# PSF-LoginServer - master - net.psforever.packet.game.ObjectCreateDetailedMessage
PSF - LoginServer - master - net.psforever.packet.game.ObjectCreateDetailedMessage
Keywords: PSF LoginServer master net.psforever.packet.game.ObjectCreateDetailedMessage

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# Packages

-  package root
  Definition Classes
    root
-  package net
  Definition Classes
    root
-  package psforever
  Definition Classes
    net
-  package packet
  Definition Classes
    psforever
-  package game
  Definition Classes
    packet
-  package objectcreate
  Definition Classes
    game
- ActionCancelMessage
- ActionProgressMessage
- ActionResultMessage
- Additional1
- Additional2
- Additional3
- AggravatedDamageMessage
- ArmorChangedMessage
- AvatarDeadStateMessage
- AvatarFirstTimeEventMessage
- AvatarGrenadeStateMessage
- AvatarImplantMessage
- AvatarJumpMessage
- AvatarSearchCriteriaMessage
- AvatarStatisticsMessage
- AvatarVehicleTimerMessage
- BattleDiagramAction
- BattleExperienceMessage
- BattleplanMessage
- BeginZoningMessage
- BindPlayerMessage
- BindStatus
- BroadcastWarpgateUpdateMessage
- BugReportMessage
- BugType
- BuildingInfoUpdateMessage
- CaptureFlagUpdateMessage
- CargoMountPointStatusMessage
- ChainLashMessage
- ChangeAmmoMessage
- ChangeFireModeMessage
- ChangeFireStateMessage_Start
- ChangeFireStateMessage_Stop
- ChangeShortcutBankMessage
- CharacterCreateRequestMessage
- CharacterInfoMessage
- CharacterKnowledgeInfo
- CharacterKnowledgeMessage
- CharacterNoRecordMessage
- CharacterRequestAction
- CharacterRequestMessage
- ChatChannel
- ChatMsg
- ChildObjectStateMessage
- CloudInfo
- ConnectToWorldMessage
- ConnectToWorldRequestMessage
- ContinentalLockUpdateMessage
- CreateShortcutMessage
- DamageFeedbackMessage
- DamageMessage
- DamageWithPositionMessage
- DataChallenge
- DataChallengeMessage
- DataChallengeMessageResp
- DeadState
- DelayedPathMountMsg
- DensityLevelUpdateMessage
- DeployObjectMessage
- DeployOutcome
- DeployRequestMessage
- DeployableIcon
- DeployableInfo
- DeployableObjectsInfoMessage
- DeploymentAction
- DestroyDisplayMessage
- DestroyMessage
- DiagramActionCode
- DiagramStroke
- DisconnectMessage
- DismountBuildingMsg
- DismountVehicleCargoMsg
- DismountVehicleMsg
- DisplayedAwardMessage
- DrawString
- DropItemMessage
- DroppodError
- DroppodFreefallingMessage
- DroppodLaunchInfo
- DroppodLaunchRequestMessage
- DroppodLaunchResponseMessage
- DrowningTarget
- EmoteMsg
- ExperienceAddedMessage
- FacilityBenefitShieldChargeRequestMessage
- FavoritesAction
- FavoritesMessage
- FavoritesRequest
- FireHintMessage
- FlagInfo
- Friend
- FriendAction
- FriendsRequest
- FriendsResponse
- GamePropertyScope
- GamePropertyTarget
- GenericActionEnum
- GenericActionMessage
- GenericCollisionMsg
- GenericObjectActionEnum
- GenericObjectActionMessage
- GenericObjectStateMsg
- HackMessage
- HackState
- HitHint
- HitInfo
- HitMessage
- HotSpotInfo
- HotSpotUpdateMessage
- ImplantAction
- InvalidTerrainMessage
- InventoryStateMessage
- ItemTransactionMessage
- ItemTransactionResultMessage
- KeepAliveMessage
- LashMessage
- LoadMapMessage
- LoginMessage
- LoginRespMessage
- LongRangeProjectileInfoMessage
- LootItemMessage
- MailMessage
- MemberEvent
- MountVehicleCargoMsg
- MountVehicleMsg
- MoveItemMessage
- ObjectAttachMessage
- ObjectCreateDetailedMessage
- ObjectCreateMessage
- ObjectDeleteMessage
- ObjectDeployedMessage
- ObjectDetachMessage
- ObjectDetectedMessage
- ObjectHeldMessage
- OrbitalShuttleTimeMsg
- OrbitalStrikeWaypointMessage
- OxygenStateMessage
- PadAndShuttlePair
- PickupItemMessage
- PingMsg
- PlanetSideZoneID
- PlanetsideAttributeEnum
- PlanetsideAttributeMessage
- PlanetsideStringAttributeMessage
- PlayerStasisMessage
- PlayerStateMessage
- PlayerStateMessageUpstream
- PlayerStateShiftMessage
- ProjectileCharacteristics
- ProjectileStateMessage
- PropertyOverrideMessage
- ProximityTerminalUseMessage
- QuantityDeltaUpdateMessage
- QuantityUpdateMessage
- ReleaseAvatarRequestMessage
- ReloadMessage
- RepairMessage
- ReplicationStreamMessage
- RequestDestroyMessage
- RespawnAMSInfoMessage
- RespawnInfo
- RibbonBarsSlot
- ServerType
- ServerVehicleOverrideMsg
- SetChatFilterMessage
- SetCurrentAvatarMessage
- SetEmpireMessage
- ShiftState
- Shortcut
- SimDataChallenge
- SimDataChallengeResp
- SpawnRequestMessage
- SplashHitMessage
- SplashedTarget
- SquadAction
- SquadDefinitionActionMessage
- SquadDetail
- SquadDetailDefinitionUpdateMessage
- SquadHeader
- SquadInfo
- SquadInvitationRequestMessage
- SquadListing
- SquadMemberEvent
- SquadMembershipRequest
- SquadMembershipResponse
- SquadPositionDetail
- SquadPositionEntry
- SquadState
- SquadStateInfo
- SquadWaypointEvent
- SquadWaypointRequest
- Statistics
- StormInfo
- StreamLengthToken
- StrokeFive
- StrokeSeven
- Style
- TargetInfo
- TargetRequest
- TargetingImplantRequest
- TargetingInfoMessage
- TerrainCondition
- TimeOfDayMessage
- TrainingZoneMessage
- TriggerEffectMessage
- TriggerEnvironmentalDamageMessage
- TriggerSoundMessage
- TriggeredEffect
- TriggeredEffectLocation
- TriggeredSound
- UnuseItemMessage
- UseItemMessage
- VNLWorldStatusMessage
- VehicleStateMessage
- VehicleSubStateMessage
- Vertex
- VoiceHostInfo
- VoiceHostKill
- VoiceHostRequest
- WarpQueuePrompt
- WarpgateRequest
- Waypoint
- WaypointEvent
- WaypointEventAction
- WaypointInfo
- WeaponDelayFireMessage
- WeaponDryFireMessage
- WeaponFireMessage
- WeaponJammedMessage
- WeaponLazeTargetPositionMessage
- WeatherMessage
- WorldConnectionInfo
- WorldInformation
- WorldStatus
- ZipLineMessage
- ZoneForcedCavernConnectionsMessage
- ZoneInfoMessage
- ZoneLockInfoMessage
- ZonePopulationUpdateMessage

