diff --git a/common/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala b/common/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala
index 49cacd8d..1f3d6a20 100644
--- a/common/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala
+++ b/common/src/main/scala/net/psforever/objects/avatar/PlayerControl.scala
@@ -2,14 +2,11 @@
package net.psforever.objects.avatar
import akka.actor.Actor
-import net.psforever.objects.{DefaultCancellable, ImplantSlot, Player}
+import net.psforever.objects.{DefaultCancellable, GlobalDefinitions, ImplantSlot, Player, Players, Tool}
import net.psforever.objects.ballistics.{PlayerSource, ResolvedProjectile, SourceEntry}
import net.psforever.objects.definition.ImplantDefinition
-import net.psforever.objects.equipment.{JammableBehavior, JammableUnit}
-import net.psforever.objects.vital.{PlayerSuicide, Vitality}
-import net.psforever.objects.{GlobalDefinitions, Player, Tool}
-import net.psforever.objects.ballistics.{PlayerSource, ResolvedProjectile}
import net.psforever.objects.equipment.{Ammo, JammableBehavior, JammableUnit}
+import net.psforever.objects.vital.{PlayerSuicide, Vitality}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.damage.Damageable
import net.psforever.objects.serverobject.mount.Mountable
@@ -17,8 +14,7 @@ import net.psforever.objects.serverobject.repair.Repairable
import net.psforever.objects.vital._
import net.psforever.objects.zones.Zone
import net.psforever.packet.game._
-import net.psforever.types.{ExoSuitType, ImplantType, PlanetSideGUID}
-import net.psforever.types.{ExoSuitType, Vector3}
+import net.psforever.types.{ExoSuitType, ImplantType, PlanetSideGUID, Vector3}
import services.Service
import services.avatar.{AvatarAction, AvatarServiceMessage}
@@ -167,7 +163,11 @@ class PlayerControl(player : Player) extends Actor
if(user != player && user.isAlive && !user.isMoving &&
!player.isBackpack &&
item.Magazine >= 25) {
- sender ! CommonMessages.Use(player, Some((item, user)))
+ sender ! CommonMessages.Progress(
+ 4,
+ Players.FinishRevivingPlayer(player, user.Name),
+ Players.RevivingTickAction(player, user, item)
+ )
}
case CommonMessages.Use(user, Some(item : Tool)) if item.Definition == GlobalDefinitions.bank =>
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala b/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala
index a21a69ad..1037129a 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala
@@ -10,4 +10,17 @@ object CommonMessages {
final case class Unuse(player : Player, data : Option[Any] = None)
final case class Hack(player : Player, obj : PlanetSideServerObject with Hackable, data : Option[Any] = None)
final case class ClearHack()
+
+ /**
+ * The message that initializes a process -
+ * some form of user-driven activity with a certain eventual outcome and potential feedback per cycle.
+ * The feedback is usually only known to the individual attempting the process.
+ * @param delta how much the progress value changes each tick, which will be treated as a percentage;
+ * must be a positive value
+ * @param completionAction a finalizing action performed once the progress reaches 100(%)
+ * @param tickAction an action that is performed for each increase of progress
+ */
+ final case class Progress(delta : Float, completionAction : ()=>Unit, tickAction : Float=>Boolean) {
+ assert(delta > 0, s"progress activity change value must be positive number - $delta")
+ }
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/implantmech/ImplantTerminalMechControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/implantmech/ImplantTerminalMechControl.scala
index 4824abed..4514b848 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/implantmech/ImplantTerminalMechControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/implantmech/ImplantTerminalMechControl.scala
@@ -9,7 +9,7 @@ import net.psforever.objects.serverobject.mount.{Mountable, MountableBehavior}
import net.psforever.objects.serverobject.affinity.FactionAffinityBehavior
import net.psforever.objects.serverobject.damage.Damageable.Target
import net.psforever.objects.serverobject.damage.{Damageable, DamageableEntity, DamageableMountable}
-import net.psforever.objects.serverobject.hackable.HackableBehavior
+import net.psforever.objects.serverobject.hackable.{GenericHackables, HackableBehavior}
import net.psforever.objects.serverobject.repair.RepairableEntity
import net.psforever.objects.serverobject.structures.Building
@@ -41,7 +41,11 @@ class ImplantTerminalMechControl(mech : ImplantTerminalMech) extends Actor
//TODO setup certifications check
mech.Owner match {
case b : Building if (b.Faction != player.Faction || b.CaptureConsoleIsHacked) && mech.HackedBy.isEmpty =>
- sender ! CommonMessages.Hack(player, mech, Some(item))
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, mech),
+ GenericHackables.FinishHacking(mech, player, 3212836864L),
+ GenericHackables.HackingTickAction(progressType = 1, player, mech, item.GUID)
+ )
case _ => ;
}
case _ => ;
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala
index 43785543..5751db22 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala
@@ -5,7 +5,7 @@ import akka.actor.Actor
import net.psforever.objects.{GlobalDefinitions, SimpleItem}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.{FactionAffinity, FactionAffinityBehavior}
-import net.psforever.objects.serverobject.hackable.HackableBehavior
+import net.psforever.objects.serverobject.hackable.{GenericHackables, HackableBehavior}
/**
* An `Actor` that handles messages being dispatched to a specific `IFFLock`.
@@ -20,8 +20,19 @@ class IFFLockControl(lock : IFFLock) extends Actor with FactionAffinityBehavior.
.orElse(hackableBehavior)
.orElse {
case CommonMessages.Use(player, Some(item : SimpleItem)) if item.Definition == GlobalDefinitions.remote_electronics_kit =>
- if((lock.Faction != player.Faction && lock.HackedBy.isEmpty) || (lock.Faction == player.Faction && lock.HackedBy.nonEmpty)) {
- sender ! CommonMessages.Hack(player, lock, Some(item))
+ if(lock.Faction != player.Faction && lock.HackedBy.isEmpty) {
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, lock),
+ GenericHackables.FinishHacking(lock, player, 1114636288L),
+ GenericHackables.HackingTickAction(progressType = 1, player, lock, item.GUID)
+ )
+ }
+ else if(lock.Faction == player.Faction && lock.HackedBy.nonEmpty) {
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, lock),
+ IFFLocks.FinishResecuringIFFLock(lock),
+ GenericHackables.HackingTickAction(progressType = 1, player, lock, item.GUID)
+ )
}
else {
val log = org.log4s.getLogger
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/mblocker/LockerControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/mblocker/LockerControl.scala
index 1a781c08..09f103fa 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/mblocker/LockerControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/mblocker/LockerControl.scala
@@ -5,7 +5,7 @@ import akka.actor.Actor
import net.psforever.objects.{GlobalDefinitions, SimpleItem}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.{FactionAffinity, FactionAffinityBehavior}
-import net.psforever.objects.serverobject.hackable.HackableBehavior
+import net.psforever.objects.serverobject.hackable.{GenericHackables, HackableBehavior}
/**
* An `Actor` that handles messages being dispatched to a specific `Locker`.
@@ -21,7 +21,11 @@ class LockerControl(locker : Locker) extends Actor with FactionAffinityBehavior.
