# PSF-LoginServer - master - net.psforever.objects.serverobject.terminals.MatrixTerminalDefinition
PSF - LoginServer - master - net.psforever.objects.serverobject.terminals.MatrixTerminalDefinition
Keywords: PSF LoginServer master net.psforever.objects.serverobject.terminals.MatrixTerminalDefinition

PSF-LoginServer - master < Back


# Packages

-  package root
  Definition Classes
    root
-  package net
  Definition Classes
    root
-  package psforever
  Definition Classes
    net
-  package objects
  Definition Classes
    psforever
-  package serverobject
  Definition Classes
    objects
-  package terminals
  Definition Classes
    serverobject
-  package capture
  Definition Classes
    terminals
-  package implant
  Definition Classes
    terminals
- CaptureTerminals
- EquipmentTerminalDefinition
- GeneratorTerminalDefinition
- MatrixTerminalDefinition
- MedicalTerminalDefinition
- OrderTerminalDefinition
- ProximityDefinition
- ProximityTerminal
- ProximityTerminalControl
- ProximityTerminalDefinition
- ProximityUnit
- Terminal
- TerminalControl
- TerminalDefinition
- VehicleTerminalDefinition

c

net.psforever.objects.serverobject.terminals

# MatrixTerminalDefinition 

###
Companion object MatrixTerminalDefinition

#### class MatrixTerminalDefinition extends TerminalDefinition

The definition for any `Terminal` that is of a type "matrix_terminal". Matrix terminal objects are used to create anchor points in the game environment in reference to a working set of spawn points attached to a `Building` object or `Vehicle` object depending on the spawn group.

Source
  MatrixTerminalDefinition.scala
See also

  `SpawnTube`

  `Zone.CreateSpawnGroups`

  `Zone.SpawnGroups`

Linear Supertypes
TerminalDefinition, AmenityDefinition, VitalityDefinition, DamageModifiers, DamageResistanceModel, DamageAndResistance, ResistanceProfileMutators, ResistanceProfile, ObjectDefinition, BasicDefinition, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. MatrixTerminalDefinition
2. TerminalDefinition
3. AmenityDefinition
4. VitalityDefinition
5. DamageModifiers
6. DamageResistanceModel
7. DamageAndResistance
8. ResistanceProfileMutators
9. ResistanceProfile
10. ObjectDefinition
11. BasicDefinition
12. AnyRef
13. Any

1. Hide All
2. Show All

Visibility

1. Public
2. Protected

### Instance Constructors

1.  new MatrixTerminalDefinition(objectId: Int)

