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# Packages

-  package root
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    root
-  package net
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    root
-  package psforever
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    net
-  package objects
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    psforever
-  package serverobject
  Definition Classes
    objects
-  package turret
  Definition Classes
    serverobject
- FacilityTurret
- FacilityTurretControl
- FacilityTurretDefinition
- TurretAmmoBox
- TurretDefinition
- TurretUpgrade
- TurretWeapon
- WeaponTurret
- WeaponTurrets

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net.psforever.objects.serverobject.turret

# WeaponTurrets

###

#### object WeaponTurrets

Source
  WeaponTurrets.scala

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4.  def FinishUpgradingMannedTurret(target: FacilityTurret, upgrade: TurretUpgrade.Value): Unit

   The process of upgrading a turret's weapon(s) is completed.

   The process of upgrading a turret's weapon(s) is completed. * Pass the message onto the turret and onto the vehicle events system.

   target

     the facility turret being upgraded

   upgrade

     the upgrade being applied to the turret (usually, it's weapon system)

   See also

     `FacilityTurret`

     `TurretUpgrade`

     `TurretUpgrader.AddTask`

     `TurretUpgrader.ClearSpecific`

     `VehicleServiceMessage.TurretUpgrade`

5.  def FinishUpgradingMannedTurret(target: FacilityTurret, user: Player, tool: Tool, upgrade: TurretUpgrade.Value)(): Unit

   The process of upgrading a turret's weapon(s) is completed.

   The process of upgrading a turret's weapon(s) is completed. Pass the message onto the turret and onto the vehicle events system. Additionally, force-deplete the ammunition count of the nano-dispenser used to perform the upgrade.

   target

     the turret

   tool

     the nano-dispenser that was used to perform this upgrade

   upgrade

     the new upgrade state

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