case CommonMessages.Use(player, Some(item : SimpleItem)) if item.Definition == GlobalDefinitions.remote_electronics_kit =>
//TODO setup certifications check
if(locker.Faction != player.Faction && locker.HackedBy.isEmpty) {
- sender ! CommonMessages.Hack(player, locker, Some(item))
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, locker),
+ GenericHackables.FinishHacking(locker, player, 3212836864L),
+ GenericHackables.HackingTickAction(progressType = 1, player, locker, item.GUID)
+ )
}
case _ => ;
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/CaptureTerminalControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/CaptureTerminalControl.scala
index 249a8cab..b36e75d8 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/CaptureTerminalControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/CaptureTerminalControl.scala
@@ -5,7 +5,7 @@ import akka.actor.Actor
import net.psforever.objects.{GlobalDefinitions, SimpleItem}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.{FactionAffinity, FactionAffinityBehavior}
-import net.psforever.objects.serverobject.hackable.HackableBehavior
+import net.psforever.objects.serverobject.hackable.{GenericHackables, HackableBehavior}
class CaptureTerminalControl(terminal : CaptureTerminal) extends Actor with FactionAffinityBehavior.Check with HackableBehavior.GenericHackable {
@@ -21,7 +21,11 @@ class CaptureTerminalControl(terminal : CaptureTerminal) extends Actor with Fact
case _ => terminal.Faction != player.Faction
}
if(canHack) {
- sender ! CommonMessages.Hack(player, terminal, Some(item))
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, terminal),
+ CaptureTerminals.FinishHackingCaptureConsole(terminal, player, 3212836864L),
+ GenericHackables.HackingTickAction(progressType = 1, player, terminal, item.GUID)
+ )
}
case _ => ; //no default message
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
index e7e960b6..5aa48de6 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
@@ -6,7 +6,7 @@ import net.psforever.objects._
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.FactionAffinityBehavior
import net.psforever.objects.serverobject.damage.DamageableAmenity
-import net.psforever.objects.serverobject.hackable.HackableBehavior
+import net.psforever.objects.serverobject.hackable.{GenericHackables, HackableBehavior}
import net.psforever.objects.serverobject.repair.RepairableAmenity
import net.psforever.objects.serverobject.structures.Building
@@ -43,7 +43,11 @@ class ProximityTerminalControl(term : Terminal with ProximityUnit) extends Actor
//TODO setup certifications check
term.Owner match {
case b : Building if (b.Faction != player.Faction || b.CaptureConsoleIsHacked) && term.HackedBy.isEmpty =>
- sender ! CommonMessages.Hack(player, term, Some(item))
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, term),
+ GenericHackables.FinishHacking(term, player, 3212836864L),
+ GenericHackables.HackingTickAction(progressType = 1, player, term, item.GUID)
+ )
case _ => ;
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala
index 4afbfb25..b493477a 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala
@@ -6,7 +6,7 @@ import net.psforever.objects.{GlobalDefinitions, SimpleItem}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.FactionAffinityBehavior
import net.psforever.objects.serverobject.damage.DamageableAmenity
-import net.psforever.objects.serverobject.hackable.HackableBehavior
+import net.psforever.objects.serverobject.hackable.{GenericHackables, HackableBehavior}
import net.psforever.objects.serverobject.repair.RepairableAmenity
import net.psforever.objects.serverobject.structures.Building
@@ -36,7 +36,11 @@ class TerminalControl(term : Terminal) extends Actor
//TODO setup certifications check
term.Owner match {
case b : Building if (b.Faction != player.Faction || b.CaptureConsoleIsHacked) && term.HackedBy.isEmpty =>
- sender ! CommonMessages.Hack(player, term, Some(item))
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, term),
+ GenericHackables.FinishHacking(term, player, 3212836864L),
+ GenericHackables.HackingTickAction(progressType = 1, player, term, item.GUID)
+ )
case _ => ;
}
case _ => ;
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/turret/FacilityTurretControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/turret/FacilityTurretControl.scala
