Commit graph

3 commits

Author SHA1 Message Date
Fate-JH
78f970a4ac
Spud Gun (#572)
* initial spiker logic for charging mechanic; it's functional but doesn't work exactly by the numbers say it should

* no damage degrade for radial damage; charge mode features, including damage on the projectile and fire mode on the weapon; the Spiker's damage output is pretty close to accurate

* ammunition drain timer works correctly; no need for the progress completion function; new formatting sucks

* dial back on fire mode changes; stop excessive weapon discharge case; comments

* master merge; test fix (when did it change?)

* test repair; fixed unintentional side-effect of instantiation of StanDamProf
2020-09-05 09:08:18 -04:00
FateJH
89d7aea633 separated aggravation behavior and uara management behavior; moved files into packages and deleted old files 2020-08-26 11:45:07 -04:00
Jakob Gillich
f4fd78fc5d Restructure repository
* Move /common/src to /src
* Move services to net.psforever package
* Move /pslogin to /server
2020-08-26 06:19:00 +02:00
Renamed from common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala (Browse further)