# PSF-LoginServer - master - net.psforever.packet.game.objectcreate.Prefab.Vehicle
PSF - LoginServer - master - net.psforever.packet.game.objectcreate.Prefab.Vehicle
Keywords: PSF LoginServer master net.psforever.packet.game.objectcreate.Prefab.Vehicle

PSF-LoginServer - master < Back
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# Packages

-  package root
  Definition Classes
    root
-  package net
  Definition Classes
    root
-  package psforever
  Definition Classes
    net
-  package packet
  Definition Classes
    psforever
-  package game
  Definition Classes
    packet
-  package objectcreate
  Definition Classes
    game
-  object Prefab

  A compilation of the common `*Data` objects that would be used for stock game objects.

  A compilation of the common `*Data` objects that would be used for stock game objects. Each function is named after the `ObjectClass` name (internal name) it creates. No `Prefab` assumes empire allegiance or initial health. This file is more useful for reference, rather than application.

  Definition Classes
    objectcreate
- Vehicle

o

net.psforever.packet.game.objectcreate.Prefab

# Vehicle

###

#### object Vehicle

Source
  Prefab.scala

Linear Supertypes
AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. Vehicle
2. AnyRef
3. Any

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Visibility

1. Public
2. Protected

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  def ams(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, driveState: types.DriveState.Value, matrix_guid: PlanetSideGUID, respawn_guid: PlanetSideGUID, term_a_guid: PlanetSideGUID, term_b_guid: PlanetSideGUID): VehicleData
5.  def ant(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, driveState: types.DriveState.Value): VehicleData
6.  def apc_nc(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID, weapon6_guid: PlanetSideGUID, ammo6_guid: PlanetSideGUID): VehicleData
7.  def apc_tr(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID, weapon6_guid: PlanetSideGUID, ammo6_guid: PlanetSideGUID): VehicleData
8.  def apc_vs(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID, weapon6_guid: PlanetSideGUID, ammo6_guid: PlanetSideGUID): VehicleData
9.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
10.  def aurora(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo11_guid: PlanetSideGUID, ammo12_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo21_guid: PlanetSideGUID, ammo22_guid: PlanetSideGUID): VehicleData
11.  def battlewagon(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID): VehicleData
12.  def clone(): AnyRef
    Attributes
      protected[lang]
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.CloneNotSupportedException]) @native()
13.  def dropship(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID): VehicleData
14.  final def eq(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
15.  def equals(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef → Any
16.  def finalize(): Unit
    Attributes
      protected[lang]
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.Throwable])
17.  def flail(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID, terminal_guid: PlanetSideGUID): VehicleData
18.  def fury(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
19.  def galaxy_gunship(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon4_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID, weapon5_guid: PlanetSideGUID, ammo5_guid: PlanetSideGUID): VehicleData
20.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
21.  def hashCode(): Int
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
22.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
23.  def liberator(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo4_guid: PlanetSideGUID): VehicleData
24.  def lightgunship(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
25.  def lightning(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
26.  def lodestar(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, repair1_guid: PlanetSideGUID, repair2_guid: PlanetSideGUID, veh_rearm1_guid: PlanetSideGUID, veh_rearm2_guid: PlanetSideGUID, bfr_rearm1_guid: PlanetSideGUID, bfr_rearm2_guid: PlanetSideGUID): VehicleData
27.  def magrider(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
28.  def mediumtransport(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
29.  def mosquito(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
30.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
31.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
32.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
33.  def phantasm(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int): VehicleData
34.  def prowler(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
35.  def quadassault(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
36.  def quadstealth(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int): VehicleData
37.  def router(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, terminal_guid: PlanetSideGUID): VehicleData
38.  def skyguard(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
39.  def switchblade(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, driveState: types.DriveState.Value, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
40.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
41.  def threemanheavybuggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
42.  def thunderer(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
43.  def toString(): String
    Definition Classes
      AnyRef → Any
44.  def two_man_assault_buggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
45.  def twomanheavybuggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
46.  def twomanhoverbuggy(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo_guid: PlanetSideGUID): VehicleData
47.  def vanguard(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData
48.  def vulture(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon1_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, weapon2_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID, weapon3_guid: PlanetSideGUID, ammo3_guid: PlanetSideGUID): VehicleData
49.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
50.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
51.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()
52.  def wasp(loc: PlacementData, faction: types.PlanetSideEmpire.Value, health: Int, weapon_guid: PlanetSideGUID, ammo1_guid: PlanetSideGUID, ammo2_guid: PlanetSideGUID): VehicleData

### Inherited from AnyRef

### Inherited from Any

### Ungrouped