index feb2fb79..4a65d656 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/turret/FacilityTurretControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/turret/FacilityTurretControl.scala
@@ -3,11 +3,13 @@ package net.psforever.objects.serverobject.turret
import akka.actor.Actor
import net.psforever.objects.ballistics.ResolvedProjectile
-import net.psforever.objects.{GlobalDefinitions, Player}
-import net.psforever.objects.equipment.JammableMountedWeapons
+import net.psforever.objects.{GlobalDefinitions, Player, Tool}
+import net.psforever.objects.equipment.{Ammo, JammableMountedWeapons}
+import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.mount.MountableBehavior
import net.psforever.objects.serverobject.affinity.FactionAffinityBehavior
import net.psforever.objects.serverobject.damage.DamageableWeaponTurret
+import net.psforever.objects.serverobject.hackable.GenericHackables
import net.psforever.objects.serverobject.repair.Repairable.Target
import net.psforever.objects.serverobject.repair.RepairableWeaponTurret
import services.avatar.{AvatarAction, AvatarServiceMessage}
@@ -49,6 +51,20 @@ class FacilityTurretControl(turret : FacilityTurret) extends Actor
.orElse(takesDamage)
.orElse(canBeRepairedByNanoDispenser)
.orElse {
+ case CommonMessages.Use(player, Some((item : Tool, upgradeValue : Int)))
+ if player.Faction == turret.Faction &&
+ item.Definition == GlobalDefinitions.nano_dispenser && item.AmmoType == Ammo.upgrade_canister &&
+ item.Magazine > 0 && turret.Seats.values.forall(!_.isOccupied) =>
+ TurretUpgrade.values.find(_.id == upgradeValue) match {
+ case Some(upgrade) if turret.Upgrade != upgrade && turret.Definition.Weapons.values.flatMap( _.keySet).exists(_ == upgrade) =>
+ sender ! CommonMessages.Progress(
+ 1.25f,
+ WeaponTurrets.FinishUpgradingMannedTurret(turret, player, item, upgrade),
+ GenericHackables.HackingTickAction(progressType = 2, player, turret, item.GUID)
+ )
+ case _ => ;
+ }
+
case FacilityTurret.RechargeAmmo() =>
val weapon = turret.ControlledWeapon(1).get.asInstanceOf[net.psforever.objects.Tool]
// recharge when last shot fired 3s delay, +1, 200ms interval
diff --git a/common/src/main/scala/net/psforever/objects/vehicles/VehicleControl.scala b/common/src/main/scala/net/psforever/objects/vehicles/VehicleControl.scala
index 4683d3a6..8d3f315d 100644
--- a/common/src/main/scala/net/psforever/objects/vehicles/VehicleControl.scala
+++ b/common/src/main/scala/net/psforever/objects/vehicles/VehicleControl.scala
@@ -2,7 +2,7 @@
package net.psforever.objects.vehicles
import akka.actor.{Actor, ActorRef}
-import net.psforever.objects.{GlobalDefinitions, SimpleItem, Vehicle}
+import net.psforever.objects.{GlobalDefinitions, SimpleItem, Vehicle, Vehicles}
import net.psforever.objects.ballistics.{ResolvedProjectile, VehicleSource}
import net.psforever.objects.equipment.JammableMountedWeapons
import net.psforever.objects.serverobject.CommonMessages
@@ -10,6 +10,7 @@ import net.psforever.objects.serverobject.mount.{Mountable, MountableBehavior}
import net.psforever.objects.serverobject.affinity.{FactionAffinity, FactionAffinityBehavior}
import net.psforever.objects.serverobject.damage.DamageableVehicle
import net.psforever.objects.serverobject.deploy.DeploymentBehavior
+import net.psforever.objects.serverobject.hackable.GenericHackables
import net.psforever.objects.serverobject.repair.RepairableVehicle
import net.psforever.objects.vital.VehicleShieldCharge
import net.psforever.types.{ExoSuitType, PlanetSideGUID}
@@ -86,7 +87,11 @@ class VehicleControl(vehicle : Vehicle) extends Actor
case CommonMessages.Use(player, Some(item : SimpleItem)) if item.Definition == GlobalDefinitions.remote_electronics_kit =>
//TODO setup certifications check
if(vehicle.Faction != player.Faction) {
- sender ! CommonMessages.Hack(player, vehicle, Some(item))
+ sender ! CommonMessages.Progress(
+ GenericHackables.GetHackSpeed(player, vehicle),
+ Vehicles.FinishHackingVehicle(vehicle, player,3212836864L),
+ GenericHackables.HackingTickAction(progressType = 1, player, vehicle, item.GUID)
+ )
}
case Vehicle.PrepareForDeletion() =>
diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala
index 40b599e0..b96fc140 100644
--- a/pslogin/src/main/scala/WorldSessionActor.scala
+++ b/pslogin/src/main/scala/WorldSessionActor.scala
@@ -298,100 +298,12 @@ class WorldSessionActor extends Actor
case AvatarServiceResponse(toChannel, guid, reply) =>
