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Temporary AMS & GG changes based on community needs.
**AMS Changes:** - Max health increased from 3000 to 5000 - Max shields increased from 600 + 1 to 1000 + 1 - Expert Hacker jacking time increased from 15 to 30 seconds - Advanced Hacker jacking time increased from 20 to 40 seconds **Galaxy Gunship Changes:** - Max health increased from 6000 to 9500 while it lacks its damage reduction mechanic.
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2 changed files with 7 additions and 4 deletions
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@ -5826,11 +5826,11 @@ object GlobalDefinitions {
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ant.JackingDuration = Array(0, 60, 20, 15)
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ams.Name = "ams"
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ams.MaxHealth = 3000
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ams.MaxHealth = 5000 // Temporary - original value is 3000
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ams.Damageable = true
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ams.Repairable = true
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ams.RepairIfDestroyed = false
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ams.MaxShields = 600 + 1
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ams.MaxShields = 1000 + 1 // Temporary - original value is 600 + 1
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ams.Seats += 0 -> new SeatDefinition()
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ams.Seats(0).ArmorRestriction = SeatArmorRestriction.NoReinforcedOrMax
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ams.MountPoints += 1 -> 0
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@ -5847,7 +5847,7 @@ object GlobalDefinitions {
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ams.Packet = utilityConverter
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ams.DestroyedModel = Some(DestroyedVehicle.Ams)
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ams.Subtract.Damage1 = 10
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ams.JackingDuration = Array(0, 60, 20, 15)
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ams.JackingDuration = Array(0, 60, 40, 30) // Temporary - original values are 0, 60, 20, 15
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val variantConverter = new VariantVehicleConverter
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router.Name = "router"
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@ -6105,7 +6105,7 @@ object GlobalDefinitions {
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dropship.JackingDuration = Array(0, 60, 20, 10)
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galaxy_gunship.Name = "galaxy_gunship"
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galaxy_gunship.MaxHealth = 6000
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galaxy_gunship.MaxHealth = 9500 //Temporary - original value is 6000
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galaxy_gunship.Damageable = true
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galaxy_gunship.Repairable = true
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galaxy_gunship.RepairDistance = 20
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