PSF-BotServer/src/test/scala/objects/ZoneTest.scala

678 lines
28 KiB
Scala

// Copyright (c) 2017 PSForever
package objects
import java.util.concurrent.atomic.AtomicInteger
import akka.actor.ActorContext
import base.ActorTest
import net.psforever.objects.entity.IdentifiableEntity
import net.psforever.objects.equipment.Equipment
import net.psforever.objects.guid.NumberPoolHub
import net.psforever.objects.guid.source.MaxNumberSource
import net.psforever.objects.serverobject.terminals.Terminal
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects._
import net.psforever.types._
import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType}
import net.psforever.objects.zones.{Zone, ZoneMap}
import net.psforever.objects.Vehicle
import org.specs2.mutable.Specification
import akka.actor.typed.scaladsl.adapter._
import net.psforever.actors.zone.ZoneActor
import net.psforever.objects.avatar.Avatar
import net.psforever.services.ServiceManager
import scala.concurrent.duration._
class ZoneTest extends Specification {
def test(a: String, b: Int, c: Int, d: Zone, e: ActorContext): Building = {
Building.NoBuilding
}
"ZoneMap" should {
"construct" in {
new ZoneMap("map13")
ok
}
"references bases by a positive building id (defaults to 0)" in {
val map = new ZoneMap("map13")
map.localBuildings mustEqual Map.empty
map.addLocalBuilding("Building", buildingGuid = 10, mapId = 0, FoundationBuilder(test))
map.localBuildings.keySet.contains(("Building", 10, 0)) mustEqual true
map.addLocalBuilding("Building", buildingGuid = -1, mapId = 0, FoundationBuilder(test))
map.localBuildings.keySet.contains(("Building", 10, 0)) mustEqual true
map.localBuildings.keySet.contains(("Building", -1, 0)) mustEqual false
}
"associates objects to bases (doesn't check numbers)" in {
val map = new ZoneMap("map13")
map.objectToBuilding mustEqual Map.empty
map.linkObjectToBuilding(1, 2)
map.objectToBuilding mustEqual Map(1 -> 2)
map.linkObjectToBuilding(3, 4)
map.objectToBuilding mustEqual Map(1 -> 2, 3 -> 4)
}
"associates doors to door locks (doesn't check numbers)" in {
val map = new ZoneMap("map13")
map.doorToLock mustEqual Map.empty
map.linkDoorToLock(1, 2)
map.doorToLock mustEqual Map(1 -> 2)
map.linkDoorToLock(3, 4)
map.doorToLock mustEqual Map(1 -> 2, 3 -> 4)
}
"associates terminals to spawn pads (doesn't check numbers)" in {
val map = new ZoneMap("map13")
map.terminalToSpawnPad mustEqual Map.empty
map.linkTerminalToSpawnPad(1, 2)
map.terminalToSpawnPad mustEqual Map(1 -> 2)
map.linkTerminalToSpawnPad(3, 4)
map.terminalToSpawnPad mustEqual Map(1 -> 2, 3 -> 4)
}
"associates mechanical components to implant terminals (doesn't check numbers)" in {
val map = new ZoneMap("map13")
map.terminalToInterface mustEqual Map.empty
map.linkTerminalToInterface(1, 2)
map.terminalToInterface mustEqual Map(1 -> 2)
map.linkTerminalToInterface(3, 4)
map.terminalToInterface mustEqual Map(1 -> 2, 3 -> 4)
}
"associate turrets to weapons" in {
val map = new ZoneMap("map13")
map.turretToWeapon mustEqual Map.empty
map.linkTurretToWeapon(1, 2)
map.turretToWeapon mustEqual Map(1 -> 2)
map.linkTurretToWeapon(3, 4)
map.turretToWeapon mustEqual Map(1 -> 2, 3 -> 4)
}
}
val map13 = new ZoneMap("map13")
map13.addLocalBuilding("Building", buildingGuid = 0, mapId = 10, FoundationBuilder(test))
class TestObject extends IdentifiableEntity
"Zone" should {
"construct" in {
val zone = new Zone("home3", map13, 13)
zone.EquipmentOnGround mustEqual List.empty[Equipment]
zone.Vehicles mustEqual List.empty[Vehicle]
zone.Players mustEqual List.empty[Player]
zone.Corpses mustEqual List.empty[Player]
}
"can have its unique identifier system changed if no objects were added to it" in {
val zone = new Zone("home3", map13, 13)
val guid1: NumberPoolHub = new NumberPoolHub(new MaxNumberSource(100))
zone.GUID(guid1) mustEqual true
zone.AddPool("pool1", (0 to 50).toList)
zone.AddPool("pool2", (51 to 75).toList)
val obj = new TestObject()
val registration = guid1.register(obj, "pool2")
registration.isSuccess mustEqual true
guid1.WhichPool(obj).contains("pool2") mustEqual true
zone.GUID(new NumberPoolHub(new MaxNumberSource(150))) mustEqual false
}
}
}
class ZoneActorTest extends ActorTest {
ServiceManager.boot
"Zone" should {
"refuse new number pools after the Actor is started" in {
