mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-01-20 02:24:45 +00:00
Merge pull request #433 from Fate-JH/unowned-vehicles
Unowned Vehicle Decay
This commit is contained in:
commit
fdb4836fdf
|
|
@ -605,6 +605,16 @@ object Vehicle {
|
|||
*/
|
||||
final case class UpdateShieldsCharge(vehicle : Vehicle)
|
||||
|
||||
/**
|
||||
* Change a vehicle's internal ownership property to match that of the target player.
|
||||
* @param player the person who will own the vehicle, or `None` if the vehicle will go unowned
|
||||
*/
|
||||
final case class Ownership(player : Option[Player])
|
||||
|
||||
object Ownership {
|
||||
def apply(player : Player) : Ownership = Ownership(Some(player))
|
||||
}
|
||||
|
||||
/**
|
||||
* Overloaded constructor.
|
||||
* @param vehicleDef the vehicle's definition entry
|
||||
|
|
|
|||
|
|
@ -41,6 +41,34 @@ object Vehicles {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Disassociate a vehicle fromthe player who owns it.
|
||||
* @param guid the unique identifier for that vehicle
|
||||
* @param vehicle the vehicle
|
||||
* @return the vehicle, if it had a previous owner;
|
||||
* `None`, otherwise
|
||||
*/
|
||||
def Disown(guid : PlanetSideGUID, vehicle : Vehicle) : Option[Vehicle] = vehicle.Zone.GUID(vehicle.Owner) match {
|
||||
case Some(player : Player) =>
|
||||
if(player.VehicleOwned.contains(guid)) {
|
||||
player.VehicleOwned = None
|
||||
vehicle.Zone.VehicleEvents ! VehicleServiceMessage(player.Name, VehicleAction.Ownership(player.GUID, PlanetSideGUID(0)))
|
||||
}
|
||||
vehicle.AssignOwnership(None)
|
||||
val empire = VehicleLockState.Empire.id
|
||||
val factionChannel = s"${vehicle.Faction}"
|
||||
(0 to 2).foreach(group => {
|
||||
vehicle.PermissionGroup(group, empire)
|
||||
vehicle.Zone.VehicleEvents ! VehicleServiceMessage(factionChannel,
|
||||
VehicleAction.SeatPermissions(Service.defaultPlayerGUID, guid, group, empire)
|
||||
)
|
||||
})
|
||||
ReloadAccessPermissions(vehicle, player.Name)
|
||||
Some(vehicle)
|
||||
case _ =>
|
||||
None
|
||||
}
|
||||
|
||||
/**
|
||||
* Disassociate a player from a vehicle that he owns.
|
||||
* The vehicle must exist in the game world on the specified continent.
|
||||
|
|
@ -82,13 +110,12 @@ object Vehicles {
|
|||
val pguid = player.GUID
|
||||
if(vehicle.Owner.contains(pguid)) {
|
||||
vehicle.AssignOwnership(None)
|
||||
val factionChannel = s"${vehicle.Faction}"
|
||||
vehicle.Zone.VehicleEvents ! VehicleServiceMessage(factionChannel, VehicleAction.Ownership(pguid, PlanetSideGUID(0)))
|
||||
vehicle.Zone.VehicleEvents ! VehicleServiceMessage(player.Name, VehicleAction.Ownership(pguid, PlanetSideGUID(0)))
|
||||
val vguid = vehicle.GUID
|
||||
val empire = VehicleLockState.Empire.id
|
||||
(0 to 2).foreach(group => {
|
||||
vehicle.PermissionGroup(group, empire)
|
||||
vehicle.Zone.VehicleEvents ! VehicleServiceMessage(factionChannel, VehicleAction.SeatPermissions(pguid, vguid, group, empire))
|
||||
vehicle.Zone.VehicleEvents ! VehicleServiceMessage(s"${vehicle.Faction}", VehicleAction.SeatPermissions(pguid, vguid, group, empire))
|
||||
})
|
||||
ReloadAccessPermissions(vehicle, player.Name)
|
||||
Some(vehicle)
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
package net.psforever.objects.ballistics
|
||||
|
||||
import net.psforever.objects.Player
|
||||
import net.psforever.objects.definition.ObjectDefinition
|
||||
import net.psforever.objects.definition.{ExoSuitDefinition, ObjectDefinition}
|
||||
import net.psforever.objects.vital.resistance.ResistanceProfile
|
||||
