@@ -639,6 +651,142 @@ class Zone(val id: String, val map: ZoneMap, zoneNumber: Int) {
}
output.toList
}
+
+ def NotifyContinentalLockBenefits(zone: Zone, building: Building): Unit = {
+ building.Actor ! BuildingActor.ContinentalLock(zone)
+ ApplyHomeLockBenefits(building)
+ }
+
+ def ApplyHomeLockBenefits(building: Building): Unit = {
+ val homeSets: Map[PlanetSideEmpire.Value, Set[Int]] = Map(
+ PlanetSideEmpire.TR -> Set(1, 2),
+ PlanetSideEmpire.VS -> Set(5, 6),
+ PlanetSideEmpire.NC -> Set(7, 10)
+ )
+ val homePerks: Map[PlanetSideEmpire.Value, String] = Map(
+ PlanetSideEmpire.TR -> "battlewagon 15mmbullet prowler 105mmbullet threemanheavybuggy heavy_grenade_mortar apc_tr",
+ PlanetSideEmpire.VS -> "magrider pulse_battery heavy_rail_beam_battery twomanhoverbuggy flux_cannon_thresher_battery aurora fluxpod_ammo apc_vs",
+ PlanetSideEmpire.NC -> "thunderer gauss_cannon_ammo twomanheavybuggy firebird_missile vanguard 150mmbullet apc_nc"
+ )
+
+ def isLockedBy(homeSet: Set[Int], empire: PlanetSideEmpire.Value): Boolean =
+ Zones.zones.filter(z => homeSet.contains(z.Number)).forall(_.benefitRecipient == empire)
+
+ val perks: Map[PlanetSideEmpire.Value, String] =
+ PlanetSideEmpire.values.map { empire =>
+ val empirePerks = homeSets.collect {
+ case (owner, zoneSet) if owner != empire && isLockedBy(zoneSet, empire) =>
+ homePerks(owner)
+ }
+ empire -> empirePerks.mkString(" ")
+ }.toMap
+
+ if (perks.values.forall(_.isEmpty)) {/*do nothing*/}
+ else {
+ val overrideMsg = PropertyOverrideMessage(List(PropertyOverrideMessage.GamePropertyScope(0, List(PropertyOverrideMessage.GamePropertyTarget(343,
+ List(PropertyOverrideMessage.GameProperty("purchase_exempt_vs", perks(PlanetSideEmpire.VS)),
+ PropertyOverrideMessage.GameProperty("purchase_exempt_tr", perks(PlanetSideEmpire.TR)),
+ PropertyOverrideMessage.GameProperty("purchase_exempt_nc", perks(PlanetSideEmpire.NC))))))))
+ building.Actor ! BuildingActor.HomeLockBenefits(overrideMsg)
+ }
+ val benefitMsg = BuildEmpireBenefits()
+ if (benefitMsg.zoneLocks.nonEmpty) {
+ building.Actor ! BuildingActor.HomeLockBenefits(benefitMsg)
+ }
+ }
+
+ def ApplyHomeLockBenefitsOnLogin(player: Player): Unit = {
+ val homeSets: Map[PlanetSideEmpire.Value, Set[Int]] = Map(
+ PlanetSideEmpire.TR -> Set(1, 2),
+ PlanetSideEmpire.VS -> Set(5, 6),
+ PlanetSideEmpire.NC -> Set(7, 10)
+ )
+ val homePerks: Map[PlanetSideEmpire.Value, String] = Map(
+ PlanetSideEmpire.TR -> "battlewagon 15mmbullet prowler 105mmbullet threemanheavybuggy heavy_grenade_mortar apc_tr",
+ PlanetSideEmpire.VS -> "magrider pulse_battery heavy_rail_beam_battery twomanhoverbuggy flux_cannon_thresher_battery aurora fluxpod_ammo apc_vs",
+ PlanetSideEmpire.NC -> "thunderer gauss_cannon_ammo twomanheavybuggy firebird_missile vanguard 150mmbullet apc_nc"
+ )
+
+ def isLockedBy(homeSet: Set[Int], empire: PlanetSideEmpire.Value): Boolean =
+ Zones.zones.filter(z => homeSet.contains(z.Number)).forall(_.benefitRecipient == empire)
+
+ val perks: Map[PlanetSideEmpire.Value, String] =
+ PlanetSideEmpire.values.map { empire =>
+ val empirePerks = homeSets.collect {
+ case (owner, zoneSet) if owner != empire && isLockedBy(zoneSet, empire) =>
+ homePerks(owner)
+ }
+ empire -> empirePerks.mkString(" ")
+ }.toMap
+
+ if (perks.values.forall(_.isEmpty)) {/*do nothing*/}
+ else {
+ val overrideMsg = PropertyOverrideMessage(List(PropertyOverrideMessage.GamePropertyScope(0, List(PropertyOverrideMessage.GamePropertyTarget(343,
+ List(PropertyOverrideMessage.GameProperty("purchase_exempt_vs", perks(PlanetSideEmpire.VS)),
+ PropertyOverrideMessage.GameProperty("purchase_exempt_tr", perks(PlanetSideEmpire.TR)),
+ PropertyOverrideMessage.GameProperty("purchase_exempt_nc", perks(PlanetSideEmpire.NC))))))))
+ PlayerControl.sendResponse(player.Zone, player.Name, overrideMsg)
+ }
+
+ val benefitMsg = BuildEmpireBenefits()
+ if (benefitMsg.zoneLocks.nonEmpty) {
+ PlayerControl.sendResponse(player.Zone, player.Name, benefitMsg)
+ }
+ }
+
+ def BuildEmpireBenefits(): EmpireBenefitsMessage = {
+ val locks = scala.collection.mutable.ArrayBuffer[ZoneLock]()
+ val benefits = scala.collection.mutable.ArrayBuffer[ZoneBenefit]()
+ val homeSets: Map[PlanetSideEmpire.Value, Set[Int]] = Map(
+ PlanetSideEmpire.TR -> Set(1, 2),
+ PlanetSideEmpire.VS -> Set(5, 6),
+ PlanetSideEmpire.NC -> Set(7, 10)
+ )
+ val benefitOfZones: Map[Int, Int] = Map(
+ 3 -> 6, // Cyssor gives benefit 6 (+10% armor bonus to vehicles)
+ 4 -> 1, // Ishundar gives benefit 1 (vehicle shields)
