From a7cfcd3af7d317851153be3afb429c5f01475126 Mon Sep 17 00:00:00 2001 From: Mazo Date: Mon, 4 May 2020 05:26:26 +0100 Subject: [PATCH] Painbox v2 (#417) * Add rotation to building constructor and map files * Change non-radius based painfields to use a bounding box check based on nearby amenities (disabled in caves) * Reduce pain field damage to 5 --- .../serverobject/painbox/PainboxControl.scala | 114 ++++++++++++--- .../painbox/PainboxDefinition.scala | 4 +- .../serverobject/structures/Building.scala | 3 +- .../scala/net/psforever/types/Vector3.scala | 7 + pslogin/src/main/scala/zonemaps/Map01.scala | 76 +++++----- pslogin/src/main/scala/zonemaps/Map02.scala | 96 ++++++------- pslogin/src/main/scala/zonemaps/Map03.scala | 134 +++++++++--------- pslogin/src/main/scala/zonemaps/Map04.scala | 122 ++++++++-------- pslogin/src/main/scala/zonemaps/Map05.scala | 74 +++++----- pslogin/src/main/scala/zonemaps/Map06.scala | 102 ++++++------- pslogin/src/main/scala/zonemaps/Map07.scala | 100 ++++++------- pslogin/src/main/scala/zonemaps/Map08.scala | 84 +++++------ pslogin/src/main/scala/zonemaps/Map09.scala | 100 ++++++------- pslogin/src/main/scala/zonemaps/Map10.scala | 92 ++++++------ pslogin/src/main/scala/zonemaps/Map11.scala | 134 +++++++++--------- pslogin/src/main/scala/zonemaps/Map12.scala | 128 ++++++++--------- pslogin/src/main/scala/zonemaps/Map13.scala | 128 ++++++++--------- pslogin/src/main/scala/zonemaps/Map96.scala | 12 +- pslogin/src/main/scala/zonemaps/Map97.scala | 26 ++-- pslogin/src/main/scala/zonemaps/Map98.scala | 78 +++++----- pslogin/src/main/scala/zonemaps/Map99.scala | 46 +++--- pslogin/src/main/scala/zonemaps/Ugd01.scala | 93 ++++++------ pslogin/src/main/scala/zonemaps/Ugd02.scala | 111 +++++++-------- pslogin/src/main/scala/zonemaps/Ugd03.scala | 91 ++++++------ pslogin/src/main/scala/zonemaps/Ugd04.scala | 59 ++++---- pslogin/src/main/scala/zonemaps/Ugd05.scala | 59 ++++---- pslogin/src/main/scala/zonemaps/Ugd06.scala | 65 +++++---- 27 files changed, 1105 insertions(+), 1033 deletions(-) diff --git a/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala index 830cbd84..b5572644 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala @@ -1,47 +1,95 @@ package net.psforever.objects.serverobject.painbox import akka.actor.{Actor, Cancellable} -import net.psforever.objects.DefaultCancellable import net.psforever.objects.serverobject.doors.Door import net.psforever.objects.serverobject.structures.Building +import net.psforever.objects.{DefaultCancellable, GlobalDefinitions} import net.psforever.types.{PlanetSideEmpire, Vector3} import services.avatar.{AvatarAction, AvatarServiceMessage} -import scala.concurrent.duration._ import scala.concurrent.ExecutionContext.Implicits.global +import scala.concurrent.duration._ class PainboxControl(painbox: Painbox) extends Actor { private[this] val log = org.log4s.getLogger(s"Painbox") var painboxTick: Cancellable = DefaultCancellable.obj - var nearestDoor : Option[Door] = None + var nearestDoor: Option[Door] = None + var bBoxMinCorner = Vector3.Zero + var bBoxMaxCorner = Vector3.Zero + var bBoxMidPoint = Vector3.Zero - def receive : Receive = { + def receive: Receive = { case "startup" => - if(painbox.Definition.HasNearestDoorDependency) { + if (painbox.Definition.HasNearestDoorDependency) { (painbox.Owner match { - case obj : Building => + case obj: Building => obj.Amenities - .collect { case door : Door => door } + .collect { case door: Door => door } .sortBy(door => Vector3.DistanceSquared(painbox.Position, door.Position)) .headOption case _ => None }) match { - case door @ Some(_) => + case door@Some(_) => nearestDoor = door - context.become(Stopped) case _ => - log.error(s"object #${painbox.GUID.guid} can not find a door that it needed") + log.error(s"Painbox ${painbox.GUID} on ${painbox.Owner.Continent} - ${painbox.Position} can not find a door that it is dependent on") } - } - else { + context.become(Stopped) } + else { + if (painbox.Definition.Radius == 0f) { + if (painbox.Owner.Continent.matches("c[0-9]")) { + // todo: handle non-radius painboxes in caverns properly + log.warn(s"Skipping initialization of ${painbox.GUID} on ${painbox.Owner.Continent} - ${painbox.Position}") + } else { + painbox.Owner match { + case obj: Building => + val planarRange = 16.5f + val aboveRange = 5 + val belowRange = 5 + // Find amenities within the specified range + val nearbyAmenities = obj.Amenities + .filter(amenity => + amenity.Position != Vector3.Zero + && (amenity.Definition == GlobalDefinitions.mb_locker + || amenity.Definition == GlobalDefinitions.respawn_tube + || amenity.Definition == GlobalDefinitions.spawn_terminal + || amenity.Definition == GlobalDefinitions.order_terminal + || amenity.Definition == GlobalDefinitions.door) + && amenity.Position.x > painbox.Position.x - planarRange && amenity.Position.x < painbox.Position.x + planarRange + && amenity.Position.y > painbox.Position.y - planarRange && amenity.Position.y < painbox.Position.y + planarRange + && amenity.Position.z > painbox.Position.z - belowRange && amenity.Position.z < painbox.Position.z + aboveRange + ) + + // Calculate bounding box of amenities + bBoxMinCorner = Vector3( + nearbyAmenities.minBy(amenity => amenity.Position.x).Position.x, + nearbyAmenities.minBy(amenity => amenity.Position.y).Position.y, + nearbyAmenities.minBy(x => x.Position.z).Position.z + ) + bBoxMaxCorner = Vector3( + nearbyAmenities.maxBy(amenity => amenity.Position.x).Position.x, + nearbyAmenities.maxBy(amenity => amenity.Position.y).Position.y, + painbox.Position.z + ) + bBoxMidPoint = Vector3( + (bBoxMinCorner.x + bBoxMaxCorner.x) / 2, + (bBoxMinCorner.y + bBoxMaxCorner.y) / 2, + (bBoxMinCorner.z + bBoxMaxCorner.z) / 2 + ) + case _ => None + } + } + context.become(Stopped) + } + } case _ => ; } - def Running : Receive = { + def Running: Receive = { case Painbox.Stop() => context.become(Stopped) painboxTick.cancel @@ -54,23 +102,47 @@ class PainboxControl(painbox: Painbox) extends Actor { val guid = painbox.GUID val owner = painbox.Owner.asInstanceOf[Building] val faction = owner.Faction - if(faction != PlanetSideEmpire.NEUTRAL && (nearestDoor match { case Some(door) => door.Open.nonEmpty; case _ => true })) { + if (faction != PlanetSideEmpire.NEUTRAL && (nearestDoor match { + case Some(door) => door.Open.nonEmpty; + case _ => true + })) { val events = painbox.Zone.AvatarEvents val damage = painbox.Definition.Damage val radius = painbox.Definition.Radius * painbox.Definition.Radius val position = painbox.Position - owner.PlayersInSOI - .collect { case p if p.Faction != faction - && p.Health > 0 - && Vector3.DistanceSquared(p.Position, position) < radius => - events ! AvatarServiceMessage(p.Name, AvatarAction.EnvironmentalDamage(p.GUID, guid, damage)) - } + + if (painbox.Definition.Radius != 0f) { + // Spherical pain field + owner.PlayersInSOI + .collect { case p if p.Faction != faction + && p.Health > 0 + && Vector3.DistanceSquared(p.Position, position) < radius => + events ! AvatarServiceMessage(p.Name, AvatarAction.EnvironmentalDamage(p.GUID, guid, damage)) + } + } else { + // Bounding box pain field + owner.PlayersInSOI + .collect { case p if p.Faction != faction + && p.Health > 0 => + /* + This may be cpu intensive with a large number of players in SOI. Further performance tweaking may be required + The bounding box is calculated aligned to the world XY axis, instead of rotating the painbox corners to match the base rotation + we instead rotate the player's current coordinates to match the base rotation, which allows for much simplified checking of if the player is + within the bounding box + */ + val playerRot = Vector3.PlanarRotateAroundPoint(p.Position, bBoxMidPoint, painbox.Owner.Orientation.z.toRadians) + if (bBoxMinCorner.x <= playerRot.x && playerRot.x <= bBoxMaxCorner.x && bBoxMinCorner.y <= playerRot.y && playerRot.y <= bBoxMaxCorner.y + && playerRot.z >= bBoxMinCorner.z && playerRot.z <= bBoxMaxCorner.z) { + events ! AvatarServiceMessage(p.Name, AvatarAction.EnvironmentalDamage(p.GUID, guid, damage)) + } + } + } } case _ => ; } - def Stopped : Receive = { + def Stopped: Receive = { case Painbox.Start() => context.become(Running) painboxTick.cancel diff --git a/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxDefinition.scala index 76bb9289..e86527fd 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxDefinition.scala @@ -6,7 +6,7 @@ import net.psforever.types.Vector3 class PainboxDefinition(objectId : Int) extends AmenityDefinition(objectId) { private var alwaysOn : Boolean = true private var radius : Float = 0f - private var damage : Int = 10 + private var damage : Int = 5 private var sphereOffset = Vector3(0f, 0f, -0.4f) private var hasNearestDoorDependency = false @@ -14,11 +14,9 @@ class PainboxDefinition(objectId : Int) extends AmenityDefinition(objectId) { case 622 => Name = "painbox" alwaysOn = false - radius = 10f // Guess - not in game_objects.adb.lst - probably not radius based but it will have to do for the moment damage = 0 case 623 => Name = "painbox_continuous" - radius = 10f // Guess - not in game_objects.adb.lst - probably not radius based but it will have to do for the moment case 624 => Name = "painbox_door_radius" alwaysOn = false diff --git a/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala b/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala index 852d7bbd..06878023 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala @@ -281,10 +281,11 @@ object Building { new Building(name, guid, map_id, zone, buildingType, GlobalDefinitions.building) } - def Structure(buildingType : StructureType.Value, location : Vector3, definition: BuildingDefinition)(name : String, guid : Int, map_id : Int, zone : Zone, context : ActorContext) : Building = { + def Structure(buildingType : StructureType.Value, location : Vector3, rotation : Vector3, definition: BuildingDefinition)(name : String, guid : Int, map_id : Int, zone : Zone, context : ActorContext) : Building = { import akka.actor.Props val obj = new Building(name, guid, map_id, zone, buildingType, definition) obj.Position = location + obj.Orientation = rotation obj.Actor = context.actorOf(Props(classOf[BuildingControl], obj), s"$map_id-$buildingType-building") obj } diff --git a/common/src/main/scala/net/psforever/types/Vector3.scala b/common/src/main/scala/net/psforever/types/Vector3.scala index 710ddf8e..fd88ded5 100644 --- a/common/src/main/scala/net/psforever/types/Vector3.scala +++ b/common/src/main/scala/net/psforever/types/Vector3.scala @@ -326,4 +326,11 @@ object Vector3 { z ) } + + def PlanarRotateAroundPoint(point: Vector3, center: Vector3, radians : Float) : Vector3 = { + val x = (Math.cos(radians) * (point.x - center.x) - Math.sin(radians) * (point.y - center.y) + center.x).toFloat + val y = (Math.sin(radians) * (point.x - center.x) + Math.cos(radians) * (point.y - center.y) + center.y).toFloat + + Vector3(x, y, point.z) + } } diff --git a/pslogin/src/main/scala/zonemaps/Map01.scala b/pslogin/src/main/scala/zonemaps/Map01.scala index 1648228e..8ab118e8 100644 --- a/pslogin/src/main/scala/zonemaps/Map01.scala +++ b/pslogin/src/main/scala/zonemaps/Map01.scala @@ -23,7 +23,7 @@ object Map01 { // Solsar Building10() def Building10(): Unit = { // Name: Mont Type: amp_station GUID: 1, MapID: 10 - LocalBuilding("Mont", 1, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3380f, 4300f, 82.74789f), amp_station))) + LocalBuilding("Mont", 1, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3380f, 4300f, 82.74789f), Vector3(0f, 0f, 209f), amp_station))) LocalObject(153, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(121, Door.Constructor(Vector3(3376.516f, 4305.85f, 95.64989f)), owning_building_guid = 1) LocalObject(122, Door.Constructor(Vector3(3383.112f, 4293.944f, 95.64989f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map01 { // Solsar Building6() def Building6(): Unit = { // Name: Bastet Type: amp_station GUID: 4, MapID: 6 - LocalBuilding("Bastet", 4, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5346f, 5518f, 56.43483f), amp_station))) + LocalBuilding("Bastet", 4, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5346f, 5518f, 56.43483f), Vector3(0f, 0f, 360f), amp_station))) LocalObject(160, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(123, Door.Constructor(Vector3(5346.211f, 5511.195f, 69.33682f)), owning_building_guid = 4) LocalObject(124, Door.Constructor(Vector3(5346.214f, 5524.805f, 69.33682f)), owning_building_guid = 4) @@ -279,7 +279,7 @@ object Map01 { // Solsar Building34() def Building34(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 7, MapID: 34 - LocalBuilding("bunkerg2", 7, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4318f, 4604f, 59.17406f), bunker_gauntlet))) + LocalBuilding("bunkerg2", 7, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4318f, 4604f, 59.17406f), Vector3(0f, 0f, 335f), bunker_gauntlet))) LocalObject(339, Door.Constructor(Vector3(4294.626f, 4612.79f, 60.69506f)), owning_building_guid = 7) LocalObject(348, Door.Constructor(Vector3(4339.785f, 4591.744f, 60.69506f)), owning_building_guid = 7) } @@ -287,7 +287,7 @@ object Map01 { // Solsar Building35() def Building35(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 8, MapID: 35 - LocalBuilding("bunkerg3", 8, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4460f, 3330f, 53.19434f), bunker_gauntlet))) + LocalBuilding("bunkerg3", 8, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4460f, 3330f, 53.19434f), Vector3(0f, 0f, 62f), bunker_gauntlet))) LocalObject(359, Door.Constructor(Vector3(4450f, 3307.119f, 54.71534f)), owning_building_guid = 8) LocalObject(362, Door.Constructor(Vector3(4473.379f, 3351.113f, 54.71534f)), owning_building_guid = 8) } @@ -295,7 +295,7 @@ object Map01 { // Solsar Building33() def Building33(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 9, MapID: 33 - LocalBuilding("bunkerg1", 9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4678f, 6156f, 57.799f), bunker_gauntlet))) + LocalBuilding("bunkerg1", 9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4678f, 6156f, 57.799f), Vector3(0f, 0f, 263f), bunker_gauntlet))) LocalObject(410, Door.Constructor(Vector3(4673.076f, 6131.495f, 59.32f)), owning_building_guid = 9) LocalObject(411, Door.Constructor(Vector3(4679.137f, 6180.945f, 59.32f)), owning_building_guid = 9) } @@ -303,49 +303,49 @@ object Map01 { // Solsar Building27() def Building27(): Unit = { // Name: bunker2 Type: bunker_lg GUID: 10, MapID: 27 - LocalBuilding("bunker2", 10, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3730f, 2238f, 72.89651f), bunker_lg))) + LocalBuilding("bunker2", 10, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3730f, 2238f, 72.89651f), Vector3(0f, 0f, 220f), bunker_lg))) LocalObject(305, Door.Constructor(Vector3(3729.647f, 2234.366f, 74.41752f)), owning_building_guid = 10) } Building30() def Building30(): Unit = { // Name: bunker5 Type: bunker_lg GUID: 11, MapID: 30 - LocalBuilding("bunker5", 11, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3846f, 5334f, 54.1717f), bunker_lg))) + LocalBuilding("bunker5", 11, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3846f, 5334f, 54.1717f), Vector3(0f, 0f, 45f), bunker_lg))) LocalObject(314, Door.Constructor(Vector3(3846.035f, 5337.651f, 55.6927f)), owning_building_guid = 11) } Building28() def Building28(): Unit = { // Name: bunker3 Type: bunker_sm GUID: 12, MapID: 28 - LocalBuilding("bunker3", 12, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3068f, 2992f, 74.51704f), bunker_sm))) + LocalBuilding("bunker3", 12, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3068f, 2992f, 74.51704f), Vector3(0f, 0f, 96f), bunker_sm))) LocalObject(240, Door.Constructor(Vector3(3067.927f, 2993.224f, 76.03805f)), owning_building_guid = 12) } Building29() def Building29(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 13, MapID: 29 - LocalBuilding("bunker4", 13, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3376f, 4166f, 82.73873f), bunker_sm))) + LocalBuilding("bunker4", 13, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3376f, 4166f, 82.73873f), Vector3(0f, 0f, 130f), bunker_sm))) LocalObject(275, Door.Constructor(Vector3(3375.255f, 4166.974f, 84.25974f)), owning_building_guid = 13) } Building26() def Building26(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 14, MapID: 26 - LocalBuilding("bunker1", 14, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4494f, 2102f, 68.3874f), bunker_sm))) + LocalBuilding("bunker1", 14, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4494f, 2102f, 68.3874f), Vector3(0f, 0f, 82f), bunker_sm))) LocalObject(368, Door.Constructor(Vector3(4494.225f, 2103.205f, 69.9084f)), owning_building_guid = 14) } Building31() def Building31(): Unit = { // Name: bunker6 Type: bunker_sm GUID: 15, MapID: 31 - LocalBuilding("bunker6", 15, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4656f, 6084f, 57.799f), bunker_sm))) + LocalBuilding("bunker6", 15, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4656f, 6084f, 57.799f), Vector3(0f, 0f, 200f), bunker_sm))) LocalObject(409, Door.Constructor(Vector3(4654.83f, 6083.633f, 59.32f)), owning_building_guid = 15) } Building8() def Building8(): Unit = { // Name: Hapi Type: comm_station GUID: 16, MapID: 8 - LocalBuilding("Hapi", 16, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4276f, 4512f, 59.18149f), comm_station))) + LocalBuilding("Hapi", 16, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4276f, 4512f, 59.18149f), Vector3(0f, 0f, 300f), comm_station))) LocalObject(156, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 16) LocalObject(332, Door.Constructor(Vector3(4195.935f, 4515.072f, 68.89649f)), owning_building_guid = 16) LocalObject(333, Door.Constructor(Vector3(4205.031f, 4499.316f, 60.93249f)), owning_building_guid = 16) @@ -464,7 +464,7 @@ object Map01 { // Solsar Building13() def Building13(): Unit = { // Name: Sobek Type: comm_station_dsp GUID: 19, MapID: 13 - LocalBuilding("Sobek", 19, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3044f, 3086f, 74.5262f), comm_station_dsp))) + LocalBuilding("Sobek", 19, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3044f, 3086f, 74.5262f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(152, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 19) LocalObject(199, Door.Constructor(Vector3(3112.339f, 3156.464f, 77.9042f)), owning_building_guid = 19) LocalObject(230, Door.Constructor(Vector3(2984.196f, 3042.501f, 76.1772f)), owning_building_guid = 19) @@ -605,7 +605,7 @@ object Map01 { // Solsar Building12() def Building12(): Unit = { // Name: Horus Type: cryo_facility GUID: 22, MapID: 12 - LocalBuilding("Horus", 22, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3690f, 2158f, 72.89651f), cryo_facility))) + LocalBuilding("Horus", 22, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3690f, 2158f, 72.89651f), Vector3(0f, 0f, 265f), cryo_facility))) LocalObject(154, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 22) LocalObject(290, Door.Constructor(Vector3(3595.561f, 2134.14f, 74.41752f)), owning_building_guid = 22) LocalObject(291, Door.Constructor(Vector3(3605.34f, 2141.817f, 74.44752f)), owning_building_guid = 22) @@ -753,7 +753,7 @@ object Map01 { // Solsar Building7() def Building7(): Unit = { // Name: Aton Type: cryo_facility GUID: 25, MapID: 7 - LocalBuilding("Aton", 25, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3830f, 5418f, 54.14594f), cryo_facility))) + LocalBuilding("Aton", 25, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3830f, 5418f, 54.14594f), Vector3(0f, 0f, 90f), cryo_facility))) LocalObject(155, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 25) LocalObject(308, Door.Constructor(Vector3(3762.197f, 5375.674f, 55.69694f)), owning_building_guid = 25) LocalObject(309, Door.Constructor(Vector3(3762.197f, 5393.867f, 63.66094f)), owning_building_guid = 25) @@ -901,7 +901,7 @@ object Map01 { // Solsar Building9() def Building9(): Unit = { // Name: Thoth Type: cryo_facility GUID: 28, MapID: 9 - LocalBuilding("Thoth", 28, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4556f, 3338f, 53.19376f), cryo_facility))) + LocalBuilding("Thoth", 28, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4556f, 3338f, 53.19376f), Vector3(0f, 0f, 335f), cryo_facility))) LocalObject(159, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) LocalObject(377, Door.Constructor(Vector3(4504.451f, 3367.003f, 54.74476f)), owning_building_guid = 28) LocalObject(387, Door.Constructor(Vector3(4512.139f, 3383.492f, 62.70876f)), owning_building_guid = 28) @@ -1061,7 +1061,7 @@ object Map01 { // Solsar Building11() def Building11(): Unit = { // Name: Amun Type: tech_plant GUID: 35, MapID: 11 - LocalBuilding("Amun", 35, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4428f, 2220f, 68.3462f), tech_plant))) + LocalBuilding("Amun", 35, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4428f, 2220f, 68.3462f), Vector3(0f, 0f, 179f), tech_plant))) LocalObject(157, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 35) LocalObject(350, Door.Constructor(Vector3(4348.938f, 2218.272f, 69.8882f)), owning_building_guid = 35) LocalObject(351, Door.Constructor(Vector3(4349.255f, 2236.463f, 77.8512f)), owning_building_guid = 35) @@ -1187,7 +1187,7 @@ object Map01 { // Solsar Building5() def Building5(): Unit = { // Name: Seth Type: tech_plant GUID: 38, MapID: 5 - LocalBuilding("Seth", 38, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4566f, 6116f, 57.799f), tech_plant))) + LocalBuilding("Seth", 38, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4566f, 6116f, 57.799f), Vector3(0f, 0f, 265f), tech_plant))) LocalObject(158, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 38) LocalObject(361, Door.Constructor(Vector3(4469.867f, 6164.563f, 59.42f)), owning_building_guid = 38) LocalObject(363, Door.Constructor(Vector3(4474.748f, 6119.361f, 59.45f)), owning_building_guid = 38) @@ -1313,7 +1313,7 @@ object Map01 { // Solsar Building20() def Building20(): Unit = { // Name: W_Sobek_Tower Type: tower_a GUID: 41, MapID: 20 - LocalBuilding("W_Sobek_Tower", 41, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2600f, 3180f, 73.48247f), tower_a))) + LocalBuilding("W_Sobek_Tower", 41, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2600f, 3180f, 73.48247f), Vector3(0f, 0f, 256f), tower_a))) LocalObject(1877, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 41) LocalObject(222, Door.Constructor(Vector3(2589.334f, 3170.292f, 75.00347f)), owning_building_guid = 41) LocalObject(223, Door.Constructor(Vector3(2589.334f, 3170.292f, 95.00247f)), owning_building_guid = 41) @@ -1350,7 +1350,7 @@ object Map01 { // Solsar Building21() def Building21(): Unit = { // Name: S_Mont_Tower Type: tower_a GUID: 42, MapID: 21 - LocalBuilding("S_Mont_Tower", 42, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3124f, 3784f, 97.89117f), tower_a))) + LocalBuilding("S_Mont_Tower", 42, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3124f, 3784f, 97.89117f), Vector3(0f, 0f, 5f), tower_a))) LocalObject(1879, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 42) LocalObject(246, Door.Constructor(Vector3(3135.257f, 3793.015f, 99.41218f)), owning_building_guid = 42) LocalObject(247, Door.Constructor(Vector3(3135.257f, 3793.015f, 119.4112f)), owning_building_guid = 42) @@ -1387,7 +1387,7 @@ object Map01 { // Solsar Building14() def Building14(): Unit = { // Name: NE_Amerish_Warpgate_Tower Type: tower_a GUID: 43, MapID: 14 - LocalBuilding("NE_Amerish_Warpgate_Tower", 43, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3148f, 1398f, 56.7095f), tower_a))) + LocalBuilding("NE_Amerish_Warpgate_Tower", 43, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3148f, 1398f, 56.7095f), Vector3(0f, 0f, 34f), tower_a))) LocalObject(1880, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43) LocalObject(253, Door.Constructor(Vector3(3153.475f, 1411.343f, 58.2305f)), owning_building_guid = 43) LocalObject(254, Door.Constructor(Vector3(3153.475f, 1411.343f, 78.22949f)), owning_building_guid = 43) @@ -1424,7 +1424,7 @@ object Map01 { // Solsar Building32() def Building32(): Unit = { // Name: SW__Aton_Tower Type: tower_a GUID: 44, MapID: 32 - LocalBuilding("SW__Aton_Tower", 44, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3572f, 4886f, 68.03491f), tower_a))) + LocalBuilding("SW__Aton_Tower", 44, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3572f, 4886f, 68.03491f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1883, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44) LocalObject(286, Door.Constructor(Vector3(3584f, 4878f, 69.55592f)), owning_building_guid = 44) LocalObject(287, Door.Constructor(Vector3(3584f, 4878f, 89.55492f)), owning_building_guid = 44) @@ -1461,7 +1461,7 @@ object Map01 { // Solsar Building38() def Building38(): Unit = { // Name: NE_Horus_Tower Type: tower_a GUID: 45, MapID: 38 - LocalBuilding("NE_Horus_Tower", 45, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3862f, 2326f, 72.06335f), tower_a))) + LocalBuilding("NE_Horus_Tower", 45, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3862f, 2326f, 72.06335f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1885, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) LocalObject(316, Door.Constructor(Vector3(3874f, 2318f, 73.58436f)), owning_building_guid = 45) LocalObject(317, Door.Constructor(Vector3(3874f, 2318f, 93.58336f)), owning_building_guid = 45) @@ -1498,7 +1498,7 @@ object Map01 { // Solsar Building17() def Building17(): Unit = { // Name: W_Thoth_Tower Type: tower_a GUID: 46, MapID: 17 - LocalBuilding("W_Thoth_Tower", 46, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4290f, 3328f, 67.31162f), tower_a))) + LocalBuilding("W_Thoth_Tower", 46, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4290f, 3328f, 67.31162f), Vector3(0f, 0f, 25f), tower_a))) LocalObject(1888, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) LocalObject(342, Door.Constructor(Vector3(4297.495f, 3340.322f, 68.83263f)), owning_building_guid = 46) LocalObject(343, Door.Constructor(Vector3(4297.495f, 3340.322f, 88.83162f)), owning_building_guid = 46) @@ -1535,7 +1535,7 @@ object Map01 { // Solsar Building36() def Building36(): Unit = { // Name: E_Tower_Seth Type: tower_a GUID: 47, MapID: 36 - LocalBuilding("E_Tower_Seth", 47, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4828f, 6192f, 67.78428f), tower_a))) + LocalBuilding("E_Tower_Seth", 47, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4828f, 6192f, 67.78428f), Vector3(0f, 0f, 33f), tower_a))) LocalObject(1892, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) LocalObject(412, Door.Constructor(Vector3(4833.707f, 6205.245f, 69.30528f)), owning_building_guid = 47) LocalObject(413, Door.Constructor(Vector3(4833.707f, 6205.245f, 89.30428f)), owning_building_guid = 47) @@ -1572,7 +1572,7 @@ object Map01 { // Solsar Building24() def Building24(): Unit = { // Name: E_Bastet_Tower Type: tower_a GUID: 48, MapID: 24 - LocalBuilding("E_Bastet_Tower", 48, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5524f, 5436f, 74.02264f), tower_a))) + LocalBuilding("E_Bastet_Tower", 48, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5524f, 5436f, 74.02264f), Vector3(0f, 0f, 332f), tower_a))) LocalObject(1895, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) LocalObject(441, Door.Constructor(Vector3(5530.839f, 5423.303f, 75.54365f)), owning_building_guid = 48) LocalObject(442, Door.Constructor(Vector3(5530.839f, 5423.303f, 95.54265f)), owning_building_guid = 48) @@ -1609,7 +1609,7 @@ object Map01 { // Solsar Building25() def Building25(): Unit = { // Name: NW_Cyssor_Warpgate_Tower Type: tower_a GUID: 49, MapID: 25 - LocalBuilding("NW_Cyssor_Warpgate_Tower", 49, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5636f, 3622f, 162.7766f), tower_a))) + LocalBuilding("NW_Cyssor_Warpgate_Tower", 49, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5636f, 3622f, 162.7766f), Vector3(0f, 0f, 342f), tower_a))) LocalObject(1896, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) LocalObject(445, Door.Constructor(Vector3(5644.94f, 3610.683f, 164.2976f)), owning_building_guid = 49) LocalObject(446, Door.Constructor(Vector3(5644.94f, 3610.683f, 184.2966f)), owning_building_guid = 49) @@ -1646,7 +1646,7 @@ object Map01 { // Solsar Building22() def Building22(): Unit = { // Name: S_Sobek_Tower Type: tower_b GUID: 50, MapID: 22 - LocalBuilding("S_Sobek_Tower", 50, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3162f, 2856f, 70.09491f), tower_b))) + LocalBuilding("S_Sobek_Tower", 50, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3162f, 2856f, 70.09491f), Vector3(0f, 0f, 51f), tower_b))) LocalObject(1881, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) LocalObject(258, Door.Constructor(Vector3(3163.335f, 2870.36f, 71.61491f)), owning_building_guid = 50) LocalObject(259, Door.Constructor(Vector3(3163.335f, 2870.36f, 81.61491f)), owning_building_guid = 50) @@ -1683,7 +1683,7 @@ object Map01 { // Solsar Building37() def Building37(): Unit = { // Name: N_Aton_Tower Type: tower_b GUID: 51, MapID: 37 - LocalBuilding("N_Aton_Tower", 51, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3708f, 5656f, 81.34708f), tower_b))) + LocalBuilding("N_Aton_Tower", 51, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3708f, 5656f, 81.34708f), Vector3(0f, 0f, 302f), tower_b))) LocalObject(1884, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) LocalObject(297, Door.Constructor(Vector3(3707.575f, 5641.584f, 82.86708f)), owning_building_guid = 51) LocalObject(298, Door.Constructor(Vector3(3707.575f, 5641.584f, 92.86708f)), owning_building_guid = 51) @@ -1720,7 +1720,7 @@ object Map01 { // Solsar Building41() def Building41(): Unit = { // Name: E_Hossin_Warpgate_Tower Type: tower_b GUID: 52, MapID: 41 - LocalBuilding("E_Hossin_Warpgate_Tower", 52, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4484f, 7294f, 61.76336f), tower_b))) + LocalBuilding("E_Hossin_Warpgate_Tower", 52, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4484f, 7294f, 61.76336f), Vector3(0f, 0f, 337f), tower_b))) LocalObject(1889, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(365, Door.Constructor(Vector3(4491.92f, 7281.947f, 63.28336f)), owning_building_guid = 52) LocalObject(366, Door.Constructor(Vector3(4491.92f, 7281.947f, 73.28336f)), owning_building_guid = 52) @@ -1757,7 +1757,7 @@ object Map01 { // Solsar Building18() def Building18(): Unit = { // Name: N_Hapi_Tower Type: tower_b GUID: 53, MapID: 18 - LocalBuilding("N_Hapi_Tower", 53, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4494f, 4884f, 74.691f), tower_b))) + LocalBuilding("N_Hapi_Tower", 53, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4494f, 4884f, 74.691f), Vector3(0f, 0f, 5f), tower_b))) LocalObject(1890, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(378, Door.Constructor(Vector3(4505.257f, 4893.016f, 76.211f)), owning_building_guid = 53) LocalObject(379, Door.Constructor(Vector3(4505.257f, 4893.016f, 86.211f)), owning_building_guid = 53) @@ -1794,7 +1794,7 @@ object Map01 { // Solsar Building15() def Building15(): Unit = { // Name: S_Amun_Tower Type: tower_b GUID: 54, MapID: 15 - LocalBuilding("S_Amun_Tower", 54, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4500f, 1912f, 76.47633f), tower_b))) + LocalBuilding("S_Amun_Tower", 54, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4500f, 1912f, 76.47633f), Vector3(0f, 0f, 12f), tower_b))) LocalObject(1891, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(384, Door.Constructor(Vector3(4510.075f, 1922.32f, 77.99633f)), owning_building_guid = 54) LocalObject(385, Door.Constructor(Vector3(4510.075f, 1922.32f, 87.99634f)), owning_building_guid = 54) @@ -1831,7 +1831,7 @@ object Map01 { // Solsar Building39() def Building39(): Unit = { // Name: E_Forseral_Warpgate_Tower Type: tower_c GUID: 55, MapID: 39 - LocalBuilding("E_Forseral_Warpgate_Tower", 55, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2826f, 5330f, 175.1091f), tower_c))) + LocalBuilding("E_Forseral_Warpgate_Tower", 55, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2826f, 5330f, 175.1091f), Vector3(0f, 0f, 346f), tower_c))) LocalObject(1878, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(226, Door.Constructor(Vector3(2835.708f, 5319.334f, 176.6301f)), owning_building_guid = 55) LocalObject(227, Door.Constructor(Vector3(2835.708f, 5319.334f, 196.6291f)), owning_building_guid = 55) @@ -1872,7 +1872,7 @@ object Map01 { // Solsar Building23() def Building23(): Unit = { // Name: NW_Mont_Tower Type: tower_c GUID: 56, MapID: 23 - LocalBuilding("NW_Mont_Tower", 56, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3190f, 4412f, 105.591f), tower_c))) + LocalBuilding("NW_Mont_Tower", 56, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3190f, 4412f, 105.591f), Vector3(0f, 0f, 323f), tower_c))) LocalObject(1882, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(264, Door.Constructor(Vector3(3194.769f, 4398.389f, 107.112f)), owning_building_guid = 56) LocalObject(265, Door.Constructor(Vector3(3194.769f, 4398.389f, 127.111f)), owning_building_guid = 56) @@ -1913,7 +1913,7 @@ object Map01 { // Solsar Building42() def Building42(): Unit = { // Name: E_Amerish_Warpgate_Tower Type: tower_c GUID: 57, MapID: 42 - LocalBuilding("E_Amerish_Warpgate_Tower", 57, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4058f, 1262f, 68.20887f), tower_c))) + LocalBuilding("E_Amerish_Warpgate_Tower", 57, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4058f, 1262f, 68.20887f), Vector3(0f, 0f, 28f), tower_c))) LocalObject(1886, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(324, Door.Constructor(Vector3(4064.84f, 1274.697f, 69.72987f)), owning_building_guid = 57) LocalObject(325, Door.Constructor(Vector3(4064.84f, 1274.697f, 89.72887f)), owning_building_guid = 57) @@ -1954,7 +1954,7 @@ object Map01 { // Solsar Building19() def Building19(): Unit = { // Name: NW_Seth_Tower Type: tower_c GUID: 58, MapID: 19 - LocalBuilding("NW_Seth_Tower", 58, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4148f, 6224f, 93.21268f), tower_c))) + LocalBuilding("NW_Seth_Tower", 58, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4148f, 6224f, 93.21268f), Vector3(0f, 0f, 31f), tower_c))) LocalObject(1887, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(328, Door.Constructor(Vector3(4154.166f, 6237.038f, 94.73369f)), owning_building_guid = 58) LocalObject(329, Door.Constructor(Vector3(4154.166f, 6237.038f, 114.7327f)), owning_building_guid = 58) @@ -1995,7 +1995,7 @@ object Map01 { // Solsar Building16() def Building16(): Unit = { // Name: E_Amun_Tower Type: tower_c GUID: 59, MapID: 16 - LocalBuilding("E_Amun_Tower", 59, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5080f, 1796f, 76.71438f), tower_c))) + LocalBuilding("E_Amun_Tower", 59, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5080f, 1796f, 76.71438f), Vector3(0f, 0f, 35f), tower_c))) LocalObject(1893, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(416, Door.Constructor(Vector3(5085.241f, 1809.436f, 78.23538f)), owning_building_guid = 59) LocalObject(417, Door.Constructor(Vector3(5085.241f, 1809.436f, 98.23438f)), owning_building_guid = 59) @@ -2036,7 +2036,7 @@ object Map01 { // Solsar Building40() def Building40(): Unit = { // Name: N_Bastet_Tower Type: tower_c GUID: 60, MapID: 40 - LocalBuilding("N_Bastet_Tower", 60, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5514f, 5964f, 52.92538f), tower_c))) + LocalBuilding("N_Bastet_Tower", 60, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5514f, 5964f, 52.92538f), Vector3(0f, 0f, 353f), tower_c))) LocalObject(1894, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(437, Door.Constructor(Vector3(5524.936f, 5954.597f, 54.44638f)), owning_building_guid = 60) LocalObject(438, Door.Constructor(Vector3(5524.936f, 5954.597f, 74.44539f)), owning_building_guid = 60) diff --git a/pslogin/src/main/scala/zonemaps/Map02.scala b/pslogin/src/main/scala/zonemaps/Map02.scala index 354b9736..09129b42 100644 --- a/pslogin/src/main/scala/zonemaps/Map02.scala +++ b/pslogin/src/main/scala/zonemaps/Map02.scala @@ -23,7 +23,7 @@ object Map02 { // Hossin Building12() def Building12(): Unit = { // Name: Ixtab Type: amp_station GUID: 1, MapID: 12 - LocalBuilding("Ixtab", 1, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3390f, 3150f, 39.97925f), amp_station))) + LocalBuilding("Ixtab", 1, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3390f, 3150f, 39.97925f), Vector3(0f, 0f, 315f), amp_station))) LocalObject(186, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(148, Door.Constructor(Vector3(3385.337f, 3145.039f, 52.88125f)), owning_building_guid = 1) LocalObject(149, Door.Constructor(Vector3(3394.963f, 3154.661f, 52.88125f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map02 { // Hossin Building46() def Building46(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 46 - LocalBuilding("bunker_gauntlet", 4, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2598f, 3700f, 41.29307f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 4, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2598f, 3700f, 41.29307f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(307, Door.Constructor(Vector3(2596.099f, 3675.077f, 42.81407f)), owning_building_guid = 4) LocalObject(308, Door.Constructor(Vector3(2596.088f, 3724.898f, 42.81407f)), owning_building_guid = 4) } @@ -159,7 +159,7 @@ object Map02 { // Hossin Building44() def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 44 - LocalBuilding("bunker_gauntlet", 5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3474f, 3242f, 39.97925f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3474f, 3242f, 39.97925f), Vector3(0f, 0f, 315f), bunker_gauntlet))) LocalObject(372, Door.Constructor(Vector3(3455.042f, 3258.254f, 41.50025f)), owning_building_guid = 5) LocalObject(379, Door.Constructor(Vector3(3490.279f, 3223.032f, 41.50025f)), owning_building_guid = 5) } @@ -167,7 +167,7 @@ object Map02 { // Hossin Building47() def Building47(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 47 - LocalBuilding("bunker_gauntlet", 6, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4580f, 3462f, 28.62407f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 6, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4580f, 3462f, 28.62407f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(450, Door.Constructor(Vector3(4578.099f, 3437.077f, 30.14507f)), owning_building_guid = 6) LocalObject(451, Door.Constructor(Vector3(4578.088f, 3486.898f, 30.14507f)), owning_building_guid = 6) } @@ -175,7 +175,7 @@ object Map02 { // Hossin Building45() def Building45(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 45 - LocalBuilding("bunker_gauntlet", 7, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5404f, 3430f, 27.68258f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 7, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5404f, 3430f, 27.68258f), Vector3(0f, 0f, 180f), bunker_gauntlet))) LocalObject(479, Door.Constructor(Vector3(5379.077f, 3431.901f, 29.20358f)), owning_building_guid = 7) LocalObject(484, Door.Constructor(Vector3(5428.898f, 3431.912f, 29.20358f)), owning_building_guid = 7) } @@ -183,70 +183,70 @@ object Map02 { // Hossin Building36() def Building36(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 36 - LocalBuilding("bunker_lg", 8, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2234f, 3870f, 33.47842f), bunker_lg))) + LocalBuilding("bunker_lg", 8, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2234f, 3870f, 33.47842f), Vector3(0f, 0f, 315f), bunker_lg))) LocalObject(289, Door.Constructor(Vector3(2237.651f, 3869.965f, 34.99942f)), owning_building_guid = 8) } Building41() def Building41(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 41 - LocalBuilding("bunker_lg", 9, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3218f, 5222f, 13.92865f), bunker_lg))) + LocalBuilding("bunker_lg", 9, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3218f, 5222f, 13.92865f), Vector3(0f, 0f, 44f), bunker_lg))) LocalObject(325, Door.Constructor(Vector3(3218.098f, 5225.649f, 15.44965f)), owning_building_guid = 9) } Building34() def Building34(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 34 - LocalBuilding("bunker_lg", 10, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3448f, 2944f, 38.54488f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3448f, 2944f, 38.54488f), Vector3(0f, 0f, 360f), bunker_lg))) LocalObject(370, Door.Constructor(Vector3(3450.606f, 2946.557f, 40.06588f)), owning_building_guid = 10) } Building43() def Building43(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 43 - LocalBuilding("bunker_lg", 11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3544f, 3970f, 30.07141f), bunker_lg))) + LocalBuilding("bunker_lg", 11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3544f, 3970f, 30.07141f), Vector3(0f, 0f, 90f), bunker_lg))) LocalObject(382, Door.Constructor(Vector3(3541.443f, 3972.606f, 31.59241f)), owning_building_guid = 11) } Building35() def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 35 - LocalBuilding("bunker_lg", 12, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4028f, 3712f, 29.54496f), bunker_lg))) + LocalBuilding("bunker_lg", 12, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4028f, 3712f, 29.54496f), Vector3(0f, 0f, 270f), bunker_lg))) LocalObject(405, Door.Constructor(Vector3(4030.557f, 3709.394f, 31.06596f)), owning_building_guid = 12) } Building38() def Building38(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 13, MapID: 38 - LocalBuilding("bunker_lg", 13, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5520f, 3804f, 18.05474f), bunker_lg))) + LocalBuilding("bunker_lg", 13, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5520f, 3804f, 18.05474f), Vector3(0f, 0f, 270f), bunker_lg))) LocalObject(491, Door.Constructor(Vector3(5522.557f, 3801.394f, 19.57574f)), owning_building_guid = 13) } Building37() def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 37 - LocalBuilding("bunker_sm", 14, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3826f, 6192f, 29.88374f), bunker_sm))) + LocalBuilding("bunker_sm", 14, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3826f, 6192f, 29.88374f), Vector3(0f, 0f, 44f), bunker_sm))) LocalObject(393, Door.Constructor(Vector3(3826.919f, 6192.812f, 31.40474f)), owning_building_guid = 14) } Building39() def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 39 - LocalBuilding("bunker_sm", 15, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4678f, 3042f, 24.19964f), bunker_sm))) + LocalBuilding("bunker_sm", 15, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4678f, 3042f, 24.19964f), Vector3(0f, 0f, 89f), bunker_sm))) LocalObject(452, Door.Constructor(Vector3(4678.076f, 3043.224f, 25.72064f)), owning_building_guid = 15) } Building40() def Building40(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 40 - LocalBuilding("bunker_sm", 16, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6606f, 2274f, 130.5399f), bunker_sm))) + LocalBuilding("bunker_sm", 16, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6606f, 2274f, 130.5399f), Vector3(0f, 0f, 270f), bunker_sm))) LocalObject(520, Door.Constructor(Vector3(6605.945f, 2272.775f, 132.0609f)), owning_building_guid = 16) } Building48() def Building48(): Unit = { // Name: Hurakan Type: comm_station GUID: 17, MapID: 48 - LocalBuilding("Hurakan", 17, 48, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1904f, 2988f, 38.46553f), comm_station))) + LocalBuilding("Hurakan", 17, 48, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1904f, 2988f, 38.46553f), Vector3(0f, 0f, 270f), comm_station))) LocalObject(183, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17) LocalObject(266, Door.Constructor(Vector3(1836.197f, 3012.5f, 40.21653f)), owning_building_guid = 17) LocalObject(267, Door.Constructor(Vector3(1836.197f, 3030.693f, 48.18053f)), owning_building_guid = 17) @@ -365,7 +365,7 @@ object Map02 { // Hossin Building13() def Building13(): Unit = { // Name: Kisin Type: comm_station GUID: 20, MapID: 13 - LocalBuilding("Kisin", 20, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3296f, 5426f, 31.04343f), comm_station))) + LocalBuilding("Kisin", 20, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3296f, 5426f, 31.04343f), Vector3(0f, 0f, 360f), comm_station))) LocalObject(185, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20) LocalObject(326, Door.Constructor(Vector3(3236.196f, 5382.5f, 32.79443f)), owning_building_guid = 20) LocalObject(327, Door.Constructor(Vector3(3236.196f, 5400.693f, 40.75843f)), owning_building_guid = 20) @@ -484,7 +484,7 @@ object Map02 { // Hossin Building5() def Building5(): Unit = { // Name: Voltan Type: comm_station GUID: 23, MapID: 5 - LocalBuilding("Voltan", 23, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4484f, 3482f, 28.31507f), comm_station))) + LocalBuilding("Voltan", 23, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4484f, 3482f, 28.31507f), Vector3(0f, 0f, 360f), comm_station))) LocalObject(190, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) LocalObject(418, Door.Constructor(Vector3(4424.196f, 3438.5f, 30.06607f)), owning_building_guid = 23) LocalObject(419, Door.Constructor(Vector3(4424.196f, 3456.693f, 38.03008f)), owning_building_guid = 23) @@ -603,7 +603,7 @@ object Map02 { // Hossin Building6() def Building6(): Unit = { // Name: Naum Type: comm_station_dsp GUID: 26, MapID: 6 - LocalBuilding("Naum", 26, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5408f, 3536f, 27.71691f), comm_station_dsp))) + LocalBuilding("Naum", 26, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5408f, 3536f, 27.71691f), Vector3(0f, 0f, 315f), comm_station_dsp))) LocalObject(191, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) LocalObject(234, Door.Constructor(Vector3(5506.148f, 3537.503f, 31.09491f)), owning_building_guid = 26) LocalObject(471, Door.Constructor(Vector3(5329.868f, 3518.245f, 37.33191f)), owning_building_guid = 26) @@ -744,7 +744,7 @@ object Map02 { // Hossin Building8() def Building8(): Unit = { // Name: Acan Type: cryo_facility GUID: 29, MapID: 8 - LocalBuilding("Acan", 29, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3478f, 4056f, 29.82269f), cryo_facility))) + LocalBuilding("Acan", 29, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3478f, 4056f, 29.82269f), Vector3(0f, 0f, 269f), cryo_facility))) LocalObject(187, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) LocalObject(353, Door.Constructor(Vector3(3385.456f, 4025.611f, 31.34369f)), owning_building_guid = 29) LocalObject(357, Door.Constructor(Vector3(3394.676f, 4033.951f, 31.37369f)), owning_building_guid = 29) @@ -892,7 +892,7 @@ object Map02 { // Hossin Building9() def Building9(): Unit = { // Name: Bitol Type: cryo_facility GUID: 32, MapID: 9 - LocalBuilding("Bitol", 32, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4480f, 2570f, 30.43306f), cryo_facility))) + LocalBuilding("Bitol", 32, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4480f, 2570f, 30.43306f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(189, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 32) LocalObject(416, Door.Constructor(Vector3(4421.023f, 