This reference is only set once, that is, as long as the internal <code>ActorRef</code> directs to <code>ActorRef.noSender</code> (<code>null</code>).</p></div><dlclass="paramcmts block"><dtclass="param">control</dt><ddclass="cmt"><p>the <code>Actor</code> whose functionality will govern this server object</p></dd><dt>returns</dt><ddclass="cmt"><p>the current internal <code>ActorRef</code></p></dd></dl><dlclass="attributes block"><dt>Definition Classes</dt><dd><ahref="../PlanetSideServerObject.html"name="net.psforever.objects.serverobject.PlanetSideServerObject"id="net.psforever.objects.serverobject.PlanetSideServerObject"class="extype">PlanetSideServerObject</a></dd></dl></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.structures.AmenityOwner#Amenities"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="Amenities:List[net.psforever.objects.serverobject.structures.Amenity]"></a><aid="Amenities:List[Amenity]"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/structures/Building.html#Amenities:List[net.psforever.objects.serverobject.structures.Amenity]"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">Amenities</span><spanclass="result">: <spanname="scala.List"class="extype">List</span>[<ahref="Amenity.html"name="net.psforever.objects.serverobject.structures.Amenity"id="net.psforever.objects.serverobject.structures.Amenity"class="extype">Amenity</a>]</span></span><divclass="fullcomment"><dlclass="attributes block"><dt>Definition Classes</dt><dd><ahref="AmenityOwner.html"name="net.psforever.objects.serverobject.structures.AmenityOwner"id="net.psforever.objects.serverobject.structures.AmenityOwner"class="extype">AmenityOwner</a></dd></dl></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.structures.AmenityOwner#Amenities_="group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="Amenities_=(obj:net.psforever.objects.serverobject.structures.Amenity):List[net.psforever.objects.serverobject.structures.Amenity]"></a><aid="Amenities_=(Amenity):List[Amenity]"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/structures/Building.html#Amenities_=(obj:net.psforever.objects.serverobject.structures.Amenity):List[net.psforever.objects.serverobject.structures.Amenity]"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name"title="gt4s: Amenities_$eq">Amenities_=</span><spanclass="params">(<spanname="obj">obj: <ahref="Amenity.html"name="net.psforever.objects.serverobject.structures.Amenity"id="net.psforever.objects.serverobject.structures.Amenity"class="extype">Amenity</a></span>)</span><spanclass="result">: <spanname="scala.List"class="extype">List</span>[<ahref="Amenity.html"name="net.psforever.objects.serverobject.structures.Amenity"id="net.psforever.objects.serverobject.structures.Amenity"class="extype">Amenity</a>]</span></span><divclass="fullcomment"><dlclass="attributes block"><dt>Definition Classes</dt><dd><ahref="AmenityOwner.html"name="net.psforever.objects.serverobject.structures.AmenityOwner"id="net.psforever.objects.serverobject.structures.AmenityOwner"class="extype">AmenityOwner</a></dd></dl></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.structures.Building#BuildingType"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="BuildingType:net.psforever.objects.serverobject.structures.StructureType"></a><aid="BuildingType:StructureType"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/structures/Building.html#BuildingType:net.psforever.objects.serverobject.structures.StructureType"title="Permalink"><iclass="material-icons"></i></a></span><sp
Transforms whatever the current GUID is into a <code>StalePlanetSideGUID</code> entity with the same value.
Doing this restores the object to its default mutation option ("the ability to set a new valid GUID").
The current GUID will still be accessed as if it were valid, but it will be wrapped in the new stale object.