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* object registration adjustments for players and avatars and lockers (especially lockers) * refactored locker container * modifications to fields and method names for guid-related files; SpecificNumberSource created * locker item display; proper item insertion into locker-space and searchability of that locker-space * proper item removal from locker-space, including swap-items on other insertion tasks * comments and tests; adjusted avatar/player registrations; allowed for restriction in the SpecificNumberSource; renamed CataloguedInventory to LocallyRegisteredInventory, and made internal object registration work * accommodations for RequestDestroy, to allow the locker's Clear button to work; modification of expectation for resolving projectiles through ValidObject |
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