c

net.psforever.packet.game

# ObjectCreateDetailedMessage 

###
Companion object ObjectCreateDetailedMessage

#### final case class ObjectCreateDetailedMessage(streamLength: Long, objectClass: Int, guid: PlanetSideGUID, parentInfo: Option[ObjectCreateMessageParent], data: ConstructorData) extends PlanetSideGamePacket with Product with Serializable

Communicate with the client that a certain object with certain properties is to be created. In general, `ObjectCreateMessage` and its counterpart `ObjectCreateDetailedMessage` should look similar.
In normal packet data order, the parent object is specified before the actual object is specified. This is most likely a method of early correction. "Does this parent object exist?" "Is this new object something that can be attached to this parent?" "Does the parent have the appropriate attachment slot?" There is no fail-safe method for any of these circumstances being false, however, and the object will simply not be created. In instance where the parent data does not exist, the object-specific data is immediately encountered.
The object's GUID is assigned by the server. The clients are required to adhere to this new GUID referring to the object. There is no fail-safe for a conflict between what the server thinks is a new GUID and what any client thinks is an already-assigned GUID. Likewise, there is no fail-safe between a client failing or refusing to create an object and the server thinking an object has been created. (The GM-level command `/sync` tests for objects that "do not match" between the server and the client. It's implementation and scope are undefined.)
Knowing the object's type is essential for parsing the specific information passed by the `data` parameter. If the object does not have encoding information or is unknown, it will not translate between byte data and a game object.

streamLength

  the total length of the data that composes this packet in bits, excluding the opcode and end padding

objectClass

  the code for the type of object being constructed

guid

  the GUID this object will be assigned

parentInfo

  if defined, the relationship between this object and another object (its parent)

data

  the data used to construct this type of object; on decoding, set to `None` if the process failed

Source
  ObjectCreateDetailedMessage.scala

Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. ObjectCreateDetailedMessage
2. Product
3. Equals
4. PlanetSideGamePacket
5. PlanetSidePacket
6. Serializable
7. AnyRef
8. Any

1. Hide All
2. Show All

Visibility

1. Public
2. Protected

### Instance Constructors

1.  new ObjectCreateDetailedMessage(streamLength: Long, objectClass: Int, guid: PlanetSideGUID, parentInfo: Option[ObjectCreateMessageParent], data: ConstructorData)

   streamLength

     the total length of the data that composes this packet in bits, excluding the opcode and end padding

   objectClass

     the code for the type of object being constructed

   guid

     the GUID this object will be assigned

   parentInfo

     if defined, the relationship between this object and another object (its parent)

   data

     the data used to construct this type of object; on decoding, set to `None` if the process failed

### Type Members

1.  type Packet = ObjectCreateDetailedMessage

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
5.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
6.  val data: ConstructorData
7.  def encode: Attempt[BitVector]
   Definition Classes
     ObjectCreateDetailedMessage → PlanetSidePacket
8.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
9.  def finalize(): Unit
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.Throwable])
10.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
11.  val guid: PlanetSideGUID
12.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
13.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
14.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
15.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
16.  val objectClass: Int
17.  def opcode: GamePacketOpcode.Value
    Definition Classes
      ObjectCreateDetailedMessage → PlanetSideGamePacket → PlanetSidePacket
18.  val parentInfo: Option[ObjectCreateMessageParent]
19.  def productElementNames: Iterator[String]
    Definition Classes
      Product
20.  val streamLength: Long
21.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
22.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
23.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
24.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Product

### Inherited from Equals

### Inherited from PlanetSideGamePacket

### Inherited from PlanetSidePacket

### Inherited from Serializable

### Inherited from AnyRef

### Inherited from Any

### Ungrouped