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<!DOCTYPE html ><html><head><meta http-equiv="X-UA-Compatible" content="IE=edge"/><meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport"/><title>PSF-LoginServer - master - net.psforever.packet.game.objectcreate.DetailedPlayerData</title><meta content="PSF - LoginServer - master - net.psforever.packet.game.objectcreate.DetailedPlayerData" name="description"/><meta content="PSF LoginServer master net.psforever.packet.game.objectcreate.DetailedPlayerData" name="keywords"/><meta http-equiv="content-type" content="text/html; charset=UTF-8"/><link href="../../../../../lib/index.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../../lib/template.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../../lib/print.css" media="print" type="text/css" rel="stylesheet"/><link href="../../../../../lib/diagrams.css" media="screen" type="text/css" rel="stylesheet" id="diagrams-css"/><script type="text/javascript" src="../../../../../lib/jquery.min.js"></script><script type="text/javascript" src="../../../../../lib/index.js"></script><script type="text/javascript" src="../../../../../index.js"></script><script type="text/javascript" src="../../../../../lib/scheduler.js"></script><script type="text/javascript" src="../../../../../lib/template.js"></script><script type="text/javascript">/* this variable can be used by the JS to determine the path to the root document */
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var toRoot = '../../../../../';</script></head><body><div id="search"><span id="doc-title">PSF-LoginServer - <span id="doc-version">master</span></span> <span class="close-results"><span class="left"><</span> Back</span><div id="textfilter"><span class="input"><input autocapitalize="none" placeholder="Search" id="index-input" type="text" accesskey="/"/><i class="clear material-icons"></i><i id="search-icon" class="material-icons"></i></span></div></div><div id="search-results"><div id="search-progress"><div id="progress-fill"></div></div><div id="results-content"><div id="entity-results"></div><div id="member-results"></div></div></div><div id="content-scroll-container" style="-webkit-overflow-scrolling: touch;"><div id="content-container" style="-webkit-overflow-scrolling: touch;"><div id="subpackage-spacer"><div id="packages"><h1>Packages</h1><ul><li class="indented0 " name="_root_.root" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="_root_"></a><a id="root:_root_"></a> <span class="permalink"><a href="../../../../../index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../../index.html" title=""><span class="name">root</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented1 " name="_root_.net" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="net"></a><a id="net:net"></a> <span class="permalink"><a href="../../../../../net/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../index.html" title=""><span class="name">net</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented2 " name="net.psforever" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="psforever"></a><a id="psforever:psforever"></a> <span class="permalink"><a href="../../../../../net/psforever/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../index.html" title=""><span class="name">psforever</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../index.html" name="net" id="net" class="extype">net</a></dd></dl></div></li><li class="indented3 " name="net.psforever.packet" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="packet"></a><a id="packet:packet"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../index.html" title=""><span class="name">packet</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../index.html" name="net.psforever" id="net.psforever" class="extype">psforever</a></dd></dl></div></li><li class="indented4 " name="net.psforever.packet.game" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="game"></a><a id="game:game"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../index.html" title=""><span class="name
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It passes information between the three major divisions for the purposes of offset calculations.
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This constructor should be used for players that are standing apart from other containers.</p></div><dl class="paramcmts block"><dt class="param">pos</dt><dd class="cmt"><p>the optional position of the character in the world environment</p></dd><dt class="param">basic_appearance</dt><dd class="cmt"><p>a curried function for the common fields regarding the the character's appearance</p></dd><dt class="param">character_data</dt><dd class="cmt"><p>a curried function for the class-specific data that explains about the character</p></dd><dt class="param">drawn_slot</dt><dd class="cmt"><p>the holster that is depicted as exposed, or "drawn"</p></dd><dt>returns</dt><dd class="cmt"><p>a <code>DetailedPlayerData</code> object</p></dd></dl></div></li><li class="indented0 " name="net.psforever.packet.game.objectcreate.DetailedPlayerData#apply" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="apply(pos:net.psforever.packet.game.objectcreate.PlacementData,basic_appearance:Int=>net.psforever.packet.game.objectcreate.CharacterAppearanceData,character_data:Option[Int]=>net.psforever.packet.game.objectcreate.DetailedCharacterData,inventory:net.psforever.packet.game.objectcreate.InventoryData,drawn_slot:net.psforever.packet.game.objectcreate.DrawnSlot.Value):net.psforever.packet.game.objectcreate.DetailedPlayerData"></a><a id="apply(PlacementData,(Int)=>CharacterAppearanceData,(Option[Int])=>DetailedCharacterData,InventoryData,DrawnSlot.Value):DetailedPlayerData"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#apply(pos:net.psforever.packet.game.objectcreate.PlacementData,basic_appearance:Int=>net.psforever.packet.game.objectcreate.CharacterAppearanceData,character_data:Option[Int]=>net.psforever.packet.game.objectcreate.DetailedCharacterData,inventory:net.psforever.packet.game.objectcreate.InventoryData,drawn_slot:net.psforever.packet.game.objectcreate.DrawnSlot.Value):net.psforever.packet.game.objectcreate.DetailedPlayerData" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">apply</span><span class="params">(<span name="pos">pos: <a href="PlacementData.html" name="net.psforever.packet.game.objectcreate.PlacementData" id="net.psforever.packet.game.objectcreate.PlacementData" class="extype">PlacementData</a></span>, <span name="basic_appearance">basic_appearance: (<span name="scala.Int" class="extype">Int</span>) => <a href="CharacterAppearanceData.html" name="net.psforever.packet.game.objectcreate.CharacterAppearanceData" id="net.psforever.packet.game.objectcreate.CharacterAppearanceData" class="extype">CharacterAppearanceData</a></span>, <span name="character_data">character_data: (<span name="scala.Option" class="extype">Option</span>[<span name="scala.Int" class="extype">Int</span>]) => <a href="DetailedCharacterData.html" name="net.psforever.packet.game.objectcreate.DetailedCharacterData" id="net.psforever.packet.game.objectcreate.DetailedCharacterData" class="extype">DetailedCharacterData</a></span>, <span name="inventory">inventory: <a href="InventoryData.html" name="net.psforever.packet.game.objectcreate.InventoryData" id="net.psforever.packet.game.objectcreate.InventoryData" class="extype">InventoryData</a></span>, <span name="drawn_slot">drawn_slot: <a href="DrawnSlot$.html#ValueextendsOrdered[Enumeration.this.Value]withSerializable" name="net.psforever.packet.game.objectcreate.DrawnSlot.Value" id="net.psforever.packet.game.objectcreate.DrawnSlot.Value" class="extmbr">DrawnSlot.Value</a></span>)</span><span class="result">: <a href="DetailedPlayerData.html" name="net.psforever.packet.game.objectcreate.DetailedPlayerData" id="net.psforever.packet.game.objectcreate.DetailedPlayerData" class="extype">DetailedPlayerData</a></span></span><p class="shortcomment cmt">Overloaded constructor that includes the coordinate information and the inventory.</p><div class="fullcommen
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It passes information between the three major divisions for the purposes of offset calculations.
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This constructor should be used for players that are standing apart from other containers.</p></div><dl class="paramcmts block"><dt class="param">pos</dt><dd class="cmt"><p>the optional position of the character in the world environment</p></dd><dt class="param">basic_appearance</dt><dd class="cmt"><p>a curried function for the common fields regarding the the character's appearance</p></dd><dt class="param">character_data</dt><dd class="cmt"><p>a curried function for the class-specific data that explains about the character</p></dd><dt class="param">inventory</dt><dd class="cmt"><p>the player's full or partial (holsters-only) inventory</p></dd><dt class="param">drawn_slot</dt><dd class="cmt"><p>the holster that is depicted as exposed, or "drawn"</p></dd><dt>returns</dt><dd class="cmt"><p>a <code>DetailedPlayerData</code> object</p></dd></dl></div></li><li class="indented0 " name="net.psforever.packet.game.objectcreate.DetailedPlayerData#apply" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="apply(basic_appearance:Int=>net.psforever.packet.game.objectcreate.CharacterAppearanceData,character_data:Option[Int]=>net.psforever.packet.game.objectcreate.DetailedCharacterData,drawn_slot:net.psforever.packet.game.objectcreate.DrawnSlot.Value):net.psforever.packet.game.objectcreate.DetailedPlayerData"></a><a id="apply((Int)=>CharacterAppearanceData,(Option[Int])=>DetailedCharacterData,DrawnSlot.Value):DetailedPlayerData"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#apply(basic_appearance:Int=>net.psforever.packet.game.objectcreate.CharacterAppearanceData,character_data:Option[Int]=>net.psforever.packet.game.objectcreate.DetailedCharacterData,drawn_slot:net.psforever.packet.game.objectcreate.DrawnSlot.Value):net.psforever.packet.game.objectcreate.DetailedPlayerData" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">apply</span><span class="params">(<span name="basic_appearance">basic_appearance: (<span name="scala.Int" class="extype">Int</span>) => <a href="CharacterAppearanceData.html" name="net.psforever.packet.game.objectcreate.CharacterAppearanceData" id="net.psforever.packet.game.objectcreate.CharacterAppearanceData" class="extype">CharacterAppearanceData</a></span>, <span name="character_data">character_data: (<span name="scala.Option" class="extype">Option</span>[<span name="scala.Int" class="extype">Int</span>]) => <a href="DetailedCharacterData.html" name="net.psforever.packet.game.objectcreate.DetailedCharacterData" id="net.psforever.packet.game.objectcreate.DetailedCharacterData" class="extype">DetailedCharacterData</a></span>, <span name="drawn_slot">drawn_slot: <a href="DrawnSlot$.html#ValueextendsOrdered[Enumeration.this.Value]withSerializable" name="net.psforever.packet.game.objectcreate.DrawnSlot.Value" id="net.psforever.packet.game.objectcreate.DrawnSlot.Value" class="extmbr">DrawnSlot.Value</a></span>)</span><span class="result">: <a href="DetailedPlayerData.html" name="net.psforever.packet.game.objectcreate.DetailedPlayerData" id="net.psforever.packet.game.objectcreate.DetailedPlayerData" class="extype">DetailedPlayerData</a></span></span><p class="shortcomment cmt">Overloaded constructor that ignores the coordinate information and the inventory.</p><div class="fullcomment"><div class="comment cmt"><p>Overloaded constructor that ignores the coordinate information and the inventory.
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It passes information between the three major divisions for the purposes of offset calculations.
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This constructor should be used for players that are mounted.</p></div><dl class="paramcmts block"><dt class="param">basic_appearance</dt><dd class="cmt"><p>a curried function for the common fields regarding the the character's appearance</p></dd><dt class="param">character_data</dt><dd class="cmt"><p>a curried function for the class-specific data that explains about the character</p></dd><dt class="param">drawn_slot</dt><dd class="cmt"><p>the holster that is depicted as exposed, or "drawn;"
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technically, always <code>DrawnSlot.None</code>, but the field is preserved to maintain similarity</p></dd><dt>returns</dt><dd class="cmt"><p>a <code>DetailedPlayerData</code> object</p></dd></dl></div></li><li class="indented0 " name="net.psforever.packet.game.objectcreate.DetailedPlayerData#apply" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="apply(basic_appearance:Int=>net.psforever.packet.game.objectcreate.CharacterAppearanceData,character_data:Option[Int]=>net.psforever.packet.game.objectcreate.DetailedCharacterData,inventory:net.psforever.packet.game.objectcreate.InventoryData,drawn_slot:net.psforever.packet.game.objectcreate.DrawnSlot.Value):net.psforever.packet.game.objectcreate.DetailedPlayerData"></a><a id="apply((Int)=>CharacterAppearanceData,(Option[Int])=>DetailedCharacterData,InventoryData,DrawnSlot.Value):DetailedPlayerData"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#apply(basic_appearance:Int=>net.psforever.packet.game.objectcreate.CharacterAppearanceData,character_data:Option[Int]=>net.psforever.packet.game.objectcreate.DetailedCharacterData,inventory:net.psforever.packet.game.objectcreate.InventoryData,drawn_slot:net.psforever.packet.game.objectcreate.DrawnSlot.Value):net.psforever.packet.game.objectcreate.DetailedPlayerData" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">apply</span><span class="params">(<span name="basic_appearance">basic_appearance: (<span name="scala.Int" class="extype">Int</span>) => <a href="CharacterAppearanceData.html" name="net.psforever.packet.game.objectcreate.CharacterAppearanceData" id="net.psforever.packet.game.objectcreate.CharacterAppearanceData" class="extype">CharacterAppearanceData</a></span>, <span name="character_data">character_data: (<span name="scala.Option" class="extype">Option</span>[<span name="scala.Int" class="extype">Int</span>]) => <a href="DetailedCharacterData.html" name="net.psforever.packet.game.objectcreate.DetailedCharacterData" id="net.psforever.packet.game.objectcreate.DetailedCharacterData" class="extype">DetailedCharacterData</a></span>, <span name="inventory">inventory: <a href="InventoryData.html" name="net.psforever.packet.game.objectcreate.InventoryData" id="net.psforever.packet.game.objectcreate.InventoryData" class="extype">InventoryData</a></span>, <span name="drawn_slot">drawn_slot: <a href="DrawnSlot$.html#ValueextendsOrdered[Enumeration.this.Value]withSerializable" name="net.psforever.packet.game.objectcreate.DrawnSlot.Value" id="net.psforever.packet.game.objectcreate.DrawnSlot.Value" class="extmbr">DrawnSlot.Value</a></span>)</span><span class="result">: <a href="DetailedPlayerData.html" name="net.psforever.packet.game.objectcreate.DetailedPlayerData" id="net.psforever.packet.game.objectcreate.DetailedPlayerData" class="extype">DetailedPlayerData</a></span></span><p class="shortcomment cmt">Overloaded constructor that ignores the coordinate information but includes the inventory.</p><div class="fullcomment"><div class="comment cmt"><p>Overloaded constructor that ignores the coordinate information but includes the inventory.