   objectId

     the object's identifier number

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  def DamageDestroysAt: Int
   Definition Classes
     VitalityDefinition
5.  def DamageDestroysAt_=(value: Int): Int
   Definition Classes
     VitalityDefinition
6.  def DamageDisablesAt: Int
   Definition Classes
     VitalityDefinition
7.  def DamageDisablesAt_=(value: Option[Int]): Int
   Definition Classes
     VitalityDefinition
8.  def DamageDisablesAt_=(value: Int): Int
   Definition Classes
     VitalityDefinition
9.  def DamageUsing: Selector
   Definition Classes
     DamageResistanceModel → DamageAndResistance
10.  def DamageUsing_=(selector: Selector): Selector
    Definition Classes
      DamageResistanceModel
11.  def Damageable: Boolean
    Definition Classes
      VitalityDefinition
12.  def DamageableByFriendlyFire: Boolean
    Definition Classes
      VitalityDefinition
13.  def DamageableByFriendlyFire_=(state: Boolean): Boolean
    Definition Classes
      VitalityDefinition
14.  def Damageable_=(state: Boolean): Boolean
    Definition Classes
      VitalityDefinition
15.  def DefaultHealth: Int
    Definition Classes
      VitalityDefinition
16.  def DefaultHealth_=(default: Option[Int]): Int
    Definition Classes
      VitalityDefinition
17.  def DefaultHealth_=(default: Int): Int
    Definition Classes
      VitalityDefinition
18.  def Descriptor: String
    Definition Classes
      BasicDefinition
19.  def Descriptor_=(description: Option[String]): String
    Definition Classes
      BasicDefinition
20.  def Descriptor_=(description: String): String
    Definition Classes
      BasicDefinition
21.  def DisableAtMaxDepth: Boolean
    Definition Classes
      ObjectDefinition
22.  def DisableAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
      ObjectDefinition
23.  def Dispatch(sender: ActorRef, terminal: Terminal, msg: TerminalMessage): Unit
    Definition Classes
      TerminalDefinition
24.  def DrownAtMaxDepth: Boolean
    Definition Classes
      ObjectDefinition
25.  def DrownAtMaxDepth_=(drowns: Boolean): Boolean
    Definition Classes
      ObjectDefinition
26.  def Geometry: (Any) => VolumetricGeometry
    Definition Classes
      ObjectDefinition
27.  def Geometry_=(func: (Any) => VolumetricGeometry): (Any) => VolumetricGeometry
    Definition Classes
      ObjectDefinition
28.  def MaxDepth: Float
    Definition Classes
      ObjectDefinition
29.  def MaxDepth_=(height: Float): Float
    Definition Classes
      ObjectDefinition
30.  def MaxHealth: Int
    Definition Classes
      VitalityDefinition
31.  def MaxHealth_=(max: Int): Int
    Definition Classes
      VitalityDefinition
32.  def Model: Form
    Definition Classes
      DamageResistanceModel → DamageAndResistance
33.  def Model_=(selector: Form): Form
    Definition Classes
      DamageResistanceModel
34.  def Modifiers: List[Mod]
    Definition Classes
      DamageModifiers
35.  def Modifiers_=(modifiers: List[Mod]): List[Mod]
    Definition Classes
      DamageModifiers
36.  def Modifiers_=(modifier: Mod): List[Mod]
    Definition Classes
      DamageModifiers
37.  def Name: String
    Definition Classes
      BasicDefinition
38.  def Name_=(name: String): String
    Definition Classes
      BasicDefinition
39.  def ObjectId: Int
    Definition Classes
      ObjectDefinition
40.  final def Packet: ObjectCreateConverter[PlanetSideGameObject]

    Get the conversion object.

    Get the conversion object.

    Definition Classes
      ObjectDefinition
41.  final def Packet_=(pkt: ObjectCreateConverter[_]): PacketConverter

    Assign this definition a conversion object.

    Assign this definition a conversion object.

    pkt

      the new converter

    returns

      the current converter, after assignment

    Definition Classes
      ObjectDefinition
42.  def RadiationShielding: Float
    Definition Classes
      ResistanceProfileMutators → ResistanceProfile
43.  def RadiationShielding_=(resist: Float): Float
    Definition Classes
      ResistanceProfileMutators
44.  def RepairDistance: Float
    Definition Classes
      VitalityDefinition
45.  def RepairDistance_=(distance: Float): Float
    Definition Classes
      VitalityDefinition
46.  def RepairIfDestroyed: Boolean
    Definition Classes
      VitalityDefinition
47.  def RepairIfDestroyed_=(repair: Boolean): Boolean
    Definition Classes
      VitalityDefinition
48.  def RepairMod: Int
    Definition Classes
      VitalityDefinition
49.  def RepairMod_=(mod: Int): Int
    Definition Classes
      VitalityDefinition
50.  def RepairRestoresAt: Int
    Definition Classes
      VitalityDefinition
51.  def RepairRestoresAt_=(restore: Option[Int]): Int
    Definition Classes
      VitalityDefinition
52.  def RepairRestoresAt_=(restore: Int): Int
    Definition Classes
      VitalityDefinition
53.  def Repairable: Boolean
    Definition Classes
      VitalityDefinition
54.  def Repairable_=(repair: Boolean): Boolean
    Definition Classes
      VitalityDefinition
55.  def Request(player: Player, msg: Any): Exchange

    The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").

