mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-07-12 15:04:39 +00:00
Packet: WeaponJammedMessage
This commit is contained in:
commit
ae250bcf6b
3 changed files with 48 additions and 1 deletions
|
|
@ -441,7 +441,7 @@ object GamePacketOpcode extends Enumeration {
|
||||||
// OPCODE 100
|
// OPCODE 100
|
||||||
case AvatarSearchCriteriaMessage => noDecoder(opcode)
|
case AvatarSearchCriteriaMessage => noDecoder(opcode)
|
||||||
case AvatarSearchResponse => noDecoder(opcode)
|
case AvatarSearchResponse => noDecoder(opcode)
|
||||||
case WeaponJammedMessage => noDecoder(opcode)
|
case WeaponJammedMessage => game.WeaponJammedMessage.decode
|
||||||
case LinkDeadAwarenessMsg => noDecoder(opcode)
|
case LinkDeadAwarenessMsg => noDecoder(opcode)
|
||||||
case DroppodFreefallingMessage => noDecoder(opcode)
|
case DroppodFreefallingMessage => noDecoder(opcode)
|
||||||
case AvatarFirstTimeEventMessage => game.AvatarFirstTimeEventMessage.decode
|
case AvatarFirstTimeEventMessage => game.AvatarFirstTimeEventMessage.decode
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,27 @@
|
||||||
|
// Copyright (c) 2016 PSForever.net to present
|
||||||
|
package net.psforever.packet.game
|
||||||
|
|
||||||
|
import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
|
||||||
|
import scodec.Codec
|
||||||
|
import scodec.codecs._
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Instructs client to play the weapon jammed sound when sent server to client.
|
||||||
|
*
|
||||||
|
* Appears to have the same functionality and sound regardless of guid, as long as the client has that item in inventory.
|
||||||
|
* See also [[WeaponDryFireMessage]]
|
||||||
|
*
|
||||||
|
* @param weapon_guid the weapon that is jammed
|
||||||
|
*/
|
||||||
|
final case class WeaponJammedMessage(weapon_guid : PlanetSideGUID)
|
||||||
|
extends PlanetSideGamePacket {
|
||||||
|
type Packet = WeaponJammedMessage
|
||||||
|
def opcode = GamePacketOpcode.WeaponJammedMessage
|
||||||
|
def encode = WeaponJammedMessage.encode(this)
|
||||||
|
}
|
||||||
|
|
||||||
|
object WeaponJammedMessage extends Marshallable[WeaponJammedMessage] {
|
||||||
|
implicit val codec : Codec[WeaponJammedMessage] = (
|
||||||
|
("weapon_guid" | PlanetSideGUID.codec)
|
||||||
|
).as[WeaponJammedMessage]
|
||||||
|
}
|
||||||
|
|
@ -796,6 +796,26 @@ class GamePacketTest extends Specification {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
"WeaponJammedMessage" should {
|
||||||
|
val string = hex"66 4C00"
|
||||||
|
|
||||||
|
"decode" in {
|
||||||
|
PacketCoding.DecodePacket(string).require match {
|
||||||
|
case WeaponJammedMessage(weapon_guid) =>
|
||||||
|
weapon_guid mustEqual PlanetSideGUID(76)
|
||||||
|
case default =>
|
||||||
|
ko
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
"encode" in {
|
||||||
|
val msg = WeaponJammedMessage(PlanetSideGUID(76))
|
||||||
|
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
|
||||||
|
|
||||||
|
pkt mustEqual string
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
"PingMsg" should {
|
"PingMsg" should {
|
||||||
val packet = hex"1a 00000000 b0360000"
|
val packet = hex"1a 00000000 b0360000"
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue