Initial implementation of server-side bots that:
- Spawn as real Player entities with full equipment
- Move and broadcast position updates (10 tick/sec)
- Take damage and die with backpack drops
- Respawn after death
- Combat system with accuracy model (adjustment vs recoil)
Includes project documentation in bot-docs/ and Claude agent helpers.
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Co-Authored-By: Claude <noreply@anthropic.com>