initial ProjectileStateMessage packet and tests

This commit is contained in:
FateJH 2017-03-13 22:14:24 -04:00
parent 4fc55db53e
commit c648b9deff
3 changed files with 92 additions and 1 deletions

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@ -392,7 +392,7 @@ object GamePacketOpcode extends Enumeration {
case 0x3c => game.GenericCollisionMsg.decode
case 0x3d => game.QuantityUpdateMessage.decode
case 0x3e => game.ArmorChangedMessage.decode
case 0x3f => noDecoder(ProjectileStateMessage)
case 0x3f => game.ProjectileStateMessage.decode
// OPCODES 0x40-4f
case 0x40 => noDecoder(MountVehicleCargoMsg)

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@ -0,0 +1,47 @@
// Copyright (c) 2017 PSForever
package net.psforever.packet.game
import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
import net.psforever.types.Vector3
import scodec.Codec
import scodec.codecs._
/**
* Dispatched from the server to render the projectiles of one player's weapon on other players' clients.
* @param projectile_guid the projectile
* @param origin a spawning position for the projectile
* @param orient a directional heading for the projectile
* @param unk1 na;
* rarely not 0
* @param unk2 na
* @param unk3 na
* @param unk4 na;
* rarely not false
* @param unk5 na
*/
final case class ProjectileStateMessage(projectile_guid : PlanetSideGUID,
origin : Vector3,
orient : Vector3,
unk1 : Int,
unk2 : Int,
unk3 : Int,
unk4 : Boolean,
unk5 : Int)
extends PlanetSideGamePacket {
type Packet = ProjectileStateMessage
def opcode = GamePacketOpcode.ProjectileStateMessage
def encode = ProjectileStateMessage.encode(this)
}
object ProjectileStateMessage extends Marshallable[ProjectileStateMessage] {
implicit val codec : Codec[ProjectileStateMessage] = (
("projectile_guid" | PlanetSideGUID.codec) ::
("origin" | Vector3.codec_pos) ::
("orient" | Vector3.codec_float) ::
("unk1" | uint8L) ::
("unk2" | uint8L) ::
("unk3" | uint8L) ::
("unk4" | bool) ::
("unk5" | uint16L)
).as[ProjectileStateMessage]
}

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@ -0,0 +1,44 @@
// Copyright (c) 2017 PSForever
package game
import org.specs2.mutable._
import net.psforever.packet._
import net.psforever.packet.game._
import net.psforever.types.Vector3
import scodec.bits._
class ProjectileStateMessageTest extends Specification {
val string = hex"3f 259d c5019 30e4a 9514 c52c9541 d9ba05c2 c5973941 00 f8 ec 020000"
"decode" in {
PacketCoding.DecodePacket(string).require match {
case ProjectileStateMessage(projectile, pos, aim, unk1, unk2, unk3, unk4, unk5) =>
projectile mustEqual PlanetSideGUID(40229)
pos.x mustEqual 4611.539f
pos.y mustEqual 5576.375f
pos.z mustEqual 82.328125f
aim.x mustEqual 18.64686f
aim.y mustEqual -33.43247f
aim.z mustEqual 11.599553f
unk1 mustEqual 0
unk2 mustEqual 248
unk3 mustEqual 236
unk4 mustEqual false
unk5 mustEqual 4
case _ =>
ko
}
}
"encode" in {
val msg = ProjectileStateMessage(
PlanetSideGUID(40229),
Vector3(4611.539f, 5576.375f, 82.328125f),
Vector3(18.64686f, -33.43247f, 11.599553f),
0, 248, 236, false, 4
)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string
}
}