HandleAvatarServiceResponse(toChannel, guid, reply)
- case CommonMessages.Hack(tplayer, obj : Locker, Some(item : SimpleItem)) if tplayer == player =>
- val hackSpeed = GenericHackables.GetHackSpeed(player, obj)
- if(hackSpeed > 0) {
- progressBarValue = Some(-hackSpeed)
- self ! Progress(
- hackSpeed,
- GenericHackables.FinishHacking(obj, tplayer, 3212836864L),
- GenericHackables.HackingTickAction(progressType = 1, tplayer, obj, item.GUID)
- )
- log.info(s"${tplayer.Name} is hacking a locker")
- }
+ case CommonMessages.Progress(rate, finishedAction, stepAction) =>
+ progressBarValue = Some(-rate)
+ self ! ProgressEvent(rate, finishedAction, stepAction)
- case CommonMessages.Hack(tplayer, obj : CaptureTerminal, Some(item : SimpleItem)) if tplayer == player =>
- val hackSpeed = GenericHackables.GetHackSpeed(player, obj)
- if(hackSpeed > 0) {
- progressBarValue = Some(-hackSpeed)
- self ! Progress(
- hackSpeed,
- CaptureTerminals.FinishHackingCaptureConsole(obj, player, 3212836864L),
- GenericHackables.HackingTickAction(progressType = 1, tplayer, obj, item.GUID)
- )
- log.info(s"${tplayer.Name} is hacking a capture terminal")
- }
-
- case CommonMessages.Hack(tplayer, obj : ImplantTerminalMech, Some(item : SimpleItem)) if tplayer == player =>
- val hackSpeed = GenericHackables.GetHackSpeed(player, obj)
- if(hackSpeed > 0) {
- progressBarValue = Some(-hackSpeed)
- self ! Progress(
- hackSpeed,
- GenericHackables.FinishHacking(obj, tplayer, 3212836864L),
- GenericHackables.HackingTickAction(progressType = 1, tplayer, obj, item.GUID)
- )
- log.info(s"${tplayer.Name} is hacking an implant terminal")
- }
-
- case CommonMessages.Hack(tplayer, obj : Terminal, Some(item : SimpleItem)) if tplayer == player =>
- val hackSpeed = GenericHackables.GetHackSpeed(player, obj)
- if(hackSpeed > 0) {
- progressBarValue = Some(-hackSpeed)
- self ! Progress(
- hackSpeed,
- GenericHackables.FinishHacking(obj, tplayer, 3212836864L),
- GenericHackables.HackingTickAction(progressType = 1, tplayer, obj, item.GUID)
- )
- log.info(s"${tplayer.Name} is hacking a terminal")
- }
-
- case CommonMessages.Hack(tplayer, obj : IFFLock, Some(item : SimpleItem)) if tplayer == player =>
- val hackSpeed = GenericHackables.GetHackSpeed(player, obj)
- if(hackSpeed > 0) {
- progressBarValue = Some(-hackSpeed)
- if(obj.Faction != tplayer.Faction) {
- // Enemy faction is hacking this IFF lock
- self ! Progress(
- hackSpeed,
- GenericHackables.FinishHacking(obj, tplayer, 1114636288L),
- GenericHackables.HackingTickAction(progressType = 1, tplayer, obj, item.GUID)
- )
- log.info(s"${tplayer.Name} is hacking an IFF lock")
- }
- else {
- // IFF Lock is being resecured by it's owner faction
- self ! Progress(
- hackSpeed,
- IFFLocks.FinishResecuringIFFLock(obj),
- GenericHackables.HackingTickAction(progressType = 1, player, obj, item.GUID)
- )
- log.info(s"${player.Name} is resecuring an IFF lock")
- }
- }
-
- case CommonMessages.Hack(tplayer, obj : Vehicle, Some(item : SimpleItem)) if tplayer == player =>
- val hackSpeed = GenericHackables.GetHackSpeed(player, obj)
- if(hackSpeed > 0) {
- progressBarValue = Some(-hackSpeed)
- self ! Progress(
- hackSpeed,
- Vehicles.FinishHackingVehicle(obj, tplayer,3212836864L),
- GenericHackables.HackingTickAction(progressType = 1, tplayer, obj, item.GUID)
- )
- log.trace(s"${tplayer.Name} is hacking a vehicle")
- }
-
- case CommonMessages.Use(tplayer, Some((item : Tool, user : Player))) =>
- if(progressBarValue.isEmpty) {
- progressBarValue = Some(-4)
- self ! Progress(
- 4,
- Players.FinishRevivingPlayer(tplayer, user.Name),
- Players.RevivingTickAction(tplayer, user, item)
- )
- log.trace(s"${user.Name} is reviving a dead ally")
- }
+ case ProgressEvent(delta, completeAction, tickAction) =>
+ HandleProgressChange(delta, completeAction, tickAction)
case Door.DoorMessage(tplayer, msg, order) =>
HandleDoorMessage(tplayer, msg, order)
@@ -1261,9 +1173,6 @@ class WorldSessionActor extends Actor
case NtuDischarging(tplayer, vehicle, silo_guid) =>
HandleNtuDischarging(tplayer, vehicle, silo_guid)
- case Progress(delta, completeAction, tickAction) =>
- HandleProgressChange(delta, completeAction, tickAction)
-
case Vitality.DamageResolution(target : TelepadDeployable, _) =>
//telepads
if(target.Health <= 0) {
@@ -3088,7 +2997,7 @@ class WorldSessionActor extends Actor
}
/**
- * Handle the message that indidctes the level of completion of a process.
