PSF-LoginServer/net/psforever/packet/game/AvatarGrenadeStateMessage.html

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<!DOCTYPE html ><html><head><meta http-equiv="X-UA-Compatible" content="IE=edge"/><meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport"/><title>PSF-LoginServer - master - net.psforever.packet.game.AvatarGrenadeStateMessage</title><meta content="PSF - LoginServer - master - net.psforever.packet.game.AvatarGrenadeStateMessage" name="description"/><meta content="PSF LoginServer master net.psforever.packet.game.AvatarGrenadeStateMessage" name="keywords"/><meta http-equiv="content-type" content="text/html; charset=UTF-8"/><link href="../../../../lib/index.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../lib/template.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../lib/print.css" media="print" type="text/css" rel="stylesheet"/><link href="../../../../lib/diagrams.css" media="screen" type="text/css" rel="stylesheet" id="diagrams-css"/><script type="text/javascript" src="../../../../lib/jquery.min.js"></script><script type="text/javascript" src="../../../../lib/index.js"></script><script type="text/javascript" src="../../../../index.js"></script><script type="text/javascript" src="../../../../lib/scheduler.js"></script><script type="text/javascript" src="../../../../lib/template.js"></script><script type="text/javascript">/* this variable can be used by the JS to determine the path to the root document */
var toRoot = '../../../../';</script></head><body><div id="search"><span id="doc-title">PSF-LoginServer - <span id="doc-version">master</span></span> <span class="close-results"><span class="left">&lt;</span> Back</span><div id="textfilter"><span class="input"><input autocapitalize="none" placeholder="Search" id="index-input" type="text" accesskey="/"/><i class="clear material-icons"></i><i id="search-icon" class="material-icons"></i></span></div></div><div id="search-results"><div id="search-progress"><div id="progress-fill"></div></div><div id="results-content"><div id="entity-results"></div><div id="member-results"></div></div></div><div id="content-scroll-container" style="-webkit-overflow-scrolling: touch;"><div id="content-container" style="-webkit-overflow-scrolling: touch;"><div id="subpackage-spacer"><div id="packages"><h1>Packages</h1><ul><li class="indented0 " name="_root_.root" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="_root_"></a><a id="root:_root_"></a> <span class="permalink"><a href="../../../../index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../index.html" title=""><span class="name">root</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented1 " name="_root_.net" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="net"></a><a id="net:net"></a> <span class="permalink"><a href="../../../../net/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../index.html" title=""><span class="name">net</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented2 " name="net.psforever" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="psforever"></a><a id="psforever:psforever"></a> <span class="permalink"><a href="../../../../net/psforever/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../index.html" title=""><span class="name">psforever</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../index.html" name="net" id="net" class="extype">net</a></dd></dl></div></li><li class="indented3 " name="net.psforever.packet" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="packet"></a><a id="packet:packet"></a> <span class="permalink"><a href="../../../../net/psforever/packet/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../index.html" title=""><span class="name">packet</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../index.html" name="net.psforever" id="net.psforever" class="extype">psforever</a></dd></dl></div></li><li class="indented4 " name="net.psforever.packet.game" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="game"></a><a id="game:game"></a> <span class="permalink"><a href="../../../../net/psforever/packet/game/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="index.html" title=""><span class="name">game</span></a></span><div class="fullcomme
The default state is "held at side," though the client's avatar never has to announce this.<br>
<br>
The throwing animation has a minor timing glitch.
Causing another player to raise his arm will always result in that arm being lowered a few seconds later.
This is as opposed to the client's avatar, who can seem to hold a grenade in the "prepare to throw" state indefinitely.
If the avatar looks away from a player whose grenade arm is up ("prepare to throw"), however, when they look back at the player,
his grenade arm will occasionally have been lowered ("held at side") again before it would normally be lowered.<br>
<br>
A client will dispatch state 'Primed' and state 'Thrown' for the avatar's actions.
A client will only react temporarily for another character other than the avatar when the given a state 'Primed'.
If that internal state is not changed, however, that other character will not respond to any subsequent 'Primed' state.