2574.5f, 31.98406f)), owning_building_guid = 32) LocalObject(417, Door.Constructor(Vector3(4421.023f, 2592.693f, 39.94806f)), owning_building_guid = 32) @@ -1040,7 +1040,7 @@ object Map02 { // Hossin Building7() def Building7(): Unit = { // Name: Zotz Type: cryo_facility GUID: 35, MapID: 7 - LocalBuilding("Zotz", 35, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6730f, 2292f, 129.2093f), cryo_facility))) + LocalBuilding("Zotz", 35, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6730f, 2292f, 129.2093f), Vector3(0f, 0f, 90f), cryo_facility))) LocalObject(193, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 35) LocalObject(521, Door.Constructor(Vector3(6662.197f, 2249.674f, 130.7603f)), owning_building_guid = 35) LocalObject(522, Door.Constructor(Vector3(6662.197f, 2267.867f, 138.7243f)), owning_building_guid = 35) @@ -1200,7 +1200,7 @@ object Map02 { // Hossin Building11() def Building11(): Unit = { // Name: Ghanon Type: tech_plant GUID: 42, MapID: 11 - LocalBuilding("Ghanon", 42, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2482f, 3762f, 41.20609f), tech_plant))) + LocalBuilding("Ghanon", 42, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2482f, 3762f, 41.20609f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(184, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) LocalObject(290, Door.Constructor(Vector3(2410.54f, 3691.929f, 42.74809f)), owning_building_guid = 42) LocalObject(291, Door.Constructor(Vector3(2410.54f, 3710.121f, 50.71109f)), owning_building_guid = 42) @@ -1326,7 +1326,7 @@ object Map02 { // Hossin Building10() def Building10(): Unit = { // Name: Chac Type: tech_plant GUID: 45, MapID: 10 - LocalBuilding("Chac", 45, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4020f, 6012f, 39.28953f), tech_plant))) + LocalBuilding("Chac", 45, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4020f, 6012f, 39.28953f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(188, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 45) LocalObject(398, Door.Constructor(Vector3(3948.54f, 5941.929f, 40.83153f)), owning_building_guid = 45) LocalObject(399, Door.Constructor(Vector3(3948.54f, 5960.121f, 48.79453f)), owning_building_guid = 45) @@ -1452,7 +1452,7 @@ object Map02 { // Hossin Building14() def Building14(): Unit = { // Name: Mulac Type: tech_plant GUID: 48, MapID: 14 - LocalBuilding("Mulac", 48, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5668f, 2824f, 36.97623f), tech_plant))) + LocalBuilding("Mulac", 48, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5668f, 2824f, 36.97623f), Vector3(0f, 0f, 268f), tech_plant))) LocalObject(192, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 48) LocalObject(496, Door.Constructor(Vector3(5569.457f, 2867.466f, 38.59723f)), owning_building_guid = 48) LocalObject(498, Door.Constructor(Vector3(5576.697f, 2822.581f, 38.62723f)), owning_building_guid = 48) @@ -1578,7 +1578,7 @@ object Map02 { // Hossin Building15() def Building15(): Unit = { // Name: S_Ceryshen_Warpgate_Tower Type: tower_a GUID: 51, MapID: 15 - LocalBuilding("S_Ceryshen_Warpgate_Tower", 51, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1816f, 4282f, 45.38713f), tower_a))) + LocalBuilding("S_Ceryshen_Warpgate_Tower", 51, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1816f, 4282f, 45.38713f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2259, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) LocalObject(262, Door.Constructor(Vector3(1828f, 4274f, 46.90813f)), owning_building_guid = 51) LocalObject(263, Door.Constructor(Vector3(1828f, 4274f, 66.90713f)), owning_building_guid = 51) @@ -1615,7 +1615,7 @@ object Map02 { // Hossin Building17() def Building17(): Unit = { // Name: NE_Ceryshen_Warpgate_Tower Type: tower_a GUID: 52, MapID: 17 - LocalBuilding("NE_Ceryshen_Warpgate_Tower", 52, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2196f, 5162f, 30.38423f), tower_a))) + LocalBuilding("NE_Ceryshen_Warpgate_Tower", 52, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2196f, 5162f, 30.38423f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2261, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(285, Door.Constructor(Vector3(2208f, 5154f, 31.90523f)), owning_building_guid = 52) LocalObject(286, Door.Constructor(Vector3(2208f, 5154f, 51.90423f)), owning_building_guid = 52) @@ -1652,7 +1652,7 @@ object Map02 { // Hossin Building28() def Building28(): Unit = { // Name: W_Oshur_Warpgate_Tower Type: tower_a GUID: 53, MapID: 28 - LocalBuilding("W_Oshur_Warpgate_Tower", 53, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2506f, 2050f, 30.77677f), tower_a))) + LocalBuilding("W_Oshur_Warpgate_Tower", 53, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2506f, 2050f, 30.77677f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2262, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(300, Door.Constructor(Vector3(2518f, 2042f, 32.29778f)), owning_building_guid = 53) LocalObject(301, Door.Constructor(Vector3(2518f, 2042f, 52.29678f)), owning_building_guid = 53) @@ -1689,7 +1689,7 @@ object Map02 { // Hossin Building49() def Building49(): Unit = { // Name: Ixtab_tower Type: tower_a GUID: 54, MapID: 49 - LocalBuilding("Ixtab_tower", 54, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3652f, 3042f, 38.52847f), tower_a))) + LocalBuilding("Ixtab_tower", 54, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3652f, 3042f, 38.52847f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2269, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(385, Door.Constructor(Vector3(3664f, 3034f, 40.04947f)), owning_building_guid = 54) LocalObject(386, Door.Constructor(Vector3(3664f, 3034f, 60.04847f)), owning_building_guid = 54) @@ -1726,7 +1726,7 @@ object Map02 { // Hossin Building32() def Building32(): Unit = { // Name: S_Acan_Tower Type: tower_a GUID: 55, MapID: 32 - LocalBuilding("S_Acan_Tower", 55, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3834f, 4050f, 25.81256f), tower_a))) + LocalBuilding("S_Acan_Tower", 55, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3834f, 4050f, 25.81256f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2271, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(394, Door.Constructor(Vector3(3846f, 4042f, 27.33356f)), owning_building_guid = 55) LocalObject(395, Door.Constructor(Vector3(3846f, 4042f, 47.33256f)), owning_building_guid = 55) @@ -1763,7 +1763,7 @@ object Map02 { // Hossin Building50() def Building50(): Unit = { // Name: WG_Hossin_to_VSSanc_Tower Type: tower_a GUID: 56, MapID: 50 - LocalBuilding("WG_Hossin_to_VSSanc_Tower", 56, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5238f, 1902f, 40.67507f), tower_a))) + LocalBuilding("WG_Hossin_to_VSSanc_Tower", 56, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5238f, 1902f, 40.67507f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2277, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(463, Door.Constructor(Vector3(5250f, 1894f, 42.19607f)), owning_building_guid = 56) LocalObject(464, Door.Constructor(Vector3(5250f, 1894f, 62.19507f)), owning_building_guid = 56) @@ -1800,7 +1800,7 @@ object Map02 { // Hossin Building23() def Building23(): Unit = { // Name: N_Kisin_Tower Type: tower_a GUID: 57, MapID: 23 - LocalBuilding("N_Kisin_Tower", 57, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5332f, 4112f, 18.44539f), tower_a))) + LocalBuilding("N_Kisin_Tower", 57, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5332f, 4112f, 18.44539f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2279, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(474, Door.Constructor(Vector3(5344f, 4104f, 19.96639f)), owning_building_guid = 57) LocalObject(475, Door.Constructor(Vector3(5344f, 4104f, 39.96539f)), owning_building_guid = 57) @@ -1837,7 +1837,7 @@ object Map02 { // Hossin Building52() def Building52(): Unit = { // Name: E_Naum_Tower Type: tower_a GUID: 58, MapID: 52 - LocalBuilding("E_Naum_Tower", 58, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6472f, 3562f, 46.96188f), tower_a))) + LocalBuilding("E_Naum_Tower", 58, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6472f, 3562f, 46.96188f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2281, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(516, Door.Constructor(Vector3(6484f, 3554f, 48.48288f)), owning_building_guid = 58) LocalObject(517, Door.Constructor(Vector3(6484f, 3554f, 68.48189f)), owning_building_guid = 58) @@ -1874,7 +1874,7 @@ object Map02 { // Hossin Building31() def Building31(): Unit = { // Name: SW_Ghanon_Tower Type: tower_b GUID: 59, MapID: 31 - LocalBuilding("SW_Ghanon_Tower", 59, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1994f, 3310f, 25.44633f), tower_b))) + LocalBuilding("SW_Ghanon_Tower", 59, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1994f, 3310f, 25.44633f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2260, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(279, Door.Constructor(Vector3(2006f, 3302f, 26.96633f)), owning_building_guid = 59) LocalObject(280, Door.Constructor(Vector3(2006f, 3302f, 36.96633f)), owning_building_guid = 59) @@ -1911,7 +1911,7 @@ object Map02 { // Hossin Building30() def Building30(): Unit = { // Name: SW_Ixtab_Tower Type: tower_b GUID: 60, MapID: 30 - LocalBuilding("SW_Ixtab_Tower", 60, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2950f, 2648f, 21.2714f), tower_b))) + LocalBuilding("SW_Ixtab_Tower", 60, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2950f, 2648f, 21.2714f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2264, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(313, Door.Constructor(Vector3(2962f, 2640f, 22.7914f)), owning_building_guid = 60) LocalObject(314, Door.Constructor(Vector3(2962f, 2640f, 32.7914f)), owning_building_guid = 60) @@ -1948,7 +1948,7 @@ object Map02 { // Hossin Building16() def Building16(): Unit = { // Name: NW_Acan_Tower Type: tower_b GUID: 61, MapID: 16 - LocalBuilding("NW_Acan_Tower", 61, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 4562f, 22.34565f), tower_b))) + LocalBuilding("NW_Acan_Tower", 61, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 4562f, 22.34565f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2265, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(319, Door.Constructor(Vector3(3098f, 4554f, 23.86565f)), owning_building_guid = 61) LocalObject(320, Door.Constructor(Vector3(3098f, 4554f, 33.86565f)), owning_building_guid = 61) @@ -1985,7 +1985,7 @@ object Map02 { // Hossin Building19() def Building19(): Unit = { // Name: N_Naum_Tower Type: tower_b GUID: 62, MapID: 19 - LocalBuilding("N_Naum_Tower", 62, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3306f, 5924f, 24.897f), tower_b))) + LocalBuilding("N_Naum_Tower", 62, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3306f, 5924f, 24.897f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2266, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(338, Door.Constructor(Vector3(3318f, 5916f, 26.417f)), owning_building_guid = 62) LocalObject(339, Door.Constructor(Vector3(3318f, 5916f, 36.417f)), owning_building_guid = 62) @@ -2022,7 +2022,7 @@ object Map02 { // Hossin Building22() def Building22(): Unit = { // Name: SW_Solsar_Warpgate_Tower Type: tower_b GUID: 63, MapID: 22 - LocalBuilding("SW_Solsar_Warpgate_Tower", 63, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4494f, 4096f, 26.09943f), tower_b))) + LocalBuilding("SW_Solsar_Warpgate_Tower", 63, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4494f, 4096f, 26.09943f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2274, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(438, Door.Constructor(Vector3(4506f, 4088f, 27.61943f)), owning_building_guid = 63) LocalObject(439, Door.Constructor(Vector3(4506f, 4088f, 37.61943f)), owning_building_guid = 63) @@ -2059,7 +2059,7 @@ object Map02 { // Hossin Building42() def Building42(): Unit = { // Name: Voltan_Tower Type: tower_b GUID: 64, MapID: 42 - LocalBuilding("Voltan_Tower", 64, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4780f, 3522f, 21.20083f), tower_b))) + LocalBuilding("Voltan_Tower", 64, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4780f, 3522f, 21.20083f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2276, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) LocalObject(457, Door.Constructor(Vector3(4792f, 3514f, 22.72083f)), owning_building_guid = 64) LocalObject(458, Door.Constructor(Vector3(4792f, 3514f, 32.72083f)), owning_building_guid = 64) @@ -2096,7 +2096,7 @@ object Map02 { // Hossin Building24() def Building24(): Unit = { // Name: NE_Mulac_Tower Type: tower_b GUID: 65, MapID: 24 - LocalBuilding("NE_Mulac_Tower", 65, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5784f, 3474f, 24.29884f), tower_b))) + LocalBuilding("NE_Mulac_Tower", 65, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5784f, 3474f, 24.29884f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2280, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) LocalObject(510, Door.Constructor(Vector3(5796f, 3466f, 25.81884f)), owning_building_guid = 65) LocalObject(511, Door.Constructor(Vector3(5796f, 3466f, 35.81884f)), owning_building_guid = 65) @@ -2133,7 +2133,7 @@ object Map02 { // Hossin Building33() def Building33(): Unit = { // Name: SE_Ghanon_Tower Type: tower_c GUID: 66, MapID: 33 - LocalBuilding("SE_Ghanon_Tower", 66, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2638f, 3496f, 35.68224f), tower_c))) + LocalBuilding("SE_Ghanon_Tower", 66, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2638f, 3496f, 35.68224f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2263, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) LocalObject(309, Door.Constructor(Vector3(2650f, 3488f, 37.20324f)), owning_building_guid = 66) LocalObject(310, Door.Constructor(Vector3(2650f, 3488f, 57.20224f)), owning_building_guid = 66) @@ -2174,7 +2174,7 @@ object Map02 { // Hossin Building29() def Building29(): Unit = { // Name: NE_Oshur_Warpgate_Tower Type: tower_c GUID: 67, MapID: 29 - LocalBuilding("NE_Oshur_Warpgate_Tower", 67, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3434f, 2144f, 25.65386f), tower_c))) + LocalBuilding("NE_Oshur_Warpgate_Tower", 67, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3434f, 2144f, 25.65386f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2267, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) LocalObject(366, Door.Constructor(Vector3(3446f, 2136f, 27.17486f)), owning_building_guid = 67) LocalObject(367, Door.Constructor(Vector3(3446f, 2136f, 47.17386f)), owning_building_guid = 67) @@ -2215,7 +2215,7 @@ object Map02 { // Hossin Building18() def Building18(): Unit = { // Name: SE_Naum_Tower Type: tower_c GUID: 68, MapID: 18 - LocalBuilding("SE_Naum_Tower", 68, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3456f, 5278f, 21.2775f), tower_c))) + LocalBuilding("SE_Naum_Tower", 68, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3456f, 5278f, 21.2775f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2268, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) LocalObject(373, Door.Constructor(Vector3(3468f, 5270f, 22.7985f)), owning_building_guid = 68) LocalObject(374, Door.Constructor(Vector3(3468f, 5270f, 42.7975f)), owning_building_guid = 68) @@ -2256,7 +2256,7 @@ object Map02 { // Hossin Building27() def Building27(): Unit = { // Name: SE_Oshur_Warpgate_Tower Type: tower_c GUID: 69, MapID: 27 - LocalBuilding("SE_Oshur_Warpgate_Tower", 69, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3716f, 1182f, 34.80941f), tower_c))) + LocalBuilding("SE_Oshur_Warpgate_Tower", 69, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3716f, 1182f, 34.80941f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2270, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) LocalObject(389, Door.Constructor(Vector3(3728f, 1174f, 36.33041f)), owning_building_guid = 69) LocalObject(390, Door.Constructor(Vector3(3728f, 1174f, 56.32941f)), owning_building_guid = 69) @@ -2297,7 +2297,7 @@ object Map02 { // Hossin Building20() def Building20(): Unit = { // Name: E_Chac_Tower Type: tower_c GUID: 70, MapID: 20 - LocalBuilding("E_Chac_Tower", 70, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4288f, 5776f, 26.28254f), tower_c))) + LocalBuilding("E_Chac_Tower", 70, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4288f, 5776f, 26.28254f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2272, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) LocalObject(412, Door.Constructor(Vector3(4300f, 5768f, 27.80354f)), owning_building_guid = 70) LocalObject(413, Door.Constructor(Vector3(4300f, 5768f, 47.80254f)), owning_building_guid = 70) @@ -2338,7 +2338,7 @@ object Map02 { // Hossin Building21() def Building21(): Unit = { // Name: NW_Solsar_Warpgate_Tower Type: tower_c GUID: 71, MapID: 21 - LocalBuilding("NW_Solsar_Warpgate_Tower", 71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4480f, 4726f, 35.56017f), tower_c))) + LocalBuilding("NW_Solsar_Warpgate_Tower", 71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4480f, 4726f, 35.56017f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2273, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) LocalObject(432, Door.Constructor(Vector3(4492f, 4718f, 37.08117f)), owning_building_guid = 71) LocalObject(433, Door.Constructor(Vector3(4492f, 4718f, 57.08017f)), owning_building_guid = 71) @@ -2379,7 +2379,7 @@ object Map02 { // Hossin Building26() def Building26(): Unit = { // Name: E_Bitol_Tower Type: tower_c GUID: 72, MapID: 26 - LocalBuilding("E_Bitol_Tower", 72, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4702f, 2460f, 28.31507f), tower_c))) + LocalBuilding("E_Bitol_Tower", 72, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4702f, 2460f, 28.31507f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2275, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) LocalObject(453, Door.Constructor(Vector3(4714f, 2452f, 29.83607f)), owning_building_guid = 72) LocalObject(454, Door.Constructor(Vector3(4714f, 2452f, 49.83508f)), owning_building_guid = 72) @@ -2420,7 +2420,7 @@ object Map02 { // Hossin Building25() def Building25(): Unit = { // Name: NW_Mulac_Tower Type: tower_c GUID: 73, MapID: 25 - LocalBuilding("NW_Mulac_Tower", 73, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5308f, 2976f, 27.19199f), tower_c))) + LocalBuilding("NW_Mulac_Tower", 73, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5308f, 2976f, 27.19199f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2278, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) LocalObject(467, Door.Constructor(Vector3(5320f, 2968f, 28.71299f)), owning_building_guid = 73) LocalObject(468, Door.Constructor(Vector3(5320f, 2968f, 48.71199f)), owning_building_guid = 73) @@ -2461,7 +2461,7 @@ object Map02 { // Hossin Building51() def Building51(): Unit = { // Name: Zotz_Tower Type: tower_c GUID: 74, MapID: 51 - LocalBuilding("Zotz_Tower", 74, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6680f, 2510f, 181.3593f), tower_c))) + LocalBuilding("Zotz_Tower", 74, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6680f, 2510f, 181.3593f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2282, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) LocalObject(523, Door.Constructor(Vector3(6692f, 2502f, 182.8803f)), owning_building_guid = 74) LocalObject(524, Door.Constructor(Vector3(6692f, 2502f, 202.8793f)), owning_building_guid = 74) diff --git a/pslogin/src/main/scala/zonemaps/Map03.scala b/pslogin/src/main/scala/zonemaps/Map03.scala index e933ce4b..81c9dc7a 100644 --- a/pslogin/src/main/scala/zonemaps/Map03.scala +++ b/pslogin/src/main/scala/zonemaps/Map03.scala @@ -23,7 +23,7 @@ object Map03 { // Cyssor Building1() def Building1(): Unit = { // Name: Aja Type: amp_station GUID: 1, MapID: 1 - LocalBuilding("Aja", 1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(710f, 5342f, 48.41151f), amp_station))) + LocalBuilding("Aja", 1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(710f, 5342f, 48.41151f), Vector3(0f, 0f, 20f), amp_station))) LocalObject(279, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(216, Door.Constructor(Vector3(707.8737f, 5348.468f, 61.31351f)), owning_building_guid = 1) LocalObject(217, Door.Constructor(Vector3(712.5257f, 5335.678f, 61.31351f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map03 { // Cyssor Building12() def Building12(): Unit = { // Name: Nzame Type: amp_station GUID: 4, MapID: 12 - LocalBuilding("Nzame", 4, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1568f, 2688f, 45.10147f), amp_station))) + LocalBuilding("Nzame", 4, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1568f, 2688f, 45.10147f), Vector3(0f, 0f, 325f), amp_station))) LocalObject(281, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(218, Door.Constructor(Vector3(1564.27f, 2682.305f, 58.00348f)), owning_building_guid = 4) LocalObject(219, Door.Constructor(Vector3(1572.078f, 2693.452f, 58.00348f)), owning_building_guid = 4) @@ -279,7 +279,7 @@ object Map03 { // Cyssor Building5() def Building5(): Unit = { // Name: Ekera Type: amp_station GUID: 7, MapID: 5 - LocalBuilding("Ekera", 7, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5636f, 6622f, 50.96042f), amp_station))) + LocalBuilding("Ekera", 7, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5636f, 6622f, 50.96042f), Vector3(0f, 0f, 275f), amp_station))) LocalObject(289, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) LocalObject(220, Door.Constructor(Vector3(5629.239f, 6621.197f, 63.86242f)), owning_building_guid = 7) LocalObject(221, Door.Constructor(Vector3(5642.798f, 6622.38f, 63.86242f)), owning_building_guid = 7) @@ -407,7 +407,7 @@ object Map03 { // Cyssor Building20() def Building20(): Unit = { // Name: Kaang Type: amp_station GUID: 10, MapID: 20 - LocalBuilding("Kaang", 10, 20, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5846f, 3956f, 62.32429f), amp_station))) + LocalBuilding("Kaang", 10, 20, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5846f, 3956f, 62.32429f), Vector3(0f, 0f, 205f), amp_station))) LocalObject(290, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 10) LocalObject(222, Door.Constructor(Vector3(5842.933f, 3962.078f, 75.22629f)), owning_building_guid = 10) LocalObject(223, Door.Constructor(Vector3(5848.682f, 3949.742f, 75.22629f)), owning_building_guid = 10) @@ -535,7 +535,7 @@ object Map03 { // Cyssor Building15() def Building15(): Unit = { // Name: Pamba Type: amp_station GUID: 13, MapID: 15 - LocalBuilding("Pamba", 13, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7310f, 3078f, 62.94272f), amp_station))) + LocalBuilding("Pamba", 13, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7310f, 3078f, 62.94272f), Vector3(0f, 0f, 339f), amp_station))) LocalObject(293, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 13) LocalObject(224, Door.Constructor(Vector3(7307.758f, 3071.571f, 75.84472f)), owning_building_guid = 13) LocalObject(225, Door.Constructor(Vector3(7312.639f, 3084.276f, 75.84472f)), owning_building_guid = 13) @@ -663,7 +663,7 @@ object Map03 { // Cyssor Building59() def Building59(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 16, MapID: 59 - LocalBuilding("bunkerg2", 16, 59, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 1338f, 64.04956f), bunker_gauntlet))) + LocalBuilding("bunkerg2", 16, 59, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 1338f, 64.04956f), Vector3(0f, 0f, 123f), bunker_gauntlet))) LocalObject(513, Door.Constructor(Vector3(2598.02f, 1359.938f, 65.57056f)), owning_building_guid = 16) LocalObject(514, Door.Constructor(Vector3(2625.164f, 1318.16f, 