and can not have taken damage in the last five seconds.</p></li><liclass="indented0 "name="net.psforever.objects.equipment.EffectTarget.Validation#Player"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="Player(target:net.psforever.objects.PlanetSideGameObject):Boolean"class="anchorToMember"></a><aid="Player(PlanetSideGameObject):Boolean"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/equipment/EffectTarget$$Validation$.html#Player(target:net.psforever.objects.PlanetSideGameObject):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">Player</span><spanclass="params">(<spanname="target">target: <ahref="../PlanetSideGameObject.html"name="net.psforever.objects.PlanetSideGameObject"id="net.psforever.objects.PlanetSideGameObject"class="extype">PlanetSideGameObject</a></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span></li><liclass="indented0 "name="net.psforever.objects.equipment.EffectTarget.Validation#RepairSilo"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="RepairSilo(target:net.psforever.objects.PlanetSideGameObject):Boolean"class="anchorToMember"></a><aid="RepairSilo(PlanetSideGameObject):Boolean"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/equipment/EffectTarget$$Validation$.html#RepairSilo(target:net.psforever.objects.PlanetSideGameObject):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">RepairSilo</span><spanclass="params">(<spanname="target">target: <ahref="../PlanetSideGameObject.html"name="net.psforever.objects.PlanetSideGameObject"id="net.psforever.objects.PlanetSideGameObject"class="extype">PlanetSideGameObject</a></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span><pclass="shortcomment cmt">To repair at this silo, the vehicle:
and can not have taken damage in the last five seconds.</p></li><liclass="indented0 "name="net.psforever.objects.equipment.EffectTarget.Validation#Spitfire"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="Spitfire(target:net.psforever.objects.PlanetSideGameObject):Boolean"class="anchorToMember"></a><aid="Spitfire(PlanetSideGameObject):Boolean"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/equipment/EffectTarget$$Validation$.html#Spitfire(target:net.psforever.objects.PlanetSideGameObject):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">Spitfire</span><spanclass="params">(<spanname="target">target: <ahref="../PlanetSideGameObject.html"name="net.psforever.objects.PlanetSideGameObject"id="net.psforever.objects.PlanetSideGameObject"class="extype">PlanetSideGameObject</a></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span></li><liclass="indented0 "name="net.psforever.objects.equipment.EffectTarget.Validation#Turret"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="Turret(target:net.psforever.objects.PlanetSideGameObject):Boolean"class="anchorToMember"></a><aid="Turret(PlanetSideGameObject):Boolean"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/equipment/EffectTarget$$Validation$.html#Turret(target:net.psforever.objects.PlanetSideGameObject):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">Turret</span><spanclass="params">(<spanname="target">target: <ahref="../PlanetSideGameObject.html"name="net.psforever.objects.PlanetSideGameObject"id="net.psforever.objects.PlanetSideGameObject"class="extype">PlanetSideGameObject</a></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span></li><liclass="indented0 "name="net.psforever.objects.equipment.EffectTarget.Validation#Vehicle"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="Vehicle(target:net.psforever.objects.PlanetSideGameObject):Boolean"class="anchorToMember"></a><aid="Vehicle(PlanetSideGameObject):Boolean"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/equipment/EffectTarget$$Validation$.html#Vehicle(target:net.psforever.objects.PlanetSideGameObject):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">Vehicle</span><spanclass="params">(<spanname="target">target: <ahref="../PlanetSideGameObject.html"name="net.psforever.objects.PlanetSideGameObject"id="net.psforever.objects.PlanetSideGameObject"class="extype">PlanetSideGameObject</a></span>)</span><spanclass="result">: <spanname="scala.Boolean"class="extype">Boolean</span></span></span></li><liclass="indented0 "name="net.psforever.objects.equipment.EffectTarget.Validation#VehicleNotAMS"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="VehicleNotAMS(target:net.psforever.objects.PlanetSideGameObject):Boolean"class="anchorToMember"></a><aid="VehicleNotAMS(PlanetSideGameObject):Boolean"class="anchorToMember"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/equipment/EffectTarget$$Validation$.html#VehicleNotAMS(target:net.psforever.objects.PlanetSideGameObject):Boolean"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">def</span></span><spanclass="symbol"><spanclass="name">VehicleNotAMS</span><spanclass="params">(<spanname="target">target: <ahref="../PlanetSideGameObject.h