+ 9 -> 3 // Searhus gives benefit 3 (faster respawn)
+ )
+ val homePerkBenefits: Map[PlanetSideEmpire.Value, Int] = Map(
+ PlanetSideEmpire.TR -> 7,
+ PlanetSideEmpire.NC -> 8,
+ PlanetSideEmpire.VS -> 9
+ )
+ def isLockedBy(homeSet: Set[Int], empire: PlanetSideEmpire.Value): Boolean =
+ Zones.zones.filter(z => homeSet.contains(z.Number)).forall(_.benefitRecipient == empire)
+
+ // home zone perks
+ homeSets.foreach { case (owner, set) =>
+ PlanetSideEmpire.values.filterNot(_ == PlanetSideEmpire.NEUTRAL).foreach { empire =>
+ if (owner != empire && isLockedBy(set, empire)) {
+ locks += ZoneLock(empire, s"lock-${owner.toString.toLowerCase}-homes")
+ benefits += ZoneBenefit(empire, ZoneLockBenefit(homePerkBenefits(owner)))
+ }
+ }
+ }
+
+ benefitOfZones.foreach { case (zoneNum, benefitId) =>
+ Zones.zones.find(_.Number == zoneNum).foreach { z =>
+ z.benefitRecipient match {
+ case PlanetSideEmpire.NEUTRAL =>
+ //nothing
+ case empire =>
+ locks += ZoneLock(empire, s"lock-z$zoneNum")
+ benefits += ZoneBenefit(empire, ZoneLockBenefit(benefitId))
+ }
+ }
+ }
+ // all four islands together give benefit 4 (vehicle repair)
+ val islandZones: Set[Int] = Set(29, 30, 31, 32)
+ val islandBenefit: Int = 4
+ PlanetSideEmpire.values.filterNot(_ == PlanetSideEmpire.NEUTRAL).foreach { empire =>
+ if (isLockedBy(islandZones, empire)) {
+ locks += ZoneLock(empire, ZoneLockZone.i1_i2_i3_i4)
+ benefits += ZoneBenefit(empire, ZoneLockBenefit(islandBenefit))
+ }
+ }
+ EmpireBenefitsMessage(locks.toVector, benefits.toVector)
+ }
}
/**
diff --git a/src/main/scala/net/psforever/packet/GamePacketOpcode.scala b/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
index 0253d2b80..54c4e3352 100644
--- a/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
+++ b/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
@@ -557,7 +557,7 @@ object GamePacketOpcode extends Enumeration {
case 0xd4 => game.GenericObjectActionAtPositionMessage.decode
case 0xd5 => game.PropertyOverrideMessage.decode
case 0xd6 => game.WarpgateLinkOverrideMessage.decode
- case 0xd7 => noDecoder(EmpireBenefitsMessage)
+ case 0xd7 => game.EmpireBenefitsMessage.decode
// 0xd8
case 0xd8 => noDecoder(ForceEmpireMessage)
case 0xd9 => game.BroadcastWarpgateUpdateMessage.decode
diff --git a/src/main/scala/net/psforever/packet/game/BuildingInfoUpdateMessage.scala b/src/main/scala/net/psforever/packet/game/BuildingInfoUpdateMessage.scala
index c59bed321..d8b6d86fa 100644
--- a/src/main/scala/net/psforever/packet/game/BuildingInfoUpdateMessage.scala
+++ b/src/main/scala/net/psforever/packet/game/BuildingInfoUpdateMessage.scala
@@ -24,11 +24,12 @@ final case class Additional1(unk1: String, unk2: Int, unk3: Long)
final case class Additional2(unk1: Int, unk2: Long)
/**
- * na
- * @param unk1 na
- * @param unk2 na
+ * Used for building information window on map. Tells the empire who installed the virus which one
+ * and tells the defending faction generic "Infected"
+ * @param inform_defenders na
+ * @param installed_by_id na
*/
-final case class Additional3(unk1: Boolean, unk2: Int)
+final case class Additional3(inform_defenders: Boolean, installed_by_id: Int)
/**
* Update the state of map asset for a client's specific building's state.
@@ -73,9 +74,14 @@ final case class Additional3(unk1: Boolean, unk2: Int)
* @param unk4 na
* @param unk5 na
* @param unk6 na
- * @param unk7 na;
- * value != 8 causes the next field to be defined
- * @param unk7x na
+ * @param virus_id id of virus installed. value != 8 causes the next field to be defined.
+ * 0 - unlock all doors
+ * 1 - disable linked benefits
+ * 2 - double ntu drain
+ * 3 - disable enemy radar
+ * 4 - access equipment terminals
+ * 8 - no virus installed - if 8, virus_installed_by is None
+ * @param virus_installed_by if virus_id = 8, None, else this has bool and id of the empire that installed the virus
* @param boost_spawn_pain if the building has spawn tubes, the (boosted) strength of its enemy pain field
* @param boost_generator_pain if the building has a generator, the (boosted) strength of its enemy pain field
*/
@@ -97,8 +103,8 @@ final case class BuildingInfoUpdateMessage(
unk4: List[Additional2],
unk5: Long,
unk6: Boolean,
- unk7: Int,
- unk7x: Option[Additional3],
+ virus_id: Int,
+ virus_installed_by: Option[Additional3],
boost_spawn_pain: Boolean,
boost_generator_pain: Boolean
) extends PlanetSideGamePacket {
@@ -129,8 +135,8 @@ object BuildingInfoUpdateMessage extends Marshallable[BuildingInfoUpdateMessage]
* A `Codec` for a set of additional fields.