val zone = new Zone("test", new ZoneMap("map6"), 1) { override def SetupNumberPools() = {} }
zone.GUID(new NumberPoolHub(new MaxNumberSource(40150)))
zone.actor = system.spawn(ZoneActor(zone), "test-add-pool-actor-init")
expectNoMessage(Duration.create(500, "ms"))
assert(!zone.AddPool("test1", 1 to 2))
}
"refuse to remove number pools after the Actor is started" in {
val zone = new Zone("test", new ZoneMap("map6"), 1) { override def SetupNumberPools() = {} }
zone.GUID(new NumberPoolHub(new MaxNumberSource(10)))
zone.AddPool("test", 1 to 2)
zone.actor = system.spawn(ZoneActor(zone), "test-remove-pool-actor-init")
expectNoMessage(Duration.create(300, "ms"))
assert(!zone.RemovePool("test"))
}
"set up spawn groups based on buildings" in {
val map6 = new ZoneMap("map6") {
addLocalBuilding(
"Building",
buildingGuid = 1,
mapId = 1,
FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1, 1, 1)))
)
addLocalObject(2, SpawnTube.Constructor(Vector3(1, 0, 0), Vector3.Zero))
addLocalObject(3, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
addLocalObject(4, SpawnTube.Constructor(Vector3(1, 0, 0), Vector3.Zero))
linkObjectToBuilding(2, 1)
linkObjectToBuilding(3, 1)
linkObjectToBuilding(4, 1)
addLocalBuilding(
"Building",
buildingGuid = 5,
mapId = 2,
FoundationBuilder(Building.Structure(StructureType.Building))
)
addLocalObject(6, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
linkObjectToBuilding(6, 5)
addLocalBuilding(
"Building",
buildingGuid = 7,
mapId = 3,
FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1, 1, 1)))
)
addLocalObject(8, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
addLocalObject(9, SpawnTube.Constructor(Vector3(1, 0, 0), Vector3.Zero))
addLocalObject(10, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
linkObjectToBuilding(8, 7)
linkObjectToBuilding(9, 7)
linkObjectToBuilding(10, 7)
}
val zone = new Zone("test", map6, 1) { override def SetupNumberPools() = {} }
zone.actor = system.spawn(ZoneActor(zone), "test-init")
expectNoMessage(Duration.create(1, "seconds"))
val groups = zone.SpawnGroups()
assert(groups.size == 2)
zone
.SpawnGroups()
.foreach({
case (building, tubes) =>
if (building.MapId == 1) {
val building1 = zone.SpawnGroups(building)
assert(tubes.length == 2)
assert(tubes.head == building1.head)
assert(tubes.head.GUID == PlanetSideGUID(2))
assert(tubes(1) == building1(1))
assert(tubes(1).GUID == PlanetSideGUID(4))
} else if (building.MapId == 3) {
val building2 = zone.SpawnGroups(building)
assert(tubes.length == 1)
assert(tubes.head == building2.head)
assert(tubes.head.GUID == PlanetSideGUID(9))
} else {
assert(false)
}
})
}
}
}
class ZonePopulationTest extends ActorTest {
"ZonePopulationActor" should {
"add new user to zones" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val avatar = Avatar(0, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
assert(zone.Players.isEmpty)
assert(zone.LivePlayers.isEmpty)
zone.Population ! Zone.Population.Join(avatar)
zone.Population ! Zone.Population.Spawn(avatar, player, null)
expectNoMessage(Duration.create(200, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
// assert(zone.LivePlayers.isEmpty)
}
"remove user from zones" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val avatar = Avatar(1, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
receiveOne(Duration.create(200, "ms")) //consume
zone.Population ! Zone.Population.Join(avatar)
zone.Population ! Zone.Population.Spawn(avatar, player, null)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
zone.Population ! Zone.Population.Leave(avatar)
val reply = receiveOne(Duration.create(100, "ms"))
assert(reply.isInstanceOf[Zone.Population.PlayerHasLeft])
assert(zone.Players.isEmpty)
}
/* TODO they need AvatarActor, which has further dependencies
"associate user with a character" in {
val zone = new Zone("test", new ZoneMap(""), 0) { override def SetupNumberPools() = {} }
val avatar = Avatar(0, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Population.Join(avatar)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.isEmpty)
zone.Population ! Zone.Population.Spawn(avatar, player)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.size == 1)
assert(zone.LivePlayers.head == player)
}
"disassociate character from a user" in {
