# PSF-LoginServer - master - net.psforever.packet.game.SquadStateInfo
PSF - LoginServer - master - net.psforever.packet.game.SquadStateInfo
Keywords: PSF LoginServer master net.psforever.packet.game.SquadStateInfo

PSF-LoginServer - master < Back


# Packages

-  package root
  Definition Classes
    root
-  package net
  Definition Classes
    root
-  package psforever
  Definition Classes
    net
-  package packet
  Definition Classes
    psforever
-  package game
  Definition Classes
    packet
-  package objectcreate
  Definition Classes
    game
- ActionCancelMessage
- ActionProgressMessage
- ActionResultMessage
- Additional1
- Additional2
- Additional3
- AggravatedDamageMessage
- ArmorChangedMessage
- AvatarDeadStateMessage
- AvatarFirstTimeEventMessage
- AvatarGrenadeStateMessage
- AvatarImplantMessage
- AvatarJumpMessage
- AvatarSearchCriteriaMessage
- AvatarStatisticsMessage
- AvatarVehicleTimerMessage
- BattleDiagramAction
- BattleExperienceMessage
- BattleplanMessage
- BeginZoningMessage
- BindPlayerMessage
- BindStatus
- BroadcastWarpgateUpdateMessage
- BugReportMessage
- BugType
- BuildingInfoUpdateMessage
- CaptureFlagUpdateMessage
- CargoMountPointStatusMessage
- ChainLashMessage
- ChangeAmmoMessage
- ChangeFireModeMessage
- ChangeFireStateMessage_Start
- ChangeFireStateMessage_Stop
- ChangeShortcutBankMessage
- CharacterCreateRequestMessage
- CharacterInfoMessage
- CharacterKnowledgeInfo
- CharacterKnowledgeMessage
- CharacterNoRecordMessage
- CharacterRequestAction
- CharacterRequestMessage
- ChatChannel
- ChatMsg
- ChildObjectStateMessage
- CloudInfo
- ConnectToWorldMessage
- ConnectToWorldRequestMessage
- ContinentalLockUpdateMessage
- CreateShortcutMessage
- DamageFeedbackMessage
- DamageMessage
- DamageWithPositionMessage
- DataChallenge
- DataChallengeMessage
- DataChallengeMessageResp
- DeadState
- DelayedPathMountMsg
- DensityLevelUpdateMessage
- DeployObjectMessage
- DeployOutcome
- DeployRequestMessage
- DeployableIcon
- DeployableInfo
- DeployableObjectsInfoMessage
- DeploymentAction
- DestroyDisplayMessage
- DestroyMessage
- DiagramActionCode
- DiagramStroke
- DisconnectMessage
- DismountBuildingMsg
- DismountVehicleCargoMsg
- DismountVehicleMsg
- DisplayedAwardMessage
- DrawString
- DropItemMessage
- DroppodError
- DroppodFreefallingMessage
- DroppodLaunchInfo
- DroppodLaunchRequestMessage
- DroppodLaunchResponseMessage
- DrowningTarget
- EmoteMsg
- ExperienceAddedMessage
- FacilityBenefitShieldChargeRequestMessage
- FavoritesAction
- FavoritesMessage
- FavoritesRequest
- FireHintMessage
- FlagInfo
- Friend
- FriendAction
- FriendsRequest
- FriendsResponse
- GamePropertyScope
- GamePropertyTarget
- GenericActionEnum
- GenericActionMessage
- GenericCollisionMsg
- GenericObjectActionEnum
- GenericObjectActionMessage
- GenericObjectStateMsg
- HackMessage
- HackState
- HitHint
- HitInfo
- HitMessage
- HotSpotInfo
- HotSpotUpdateMessage
- ImplantAction
- InvalidTerrainMessage
- InventoryStateMessage
- ItemTransactionMessage
- ItemTransactionResultMessage
- KeepAliveMessage
- LashMessage
- LoadMapMessage
- LoginMessage
- LoginRespMessage
- LongRangeProjectileInfoMessage
- LootItemMessage
- MailMessage
- MemberEvent
- MountVehicleCargoMsg
- MountVehicleMsg
- MoveItemMessage
- ObjectAttachMessage
- ObjectCreateDetailedMessage
- ObjectCreateMessage
- ObjectDeleteMessage
- ObjectDeployedMessage
- ObjectDetachMessage
- ObjectDetectedMessage
- ObjectHeldMessage
- OrbitalShuttleTimeMsg
- OrbitalStrikeWaypointMessage
- OxygenStateMessage
- PadAndShuttlePair
- PickupItemMessage
- PingMsg
- PlanetSideZoneID
- PlanetsideAttributeEnum
- PlanetsideAttributeMessage
- PlanetsideStringAttributeMessage
- PlayerStasisMessage
- PlayerStateMessage
- PlayerStateMessageUpstream
- PlayerStateShiftMessage
- ProjectileCharacteristics
- ProjectileStateMessage
- PropertyOverrideMessage
- ProximityTerminalUseMessage
- QuantityDeltaUpdateMessage
- QuantityUpdateMessage
- ReleaseAvatarRequestMessage
- ReloadMessage
- RepairMessage
- ReplicationStreamMessage
- RequestDestroyMessage
- RespawnAMSInfoMessage
- RespawnInfo
- RibbonBarsSlot
- ServerType
- ServerVehicleOverrideMsg
- SetChatFilterMessage
- SetCurrentAvatarMessage
- SetEmpireMessage
- ShiftState
- Shortcut
- SimDataChallenge
- SimDataChallengeResp
- SpawnRequestMessage
- SplashHitMessage
- SplashedTarget
- SquadAction
- SquadDefinitionActionMessage
- SquadDetail
- SquadDetailDefinitionUpdateMessage
- SquadHeader
- SquadInfo
- SquadInvitationRequestMessage
- SquadListing
- SquadMemberEvent
- SquadMembershipRequest
- SquadMembershipResponse
- SquadPositionDetail
- SquadPositionEntry
- SquadState
- SquadStateInfo
- SquadWaypointEvent
- SquadWaypointRequest
- Statistics
- StormInfo
- StreamLengthToken
- StrokeFive
- StrokeSeven
- Style
- TargetInfo
- TargetRequest
- TargetingImplantRequest
- TargetingInfoMessage
- TerrainCondition
- TimeOfDayMessage
- TrainingZoneMessage
- TriggerEffectMessage
- TriggerEnvironmentalDamageMessage
- TriggerSoundMessage
- TriggeredEffect
- TriggeredEffectLocation
- TriggeredSound
- UnuseItemMessage
- UseItemMessage
- VNLWorldStatusMessage
- VehicleStateMessage
- VehicleSubStateMessage
- Vertex
- VoiceHostInfo
- VoiceHostKill
- VoiceHostRequest
- WarpQueuePrompt
- WarpgateRequest
- Waypoint
- WaypointEvent
- WaypointEventAction
- WaypointInfo
- WeaponDelayFireMessage
- WeaponDryFireMessage
- WeaponFireMessage
- WeaponJammedMessage
- WeaponLazeTargetPositionMessage
- WeatherMessage
- WorldConnectionInfo
- WorldInformation
- WorldStatus
- ZipLineMessage
- ZoneForcedCavernConnectionsMessage
- ZoneInfoMessage
- ZoneLockInfoMessage
- ZonePopulationUpdateMessage