*/
private val additional3_codec: Codec[Additional3] = (
- ("unk1" | bool) ::
- ("unk2" | uint2L)
+ ("inform_defenders" | bool) ::
+ ("installed_by_id" | uint2L)
).as[Additional3]
/**
@@ -190,8 +196,8 @@ object BuildingInfoUpdateMessage extends Marshallable[BuildingInfoUpdateMessage]
("unk4" | listOfN(uint4L, additional2_codec)) ::
("unk5" | uint32L) ::
("unk6" | bool) ::
- (("unk7" | uint4L) >>:~ { unk7 =>
- conditional(unk7 != 8, codec = "unk7x" | additional3_codec) ::
+ (("virus_id" | uint4L) >>:~ { virus_id =>
+ conditional(virus_id != 8, codec = "virus_installed_by" | additional3_codec) ::
("boost_spawn_pain" | bool) ::
("boost_generator_pain" | bool)
})
diff --git a/src/main/scala/net/psforever/packet/game/EmpireBenefitsMessage.scala b/src/main/scala/net/psforever/packet/game/EmpireBenefitsMessage.scala
new file mode 100644
index 000000000..24a62a6d5
--- /dev/null
+++ b/src/main/scala/net/psforever/packet/game/EmpireBenefitsMessage.scala
@@ -0,0 +1,110 @@
+// Copyright (c) 2025 PSForever
+package net.psforever.packet.game
+
+import net.psforever.packet.game.EmpireBenefitsMessage.{ZoneBenefit, ZoneLock}
+import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
+import net.psforever.types.PlanetSideEmpire
+import scodec.Codec
+import scodec.codecs._
+
+import scala.language.implicitConversions
+
+/**
+ * EmpireBenefitsMessage
+ *
+ * zoneLocks gives the client information about which empire locks what continent.
+ * This produces a chat message.
+ * zoneBenefits tells the client what empire has which benefits enabled.
+ * This has to match zoneLocks to work properly.
+ */
+final case class EmpireBenefitsMessage(
+ zoneLocks: Vector[ZoneLock],
+ zoneBenefits: Vector[ZoneBenefit]
+ ) extends PlanetSideGamePacket {
+ type Packet = EmpireBenefitsMessage
+ def opcode = GamePacketOpcode.EmpireBenefitsMessage
+ def encode = EmpireBenefitsMessage.encode(this)
+}
+
+object EmpireBenefitsMessage extends Marshallable[EmpireBenefitsMessage] {
+
+ /**
+ * ZoneLockZone
+ *
+ * Available Types of Zones
+ *
+ * These zones can be used to notify the client of a lock.
+ */
+ object ZoneLockZone extends Enumeration {
+ type Type = String
+
+ val i1: ZoneLockZone.Value = Value("lock-i1") // Extinction Continental Lock
+ val i2: ZoneLockZone.Value = Value("lock-i2") // Ascension Continental Lock
+ val i3: ZoneLockZone.Value = Value("lock-i3") // Desolation Continental Lock
+ val i4: ZoneLockZone.Value = Value("lock-i4") // Nexus Continental Lock
+ val i1_i2_i3_i4: ZoneLockZone.Value = Value("lock-i1-i2-i3-i4") // Oshur Cluster Lock
+ val z3: ZoneLockZone.Value = Value("lock-z3") // Cyssor Continental Lock
+ val z4: ZoneLockZone.Value = Value("lock-z4") // Ishundar Continental Lock
+ val z9: ZoneLockZone.Value = Value("lock-z9") // Searhus Continental Lock
+ val tr_homes: ZoneLockZone.Value = Value("lock-tr-homes") // TR Home Continent Lock
+ val nc_homes: ZoneLockZone.Value = Value("lock-nc-homes") // NC Home Continent Lock
+ val vs_homes: ZoneLockZone.Value = Value("lock-vs-homes") // VS Home Continent Lock
+
+ implicit def valueToType(v: ZoneLockZone.Value): Type = v.toString
+ implicit val codec: Codec[Type] = PacketHelpers.encodedStringAligned(6)
+ }
+
+ /**
+ * ZoneLockBenefit
+ *
+ * Available Types of Benefits
+ *
+ * Benefits 0, 2 and 5 are unknown. Benefits for i1 to i4 are unknown and mapped incorrectly here.
+ */
+ object ZoneLockBenefit extends Enumeration {
+ type Type = Value
+
+ val i1: ZoneLockBenefit.Value = Value(-1) // Extinction Continental Lock
+ val i2: ZoneLockBenefit.Value = Value(-2) // Ascension Continental Lock
+ val i3: ZoneLockBenefit.Value = Value(-3) // Desolation Continental Lock
+ val i4: ZoneLockBenefit.Value = Value(-4) // Nexus Continental Lock
+
+ // val unk0: ZoneLockBenefit.Value = Value(0)
+ val z4: ZoneLockBenefit.Value = Value(1) // Ishundar Continental Lock
+ // val unk2: ZoneLockBenefit.Value = Value(2)
+ val z9: ZoneLockBenefit.Value = Value(3) // Searhus Continental Lock
+ val i1_i2_i3_i4: ZoneLockBenefit.Value = Value(4) // Oshur Cluster Lock
+ // val unk5: ZoneLockBenefit.Value = Value(5)
+ val z3: ZoneLockBenefit.Value = Value(6) // Cyssor Continental Lock
+ val tr_homes: ZoneLockBenefit.Value = Value(7) // TR Home Continent Lock
+ val nc_homes: ZoneLockBenefit.Value = Value(8) // NC Home Continent Lock
+ val vs_homes: ZoneLockBenefit.Value = Value(9) // VS Home Continent Lock
+
+ implicit val codec: Codec[Type] = PacketHelpers.createEnumerationCodec(this, uint16L)
+ }
+
+ final case class ZoneLock(
+ empire: PlanetSideEmpire.Type,
+ zone: ZoneLockZone.Type,
+ )
+
+ final case class ZoneBenefit(
+ empire: PlanetSideEmpire.Type,
+ value: ZoneLockBenefit.Type
+ )
+
+ private implicit val zoneLockCodec: Codec[ZoneLock] = (
+ ("empire" | PlanetSideEmpire.codec) ::
+ ("zone" | ZoneLockZone.codec)
+ ).as[ZoneLock]
+
+ private implicit val zoneBenefitCodec: Codec[ZoneBenefit] = (
+ ("empire" | PlanetSideEmpire.codec) ::
+ ("benefit" | ZoneLockBenefit.codec)
+ ).as[ZoneBenefit]
+
+ implicit val codec: Codec[EmpireBenefitsMessage] = (
+ ("zoneLocks" | vectorOfN(uint32L.xmap(_.toInt, _.toLong), zoneLockCodec)) ::
+ ("zoneBenefits" | vectorOfN(uint32L.xmap(_.toInt, _.toLong), zoneBenefitCodec))
+ ).as[EmpireBenefitsMessage]
+}
diff --git a/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala b/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala
index 8d4b7e4cb..a7bee165e 100644
--- a/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala
+++ b/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala
@@ -50,6 +50,9 @@ import shapeless.{::, HNil}
* 53 - Put down an FDU
* 56 - Sets vehicle or player to be black ops
* 57 - Reverts player from black ops
+ * 58 - Virus installed, changes lighting in facility to green
+ * 60 - Virus purged
+ * 61 - Virus recently installed. Counts down from 2 minutes until a new virus can be uploaded
*
* What are these values?
