Merge pull request #1271 from ScrawnyRonnie/aircraft-bailing

The Pilot Goes Down With The Plane
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ScrawnyRonnie 2025-06-15 17:59:23 -04:00 committed by GitHub
commit b00f4283ab
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GPG key ID: B5690EEEBB952194
9 changed files with 148 additions and 8 deletions

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@ -297,6 +297,10 @@ class MountHandlerLogic(val ops: SessionMountHandlers, implicit val context: Act
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@SA_CannotBailAtThisTime"))
}
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if obj.Health <= (obj.MaxHealth * .35).round && GlobalDefinitions.isFlightVehicle(obj.Definition) =>
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@BailingMechanismFailure_Pilot"))
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if {
continent

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@ -312,6 +312,10 @@ class MountHandlerLogic(val ops: SessionMountHandlers, implicit val context: Act
if obj.DeploymentState == DriveState.AutoPilot =>
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@SA_CannotBailAtThisTime"))
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if obj.Health <= (obj.MaxHealth * .35).round && GlobalDefinitions.isFlightVehicle(obj.Definition) =>
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@BailingMechanismFailure_Pilot"))
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if {
continent

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@ -202,10 +202,10 @@ class SessionMountHandlers(
//until vehicles maintain synchronized momentum without a driver
obj match {
case v: Vehicle
if seatNum == 0 && Vector3.MagnitudeSquared(v.Velocity.getOrElse(Vector3.Zero)) > 0f =>
sessionLogic.vehicles.serverVehicleControlVelocity.collect { _ =>
if seatNum == 0 =>
/*sessionLogic.vehicles.serverVehicleControlVelocity.collect { _ =>
sessionLogic.vehicles.ServerVehicleOverrideStop(v)
}
}*/
v.Velocity = Vector3.Zero
continent.VehicleEvents ! VehicleServiceMessage(
continent.id,
@ -213,9 +213,9 @@ class SessionMountHandlers(
tplayer.GUID,
v.GUID,
unk1 = 0,
v.Position,
tplayer.Position,
v.Orientation,
vel = None,
v.Velocity,
v.Flying,
unk3 = 0,
unk4 = 0,

View file

@ -80,6 +80,8 @@ object Players {
)
)
target.Zone.AvatarEvents ! AvatarServiceMessage(name, AvatarAction.Revive(target.GUID))
val reviveMessage = s"@YouHaveBeenMessage^revived~^$medicName~"
PlayerControl.sendResponse(target.Zone, name, ChatMsg(ChatMessageType.UNK_227, reviveMessage))
}
/**

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@ -5,6 +5,7 @@ import akka.actor.{Actor, ActorRef, Props, typed}
import net.psforever.actors.session.AvatarActor
import net.psforever.login.WorldSession.{DropEquipmentFromInventory, HoldNewEquipmentUp, PutNewEquipmentInInventoryOrDrop, RemoveOldEquipmentFromInventory}
import net.psforever.objects._
import net.psforever.objects.avatar.PlayerControl.sendResponse
import net.psforever.objects.ce.Deployable
import net.psforever.objects.definition.DeployAnimation
import net.psforever.objects.definition.converter.OCM
@ -147,6 +148,15 @@ class PlayerControl(player: Player, avatarActor: typed.ActorRef[AvatarActor.Comm
newHealth - originalHealth
)
)
val amount = newHealth - originalHealth
val healMessageSelf = s"@SelfHitHealedMessage^healed~^$amount~^health~"
val healMessageOther = s"@WereHitByHealedMessage^healed~^$amount~^health~^$uname~"
if (player == user) {
sendResponse(user.Zone, user.Name, ChatMsg(ChatMessageType.UNK_227, healMessageSelf))
}
else {
sendResponse(player.Zone, player.Name, ChatMsg(ChatMessageType.UNK_227, healMessageOther))
}
}
if (player != user) {
//"Someone is trying to heal you"
@ -210,6 +220,15 @@ class PlayerControl(player: Player, avatarActor: typed.ActorRef[AvatarActor.Comm
newArmor - originalArmor
)
)
val amount = newArmor - originalArmor
val repairMessageSelf = s"@SelfHitHealedMessage^repaired~^$amount~^armor~"
val repairMessageOther = s"@WereHitByHealedMessage^repaired~^$amount~^armor~^$uname~"
if (player == user) {
sendResponse(user.Zone, user.Name, ChatMsg(ChatMessageType.UNK_227, repairMessageSelf))
}
else {
sendResponse(player.Zone, player.Name, ChatMsg(ChatMessageType.UNK_227, repairMessageOther))
}
}
if (player != user) {
if (player.isAlive) {

