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No more pew pew in sanctuaries (#422)
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@ -1193,7 +1193,8 @@ class WorldSessionActor extends Actor
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log.info(s"Player ${tplayer.Name} has been loaded")
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log.info(s"Player ${tplayer.Name} has been loaded")
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player = tplayer
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player = tplayer
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//LoadMapMessage causes the client to send BeginZoningMessage, eventually leading to SetCurrentAvatar
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//LoadMapMessage causes the client to send BeginZoningMessage, eventually leading to SetCurrentAvatar
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sendResponse(LoadMapMessage(continent.Map.Name, continent.Id, 40100, 25, true, continent.Map.Checksum))
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val weaponsEnabled = (continent.Map.Name != "map11" && continent.Map.Name != "map12" && continent.Map.Name != "map13")
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sendResponse(LoadMapMessage(continent.Map.Name, continent.Id, 40100, 25, weaponsEnabled, continent.Map.Checksum))
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setupAvatarFunc() //important! the LoadMapMessage must be processed by the client before the avatar is created
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setupAvatarFunc() //important! the LoadMapMessage must be processed by the client before the avatar is created
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persist()
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persist()
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