# PSF-LoginServer - master - net.psforever.packet.game.ObjectAttachMessage
PSF - LoginServer - master - net.psforever.packet.game.ObjectAttachMessage
Keywords: PSF LoginServer master net.psforever.packet.game.ObjectAttachMessage

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# Packages

-  package root
  Definition Classes
    root
-  package net
  Definition Classes
    root
-  package psforever
  Definition Classes
    net
-  package packet
  Definition Classes
    psforever
-  package game
  Definition Classes
    packet
-  package objectcreate
  Definition Classes
    game
- ActionCancelMessage
- ActionProgressMessage
- ActionResultMessage
- Additional1
- Additional2
- Additional3
- AggravatedDamageMessage
- ArmorChangedMessage
- AvatarDeadStateMessage
- AvatarFirstTimeEventMessage
- AvatarGrenadeStateMessage
- AvatarImplantMessage
- AvatarJumpMessage
- AvatarSearchCriteriaMessage
- AvatarStatisticsMessage
- AvatarVehicleTimerMessage
- BattleDiagramAction
- BattleExperienceMessage
- BattleplanMessage
- BeginZoningMessage
- BindPlayerMessage
- BindStatus
- BroadcastWarpgateUpdateMessage
- BugReportMessage
- BugType
- BuildingInfoUpdateMessage
- CaptureFlagUpdateMessage
- CargoMountPointStatusMessage
- ChainLashMessage
- ChangeAmmoMessage
- ChangeFireModeMessage
- ChangeFireStateMessage_Start
- ChangeFireStateMessage_Stop
- ChangeShortcutBankMessage
- CharacterCreateRequestMessage
- CharacterInfoMessage
- CharacterKnowledgeInfo
- CharacterKnowledgeMessage
- CharacterNoRecordMessage
- CharacterRequestAction
- CharacterRequestMessage
- ChatChannel
- ChatMsg
- ChildObjectStateMessage
- CloudInfo
- ConnectToWorldMessage
- ConnectToWorldRequestMessage
- ContinentalLockUpdateMessage
- CreateShortcutMessage
- DamageFeedbackMessage
- DamageMessage
- DamageWithPositionMessage
- DataChallenge
- DataChallengeMessage
- DataChallengeMessageResp
- DeadState
- DelayedPathMountMsg
- DensityLevelUpdateMessage
- DeployObjectMessage
- DeployOutcome
- DeployRequestMessage
- DeployableIcon
- DeployableInfo
- DeployableObjectsInfoMessage
- DeploymentAction
- DestroyDisplayMessage
- DestroyMessage
- DiagramActionCode
- DiagramStroke
- DisconnectMessage
- DismountBuildingMsg
- DismountVehicleCargoMsg
- DismountVehicleMsg
- DisplayedAwardMessage
- DrawString
- DropItemMessage
- DroppodError
- DroppodFreefallingMessage
- DroppodLaunchInfo
- DroppodLaunchRequestMessage
- DroppodLaunchResponseMessage
- DrowningTarget
- EmoteMsg
- ExperienceAddedMessage
- FacilityBenefitShieldChargeRequestMessage
- FavoritesAction
- FavoritesMessage
- FavoritesRequest
- FireHintMessage
- FlagInfo
- Friend
- FriendAction
- FriendsRequest
- FriendsResponse
- GamePropertyScope
- GamePropertyTarget
- GenericActionEnum
- GenericActionMessage
- GenericCollisionMsg
- GenericObjectActionEnum
- GenericObjectActionMessage
- GenericObjectStateMsg
- HackMessage
- HackState
- HitHint
- HitInfo
- HitMessage
- HotSpotInfo
- HotSpotUpdateMessage
- ImplantAction
- InvalidTerrainMessage
- InventoryStateMessage
- ItemTransactionMessage
- ItemTransactionResultMessage
- KeepAliveMessage
- LashMessage
- LoadMapMessage
- LoginMessage
- LoginRespMessage
- LongRangeProjectileInfoMessage
- LootItemMessage
- MailMessage
- MemberEvent
- MountVehicleCargoMsg
- MountVehicleMsg
- MoveItemMessage
- ObjectAttachMessage
- ObjectCreateDetailedMessage
- ObjectCreateMessage
- ObjectDeleteMessage
- ObjectDeployedMessage
- ObjectDetachMessage
- ObjectDetectedMessage
- ObjectHeldMessage
- OrbitalShuttleTimeMsg
- OrbitalStrikeWaypointMessage
- OxygenStateMessage
- PadAndShuttlePair
- PickupItemMessage
- PingMsg
- PlanetSideZoneID
- PlanetsideAttributeEnum
- PlanetsideAttributeMessage
- PlanetsideStringAttributeMessage
- PlayerStasisMessage
- PlayerStateMessage
- PlayerStateMessageUpstream
- PlayerStateShiftMessage
- ProjectileCharacteristics
- ProjectileStateMessage
- PropertyOverrideMessage
- ProximityTerminalUseMessage
- QuantityDeltaUpdateMessage
- QuantityUpdateMessage
- ReleaseAvatarRequestMessage
- ReloadMessage
- RepairMessage
- ReplicationStreamMessage
- RequestDestroyMessage
- RespawnAMSInfoMessage
- RespawnInfo
- RibbonBarsSlot
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- SetChatFilterMessage
- SetCurrentAvatarMessage
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- ShiftState
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- SimDataChallengeResp
- SpawnRequestMessage
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- SplashedTarget
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- SquadDetailDefinitionUpdateMessage
- SquadHeader
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- SquadListing
- SquadMemberEvent
- SquadMembershipRequest
- SquadMembershipResponse
- SquadPositionDetail
- SquadPositionEntry
- SquadState
- SquadStateInfo
- SquadWaypointEvent
- SquadWaypointRequest
- Statistics
- StormInfo
- StreamLengthToken
- StrokeFive
- StrokeSeven
- Style
- TargetInfo
- TargetRequest
- TargetingImplantRequest
- TargetingInfoMessage
- TerrainCondition
- TimeOfDayMessage
- TrainingZoneMessage
- TriggerEffectMessage
- TriggerEnvironmentalDamageMessage
- TriggerSoundMessage
- TriggeredEffect
- TriggeredEffectLocation
- TriggeredSound
- UnuseItemMessage
- UseItemMessage
- VNLWorldStatusMessage
- VehicleStateMessage
- VehicleSubStateMessage
- Vertex
- VoiceHostInfo
- VoiceHostKill
- VoiceHostRequest
- WarpQueuePrompt
- WarpgateRequest
- Waypoint
- WaypointEvent
- WaypointEventAction
- WaypointInfo
- WeaponDelayFireMessage
- WeaponDryFireMessage
- WeaponFireMessage
- WeaponJammedMessage
- WeaponLazeTargetPositionMessage
- WeatherMessage
- WorldConnectionInfo
- WorldInformation
- WorldStatus
- ZipLineMessage
- ZoneForcedCavernConnectionsMessage
- ZoneInfoMessage
- ZoneLockInfoMessage
- ZonePopulationUpdateMessage

