masquerading as their sixth <code>EquipmentSlot</code> object and a sub-inventory item.</p><divclass="fullcomment"><divclass="comment cmt"><p>The companion of a <code>Locker</code> that is carried with a player
masquerading as their sixth <code>EquipmentSlot</code> object and a sub-inventory item.
The inventory of this object is accessed indirectly using a game world <code>Locker</code> object (<code>mb_locker</code>) as a proxy.
The <code>Player</code> class refers to it as the "fifth slot".
</p></div></div></li><liclass="indented0 "name="net.psforever.objects.locker.LockerContainerControl"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="LockerContainerControlextendsActorwithContainableBehavior"></a><aid="LockerContainerControl:LockerContainerControl"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/locker/LockerContainerControl.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="LockerContainerControl.html"title="A control agency mainly for manipulating the equipment stowed by a player in a LockerContainer and reporting back to a specific xchannel in the event system about these changes."><spanclass="name">LockerContainerControl</span></a><spanclass="result"> extends <spanname="akka.actor.Actor"class="extype">Actor</span> with <ahref="../serverobject/containable/ContainableBehavior.html"name="net.psforever.objects.serverobject.containable.ContainableBehavior"id="net.psforever.objects.serverobject.containable.ContainableBehavior"class="extype">ContainableBehavior</a></span></span><pclass="shortcomment cmt">A control agency mainly for manipulating the equipment stowed by a player in a <code>LockerContainer</code>
and reporting back to a specific xchannel in the event system about these changes.</p></li><liclass="indented0 "name="net.psforever.objects.locker.LockerEquipment"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="LockerEquipmentextendsEquipmentwithContainer"></a><aid="LockerEquipment:LockerEquipment"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/locker/LockerEquipment.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="LockerEquipment.html"title="A wrapper class that allows a player-facing locker component to be treated standard Equipment object in the player's fifth (sixth) slot."><spanclass="name">LockerEquipment</span></a><spanclass="result"> extends <ahref="../equipment/Equipment.html"name="net.psforever.objects.equipment.Equipment"id="net.psforever.objects.equipment.Equipment"class="extype">Equipment</a> with <ahref="../inventory/Container.html"name="net.psforever.objects.inventory.Container"id="net.psforever.objects.inventory.Container"class="extype">Container</a></span></span><pclass="shortcomment cmt">A wrapper class that allows a player-facing locker component
to be treated standard <code>Equipment</code> object in the player's fifth (sixth) slot.</p><divclass="fullcomment"><divclass="comment cmt"><p>A wrapper class that allows a player-facing locker component
to be treated standard <code>Equipment</code> object in the player's fifth (sixth) slot.
(The opposite is not true - the equipment does not get treated as a locker component.)
During packet conversion and registration and general access in terms of holsters or "equipment slots",
the component may be be treated the same as other existing objects at the same level.
The entity's ability to be utilized like an inventory-stowable entity is not compromised.</p></div><dlclass="attributes block"><dt>See also</dt><dd><spanclass="cmt"><p><code>EquipmentSlot</code></p></span><spanclass="cmt"><p><code>IdentifiableEntity</code></p></span><spanclass="cmt"><p><code>LockerContainer</code></p></span></dd></dl></div></li></ol></div><divclass="values members"><h3>Value Members</h3><ol><liclass="indented0 "name="net.psforever.objects.locker.LockerContainer"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="LockerContainer"></a><aid="LockerContainer:LockerContainer"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/locker/LockerContainer$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="LockerContainer$.html"title=""><spanclass="name">LockerContainer</span></a></span></li></ol></div></div><divid="inheritedMembers"></div><divid="groupedMembers"><divname="Ungrouped"class="group"><h3>Ungrouped</h3></div></div></div><divid="tooltip"></div><divid="footer"></div></body></div></div></div></body></html>