* 90? - for observed driven BFR's, model pitches up slightly and stops idle animation
diff --git a/src/main/scala/net/psforever/packet/game/HackMessage.scala b/src/main/scala/net/psforever/packet/game/HackMessage.scala
index 1df1afb5d..b5d0c7e7b 100644
--- a/src/main/scala/net/psforever/packet/game/HackMessage.scala
+++ b/src/main/scala/net/psforever/packet/game/HackMessage.scala
@@ -28,11 +28,11 @@ sealed abstract class HackState7(val value: Int) extends IntEnumEntry
object HackState7 extends IntEnum[HackState7] {
val values: IndexedSeq[HackState7] = findValues
- case object Unk0 extends HackState7(value = 0)
- case object Unk1 extends HackState7(value = 1)
- case object Unk2 extends HackState7(value = 2)
- case object Unk3 extends HackState7(value = 3)
- case object Unk4 extends HackState7(value = 4)
+ case object UnlockDoors extends HackState7(value = 0)
+ case object DisableLatticeBenefits extends HackState7(value = 1)
+ case object NTUDrain extends HackState7(value = 2)
+ case object DisableRadar extends HackState7(value = 3)
+ case object AccessEquipmentTerms extends HackState7(value = 4)
case object Unk5 extends HackState7(value = 5)
case object Unk6 extends HackState7(value = 6)
case object Unk7 extends HackState7(value = 7)
diff --git a/src/main/scala/net/psforever/packet/game/PlanetsideAttributeMessage.scala b/src/main/scala/net/psforever/packet/game/PlanetsideAttributeMessage.scala
index 87f94fb5f..5a6a64231 100644
--- a/src/main/scala/net/psforever/packet/game/PlanetsideAttributeMessage.scala
+++ b/src/main/scala/net/psforever/packet/game/PlanetsideAttributeMessage.scala
@@ -201,7 +201,7 @@ import scodec.codecs._
* `68 - Vehicle shield health`
* `79 - ???`
* `80 - Damage vehicle (unknown value)`
- * `81 - ???`
+ * `81 - Player bailed from vehicle, causes bail animation `
* `113 - Vehicle capacitor - e.g. Leviathan EMP charge`
* @param guid the object
* @param attribute_type the field
diff --git a/src/main/scala/net/psforever/packet/game/objectcreate/VehicleData.scala b/src/main/scala/net/psforever/packet/game/objectcreate/VehicleData.scala
index 67d102c91..f6524b324 100644
--- a/src/main/scala/net/psforever/packet/game/objectcreate/VehicleData.scala
+++ b/src/main/scala/net/psforever/packet/game/objectcreate/VehicleData.scala
@@ -44,7 +44,7 @@ final case class VariantVehicleData(unk: Int) extends SpecificVehicleData(Vehicl
* -jammered - vehicles will not be jammered by setting this field
* -player_guid the vehicle's (official) owner;
* a living player in the game world on the same continent as the vehicle who may mount the driver mount
- * @param unk3 na
+ * @param boostMaxHealth vehicle gets 10% more armor from vehicle armor benefit given by Cyssor empire lock
* @param health the amount of health the vehicle has, as a percentage of a filled bar (255)
* @param unk4 na
* @param no_mount_points do not display entry points for the seats
@@ -65,7 +65,7 @@ final case class VariantVehicleData(unk: Int) extends SpecificVehicleData(Vehicl
final case class VehicleData(
pos: PlacementData,
data: CommonFieldData,
- unk3: Boolean,
+ boostMaxHealth: Boolean,
health: Int,
unk4: Boolean,
no_mount_points: Boolean,
@@ -106,7 +106,7 @@ object VehicleData extends Marshallable[VehicleData] {
cloak: Boolean,
inventory: Option[InventoryData]
): VehicleData = {
- VehicleData(pos, basic, unk3 = false, health, unk4 = false, no_mount_points = false, driveState, unk5 = false, unk6 = false, cloak = cloak, None, inventory)(
+ VehicleData(pos, basic, boostMaxHealth = false, health, unk4 = false, no_mount_points = false, driveState, unk5 = false, unk6 = false, cloak = cloak, None, inventory)(
VehicleFormat.Normal
)
}
@@ -128,7 +128,7 @@ object VehicleData extends Marshallable[VehicleData] {
format: UtilityVehicleData,
inventory: Option[InventoryData]
): VehicleData = {
- VehicleData(pos, basic, unk3 = false, health, unk4 = false, no_mount_points = false, driveState, unk5 = false, unk6 = false, cloak = cloak, Some(format), inventory)(
+ VehicleData(pos, basic, boostMaxHealth = false, health, unk4 = false, no_mount_points = false, driveState, unk5 = false, unk6 = false, cloak = cloak, Some(format), inventory)(
VehicleFormat.Utility
)
}
@@ -150,7 +150,7 @@ object VehicleData extends Marshallable[VehicleData] {
format: VariantVehicleData,
inventory: Option[InventoryData]
): VehicleData = {
- VehicleData(pos, basic, unk3 = false, health, unk4 = false, no_mount_points = false, driveState, unk5 = false, unk6 = false, cloak = cloak, Some(format), inventory)(
+ VehicleData(pos, basic, boostMaxHealth = false, health, unk4 = false, no_mount_points = false, driveState, unk5 = false, unk6 = false, cloak = cloak, Some(format), inventory)(
VehicleFormat.Variant
)
}
diff --git a/src/main/scala/net/psforever/services/CavernRotationService.scala b/src/main/scala/net/psforever/services/CavernRotationService.scala
index 9fc208b21..824a817b1 100644
--- a/src/main/scala/net/psforever/services/CavernRotationService.scala
+++ b/src/main/scala/net/psforever/services/CavernRotationService.scala
@@ -555,15 +555,37 @@ class CavernRotationService(
def sendCavernRotationUpdates(sendToSession: ActorRef): Unit = {
val curr = System.currentTimeMillis()
val (lockedZones, unlockedZones) = managedZones.partition(_.locked)
- //borrow GalaxyService response structure, but send to the specific endpoint
- lockedZones.foreach { monitor =>
+ //borrow GalaxyService response structure, but send to the specific endpoint math.max(0, monitor.start + monitor.duration - curr)
