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configuration for a given loaded zone was skipping the packet bundling process
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@ -3535,11 +3535,13 @@ class WorldSessionActor extends Actor
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continent.VehicleEvents ! Service.Join(avatar.name)
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continent.VehicleEvents ! Service.Join(continentId)
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continent.VehicleEvents ! Service.Join(factionChannel)
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//zone config
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StartBundlingPackets()
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if(connectionState != 100) configZone(continent)
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sendResponse(TimeOfDayMessage(1191182336))
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//custom
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sendResponse(ReplicationStreamMessage(5, Some(6), Vector.empty)) //clear squad list
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sendResponse(PlanetsideAttributeMessage(PlanetSideGUID(0), 112, 0)) // disable festive backpacks
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StopBundlingPackets()
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//find and reclaim own deployables, if any
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val guid = player.GUID
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