import net.psforever.types.{ExoSuitType, PlanetSideEmpire, Vector3}
|
||||
|
||||
|
|
@ -35,6 +35,7 @@ final case class PlayerSource(name : String,
|
|||
object PlayerSource {
|
||||
def apply(tplayer : Player) : PlayerSource = {
|
||||
PlayerSource(tplayer.Name, tplayer.CharId, tplayer.Definition, tplayer.Faction, tplayer.ExoSuit, tplayer.VehicleSeated.nonEmpty,
|
||||
tplayer.Health, tplayer.Armor, tplayer.Position, tplayer.Orientation, tplayer.Velocity, tplayer.asInstanceOf[ResistanceProfile])
|
||||
tplayer.Health, tplayer.Armor, tplayer.Position, tplayer.Orientation, tplayer.Velocity,
|
||||
ExoSuitDefinition.Select(tplayer.ExoSuit, tplayer.Faction))
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -110,6 +110,20 @@ class ExoSuitDefinition(private val suitType : ExoSuitType.Value) extends BasicD
|
|||
}
|
||||
|
||||
def Use : ExoSuitDefinition = this
|
||||
|
||||
def canEqual(other: Any): Boolean = other.isInstanceOf[ExoSuitDefinition]
|
||||
|
||||
override def equals(other: Any): Boolean = other match {
|
||||
case that: ExoSuitDefinition =>
|
||||
(that canEqual this) &&
|
||||
suitType == that.suitType
|
||||
case _ => false
|
||||
}
|
||||
|
||||
override def hashCode(): Int = {
|
||||
val state = Seq(suitType)
|
||||
state.map(_.hashCode()).foldLeft(0)((a, b) => 31 * a + b)
|
||||
}
|
||||
}
|
||||
|
||||
class SpecialExoSuitDefinition(private val suitType : ExoSuitType.Value) extends ExoSuitDefinition(suitType) {
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
package net.psforever.objects.vehicles
|
||||
|
||||
import akka.actor.{Actor, ActorRef, Cancellable}
|
||||
import net.psforever.objects.{DefaultCancellable, GlobalDefinitions, SimpleItem, Vehicle, Vehicles}
|
||||
import net.psforever.objects._
|
||||
import net.psforever.objects.ballistics.{ResolvedProjectile, VehicleSource}
|
||||
import net.psforever.objects.equipment.JammableMountedWeapons
|
||||
import net.psforever.objects.serverobject.CommonMessages
|
||||
|
|
@ -73,11 +73,33 @@ class VehicleControl(vehicle : Vehicle) extends Actor
|
|||
.orElse(takesDamage)
|
||||
.orElse(canBeRepairedByNanoDispenser)
|
||||
.orElse {
|
||||
case msg : Mountable.TryMount =>
|
||||
case Vehicle.Ownership(None) =>
|
||||
LoseOwnership()
|
||||
|
||||
case Vehicle.Ownership(Some(player)) =>
|
||||
GainOwnership(player)
|
||||
|
||||
case msg @ Mountable.TryMount(player, seat_num) =>
|
||||
tryMountBehavior.apply(msg)
|
||||
if(MountableObject.Seats.values.exists(_.isOccupied)) {
|
||||
decaying = false
|
||||
decayTimer.cancel
|
||||
val obj = MountableObject
|
||||
//check that the player has actually been sat in the expected seat
|
||||
if(obj.PassengerInSeat(player).contains(seat_num)) {
|
||||
//if the driver seat, change ownership
|
||||
if(seat_num == 0 && !obj.OwnerName.contains(player.Name)) {
|
||||
//whatever vehicle was previously owned
|
||||
vehicle.Zone.GUID(player.VehicleOwned) match {
|
||||
case Some(v : Vehicle) =>
|
||||
v.Actor ! Vehicle.Ownership(None)
|
||||
case _ =>
|
||||
player.VehicleOwned = None
|
||||
}
|
||||
LoseOwnership() //lose our current ownership
|
||||
GainOwnership(player) //gain new ownership
|
||||
}
|
||||
else {
|
||||
decaying = false
|
||||
decayTimer.cancel
|
||||
}
|
||||
}
|
||||
|
||||
case msg : Mountable.TryDismount =>
|
||||
|
|
@ -88,7 +110,7 @@ class VehicleControl(vehicle : Vehicle) extends Actor
|
|||
if(!obj.Seats(0).isOccupied) {
|
||||
obj.Velocity = Some(Vector3.Zero)
|
||||
}
|
||||
|
||||
//are we already decaying? are we unowned? is no one seated anywhere?