(This may also be a glitch.)<br>
<br>
States:<br>
<code>
1 - prepare to throw (grenade held back over shoulder)<br>
2 - throwing (grenade released overhand and then reset) (avatar only)<br>
<code></code></code></p></div><dl class="paramcmts block"><dt class="param">player_guid</dt><dd class="cmt"><p>the player</p></dd><dt class="param">state</dt><dd class="cmt"><p>the animation state</p></dd></dl><dl class="attributes block"><dt>Source</dt><dd><a href="https://github.com/psforever/PSF-LoginServer/blob/master//home/runner/work/PSF-LoginServer/PSF-LoginServer/src/main/scala/net/psforever/packet/game/AvatarGrenadeStateMessage.scala" target="_blank">AvatarGrenadeStateMessage.scala</a></dd></dl><div class="toggleContainer"><div class="toggle block"><span>Linear Supertypes</span><div class="superTypes hiddenContent"><span name="scala.Product" class="extype">Product</span>, <span name="scala.Equals" class="extype">Equals</span>, <a href="../PlanetSideGamePacket.html" name="net.psforever.packet.PlanetSideGamePacket" id="net.psforever.packet.PlanetSideGamePacket" class="extype">PlanetSideGamePacket</a>, <a href="../PlanetSidePacket.html" name="net.psforever.packet.PlanetSidePacket" id="net.psforever.packet.PlanetSidePacket" class="extype">PlanetSidePacket</a>, <a href="https://docs.oracle.com/javase/8/docs/api/java/io/Serializable.html#java.io.Serializable" name="java.io.Serializable" id="java.io.Serializable" class="extype">Serializable</a>, <span name="scala.AnyRef" class="extype">AnyRef</span>, <span name="scala.Any" class="extype">Any</span></div></div></div></div><div id="mbrsel"><div class="toggle"></div><div id="memberfilter"><i class="material-icons arrow"></i><span class="input"><input placeholder="Filter all members" id="mbrsel-input" type="text" accesskey="/"/></span><i class="clear material-icons"></i></div><div id="filterby"><div id="order"><span class="filtertype">Ordering</span><ol><li class="alpha in"><span>Alphabetic</span></li><li class="inherit out"><span>By Inheritance</span></li></ol></div><div class="ancestors"><span class="filtertype">Inherited<br/></span><ol id="linearization"><li class="in" name="net.psforever.packet.game.AvatarGrenadeStateMessage"><span>AvatarGrenadeStateMessage</span></li><li class="in" name="scala.Product"><span>Product</span></li><li class="in" name="scala.Equals"><span>Equals</span></li><li class="in" name="net.psforever.packet.PlanetSideGamePacket"><span>PlanetSideGamePacket</span></li><li class="in" name="net.psforever.packet.PlanetSidePacket"><span>PlanetSidePacket</span></li><li class="in" name="java.io.Serializable"><span>Serializable</span></li><li class="in" name="scala.AnyRef"><span>AnyRef</span></li><li class="in" name="scala.Any"><span>Any</span></li></ol></div><div class="ancestors"><span class="filtertype"></span><ol><li class="hideall out"><span>Hide All</span></li><li class="showall in"><span>Show All</span></li></ol></div><div id="visbl"><span class="filtertype">Visibility</span><ol><li class="public in"><span>Public</span></li><li class="protected out"><span>Protected</span></li></ol></div></div></div><div id="template"><div id="allMembers"><div id="constructors" class="members"><h3>Instance Constructors</h3><ol><li class="indented0 " name="net.psforever.packet.game.AvatarGrenadeStateMessage#&lt;init&gt;" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="&lt;init&gt;(player_guid:net.psforever.types.PlanetSideGUID,state:net.psforever.types.GrenadeState.Value):net.psforever.packet.game.AvatarGrenadeStateMessage"></a><a id="&lt;init&gt;:AvatarGrenadeStateMessage"></a> <span class="permalink"><a href="../../../../net/psforever/packet/game/AvatarGrenadeStateMessage.html#&lt;init&gt;(player_guid:net.psforever.types.PlanetSideGUID,state:net.psforever.types.GrenadeState.Value):net.psforever.packet.game.AvatarGrenadeStateMessage" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">new</span></span> <span class="symbol"><span class="name">AvatarGrenadeStateMessage</span><span class="params">(<span name="player_guid">player_guid: <a href="../../types/PlanetSideGUID.html" name="net.psforever.types.PlanetSideGUID" id="net.psforever.types.PlanetSideG