various vehicles also use this field to indicate "deployment," e.g., the advanced mobile spawn</p></dd><dtclass="param">proper_anim</dt><ddclass="cmt"><p>na;
I forget what this does</p></dd><dtclass="param">unk3</dt><ddclass="cmt"><p>na</p></dd><dtclass="param">show_bfr_shield</dt><ddclass="cmt"><p>display the swirling shield of the battle frame</p></dd><dtclass="param">unk4</dt><ddclass="cmt"><p>na</p></dd><dtclass="param">inventory</dt><ddclass="cmt"><p>the seats, mounted weapons, and utilities (such as terminals) that are currently included;
will also include trunk contents;
the driver is the only valid seat entry (more will cause the access permissions to act up)</p></dd></dl><dlclass="attributes block"><dt>Source</dt><dd><ahref="https://github.com/psforever/PSF-LoginServer/blob/master//home/runner/work/PSF-LoginServer/PSF-LoginServer/src/main/scala/net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.scala"target="_blank">BattleFrameRoboticsData.scala</a></dd></dl><divclass="toggleContainer"><divclass="toggle block"><span>Linear Supertypes</span><divclass="superTypes hiddenContent"><ahref="https://docs.oracle.com/javase/8/docs/api/java/io/Serializable.html#java.io.Serializable"name="java.io.Serializable"id="java.io.Serializable"class="extype">Serializable</a>, <spanname="scala.Product"class="extype">Product</span>, <spanname="scala.Equals"class="extype">Equals</span>, <ahref="ConstructorData.html"name="net.psforever.packet.game.objectcreate.ConstructorData"id="net.psforever.packet.game.objectcreate.ConstructorData"class="extype">ConstructorData</a>, <ahref="StreamBitSize.html"name="net.psforever.packet.game.objectcreate.StreamBitSize"id="net.psforever.packet.game.objectcreate.StreamBitSize"class="extype">StreamBitSize</a>, <spanname="scala.AnyRef"class="extype">AnyRef</span>, <spanname="scala.Any"class="extype">Any</span></div></div></div></div><divid="mbrsel"><divclass="toggle"></div><divid="memberfilter"><iclass="material-icons arrow"></i><spanclass="input"><inputplaceholder="Filter all members"id="mbrsel-input"type="text"accesskey="/"/></span><iclass="clear material-icons"></i></div><divid="filterby"><divid="order"><spanclass="filtertype">Ordering</span><ol><liclass="alpha in"><span>Alphabetic</span></li><liclass="inherit out"><span>By Inheritance</span></li></ol></div><divclass="ancestors"><spanclass="filtertype">Inherited<br/></span><olid="linearization"><liclass="in"name="net.psforever.packet.game.objectcreate.BattleFrameRoboticsData"><span>BattleFrameRoboticsData</span></li><liclass="in"name="java.io.Serializable"><span>Serializable</span></li><liclass="in"name="scala.Product"><span>Product</span></li><liclass="in"name="scala.Equals"><span>Equals</span></li><liclass="in"name="net.psforever.packet.game.objectcreate.ConstructorData"><span>ConstructorData</span></li><liclass="in"name="net.psforever.packet.game.objectcreate.StreamBitSize"><span>StreamBitSize</span></li><liclass="in"name="scala.AnyRef"><span>AnyRef</span></li><liclass="in"name="scala.Any"><span>Any</span></li></ol></div><divclass="ancestors"><spanclass="filtertype"></span><ol><liclass="hideall out"><span>Hide All</span></li><liclass="showall in"><span>Show All</span></li></ol></div><divid="visbl"><spanclass="filtertype">Visibility</span><ol><liclass="public in"><span>Public</span></li><liclass="protected out"><span>Protected</span></li></ol></div></div></div><divid="template"><divid="allMembers"><divid="constructors"class="members"><h3>Instance Constructors</h3><ol><liclass="indented0 "name="net.psforever.packet.game.objectcreate.BattleFrameRoboticsData#<init>"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="<init>(pos:net.psforever.packet.game.objectcreate.PlacementData,data:net.psforever.packet.game.objectcreate.CommonFieldData,health:Int,shield:Int,unk1:Int,unk2:Boolean,no_mount_points:Boolean,driveState:Int,proper_anim:Boolean,unk3:Int,show_bfr_shield:Boolean,unk4:Option[Boolean],inventory:Option[net.psforever.packet.game.objectcreate.InventoryData]):net.psforever.packet.game.objectcreate.BattleFrameRoboticsData"></a><aid="<init>:BattleFrameRoboticsData"></a><spanclass="permalink"><ahref="../../../../../net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.html#<init>(pos:net.psforever.packet.game.objectcreate.PlacementData,data:net.psforever.packet.game.objectcreate.CommonFieldData,health:Int,shield:Int,unk1:Int,unk2:Boolean,no_mount_points:Boolean,driveState:Int,proper_anim:Boolean,unk3:Int,show_bfr_shield:Boolean,unk4:Option[Boolean],inventory:Op
various vehicles also use this field to indicate "deployment," e.g., the advanced mobile spawn</p></dd><dtclass="param">proper_anim</dt><ddclass="cmt"><p>na;
