# PSF-LoginServer - master - net.psforever.packet.game.DeployRequestMessage
PSF - LoginServer - master - net.psforever.packet.game.DeployRequestMessage
Keywords: PSF LoginServer master net.psforever.packet.game.DeployRequestMessage

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# Packages

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c

net.psforever.packet.game

# DeployRequestMessage 

###
Companion object DeployRequestMessage

#### final case class DeployRequestMessage(player_guid: PlanetSideGUID, vehicle_guid: PlanetSideGUID, deploy_state: types.DriveState.Value, unk2: Int, unk3: Boolean, pos: Vector3) extends PlanetSideGamePacket with Product with Serializable

Dispatched by the client when the player attempts to deploy a vehicle. Dispatched by the server to cause a specific vehicle to be deployed.
"Deployment" usually isn't enough by itself. It only changes the physical configuration of the vehicle. (It's an animation request/trigger?) Anything that can be "deployed" does so for a very specific reason, to perform a complex function. These functions are not immediately available. Attributes must be set properly for the transition between behaviors to occur properly. In addition, the recently-deployed vehicles will hang in a state of limbo if not configured properly. It will not even dispatch an un-deploy request upon command in this state.
This packet has nothing to do with ACE deployables.

player_guid

  the player requesting the deployment

vehicle_guid

  the vehicle to be deployed

deploy_state

  either requests for a specific deployment state or assignment of the requested state

unk2

  na; usually 0

unk3

  na

pos

  the position where the object will deploy itself

Source
  DeployRequestMessage.scala

Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. DeployRequestMessage
2. Product
3. Equals
4. PlanetSideGamePacket
5. PlanetSidePacket
6. Serializable
7. AnyRef
8. Any

1. Hide All
2. Show All

Visibility

1. Public
2. Protected

### Instance Constructors

1.  new DeployRequestMessage(player_guid: PlanetSideGUID, vehicle_guid: PlanetSideGUID, deploy_state: types.DriveState.Value, unk2: Int, unk3: Boolean, pos: Vector3)

   player_guid

     the player requesting the deployment

   vehicle_guid

     the vehicle to be deployed

   deploy_state

     either requests for a specific deployment state or assignment of the requested state

   unk2

     na; usually 0

   unk3

     na

   pos

     the position where the object will deploy itself

### Type Members

1.  type Packet = DeployRequestMessage

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
5.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
6.  val deploy_state: types.DriveState.Value
7.  def encode: Attempt[BitVector]
   Definition Classes
     DeployRequestMessage → PlanetSidePacket
8.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
9.  def finalize(): Unit
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.Throwable])
10.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
11.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
12.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
13.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
14.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
15.  def opcode: GamePacketOpcode.Value
    Definition Classes
      DeployRequestMessage → PlanetSideGamePacket → PlanetSidePacket
16.  val player_guid: PlanetSideGUID
17.  val pos: Vector3
18.  def productElementNames: Iterator[String]
    Definition Classes
      Product
19.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
20.  val unk2: Int
21.  val unk3: Boolean
22.  val vehicle_guid: PlanetSideGUID
23.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
24.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
25.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Product

### Inherited from Equals

### Inherited from PlanetSideGamePacket

### Inherited from PlanetSidePacket

### Inherited from Serializable

### Inherited from AnyRef

### Inherited from Any

### Ungrouped