c

net.psforever.packet.game

# SquadStateInfo 

###
Companion object SquadStateInfo

#### final case class SquadStateInfo(char_id: Long, health: Int, armor: Int, pos: Vector3, unk4: Int, unk5: Int, unk6: Boolean, unk7: Int, unk8: Option[Int], unk9: Option[Boolean]) extends Product with Serializable

Information about a specific squad member.

char_id

  the character's unique identifier

health

  the character's health value percentage, divided into 64 units

armor

  the character's armor value percentage, divided into 64 units

pos

  the world coordinates of the character

unk4

  na; usually, 2

unk5

  na; usually, 2

unk6

  na; usually, false

unk7

  na

unk8

  na; if defined, will be defined with unk9

unk9

  na; if defined, will be defined with unk8

Source
  SquadState.scala

Linear Supertypes
Serializable, Product, Equals, AnyRef, Any

Ordering

1. Alphabetic
2. By Inheritance

Inherited

1. SquadStateInfo
2. Serializable
3. Product
4. Equals
5. AnyRef
6. Any

1. Hide All
2. Show All

Visibility

1. Public
2. Protected

### Instance Constructors

1.  new SquadStateInfo(char_id: Long, health: Int, armor: Int, pos: Vector3, unk4: Int, unk5: Int, unk6: Boolean, unk7: Int, unk8: Option[Int], unk9: Option[Boolean])

   char_id

     the character's unique identifier

   health

     the character's health value percentage, divided into 64 units

   armor

     the character's armor value percentage, divided into 64 units

   pos

     the world coordinates of the character

   unk4

     na; usually, 2

   unk5

     na; usually, 2

   unk6

     na; usually, false

   unk7

     na

   unk8

     na; if defined, will be defined with unk9

   unk9

     na; if defined, will be defined with unk8

### Value Members

1.  final def !=(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
2.  final def ##: Int
   Definition Classes
     AnyRef → Any
3.  final def ==(arg0: Any): Boolean
   Definition Classes
     AnyRef → Any
4.  val armor: Int
5.  final def asInstanceOf[T0]: T0
   Definition Classes
     Any
6.  val char_id: Long
7.  def clone(): AnyRef
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.CloneNotSupportedException]) @native()
8.  final def eq(arg0: AnyRef): Boolean
   Definition Classes
     AnyRef
9.  def finalize(): Unit
   Attributes
     protected[lang]
   Definition Classes
     AnyRef
   Annotations
     @throws(classOf[java.lang.Throwable])
10.  final def getClass(): Class[_ <: AnyRef]
    Definition Classes
      AnyRef → Any
    Annotations
      @native()
11.  val health: Int
12.  final def isInstanceOf[T0]: Boolean
    Definition Classes
      Any
13.  final def ne(arg0: AnyRef): Boolean
    Definition Classes
      AnyRef
14.  final def notify(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
15.  final def notifyAll(): Unit
    Definition Classes
      AnyRef
    Annotations
      @native()
16.  val pos: Vector3
17.  def productElementNames: Iterator[String]
    Definition Classes
      Product
18.  final def synchronized[T0](arg0: => T0): T0
    Definition Classes
      AnyRef
19.  val unk4: Int
20.  val unk5: Int
21.  val unk6: Boolean
22.  val unk7: Int
23.  val unk8: Option[Int]
24.  val unk9: Option[Boolean]
25.  final def wait(): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
26.  final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException])
27.  final def wait(arg0: Long): Unit
    Definition Classes
      AnyRef
    Annotations
      @throws(classOf[java.lang.InterruptedException]) @native()

### Inherited from Serializable

### Inherited from Product

### Inherited from Equals

### Inherited from AnyRef

### Inherited from Any

### Ungrouped