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@ -192,6 +192,10 @@ class GeneratorControl(gen: Generator)
if(newHealth == target.Definition.MaxHealth) {
stopAutoRepair()
}
if(gen.Condition == PlanetSideGeneratorState.Critical && newHealth > (target.MaxHealth / 2)) {
gen.Condition = PlanetSideGeneratorState.Normal
GeneratorControl.UpdateOwner(gen, Some(GeneratorControl.Event.Normal))
}
newHealth
}

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@ -1,11 +1,13 @@
//Copyright (c) 2020 PSForever
package net.psforever.objects.serverobject.repair
import net.psforever.objects.avatar.PlayerControl.sendResponse
import net.psforever.objects.ce.DeployableCategory
import net.psforever.objects.sourcing.PlayerSource
import net.psforever.objects.vital.RepairFromEquipment
import net.psforever.objects.{Player, Tool}
import net.psforever.packet.game.{InventoryStateMessage, RepairMessage}
import net.psforever.types.{PlanetSideEmpire, Vector3}
import net.psforever.packet.game.{ChatMsg, InventoryStateMessage, RepairMessage}
import net.psforever.types.{ChatMessageType, PlanetSideEmpire, Vector3}
import net.psforever.services.Service
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
@ -113,6 +115,27 @@ trait RepairableEntity extends Repairable {
RepairMessage(target.GUID, updatedHealth * 100 / definition.MaxHealth)
)
)
//if vehicle and vehicle is owned by another player, send repair chat message to the vehicle's owner
if (target.Zone.Vehicles.exists(_.GUID == target.GUID)) {
val vehicle = target.Zone.Vehicles.filter(_.GUID == target.GUID).head
val vehicleOwner = vehicle.OwnerName.getOrElse("someone")
val amount = updatedHealth - originalHealth
if (vehicleOwner != "someone" && vehicle.OwnerGuid.get != player.GUID && amount > 0) {
val repairMessageOther = s"@YourWasHealedMessage^@${vehicle.Definition.Name}~^repaired~^$amount~^armor~^${player.Name}~"
sendResponse(vehicle.Zone, vehicleOwner, ChatMsg(ChatMessageType.UNK_227, repairMessageOther))
}
}
//same check for field turret
if (target.Zone.DeployableList.exists(_.GUID == target.GUID)) {
val turret = target.Zone.DeployableList.filter(_.GUID == target.GUID).head
val turretOwner = turret.OwnerName.getOrElse("someone")
val amount = updatedHealth - originalHealth
if (turret.Definition.DeployCategory == DeployableCategory.FieldTurrets && turretOwner != "someone"
&& turret.OwnerGuid.get != player.GUID && amount > 0) {
val repairMessageOther = s"@YourWasHealedMessage^@${turret.Definition.Name}~^repaired~^$amount~^armor~^${player.Name}~"
sendResponse(turret.Zone, turretOwner, ChatMsg(ChatMessageType.UNK_227, repairMessageOther))
}
}
}
protected def PerformRepairs(target: Repairable.Target, amount: Int): Int = {

View file

@ -27,7 +27,7 @@ import net.psforever.objects.sourcing.{PlayerSource, SourceEntry, VehicleSource}
import net.psforever.objects.vehicles._
import net.psforever.objects.vehicles.interaction.WithWater
import net.psforever.objects.vital.interaction.DamageResult
import net.psforever.objects.vital.{InGameActivity, ShieldCharge, SpawningActivity, VehicleDismountActivity, VehicleMountActivity}
import net.psforever.objects.vital.{DamagingActivity, InGameActivity, ShieldCharge, SpawningActivity, VehicleDismountActivity, VehicleMountActivity}
import net.psforever.objects.zones._
import net.psforever.packet.PlanetSideGamePacket
import net.psforever.packet.game._
@ -39,6 +39,7 @@ import net.psforever.services.vehicle.{VehicleAction, VehicleServiceMessage}
import scala.concurrent.ExecutionContext.Implicits.global
import scala.concurrent.duration._
import scala.util.Random
/**
* An `Actor` that handles messages being dispatched to a specific `Vehicle`.<br>
@ -140,6 +141,36 @@ class VehicleControl(vehicle: Vehicle)
}) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.Health <= (vehicle.Definition.MaxHealth * .1).round && bailType == BailType.Bailed
&& GlobalDefinitions.isFlightVehicle(vehicle.Definition)
&& (seat_num == 0 || vehicle.SeatPermissionGroup(seat_num).getOrElse(0) == AccessPermissionGroup.Gunner)
&& (vehicle.History.findLast { entry => entry.isInstanceOf[DamagingActivity] } match {
case Some(entry) if System.currentTimeMillis() - entry.time < 4000L => true
case _ if Random.nextInt(10) == 1 => false
case _ => true }) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.Health <= (vehicle.Definition.MaxHealth * .2).round && bailType == BailType.Bailed
&& GlobalDefinitions.isFlightVehicle(vehicle.Definition)
&& (seat_num == 0 || vehicle.SeatPermissionGroup(seat_num).getOrElse(0) == AccessPermissionGroup.Gunner)
&& (vehicle.History.findLast { entry => entry.isInstanceOf[DamagingActivity] } match {
case Some(entry) if System.currentTimeMillis() - entry.time < 3500L => true
case _ if Random.nextInt(5) == 1 => false
case _ => true }) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.Health <= (vehicle.Definition.MaxHealth * .35).round && bailType == BailType.Bailed
&& GlobalDefinitions.isFlightVehicle(vehicle.Definition)
&& (seat_num == 0 || vehicle.SeatPermissionGroup(seat_num).getOrElse(0) == AccessPermissionGroup.Gunner)
&& (vehicle.History.findLast { entry => entry.isInstanceOf[DamagingActivity] } match {
case Some(entry) if System.currentTimeMillis() - entry.time < 3000L => true
case _ if Random.nextInt(4) == 1 => false
case _ => true }) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.DeploymentState == DriveState.AutoPilot =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))

