two clarifying comments requested

This commit is contained in:
FateJH 2018-06-04 07:35:44 -04:00
parent 9e75fd1191
commit a96d76a3d6
2 changed files with 2 additions and 1 deletions

View file

@ -1352,7 +1352,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case Zone.Ground.ItemOnGround(item, pos, orient) =>
item.Position = pos
item.Orientation = Vector3(0,0, orient.z) //only one kind of rotation is important
item.Orientation = Vector3(0,0, orient.z) //dropped items rotate towards the user's standing direction
val exclusionId = player.Find(item) match {
case Some(slotNum) =>
player.Slot(slotNum).Equipment = None

View file

@ -149,6 +149,7 @@ class VehicleService extends Actor {
VehicleEvents.publish(
VehicleServiceResponse(s"/${zone.Id}/Vehicle", Service.defaultPlayerGUID, VehicleResponse.LoadVehicle(vehicle, vtype, vguid, vdata))
)
//avoid unattended vehicle spawning blocking the pad; user should mount (and does so normally) to reset decon timer
vehicleDecon forward RemoverActor.AddTask(vehicle, zone, Some(30 seconds))
//from VehicleSpawnControl