# PSF-LoginServer - master - net.psforever.objects.serverobject.aura
PSF - LoginServer - master - net.psforever.objects.serverobject.aura
Keywords: PSF LoginServer master net.psforever.objects.serverobject.aura

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# Packages

-  package root
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    root
-  package net
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-  package psforever
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-  package objects
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-  package serverobject
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    objects
-  package affinity
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    serverobject
-  package aura
  Definition Classes
    serverobject
- Aura
- AuraContainer
- AuraEffectBehavior
-  package containable
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    serverobject
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    serverobject
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p

net.psforever.objects.serverobject

# aura

#### package aura


Ordering

1. Alphabetic

Visibility

1. Public
2. Protected

### Type Members

1.  sealed class Aura extends AnyRef

   An effect that can be emitted by a target game object entity.

2.  trait AuraContainer extends AnyRef

   An entity that can display specific special effects that decorate its model.

   An entity that can display specific special effects that decorate its model. These animations confer information about the nature of some status that is affecting the target entity.

3.  trait AuraEffectBehavior extends AnyRef

   A mixin that governs the addition, display, and removal of aura particle effects on a target with control agency.

   A mixin that governs the addition, display, and removal of aura particle effects on a target with control agency.

   See also

     `Aura`

     `AuraContainer`

     `PlayerControl`

### Value Members

1.  object Aura

   Visual effects emitted by a target, usually a `Player` entity.

   Visual effects emitted by a target, usually a `Player` entity. Most often paired with aggravated damage. Unrelated to the effects emitted by obtaining and transporting the lattice logic unit, or a facility module, or the rabbit ball.

2.  object AuraEffectBehavior

### Ungrouped