    The unimplemented functionality for the entry function of form of activity processed by this terminal and codified by the input message (a "request").

    player

      the player who made the request

    msg

      the request message

    returns

      a message that resolves the transaction

    Definition Classes
      MatrixTerminalDefinition → TerminalDefinition
    See also

      `Terminal.Exchange`

56.  def Resist(dtype: vital.base.DamageType.Value): Float
    Definition Classes
      ResistanceProfile
57.  def ResistUsing: ResistanceSelection
    Definition Classes
      DamageResistanceModel → DamageAndResistance
58.  def ResistUsing_=(selector: ResistanceSelection): ResistanceSelection
    Definition Classes
      DamageResistanceModel
59.  def ResistanceAggravated: Int
    Definition Classes
      ResistanceProfileMutators → ResistanceProfile
60.  def ResistanceAggravated_=(resist: Int): Int
    Definition Classes
      ResistanceProfileMutators
61.  def ResistanceDirectHit: Int
    Definition Classes
      ResistanceProfileMutators → ResistanceProfile
62.  def ResistanceDirectHit_=(resist: Int): Int
    Definition Classes
      ResistanceProfileMutators
63.  def ResistanceSplash: Int
    Definition Classes
      ResistanceProfileMutators → ResistanceProfile
64.  def ResistanceSplash_=(resist: Int): Int
    Definition Classes
      ResistanceProfileMutators
65.  def ServerSplashTargetsCentroid: Boolean
    Definition Classes
      ObjectDefinition
66.  def ServerSplashTargetsCentroid_=(splash: Boolean): Boolean
    Definition Classes
      ObjectDefinition
67.  def Subtract: DamageProfile
    Definition Classes
      ResistanceProfileMutators → ResistanceProfile
68.  def UnderwaterLifespan(suffocation: Long, recovery: Long): Map[OxygenState, Long]
    Definition Classes
      ObjectDefinition
69.  def UnderwaterLifespan(key: OxygenState): Long
    Definition Classes
      ObjectDefinition
70.  def UnderwaterLifespan(): Map[OxygenState, Long]
    Definition Classes
      ObjectDefinition
71.  final def asInstanceOf[T0]: T0
    Definition Classes
      Any
72.  var autoRepair: Option[AutoRepairStats]
    Definition Classes
      AmenityDefinition
73.  def autoRepair_=(auto: AutoRepairStats): Option[AutoRepairStats]
    Definition Classes
      AmenityDefinition
74.  def calculate(data: DamageInteraction, resolution: vital.base.DamageType.Value): Output

    Magic stuff.

    Magic stuff.

    data

      the historical damage information

    resolution

      an explicit damage resolution overriding the one provided

    returns

      a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
      DamageResistanceModel → DamageAndResistance
75.  def calculate(data: DamageInteraction): Output

    Magic stuff.

    Magic stuff.

    data

      the historical damage information

    returns

      a function literal that encapsulates delayed modification instructions for certain objects

    Definition Classes
      DamageResistanceModel → DamageAndResistance
76.  def clone(): AnyRef
    Attributes
      protected[lang]
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.CloneNotSupportedException]) @native()
77.  final def eq(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
78.  def equals(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef → Any
79.  val explodes: Boolean

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions.

    Characteristics of the objects dealing area of effect damage under guidance of the server motivated by client actions. Although "vitality" has nothing to do with explosions directly, exploding objects tend to be entities with `Vitality` (lowest common denominator inheritance).

    Definition Classes
      VitalityDefinition
80.  def finalize(): Unit
    Attributes
      protected[lang]
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.Throwable])
81.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
82.  def hasAutoRepair: Boolean
    Definition Classes
      AmenityDefinition
83.  def hashCode(): Int
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
84.  val innateDamage: Option[DamageWithPosition]

    damage that is inherent to the object, used for explosions and collisions, mainly

    damage that is inherent to the object, used for explosions and collisions, mainly

    Definition Classes
      VitalityDefinition
85.  def innateDamage_=(combustion: DamageWithPosition): Option[DamageWithPosition]
    Definition Classes
      VitalityDefinition
86.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
87.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
88.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
89.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
90.  var packet: PacketConverter

    a data converter for this type of object

    a data converter for this type of object

    Attributes
      protected
    Definition Classes
      ObjectDefinition
91.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
92.  def toString(): String
    Definition Classes
      AnyRef → Any
93.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
94.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
95.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from TerminalDefinition

### Inherited from AmenityDefinition

### Inherited from VitalityDefinition

### Inherited from DamageModifiers

### Inherited from DamageResistanceModel

### Inherited from DamageAndResistance

### Inherited from ResistanceProfileMutators

### Inherited from ResistanceProfile

### Inherited from ObjectDefinition

### Inherited from BasicDefinition

### Inherited from AnyRef

### Inherited from Any

### Ungrouped