PSF-BotServer/common/src/test/scala/objects/terminal
Fate-JH 9ec97f279a
Zone-local Event Systems (#295)
* all matters related to vehicle events, including tests, adjusted so that the service actor internalizes a specific zone; major adjustments to the order fulfillment logic of vehicle spawn pads; removed a bunch of unnecessary things such as auto-drive guidance

* all matters related to local events, including tests, adjusted so that the service actor internalizes a specific zone; special consideration for proximity units and tests; muted some excessive logging

* all matters related to avatar events, including tests, adjusted so that the service actor internalizes a specific zone; special considerations for resource silos and painbox elements

* explicit trait that acts as an owner of Amenity objects (Building and Vehicle); generalization of <obj>.Owner.Zone statement

* reduced log spam from proximity terminal activity

* tightened vehicle spawn pad control protocol; finally made the player re-appear if the vehicle doesn't spawn/mount correctly; pad operates independent of the person who submitted the current order so less chances for crash

* adjusted workflow for vehicle spawn pad task management
2019-12-10 08:37:57 -05:00
..
ImplantTerminalMechTest.scala Gating (#248) 2019-04-08 08:05:15 -04:00
MatrixTerminalTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
OrderTerminalTest.scala commit before changes, and to switch gears momentarily; making charId somewhat native to Avatar and its converter, though not yet essential; protype for squad definition loadouts, even though no example of functionality exists; a lot of unimplemented work in preparation to convert SquadDetailDefinitionUpdateMessage from a static format to a variable-field format 2019-10-08 09:09:33 -04:00
ProximityTest.scala Zone-local Event Systems (#295) 2019-12-10 08:37:57 -05:00
TerminalControlTest.scala Gating (#248) 2019-04-08 08:05:15 -04:00