</p></div></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.pad.VehicleSpawnPad"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="VehicleSpawnPadextendsAmenity"class="anchorToMember"></a><aid="VehicleSpawnPad:VehicleSpawnPad"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPad.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="VehicleSpawnPad.html"title="A structure-owned server object that is a "spawn pad" for vehicles. Spawn pads have no purpose on their own, save to represent the position and orientation of the game object."><spanclass="name">VehicleSpawnPad</span></a><spanclass="result"> extends <ahref="../structures/Amenity.html"name="net.psforever.objects.serverobject.structures.Amenity"id="net.psforever.objects.serverobject.structures.Amenity"class="extype">Amenity</a></span></span><pclass="shortcomment cmt">A structure-owned server object that is a "spawn pad" for vehicles.<br>
Spawn pads have no purpose on their own, save to represent the position and orientation of the game object.</p><divclass="fullcomment"><divclass="comment cmt"><p>A structure-owned server object that is a "spawn pad" for vehicles.<br>
<br>
Spawn pads have no purpose on their own, save to represent the position and orientation of the game object.
Their control <code>Actor</code> object maintains the operative queue by which a vehicle is introduced into the game world.
The common features of spawn pads are its horizontal doors.
Most spawn pads also contain a lifting platform that hoists the vehicles out a concealed trench.
The Battleframe Robotics spawn sheds do not have lifting platforms as they are vertical structures.</p></div><dlclass="attributes block"><dt>See also</dt><dd><spanclass="cmt"><p><code>VehicleSpawnControl</code></p></span></dd></dl></div></li><liclass="indented0 "name="net.psforever.objects.serverobject.pad.VehicleSpawnPadDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="VehicleSpawnPadDefinitionextendsAmenityDefinition"class="anchorToMember"></a><aid="VehicleSpawnPadDefinition:VehicleSpawnPadDefinition"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="VehicleSpawnPadDefinition.html"title="The definition for any VehicleSpawnPad."><spanclass="name">VehicleSpawnPadDefinition</span></a><spanclass="result"> extends <ahref="../structures/AmenityDefinition.html"name="net.psforever.objects.serverobject.structures.AmenityDefinition"id="net.psforever.objects.serverobject.structures.AmenityDefinition"class="extype">AmenityDefinition</a></span></span><pclass="shortcomment cmt">The definition for any <code>VehicleSpawnPad</code>.</p></li></ol></div><divclass="values members"><h3>Value Members</h3><ol><liclass="indented0 "name="net.psforever.objects.serverobject.pad.VehicleSpawnControl"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="VehicleSpawnControl"class="anchorToMember"></a><aid="VehicleSpawnControl:VehicleSpawnControl"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnControl$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="VehicleSpawnControl$.html"title=""><spanclass="name">VehicleSpawnControl</span></a></span></li><liclass="indented0 "name="net.psforever.objects.serverobject.pad.VehicleSpawnPad"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="VehicleSpawnPad"class="anchorToMember"></a><aid="VehicleSpawnPad:VehicleSpawnPad"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPad$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="VehicleSpawnPad$.html"title=""><spanclass="name">VehicleSpawnPad</span></a></span></li><liclass="indented0 "name="net.psforever.objects.serverobject.pad.VehicleSpawnPadDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="VehicleSpawnPadDefinition"class="anchorToMember"></a><aid="VehicleSpawnPadDefinition:VehicleSpawnPadDefinition"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../../net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition$.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">object</span></span><spanclass="symbol"><ahref="VehicleSpawnPadDefinition$.html"title=""><spanclass="name">VehicleSpawnPadDefinition</span></a></span></li></ol></div></div><divid="inheritedMembers"></div><divid="groupedMembers"><divname="Ungrouped"class="group"><h3>Ungrouped</h3></div></div></div><divid="tooltip"></div><divid="footer"></div></body></div></div></div></body></html>