c

net.psforever.packet.game

# ObjectAttachMessage 

###
Companion object ObjectAttachMessage

#### final case class ObjectAttachMessage(parent_guid: PlanetSideGUID, child_guid: PlanetSideGUID, slot: Int) extends PlanetSideGamePacket with Product with Serializable

Change the location of an object - the child - within the inventory system for another object - the parent. (Where the child object was before it was moved is not specified or important.)
The data portion of this packet defines a parent object, a child object to-be, and a destination. After the packet is delivered, the child object will be expected to be a possession of the parent object in the codified inventory location. The "inventory" of the parent object is a generalization of that object's containment or installation positions. The inventory is has different referral words for these positions depending on the target parent; but, it is generally "seats" or "mounting points" for vehicles; and, it is generally "holsters" or "grid inventory positions" for players. For players, "holsters" and "grid inventory positions" have 1:1 numerical mapping. For vehicles, however, "seats" and "mounting points" are not consistently mapped and are much more context sensitive. For that reason, this installation position will hitherto be referred to as a generic "slot."
Both the client and the server can send and receive this packet. Its interplay with other packets simulate a lazy TCP-like approach to object manipulation. If the client sends this packet, it will generally have already done what it was going to do. If the server sends this packet, the client will have been waiting on confirmation of an action it previously requested.
Player inventory slots:
`0x80` - 0 - pistol holster 1
`0x81` - 1 - pistol holster 2
`0x82` - 2 - rifle holster 1
`0x83` - 3 - rifle holster 2
`0x84` - 4 - knife holster
`0x86` - 6 - grid (1,1)
`0x00FA` - 250 - is a special dest/extra code that "attaches the item to the player's cursor" `0x00FC` - 252 - special item slot e.g. LLU (Possibly also cavern modules)

parent_guid

  the parent object

child_guid

  the child object

slot

  a codified location within the parent object's inventory; 8u (0 - 127 or `0x80 - 0xFF`) or 16u (128 - 32767 or `0x0080 - 0x7FFF`)

Source
  ObjectAttachMessage.scala

Linear Supertypes
Product, Equals, PlanetSideGamePacket, PlanetSidePacket, Serializable, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. ObjectAttachMessage
2. Product
3. Equals
4. PlanetSideGamePacket
5. PlanetSidePacket
6. Serializable
7. AnyRef
8. Any

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Visibility

1. Public
2. Protected

### Instance Constructors

1.  new ObjectAttachMessage(parent_guid: PlanetSideGUID, child_guid: PlanetSideGUID, slot: Int)

   parent_guid

     the parent object

   child_guid

     the child object

   slot

     a codified location within the parent object's inventory; 8u (0 - 127 or `0x80 - 0xFF`) or 16u (128 - 32767 or `0x0080 - 0x7FFF`)

### Type Members

1.  type Packet = ObjectAttachMessage

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
5.  val child_guid: PlanetSideGUID
6.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
7.  def encode: Attempt[BitVector]
   Definition Classes
     ObjectAttachMessage → PlanetSidePacket
8.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
9.  def finalize(): Unit
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.Throwable])
10.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
11.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
12.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
13.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
14.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
15.  def opcode: GamePacketOpcode.Value
    Definition Classes
      ObjectAttachMessage → PlanetSideGamePacket → PlanetSidePacket
16.  val parent_guid: PlanetSideGUID
17.  def productElementNames: Iterator[String]
    Definition Classes
      Product
18.  val slot: Int
19.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
20.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
21.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
22.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Product

### Inherited from Equals

### Inherited from PlanetSideGamePacket

### Inherited from PlanetSidePacket

### Inherited from Serializable

### Inherited from AnyRef

### Inherited from Any

### Ungrouped