|
||||
if(!decaying && obj.Owner.isEmpty && obj.Seats.values.forall(!_.isOccupied)) {
|
||||
decaying = true
|
||||
decayTimer = context.system.scheduler.scheduleOnce(MountableObject.Definition.DeconstructionTime.getOrElse(5 minutes), self, VehicleControl.PrepareForDeletion())
|
||||
|
|
@ -221,6 +243,24 @@ class VehicleControl(vehicle : Vehicle) extends Actor
|
|||
super.TryJammerEffectActivate(target, cause)
|
||||
}
|
||||
}
|
||||
|
||||
def LoseOwnership() : Unit = {
|
||||
val obj = MountableObject
|
||||
Vehicles.Disown(obj.GUID, obj)
|
||||
if(!decaying && obj.Seats.values.forall(!_.isOccupied)) {
|
||||
decaying = true
|
||||
decayTimer = context.system.scheduler.scheduleOnce(obj.Definition.DeconstructionTime.getOrElse(5 minutes), self, VehicleControl.PrepareForDeletion())
|
||||
}
|
||||
}
|
||||
|
||||
def GainOwnership(player : Player) : Unit = {
|
||||
Vehicles.Own(MountableObject, player) match {
|
||||
case Some(_) =>
|
||||
decaying = false
|
||||
decayTimer.cancel
|
||||
case None => ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
object VehicleControl {
|
||||
|
|
|
|||
|
|
@ -277,7 +277,7 @@ class PersistenceMonitor(name : String, squadService : ActorRef, taskResolver :
|
|||
AvatarLogout(avatar)
|
||||
inZone.GUID(avatar.VehicleOwned) match {
|
||||
case Some(obj : Vehicle) if obj.OwnerName.contains(avatar.name) =>
|
||||
obj.AssignOwnership(None)
|
||||
obj.Actor ! Vehicle.Ownership(None)
|
||||
case _ => ;
|
||||
}
|
||||
taskResolver.tell(GUIDTask.UnregisterLocker(avatar.Locker)(inZone.GUID), context.parent)
|
||||
|
|
@ -296,7 +296,6 @@ class PersistenceMonitor(name : String, squadService : ActorRef, taskResolver :
|
|||
* @see `Avatar`
|
||||
* @see `AvatarAction.ObjectDelete`
|
||||
* @see `AvatarServiceMessage`
|
||||
* @see `DisownVehicle`
|
||||
* @see `GUIDTask.UnregisterAvatar`
|
||||
* @see `Player`
|
||||
* @see `Zone.AvatarEvents`
|
||||
|
|
@ -309,7 +308,11 @@ class PersistenceMonitor(name : String, squadService : ActorRef, taskResolver :
|
|||
val parent = context.parent
|
||||
player.Position = Vector3.Zero
|
||||
player.Health = 0
|
||||
DisownVehicle(player)
|
||||
inZone.GUID(player.VehicleOwned) match {
|
||||
case Some(vehicle : Vehicle) if vehicle.OwnerName.contains(player.Name) =>
|
||||
vehicle.Actor ! Vehicle.Ownership(None)
|
||||
case _ => ;
|
||||
}
|
||||
inZone.Population.tell(Zone.Population.Release(avatar), parent)
|
||||
inZone.AvatarEvents.tell(AvatarServiceMessage(inZone.Id, AvatarAction.ObjectDelete(pguid, pguid)), parent)
|
||||
AvatarLogout(avatar)
|
||||
|
|
@ -334,32 +337,6 @@ class PersistenceMonitor(name : String, squadService : ActorRef, taskResolver :
|
|||
Deployables.Disown(inZone, avatar, parent)
|
||||
inZone.Population.tell(Zone.Population.Leave(avatar), parent)
|
||||
}
|
||||
|
||||
/**
|
||||
* Vehicle cleanup that is specific to log out behavior.