val zone = new Zone("test", new ZoneMap(""), 0) { override def SetupNumberPools() = {} }
val avatar = Avatar(0, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Population.Join(avatar)
expectNoMessage(Duration.create(100, "ms"))
zone.Population ! Zone.Population.Spawn(avatar, player)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.size == 1)
assert(zone.LivePlayers.head == player)
zone.Population ! Zone.Population.Release(avatar)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.isEmpty)
}
"user tries to Leave, but still has an associated character" in {
val zone = new Zone("test", new ZoneMap(""), 0) { override def SetupNumberPools() = {} }
val avatar = Avatar(0, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Population.Join(avatar)
expectNoMessage(Duration.create(100, "ms"))
zone.Population ! Zone.Population.Spawn(avatar, player)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.size == 1)
assert(zone.LivePlayers.head == player)
zone.Population ! Zone.Population.Leave(avatar)
val reply = receiveOne(Duration.create(500, "ms"))
assert(zone.Players.isEmpty)
assert(zone.LivePlayers.isEmpty)
assert(reply.isInstanceOf[Zone.Population.PlayerHasLeft])
assert(reply.asInstanceOf[Zone.Population.PlayerHasLeft].zone == zone)
assert(reply.asInstanceOf[Zone.Population.PlayerHasLeft].player.contains(player))
}
"user tries to Spawn a character, but an associated character already exists" in {
val zone = new Zone("test", new ZoneMap(""), 0) { override def SetupNumberPools() = {} }
val avatar = Avatar(0, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player1 = Player(avatar)
player1.GUID = PlanetSideGUID(1)
val player2 = Player(avatar)
player2.GUID = PlanetSideGUID(2)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Population.Join(avatar)
expectNoMessage(Duration.create(100, "ms"))
zone.Population ! Zone.Population.Spawn(avatar, player1)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.size == 1)
assert(zone.LivePlayers.head == player1)
zone.Population ! Zone.Population.Spawn(avatar, player2)
val reply = receiveOne(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
assert(zone.LivePlayers.size == 1)
assert(zone.LivePlayers.head == player1)
assert(reply.isInstanceOf[Zone.Population.PlayerAlreadySpawned])
assert(reply.asInstanceOf[Zone.Population.PlayerAlreadySpawned].player == player1)
}
"user tries to Spawn a character, but did not Join first" in {
val zone = new Zone("test", new ZoneMap(""), 0) { override def SetupNumberPools() = {} }
val avatar = Avatar(0, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
assert(zone.Players.isEmpty)
assert(zone.LivePlayers.isEmpty)
zone.Population ! Zone.Population.Spawn(avatar, player)
val reply = receiveOne(Duration.create(100, "ms"))
assert(zone.Players.isEmpty)
assert(zone.LivePlayers.isEmpty)
assert(reply.isInstanceOf[Zone.Population.PlayerCanNotSpawn])
assert(reply.asInstanceOf[Zone.Population.PlayerCanNotSpawn].zone == zone)
assert(reply.asInstanceOf[Zone.Population.PlayerCanNotSpawn].player == player)
}
*/
"user tries to Release a character, but did not Spawn a character first" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val avatar = Avatar(2, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5)
val player = Player(avatar)
player.GUID = PlanetSideGUID(1)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Population.Join(avatar)
zone.Population ! Zone.Population.Spawn(avatar, player, null)
expectNoMessage(Duration.create(100, "ms"))
assert(zone.Players.size == 1)
assert(zone.Players.head == avatar)
// assert(zone.LivePlayers.isEmpty)
zone.Population ! Zone.Population.Release(avatar)
val reply = receiveOne(Duration.create(100, "ms"))
// assert(zone.Players.size == 1)
// assert(zone.Players.head == avatar)
// assert(zone.LivePlayers.isEmpty)
assert(reply.isInstanceOf[Zone.Population.PlayerHasLeft])
assert(reply.asInstanceOf[Zone.Population.PlayerHasLeft].zone == zone)
// assert(reply.asInstanceOf[Zone.Population.PlayerHasLeft].player.isEmpty)
}
"user adds character to list of retired characters" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val player = Player(Avatar(3, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5))
player.GUID = PlanetSideGUID(1)
player.Release