+ unlockedZones.foreach { monitor =>
+ sendToSession ! GalaxyServiceResponse("", GalaxyResponse.UnlockedZoneUpdate(monitor.zone))
+ }
+ val sortedLocked = lockedZones.sortBy(z => z.start)
+ sortedLocked.take(2).foreach { monitor =>
sendToSession ! GalaxyServiceResponse(
"",
GalaxyResponse.LockedZoneUpdate(monitor.zone, math.max(0, monitor.start + monitor.duration - curr))
)
}
- unlockedZones.foreach { monitor =>
- sendToSession ! GalaxyServiceResponse("", GalaxyResponse.UnlockedZoneUpdate(monitor.zone))
+ sortedLocked.takeRight(2).foreach { monitor =>
+ sendToSession ! GalaxyServiceResponse(
+ "",
+ GalaxyResponse.LockedZoneUpdate(monitor.zone, 0L)
+ )
+ }
+ }
+
+ def sendCavernRotationUpdatesToAll(galaxyService: ActorRef): Unit = {
+ val curr = System.currentTimeMillis()
+ val (lockedZones, unlockedZones) = managedZones.partition(_.locked)
+ unlockedZones.foreach { z =>
+ galaxyService ! GalaxyServiceMessage(GalaxyAction.UnlockedZoneUpdate(z.zone))
+ }
+ val sortedLocked = lockedZones.sortBy(z => z.start)
+ sortedLocked.take(2).foreach { z =>
+ galaxyService ! GalaxyServiceMessage(GalaxyAction.LockedZoneUpdate(z.zone, z.start + z.duration - curr))
+ }
+ sortedLocked.takeRight(2).foreach { z =>
+ galaxyService ! GalaxyServiceMessage(GalaxyAction.LockedZoneUpdate(z.zone, 0L))
}
}
@@ -595,9 +617,9 @@ class CavernRotationService(
//zone transition immediately
lockTimer.cancel()
unlockTimer.cancel()
+ retimeZonesUponForcedRotation(galaxyService)
zoneRotationFunc(galaxyService)
lockTimerToDisplayWarning(timeBetweenRotationsHours.hours - firstClosingWarningAtMinutes.minutes)
- retimeZonesUponForcedRotation(galaxyService)
} else {
//instead of transitioning immediately, jump to the 5 minute rotation warning for the benefit of players
lockTimer.cancel() //won't need to retime until zone change
@@ -651,7 +673,6 @@ class CavernRotationService(
galaxyService ! GalaxyServiceMessage(GalaxyAction.SendResponse(
ChatMsg(ChatMessageType.UNK_229, s"@cavern_switched^@${lockingZone.id}~^@${unlockingZone.id}")
))
- galaxyService ! GalaxyServiceMessage(GalaxyAction.UnlockedZoneUpdate(unlockingZone))
//change warp gate statuses to reflect zone lock state
CavernRotationService.disableLatticeLinksAndWarpGateAccessibility(
((prevToLock until managedZones.size) ++ (0 until prevToLock))
@@ -664,7 +685,7 @@ class CavernRotationService(
.map(managedZones(_).zone)
)
}
- galaxyService ! GalaxyServiceMessage(GalaxyAction.LockedZoneUpdate(locking.zone, fullHoursBetweenRotationsAsMillis))
+ sendCavernRotationUpdatesToAll(galaxyService)
}
/**
@@ -689,9 +710,6 @@ class CavernRotationService(
val zone = managedZones(monitorIndex)
val newStart = startingInThePast + (index * timeBetweenRotationsHours).hours.toMillis
zone.start = newStart
- if (zone.locked) {
- galaxyService ! GalaxyServiceMessage(GalaxyAction.LockedZoneUpdate(zone.zone, newStart + fullDurationAsMillis - curr))
- }
}
//println(managedZones.flatMap { z => s"[${z.start + z.duration - curr}]"}.mkString(""))
}
@@ -715,10 +733,8 @@ class CavernRotationService(
val advanceByTimeAsMillis = advanceTimeBy.toMillis
managedZones.foreach { zone =>
zone.start = zone.start - advanceByTimeAsMillis
- if (zone.locked) {
- galaxyService ! GalaxyServiceMessage(GalaxyAction.LockedZoneUpdate(zone.zone, zone.start + zone.duration - curr))
- }
}
+ sendCavernRotationUpdatesToAll(galaxyService)
//println(managedZones.flatMap { z => s"[${z.start + z.duration - curr}]"}.mkString(""))
}
diff --git a/src/main/scala/net/psforever/services/local/support/HackCaptureActor.scala b/src/main/scala/net/psforever/services/local/support/HackCaptureActor.scala
index 4c6203ea2..ffe816566 100644
--- a/src/main/scala/net/psforever/services/local/support/HackCaptureActor.scala
+++ b/src/main/scala/net/psforever/services/local/support/HackCaptureActor.scala
@@ -259,14 +259,18 @@ class HackCaptureActor extends Actor {
)
}
// Push map update to clients
- owner.Zone.actor ! ZoneActor.ZoneMapUpdate()
+ if (owner.BuildingType == StructureType.Tower)
+ owner.Actor ! BuildingActor.MapUpdate()
+ else
+ owner.Zone.actor ! ZoneActor.ZoneMapUpdate()
}
private def HackCompleted(terminal: CaptureTerminal with Hackable, hackedByFaction: PlanetSideEmpire.Value): Unit = {
val building = terminal.Owner.asInstanceOf[Building]
if (building.NtuLevel > 0) {
+ building.virusId = 8
+ building.virusInstalledBy = None
log.info(s"Setting base ${building.GUID} / MapId: ${building.MapId} as owned by $hackedByFaction")
- building.Actor! BuildingActor.SetFaction(hackedByFaction)
//dispatch to players aligned with the capturing faction within the SOI
val events = building.Zone.LocalEvents
val msg = LocalAction.SendGenericActionMessage(Service.defaultPlayerGUID, GenericAction.FacilityCaptureFanfare)
@@ -275,19 +279,34 @@ class HackCaptureActor extends Actor {
.collect { case p if p.Faction == hackedByFaction =>
events ! LocalServiceMessage(p.Name, msg)
}
- val zoneBases = building.Zone.Buildings.filter(base =>
- base._2.BuildingType == StructureType.Facility)
- val ownedBases = building.Zone.Buildings.filter(base =>
- base._2.BuildingType == StructureType.Facility && base._2.Faction == hackedByFaction
- && base._2.GUID != building.GUID)
- val zoneTowers = building.Zone.Buildings.filter(tower =>
- tower._2.BuildingType == StructureType.Tower && tower._2.Faction != hackedByFaction)
- // All major facilities in zone are now owned by the hacking faction. Capture all towers in the zone
- // Base that was just hacked is not counted (hence the size - 1) because it wasn't always in ownedBases (async?)
