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# Packages

-  package root
  Definition Classes
    root
-  package net
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    root
-  package psforever
  Definition Classes
    net
-  package objects
  Definition Classes
    psforever
-  package serverobject
  Definition Classes
    objects
-  package repair
  Definition Classes
    serverobject
- AmenityAutoRepair
- Repairable
- RepairableAmenity
- RepairableEntity
- RepairableVehicle
- RepairableWeaponTurret

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net.psforever.objects.serverobject.repair

# RepairableWeaponTurret

###
Companion trait RepairableWeaponTurret

#### object RepairableWeaponTurret

Source
  RepairableWeaponTurret.scala

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1.  final def !=(arg0: Any): Boolean
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4.  def Restoration(target: Target with MountedWeapons): Unit

   A restored target dispatches messages to reconstruct the weapons that were previously mounted to the turret and may have been concealed/deleted when the target was destroyed.

   A restored target dispatches messages to reconstruct the weapons that were previously mounted to the turret and may have been concealed/deleted when the target was destroyed.

   target

     the entity being destroyed; note: `MountedWeapons` is a parent of `WeaponTurret` but the handling code closely associates with the former

   See also

     `MountedWeapons`

     `MountedWeapons.Weapons`

     `Service.defaultPlayerGUID`

     `WeaponTurret`

     `VehicleAction.EquipmentInSlot`

     `VehicleServiceMessage`

     `Zone.VehicleEvents`

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