|
||||
* @see `Vehicles.Disown`
|
||||
* @see `RemoverActor.AddTask`
|
||||
* @see `RemoverActor.ClearSpecific`
|
||||
* @see `Vehicle.Flying`
|
||||
* @see `VehicleDefinition.DeconstructionTime`
|
||||
* @see `VehicleServiceMessage.Decon`
|
||||
* @see `Zone.VehicleEvents`
|
||||
*/
|
||||
def DisownVehicle(player : Player) : Unit = {
|
||||
Vehicles.Disown(player, inZone) match {
|
||||
case Some(vehicle) if vehicle.Health == 0 || (vehicle.Seats.values.forall(seat => !seat.isOccupied) && vehicle.Owner.isEmpty) =>
|
||||
vehicle.Actor ! Vehicle.Deconstruct(
|
||||
if(vehicle.Flying) {
|
||||
//TODO gravity
|
||||
None //immediate deconstruction
|
||||
}
|
||||
else {
|
||||
vehicle.Definition.DeconstructionTime //normal deconstruction
|
||||
}
|
||||
)
|
||||
case _ => ;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ package services.avatar.support
|
|||
|
||||
import net.psforever.objects.guid.{GUIDTask, TaskResolver}
|
||||
import net.psforever.objects.Player
|
||||
import net.psforever.types.ExoSuitType
|
||||
import services.{RemoverActor, Service}
|
||||
import services.avatar.{AvatarAction, AvatarServiceMessage}
|
||||
|
||||
|
|
@ -28,6 +29,9 @@ class CorpseRemovalActor extends RemoverActor {
|
|||
def ClearanceTest(entry : RemoverActor.Entry) : Boolean = !entry.zone.Corpses.contains(entry.obj)
|
||||
|
||||
def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
|
||||
GUIDTask.UnregisterPlayer(entry.obj.asInstanceOf[Player])(entry.zone.GUID)
|
||||
val player = entry.obj.asInstanceOf[Player]
|
||||
val task = GUIDTask.UnregisterPlayer(player)(entry.zone.GUID)
|
||||
player.ExoSuit = ExoSuitType.Standard
|
||||
task
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -467,7 +467,7 @@ class PlayerControlDeathStandingTest extends ActorTest {
|
|||
assert(
|
||||
msg_avatar(7) match {
|
||||
case AvatarServiceMessage("test", AvatarAction.DestroyDisplay(killer, victim, _, _))
|
||||
if killer == player1Source && victim == PlayerSource(player2) => true
|
||||
if killer.Name.equals(player1.Name) && victim.Name.equals(player2.Name) => true
|
||||
case _ => false
|
||||
}
|
||||
)
|
||||
|
|
@ -585,7 +585,7 @@ class PlayerControlDeathSeatedTest extends ActorTest {
|
|||
assert(
|
||||
msg_avatar(8) match {
|
||||
case AvatarServiceMessage("test", AvatarAction.DestroyDisplay(killer, victim, _, _))
|
||||
if killer == player1Source && victim == PlayerSource(player2) => true
|
||||
if killer.Name.equals(player1.Name) && victim.Name.equals(player2.Name) => true
|
||||
case _ => false
|
||||
}
|
||||
)
|
||||
|
|
|
|||
|
|
@ -792,9 +792,6 @@ class WorldSessionActor extends Actor
|
|||
failWithError(s"ListAccountCharacters: no connection - ${e.getMessage}")
|
||||
}
|
||||
|
||||
case VehicleLoaded(_ /*vehicle*/) => ;
|
||||
//currently being handled by VehicleSpawnPad.LoadVehicle during testing phase