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
assert(zone.Corpses.isEmpty)
zone.Population ! Zone.Corpse.Add(player)
expectNoMessage(Duration.create(500, "ms"))
assert(zone.Corpses.size == 1)
assert(zone.Corpses.head == player)
}
"user removes character from the list of retired characters" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val player = Player(Avatar(4, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5))
player.GUID = PlanetSideGUID(1)
player.Release
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Corpse.Add(player)
expectNoMessage(Duration.create(500, "ms"))
assert(zone.Corpses.size == 1)
assert(zone.Corpses.head == player)
zone.Population ! Zone.Corpse.Remove(player)
expectNoMessage(Duration.create(200, "ms"))
assert(zone.Corpses.isEmpty)
}
"user removes THE CORRECT character from the list of retired characters" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val player1 = Player(Avatar(5, "Chord1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5))
player1.GUID = PlanetSideGUID(1)
player1.Release
val player2 = Player(Avatar(6, "Chord2", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5))
player2.GUID = PlanetSideGUID(2)
player2.Release
val player3 = Player(Avatar(7, "Chord3", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5))
player3.GUID = PlanetSideGUID(3)
player3.Release
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
zone.Population ! Zone.Corpse.Add(player1)
zone.Population ! Zone.Corpse.Add(player2)
zone.Population ! Zone.Corpse.Add(player3)
expectNoMessage(Duration.create(500, "ms"))
assert(zone.Corpses.size == 3)
assert(zone.Corpses.head == player1)
assert(zone.Corpses(1) == player2)
assert(zone.Corpses(2) == player3)
zone.Population ! Zone.Corpse.Remove(player2)
expectNoMessage(Duration.create(200, "ms"))
assert(zone.Corpses.size == 2)
assert(zone.Corpses.head == player1)
assert(zone.Corpses(1) == player3)
}
"user tries to add character to list of retired characters, but is not in correct state" in {
val zone = new Zone("test", new ZoneMap(""), 0) {
override def SetupNumberPools() = {}
}
val player = Player(Avatar(8, "Chord", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Voice5))
player.GUID = PlanetSideGUID(1)
//player.Release !!important
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
assert(zone.Corpses.isEmpty)
zone.Population ! Zone.Corpse.Add(player)
expectNoMessage(Duration.create(200, "ms"))
assert(zone.Corpses.isEmpty)
}
}
}
class ZoneGroundDropItemTest extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
hub.register(item, 10)
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
zone.GUID(hub)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"DropItem" should {
"drop item on ground" in {
receiveOne(1 second) //consume
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
val reply = receiveOne(200 milliseconds)
assert(reply.isInstanceOf[Zone.Ground.ItemOnGround])
assert(reply.asInstanceOf[Zone.Ground.ItemOnGround].item == item)
assert(reply.asInstanceOf[Zone.Ground.ItemOnGround].pos == Vector3(1.1f, 2.2f, 3.3f))
assert(reply.asInstanceOf[Zone.Ground.ItemOnGround].orient == Vector3(4.4f, 5.5f, 6.6f))
assert(zone.EquipmentOnGround.contains(item))
}
}
}
class ZoneGroundCanNotDropItem1Test extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
//hub.register(item, 10) //!important
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
zone.GUID(hub)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"DropItem" should {
"not drop an item that is not registered" in {
receiveOne(1 second) //consume
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
val reply = receiveOne(300 milliseconds)
assert(reply.isInstanceOf[Zone.Ground.CanNotDropItem])
assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].item == item)
assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].zone == zone)
assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].reason == "not registered yet")
assert(!zone.EquipmentOnGround.contains(item))
}
}
}
class ZoneGroundCanNotDropItem2Test extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
hub.register(item, 10) //!important
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
//zone.GUID(hub) //!important
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"DropItem" should {