I forget what this does</p></dd><dtclass="param">unk3</dt><ddclass="cmt"><p>na</p></dd><dtclass="param">show_bfr_shield</dt><ddclass="cmt"><p>display the swirling shield of the battle frame</p></dd><dtclass="param">unk4</dt><ddclass="cmt"><p>na</p></dd><dtclass="param">inventory</dt><ddclass="cmt"><p>the seats, mounted weapons, and utilities (such as terminals) that are currently included;
will also include trunk contents;
the driver is the only valid seat entry (more will cause the access permissions to act up)</p></dd></dl></div></li></ol></div><divclass="values members"><h3>Value Members</h3><ol><liclass="indented0 "name="scala.AnyRef#!="group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="!=(x$1:Any):Boolean"></a><aid="!=(Any):Boolean"></a><spanclass="permalink"><ahref="../../../../../net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.html#!=(x$1:Any):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier">final </span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name"title="gt4s: $bang$eq">!=</span><spanclass="params">(<spanname="arg0">arg0: <spanname="scala.Any"class="extype">Any</span></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span><divclass="fullcomment"><dlclass="attributes block"><dt>Definition Classes</dt><dd>AnyRef → Any</dd></dl></div></li><liclass="indented0 "name="scala.AnyRef###"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="##:Int"></a><spanclass="permalink"><ahref="../../../../../net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.html###:Int"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier">final </span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name"title="gt4s: $hash$hash">##</span><spanclass="result">: <spanname="scala.Int"class="extype">Int</span></span></span><divclass="fullcomment"><dlclass="attributes block"><dt>Definition Classes</dt><dd>AnyRef → Any</dd></dl></div></li><liclass="indented0 "name="scala.AnyRef#=="group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="==(x$1:Any):Boolean"></a><aid="==(Any):Boolean"></a><spanclass="permalink"><ahref="../../../../../net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.html#==(x$1:Any):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier">final </span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name"title="gt4s: $eq$eq">==</span><spanclass="params">(<spanname="arg0">arg0: <spanname="scala.Any"class="extype">Any</span></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span><divclass="fullcomment"><dlclass="attributes block"><dt>Definition Classes</dt><dd>AnyRef → Any</dd></dl></div></li><liclass="indented0 "name="scala.Any#asInstanceOf"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="asInstanceOf[T0]:T0"></a><spanclass="permalink"><ahref="../../../../../net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.html#asInstanceOf[T0]:T0"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier">final </span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">asInstanceOf</span><spanclass="tparams">[<spanname="T0">T0</span>]</span><spanclass="result">: <spanname="scala.Any.asInstanceOf.T0"class="extype">T0</span></span></span><divclass="fullcomment"><dlclass="attributes block"><dt>Definition Classes</dt><dd>Any</dd></dl></div></li><liclass="indented0 "name="net.psforever.packet.game.objectcreate.BattleFrameRoboticsData#bitsize"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="bitsize:Long"></a><spanclass="permalink"><ahref="../../../../../net/psforever/packet/game/objectcreate/BattleFrameRoboticsData.html#bitsize:Long"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">bitsize</span><spanclass="result">: <spanname="scala.Long"class="extype">Long</span></span></span><pclass="shortcomment cmt">Performs a "sizeof()" analys
<br>
The calculation reflects the <code>scodec Codec</code> definition rather than the explicit parameter fields.</p><divclass="fullcomment"><divclass="comment cmt"><p>Performs a "sizeof()" analysis of the given object.<br>
<br>
The calculation reflects the <code>scodec Codec</code> definition rather than the explicit parameter fields.
For example, a traditional <code>Int</code> is normally a 32-bit number, often rendered as a <code>32u</code> number.
When parsed with a <code>uintL(7)</code>, it's length will be considered 7 bits (<code>7u</code>).
(Note: being permanently signed, an <code>scodec</code> value of <code>32u</code> or longer must fit into a <code>Long</code> type.)</p></div><dlclass="paramcmts block"><dt>returns</dt><ddclass="cmt"><p>the number of bits necessary to measure an object of this class;