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<!DOCTYPE html ><html><head><meta http-equiv="X-UA-Compatible" content="IE=edge"/><meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport"/><title>PSF-LoginServer - master - net.psforever.objects.serverobject.pad</title><meta content="PSF - LoginServer - master - net.psforever.objects.serverobject.pad" name="description"/><meta content="PSF LoginServer master net.psforever.objects.serverobject.pad" name="keywords"/><meta http-equiv="content-type" content="text/html; charset=UTF-8"/><link href="../../../../../lib/index.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../../lib/template.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../../lib/print.css" media="print" type="text/css" rel="stylesheet"/><link href="../../../../../lib/diagrams.css" media="screen" type="text/css" rel="stylesheet" id="diagrams-css"/><script type="text/javascript" src="../../../../../lib/jquery.min.js"></script><script type="text/javascript" src="../../../../../lib/index.js"></script><script type="text/javascript" src="../../../../../index.js"></script><script type="text/javascript" src="../../../../../lib/scheduler.js"></script><script type="text/javascript" src="../../../../../lib/template.js"></script><script type="text/javascript">/* this variable can be used by the JS to determine the path to the root document */
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var toRoot = '../../../../../';</script></head><body><div id="search"><span id="doc-title">PSF-LoginServer - <span id="doc-version">master</span></span> <span class="close-results"><span class="left"><</span> Back</span><div id="textfilter"><span class="input"><input autocapitalize="none" placeholder="Search" id="index-input" type="text" accesskey="/"/><i class="clear material-icons"></i><i id="search-icon" class="material-icons"></i></span></div></div><div id="search-results"><div id="search-progress"><div id="progress-fill"></div></div><div id="results-content"><div id="entity-results"></div><div id="member-results"></div></div></div><div id="content-scroll-container" style="-webkit-overflow-scrolling: touch;"><div id="content-container" style="-webkit-overflow-scrolling: touch;"><div id="subpackage-spacer"><div id="packages"><h1>Packages</h1><ul><li class="indented0 " name="_root_.root" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="_root_"></a><a id="root:_root_"></a> <span class="permalink"><a href="../../../../../index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../../index.html" title=""><span class="name">root</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented1 " name="_root_.net" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="net"></a><a id="net:net"></a> <span class="permalink"><a href="../../../../../net/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../index.html" title=""><span class="name">net</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented2 " name="net.psforever" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="psforever"></a><a id="psforever:psforever"></a> <span class="permalink"><a href="../../../../../net/psforever/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../index.html" title=""><span class="name">psforever</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../index.html" name="net" id="net" class="extype">net</a></dd></dl></div></li><li class="indented3 " name="net.psforever.objects" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="objects"></a><a id="objects:objects"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../index.html" title=""><span class="name">objects</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../index.html" name="net.psforever" id="net.psforever" class="extype">psforever</a></dd></dl></div></li><li class="indented4 " name="net.psforever.objects.serverobject" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="serverobject"></a><a id="serverobject:serverobject"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/serverobject/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a
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The basic <code>VehicleSpawnControl</code> is the root of a sequence of "spawn control" objects that chain to each other.
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Each object performs one (or more related) actions upon the vehicle order that was submitted.<br>
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<br>
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The purpose of the base actor is to serve as the entry point for the spawning process
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and to manage the order queue.
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A spawn pad receives vehicle orders from a related <code>Terminal</code> object.
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The control object accepts orders, enqueues them, and,
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whenever prompted by a previous complete order or by an absence of active orders,
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will select the first available order to be completed.
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This order will be "tracked" and will be given to the first functional "spawn control" object of the process.
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If the process is completed, or is ever aborted by any of the subsequent tasks,
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control will propagate down back to this control object.
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At this time, (or) once again, a new order can be submitted or will be selected.
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</p></div></div></li><li class="indented0 " name="net.psforever.objects.serverobject.pad.VehicleSpawnPad" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="VehicleSpawnPadextendsAmenity"></a><a id="VehicleSpawnPad:VehicleSpawnPad"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPad.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="VehicleSpawnPad.html" title="A structure-owned server object that is a "spawn pad" for vehicles. Spawn pads have no purpose on their own, save to represent the position and orientation of the game object."><span class="name">VehicleSpawnPad</span></a><span class="result"> extends <a href="../structures/Amenity.html" name="net.psforever.objects.serverobject.structures.Amenity" id="net.psforever.objects.serverobject.structures.Amenity" class="extype">Amenity</a></span></span><p class="shortcomment cmt">A structure-owned server object that is a "spawn pad" for vehicles.<br>
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<br>
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Spawn pads have no purpose on their own, save to represent the position and orientation of the game object.</p><div class="fullcomment"><div class="comment cmt"><p>A structure-owned server object that is a "spawn pad" for vehicles.<br>
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<br>
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Spawn pads have no purpose on their own, save to represent the position and orientation of the game object.
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Their control <code>Actor</code> object maintains the operative queue by which a vehicle is introduced into the game world.
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The common features of spawn pads are its horizontal doors.
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Most spawn pads also contain a lifting platform that hoists the vehicles out a concealed trench.
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The Battleframe Robotics spawn sheds do not have lifting platforms as they are vertical structures.</p></div><dl class="attributes block"><dt>See also</dt><dd><span class="cmt"><p><code>VehicleSpawnControl</code></p></span></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.serverobject.pad.VehicleSpawnPadDefinition" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="VehicleSpawnPadDefinitionextendsAmenityDefinition"></a><a id="VehicleSpawnPadDefinition:VehicleSpawnPadDefinition"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="VehicleSpawnPadDefinition.html" title="The definition for any VehicleSpawnPad."><span class="name">VehicleSpawnPadDefinition</span></a><span class="result"> extends <a href="../structures/AmenityDefinition.html" name="net.psforever.objects.serverobject.structures.AmenityDefinition" id="net.psforever.objects.serverobject.structures.AmenityDefinition" class="extype">AmenityDefinition</a></span></span><p class="shortcomment cmt">The definition for any <code>VehicleSpawnPad</code>.</p></li></ol></div><div class="values members"><h3>Value Members</h3><ol><li class="indented0 " name="net.psforever.objects.serverobject.pad.VehicleSpawnControl" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="VehicleSpawnControl"></a><a id="VehicleSpawnControl:VehicleSpawnControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnControl$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="VehicleSpawnControl$.html" title=""><span class="name">VehicleSpawnControl</span></a></span></li><li class="indented0 " name="net.psforever.objects.serverobject.pad.VehicleSpawnPad" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="VehicleSpawnPad"></a><a id="VehicleSpawnPad:VehicleSpawnPad"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPad$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="VehicleSpawnPad$.html" title=""><span class="name">VehicleSpawnPad</span></a></span></li></ol></div></div><div id="inheritedMembers"></div><div id="groupedMembers"><div name="Ungrouped" class="group"><h3>Ungrouped</h3></div></div></div><div id="tooltip"></div><div id="footer"></div></body></div></div></div></body></html>
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