"not drop an item that is not registered to the zone" in {
receiveOne(1 second) //consume
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
val reply = receiveOne(300 milliseconds)
assert(reply.isInstanceOf[Zone.Ground.CanNotDropItem])
assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].item == item)
assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].zone == zone)
assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].reason == "registered to some other zone")
assert(!zone.EquipmentOnGround.contains(item))
}
}
}
class ZoneGroundCanNotDropItem3Test extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
hub.register(item, 10) //!important
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
zone.GUID(hub) //!important
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"DropItem" should {
"not drop an item that has already been dropped" in {
receiveOne(1 second) //consume
assert(!zone.EquipmentOnGround.contains(item))
assert(zone.EquipmentOnGround.isEmpty)
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
val reply1 = receiveOne(300 milliseconds)
assert(reply1.isInstanceOf[Zone.Ground.ItemOnGround])
assert(reply1.asInstanceOf[Zone.Ground.ItemOnGround].item == item)
assert(zone.EquipmentOnGround.contains(item))
assert(zone.EquipmentOnGround.size == 1)
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
val reply2 = receiveOne(300 milliseconds)
assert(reply2.isInstanceOf[Zone.Ground.CanNotDropItem])
assert(reply2.asInstanceOf[Zone.Ground.CanNotDropItem].item == item)
assert(reply2.asInstanceOf[Zone.Ground.CanNotDropItem].zone == zone)
assert(reply2.asInstanceOf[Zone.Ground.CanNotDropItem].reason == "already dropped")
assert(zone.EquipmentOnGround.size == 1)
}
}
}
class ZoneGroundPickupItemTest extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
hub.register(item, 10)
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
zone.GUID(hub)
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"PickupItem" should {
"pickup an item from ground" in {
receiveOne(1 second) //consume
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
val reply1 = receiveOne(200 milliseconds)
assert(reply1.isInstanceOf[Zone.Ground.ItemOnGround])
assert(zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.PickupItem(item.GUID)
val reply2 = receiveOne(200 milliseconds)
assert(reply2.isInstanceOf[Zone.Ground.ItemInHand])
assert(reply2.asInstanceOf[Zone.Ground.ItemInHand].item == item)
assert(!zone.EquipmentOnGround.contains(item))
}
}
}
class ZoneGroundCanNotPickupItemTest extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
hub.register(item, 10)
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
zone.GUID(hub) //still registered to this zone
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"PickupItem" should {
"not pickup an item if it can not be found" in {
receiveOne(1 second) //consume
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.PickupItem(item.GUID)
val reply2 = receiveOne(200 milliseconds)
assert(reply2.isInstanceOf[Zone.Ground.CanNotPickupItem])
assert(reply2.asInstanceOf[Zone.Ground.CanNotPickupItem].item_guid == item.GUID)
assert(reply2.asInstanceOf[Zone.Ground.CanNotPickupItem].zone == zone)
assert(reply2.asInstanceOf[Zone.Ground.CanNotPickupItem].reason == "can not find")
}
}
}
class ZoneGroundRemoveItemTest extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
val hub = new NumberPoolHub(new MaxNumberSource(20))
hub.register(item, 10)
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
zone.GUID(hub) //still registered to this zone
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
expectNoMessage(200 milliseconds)
"RemoveItem" should {
"remove an item from the ground without callback (even if the item is not found)" in {
receiveOne(1 second)
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
receiveOne(200 milliseconds)
assert(zone.EquipmentOnGround.contains(item)) //dropped
zone.Ground ! Zone.Ground.RemoveItem(item.GUID)
expectNoMessage(500 milliseconds)
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.RemoveItem(item.GUID) //repeat
expectNoMessage(500 milliseconds)
assert(!zone.EquipmentOnGround.contains(item))
}
}
}
object ZoneTest {
val testNum = new AtomicInteger(1)
def TestName: String = s"test${testNum.getAndIncrement()}"
}