# PSF-LoginServer - master - net.psforever.packet.game.SquadDefinitionActionMessage
PSF - LoginServer - master - net.psforever.packet.game.SquadDefinitionActionMessage
Keywords: PSF LoginServer master net.psforever.packet.game.SquadDefinitionActionMessage

PSF-LoginServer - master < Back
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# Packages

-  package root
  Definition Classes
    root
-  package net
  Definition Classes
    root
-  package psforever
  Definition Classes
    net
-  package packet
  Definition Classes
    psforever
-  package game
  Definition Classes
    packet
-  package objectcreate
  Definition Classes
    game
- ActionCancelMessage
- ActionProgressMessage
- ActionResultMessage
- Additional1
- Additional2
- Additional3
- AggravatedDamageMessage
- ArmorChangedMessage
- AvatarDeadStateMessage
- AvatarFirstTimeEventMessage
- AvatarGrenadeStateMessage
- AvatarImplantMessage
- AvatarJumpMessage
- AvatarSearchCriteriaMessage
- AvatarStatisticsMessage
- AvatarVehicleTimerMessage
- BattleDiagramAction
- BattleExperienceMessage
- BattleplanMessage
- BeginZoningMessage
- BindPlayerMessage
- BindStatus
- BroadcastWarpgateUpdateMessage
- BugReportMessage
- BugType
- BuildingInfoUpdateMessage
- CaptureFlagUpdateMessage
- CargoMountPointStatusMessage
- ChainLashMessage
- ChangeAmmoMessage
- ChangeFireModeMessage
- ChangeFireStateMessage_Start
- ChangeFireStateMessage_Stop
- ChangeShortcutBankMessage
- CharacterCreateRequestMessage
- CharacterInfoMessage
- CharacterKnowledgeInfo
- CharacterKnowledgeMessage
- CharacterNoRecordMessage
- CharacterRequestAction
- CharacterRequestMessage
- ChatChannel
- ChatMsg
- ChildObjectStateMessage
- CloudInfo
- ConnectToWorldMessage
- ConnectToWorldRequestMessage
- ContinentalLockUpdateMessage
- CreateShortcutMessage
- DamageFeedbackMessage
- DamageMessage
- DamageWithPositionMessage
- DataChallenge
- DataChallengeMessage
- DataChallengeMessageResp
- DeadState
- DelayedPathMountMsg
- DensityLevelUpdateMessage
- DeployObjectMessage
- DeployOutcome
- DeployRequestMessage
- DeployableIcon
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- DeployableObjectsInfoMessage
- DeploymentAction
- DestroyDisplayMessage
- DestroyMessage
- DiagramActionCode
- DiagramStroke
- DisconnectMessage
- DismountBuildingMsg
- DismountVehicleCargoMsg
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- DisplayedAwardMessage
- DrawString
- DropItemMessage
- DroppodError
- DroppodFreefallingMessage
- DroppodLaunchInfo
- DroppodLaunchRequestMessage
- DroppodLaunchResponseMessage
- DrowningTarget
- EmoteMsg
- ExperienceAddedMessage
- FacilityBenefitShieldChargeRequestMessage
- FavoritesAction
- FavoritesMessage
- FavoritesRequest
- FireHintMessage
- FlagInfo
- Friend
- FriendAction
- FriendsRequest
- FriendsResponse
- GamePropertyScope
- GamePropertyTarget
- GenericActionEnum
- GenericActionMessage
- GenericCollisionMsg
- GenericObjectActionEnum
- GenericObjectActionMessage
- GenericObjectStateMsg
- HackMessage
- HackState
- HitHint
- HitInfo
- HitMessage
- HotSpotInfo
- HotSpotUpdateMessage
- ImplantAction
- InvalidTerrainMessage
- InventoryStateMessage
- ItemTransactionMessage
- ItemTransactionResultMessage
- KeepAliveMessage
- LashMessage
- LoadMapMessage
- LoginMessage
- LoginRespMessage
- LongRangeProjectileInfoMessage
- LootItemMessage
- MailMessage
- MemberEvent
- MountVehicleCargoMsg
- MountVehicleMsg
- MoveItemMessage
- ObjectAttachMessage
- ObjectCreateDetailedMessage
- ObjectCreateMessage
- ObjectDeleteMessage
- ObjectDeployedMessage
- ObjectDetachMessage
- ObjectDetectedMessage
- ObjectHeldMessage
- OrbitalShuttleTimeMsg
- OrbitalStrikeWaypointMessage
- OxygenStateMessage
- PadAndShuttlePair
- PickupItemMessage
- PingMsg
- PlanetSideZoneID
- PlanetsideAttributeEnum
- PlanetsideAttributeMessage
- PlanetsideStringAttributeMessage
- PlayerStasisMessage
- PlayerStateMessage
- PlayerStateMessageUpstream
- PlayerStateShiftMessage
- ProjectileCharacteristics
- ProjectileStateMessage
- PropertyOverrideMessage
- ProximityTerminalUseMessage
- QuantityDeltaUpdateMessage
- QuantityUpdateMessage
- ReleaseAvatarRequestMessage
- ReloadMessage
- RepairMessage
- ReplicationStreamMessage
- RequestDestroyMessage
- RespawnAMSInfoMessage
- RespawnInfo
- RibbonBarsSlot
- ServerType
- ServerVehicleOverrideMsg
- SetChatFilterMessage
- SetCurrentAvatarMessage
- SetEmpireMessage
- ShiftState
- Shortcut
- SimDataChallenge
- SimDataChallengeResp
- SpawnRequestMessage
- SplashHitMessage
- SplashedTarget
- SquadAction
- SquadDefinitionActionMessage
- SquadDetail
- SquadDetailDefinitionUpdateMessage
- SquadHeader
- SquadInfo
- SquadInvitationRequestMessage
- SquadListing
- SquadMemberEvent
- SquadMembershipRequest
- SquadMembershipResponse
- SquadPositionDetail
- SquadPositionEntry
- SquadState
- SquadStateInfo
- SquadWaypointEvent
- SquadWaypointRequest
- Statistics
- StormInfo
- StreamLengthToken
- StrokeFive
- StrokeSeven
- Style
- TargetInfo
- TargetRequest
- TargetingImplantRequest
- TargetingInfoMessage
- TerrainCondition
- TimeOfDayMessage
- TrainingZoneMessage
- TriggerEffectMessage
- TriggerEnvironmentalDamageMessage
- TriggerSoundMessage
- TriggeredEffect
- TriggeredEffectLocation
- TriggeredSound
- UnuseItemMessage
- UseItemMessage
- VNLWorldStatusMessage
- VehicleStateMessage
- VehicleSubStateMessage
- Vertex
- VoiceHostInfo
- VoiceHostKill
- VoiceHostRequest
- WarpQueuePrompt
- WarpgateRequest
- Waypoint
- WaypointEvent
- WaypointEventAction
- WaypointInfo
- WeaponDelayFireMessage
- WeaponDryFireMessage
- WeaponFireMessage
- WeaponJammedMessage
- WeaponLazeTargetPositionMessage
- WeatherMessage
- WorldConnectionInfo
- WorldInformation
- WorldStatus
- ZipLineMessage
- ZoneForcedCavernConnectionsMessage
- ZoneInfoMessage
- ZoneLockInfoMessage
- ZonePopulationUpdateMessage