View file

@ -18,6 +18,8 @@ import net.psforever.services.local.support.HackCaptureActor.GetHackingFaction
import net.psforever.services.local.{LocalAction, LocalServiceMessage}
import net.psforever.types.{ChatMessageType, PlanetSideEmpire, PlanetSideGUID}
import java.util.concurrent.{Executors, TimeUnit}
import scala.collection.Seq
import scala.concurrent.duration.{FiniteDuration, _}
import scala.util.Random
@ -30,6 +32,7 @@ class HackCaptureActor extends Actor {
private var clearTrigger: Cancellable = Default.Cancellable
/** list of currently hacked server objects */
private var hackedObjects: List[HackCaptureActor.HackEntry] = Nil
private val scheduler = Executors.newScheduledThreadPool(2)
def receive: Receive = {
case HackCaptureActor.StartCaptureTerminalHack(target, _, _, _, _)
@ -266,6 +269,19 @@ class HackCaptureActor extends Actor {
.collect { case p if p.Faction == hackedByFaction =>
events ! LocalServiceMessage(p.Name, msg)
}
val zoneBases = building.Zone.Buildings.filter(base =>
base._2.BuildingType == StructureType.Facility)
val ownedBases = building.Zone.Buildings.filter(base =>
base._2.BuildingType == StructureType.Facility && base._2.Faction == hackedByFaction
&& base._2.GUID != building.GUID)
val zoneTowers = building.Zone.Buildings.filter(tower =>
tower._2.BuildingType == StructureType.Tower && tower._2.Faction != hackedByFaction)
// All major facilities in zone are now owned by the hacking faction. Capture all towers in the zone
// Base that was just hacked is not counted (hence the size - 1) because it wasn't always in ownedBases (async?)
if (zoneBases.size - 1 == ownedBases.size && zoneTowers.nonEmpty)
{
processBuildingsWithDelay(zoneTowers.values.toSeq, hackedByFaction, 1000)
}
} else {
log.info("Base hack completed, but base was out of NTU.")
}
@ -283,6 +299,43 @@ class HackCaptureActor extends Actor {
clearTrigger = context.system.scheduler.scheduleOnce(short_timeout, self, HackCaptureActor.ProcessCompleteHacks())
}
}
def processBuildingsWithDelay(
buildings: Seq[Building],
faction: PlanetSideEmpire.Value,
delayMillis: Long
): Unit = {
val buildingIterator = buildings.iterator
scheduler.scheduleAtFixedRate(
() => {
if (buildingIterator.hasNext) {
val building = buildingIterator.next()
val terminal = building.CaptureTerminal.get
val zone = building.Zone
val zoneActor = zone.actor
val buildingActor = building.Actor
//clear any previous hack
if (building.CaptureTerminalIsHacked) {
zone.LocalEvents ! LocalServiceMessage(
zone.id,
LocalAction.ResecureCaptureTerminal(terminal, PlayerSource.Nobody)
)
}
//push any updates this might cause
zoneActor ! ZoneActor.ZoneMapUpdate()
//convert faction affiliation
buildingActor ! BuildingActor.SetFaction(faction)
buildingActor ! BuildingActor.AmenityStateChange(terminal, Some(false))
//push for map updates again
zoneActor ! ZoneActor.ZoneMapUpdate()
}
},
0,
delayMillis,
TimeUnit.MILLISECONDS
)
}
}
object HackCaptureActor {