- if (zoneBases.size - 1 == ownedBases.size && zoneTowers.nonEmpty)
- {
- processBuildingsWithDelay(zoneTowers.values.toSeq, hackedByFaction, 1000)
+ val buildings = building.Zone.Buildings.values
+ val hackedBaseId = building.GUID
+ val facilities = if (building.Zone.id.startsWith("c")) {
+ buildings.filter(b =>
+ b.Name.startsWith("N") || b.Name.startsWith("S")).toSeq
}
+ else {
+ buildings.filter(_.BuildingType == StructureType.Facility).toSeq
+ }
+ val ownedFacilities = facilities.filter(b =>
+ b.Faction == hackedByFaction && b.GUID != hackedBaseId
+ )
+ val towersToCapture = buildings.filter(b =>
+ b.BuildingType == StructureType.Tower && b.Faction != hackedByFaction
+ ).toSeq
+ if (ownedFacilities.size == facilities.size - 1) {
+ building.Zone.lockedBy = hackedByFaction
+ building.Zone.benefitRecipient = hackedByFaction
+ building.Zone.NotifyContinentalLockBenefits(building.Zone, building)
+ if (towersToCapture.nonEmpty) {
+ processBuildingsWithDelay(towersToCapture, hackedByFaction, 100)
+ }
+ }
+ else if (building.Zone.lockedBy != PlanetSideEmpire.NEUTRAL) {
+ building.Zone.lockedBy = PlanetSideEmpire.NEUTRAL
+ building.Zone.NotifyContinentalLockBenefits(building.Zone, building)
+ }
+ building.Actor ! BuildingActor.SetFaction(hackedByFaction)
} else {
log.info("Base hack completed, but base was out of NTU.")
}
@@ -317,23 +336,10 @@ class HackCaptureActor extends Actor {
if (buildingIterator.hasNext) {
val building = buildingIterator.next()
val terminal = building.CaptureTerminal.get
- val zone = building.Zone
- val zoneActor = zone.actor
val buildingActor = building.Actor
- //clear any previous hack
- if (building.CaptureTerminalIsHacked) {
- zone.LocalEvents ! LocalServiceMessage(
- zone.id,
- LocalAction.ResecureCaptureTerminal(terminal, PlayerSource.Nobody)
- )
- }
- //push any updates this might cause
- zoneActor ! ZoneActor.ZoneMapUpdate()
- //convert faction affiliation
buildingActor ! BuildingActor.SetFaction(faction)
buildingActor ! BuildingActor.AmenityStateChange(terminal, Some(false))
- //push for map updates again
- zoneActor ! ZoneActor.ZoneMapUpdate()
+ buildingActor ! BuildingActor.MapUpdate()
}
},
0,
diff --git a/src/main/scala/net/psforever/services/local/support/HackClearActor.scala b/src/main/scala/net/psforever/services/local/support/HackClearActor.scala
index 6cb3e5bc6..c93ae2696 100644
--- a/src/main/scala/net/psforever/services/local/support/HackClearActor.scala
+++ b/src/main/scala/net/psforever/services/local/support/HackClearActor.scala
@@ -3,7 +3,7 @@ package net.psforever.services.local.support
import java.util.concurrent.TimeUnit
import akka.actor.{Actor, Cancellable}
-import net.psforever.objects.Default
+import net.psforever.objects.{Default, GlobalDefinitions}
import net.psforever.objects.serverobject.hackable.Hackable
import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject}
import net.psforever.objects.zones.Zone
@@ -30,8 +30,12 @@ class HackClearActor() extends Actor {
def receive: Receive = {
case HackClearActor.ObjectIsHacked(target, zone, unk1, unk2, duration, time) =>
val durationMillis = TimeUnit.MILLISECONDS.convert(duration, TimeUnit.SECONDS)
- hackedObjects = hackedObjects :+ HackClearActor.HackEntry(target, zone, unk1, unk2, time, durationMillis)
-
+ val newEntry = HackClearActor.HackEntry(target, zone, unk1, unk2, time, durationMillis)
+ // Remove any existing entry for this GUID + zone in case of virus adding an entry for same target
+ hackedObjects = hackedObjects.filterNot(e => e.target.GUID == target.GUID && e.zone.id == zone.id)
+ hackedObjects = newEntry :: hackedObjects
+ // Sort so they are removed in the correct order
+ hackedObjects = hackedObjects.sortBy(e => e.time + e.duration)
// Restart the timer, in case this is the first object in the hacked objects list
RestartTimer()
@@ -49,6 +53,9 @@ class HackClearActor() extends Actor {
entry.unk1,
entry.unk2
) //call up to the main event system
+ if (entry.target.Definition == GlobalDefinitions.main_terminal) {
+ ClearVirusFromBuilding(entry.target)
+ }
})
RestartTimer()
@@ -93,6 +100,29 @@ class HackClearActor() extends Actor {
}
}
+ /**
+ * When the hack timer expires on a main_terminal, clear the virus from the building and
+ * inform the players in the area
+ * @param target main_terminal object
+ */
+ private def ClearVirusFromBuilding(target: PlanetSideServerObject): Unit = {
+ import net.psforever.objects.serverobject.structures.Building
+ import net.psforever.objects.serverobject.terminals.Terminal
+ import net.psforever.actors.zone.BuildingActor
+ import net.psforever.services.Service
+ import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
+
+ val building = target.asInstanceOf[Terminal].Owner.asInstanceOf[Building]
+ building.virusId = 8
+ building.virusInstalledBy = None
+ val msg = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, target.GUID, 60)
+ val events = building.Zone.AvatarEvents
+ building.PlayersInSOI.foreach { player =>
+ events ! AvatarServiceMessage(player.Name, msg)
+ }
+ building.Actor ! BuildingActor.MapUpdate()
+ }
+
/**
* Iterate over entries in a `List` until an entry that does not exceed the time limit is discovered.