o

net.psforever.packet.game

# SquadDefinitionActionMessage 

###
Companion class SquadDefinitionActionMessage

#### object SquadDefinitionActionMessage extends Marshallable[SquadDefinitionActionMessage] with Serializable

Source
  SquadDefinitionActionMessage.scala

Linear Supertypes
Serializable, Marshallable[SquadDefinitionActionMessage], AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. SquadDefinitionActionMessage
2. Serializable
3. Marshallable
4. AnyRef
5. Any

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Visibility

1. Public
2. Protected

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
5.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
6.  implicit val codec: Codec[SquadDefinitionActionMessage]
   Definition Classes
     SquadDefinitionActionMessage → Marshallable
7.  def decode(a: BitVector): Attempt[DecodeResult[SquadDefinitionActionMessage]]
   Definition Classes
     Marshallable
8.  def encode(a: SquadDefinitionActionMessage): Attempt[BitVector]
   Definition Classes
     Marshallable
9.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
10.  def equals(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef → Any
11.  def finalize(): Unit
    Attributes
      protected[lang]
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.Throwable])
12.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
13.  def hashCode(): Int
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
14.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
15.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
16.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
17.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
18.  def selectFromActionCode(code: Int): Codec[SquadAction]

    Use the action code to transform between the specific action object and its field data and the stream of bits of the original packet.

    Use the action code to transform between the specific action object and its field data and the stream of bits of the original packet.

    code

      the action behavior code

    returns

      the `SquadAction` `Codec` to use for the given `code`

19.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
20.  def toString(): String
    Definition Classes
      AnyRef → Any
21.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
22.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
23.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Serializable

### Inherited from Marshallable[SquadDefinitionActionMessage]

### Inherited from AnyRef

### Inherited from Any

### Ungrouped