mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-03-02 11:43:39 +00:00
originally just implemented drive-away speeds and timings for boarding vehicles manually; then attempted a trick where vehicles would be moved up out of the trench manually; finally, discovered how spawn platform rails work and how to find their guids easily and incorporated a nearly fully-functional vehicle spawn system(!); added examples of the 'railless' spawn pads to the East and Southeast of home3 HART C
This commit is contained in:
parent
fde49773cd
commit
c87273c351
16 changed files with 314 additions and 90 deletions
|
|
@ -58,14 +58,14 @@ class ServerVehicleOverrideMsgTest extends Specification {
|
|||
}
|
||||
|
||||
"encode (3)" in {
|
||||
val msg = ServerVehicleOverrideMsg.On(12)
|
||||
val msg = ServerVehicleOverrideMsg.Lock(0, 12)
|
||||
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
|
||||
|
||||
pkt mustEqual string1
|
||||
}
|
||||
|
||||
"encode (4)" in {
|
||||
val msg = ServerVehicleOverrideMsg.Off(5)
|
||||
val msg = ServerVehicleOverrideMsg.Auto(5)
|
||||
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
|
||||
|
||||
pkt mustEqual string2
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue