A measure of synchronization can be managed using this <code>Actor</code> as a "controlling agent."
</p></div></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.ServerObjectBuilder"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="ServerObjectBuilder[A<:net.psforever.objects.serverobject.PlanetSideServerObject]extendsAnyRef"></a><aid="ServerObjectBuilder[A<:PlanetSideServerObject]:ServerObjectBuilder[A]"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/serverobject/ServerObjectBuilder.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="ServerObjectBuilder.html"title="Customizable native entity instantiation logic at the ZoneMap level."><spanclass="name">ServerObjectBuilder</span></a><spanclass="tparams">[<spanname="A">A <: <ahref="PlanetSideServerObject.html"name="net.psforever.objects.serverobject.PlanetSideServerObject"id="net.psforever.objects.serverobject.PlanetSideServerObject"class="extype">PlanetSideServerObject</a></span>]</span><spanclass="result"> extends <spanname="scala.AnyRef"class="extype">AnyRef</span></span></span><pclass="shortcomment cmt">Customizable native entity instantiation logic at the <code>ZoneMap</code> level.</p><divclass="fullcomment"><divclass="comment cmt"><p>Customizable native entity instantiation logic at the <code>ZoneMap</code> level.
Produces environmental constants such as <code>Terminal</code> objects and <code>Door</code> objects.<br>
<br>
<code>ZoneMap</code> is the expected position where this class is defined.
Within <code>Zone.Init</code> is where this class is expected to be fully executed.
The former is a blueprint which provides as many emitted entities based on how many <code>Zone</code> objects utilize it.
<code>constructor</code> is required to have the form <code>(Int, ActorContext) => A</code> by the point where it executes
due to invocation of the <code>Build</code> method.
For that reason, it must exist in an <code>Actor</code> which has an <code>ActorContext</code> to lend, hence the <code>Zone</code>'s <code>Actor</code>.
Furthermore, the requirement of a <code>NumberPoolHub</code> means the region is accessible to and defined by
a closed number space, which is also the <code>Zone</code>.
It utilizes those qualities of the enclosing region to construct the entity within that region.<br>
Example: <code>new ServerBuilderObject[A](n, function)</code>, where <code>function</code> is a <code>(Int,Context)=>A</code></p></div><dlclass="paramcmts block"><dtclass="tparam">A</dt><ddclass="cmt"><p>any object that extends from PlanetSideServerObject that will be produced by this class;
can be inferred from the output of <code>constructor</code></p></dd></dl><dlclass="attributes block"><dt>See also</dt><dd><spanclass="cmt"><p><code>ZoneMap</code></p></span><spanclass="cmt"><p><code>Zone.Init</code></p></span></dd></dl></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.ServerObjectControl"group="Ungrouped"fullComment="no"data-isabs="true"visbl="pub"><aid="ServerObjectControlextendsActor"></a><aid="ServerObjectControl:ServerObjectControl"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/serverobject/ServerObjectControl.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier">abstract </span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="ServerObjectControl.html"title=""><spanclass="name">ServerObjectControl</span></a><spanclass="result"> extends <spanname="akka.actor.Actor"class="extype">Actor</span></span></span></li></ol></div><divclass="values members"><h3>Value Members</h3><ol><liclass="indented0 "name="net.psforever.objects.serverobject.CommonMessages"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="CommonMessages"></a><aid="CommonMessages:CommonMessages"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/serverobject/CommonMessages$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="CommonMessages$.html"title=""><spanclass="name">CommonMessages</span></a></span></li><liclass="indented0 "name="net.psforever.objects.serverobject.PlanetSideServerObject"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="PlanetSideServerObject"></a><aid="PlanetSideServerObject:PlanetSideServerObject"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/serverobject/PlanetSideServerObject$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="PlanetSideServerObject$.html"title=""><spanclass="name">PlanetSideServerObject</span></a></span></li><liclass="indented0 "name="net.psforever.objects.serverobject.ServerObject"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="ServerObject"></a><aid="ServerObject:ServerObject"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/serverobject/ServerObject$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="ServerObject$.html"title=""><spanclass="name">ServerObject</span></a></span></li><liclass="indented0 "name="net.psforever.objects.serverobject.ServerObjectBuilder"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="ServerObjectBuilder"></a><aid="ServerObjectBuilder:ServerObjectBuilder"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/serverobject/ServerObjectBuilder$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="ServerObjectBuilder$.html"title=""><spanclass="name">ServerObjectBuilder</span></a></span></li></ol></div></div><divid="inheritedMembers"></div><divid="groupedMembers"><divname="Ungrouped"class="group"><h3>Ungrouped</h3></div></div></div><divid="tooltip"></div><divid="footer"></div></body></div></div></div></body></html>