# PSF-LoginServer - master - net.psforever.packet.game.RepairMessage
PSF - LoginServer - master - net.psforever.packet.game.RepairMessage
Keywords: PSF LoginServer master net.psforever.packet.game.RepairMessage

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# Packages

-  package root
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    root
-  package net
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-  package psforever
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-  package packet
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    psforever
-  package game
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-  package objectcreate
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    game
- ActionCancelMessage
- ActionProgressMessage
- ActionResultMessage
- Additional1
- Additional2
- Additional3
- AggravatedDamageMessage
- ArmorChangedMessage
- AvatarDeadStateMessage
- AvatarFirstTimeEventMessage
- AvatarGrenadeStateMessage
- AvatarImplantMessage
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- AvatarSearchCriteriaMessage
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- DamageMessage
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- DataChallenge
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- DeadState
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- FavoritesAction
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- GenericActionEnum
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- PropertyOverrideMessage
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- QuantityDeltaUpdateMessage
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- ReleaseAvatarRequestMessage
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- RequestDestroyMessage
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- RibbonBarsSlot
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- TriggerEffectMessage
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- ZoneForcedCavernConnectionsMessage
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- ZoneLockInfoMessage
- ZonePopulationUpdateMessage

c

net.psforever.packet.game

# RepairMessage 

###
Companion object RepairMessage

#### final case class RepairMessage(item_guid: PlanetSideGUID, repair_value: Long) extends PlanetSideGamePacket with Product with Serializable

Dispatched to the client to report the amount of repair that is performed upon a target item. On the client, a progress bar window is displayed with the appropriate repair type and amount. The item could be a player or a vehicle or a stationary game object, e.g., a terminal.

item_guid

  a game object; the kind of object influences the kind of repair

repair_value

  the percentage of maximum health that the object possesses after repairs; as the value is a percentage, it should be from 0 to 100; at 100, the progress window does not display anymore; above 100, the progress window stays displayed unless the underlying process is interrupted

Source
  RepairMessage.scala

Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. RepairMessage
2. Product
3. Equals
4. PlanetSideGamePacket
5. PlanetSidePacket
6. Serializable
7. AnyRef
8. Any

1. Hide All
2. Show All

Visibility

1. Public
2. Protected

### Instance Constructors

1.  new RepairMessage(item_guid: PlanetSideGUID, repair_value: Long)

   item_guid

     a game object; the kind of object influences the kind of repair

   repair_value

     the percentage of maximum health that the object possesses after repairs; as the value is a percentage, it should be from 0 to 100; at 100, the progress window does not display anymore; above 100, the progress window stays displayed unless the underlying process is interrupted

### Type Members

1.  type Packet = RepairMessage

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
5.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
6.  def encode: Attempt[BitVector]
   Definition Classes
     RepairMessage → PlanetSidePacket
7.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
8.  def finalize(): Unit
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.Throwable])
9.  final def getClass(): Class[_ <: AnyRef]
   Definition Classes
     AnyRef → Any
   Annotations
     @native()
10.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
11.  val item_guid: PlanetSideGUID
12.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
13.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
14.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
15.  def opcode: GamePacketOpcode.Value
    Definition Classes
      RepairMessage → PlanetSideGamePacket → PlanetSidePacket
16.  def productElementNames: Iterator[String]
    Definition Classes
      Product
17.  val repair_value: Long
18.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
19.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
20.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
21.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Product

### Inherited from Equals

### Inherited from PlanetSideGamePacket

### Inherited from PlanetSidePacket

### Inherited from Serializable

### Inherited from AnyRef

### Inherited from Any

### Ungrouped