|
||||
|
||||
case Zone.ClientInitialization(zone) =>
|
||||
Thread.sleep(connectionState)
|
||||
val continentNumber = zone.Number
|
||||
|
|
@ -2291,19 +2288,6 @@ class WorldSessionActor extends Actor
|
|||
sendResponse(PlanetsideAttributeMessage(obj_guid, 113, capacitor))
|
||||
}
|
||||
if(seat_num == 0) {
|
||||
//simplistic vehicle ownership management
|
||||
obj.Owner match {
|
||||
case Some(owner_guid) =>
|
||||
continent.GUID(owner_guid) match {
|
||||
case Some(previous_owner : Player) =>
|
||||
if(previous_owner.VehicleOwned.contains(obj_guid)) {
|
||||
previous_owner.VehicleOwned = None //simplistic ownership management, player loses vehicle ownership
|
||||
}
|
||||
case _ => ;
|
||||
}
|
||||
case None => ;
|
||||
}
|
||||
Vehicles.Own(obj, tplayer)
|
||||
if(obj.Definition == GlobalDefinitions.quadstealth) {
|
||||
//wraith cloak state matches the cloak state of the driver
|
||||
//phantasm doesn't uncloak if the driver is uncloaked and no other vehicle cloaks
|
||||
|
|
@ -6488,7 +6472,6 @@ class WorldSessionActor extends Actor
|
|||
TaskResolver.GiveTask(
|
||||
new Task() {
|
||||
private val localVehicle = vehicle
|
||||
private val localAnnounce = self
|
||||
|
||||
override def isComplete : Task.Resolution.Value = {
|
||||
if(localVehicle.HasGUID) {
|
||||
|
|
@ -6502,7 +6485,6 @@ class WorldSessionActor extends Actor
|
|||
def Execute(resolver : ActorRef) : Unit = {
|
||||
log.info(s"Vehicle $localVehicle is registered")
|
||||
resolver ! scala.util.Success(this)
|
||||
localAnnounce ! VehicleLoaded(localVehicle) //alerts WSA
|
||||
}
|
||||
}, List(GUIDTask.RegisterVehicle(vehicle)(continent.GUID))
|
||||
)
|
||||
|
|
@ -9907,6 +9889,14 @@ class WorldSessionActor extends Actor
|
|||
* It also sets up actions for the new zone loading process.
|
||||
*/
|
||||
def LoadZoneCommonTransferActivity() : Unit = {
|
||||
if(player.VehicleOwned.nonEmpty && player.VehicleSeated != player.VehicleOwned) {
|
||||
continent.GUID(player.VehicleOwned) match {
|
||||
case Some(vehicle : Vehicle) =>
|
||||
vehicle.Actor ! Vehicle.Ownership(None)
|
||||
case _ => ;
|
||||
}
|
||||
player.VehicleOwned = None
|
||||
}
|
||||
RemoveBoomerTriggersFromInventory().foreach(obj => {
|
||||
taskResolver ! GUIDTask.UnregisterObjectTask(obj)(continent.GUID)
|
||||
})
|
||||
|
|
@ -11226,7 +11216,6 @@ object WorldSessionActor {
|
|||
private final case class CreateCharacter(name : String, head : Int, voice : CharacterVoice.Value, gender : CharacterGender.Value, empire : PlanetSideEmpire.Value)
|
||||
private final case class ListAccountCharacters()
|
||||
private final case class SetCurrentAvatar(tplayer : Player)
|
||||
private final case class VehicleLoaded(vehicle : Vehicle)
|
||||
private final case class ZoningReset()
|
||||
|
||||
final val ftes = (
|
||||
|
|
|
|||
Loading…
Reference in a new issue