* Separate the original `List` into two:
diff --git a/src/main/scala/net/psforever/zones/Zones.scala b/src/main/scala/net/psforever/zones/Zones.scala
index f1463dfda..4ac2da6a6 100644
--- a/src/main/scala/net/psforever/zones/Zones.scala
+++ b/src/main/scala/net/psforever/zones/Zones.scala
@@ -156,7 +156,7 @@ object Zones {
"vanu_vehicle_station"
)
private val basicTerminalTypes =
- Seq("order_terminal", "spawn_terminal", "cert_terminal", "order_terminal", "vanu_equipment_term")
+ Seq("order_terminal", "spawn_terminal", "cert_terminal", "order_terminal", "vanu_equipment_term", "main_terminal")
private val spawnPadTerminalTypes = Seq(
"ground_vehicle_terminal",
"air_vehicle_terminal",
@@ -345,6 +345,15 @@ object Zones {
),
owningBuildingGuid = buildingGuid
)
+ //health module slowly heals friendly players in the soi
+ zoneMap.addLocalObject(
+ buildingGuid + 2,
+ ProximityTerminal.Constructor(
+ structure.position,
+ GlobalDefinitions.medical_terminal_healing_module
+ ),
+ owningBuildingGuid = buildingGuid
+ )
}
}
val filteredZoneEntities =
@@ -557,7 +566,7 @@ object Zones {
case "adv_med_terminal" | "repair_silo" | "pad_landing_frame" | "pad_landing_tower_frame" | "medical_terminal" |
"crystals_health_a" | "crystals_health_b" | "crystals_repair_a" | "crystals_repair_b" | "crystals_vehicle_a" |
- "crystals_vehicle_b" | "crystals_energy_a" | "crystals_energy_b" =>
+ "crystals_vehicle_b" | "crystals_energy_a" | "crystals_energy_b" | "medical_terminal_healing_module" =>
zoneMap.addLocalObject(
obj.guid,
ProximityTerminal
diff --git a/src/test/scala/game/BuildingInfoUpdateMessageTest.scala b/src/test/scala/game/BuildingInfoUpdateMessageTest.scala
index 848139214..7731c947a 100644
--- a/src/test/scala/game/BuildingInfoUpdateMessageTest.scala
+++ b/src/test/scala/game/BuildingInfoUpdateMessageTest.scala
@@ -30,8 +30,8 @@ class BuildingInfoUpdateMessageTest extends Specification {
unk4,
unk5,
unk6,
- unk7,
- unk7x,
+ virus_id,
+ virus_installed_by,
boost_spawn_pain,
boost_generator_pain
) =>
@@ -53,8 +53,8 @@ class BuildingInfoUpdateMessageTest extends Specification {
unk4.isEmpty mustEqual true
unk5 mustEqual 0
unk6 mustEqual false
- unk7 mustEqual 8
- unk7x.isEmpty mustEqual true
+ virus_id mustEqual 8
+ virus_installed_by.isEmpty mustEqual true
boost_spawn_pain mustEqual false
boost_generator_pain mustEqual false
case _ =>
diff --git a/src/test/scala/game/EmpireBenefitsMessageTest.scala b/src/test/scala/game/EmpireBenefitsMessageTest.scala
new file mode 100644
index 000000000..9f86281d6
--- /dev/null
+++ b/src/test/scala/game/EmpireBenefitsMessageTest.scala
@@ -0,0 +1,182 @@
+// Copyright (c) 2025 PSForever
+package game
+
+import net.psforever.packet._
+import net.psforever.packet.game.EmpireBenefitsMessage
+import net.psforever.packet.game.EmpireBenefitsMessage.{ZoneBenefit, ZoneLock, ZoneLockBenefit, ZoneLockZone}
+import net.psforever.types.PlanetSideEmpire
+import org.specs2.mutable._
+import scodec.bits._
+
+class EmpireBenefitsMessageTest extends Specification {
+
+ val sample1: ByteVector = ByteVector.fromValidHex(
+ "d7" + // header
+ "04000000" + // count uint32L
+ "21c06c6f636b2d7a3321c06c6f636b2d7a3464006c6f636b2d69312d69322d69332d6934a1c06c6f636b2d7a39" +
+ "04000000" + // count uint32L
+ "004000600410020300"
+ )
+
+ val sample2: ByteVector = ByteVector.fromValidHex(
+ "d7" +
+ "05000000 23406c6f636b2d76732d686f6d657321c06c6f636b2d7a3321c06c6f636b2d7a3461c06c6f636b2d7a3964006c6f636b2d69312d69322d69332d6934" +
+ "05000000 004000600024010300410000"
+ )
+
+ val sample3: ByteVector = ByteVector.fromValidHex(
+ "d7" +
+ "05000000 21c06c6f636b2d7a3321c06c6f636b2d7a3423406c6f636b2d6e632d686f6d657361c06c6f636b2d7a39a4006c6f636b2d69312d69322d69332d6934" +
+ "05000000 004000600020010300810000"
+ )
+
+ val sample4: ByteVector = ByteVector.fromValidHex(
+ "d7" +
+ "06000000 a3406c6f636b2d6e632d686f6d6573a3406c6f636b2d74722d686f6d6573a1c06c6f636b2d7a33a1c06c6f636b2d7a34a1c06c6f636b2d7a39a4006c6f636b2d69312d69322d69332d6934" +
+ "06000000 80402030081002060081c0208000"
+ )
+
+ private val sample1_expectedLocks = Vector(
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.z3),
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.z4),
+ ZoneLock(PlanetSideEmpire.NC, ZoneLockZone.i1_i2_i3_i4),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.z9)
+ )
+
+ private val sample1_expectedBenefits = Vector(
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.z4),
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.z3),
+ ZoneBenefit(PlanetSideEmpire.NC, ZoneLockBenefit.i1_i2_i3_i4),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.z9)
+ )
+
+ private val sample2_expectedLocks = Vector(
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.vs_homes),
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.z3),
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.z4),
+ ZoneLock(PlanetSideEmpire.NC, ZoneLockZone.z9),
+ ZoneLock(PlanetSideEmpire.NC, ZoneLockZone.i1_i2_i3_i4)
+ )
+
+ private val sample2_expectedBenefits = Vector(
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.z4),
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.z3),
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.vs_homes),
+ ZoneBenefit(PlanetSideEmpire.NC, ZoneLockBenefit.z9),
+ ZoneBenefit(PlanetSideEmpire.NC, ZoneLockBenefit.i1_i2_i3_i4)
+ )
+
+ private val sample3_expectedLocks = Vector(
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.z3),