65.57056f)), owning_building_guid = 16) } @@ -671,7 +671,7 @@ object Map03 { // Cyssor Building58() def Building58(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 17, MapID: 58 - LocalBuilding("bunkerg1", 17, 58, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3906f, 4474f, 88.9639f), bunker_gauntlet))) + LocalBuilding("bunkerg1", 17, 58, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3906f, 4474f, 88.9639f), Vector3(0f, 0f, 110f), bunker_gauntlet))) LocalObject(574, Door.Constructor(Vector3(3899.262f, 4498.07f, 90.4849f)), owning_building_guid = 17) LocalObject(575, Door.Constructor(Vector3(3916.312f, 4451.257f, 90.4849f)), owning_building_guid = 17) } @@ -679,7 +679,7 @@ object Map03 { // Cyssor Building60() def Building60(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 18, MapID: 60 - LocalBuilding("bunkerg3", 18, 60, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4870f, 4466f, 53.91644f), bunker_gauntlet))) + LocalBuilding("bunkerg3", 18, 60, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4870f, 4466f, 53.91644f), Vector3(0f, 0f, 350f), bunker_gauntlet))) LocalObject(613, Door.Constructor(Vector3(4845.148f, 4468.44f, 55.43744f)), owning_building_guid = 18) LocalObject(623, Door.Constructor(Vector3(4894.214f, 4459.8f, 55.43744f)), owning_building_guid = 18) } @@ -687,105 +687,105 @@ object Map03 { // Cyssor Building54() def Building54(): Unit = { // Name: bunker11 Type: bunker_lg GUID: 19, MapID: 54 - LocalBuilding("bunker11", 19, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(600f, 6826f, 59.91754f), bunker_lg))) + LocalBuilding("bunker11", 19, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(600f, 6826f, 59.91754f), Vector3(0f, 0f, 354f), bunker_lg))) LocalObject(415, Door.Constructor(Vector3(602.859f, 6828.271f, 61.43854f)), owning_building_guid = 19) } Building56() def Building56(): Unit = { // Name: bunker6 Type: bunker_lg GUID: 20, MapID: 56 - LocalBuilding("bunker6", 20, 56, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(708f, 2384f, 53.85228f), bunker_lg))) + LocalBuilding("bunker6", 20, 56, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(708f, 2384f, 53.85228f), Vector3(0f, 0f, 112f), bunker_lg))) LocalObject(447, Door.Constructor(Vector3(704.653f, 2385.458f, 55.37328f)), owning_building_guid = 20) } Building52() def Building52(): Unit = { // Name: bunker8 Type: bunker_lg GUID: 21, MapID: 52 - LocalBuilding("bunker8", 21, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1464f, 2568f, 45.02957f), bunker_lg))) + LocalBuilding("bunker8", 21, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1464f, 2568f, 45.02957f), Vector3(0f, 0f, 355f), bunker_lg))) LocalObject(486, Door.Constructor(Vector3(1466.819f, 2570.32f, 46.55057f)), owning_building_guid = 21) } Building48() def Building48(): Unit = { // Name: bunker3 Type: bunker_lg GUID: 22, MapID: 48 - LocalBuilding("bunker3", 22, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5132f, 4998f, 40.94622f), bunker_lg))) + LocalBuilding("bunker3", 22, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5132f, 4998f, 40.94622f), Vector3(0f, 0f, 107f), bunker_lg))) LocalObject(660, Door.Constructor(Vector3(5128.793f, 4999.745f, 42.46722f)), owning_building_guid = 22) } Building71() def Building71(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 23, MapID: 71 - LocalBuilding("bunker_lg", 23, 71, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5208f, 3856f, 37.32201f), bunker_lg))) + LocalBuilding("bunker_lg", 23, 71, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5208f, 3856f, 37.32201f), Vector3(0f, 0f, 69f), bunker_lg))) LocalObject(677, Door.Constructor(Vector3(5206.547f, 3859.349f, 38.84301f)), owning_building_guid = 23) } Building55() def Building55(): Unit = { // Name: bunker12 Type: bunker_lg GUID: 24, MapID: 55 - LocalBuilding("bunker12", 24, 55, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6632f, 2306f, 62.59754f), bunker_lg))) + LocalBuilding("bunker12", 24, 55, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6632f, 2306f, 62.59754f), Vector3(0f, 0f, 238f), bunker_lg))) LocalObject(740, Door.Constructor(Vector3(6632.788f, 2302.435f, 64.11855f)), owning_building_guid = 24) } Building51() def Building51(): Unit = { // Name: bunker7 Type: bunker_sm GUID: 25, MapID: 51 - LocalBuilding("bunker7", 25, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1700f, 2702f, 45.14794f), bunker_sm))) + LocalBuilding("bunker7", 25, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1700f, 2702f, 45.14794f), Vector3(0f, 0f, 141f), bunker_sm))) LocalObject(508, Door.Constructor(Vector3(1699.083f, 2702.814f, 46.66894f)), owning_building_guid = 25) } Building49() def Building49(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 26, MapID: 49 - LocalBuilding("bunker4", 26, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 1284f, 48.15265f), bunker_sm))) + LocalBuilding("bunker4", 26, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 1284f, 48.15265f), Vector3(0f, 0f, 195f), bunker_sm))) LocalObject(549, Door.Constructor(Vector3(2956.802f, 1283.736f, 49.67365f)), owning_building_guid = 26) } Building53() def Building53(): Unit = { // Name: bunker10 Type: bunker_sm GUID: 27, MapID: 53 - LocalBuilding("bunker10", 27, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4238f, 7044f, 51.17726f), bunker_sm))) + LocalBuilding("bunker10", 27, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4238f, 7044f, 51.17726f), Vector3(0f, 0f, 225f), bunker_sm))) LocalObject(612, Door.Constructor(Vector3(4237.095f, 7043.173f, 52.69826f)), owning_building_guid = 27) } Building50() def Building50(): Unit = { // Name: bunker5 Type: bunker_sm GUID: 28, MapID: 50 - LocalBuilding("bunker5", 28, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5022f, 4280f, 53.97397f), bunker_sm))) + LocalBuilding("bunker5", 28, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5022f, 4280f, 53.97397f), Vector3(0f, 0f, 79f), bunker_sm))) LocalObject(643, Door.Constructor(Vector3(5022.288f, 4281.192f, 55.49497f)), owning_building_guid = 28) } Building46() def Building46(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 29, MapID: 46 - LocalBuilding("bunker1", 29, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5160f, 3442f, 48.0232f), bunker_sm))) + LocalBuilding("bunker1", 29, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5160f, 3442f, 48.0232f), Vector3(0f, 0f, 225f), bunker_sm))) LocalObject(670, Door.Constructor(Vector3(5159.095f, 3441.173f, 49.5442f)), owning_building_guid = 29) } Building47() def Building47(): Unit = { // Name: bunker2 Type: bunker_sm GUID: 30, MapID: 47 - LocalBuilding("bunker2", 30, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5220f, 5806f, 56.73086f), bunker_sm))) + LocalBuilding("bunker2", 30, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5220f, 5806f, 56.73086f), Vector3(0f, 0f, 163f), bunker_sm))) LocalObject(678, Door.Constructor(Vector3(5218.845f, 5806.411f, 58.25186f)), owning_building_guid = 30) } Building57() def Building57(): Unit = { // Name: bunker9 Type: bunker_sm GUID: 31, MapID: 57 - LocalBuilding("bunker9", 31, 57, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5694f, 6524f, 50.47251f), bunker_sm))) + LocalBuilding("bunker9", 31, 57, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5694f, 6524f, 50.47251f), Vector3(0f, 0f, 119f), bunker_sm))) LocalObject(710, Door.Constructor(Vector3(5693.454f, 6525.098f, 51.99351f)), owning_building_guid = 31) } Building70() def Building70(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 32, MapID: 70 - LocalBuilding("bunker_sm", 32, 70, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6854f, 3344f, 36.82418f), bunker_sm))) + LocalBuilding("bunker_sm", 32, 70, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6854f, 3344f, 36.82418f), Vector3(0f, 0f, 274f), bunker_sm))) LocalObject(762, Door.Constructor(Vector3(6854.031f, 3342.774f, 38.34518f)), owning_building_guid = 32) } Building2() def Building2(): Unit = { // Name: Bomazi Type: comm_station GUID: 33, MapID: 2 - LocalBuilding("Bomazi", 33, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1194f, 4574f, 57.8283f), comm_station))) + LocalBuilding("Bomazi", 33, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1194f, 4574f, 57.8283f), Vector3(0f, 0f, 331f), comm_station))) LocalObject(280, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 33) LocalObject(465, Door.Constructor(Vector3(1120.605f, 4564.948f, 59.5793f)), owning_building_guid = 33) LocalObject(466, Door.Constructor(Vector3(1123.788f, 4535.396f, 67.5433f)), owning_building_guid = 33) @@ -904,7 +904,7 @@ object Map03 { // Cyssor Building11() def Building11(): Unit = { // Name: Tore Type: comm_station GUID: 36, MapID: 11 - LocalBuilding("Tore", 36, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2958f, 2328f, 58.28852f), comm_station))) + LocalBuilding("Tore", 36, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2958f, 2328f, 58.28852f), Vector3(0f, 0f, 0f), comm_station))) LocalObject(283, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) LocalObject(542, Door.Constructor(Vector3(2898.196f, 2284.5f, 60.03952f)), owning_building_guid = 36) LocalObject(543, Door.Constructor(Vector3(2898.196f, 2302.693f, 68.00352f)), owning_building_guid = 36) @@ -1023,7 +1023,7 @@ object Map03 { // Cyssor Building18() def Building18(): Unit = { // Name: Gunuku Type: comm_station_dsp GUID: 39, MapID: 18 - LocalBuilding("Gunuku", 39, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4936f, 4344f, 53.91644f), comm_station_dsp))) + LocalBuilding("Gunuku", 39, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4936f, 4344f, 53.91644f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(286, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39) LocalObject(357, Door.Constructor(Vector3(5004.339f, 4414.464f, 57.29444f)), owning_building_guid = 39) LocalObject(620, Door.Constructor(Vector3(4876.196f, 4300.501f, 55.56744f)), owning_building_guid = 39) @@ -1164,7 +1164,7 @@ object Map03 { // Cyssor Building21() def Building21(): Unit = { // Name: Mukuru Type: cryo_facility GUID: 42, MapID: 21 - LocalBuilding("Mukuru", 42, 21, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(590f, 2410f, 54.06358f), cryo_facility))) + LocalBuilding("Mukuru", 42, 21, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(590f, 2410f, 54.06358f), Vector3(0f, 0f, 284f), cryo_facility))) LocalObject(278, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) LocalObject(402, Door.Constructor(Vector3(508.4743f, 2356.694f, 55.58458f)), owning_building_guid = 42) LocalObject(403, Door.Constructor(Vector3(510.8202f, 2384.789f, 63.57858f)), owning_building_guid = 42) @@ -1312,7 +1312,7 @@ object Map03 { // Cyssor Building19() def Building19(): Unit = { // Name: Honsi Type: cryo_facility GUID: 45, MapID: 19 - LocalBuilding("Honsi", 45, 19, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3996f, 4526f, 88.9639f), cryo_facility))) + LocalBuilding("Honsi", 45, 19, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3996f, 4526f, 88.9639f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(284, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 45) LocalObject(576, Door.Constructor(Vector3(3937.023f, 4530.5f, 90.5149f)), owning_building_guid = 45) LocalObject(577, Door.Constructor(Vector3(3937.023f, 4548.693f, 98.4789f)), owning_building_guid = 45) @@ -1460,7 +1460,7 @@ object Map03 { // Cyssor Building4() def Building4(): Unit = { // Name: Chuku Type: cryo_facility GUID: 48, MapID: 4 - LocalBuilding("Chuku", 48, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4162f, 6962f, 54.02264f), cryo_facility))) + LocalBuilding("Chuku", 48, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4162f, 6962f, 54.02264f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(285, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 48) LocalObject(601, Door.Constructor(Vector3(4103.023f, 6966.5f, 55.57364f)), owning_building_guid = 48) LocalObject(602, Door.Constructor(Vector3(4103.023f, 6984.693f, 63.53764f)), owning_building_guid = 48) @@ -1608,7 +1608,7 @@ object Map03 { // Cyssor Building8() def Building8(): Unit = { // Name: Itan Type: cryo_facility GUID: 51, MapID: 8 - LocalBuilding("Itan", 51, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5132f, 3334f, 48.0575f), cryo_facility))) + LocalBuilding("Itan", 51, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5132f, 3334f, 48.0575f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(288, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 51) LocalObject(651, Door.Constructor(Vector3(5073.023f, 3338.5f, 49.60849f)), owning_building_guid = 51) LocalObject(652, Door.Constructor(Vector3(5073.023f, 3356.693f, 57.57249f)), owning_building_guid = 51) @@ -1756,7 +1756,7 @@ object Map03 { // Cyssor Building16() def Building16(): Unit = { // Name: Shango Type: cryo_facility GUID: 54, MapID: 16 - LocalBuilding("Shango", 54, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6774f, 2288f, 62.96152f), cryo_facility))) + LocalBuilding("Shango", 54, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6774f, 2288f, 62.96152f), Vector3(0f, 0f, 331f), cryo_facility))) LocalObject(291, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 54) LocalObject(751, Door.Constructor(Vector3(6724.599f, 2320.528f, 64.51252f)), owning_building_guid = 54) LocalObject(752, Door.Constructor(Vector3(6733.419f, 2336.44f, 72.47652f)), owning_building_guid = 54) @@ -1916,7 +1916,7 @@ object Map03 { // Cyssor Building7() def Building7(): Unit = { // Name: Wele Type: tech_plant GUID: 66, MapID: 7 - LocalBuilding("Wele", 66, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(532f, 6966f, 59.89929f), tech_plant))) + LocalBuilding("Wele", 66, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(532f, 6966f, 59.89929f), Vector3(0f, 0f, 180f), tech_plant))) LocalObject(277, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 66) LocalObject(398, Door.Constructor(Vector3(452.98f, 6962.893f, 61.44129f)), owning_building_guid = 66) LocalObject(399, Door.Constructor(Vector3(452.98f, 6981.086f, 69.40429f)), owning_building_guid = 66) @@ -2042,7 +2042,7 @@ object Map03 { // Cyssor Building10() def Building10(): Unit = { // Name: Leza Type: tech_plant GUID: 69, MapID: 10 - LocalBuilding("Leza", 69, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2674f, 1440f, 63.98816f), tech_plant))) + LocalBuilding("Leza", 69, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2674f, 1440f, 63.98816f), Vector3(0f, 0f, 121f), tech_plant))) LocalObject(282, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 69) LocalObject(515, Door.Constructor(Vector3(2625.181f, 1460.542f, 73.49316f)), owning_building_guid = 69) LocalObject(516, Door.Constructor(Vector3(2630.638f, 1506.133f, 65.53016f)), owning_building_guid = 69) @@ -2168,7 +2168,7 @@ object Map03 { // Cyssor Building6() def Building6(): Unit = { // Name: Faro Type: tech_plant GUID: 72, MapID: 6 - LocalBuilding("Faro", 72, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5110f, 5790f, 56.74856f), tech_plant))) + LocalBuilding("Faro", 72, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5110f, 5790f, 56.74856f), Vector3(0f, 0f, 267f), tech_plant))) LocalObject(287, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 72) LocalObject(639, Door.Constructor(Vector3(5012.23f, 5835.179f, 58.36956f)), owning_building_guid = 72) LocalObject(641, Door.Constructor(Vector3(5018.686f, 5790.174f, 58.39956f)), owning_building_guid = 72) @@ -2294,7 +2294,7 @@ object Map03 { // Cyssor Building14() def Building14(): Unit = { // Name: Orisha Type: tech_plant GUID: 75, MapID: 14 - LocalBuilding("Orisha", 75, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6976f, 1240f, 56.97867f), tech_plant))) + LocalBuilding("Orisha", 75, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6976f, 1240f, 56.97867f), Vector3(0f, 0f, 84f), tech_plant))) LocalObject(292, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 75) LocalObject(767, Door.Constructor(Vector3(6946.785f, 1171.217f, 66.48367f)), owning_building_guid = 75) LocalObject(768, Door.Constructor(Vector3(6947.472f, 1267.693f, 58.52067f)), owning_building_guid = 75) @@ -2420,7 +2420,7 @@ object Map03 { // Cyssor Building22() def Building22(): Unit = { // Name: S_Wele_Tower Type: tower_a GUID: 78, MapID: 22 - LocalBuilding("S_Wele_Tower", 78, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(618f, 6168f, 60.51881f), tower_a))) + LocalBuilding("S_Wele_Tower", 78, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(618f, 6168f, 60.51881f), Vector3(0f, 0f, 17f), tower_a))) LocalObject(3351, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) LocalObject(429, Door.Constructor(Vector3(627.1367f, 6179.159f, 62.03981f)), owning_building_guid = 78) LocalObject(430, Door.Constructor(Vector3(627.1367f, 6179.159f, 82.03882f)), owning_building_guid = 78) @@ -2457,7 +2457,7 @@ object Map03 { // Cyssor Building61() def Building61(): Unit = { // Name: NE_Wele_Tower Type: tower_a GUID: 79, MapID: 61 - LocalBuilding("NE_Wele_Tower", 79, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(638f, 7206f, 62.16609f), tower_a))) + LocalBuilding("NE_Wele_Tower", 79, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(638f, 7206f, 62.16609f), Vector3(0f, 0f, 16f), tower_a))) LocalObject(3352, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) LocalObject(435, Door.Constructor(Vector3(647.33f, 7216.998f, 63.68709f)), owning_building_guid = 79) LocalObject(436, Door.Constructor(Vector3(647.33f, 7216.998f, 83.6861f)), owning_building_guid = 79) @@ -2494,7 +2494,7 @@ object Map03 { // Cyssor Building62() def Building62(): Unit = { // Name: S_Nzame_Tower Type: tower_a GUID: 80, MapID: 62 - LocalBuilding("S_Nzame_Tower", 80, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1432f, 2500f, 42.88556f), tower_a))) + LocalBuilding("S_Nzame_Tower", 80, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1432f, 2500f, 42.88556f), Vector3(0f, 0f, 334f), tower_a))) LocalObject(3356, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) LocalObject(482, Door.Constructor(Vector3(1439.279f, 2487.549f, 44.40656f)), owning_building_guid = 80) LocalObject(483, Door.Constructor(Vector3(1439.279f, 2487.549f, 64.40556f)), owning_building_guid = 80) @@ -2531,7 +2531,7 @@ object Map03 { // Cyssor Building27() def Building27(): Unit = { // Name: NE_Searhus_Warpgate_Tower Type: tower_a GUID: 81, MapID: 27 - LocalBuilding("NE_Searhus_Warpgate_Tower", 81, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1534f, 1914f, 40.9772f), tower_a))) + LocalBuilding("NE_Searhus_Warpgate_Tower", 81, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1534f, 1914f, 40.9772f), Vector3(0f, 0f, 350f), tower_a))) LocalObject(3357, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 81) LocalObject(491, Door.Constructor(Vector3(1544.428f, 1904.038f, 42.4982f)), owning_building_guid = 81) LocalObject(492, Door.Constructor(Vector3(1544.428f, 1904.038f, 62.4972f)), owning_building_guid = 81) @@ -2568,7 +2568,7 @@ object Map03 { // Cyssor Building26() def Building26(): Unit = { // Name: NE_Nzame_Tower Type: tower_a GUID: 82, MapID: 26 - LocalBuilding("NE_Nzame_Tower", 82, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1950f, 3610f, 55.32143f), tower_a))) + LocalBuilding("NE_Nzame_Tower", 82, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1950f, 3610f, 55.32143f), Vector3(0f, 0f, 17f), tower_a))) LocalObject(3358, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 82) LocalObject(509, Door.Constructor(Vector3(1959.137f, 3621.159f, 56.84243f)), owning_building_guid = 82) LocalObject(510, Door.Constructor(Vector3(1959.137f, 3621.159f, 76.84143f)), owning_building_guid = 82) @@ -2605,7 +2605,7 @@ object Map03 { // Cyssor Building36() def Building36(): Unit = { // Name: SE_NCSanc_Warpgate_Tower Type: tower_a GUID: 83, MapID: 36 - LocalBuilding("SE_NCSanc_Warpgate_Tower", 83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2838f, 6204f, 67.4752f), tower_a))) + LocalBuilding("SE_NCSanc_Warpgate_Tower", 83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2838f, 6204f, 67.4752f), Vector3(0f, 0f, 8f), tower_a))) LocalObject(3361, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 83) LocalObject(538, Door.Constructor(Vector3(2848.77f, 6213.592f, 68.99621f)), owning_building_guid = 83) LocalObject(539, Door.Constructor(Vector3(2848.77f, 6213.592f, 88.99521f)), owning_building_guid = 83) @@ -2642,7 +2642,7 @@ object Map03 { // Cyssor Building64() def Building64(): Unit = { // Name: N_Tore_Tower Type: tower_a GUID: 84, MapID: 64 - LocalBuilding("N_Tore_Tower", 84, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3008f, 2532f, 53.84287f), tower_a))) + LocalBuilding("N_Tore_Tower", 84, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3008f, 2532f, 53.84287f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(3362, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 84) LocalObject(556, Door.Constructor(Vector3(3020f, 2524f, 55.36387f)), owning_building_guid = 84) LocalObject(557, Door.Constructor(Vector3(3020f, 2524f, 75.36287f)), owning_building_guid = 84) @@ -2679,7 +2679,7 @@ object Map03 { // Cyssor Building35() def Building35(): Unit = { // Name: SW_Honsi_Tower Type: tower_a GUID: 85, MapID: 35 - LocalBuilding("SW_Honsi_Tower", 85, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3430f, 4030f, 69.08597f), tower_a))) + LocalBuilding("SW_Honsi_Tower", 85, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3430f, 4030f, 69.08597f), Vector3(0f, 0f, 302f), tower_a))) LocalObject(3363, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 85) LocalObject(560, Door.Constructor(Vector3(3429.575f, 4015.584f, 70.60697f)), owning_building_guid = 85) LocalObject(561, Door.Constructor(Vector3(3429.575f, 4015.584f, 90.60597f)), owning_building_guid = 85) @@ -2716,7 +2716,7 @@ object Map03 { // Cyssor Building67() def Building67(): Unit = { // Name: S_Chuku_Tower Type: tower_a GUID: 86, MapID: 67 - LocalBuilding("S_Chuku_Tower", 86, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4008f, 5982f, 61.10294f), tower_a))) + LocalBuilding("S_Chuku_Tower", 86, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4008f, 5982f, 61.10294f), Vector3(0f, 0f, 0f), tower_a))) LocalObject(3368, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 86) LocalObject(594, Door.Constructor(Vector3(4020f, 5974f, 62.62394f)), owning_building_guid = 86) LocalObject(595, Door.Constructor(Vector3(4020f, 5974f, 82.62294f)), owning_building_guid = 86) @@ -2753,7 +2753,7 @@ object Map03 { // Cyssor Building33() def Building33(): Unit = { // Name: N_Gunuku_Tower Type: tower_a GUID: 87, MapID: 33 - LocalBuilding("N_Gunuku_Tower", 87, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4956f, 4786f, 44.49965f), tower_a))) + LocalBuilding("N_Gunuku_Tower", 87, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4956f, 4786f, 44.49965f), Vector3(0f, 0f, 355f), tower_a))) LocalObject(3370, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 87) LocalObject(631, Door.Constructor(Vector3(4967.257f, 4776.984f, 46.02065f)), owning_building_guid = 87) LocalObject(632, Door.Constructor(Vector3(4967.257f, 4776.984f, 66.01965f)), owning_building_guid = 87) @@ -2790,7 +2790,7 @@ object Map03 { // Cyssor Building38() def Building38(): Unit = { // Name: W_Ekera_Tower Type: tower_a GUID: 88, MapID: 38 - LocalBuilding("W_Ekera_Tower", 88, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5432f, 6740f, 70.09491f), tower_a))) + LocalBuilding("W_Ekera_Tower", 88, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5432f, 6740f, 70.09491f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(3374, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 88) LocalObject(689, Door.Constructor(Vector3(5444f, 6732f, 71.61591f)), owning_building_guid = 88) LocalObject(690, Door.Constructor(Vector3(5444f, 6732f, 91.61491f)), owning_building_guid = 88) @@ -2827,7 +2827,7 @@ object Map03 { // Cyssor Building31() def Building31(): Unit = { // Name: NW_TRSanc_Warpgate_Tower Type: tower_a GUID: 89, MapID: 31 - LocalBuilding("NW_TRSanc_Warpgate_Tower", 89, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5580f, 2080f, 59.54527f), tower_a))) + LocalBuilding("NW_TRSanc_Warpgate_Tower", 89, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5580f, 2080f, 59.54527f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(3375, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 89) LocalObject(697, Door.Constructor(Vector3(5592f, 2072f, 61.06627f)), owning_building_guid = 89) LocalObject(698, Door.Constructor(Vector3(5592f, 2072f, 81.06528f)), owning_building_guid = 89) @@ -2864,7 +2864,7 @@ object Map03 { // Cyssor Building43() def Building43(): Unit = { // Name: S_Kaang_Tower Type: tower_a GUID: 90, MapID: 43 - LocalBuilding("S_Kaang_Tower", 90, 43, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5878f, 3642f, 93.63689f), tower_a))) + LocalBuilding("S_Kaang_Tower", 90, 43, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5878f, 3642f, 93.63689f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(3377, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 90) LocalObject(731, Door.Constructor(Vector3(5890f, 3634f, 95.1579f)), owning_building_guid = 90) LocalObject(732, Door.Constructor(Vector3(5890f, 3634f, 115.1569f)), owning_building_guid = 90) @@ -2901,7 +2901,7 @@ object Map03 { // Cyssor Building41() def Building41(): Unit = { // Name: NW_Pamba_Tower Type: tower_a GUID: 91, MapID: 41 - LocalBuilding("NW_Pamba_Tower", 91, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6626f, 3680f, 47.49107f), tower_a))) + LocalBuilding("NW_Pamba_Tower", 91, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6626f, 3680f, 47.49107f), Vector3(0f, 0f, 18f), tower_a))) LocalObject(3378, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 91) LocalObject(741, Door.Constructor(Vector3(6634.94f, 3691.317f, 49.01207f)), owning_building_guid = 91) LocalObject(742, Door.Constructor(Vector3(6634.94f, 3691.317f, 69.01108f)), owning_building_guid = 91) @@ -2938,7 +2938,7 @@ object Map03 { // Cyssor Building65() def Building65(): Unit = { // Name: E_Shango_Tower Type: tower_a GUID: 92, MapID: 65 - LocalBuilding("E_Shango_Tower", 92, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6918f, 2176f, 78.13105f), tower_a))) + LocalBuilding("E_Shango_Tower", 92, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6918f, 2176f, 78.13105f), Vector3(0f, 0f, 317f), tower_a))) LocalObject(3380, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 92) LocalObject(763, Door.Constructor(Vector3(6921.32f, 2161.965f, 79.65205f)), owning_building_guid = 92) LocalObject(764, Door.Constructor(Vector3(6921.32f, 2161.965f, 99.65105f)), owning_building_guid = 92) @@ -2975,7 +2975,7 @@ object Map03 { // Cyssor Building23() def Building23(): Unit = { // Name: N_Aja_Tower Type: tower_b GUID: 93, MapID: 23 - LocalBuilding("N_Aja_Tower", 93, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(602f, 5716f, 58.60714f), tower_b))) + LocalBuilding("N_Aja_Tower", 93, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(602f, 5716f, 58.60714f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3350, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 93) LocalObject(422, Door.Constructor(Vector3(614f, 5708f, 60.12714f)), owning_building_guid = 93) LocalObject(423, Door.Constructor(Vector3(614f, 5708f, 70.12714f)), owning_building_guid = 93) @@ -3012,7 +3012,7 @@ object Map03 { // Cyssor Building63() def Building63(): Unit = { // Name: E_Mukuru_Tower Type: tower_b GUID: 94, MapID: 63 - LocalBuilding("E_Mukuru_Tower", 94, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(870f, 2290f, 48.92483f), tower_b))) + LocalBuilding("E_Mukuru_Tower", 94, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(870f, 2290f, 48.92483f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3353, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 94) LocalObject(455, Door.Constructor(Vector3(882f, 2282f, 50.44483f)), owning_building_guid = 94) LocalObject(456, Door.Constructor(Vector3(882f, 2282f, 60.44483f)), owning_building_guid = 94) @@ -3049,7 +3049,7 @@ object Map03 { // Cyssor Building28() def Building28(): Unit = { // Name: S_Leza_Tower Type: tower_b GUID: 95, MapID: 28 - LocalBuilding("S_Leza_Tower", 95, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 1254f, 64.07666f), tower_b))) + LocalBuilding("S_Leza_Tower", 95, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 1254f, 64.07666f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3359, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 95) LocalObject(528, Door.Constructor(Vector3(2790f, 1246f, 65.59666f)), owning_building_guid = 95) LocalObject(529, Door.Constructor(Vector3(2790f, 1246f, 75.59666f)), owning_building_guid = 95) @@ -3086,7 +3086,7 @@ object Map03 { // Cyssor Building30() def Building30(): Unit = { // Name: NE_Tore_Tower Type: tower_b GUID: 96, MapID: 30 - LocalBuilding("NE_Tore_Tower", 96, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 3226f, 46.48213f), tower_b))) + LocalBuilding("NE_Tore_Tower", 96, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 3226f, 46.48213f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3364, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 96) LocalObject(564, Door.Constructor(Vector3(3592f, 3218f, 48.00213f)), owning_building_guid = 96) LocalObject(565, Door.Constructor(Vector3(3592f, 3218f, 58.00213f)), owning_building_guid = 96) @@ -3123,7 +3123,7 @@ object Map03 { // Cyssor Building68() def Building68(): Unit = { // Name: N_Honsi_Tower Type: tower_b GUID: 97, MapID: 68 - LocalBuilding("N_Honsi_Tower", 97, 68, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3970f, 4816f, 91.19419f), tower_b))) + LocalBuilding("N_Honsi_Tower", 97, 68, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3970f, 4816f, 91.19419f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3366, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 97) LocalObject(581, Door.Constructor(Vector3(3982f, 4808f, 92.71419f)), owning_building_guid = 97) LocalObject(582, Door.Constructor(Vector3(3982f, 4808f, 102.7142f)), owning_building_guid = 97) @@ -3160,7 +3160,7 @@ object Map03 { // Cyssor Building45() def Building45(): Unit = { // Name: SW_Itan_Tower Type: tower_b GUID: 98, MapID: 45 - LocalBuilding("SW_Itan_Tower", 98, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4846f, 3116f, 59.06708f), tower_b))) + LocalBuilding("SW_Itan_Tower", 98, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4846f, 3116f, 59.06708f), Vector3(0f, 0f, 331f), tower_b))) LocalObject(3369, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 98) LocalObject(614, Door.Constructor(Vector3(4852.617f, 3103.185f, 60.58708f)), owning_building_guid = 98) LocalObject(615, Door.Constructor(Vector3(4852.617f, 3103.185f, 70.58708f)), owning_building_guid = 98) @@ -3197,7 +3197,7 @@ object Map03 { // Cyssor Building32() def Building32(): Unit = { // Name: SE_Gunuku_Tower Type: tower_b GUID: 99, MapID: 32 - LocalBuilding("SE_Gunuku_Tower", 99, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5146f, 3968f, 50.28779f), tower_b))) + LocalBuilding("SE_Gunuku_Tower", 99, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5146f, 3968f, 50.28779f), Vector3(0f, 0f, 349f), tower_b))) LocalObject(3371, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 99) LocalObject(667, Door.Constructor(Vector3(5156.253f, 3957.857f, 51.80779f)), owning_building_guid = 99) LocalObject(668, Door.Constructor(Vector3(5156.253f, 3957.857f, 61.80779f)), owning_building_guid = 99) @@ -3234,7 +3234,7 @@ object Map03 { // Cyssor Building34() def Building34(): Unit = { // Name: S_Faro_Tower Type: tower_b GUID: 100, MapID: 34 - LocalBuilding("S_Faro_Tower", 100, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5266f, 5302f, 54.97296f), tower_b))) + LocalBuilding("S_Faro_Tower", 100, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5266f, 5302f, 54.97296f), Vector3(0f, 0f, 286f), tower_b))) LocalObject(3372, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 100) LocalObject(679, Door.Constructor(Vector3(5261.618f, 5288.26f, 56.49296f)), owning_building_guid = 100) LocalObject(680, Door.Constructor(Vector3(5261.618f, 5288.26f, 66.49296f)), owning_building_guid = 100) @@ -3271,7 +3271,7 @@ object Map03 { // Cyssor Building42() def Building42(): Unit = { // Name: W_Orisha_Tower Type: tower_b GUID: 101, MapID: 42 - LocalBuilding("W_Orisha_Tower", 101, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6660f, 1302f, 51.17282f), tower_b))) + LocalBuilding("W_Orisha_Tower", 101, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6660f, 1302f, 51.17282f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3379, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 101) LocalObject(745, Door.Constructor(Vector3(6672f, 1294f, 52.69283f)), owning_building_guid = 101) LocalObject(746, Door.Constructor(Vector3(6672f, 1294f, 62.69283f)), owning_building_guid = 101) @@ -3308,7 +3308,7 @@ object Map03 { // Cyssor Building40() def Building40(): Unit = { // Name: SW_Solsar_Warpgate_Tower Type: tower_b GUID: 102, MapID: 40 - LocalBuilding("SW_Solsar_Warpgate_Tower", 102, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7036f, 4998f, 54.60317f), tower_b))) + LocalBuilding("SW_Solsar_Warpgate_Tower", 102, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7036f, 4998f, 54.60317f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3381, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 102) LocalObject(777, Door.Constructor(Vector3(7048f, 4990f, 56.12317f)), owning_building_guid = 102) LocalObject(778, Door.Constructor(Vector3(7048f, 4990f, 66.12317f)), owning_building_guid = 102) @@ -3345,7 +3345,7 @@ object Map03 { // Cyssor Building66() def Building66(): Unit = { // Name: SE_Pamba_Tower Type: tower_b GUID: 103, MapID: 66 - LocalBuilding("SE_Pamba_Tower", 103, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7524f, 2910f, 56.98198f), tower_b))) + LocalBuilding("SE_Pamba_Tower", 103, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7524f, 2910f, 56.98198f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(3382, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 103) LocalObject(803, Door.Constructor(Vector3(7536f, 2902f, 58.50198f)), owning_building_guid = 103) LocalObject(804, Door.Constructor(Vector3(7536f, 2902f, 68.50198f)), owning_building_guid = 103) @@ -3382,7 +3382,7 @@ object Map03 { // Cyssor Building25() def Building25(): Unit = { // Name: S_Bomazi_Tower Type: tower_c GUID: 104, MapID: 25 - LocalBuilding("S_Bomazi_Tower", 104, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1080f, 4328f, 68.30714f), tower_c))) + LocalBuilding("S_Bomazi_Tower", 104, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1080f, 4328f, 68.30714f), Vector3(0f, 0f, 345f), tower_c))) LocalObject(3354, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 104) LocalObject(461, Door.Constructor(Vector3(1089.521f, 4317.167f, 69.82814f)), owning_building_guid = 104) LocalObject(462, Door.Constructor(Vector3(1089.521f, 4317.167f, 89.82713f)), owning_building_guid = 104) @@ -3423,7 +3423,7 @@ object Map03 { // Cyssor Building24() def Building24(): Unit = { // Name: NE_Aja_Tower Type: tower_c GUID: 105, MapID: 24 - LocalBuilding("NE_Aja_Tower", 105, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1410f, 5814f, 38.33094f), tower_c))) + LocalBuilding("NE_Aja_Tower", 105, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1410f, 5814f, 38.33094f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(3355, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 105) LocalObject(478, Door.Constructor(Vector3(1422f, 5806f, 39.85194f)), owning_building_guid = 105) LocalObject(479, Door.Constructor(Vector3(1422f, 5806f, 59.85094f)), owning_building_guid = 105) @@ -3464,7 +3464,7 @@ object Map03 { // Cyssor Building69() def Building69(): Unit = { // Name: Outpost_Tower Type: tower_c GUID: 106, MapID: 69 - LocalBuilding("Outpost_Tower", 106, 69, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2830f, 4342f, 89.42412f), tower_c))) + LocalBuilding("Outpost_Tower", 106, 69, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2830f, 4342f, 89.42412f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(3360, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 106) LocalObject(534, Door.Constructor(Vector3(2842f, 4334f, 90.94512f)), owning_building_guid = 106) LocalObject(535, Door.Constructor(Vector3(2842f, 4334f, 110.9441f)), owning_building_guid = 106) @@ -3505,7 +3505,7 @@ object Map03 { // Cyssor Building29() def Building29(): Unit = { // Name: SE_Tore_Tower Type: tower_c GUID: 107, MapID: 29 - LocalBuilding("SE_Tore_Tower", 107, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3730f, 1642f, 46.48213f), tower_c))) + LocalBuilding("SE_Tore_Tower", 107, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3730f, 1642f, 46.48213f), Vector3(0f, 0f, 38f), tower_c))) LocalObject(3365, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 107) LocalObject(570, Door.Constructor(Vector3(3734.531f, 1655.692f, 48.00313f)), owning_building_guid = 107) LocalObject(571, Door.Constructor(Vector3(3734.531f, 1655.692f, 68.00214f)), owning_building_guid = 107) @@ -3546,7 +3546,7 @@ object Map03 { // Cyssor Building37() def Building37(): Unit = { // Name: W_Chuku_Tower Type: tower_c GUID: 108, MapID: 37 - LocalBuilding("W_Chuku_Tower", 108, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3978f, 7028f, 49.14362f), tower_c))) + LocalBuilding("W_Chuku_Tower", 108, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3978f, 7028f, 49.14362f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(3367, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 108) LocalObject(587, Door.Constructor(Vector3(3990f, 7020f, 50.66462f)), owning_building_guid = 108) LocalObject(588, Door.Constructor(Vector3(3990f, 7020f, 70.66362f)), owning_building_guid = 108) @@ -3587,7 +3587,7 @@ object Map03 { // Cyssor Building39() def Building39(): Unit = { // Name: E_Faro_Tower Type: tower_c GUID: 109, MapID: 39 - LocalBuilding("E_Faro_Tower", 109, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5340f, 5834f, 72.75002f), tower_c))) + LocalBuilding("E_Faro_Tower", 109, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5340f, 5834f, 72.75002f), Vector3(0f, 0f, 331f), tower_c))) LocalObject(3373, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 109) LocalObject(685, Door.Constructor(Vector3(5346.617f, 5821.186f, 74.27103f)), owning_building_guid = 109) LocalObject(686, Door.Constructor(Vector3(5346.617f, 5821.186f, 94.27002f)), owning_building_guid = 109) @@ -3628,7 +3628,7 @@ object Map03 { // Cyssor Building44() def Building44(): Unit = { // Name: N_Kanng_Tower Type: tower_c GUID: 110, MapID: 44 - LocalBuilding("N_Kanng_Tower", 110, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5688f, 4896f, 46.99545f), tower_c))) + LocalBuilding("N_Kanng_Tower", 110, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5688f, 4896f, 46.99545f), Vector3(0f, 0f, 339f), tower_c))) LocalObject(3376, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 110) LocalObject(712, Door.Constructor(Vector3(5696.336f, 4884.231f, 48.51645f)), owning_building_guid = 110) LocalObject(713, Door.Constructor(Vector3(5696.336f, 4884.231f, 68.51546f)), owning_building_guid = 110) diff --git a/pslogin/src/main/scala/zonemaps/Map04.scala b/pslogin/src/main/scala/zonemaps/Map04.scala index 40ff9f5e..8af62122 100644 --- a/pslogin/src/main/scala/zonemaps/Map04.scala +++ b/pslogin/src/main/scala/zonemaps/Map04.scala @@ -23,7 +23,7 @@ object Map04 { // Ishundar Building8() def Building8(): Unit = { // Name: Enkidu Type: amp_station GUID: 1, MapID: 8 - LocalBuilding("Enkidu", 1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3318f, 3574f, 37.19054f), amp_station))) + LocalBuilding("Enkidu", 1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3318f, 3574f, 37.19054f), Vector3(0f, 0f, 134f), amp_station))) LocalObject(222, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(180, Door.Constructor(Vector3(3312.956f, 3569.427f, 50.09254f)), owning_building_guid = 1) LocalObject(181, Door.Constructor(Vector3(3322.749f, 3578.879f, 50.09254f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map04 { // Ishundar Building51() def Building51(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 51 - LocalBuilding("bunker_gauntlet", 4, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(966f, 5404f, 72.35047f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 4, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(966f, 5404f, 72.35047f), Vector3(0f, 0f, 180f), bunker_gauntlet))) LocalObject(320, Door.Constructor(Vector3(941.077f, 5405.901f, 73.87148f)), owning_building_guid = 4) LocalObject(324, Door.Constructor(Vector3(990.898f, 5405.912f, 73.87148f)), owning_building_guid = 4) } @@ -159,7 +159,7 @@ object Map04 { // Ishundar Building54() def Building54(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 54 - LocalBuilding("bunker_gauntlet", 5, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2830f, 4464f, 39.29373f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 5, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2830f, 4464f, 39.29373f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(402, Door.Constructor(Vector3(2828.099f, 4439.077f, 40.81473f)), owning_building_guid = 5) LocalObject(403, Door.Constructor(Vector3(2828.088f, 4488.898f, 40.81473f)), owning_building_guid = 5) } @@ -167,7 +167,7 @@ object Map04 { // Ishundar Building50() def Building50(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 50 - LocalBuilding("bunker_gauntlet", 6, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3212f, 2186f, 70.5193f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 6, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3212f, 2186f, 70.5193f), Vector3(0f, 0f, 225f), bunker_gauntlet))) LocalObject(427, Door.Constructor(Vector3(3193.032f, 2169.721f, 72.04031f)), owning_building_guid = 6) LocalObject(432, Door.Constructor(Vector3(3228.254f, 2204.958f, 72.04031f)), owning_building_guid = 6) } @@ -175,7 +175,7 @@ object Map04 { // Ishundar Building52() def Building52(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 52 - LocalBuilding("bunker_gauntlet", 7, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 5822f, 77.53156f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 7, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 5822f, 77.53156f), Vector3(0f, 0f, 134f), bunker_gauntlet))) LocalObject(513, Door.Constructor(Vector3(4272.055f, 5841.249f, 79.05257f)), owning_building_guid = 7) LocalObject(514, Door.Constructor(Vector3(4306.671f, 5805.418f, 79.05257f)), owning_building_guid = 7) } @@ -183,7 +183,7 @@ object Map04 { // Ishundar Building53() def Building53(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 8, MapID: 53 - LocalBuilding("bunker_gauntlet", 8, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(7108f, 5242f, 37.86362f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 8, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(7108f, 5242f, 37.86362f), Vector3(0f, 0f, 225f), bunker_gauntlet))) LocalObject(648, Door.Constructor(Vector3(7089.033f, 5225.721f, 39.38462f)), owning_building_guid = 8) LocalObject(650, Door.Constructor(Vector3(7124.253f, 5260.958f, 39.38462f)), owning_building_guid = 8) } @@ -191,70 +191,70 @@ object Map04 { // Ishundar Building42() def Building42(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 42 - LocalBuilding("bunker_lg", 9, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1740f, 5472f, 34.41663f), bunker_lg))) + LocalBuilding("bunker_lg", 9, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1740f, 5472f, 34.41663f), Vector3(0f, 0f, 44f), bunker_lg))) LocalObject(355, Door.Constructor(Vector3(1740.098f, 5475.649f, 35.93763f)), owning_building_guid = 9) } Building43() def Building43(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 43 - LocalBuilding("bunker_lg", 10, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2642f, 4548f, 44.8345f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2642f, 4548f, 44.8345f), Vector3(0f, 0f, 180f), bunker_lg))) LocalObject(380, Door.Constructor(Vector3(2639.394f, 4545.443f, 46.3555f)), owning_building_guid = 10) } Building45() def Building45(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 45 - LocalBuilding("bunker_lg", 11, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4034f, 2330f, 70.24219f), bunker_lg))) + LocalBuilding("bunker_lg", 11, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4034f, 2330f, 70.24219f), Vector3(0f, 0f, 45f), bunker_lg))) LocalObject(494, Door.Constructor(Vector3(4034.035f, 2333.651f, 71.76319f)), owning_building_guid = 11) } Building48() def Building48(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 48 - LocalBuilding("bunker_lg", 12, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4740f, 2346f, 86.66288f), bunker_lg))) + LocalBuilding("bunker_lg", 12, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4740f, 2346f, 86.66288f), Vector3(0f, 0f, 180f), bunker_lg))) LocalObject(557, Door.Constructor(Vector3(4737.394f, 2343.443f, 88.18388f)), owning_building_guid = 12) } Building64() def Building64(): Unit = { // Name: Dagon_Tower Type: bunker_sm GUID: 13, MapID: 64 - LocalBuilding("Dagon_Tower", 13, 64, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1972f, 5528f, 39.54084f), bunker_sm))) + LocalBuilding("Dagon_Tower", 13, 64, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1972f, 5528f, 39.54084f), Vector3(0f, 0f, 90f), bunker_sm))) LocalObject(369, Door.Constructor(Vector3(1972.055f, 5529.225f, 41.06184f)), owning_building_guid = 13) } Building46() def Building46(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 46 - LocalBuilding("bunker_sm", 14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3472f, 5470f, 76.47643f), bunker_sm))) + LocalBuilding("bunker_sm", 14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3472f, 5470f, 76.47643f), Vector3(0f, 0f, 360f), bunker_sm))) LocalObject(464, Door.Constructor(Vector3(3473.225f, 5469.945f, 77.99744f)), owning_building_guid = 14) } Building44() def Building44(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 44 - LocalBuilding("bunker_sm", 15, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3540f, 3566f, 28.99432f), bunker_sm))) + LocalBuilding("bunker_sm", 15, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3540f, 3566f, 28.99432f), Vector3(0f, 0f, 224f), bunker_sm))) LocalObject(465, Door.Constructor(Vector3(3539.081f, 3565.189f, 30.51532f)), owning_building_guid = 15) } Building47() def Building47(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 47 - LocalBuilding("bunker_sm", 16, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4932f, 5166f, 78.77888f), bunker_sm))) + LocalBuilding("bunker_sm", 16, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4932f, 5166f, 78.77888f), Vector3(0f, 0f, 135f), bunker_sm))) LocalObject(585, Door.Constructor(Vector3(4931.173f, 5166.905f, 80.29988f)), owning_building_guid = 16) } Building49() def Building49(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 49 - LocalBuilding("bunker_sm", 17, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6394f, 4556f, 41.16785f), bunker_sm))) + LocalBuilding("bunker_sm", 17, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6394f, 4556f, 41.16785f), Vector3(0f, 0f, 45f), bunker_sm))) LocalObject(612, Door.Constructor(Vector3(6394.905f, 4556.827f, 42.68885f)), owning_building_guid = 17) } Building15() def Building15(): Unit = { // Name: Neti Type: comm_station GUID: 18, MapID: 15 - LocalBuilding("Neti", 18, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3990f, 2502f, 79.94147f), comm_station))) + LocalBuilding("Neti", 18, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3990f, 2502f, 79.94147f), Vector3(0f, 0f, 310f), comm_station))) LocalObject(224, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18) LocalObject(485, Door.Constructor(Vector3(3910.617f, 2491.122f, 89.65648f)), owning_building_guid = 18) LocalObject(486, Door.Constructor(Vector3(3918.236f, 2519.851f, 81.69247f)), owning_building_guid = 18) @@ -373,7 +373,7 @@ object Map04 { // Ishundar Building11() def Building11(): Unit = { // Name: Irkalla Type: comm_station GUID: 21, MapID: 11 - LocalBuilding("Irkalla", 21, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4826f, 5252f, 65.77693f), comm_station))) + LocalBuilding("Irkalla", 21, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4826f, 5252f, 65.77693f), Vector3(0f, 0f, 223f), comm_station))) LocalObject(227, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 21) LocalObject(562, Door.Constructor(Vector3(4774.679f, 5218.763f, 75.49193f)), owning_building_guid = 21) LocalObject(563, Door.Constructor(Vector3(4787.087f, 5205.458f, 67.52793f)), owning_building_guid = 21) @@ -492,7 +492,7 @@ object Map04 { // Ishundar Building5() def Building5(): Unit = { // Name: Akkan Type: comm_station_dsp GUID: 24, MapID: 5 - LocalBuilding("Akkan", 24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 4324f, 39.29922f), comm_station_dsp))) + LocalBuilding("Akkan", 24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 4324f, 39.29922f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(220, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 24) LocalObject(281, Door.Constructor(Vector3(2762.339f, 4394.464f, 42.67722f)), owning_building_guid = 24) LocalObject(378, Door.Constructor(Vector3(2634.196f, 4280.501f, 40.95023f)), owning_building_guid = 24) @@ -633,7 +633,7 @@ object Map04 { // Ishundar Building7() def Building7(): Unit = { // Name: Dagon Type: cryo_facility GUID: 27, MapID: 7 - LocalBuilding("Dagon", 27, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1784f, 5738f, 39.73853f), cryo_facility))) + LocalBuilding("Dagon", 27, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1784f, 5738f, 39.73853f), Vector3(0f, 0f, 178f), cryo_facility))) LocalObject(219, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 27) LocalObject(353, Door.Constructor(Vector3(1734.238f, 5772.257f, 41.28953f)), owning_building_guid = 27) LocalObject(354, Door.Constructor(Vector3(1734.873f, 5790.439f, 49.25353f)), owning_building_guid = 27) @@ -781,7 +781,7 @@ object Map04 { // Ishundar Building10() def Building10(): Unit = { // Name: Hanish Type: cryo_facility GUID: 30, MapID: 10 - LocalBuilding("Hanish", 30, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3738f, 5482f, 88.62722f), cryo_facility))) + LocalBuilding("Hanish", 30, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3738f, 5482f, 88.62722f), Vector3(0f, 0f, 269f), cryo_facility))) LocalObject(223, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 30) LocalObject(470, Door.Constructor(Vector3(3645.456f, 5451.61f, 90.14822f)), owning_building_guid = 30) LocalObject(471, Door.Constructor(Vector3(3654.676f, 5459.951f, 90.17822f)), owning_building_guid = 30) @@ -929,7 +929,7 @@ object Map04 { // Ishundar Building16() def Building16(): Unit = { // Name: Zaqar Type: cryo_facility GUID: 33, MapID: 16 - LocalBuilding("Zaqar", 33, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4740f, 2128f, 74.54427f), cryo_facility))) + LocalBuilding("Zaqar", 33, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4740f, 2128f, 74.54427f), Vector3(0f, 0f, 359f), cryo_facility))) LocalObject(226, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 33) LocalObject(552, Door.Constructor(Vector3(4681.11f, 2133.529f, 76.09527f)), owning_building_guid = 33) LocalObject(553, Door.Constructor(Vector3(4681.428f, 2151.719f, 84.05927f)), owning_building_guid = 33) @@ -1077,7 +1077,7 @@ object Map04 { // Ishundar Building13() def Building13(): Unit = { // Name: Lahar Type: cryo_facility GUID: 36, MapID: 13 - LocalBuilding("Lahar", 36, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7044f, 5314f, 37.85578f), cryo_facility))) + LocalBuilding("Lahar", 36, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7044f, 5314f, 37.85578f), Vector3(0f, 0f, 136f), cryo_facility))) LocalObject(229, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) LocalObject(634, Door.Constructor(Vector3(7014.26f, 5248.462f, 47.37078f)), owning_building_guid = 36) LocalObject(635, Door.Constructor(Vector3(7027.347f, 5235.825f, 39.40678f)), owning_building_guid = 36) @@ -1237,7 +1237,7 @@ object Map04 { // Ishundar Building6() def Building6(): Unit = { // Name: Baal Type: tech_plant GUID: 42, MapID: 6 - LocalBuilding("Baal", 42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(942f, 5484f, 72.354f), tech_plant))) + LocalBuilding("Baal", 42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(942f, 5484f, 72.354f), Vector3(0f, 0f, 225f), tech_plant))) LocalObject(218, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) LocalObject(312, Door.Constructor(Vector3(874.2571f, 5545.23f, 74.005f)), owning_building_guid = 42) LocalObject(313, Door.Constructor(Vector3(875.457f, 5438.792f, 81.85899f)), owning_building_guid = 42) @@ -1363,7 +1363,7 @@ object Map04 { // Ishundar Building14() def Building14(): Unit = { // Name: Marduk Type: tech_plant GUID: 45, MapID: 14 - LocalBuilding("Marduk", 45, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3136f, 2234f, 70.51518f), tech_plant))) + LocalBuilding("Marduk", 45, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3136f, 2234f, 70.51518f), Vector3(0f, 0f, 269f), tech_plant))) LocalObject(221, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 45) LocalObject(408, Door.Constructor(Vector3(3036.713f, 2275.739f, 72.13618f)), owning_building_guid = 45) LocalObject(409, Door.Constructor(Vector3(3044.736f, 2230.987f, 72.16618f)), owning_building_guid = 45) @@ -1489,7 +1489,7 @@ object Map04 { // Ishundar Building9() def Building9(): Unit = { // Name: Girru Type: tech_plant GUID: 48, MapID: 9 - LocalBuilding("Girru", 48, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4386f, 5932f, 77.53156f), tech_plant))) + LocalBuilding("Girru", 48, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4386f, 5932f, 77.53156f), Vector3(0f, 0f, 358f), tech_plant))) LocalObject(225, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 48) LocalObject(515, Door.Constructor(Vector3(4312.138f, 5864.466f, 79.07355f)), owning_building_guid = 48) LocalObject(516, Door.Constructor(Vector3(4312.773f, 5882.646f, 87.03655f)), owning_building_guid = 48) @@ -1615,7 +1615,7 @@ object Map04 { // Ishundar Building12() def Building12(): Unit = { // Name: Kusag Type: tech_plant GUID: 51, MapID: 12 - LocalBuilding("Kusag", 51, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6560f, 4574f, 45.59388f), tech_plant))) + LocalBuilding("Kusag", 51, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6560f, 4574f, 45.59388f), Vector3(0f, 0f, 141f), tech_plant))) LocalObject(228, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 51) LocalObject(617, Door.Constructor(Vector3(6496.635f, 4621.314f, 47.13588f)), owning_building_guid = 51) LocalObject(618, Door.Constructor(Vector3(6507.099f, 4576.606f, 55.09888f)), owning_building_guid = 51) @@ -1741,7 +1741,7 @@ object Map04 { // Ishundar Building38() def Building38(): Unit = { // Name: NE_Baal_Tower Type: tower_a GUID: 54, MapID: 38 - LocalBuilding("NE_Baal_Tower", 54, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1138f, 5212f, 91.18148f), tower_a))) + LocalBuilding("NE_Baal_Tower", 54, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1138f, 5212f, 91.18148f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2769, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(327, Door.Constructor(Vector3(1150f, 5204f, 92.70248f)), owning_building_guid = 54) LocalObject(328, Door.Constructor(Vector3(1150f, 5204f, 112.7015f)), owning_building_guid = 54) @@ -1778,7 +1778,7 @@ object Map04 { // Ishundar Building37() def Building37(): Unit = { // Name: E_Dagon_Tower Type: tower_a GUID: 55, MapID: 37 - LocalBuilding("E_Dagon_Tower", 55, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1904f, 6034f, 43.95589f), tower_a))) + LocalBuilding("E_Dagon_Tower", 55, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1904f, 6034f, 43.95589f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2774, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(365, Door.Constructor(Vector3(1916f, 6026f, 45.47689f)), owning_building_guid = 55) LocalObject(366, Door.Constructor(Vector3(1916f, 6026f, 65.47589f)), owning_building_guid = 55) @@ -1815,7 +1815,7 @@ object Map04 { // Ishundar Building65() def Building65(): Unit = { // Name: W_Hanish_Tower Type: tower_a GUID: 56, MapID: 65 - LocalBuilding("W_Hanish_Tower", 56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2992f, 5714f, 55.85485f), tower_a))) + LocalBuilding("W_Hanish_Tower", 56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2992f, 5714f, 55.85485f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2778, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(404, Door.Constructor(Vector3(3004f, 5706f, 57.37585f)), owning_building_guid = 56) LocalObject(405, Door.Constructor(Vector3(3004f, 5706f, 77.37485f)), owning_building_guid = 56) @@ -1852,7 +1852,7 @@ object Map04 { // Ishundar Building17() def Building17(): Unit = { // Name: S_Marduk_Tower Type: tower_a GUID: 57, MapID: 17 - LocalBuilding("S_Marduk_Tower", 57, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3212f, 1592f, 50.06226f), tower_a))) + LocalBuilding("S_Marduk_Tower", 57, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3212f, 1592f, 50.06226f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2780, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(428, Door.Constructor(Vector3(3224f, 1584f, 51.58326f)), owning_building_guid = 57) LocalObject(429, Door.Constructor(Vector3(3224f, 1584f, 71.58226f)), owning_building_guid = 57) @@ -1889,7 +1889,7 @@ object Map04 { // Ishundar Building29() def Building29(): Unit = { // Name: SE_Akkan_Tower Type: tower_a GUID: 58, MapID: 29 - LocalBuilding("SE_Akkan_Tower", 58, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3254f, 3908f, 28.96921f), tower_a))) + LocalBuilding("SE_Akkan_Tower", 58, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3254f, 3908f, 28.96921f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2782, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(438, Door.Constructor(Vector3(3266f, 3900f, 30.49021f)), owning_building_guid = 58) LocalObject(439, Door.Constructor(Vector3(3266f, 3900f, 50.48921f)), owning_building_guid = 58) @@ -1926,7 +1926,7 @@ object Map04 { // Ishundar Building18() def Building18(): Unit = { // Name: W_Neti_Tower Type: tower_a GUID: 59, MapID: 18 - LocalBuilding("W_Neti_Tower", 59, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4252f, 2648f, 108.6534f), tower_a))) + LocalBuilding("W_Neti_Tower", 59, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4252f, 2648f, 108.6534f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2788, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(509, Door.Constructor(Vector3(4264f, 2640f, 110.1744f)), owning_building_guid = 59) LocalObject(510, Door.Constructor(Vector3(4264f, 2640f, 130.1734f)), owning_building_guid = 59) @@ -1963,7 +1963,7 @@ object Map04 { // Ishundar Building34() def Building34(): Unit = { // Name: SE_Hanish_Tower Type: tower_a GUID: 60, MapID: 34 - LocalBuilding("SE_Hanish_Tower", 60, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4412f, 4858f, 85.94116f), tower_a))) + LocalBuilding("SE_Hanish_Tower", 60, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4412f, 4858f, 85.94116f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2789, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(525, Door.Constructor(Vector3(4424f, 4850f, 87.46217f)), owning_building_guid = 60) LocalObject(526, Door.Constructor(Vector3(4424f, 4850f, 107.4612f)), owning_building_guid = 60) @@ -2000,7 +2000,7 @@ object Map04 { // Ishundar Building19() def Building19(): Unit = { // Name: W_Zaqar_Tower Type: tower_a GUID: 61, MapID: 19 - LocalBuilding("W_Zaqar_Tower", 61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4598f, 1928f, 71.5507f), tower_a))) + LocalBuilding("W_Zaqar_Tower", 61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4598f, 1928f, 71.5507f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2791, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(538, Door.Constructor(Vector3(4610f, 1920f, 73.0717f)), owning_building_guid = 61) LocalObject(539, Door.Constructor(Vector3(4610f, 1920f, 93.07069f)), owning_building_guid = 61) @@ -2037,7 +2037,7 @@ object Map04 { // Ishundar Building33() def Building33(): Unit = { // Name: E_Girru_Tower Type: tower_a GUID: 62, MapID: 33 - LocalBuilding("E_Girru_Tower", 62, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4614f, 5918f, 55.49086f), tower_a))) + LocalBuilding("E_Girru_Tower", 62, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4614f, 5918f, 55.49086f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2792, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(542, Door.Constructor(Vector3(4626f, 5910f, 57.01186f)), owning_building_guid = 62) LocalObject(543, Door.Constructor(Vector3(4626f, 5910f, 77.01086f)), owning_building_guid = 62) @@ -2074,7 +2074,7 @@ object Map04 { // Ishundar Building26() def Building26(): Unit = { // Name: SE_Irkalla_Tower Type: tower_a GUID: 63, MapID: 26 - LocalBuilding("SE_Irkalla_Tower", 63, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5828f, 3676f, 68.67637f), tower_a))) + LocalBuilding("SE_Irkalla_Tower", 63, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5828f, 3676f, 68.67637f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2799, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(602, Door.Constructor(Vector3(5840f, 3668f, 70.19737f)), owning_building_guid = 63) LocalObject(603, Door.Constructor(Vector3(5840f, 3668f, 90.19637f)), owning_building_guid = 63) @@ -2111,7 +2111,7 @@ object Map04 { // Ishundar Building23() def Building23(): Unit = { // Name: S_Kusag_Tower Type: tower_a GUID: 64, MapID: 23 - LocalBuilding("S_Kusag_Tower", 64, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6422f, 3936f, 51.51198f), tower_a))) + LocalBuilding("S_Kusag_Tower", 64, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6422f, 3936f, 51.51198f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2801, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) LocalObject(613, Door.Constructor(Vector3(6434f, 3928f, 53.03298f)), owning_building_guid = 64) LocalObject(614, Door.Constructor(Vector3(6434f, 3928f, 73.03198f)), owning_building_guid = 64) @@ -2148,7 +2148,7 @@ object Map04 { // Ishundar Building58() def Building58(): Unit = { // Name: Lahar_Tower Type: tower_a GUID: 65, MapID: 58 - LocalBuilding("Lahar_Tower", 65, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 5100f, 54.45535f), tower_a))) + LocalBuilding("Lahar_Tower", 65, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 5100f, 54.45535f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2802, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) LocalObject(630, Door.Constructor(Vector3(6940f, 5092f, 55.97635f)), owning_building_guid = 65) LocalObject(631, Door.Constructor(Vector3(6940f, 5092f, 75.97534f)), owning_building_guid = 65) @@ -2185,7 +2185,7 @@ object Map04 { // Ishundar Building32() def Building32(): Unit = { // Name: N_Searhus_Warpgate_Tower Type: tower_b GUID: 66, MapID: 32 - LocalBuilding("N_Searhus_Warpgate_Tower", 66, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1210f, 3966f, 43.99354f), tower_b))) + LocalBuilding("N_Searhus_Warpgate_Tower", 66, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1210f, 3966f, 43.99354f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2770, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) LocalObject(331, Door.Constructor(Vector3(1222f, 3958f, 45.51354f)), owning_building_guid = 66) LocalObject(332, Door.Constructor(Vector3(1222f, 3958f, 55.51354f)), owning_building_guid = 66) @@ -2222,7 +2222,7 @@ object Map04 { // Ishundar Building39() def Building39(): Unit = { // Name: SE_Baal_Tower Type: tower_b GUID: 67, MapID: 39 - LocalBuilding("SE_Baal_Tower", 67, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1548f, 4666f, 89.42425f), tower_b))) + LocalBuilding("SE_Baal_Tower", 67, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1548f, 4666f, 89.42425f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2772, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) LocalObject(341, Door.Constructor(Vector3(1560f, 4658f, 90.94424f)), owning_building_guid = 67) LocalObject(342, Door.Constructor(Vector3(1560f, 4658f, 100.9442f)), owning_building_guid = 67) @@ -2259,7 +2259,7 @@ object Map04 { // Ishundar Building31() def Building31(): Unit = { // Name: E_Searhus_Warpgate_Tower Type: tower_b GUID: 68, MapID: 31 - LocalBuilding("E_Searhus_Warpgate_Tower", 68, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1558f, 2872f, 31.19086f), tower_b))) + LocalBuilding("E_Searhus_Warpgate_Tower", 68, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1558f, 2872f, 31.19086f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2773, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) LocalObject(347, Door.Constructor(Vector3(1570f, 2864f, 32.71085f)), owning_building_guid = 68) LocalObject(348, Door.Constructor(Vector3(1570f, 2864f, 42.71085f)), owning_building_guid = 68) @@ -2296,7 +2296,7 @@ object Map04 { // Ishundar Building35() def Building35(): Unit = { // Name: SW_Hanish_Tower Type: tower_b GUID: 69, MapID: 35 - LocalBuilding("SW_Hanish_Tower", 69, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 5040f, 81.67988f), tower_b))) + LocalBuilding("SW_Hanish_Tower", 69, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 5040f, 81.67988f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2779, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) LocalObject(414, Door.Constructor(Vector3(3098f, 5032f, 83.19987f)), owning_building_guid = 69) LocalObject(415, Door.Constructor(Vector3(3098f, 5032f, 93.19987f)), owning_building_guid = 69) @@ -2333,7 +2333,7 @@ object Map04 { // Ishundar Building28() def Building28(): Unit = { // Name: NE_Enkidu_Tower Type: tower_b GUID: 70, MapID: 28 - LocalBuilding("NE_Enkidu_Tower", 70, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3410f, 4294f, 30.17417f), tower_b))) + LocalBuilding("NE_Enkidu_Tower", 70, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3410f, 4294f, 30.17417f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2783, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) LocalObject(458, Door.Constructor(Vector3(3422f, 4286f, 31.69417f)), owning_building_guid = 70) LocalObject(459, Door.Constructor(Vector3(3422f, 4286f, 41.69417f)), owning_building_guid = 70) @@ -2370,7 +2370,7 @@ object Map04 { // Ishundar Building21() def Building21(): Unit = { // Name: NE_Neti_Tower Type: tower_b GUID: 71, MapID: 21 - LocalBuilding("NE_Neti_Tower", 71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4162f, 3218f, 95.02856f), tower_b))) + LocalBuilding("NE_Neti_Tower", 71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4162f, 3218f, 95.02856f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2787, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) LocalObject(503, Door.Constructor(Vector3(4174f, 3210f, 96.54855f)), owning_building_guid = 71) LocalObject(504, Door.Constructor(Vector3(4174f, 3210f, 106.5486f)), owning_building_guid = 71) @@ -2407,7 +2407,7 @@ object Map04 { // Ishundar Building27() def Building27(): Unit = { // Name: S_Irkalla_Tower Type: tower_b GUID: 72, MapID: 27 - LocalBuilding("S_Irkalla_Tower", 72, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4414f, 4176f, 63.80005f), tower_b))) + LocalBuilding("S_Irkalla_Tower", 72, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4414f, 4176f, 63.80005f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2790, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) LocalObject(529, Door.Constructor(Vector3(4426f, 4168f, 65.32005f)), owning_building_guid = 72) LocalObject(530, Door.Constructor(Vector3(4426f, 4168f, 75.32005f)), owning_building_guid = 72) @@ -2444,7 +2444,7 @@ object Map04 { // Ishundar Building59() def Building59(): Unit = { // Name: VSSanc_Warpgate_Tower Type: tower_b GUID: 73, MapID: 59 - LocalBuilding("VSSanc_Warpgate_Tower", 73, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4658f, 6628f, 42.60658f), tower_b))) + LocalBuilding("VSSanc_Warpgate_Tower", 73, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4658f, 6628f, 42.60658f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2793, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) LocalObject(546, Door.Constructor(Vector3(4670f, 6620f, 44.12658f)), owning_building_guid = 73) LocalObject(547, Door.Constructor(Vector3(4670f, 6620f, 54.12658f)), owning_building_guid = 73) @@ -2481,7 +2481,7 @@ object Map04 { // Ishundar Building25() def Building25(): Unit = { // Name: N_Ceryshen_Warpgate_Tower Type: tower_b GUID: 74, MapID: 25 - LocalBuilding("N_Ceryshen_Warpgate_Tower", 74, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5394f, 4228f, 38.99171f), tower_b))) + LocalBuilding("N_Ceryshen_Warpgate_Tower", 74, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5394f, 4228f, 38.99171f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2797, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) LocalObject(590, Door.Constructor(Vector3(5406f, 4220f, 40.51171f)), owning_building_guid = 74) LocalObject(591, Door.Constructor(Vector3(5406f, 4220f, 50.51171f)), owning_building_guid = 74) @@ -2518,7 +2518,7 @@ object Map04 { // Ishundar Building22() def Building22(): Unit = { // Name: SE_Ceryshen_Warpgate_Tower Type: tower_b GUID: 75, MapID: 22 - LocalBuilding("SE_Ceryshen_Warpgate_Tower", 75, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5814f, 2996f, 41.7468f), tower_b))) + LocalBuilding("SE_Ceryshen_Warpgate_Tower", 75, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5814f, 2996f, 41.7468f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2798, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 75) LocalObject(596, Door.Constructor(Vector3(5826f, 2988f, 43.2668f)), owning_building_guid = 75) LocalObject(597, Door.Constructor(Vector3(5826f, 2988f, 53.2668f)), owning_building_guid = 75) @@ -2555,7 +2555,7 @@ object Map04 { // Ishundar Building24() def Building24(): Unit = { // Name: NW_Kusag_Tower Type: tower_b GUID: 76, MapID: 24 - LocalBuilding("NW_Kusag_Tower", 76, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6348f, 4802f, 38.76578f), tower_b))) + LocalBuilding("NW_Kusag_Tower", 76, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6348f, 4802f, 38.76578f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2800, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 76) LocalObject(606, Door.Constructor(Vector3(6360f, 4794f, 40.28578f)), owning_building_guid = 76) LocalObject(607, Door.Constructor(Vector3(6360f, 4794f, 50.28578f)), owning_building_guid = 76) @@ -2592,7 +2592,7 @@ object Map04 { // Ishundar Building63() def Building63(): Unit = { // Name: NW_Dagon_Tower Type: tower_c GUID: 77, MapID: 63 - LocalBuilding("NW_Dagon_Tower", 77, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1302f, 6050f, 44.72154f), tower_c))) + LocalBuilding("NW_Dagon_Tower", 77, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1302f, 6050f, 44.72154f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2771, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 77) LocalObject(337, Door.Constructor(Vector3(1314f, 6042f, 46.24254f)), owning_building_guid = 77) LocalObject(338, Door.Constructor(Vector3(1314f, 6042f, 66.24154f)), owning_building_guid = 77) @@ -2633,7 +2633,7 @@ object Map04 { // Ishundar Building40() def Building40(): Unit = { // Name: S_Dagon_Tower Type: tower_c GUID: 78, MapID: 40 - LocalBuilding("S_Dagon_Tower", 78, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2228f, 5158f, 46.85532f), tower_c))) + LocalBuilding("S_Dagon_Tower", 78, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2228f, 5158f, 46.85532f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2775, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) LocalObject(370, Door.Constructor(Vector3(2240f, 5150f, 48.37632f)), owning_building_guid = 78) LocalObject(371, Door.Constructor(Vector3(2240f, 5150f, 68.37532f)), owning_building_guid = 78) @@ -2674,7 +2674,7 @@ object Map04 { // Ishundar Building60() def Building60(): Unit = { // Name: Akkan_Tower Type: tower_c GUID: 79, MapID: 60 - LocalBuilding("Akkan_Tower", 79, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2474f, 4454f, 51.89481f), tower_c))) + LocalBuilding("Akkan_Tower", 79, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2474f, 4454f, 51.89481f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2776, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) LocalObject(374, Door.Constructor(Vector3(2486f, 4446f, 53.41581f)), owning_building_guid = 79) LocalObject(375, Door.Constructor(Vector3(2486f, 4446f, 73.41481f)), owning_building_guid = 79) @@ -2715,7 +2715,7 @@ object Map04 { // Ishundar Building30() def Building30(): Unit = { // Name: SW_Enkidu_Tower Type: tower_c GUID: 80, MapID: 30 - LocalBuilding("SW_Enkidu_Tower", 80, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2726f, 3276f, 56.60795f), tower_c))) + LocalBuilding("SW_Enkidu_Tower", 80, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2726f, 3276f, 56.60795f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2777, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) LocalObject(389, Door.Constructor(Vector3(2738f, 3268f, 58.12895f)), owning_building_guid = 80) LocalObject(390, Door.Constructor(Vector3(2738f, 3268f, 78.12795f)), owning_building_guid = 80) @@ -2756,7 +2756,7 @@ object Map04 { // Ishundar Building62() def Building62(): Unit = { // Name: Marduk_Tower Type: tower_c GUID: 81, MapID: 62 - LocalBuilding("Marduk_Tower", 81, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3218f, 2478f, 75.78687f), tower_c))) + LocalBuilding("Marduk_Tower", 81, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3218f, 2478f, 75.78687f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2781, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 81) LocalObject(433, Door.Constructor(Vector3(3230f, 2470f, 77.30788f)), owning_building_guid = 81) LocalObject(434, Door.Constructor(Vector3(3230f, 2470f, 97.30687f)), owning_building_guid = 81) @@ -2797,7 +2797,7 @@ object Map04 { // Ishundar Building56() def Building56(): Unit = { // Name: Hanish_Tower Type: tower_c GUID: 82, MapID: 56 - LocalBuilding("Hanish_Tower", 82, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 5294f, 69.18471f), tower_c))) + LocalBuilding("Hanish_Tower", 82, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 5294f, 69.18471f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2784, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 82) LocalObject(466, Door.Constructor(Vector3(3592f, 5286f, 70.70571f)), owning_building_guid = 82) LocalObject(467, Door.Constructor(Vector3(3592f, 5286f, 90.70471f)), owning_building_guid = 82) @@ -2838,7 +2838,7 @@ object Map04 { // Ishundar Building36() def Building36(): Unit = { // Name: W_Girru_Tower Type: tower_c GUID: 83, MapID: 36 - LocalBuilding("W_Girru_Tower", 83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3738f, 6048f, 55.94899f), tower_c))) + LocalBuilding("W_Girru_Tower", 83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3738f, 6048f, 55.94899f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2785, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 83) LocalObject(477, Door.Constructor(Vector3(3750f, 6040f, 57.46999f)), owning_building_guid = 83) LocalObject(478, Door.Constructor(Vector3(3750f, 6040f, 77.46899f)), owning_building_guid = 83) @@ -2879,7 +2879,7 @@ object Map04 { // Ishundar Building61() def Building61(): Unit = { // Name: TRSanc_Warpgate_Tower Type: tower_c GUID: 84, MapID: 61 - LocalBuilding("TRSanc_Warpgate_Tower", 84, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4098f, 988f, 52.18349f), tower_c))) + LocalBuilding("TRSanc_Warpgate_Tower", 84, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4098f, 988f, 52.18349f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2786, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 84) LocalObject(499, Door.Constructor(Vector3(4110f, 980f, 53.70449f)), owning_building_guid = 84) LocalObject(500, Door.Constructor(Vector3(4110f, 980f, 73.70349f)), owning_building_guid = 84) @@ -2920,7 +2920,7 @@ object Map04 { // Ishundar Building41() def Building41(): Unit = { // Name: W_Ceryshen_Warpgate_Tower Type: tower_c GUID: 85, MapID: 41 - LocalBuilding("W_Ceryshen_Warpgate_Tower", 85, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4810f, 3474f, 38.48336f), tower_c))) + LocalBuilding("W_Ceryshen_Warpgate_Tower", 85, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4810f, 3474f, 38.48336f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2794, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 85) LocalObject(568, Door.Constructor(Vector3(4822f, 3466f, 40.00436f)), owning_building_guid = 85) LocalObject(569, Door.Constructor(Vector3(4822f, 3466f, 60.00336f)), owning_building_guid = 85) @@ -2961,7 +2961,7 @@ object Map04 { // Ishundar Building55() def Building55(): Unit = { // Name: Irkalla_Tower Type: tower_c GUID: 86, MapID: 55 - LocalBuilding("Irkalla_Tower", 86, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4884f, 4940f, 67.48396f), tower_c))) + LocalBuilding("Irkalla_Tower", 86, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4884f, 4940f, 67.48396f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2795, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 86) LocalObject(581, Door.Constructor(Vector3(4896f, 4932f, 69.00496f)), owning_building_guid = 86) LocalObject(582, Door.Constructor(Vector3(4896f, 4932f, 89.00395f)), owning_building_guid = 86) @@ -3002,7 +3002,7 @@ object Map04 { // Ishundar Building20() def Building20(): Unit = { // Name: E_Zaqar_Tower Type: tower_c GUID: 87, MapID: 20 - LocalBuilding("E_Zaqar_Tower", 87, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5312f, 2240f, 31.13437f), tower_c))) + LocalBuilding("E_Zaqar_Tower", 87, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5312f, 2240f, 31.13437f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2796, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 87) LocalObject(586, Door.Constructor(Vector3(5324f, 2232f, 32.65537f)), owning_building_guid = 87) LocalObject(587, Door.Constructor(Vector3(5324f, 2232f, 52.65437f)), owning_building_guid = 87) @@ -3043,7 +3043,7 @@ object Map04 { // Ishundar Building57() def Building57(): Unit = { // Name: E_Ceryshen_Warpgate_Tower Type: tower_c GUID: 88, MapID: 57 - LocalBuilding("E_Ceryshen_Warpgate_Tower", 88, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7020f, 3444f, 28.58011f), tower_c))) + LocalBuilding("E_Ceryshen_Warpgate_Tower", 88, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7020f, 3444f, 28.58011f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2803, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 88) LocalObject(637, Door.Constructor(Vector3(7032f, 3436f, 30.10111f)), owning_building_guid = 88) LocalObject(638, Door.Constructor(Vector3(7032f, 3436f, 50.10011f)), owning_building_guid = 88) diff --git a/pslogin/src/main/scala/zonemaps/Map05.scala b/pslogin/src/main/scala/zonemaps/Map05.scala index cdc0288e..02ffb825 100644 --- a/pslogin/src/main/scala/zonemaps/Map05.scala +++ b/pslogin/src/main/scala/zonemaps/Map05.scala @@ -23,7 +23,7 @@ object Map05 { // Forseral Building13() def Building13(): Unit = { // Name: Eadon Type: amp_station GUID: 1, MapID: 13 - LocalBuilding("Eadon", 1, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2716f, 2956f, 53.31126f), amp_station))) + LocalBuilding("Eadon", 1, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2716f, 2956f, 53.31126f), Vector3(0f, 0f, 228f), amp_station))) LocalObject(156, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(122, Door.Constructor(Vector3(2710.802f, 2960.397f, 66.21326f)), owning_building_guid = 1) LocalObject(123, Door.Constructor(Vector3(2720.914f, 2951.288f, 66.21326f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map05 { // Forseral Building10() def Building10(): Unit = { // Name: Pwyll Type: amp_station GUID: 4, MapID: 10 - LocalBuilding("Pwyll", 4, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4738f, 4852f, 103.9842f), amp_station))) + LocalBuilding("Pwyll", 4, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4738f, 4852f, 103.9842f), Vector3(0f, 0f, 191f), amp_station))) LocalObject(162, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(124, Door.Constructor(Vector3(4736.495f, 4858.64f, 116.8862f)), owning_building_guid = 4) LocalObject(125, Door.Constructor(Vector3(4739.088f, 4845.279f, 116.8862f)), owning_building_guid = 4) @@ -279,7 +279,7 @@ object Map05 { // Forseral Building33() def Building33(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 7, MapID: 33 - LocalBuilding("bunkerg1", 7, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2700f, 2850f, 53.31126f), bunker_gauntlet))) + LocalBuilding("bunkerg1", 7, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2700f, 2850f, 53.31126f), Vector3(0f, 0f, 138f), bunker_gauntlet))) LocalObject(244, Door.Constructor(Vector3(2682.751f, 2868.089f, 54.83226f)), owning_building_guid = 7) LocalObject(248, Door.Constructor(Vector3(2719.782f, 2834.761f, 54.83226f)), owning_building_guid = 7) } @@ -287,7 +287,7 @@ object Map05 { // Forseral Building34() def Building34(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 8, MapID: 34 - LocalBuilding("bunkerg2", 8, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4314f, 4146f, 75.96667f), bunker_gauntlet))) + LocalBuilding("bunkerg2", 8, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4314f, 4146f, 75.96667f), Vector3(0f, 0f, 132f), bunker_gauntlet))) LocalObject(335, Door.Constructor(Vector3(4298.736f, 4165.793f, 77.48768f)), owning_building_guid = 8) LocalObject(339, Door.Constructor(Vector3(4332.081f, 4128.776f, 77.48768f)), owning_building_guid = 8) } @@ -295,7 +295,7 @@ object Map05 { // Forseral Building35() def Building35(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 9, MapID: 35 - LocalBuilding("bunkerg3", 9, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5806f, 4440f, 54.7853f), bunker_gauntlet))) + LocalBuilding("bunkerg3", 9, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5806f, 4440f, 54.7853f), Vector3(0f, 0f, 91f), bunker_gauntlet))) LocalObject(415, Door.Constructor(Vector3(5807.466f, 4464.952f, 56.3063f)), owning_building_guid = 9) LocalObject(416, Door.Constructor(Vector3(5808.346f, 4415.139f, 56.3063f)), owning_building_guid = 9) } @@ -303,56 +303,56 @@ object Map05 { // Forseral Building29() def Building29(): Unit = { // Name: bunker2 Type: bunker_lg GUID: 10, MapID: 29 - LocalBuilding("bunker2", 10, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4302f, 4344f, 75.92862f), bunker_lg))) + LocalBuilding("bunker2", 10, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4302f, 4344f, 75.92862f), Vector3(0f, 0f, 262f), bunker_lg))) LocalObject(337, Door.Constructor(Vector3(4304.169f, 4341.063f, 77.44962f)), owning_building_guid = 10) } Building30() def Building30(): Unit = { // Name: bunker3 Type: bunker_lg GUID: 11, MapID: 30 - LocalBuilding("bunker3", 11, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5616f, 3768f, 60.98056f), bunker_lg))) + LocalBuilding("bunker3", 11, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5616f, 3768f, 60.98056f), Vector3(0f, 0f, 104f), bunker_lg))) LocalObject(414, Door.Constructor(Vector3(5612.889f, 3769.91f, 62.50156f)), owning_building_guid = 11) } Building31() def Building31(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 12, MapID: 31 - LocalBuilding("bunker4", 12, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3206f, 2552f, 56.18124f), bunker_sm))) + LocalBuilding("bunker4", 12, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3206f, 2552f, 56.18124f), Vector3(0f, 0f, 316f), bunker_sm))) LocalObject(259, Door.Constructor(Vector3(3206.843f, 2551.109f, 57.70224f)), owning_building_guid = 12) } Building32() def Building32(): Unit = { // Name: bunker5 Type: bunker_sm GUID: 13, MapID: 32 - LocalBuilding("bunker5", 13, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3250f, 2604f, 56.18457f), bunker_sm))) + LocalBuilding("bunker5", 13, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3250f, 2604f, 56.18457f), Vector3(0f, 0f, 322f), bunker_sm))) LocalObject(260, Door.Constructor(Vector3(3250.931f, 2603.202f, 57.70557f)), owning_building_guid = 13) } Building40() def Building40(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 40 - LocalBuilding("bunker_sm", 14, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3650f, 5340f, 50.30309f), bunker_sm))) + LocalBuilding("bunker_sm", 14, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3650f, 5340f, 50.30309f), Vector3(0f, 0f, 308f), bunker_sm))) LocalObject(309, Door.Constructor(Vector3(3650.711f, 5339.001f, 51.82409f)), owning_building_guid = 14) } Building28() def Building28(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 15, MapID: 28 - LocalBuilding("bunker1", 15, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3712f, 4644f, 58.56919f), bunker_sm))) + LocalBuilding("bunker1", 15, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3712f, 4644f, 58.56919f), Vector3(0f, 0f, 137f), bunker_sm))) LocalObject(324, Door.Constructor(Vector3(3711.142f, 4644.875f, 60.09019f)), owning_building_guid = 15) } Building41() def Building41(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 41 - LocalBuilding("bunker_sm", 16, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4888f, 2866f, 61.5153f), bunker_sm))) + LocalBuilding("bunker_sm", 16, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4888f, 2866f, 61.5153f), Vector3(0f, 0f, 222f), bunker_sm))) LocalObject(396, Door.Constructor(Vector3(4887.053f, 2865.221f, 63.0363f)), owning_building_guid = 16) } Building36() def Building36(): Unit = { // Name: Caer Type: comm_station GUID: 17, MapID: 36 - LocalBuilding("Caer", 17, 36, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4658f, 2644f, 55.99231f), comm_station))) + LocalBuilding("Caer", 17, 36, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4658f, 2644f, 55.99231f), Vector3(0f, 0f, 255f), comm_station))) LocalObject(161, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17) LocalObject(356, Door.Constructor(Vector3(4598.849f, 2685.214f, 57.74331f)), owning_building_guid = 17) LocalObject(357, Door.Constructor(Vector3(4603.557f, 2702.787f, 65.70731f)), owning_building_guid = 17) @@ -471,7 +471,7 @@ object Map05 { // Forseral Building9() def Building9(): Unit = { // Name: Dagda Type: comm_station GUID: 20, MapID: 9 - LocalBuilding("Dagda", 20, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5912f, 4436f, 54.7319f), comm_station))) + LocalBuilding("Dagda", 20, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5912f, 4436f, 54.7319f), Vector3(0f, 0f, 219f), comm_station))) LocalObject(164, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20) LocalObject(417, Door.Constructor(Vector3(5858.486f, 4406.424f, 64.4469f)), owning_building_guid = 20) LocalObject(418, Door.Constructor(Vector3(5869.935f, 4392.286f, 56.48289f)), owning_building_guid = 20) @@ -590,7 +590,7 @@ object Map05 { // Forseral Building12() def Building12(): Unit = { // Name: Bel Type: comm_station_dsp GUID: 23, MapID: 12 - LocalBuilding("Bel", 23, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3612f, 4694f, 57.91497f), comm_station_dsp))) + LocalBuilding("Bel", 23, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3612f, 4694f, 57.91497f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(159, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) LocalObject(205, Door.Constructor(Vector3(3680.339f, 4764.464f, 61.29297f)), owning_building_guid = 23) LocalObject(280, Door.Constructor(Vector3(3552.196f, 4650.501f, 59.56598f)), owning_building_guid = 23) @@ -731,7 +731,7 @@ object Map05 { // Forseral Building5() def Building5(): Unit = { // Name: Ogma Type: cryo_facility GUID: 26, MapID: 5 - LocalBuilding("Ogma", 26, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3538f, 3288f, 113.9927f), cryo_facility))) + LocalBuilding("Ogma", 26, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3538f, 3288f, 113.9927f), Vector3(0f, 0f, 260f), cryo_facility))) LocalObject(158, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) LocalObject(274, Door.Constructor(Vector3(3441.841f, 3272.462f, 115.5137f)), owning_building_guid = 26) LocalObject(275, Door.Constructor(Vector3(3452.252f, 3279.257f, 115.5437f)), owning_building_guid = 26) @@ -879,7 +879,7 @@ object Map05 { // Forseral Building6() def Building6(): Unit = { // Name: Neit Type: cryo_facility GUID: 29, MapID: 6 - LocalBuilding("Neit", 29, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4350f, 4238f, 75.96667f), cryo_facility))) + LocalBuilding("Neit", 29, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4350f, 4238f, 75.96667f), Vector3(0f, 0f, 42f), cryo_facility))) LocalObject(160, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) LocalObject(332, Door.Constructor(Vector3(4273.177f, 4260.066f, 77.51768f)), owning_building_guid = 29) LocalObject(333, Door.Constructor(Vector3(4286.697f, 4272.239f, 85.48167f)), owning_building_guid = 29) @@ -1027,7 +1027,7 @@ object Map05 { // Forseral Building7() def Building7(): Unit = { // Name: Lugh Type: cryo_facility GUID: 32, MapID: 7 - LocalBuilding("Lugh", 32, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6148f, 5118f, 71.64068f), cryo_facility))) + LocalBuilding("Lugh", 32, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6148f, 5118f, 71.64068f), Vector3(0f, 0f, 165f), cryo_facility))) LocalObject(165, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 32) LocalObject(444, Door.Constructor(Vector3(6107.22f, 5162.573f, 73.19168f)), owning_building_guid = 32) LocalObject(445, Door.Constructor(Vector3(6111.929f, 5180.146f, 81.15568f)), owning_building_guid = 32) @@ -1187,7 +1187,7 @@ object Map05 { // Forseral Building11() def Building11(): Unit = { // Name: Anu Type: tech_plant GUID: 39, MapID: 11 - LocalBuilding("Anu", 39, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3360f, 2538f, 56.18457f), tech_plant))) + LocalBuilding("Anu", 39, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3360f, 2538f, 56.18457f), Vector3(0f, 0f, 47f), tech_plant))) LocalObject(157, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39) LocalObject(261, Door.Constructor(Vector3(3295.273f, 2500.649f, 65.68958f)), owning_building_guid = 39) LocalObject(262, Door.Constructor(Vector3(3308.578f, 2488.242f, 57.72657f)), owning_building_guid = 39) @@ -1313,7 +1313,7 @@ object Map05 { // Forseral Building8() def Building8(): Unit = { // Name: Gwydion Type: tech_plant GUID: 42, MapID: 8 - LocalBuilding("Gwydion", 42, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5548f, 3858f, 60.98056f), tech_plant))) + LocalBuilding("Gwydion", 42, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5548f, 3858f, 60.98056f), Vector3(0f, 0f, 316f), tech_plant))) LocalObject(163, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) LocalObject(401, Door.Constructor(Vector3(5447.92f, 3857.235f, 62.52256f)), owning_building_guid = 42) LocalObject(402, Door.Constructor(Vector3(5449.761f, 3813.852f, 62.60156f)), owning_building_guid = 42) @@ -1439,7 +1439,7 @@ object Map05 { // Forseral Building14() def Building14(): Unit = { // Name: S_Solsar_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14 - LocalBuilding("S_Solsar_Warpgate_Tower", 45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1598f, 3414f, 49.07939f), tower_a))) + LocalBuilding("S_Solsar_Warpgate_Tower", 45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1598f, 3414f, 49.07939f), Vector3(0f, 0f, 335f), tower_a))) LocalObject(1894, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) LocalObject(230, Door.Constructor(Vector3(1605.495f, 3401.678f, 50.60039f)), owning_building_guid = 45) LocalObject(231, Door.Constructor(Vector3(1605.495f, 3401.678f, 70.5994f)), owning_building_guid = 45) @@ -1476,7 +1476,7 @@ object Map05 { // Forseral Building17() def Building17(): Unit = { // Name: NE_TRSanc_Warpgate_Tower Type: tower_a GUID: 46, MapID: 17 - LocalBuilding("NE_TRSanc_Warpgate_Tower", 46, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3612f, 1746f, 51.49541f), tower_a))) + LocalBuilding("NE_TRSanc_Warpgate_Tower", 46, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3612f, 1746f, 51.49541f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1898, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) LocalObject(305, Door.Constructor(Vector3(3624f, 1738f, 53.01641f)), owning_building_guid = 46) LocalObject(306, Door.Constructor(Vector3(3624f, 1738f, 73.01541f)), owning_building_guid = 46) @@ -1513,7 +1513,7 @@ object Map05 { // Forseral Building37() def Building37(): Unit = { // Name: N_Ogma_Tower Type: tower_a GUID: 47, MapID: 37 - LocalBuilding("N_Ogma_Tower", 47, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3662f, 3532f, 101.2391f), tower_a))) + LocalBuilding("N_Ogma_Tower", 47, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3662f, 3532f, 101.2391f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1899, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) LocalObject(313, Door.Constructor(Vector3(3674f, 3524f, 102.7601f)), owning_building_guid = 47) LocalObject(314, Door.Constructor(Vector3(3674f, 3524f, 122.759f)), owning_building_guid = 47) @@ -1550,7 +1550,7 @@ object Map05 { // Forseral Building27() def Building27(): Unit = { // Name: S_Bel_Tower Type: tower_a GUID: 48, MapID: 27 - LocalBuilding("S_Bel_Tower", 48, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3694f, 4482f, 48.92117f), tower_a))) + LocalBuilding("S_Bel_Tower", 48, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3694f, 4482f, 48.92117f), Vector3(0f, 0f, 304f), tower_a))) LocalObject(1900, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) LocalObject(319, Door.Constructor(Vector3(3694.078f, 4467.578f, 50.44217f)), owning_building_guid = 48) LocalObject(320, Door.Constructor(Vector3(3694.078f, 4467.578f, 70.44117f)), owning_building_guid = 48) @@ -1587,7 +1587,7 @@ object Map05 { // Forseral Building25() def Building25(): Unit = { // Name: SE_Ceryshen_Warpgate_Tower Type: tower_a GUID: 49, MapID: 25 - LocalBuilding("SE_Ceryshen_Warpgate_Tower", 49, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3832f, 