diff --git a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
index e6af1697..5c5b7c9c 100644
--- a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
+++ b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
@@ -353,7 +353,7 @@ object GamePacketOpcode extends Enumeration {
case 0x1b => noDecoder(VehicleStateMessage)
case 0x1c => noDecoder(FrameVehicleStateMessage)
case 0x1d => game.GenericObjectStateMsg.decode
- case 0x1e => noDecoder(ChildObjectStateMessage)
+ case 0x1e => game.ChildObjectStateMessage.decode
case 0x1f => game.ActionResultMessage.decode
// OPCODES 0x20-2f
diff --git a/common/src/main/scala/net/psforever/packet/game/ChildObjectStateMessage.scala b/common/src/main/scala/net/psforever/packet/game/ChildObjectStateMessage.scala
new file mode 100644
index 00000000..4b2a3058
--- /dev/null
+++ b/common/src/main/scala/net/psforever/packet/game/ChildObjectStateMessage.scala
@@ -0,0 +1,43 @@
+// Copyright (c) 2017 PSForever
+package net.psforever.packet.game
+
+import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
+import scodec.Codec
+import scodec.codecs._
+
+/**
+ * Dispatched from a client when its user is controlling a secondary object whose state must be updated.
+ *
+ * When `ChildObjectStateMessage` is being sent to the server, it replaces `PlayerStateMessage`.
+ * The packet frequently gets hidden in a `MultiPacket`, though it is not functionally essential to do that.
+ *
+ * Note the lack of position data.
+ * The secondary object in question is updated in position through another means or is stationary.
+ * The only concern is the direction the object is facing.
+ * The angles are relative to the object's normal forward-facing and typically begin tracking at 0, 0 (forward-facing).
+ * @param object_guid the object being manipulated (controlled)
+ * @param pitch the angle with respect to the sky and the ground towards which the object is directed;
+ * an 8-bit unsigned value;
+ * 0 is perfectly level and forward-facing and mapped to 255;
+ * positive rotation is downwards from forward-facing
+ * @param yaw the angle with respect to the horizon towards which the object is directed;
+ * an 8-bit unsigned value;
+ * 0 is forward-facing, wrapping around at 127;
+ * positive rotation is counter-clockwise of forward-facing
+ */
+final case class ChildObjectStateMessage(object_guid : PlanetSideGUID,
+ pitch : Int,
+ yaw : Int)
+ extends PlanetSideGamePacket {
+ type Packet = ChildObjectStateMessage
+ def opcode = GamePacketOpcode.ChildObjectStateMessage
+ def encode = ChildObjectStateMessage.encode(this)
+}
+
+object ChildObjectStateMessage extends Marshallable[ChildObjectStateMessage] {
+ implicit val codec : Codec[ChildObjectStateMessage] = (
+ ("object_guid" | PlanetSideGUID.codec) ::
+ ("pitch" | uint8L) ::
+ ("yaw" | uint8L)
+ ).as[ChildObjectStateMessage]
+}
diff --git a/common/src/test/scala/game/ChildObjectStateMessageTest.scala b/common/src/test/scala/game/ChildObjectStateMessageTest.scala
new file mode 100644
index 00000000..00cba45d
--- /dev/null
+++ b/common/src/test/scala/game/ChildObjectStateMessageTest.scala
@@ -0,0 +1,29 @@
+// Copyright (c) 2017 PSForever
+package game
+
+import org.specs2.mutable._
+import net.psforever.packet._
+import net.psforever.packet.game._
+import scodec.bits._
+
+class ChildObjectStateMessageTest extends Specification {
+ val string = hex"1E 640B 06 47"
+
+ "decode" in {
+ PacketCoding.DecodePacket(string).require match {
+ case ChildObjectStateMessage(object_guid, pitch, yaw) =>
+ object_guid mustEqual PlanetSideGUID(2916)
+ pitch mustEqual 6
+ yaw mustEqual 71
+ case _ =>
+ ko
+ }
+ }
+
+ "encode" in {
+ val msg = ChildObjectStateMessage(PlanetSideGUID(2916), 6, 71)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+
+ pkt mustEqual string
+ }
+}
diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala
index 7e87ab8b..3eab336a 100644
--- a/pslogin/src/main/scala/WorldSessionActor.scala
+++ b/pslogin/src/main/scala/WorldSessionActor.scala
@@ -238,6 +238,9 @@ class WorldSessionActor extends Actor with MDCContextAware {
case msg @ PlayerStateMessageUpstream(avatar_guid, pos, vel, unk1, aim_pitch, unk2, seq_time, unk3, is_crouching, is_jumping, unk4, is_cloaking, unk5, unk6) =>
//log.info("PlayerState: " + msg)
+ case msg @ ChildObjectStateMessage(object_guid : PlanetSideGUID, pitch : Int, yaw : Int) =>
+ //log.info("ChildObjectState: " + msg)
+
case msg @ ChatMsg(messagetype, has_wide_contents, recipient, contents, note_contents) =>
// TODO: Prevents log spam, but should be handled correctly
if (messagetype != ChatMessageType.CMT_TOGGLE_GM) {