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.z4),
+ ZoneLock(PlanetSideEmpire.TR, ZoneLockZone.nc_homes),
+ ZoneLock(PlanetSideEmpire.NC, ZoneLockZone.z9),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.i1_i2_i3_i4)
+ )
+
+ private val sample3_expectedBenefits = Vector(
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.z4),
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.z3),
+ ZoneBenefit(PlanetSideEmpire.TR, ZoneLockBenefit.nc_homes),
+ ZoneBenefit(PlanetSideEmpire.NC, ZoneLockBenefit.z9),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.i1_i2_i3_i4)
+ )
+
+ private val sample4_expectedLocks = Vector(
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.nc_homes),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.tr_homes),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.z3),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.z4),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.z9),
+ ZoneLock(PlanetSideEmpire.VS, ZoneLockZone.i1_i2_i3_i4)
+ )
+
+ private val sample4_expectedBenefits = Vector(
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.z4),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.z9),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.i1_i2_i3_i4),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.z3),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.tr_homes),
+ ZoneBenefit(PlanetSideEmpire.VS, ZoneLockBenefit.nc_homes)
+ )
+
+ "decode sample1" in {
+ PacketCoding.decodePacket(sample1).require match {
+ case EmpireBenefitsMessage(a, b) =>
+ a mustEqual sample1_expectedLocks
+ b mustEqual sample1_expectedBenefits
+ case _ =>
+ ko
+ }
+ }
+
+ "encode sample1" in {
+ val msg = EmpireBenefitsMessage(
+ zoneLocks = sample1_expectedLocks,
+ zoneBenefits = sample1_expectedBenefits
+ )
+ val pkt = PacketCoding.encodePacket(msg).require.toByteVector
+
+ pkt mustEqual sample1
+ }
+
+ "decode sample2" in {
+ PacketCoding.decodePacket(sample2).require match {
+ case EmpireBenefitsMessage(a, b) =>
+ a mustEqual sample2_expectedLocks
+ b mustEqual sample2_expectedBenefits
+ case _ =>
+ ko
+ }
+ }
+
+ "encode sample2" in {
+ val msg = EmpireBenefitsMessage(
+ zoneLocks = sample2_expectedLocks,
+ zoneBenefits = sample2_expectedBenefits
+ )
+ val pkt = PacketCoding.encodePacket(msg).require.toByteVector
+
+ pkt mustEqual sample2
+ }
+
+ "decode sample3" in {
+ PacketCoding.decodePacket(sample3).require match {
+ case EmpireBenefitsMessage(a, b) =>
+ a mustEqual sample3_expectedLocks
+ b mustEqual sample3_expectedBenefits
+ case _ =>
+ ko
+ }
+ }
+
+ "encode sample3" in {
+ val msg = EmpireBenefitsMessage(
+ zoneLocks = sample3_expectedLocks,
+ zoneBenefits = sample3_expectedBenefits
+ )
+ val pkt = PacketCoding.encodePacket(msg).require.toByteVector
+
+ pkt mustEqual sample3
+ }
+
+ "decode sample4" in {
+ PacketCoding.decodePacket(sample4).require match {
+ case EmpireBenefitsMessage(a, b) =>
+ a mustEqual sample4_expectedLocks
+ b mustEqual sample4_expectedBenefits
+ case _ =>
+ ko
+ }
+ }
+
+ "encode sample4" in {
+ val msg = EmpireBenefitsMessage(
+ zoneLocks = sample4_expectedLocks,
+ zoneBenefits = sample4_expectedBenefits
+ )
+ val pkt = PacketCoding.encodePacket(msg).require.toByteVector
+
+ pkt mustEqual sample4
+ }
+}
diff --git a/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala b/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala
index f384ea651..08df24820 100644
--- a/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala
+++ b/src/test/scala/game/objectcreatevehicle/MountedVehiclesTest.scala
@@ -39,7 +39,7 @@ class MountedVehiclesTest extends Specification {
vdata.no_mount_points mustEqual false
vdata.driveState mustEqual DriveState.Mobile
vdata.cloak mustEqual false
- vdata.unk3 mustEqual false
+ vdata.boostMaxHealth mustEqual false
vdata.unk4 mustEqual false
vdata.unk5 mustEqual false
vdata.unk6 mustEqual false
diff --git a/src/test/scala/game/objectcreatevehicle/UtilityVehiclesTest.scala b/src/test/scala/game/objectcreatevehicle/UtilityVehiclesTest.scala
index 57dedbdb0..d1bdaa164 100644
--- a/src/test/scala/game/objectcreatevehicle/UtilityVehiclesTest.scala
+++ b/src/test/scala/game/objectcreatevehicle/UtilityVehiclesTest.scala
@@ -36,7 +36,7 @@ class UtilityVehiclesTest extends Specification {
ant.driveState mustEqual DriveState.Mobile
ant.health mustEqual 255
ant.cloak mustEqual false
- ant.unk3 mustEqual false
+ ant.boostMaxHealth mustEqual false
ant.unk4 mustEqual false
ant.unk5 mustEqual false
ant.unk6 mustEqual false
@@ -67,7 +67,7 @@ class UtilityVehiclesTest extends Specification {
ams.vehicle_format_data mustEqual Some(UtilityVehicleData(60))
ams.health mustEqual 236
ams.cloak mustEqual true
- ams.unk3 mustEqual false
+ ams.boostMaxHealth mustEqual false
ams.unk4 mustEqual false
ams.unk5 mustEqual false
ams.unk6 mustEqual true
@@ -120,7 +120,7 @@ class UtilityVehiclesTest extends Specification {
case _ =>
ko
}
- ams.unk3 mustEqual false
+ ams.boostMaxHealth mustEqual false
ams.health mustEqual 255
ams.unk4 mustEqual false
ams.no_mount_points mustEqual false
@@ -320,7 +320,7 @@ class UtilityVehiclesTest extends Specification {
Some(Vector3(27.3375f, -0.78749996f, 0.1125f))
),
CommonFieldData(PlanetSideEmpire.TR, false, false, false, None, false, Some(false), None, PlanetSideGUID(3087)),
- unk3 = false,
+ boostMaxHealth = false,
health = 255,
unk4 = false,
no_mount_points = false,