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seat number (despite it not really mattering right now)
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@ -7490,7 +7490,7 @@ class WorldSessionActor extends Actor
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case (Some(mountable : Amenity), Some(seat)) if mountable.Owner.GUID == capture_terminal.Owner.GUID =>
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mountable.Seats(seat).Occupant = None
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player.VehicleSeated = None
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continent.VehicleEvents ! VehicleServiceMessage(continent.Id, VehicleAction.KickPassenger(player.GUID, mountable.Seats.head._1, true, mountable.GUID))
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continent.VehicleEvents ! VehicleServiceMessage(continent.Id, VehicleAction.KickPassenger(player.GUID, seat, true, mountable.GUID))
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case _ => ;
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}
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case _ => log.warn("HackCaptureTerminal: hack state monitor not defined")
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