hopefully more generous timing for the tests

This commit is contained in:
FateJH 2018-05-28 08:24:57 -04:00
parent 8c7417aabf
commit d26e8834c6
2 changed files with 39 additions and 35 deletions

View file

@ -476,6 +476,7 @@ class ZoneGroundDropItemTest extends ActorTest {
"DropItem" should {
"drop item on ground" in {
expectNoMsg(100 milliseconds)
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
@ -500,6 +501,7 @@ class ZoneGroundCanNotDropItem1Test extends ActorTest {
"DropItem" should {
"not drop an item that is not registered" in {
expectNoMsg(100 milliseconds)
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
@ -524,6 +526,7 @@ class ZoneGroundCanNotDropItem2Test extends ActorTest {
"DropItem" should {
"not drop an item that is not registered to the zone" in {
expectNoMsg(100 milliseconds)
assert(!zone.EquipmentOnGround.contains(item))
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
@ -548,6 +551,7 @@ class ZoneGroundCanNotDropItem3Test extends ActorTest {
"DropItem" should {
"not drop an item that has already been dropped" in {
expectNoMsg(100 milliseconds)
assert(!zone.EquipmentOnGround.contains(item))
assert(zone.EquipmentOnGround.isEmpty)
zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)