# PSF-LoginServer - master - net.psforever.packet.game.HackMessage
PSF - LoginServer - master - net.psforever.packet.game.HackMessage
Keywords: PSF LoginServer master net.psforever.packet.game.HackMessage

PSF-LoginServer - master < Back
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# Packages

-  package root
  Definition Classes
    root
-  package net
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    root
-  package psforever
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    net
-  package packet
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    psforever
-  package game
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    packet
-  package objectcreate
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    game
- ActionCancelMessage
- ActionProgressMessage
- ActionResultMessage
- Additional1
- Additional2
- Additional3
- AggravatedDamageMessage
- ArmorChangedMessage
- AvatarDeadStateMessage
- AvatarFirstTimeEventMessage
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- DrowningTarget
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- FavoritesAction
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- GamePropertyScope
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- GenericActionEnum
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- HackMessage
- HackState
- HitHint
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- HotSpotInfo
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- ZoneInfoMessage
- ZoneLockInfoMessage
- ZonePopulationUpdateMessage

c

net.psforever.packet.game

# HackMessage 

###
Companion object HackMessage

#### final case class HackMessage(unk1: Int, target_guid: PlanetSideGUID, player_guid: PlanetSideGUID, progress: Int, unk5: Long, hack_state: HackState.Value, unk7: Long) extends PlanetSideGamePacket with Product with Serializable

Dispatched by the server to control the progress of hacking. While "hacking" is typically performed against enemy targets, some actions that involve ally on ally hacking can occur. In this sense, hacking can be consider change progress.
In general, the act of hacking is maintained by the server but the conclusion is managed by the client. Hacking typically locks the player into a cancellable firing animation and works as all-or-nothing. The progress bar window is displayed and updated each tick by the server; but, the client can cancel it on its own. When hacking is complete as indicated by the appropriate `HackState`, the client performs the intended action upon the target. Facility amenities will temporarily ignore IFF requirements; vehicles will permanently transfer control over to the hack-starter's empire; facility turret weapons will temporarily convert to their anti-vehicle or anti-aircraft configurations; facilities will be compromised and begin the long process of converting to the hack-starter's empire; and, so forth.
As mentioned, one of the unexpected uses of this message will assist the conversion of allied facility turreted weapons to their upgraded armaments.

unk1

  na; 0 commonly; 2 when performing (phalanx) upgrades; 3 for building objects during login phase; hack type? possibly player hacking level 0-3?

target_guid

  the target of the hack

player_guid

  the player

progress

  the amount of progress visible; visible range is 0 - 100

unk5

  na; often a large number; doesn't seem to be `char_id`?

hack_state

  hack state

unk7

  na; 5 - boost pain field at matrixing terminal? usually, 8?

Source
  HackMessage.scala

Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. HackMessage
2. Product
3. Equals
4. PlanetSideGamePacket
5. PlanetSidePacket
6. Serializable
7. AnyRef
8. Any

1. Hide All
2. Show All

Visibility

1. Public
2. Protected

### Instance Constructors

1.  new HackMessage(unk1: Int, target_guid: PlanetSideGUID, player_guid: PlanetSideGUID, progress: Int, unk5: Long, hack_state: HackState.Value, unk7: Long)

   unk1

     na; 0 commonly; 2 when performing (phalanx) upgrades; 3 for building objects during login phase; hack type? possibly player hacking level 0-3?

   target_guid

     the target of the hack

   player_guid

     the player

   progress

     the amount of progress visible; visible range is 0 - 100

   unk5

     na; often a large number; doesn't seem to be `char_id`?

   hack_state

     hack state

   unk7

     na; 5 - boost pain field at matrixing terminal? usually, 8?

### Type Members

1.  type Packet = HackMessage

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
5.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
6.  def encode: Attempt[BitVector]
   Definition Classes
     HackMessage → PlanetSidePacket
7.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
8.  def finalize(): Unit
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.Throwable])
9.  final def getClass(): Class[_ <: AnyRef]
   Definition Classes
     AnyRef → Any
   Annotations
     @native()
10.  val hack_state: HackState.Value
11.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
12.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
13.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
14.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
15.  def opcode: GamePacketOpcode.Value
    Definition Classes
      HackMessage → PlanetSideGamePacket → PlanetSidePacket
16.  val player_guid: PlanetSideGUID
17.  def productElementNames: Iterator[String]
    Definition Classes
      Product
18.  val progress: Int
19.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
20.  val target_guid: PlanetSideGUID
21.  val unk1: Int
22.  val unk5: Long
23.  val unk7: Long
24.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
25.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
26.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Product

### Inherited from Equals

### Inherited from PlanetSideGamePacket

### Inherited from PlanetSidePacket

### Inherited from Serializable

### Inherited from AnyRef

### Inherited from Any

### Ungrouped