+ * Handle the message that indicates the level of completion of a process.
* The process is any form of user-driven activity with a certain eventual outcome
* but indeterminate progress feedback per cycle.
*
@@ -3127,7 +3036,7 @@ class WorldSessionActor extends Actor
progressBarValue = Some(next)
import scala.concurrent.ExecutionContext.Implicits.global
progressBarUpdate = context.system.scheduler.scheduleOnce(100 milliseconds, self,
- Progress(delta, completionAction, tickAction)
+ ProgressEvent(delta, completionAction, tickAction)
)
}
else {
@@ -3140,7 +3049,7 @@ class WorldSessionActor extends Actor
progressBarValue = Some(next)
import scala.concurrent.ExecutionContext.Implicits.global
progressBarUpdate = context.system.scheduler.scheduleOnce(250 milliseconds, self,
- Progress(delta, completionAction, tickAction)
+ ProgressEvent(delta, completionAction, tickAction)
)
}
else {
@@ -5143,25 +5052,10 @@ class WorldSessionActor extends Actor
}
case Some(obj : FacilityTurret) =>
- val tdef = obj.Definition
- (obj.Owner, equipment) match {
- case (b : Building, Some(gluegun : Tool)) if b.Faction == player.Faction &&
- gluegun.Definition == GlobalDefinitions.nano_dispenser =>
- gluegun.AmmoType match {
- case Ammo.armor_canister => //repair
- obj.Actor ! CommonMessages.Use(player, Some(gluegun))
-
- case Ammo.upgrade_canister if gluegun.Magazine > 0 && obj.Seats.values.forall(!_.isOccupied) => //upgrade
- progressBarValue = Some(-1.25f)
- self ! Progress(
- delta = 1.25f,
- WeaponTurrets.FinishUpgradingMannedTurret(obj, player, gluegun, TurretUpgrade(unk2.toInt)),
- GenericHackables.HackingTickAction(progressType = 2, player, obj, gluegun.GUID)
- )
-
- case _ => ;
- }
-
+ equipment match {
+ case Some(item) =>
+ obj.Actor ! CommonMessages.Use(player, Some(item)) //try generic
+ obj.Actor ! CommonMessages.Use(player, Some((item, unk2.toInt))) //try upgrade path
case _ => ;
}
@@ -10816,17 +10710,14 @@ object WorldSessionActor {
private final case class VehicleLoaded(vehicle : Vehicle)
/**
- * The message that indidctes the level of completion of a process.
- * The process is any form of user-driven activity with a certain eventual outcome
- * but indeterminate progress feedback per cycle.
+ * The message that progresses some form of user-driven activity with a certain eventual outcome
+ * and potential feedback per cycle.
* @param delta how much the progress value changes each tick, which will be treated as a percentage;
* must be a positive value
- * @param completeAction a finalizing action performed once the progress reaches 100(%)
+ * @param completionAction a finalizing action performed once the progress reaches 100(%)
* @param tickAction an action that is performed for each increase of progress
*/
- private final case class Progress(delta : Float, completionAction : ()=>Unit, tickAction : Float=>Boolean) {
- assert(delta > 0, s"progress activity change value must be positive number - $delta")
- }
+ final case class ProgressEvent(delta : Float, completionAction : ()=>Unit, tickAction : Float=>Boolean)
protected final case class SquadUIElement(name : String, index : Int, zone : Int, health : Int, armor : Int, position : Vector3)