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It passes information between the three major divisions for the purposes of offset calculations.
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This constructor should be used for players that are mounted.</p></div><dl class="paramcmts block"><dt class="param">basic_appearance</dt><dd class="cmt"><p>a curried function for the common fields regarding the the character's appearance</p></dd><dt class="param">character_data</dt><dd class="cmt"><p>a curried function for the class-specific data that explains about the character</p></dd><dt class="param">inventory</dt><dd class="cmt"><p>the player's full or partial (holsters-only) inventory</p></dd><dt class="param">drawn_slot</dt><dd class="cmt"><p>the holster that is depicted as exposed, or "drawn";
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technically, always <code>DrawnSlot.None</code>, but the field is preserved to maintain similarity</p></dd><dt>returns</dt><dd class="cmt"><p>a <code>DetailedPlayerData</code> object</p></dd></dl></div></li><li class="indented0 " name="scala.Any#asInstanceOf" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="asInstanceOf[T0]:T0"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#asInstanceOf[T0]:T0" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier">final </span> <span class="kind">def</span></span> <span class="symbol"><span class="name">asInstanceOf</span><span class="tparams">[<span name="T0">T0</span>]</span><span class="result">: <span name="scala.Any.asInstanceOf.T0" class="extype">T0</span></span></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd>Any</dd></dl></div></li><li class="indented0 " name="scala.AnyRef#clone" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="prt"><a id="clone():Object"></a><a id="clone():AnyRef"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#clone():Object" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">clone</span><span class="params">()</span><span class="result">: <span name="scala.AnyRef" class="extype">AnyRef</span></span></span><div class="fullcomment"><dl class="attributes block"><dt>Attributes</dt><dd>protected[<span name="java.lang" class="extype">lang</span>] </dd><dt>Definition Classes</dt><dd>AnyRef</dd><dt>Annotations</dt><dd><span class="name">@throws</span><span class="args">(<span><span class="defval">classOf[java.lang.CloneNotSupportedException]</span></span>)</span> <span class="name">@native</span><span class="args">()</span> </dd></dl></div></li><li class="indented0 " name="net.psforever.packet.game.objectcreate.DetailedPlayerData#codec" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="codec(position_defined:Boolean):scodec.Codec[net.psforever.packet.game.objectcreate.DetailedPlayerData]"></a><a id="codec(Boolean):Codec[DetailedPlayerData]"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#codec(position_defined:Boolean):scodec.Codec[net.psforever.packet.game.objectcreate.DetailedPlayerData]" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">codec</span><span class="params">(<span name="position_defined">position_defined: <span name="scala.Boolean" class="extype">Boolean</span></span>)</span><span class="result">: <span name="scodec.Codec" class="extype">Codec</span>[<a href="DetailedPlayerData.html" name="net.psforever.packet.game.objectcreate.DetailedPlayerData" id="net.psforever.packet.game.objectcreate.DetailedPlayerData" class="extype">DetailedPlayerData</a>]</span></span></li><li class="indented0 " name="net.psforever.packet.game.objectcreate.DetailedPlayerData#codec" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="codec:scodec.Codec[net.psforever.packet.game.objectcreate.DetailedPlayerData]"></a><a id="codec:Codec[DetailedPlayerData]"></a> <span class="permalink"><a href="../../../../../net/psforever/packet/game/objectcreate/DetailedPlayerData$.html#codec:scodec.Codec[net.psforever.packet.game.objectcreate.DetailedPlayerData]" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier">implicit </span> <span class="kind">val</span></span> <span class="symbol"><span class="name">codec</span><span class="result">: <span name="scodec.Codec" class="extype">Codec</span>[<a href="DetailedPlayerData.html" name="net.p
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