PSF-LoginServer/src/test/scala/game/BugReportMessageTest.scala

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2017-03-06 19:30:45 -05:00
// Copyright (c) 2017 PSForever
package game
import org.specs2.mutable._
import net.psforever.packet._
import net.psforever.packet.game._
import net.psforever.types.Vector3
import scodec.bits._
class BugReportMessageTest extends Specification {
Persistence #1 featuring quill (#508) * Add .scalafmt.conf * Adopt quill for database access * Removed postgresql-async * Refactored all instances of database access * Creating duplicate characters of the same account is no longer possible * Rewrote large parts of LoginSessionActor * Implement migrations * Move overrides into subdirectory * Make usernames case insensitive * Use LOWER(?) comparison instead of storing lowercased username * import scala.util.{Success, Failure} * Add config and joda-time dependencies * Add sbt-scalafmt * Use defaultWithAlign scalafmt preset * Format all * Add scalafix * Remove unused imports * Don't lowercase username when inserting * Update readme * Listen on worldserver.Hostname address * Remove database test on startup It could fail when the global thread pool is busy loading zone maps. Migrations run on the main thread and also serve the purpose of verifying the database configuration so it's fine to remove the test altogether. * Refactor chat message handlers, zones What started as a small change to how zones are stored turned into a pretty big effort of refactoring the chat message handler. The !hack command was removed, the /capturebase commandwas added. * Expose db ports in docker-compose.yml * Silence property override log * Rework configuration * Unify configuration using the typesafe.config library * Add configuration option for public address * Configuration is now loaded from application.conf rather than worldserver.ini * Refactor PsLogin and remove unnecessary logging * Move pslogin into net.psforever.pslogin namespace * Fix coverage
2020-07-14 05:54:05 +02:00
val string =
hex"89 03000000 0F000000 8B4465632020322032303039 1 1 0 19 6C511 656B1 7A11 830610062006300 843100320033003400"
"decode" in {
PacketCoding.DecodePacket(string).require match {
case BugReportMessage(major, minor, date, btype, repeat, unk, zone, loc, summary, desc) =>
major mustEqual 3
minor mustEqual 15
date mustEqual "Dec 2 2009"
btype mustEqual BugType.GAMEPLAY
repeat mustEqual true
zone mustEqual 25
loc.x mustEqual 674.84375f
loc.y mustEqual 726.78906f
loc.z mustEqual 69.90625f
summary mustEqual "abc"
desc mustEqual "1234"
case _ =>
ko
}
}
"encode" in {
Persistence #1 featuring quill (#508) * Add .scalafmt.conf * Adopt quill for database access * Removed postgresql-async * Refactored all instances of database access * Creating duplicate characters of the same account is no longer possible * Rewrote large parts of LoginSessionActor * Implement migrations * Move overrides into subdirectory * Make usernames case insensitive * Use LOWER(?) comparison instead of storing lowercased username * import scala.util.{Success, Failure} * Add config and joda-time dependencies * Add sbt-scalafmt * Use defaultWithAlign scalafmt preset * Format all * Add scalafix * Remove unused imports * Don't lowercase username when inserting * Update readme * Listen on worldserver.Hostname address * Remove database test on startup It could fail when the global thread pool is busy loading zone maps. Migrations run on the main thread and also serve the purpose of verifying the database configuration so it's fine to remove the test altogether. * Refactor chat message handlers, zones What started as a small change to how zones are stored turned into a pretty big effort of refactoring the chat message handler. The !hack command was removed, the /capturebase commandwas added. * Expose db ports in docker-compose.yml * Silence property override log * Rework configuration * Unify configuration using the typesafe.config library * Add configuration option for public address * Configuration is now loaded from application.conf rather than worldserver.ini * Refactor PsLogin and remove unnecessary logging * Move pslogin into net.psforever.pslogin namespace * Fix coverage
2020-07-14 05:54:05 +02:00
val msg = BugReportMessage(
3,
15,
"Dec 2 2009",
BugType.GAMEPLAY,
true,
0,
25,
Vector3(674.84375f, 726.78906f, 69.90625f),
"abc",
"1234"
)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string
}
}