6326f, 50.13886f), tower_a))) + LocalBuilding("SE_Ceryshen_Warpgate_Tower", 49, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3832f, 6326f, 50.13886f), Vector3(0f, 0f, 314f), tower_a))) LocalObject(1901, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) LocalObject(328, Door.Constructor(Vector3(3834.581f, 6311.811f, 51.65986f)), owning_building_guid = 49) LocalObject(329, Door.Constructor(Vector3(3834.581f, 6311.811f, 71.65886f)), owning_building_guid = 49) @@ -1624,7 +1624,7 @@ object Map05 { // Forseral Building39() def Building39(): Unit = { // Name: W_Pwyll_Tower Type: tower_a GUID: 50, MapID: 39 - LocalBuilding("W_Pwyll_Tower", 50, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4486f, 4862f, 90.87802f), tower_a))) + LocalBuilding("W_Pwyll_Tower", 50, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4486f, 4862f, 90.87802f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1903, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) LocalObject(352, Door.Constructor(Vector3(4498f, 4854f, 92.39902f)), owning_building_guid = 50) LocalObject(353, Door.Constructor(Vector3(4498f, 4854f, 112.398f)), owning_building_guid = 50) @@ -1661,7 +1661,7 @@ object Map05 { // Forseral Building20() def Building20(): Unit = { // Name: NW_Gwydion_Tower Type: tower_a GUID: 51, MapID: 20 - LocalBuilding("NW_Gwydion_Tower", 51, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5410f, 4044f, 59.84832f), tower_a))) + LocalBuilding("NW_Gwydion_Tower", 51, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5410f, 4044f, 59.84832f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1906, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) LocalObject(397, Door.Constructor(Vector3(5422f, 4036f, 61.36932f)), owning_building_guid = 51) LocalObject(398, Door.Constructor(Vector3(5422f, 4036f, 81.36832f)), owning_building_guid = 51) @@ -1698,7 +1698,7 @@ object Map05 { // Forseral Building22() def Building22(): Unit = { // Name: NW_Lugh_Tower Type: tower_a GUID: 52, MapID: 22 - LocalBuilding("NW_Lugh_Tower", 52, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5940f, 5298f, 87.00064f), tower_a))) + LocalBuilding("NW_Lugh_Tower", 52, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5940f, 5298f, 87.00064f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1908, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(435, Door.Constructor(Vector3(5952f, 5290f, 88.52164f)), owning_building_guid = 52) LocalObject(436, Door.Constructor(Vector3(5952f, 5290f, 108.5206f)), owning_building_guid = 52) @@ -1735,7 +1735,7 @@ object Map05 { // Forseral Building15() def Building15(): Unit = { // Name: NW_Eadon_Tower Type: tower_b GUID: 53, MapID: 15 - LocalBuilding("NW_Eadon_Tower", 53, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2588f, 3168f, 49.78637f), tower_b))) + LocalBuilding("NW_Eadon_Tower", 53, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2588f, 3168f, 49.78637f), Vector3(0f, 0f, 318f), tower_b))) LocalObject(1895, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(234, Door.Constructor(Vector3(2591.565f, 3154.025f, 51.30637f)), owning_building_guid = 53) LocalObject(235, Door.Constructor(Vector3(2591.565f, 3154.025f, 61.30637f)), owning_building_guid = 53) @@ -1772,7 +1772,7 @@ object Map05 { // Forseral Building26() def Building26(): Unit = { // Name: N_Bel_Tower Type: tower_b GUID: 54, MapID: 26 - LocalBuilding("N_Bel_Tower", 54, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3568f, 5310f, 53.99487f), tower_b))) + LocalBuilding("N_Bel_Tower", 54, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3568f, 5310f, 53.99487f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1897, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(288, Door.Constructor(Vector3(3580f, 5302f, 55.51487f)), owning_building_guid = 54) LocalObject(289, Door.Constructor(Vector3(3580f, 5302f, 65.51488f)), owning_building_guid = 54) @@ -1809,7 +1809,7 @@ object Map05 { // Forseral Building38() def Building38(): Unit = { // Name: S_Neit_Tower Type: tower_b GUID: 55, MapID: 38 - LocalBuilding("S_Neit_Tower", 55, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4440f, 3986f, 67.92352f), tower_b))) + LocalBuilding("S_Neit_Tower", 55, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4440f, 3986f, 67.92352f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1902, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(346, Door.Constructor(Vector3(4452f, 3978f, 69.44352f)), owning_building_guid = 55) LocalObject(347, Door.Constructor(Vector3(4452f, 3978f, 79.44353f)), owning_building_guid = 55) @@ -1846,7 +1846,7 @@ object Map05 { // Forseral Building18() def Building18(): Unit = { // Name: E_TRSanc_Warpgate_Tower Type: tower_b GUID: 56, MapID: 18 - LocalBuilding("E_TRSanc_Warpgate_Tower", 56, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4822f, 2820f, 67.8167f), tower_b))) + LocalBuilding("E_TRSanc_Warpgate_Tower", 56, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4822f, 2820f, 67.8167f), Vector3(0f, 0f, 34f), tower_b))) LocalObject(1905, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(389, Door.Constructor(Vector3(4827.475f, 2833.343f, 69.3367f)), owning_building_guid = 56) LocalObject(390, Door.Constructor(Vector3(4827.475f, 2833.343f, 79.3367f)), owning_building_guid = 56) @@ -1883,7 +1883,7 @@ object Map05 { // Forseral Building21() def Building21(): Unit = { // Name: N_Dagda_Tower Type: tower_b GUID: 57, MapID: 21 - LocalBuilding("N_Dagda_Tower", 57, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5896f, 4678f, 50.33113f), tower_b))) + LocalBuilding("N_Dagda_Tower", 57, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5896f, 4678f, 50.33113f), Vector3(0f, 0f, 14f), tower_b))) LocalObject(1907, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(421, Door.Constructor(Vector3(5905.708f, 4688.666f, 51.85113f)), owning_building_guid = 57) LocalObject(422, Door.Constructor(Vector3(5905.708f, 4688.666f, 61.85113f)), owning_building_guid = 57) @@ -1920,7 +1920,7 @@ object Map05 { // Forseral Building16() def Building16(): Unit = { // Name: NE_Anu_Tower Type: tower_c GUID: 58, MapID: 16 - LocalBuilding("NE_Anu_Tower", 58, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3572f, 2702f, 43.39885f), tower_c))) + LocalBuilding("NE_Anu_Tower", 58, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3572f, 2702f, 43.39885f), Vector3(0f, 0f, 42f), tower_c))) LocalObject(1896, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(286, Door.Constructor(Vector3(3575.565f, 2715.975f, 44.91985f)), owning_building_guid = 58) LocalObject(287, Door.Constructor(Vector3(3575.565f, 2715.975f, 64.91885f)), owning_building_guid = 58) @@ -1961,7 +1961,7 @@ object Map05 { // Forseral Building24() def Building24(): Unit = { // Name: N_Pwyll_Tower Type: tower_c GUID: 59, MapID: 24 - LocalBuilding("N_Pwyll_Tower", 59, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4728f, 5584f, 48.18415f), tower_c))) + LocalBuilding("N_Pwyll_Tower", 59, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4728f, 5584f, 48.18415f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1904, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(377, Door.Constructor(Vector3(4740f, 5576f, 49.70515f)), owning_building_guid = 59) LocalObject(378, Door.Constructor(Vector3(4740f, 5576f, 69.70415f)), owning_building_guid = 59) @@ -2002,7 +2002,7 @@ object Map05 { // Forseral Building19() def Building19(): Unit = { // Name: S_Gwydion_Tower Type: tower_c GUID: 60, MapID: 19 - LocalBuilding("S_Gwydion_Tower", 60, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6018f, 2726f, 46.91305f), tower_c))) + LocalBuilding("S_Gwydion_Tower", 60, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6018f, 2726f, 46.91305f), Vector3(0f, 0f, 308f), tower_c))) LocalObject(1909, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(440, Door.Constructor(Vector3(6019.084f, 2711.619f, 48.43405f)), owning_building_guid = 60) LocalObject(441, Door.Constructor(Vector3(6019.084f, 2711.619f, 68.43305f)), owning_building_guid = 60) @@ -2043,7 +2043,7 @@ object Map05 { // Forseral Building23() def Building23(): Unit = { // Name: W_Oshur_Warpgate_Tower Type: tower_c GUID: 61, MapID: 23 - LocalBuilding("W_Oshur_Warpgate_Tower", 61, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7008f, 3838f, 49.3027f), tower_c))) + LocalBuilding("W_Oshur_Warpgate_Tower", 61, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7008f, 3838f, 49.3027f), Vector3(0f, 0f, 106f), tower_c))) LocalObject(1910, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(455, Door.Constructor(Vector3(6997.002f, 3847.33f, 50.8237f)), owning_building_guid = 61) LocalObject(456, Door.Constructor(Vector3(6997.002f, 3847.33f, 70.8227f)), owning_building_guid = 61) diff --git a/pslogin/src/main/scala/zonemaps/Map06.scala b/pslogin/src/main/scala/zonemaps/Map06.scala index 596d65d3..bfe8879f 100644 --- a/pslogin/src/main/scala/zonemaps/Map06.scala +++ b/pslogin/src/main/scala/zonemaps/Map06.scala @@ -23,7 +23,7 @@ object Map06 { // Ceryshen Building1() def Building1(): Unit = { // Name: Akna Type: amp_station GUID: 1, MapID: 1 - LocalBuilding("Akna", 1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4406f, 3738f, 218.9079f), amp_station))) + LocalBuilding("Akna", 1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4406f, 3738f, 218.9079f), Vector3(0f, 0f, 312f), amp_station))) LocalObject(181, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(146, Door.Constructor(Vector3(4401.084f, 3733.29f, 231.8099f)), owning_building_guid = 1) LocalObject(147, Door.Constructor(Vector3(4411.2f, 3742.394f, 231.8099f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map06 { // Ceryshen Building43() def Building43(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 43 - LocalBuilding("bunker_gauntlet", 4, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3072f, 2262f, 237.2147f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 4, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3072f, 2262f, 237.2147f), Vector3(0f, 0f, 315f), bunker_gauntlet))) LocalObject(287, Door.Constructor(Vector3(3053.042f, 2278.254f, 238.7357f)), owning_building_guid = 4) LocalObject(289, Door.Constructor(Vector3(3088.279f, 2243.032f, 238.7357f)), owning_building_guid = 4) } @@ -159,7 +159,7 @@ object Map06 { // Ceryshen Building44() def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 44 - LocalBuilding("bunker_gauntlet", 5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4084f, 5194f, 232.2395f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4084f, 5194f, 232.2395f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(405, Door.Constructor(Vector3(4082.099f, 5169.077f, 233.7605f)), owning_building_guid = 5) LocalObject(406, Door.Constructor(Vector3(4082.088f, 5218.898f, 233.7605f)), owning_building_guid = 5) } @@ -167,7 +167,7 @@ object Map06 { // Ceryshen Building42() def Building42(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 42 - LocalBuilding("bunker_gauntlet", 6, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4086f, 4288f, 266.4175f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 6, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4086f, 4288f, 266.4175f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(407, Door.Constructor(Vector3(4084.099f, 4263.077f, 267.9385f)), owning_building_guid = 6) LocalObject(408, Door.Constructor(Vector3(4084.088f, 4312.898f, 267.9385f)), owning_building_guid = 6) } @@ -175,7 +175,7 @@ object Map06 { // Ceryshen Building41() def Building41(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 41 - LocalBuilding("bunker_gauntlet", 7, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5866f, 3550f, 96.40965f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 7, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5866f, 3550f, 96.40965f), Vector3(0f, 0f, 360f), bunker_gauntlet))) LocalObject(496, Door.Constructor(Vector3(5841.102f, 3548.088f, 97.93066f)), owning_building_guid = 7) LocalObject(501, Door.Constructor(Vector3(5890.923f, 3548.099f, 97.93066f)), owning_building_guid = 7) } @@ -183,70 +183,70 @@ object Map06 { // Ceryshen Building33() def Building33(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 33 - LocalBuilding("bunker_lg", 8, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 2048f, 238.7697f), bunker_lg))) + LocalBuilding("bunker_lg", 8, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 2048f, 238.7697f), Vector3(0f, 0f, 45f), bunker_lg))) LocalObject(281, Door.Constructor(Vector3(2958.035f, 2051.651f, 240.2907f)), owning_building_guid = 8) } Building40() def Building40(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 40 - LocalBuilding("bunker_lg", 9, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3566f, 5902f, 219.7465f), bunker_lg))) + LocalBuilding("bunker_lg", 9, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3566f, 5902f, 219.7465f), Vector3(0f, 0f, 180f), bunker_lg))) LocalObject(326, Door.Constructor(Vector3(3563.394f, 5899.443f, 221.2675f)), owning_building_guid = 9) } Building35() def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 35 - LocalBuilding("bunker_lg", 10, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3608f, 3584f, 222.4627f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3608f, 3584f, 222.4627f), Vector3(0f, 0f, 0f), bunker_lg))) LocalObject(333, Door.Constructor(Vector3(3610.606f, 3586.557f, 223.9837f)), owning_building_guid = 10) } Building38() def Building38(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 38 - LocalBuilding("bunker_lg", 11, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3800f, 4326f, 268.4381f), bunker_lg))) + LocalBuilding("bunker_lg", 11, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3800f, 4326f, 268.4381f), Vector3(0f, 0f, 225f), bunker_lg))) LocalObject(362, Door.Constructor(Vector3(3799.965f, 4322.349f, 269.9591f)), owning_building_guid = 11) } Building36() def Building36(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 36 - LocalBuilding("bunker_lg", 12, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5122f, 3188f, 217.751f), bunker_lg))) + LocalBuilding("bunker_lg", 12, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5122f, 3188f, 217.751f), Vector3(0f, 0f, 90f), bunker_lg))) LocalObject(470, Door.Constructor(Vector3(5119.443f, 3190.606f, 219.272f)), owning_building_guid = 12) } Building45() def Building45(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 45 - LocalBuilding("bunker_sm", 13, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3198f, 5836f, 234.3076f), bunker_sm))) + LocalBuilding("bunker_sm", 13, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3198f, 5836f, 234.3076f), Vector3(0f, 0f, 360f), bunker_sm))) LocalObject(290, Door.Constructor(Vector3(3199.225f, 5835.945f, 235.8286f)), owning_building_guid = 13) } Building39() def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 39 - LocalBuilding("bunker_sm", 14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3858f, 5178f, 233.2084f), bunker_sm))) + LocalBuilding("bunker_sm", 14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3858f, 5178f, 233.2084f), Vector3(0f, 0f, 45f), bunker_sm))) LocalObject(363, Door.Constructor(Vector3(3858.905f, 5178.827f, 234.7294f)), owning_building_guid = 14) } Building34() def Building34(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 34 - LocalBuilding("bunker_sm", 15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3922f, 1994f, 260.3741f), bunker_sm))) + LocalBuilding("bunker_sm", 15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3922f, 1994f, 260.3741f), Vector3(0f, 0f, 225f), bunker_sm))) LocalObject(374, Door.Constructor(Vector3(3921.095f, 1993.173f, 261.8951f)), owning_building_guid = 15) } Building37() def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 37 - LocalBuilding("bunker_sm", 16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4394f, 3876f, 218.9932f), bunker_sm))) + LocalBuilding("bunker_sm", 16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4394f, 3876f, 218.9932f), Vector3(0f, 0f, 224f), bunker_sm))) LocalObject(438, Door.Constructor(Vector3(4393.081f, 3875.189f, 220.5142f)), owning_building_guid = 16) } Building4() def Building4(): Unit = { // Name: Keelut Type: comm_station GUID: 17, MapID: 4 - LocalBuilding("Keelut", 17, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3700f, 1956f, 265.1138f), comm_station))) + LocalBuilding("Keelut", 17, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3700f, 1956f, 265.1138f), Vector3(0f, 0f, 269f), comm_station))) LocalObject(178, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17) LocalObject(336, Door.Constructor(Vector3(3632.635f, 1981.68f, 266.8648f)), owning_building_guid = 17) LocalObject(337, Door.Constructor(Vector3(3632.952f, 1999.87f, 274.8288f)), owning_building_guid = 17) @@ -365,7 +365,7 @@ object Map06 { // Ceryshen Building2() def Building2(): Unit = { // Name: Anguta Type: comm_station_dsp GUID: 20, MapID: 2 - LocalBuilding("Anguta", 20, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3944f, 4240f, 266.4438f), comm_station_dsp))) + LocalBuilding("Anguta", 20, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3944f, 4240f, 266.4438f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(180, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20) LocalObject(222, Door.Constructor(Vector3(4012.339f, 4310.464f, 269.8218f)), owning_building_guid = 20) LocalObject(370, Door.Constructor(Vector3(3884.196f, 4196.501f, 268.0948f)), owning_building_guid = 20) @@ -506,7 +506,7 @@ object Map06 { // Ceryshen Building8() def Building8(): Unit = { // Name: Tarqaq Type: cryo_facility GUID: 23, MapID: 8 - LocalBuilding("Tarqaq", 23, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2980f, 2228f, 237.2173f), cryo_facility))) + LocalBuilding("Tarqaq", 23, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2980f, 2228f, 237.2173f), Vector3(0f, 0f, 218f), cryo_facility))) LocalObject(175, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) LocalObject(272, Door.Constructor(Vector3(2898.143f, 2280.796f, 238.7383f)), owning_building_guid = 23) LocalObject(273, Door.Constructor(Vector3(2908.659f, 2236.593f, 246.7323f)), owning_building_guid = 23) @@ -654,7 +654,7 @@ object Map06 { // Ceryshen Building7() def Building7(): Unit = { // Name: Sedna Type: cryo_facility GUID: 26, MapID: 7 - LocalBuilding("Sedna", 26, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3982f, 5224f, 232.2285f), cryo_facility))) + LocalBuilding("Sedna", 26, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3982f, 5224f, 232.2285f), Vector3(0f, 0f, 179f), cryo_facility))) LocalObject(179, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) LocalObject(381, Door.Constructor(Vector3(3931.648f, 5257.384f, 233.7795f)), owning_building_guid = 26) LocalObject(382, Door.Constructor(Vector3(3931.966f, 5275.574f, 241.7435f)), owning_building_guid = 26) @@ -802,7 +802,7 @@ object Map06 { // Ceryshen Building9() def Building9(): Unit = { // Name: Tootega Type: cryo_facility GUID: 29, MapID: 9 - LocalBuilding("Tootega", 29, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5106f, 3298f, 217.0609f), cryo_facility))) + LocalBuilding("Tootega", 29, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5106f, 3298f, 217.0609f), Vector3(0f, 0f, 271f), cryo_facility))) LocalObject(182, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) LocalObject(459, Door.Constructor(Vector3(5014.572f, 3264.399f, 218.5819f)), owning_building_guid = 29) LocalObject(460, Door.Constructor(Vector3(5023.178f, 3291.247f, 226.5759f)), owning_building_guid = 29) @@ -962,7 +962,7 @@ object Map06 { // Ceryshen Building3() def Building3(): Unit = { // Name: Igaluk Type: tech_plant GUID: 36, MapID: 3 - LocalBuilding("Igaluk", 36, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3320f, 5756f, 234.4307f), tech_plant))) + LocalBuilding("Igaluk", 36, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3320f, 5756f, 234.4307f), Vector3(0f, 0f, 269f), tech_plant))) LocalObject(176, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) LocalObject(299, Door.Constructor(Vector3(3220.713f, 5797.739f, 236.0517f)), owning_building_guid = 36) LocalObject(300, Door.Constructor(Vector3(3228.736f, 5752.987f, 236.0817f)), owning_building_guid = 36) @@ -1088,7 +1088,7 @@ object Map06 { // Ceryshen Building5() def Building5(): Unit = { // Name: Nerrivik Type: tech_plant GUID: 39, MapID: 5 - LocalBuilding("Nerrivik", 39, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3642f, 3710f, 222.4253f), tech_plant))) + LocalBuilding("Nerrivik", 39, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3642f, 3710f, 222.4253f), Vector3(0f, 0f, 223f), tech_plant))) LocalObject(177, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39) LocalObject(327, Door.Constructor(Vector3(3573.92f, 3667.142f, 231.9303f)), owning_building_guid = 39) LocalObject(328, Door.Constructor(Vector3(3576.435f, 3773.557f, 224.0763f)), owning_building_guid = 39) @@ -1214,7 +1214,7 @@ object Map06 { // Ceryshen Building6() def Building6(): Unit = { // Name: Pinga Type: tech_plant GUID: 42, MapID: 6 - LocalBuilding("Pinga", 42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5860f, 3444f, 96.40965f), tech_plant))) + LocalBuilding("Pinga", 42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5860f, 3444f, 96.40965f), Vector3(0f, 0f, 90f), tech_plant))) LocalObject(183, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) LocalObject(493, Door.Constructor(Vector3(5828.734f, 3468.559f, 97.95165f)), owning_building_guid = 42) LocalObject(494, Door.Constructor(Vector3(5828.734f, 3486.752f, 105.9146f)), owning_building_guid = 42) @@ -1340,7 +1340,7 @@ object Map06 { // Ceryshen Building14() def Building14(): Unit = { // Name: W_Amerish_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14 - LocalBuilding("W_Amerish_Warpgate_Tower", 45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1822f, 2648f, 186.5722f), tower_a))) + LocalBuilding("W_Amerish_Warpgate_Tower", 45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1822f, 2648f, 186.5722f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2183, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) LocalObject(246, Door.Constructor(Vector3(1834f, 2640f, 188.0932f)), owning_building_guid = 45) LocalObject(247, Door.Constructor(Vector3(1834f, 2640f, 208.0922f)), owning_building_guid = 45) @@ -1377,7 +1377,7 @@ object Map06 { // Ceryshen Building25() def Building25(): Unit = { // Name: N_Amerish_Warpgate_Tower Type: tower_a GUID: 46, MapID: 25 - LocalBuilding("N_Amerish_Warpgate_Tower", 46, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2616f, 4086f, 21.97363f), tower_a))) + LocalBuilding("N_Amerish_Warpgate_Tower", 46, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2616f, 4086f, 21.97363f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2186, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) LocalObject(260, Door.Constructor(Vector3(2628f, 4078f, 23.49463f)), owning_building_guid = 46) LocalObject(261, Door.Constructor(Vector3(2628f, 4078f, 43.49363f)), owning_building_guid = 46) @@ -1414,7 +1414,7 @@ object Map06 { // Ceryshen Building32() def Building32(): Unit = { // Name: S_Tarqaq_Tower Type: tower_a GUID: 47, MapID: 32 - LocalBuilding("S_Tarqaq_Tower", 47, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2914f, 1496f, 51.68828f), tower_a))) + LocalBuilding("S_Tarqaq_Tower", 47, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2914f, 1496f, 51.68828f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2189, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) LocalObject(277, Door.Constructor(Vector3(2926f, 1488f, 53.20928f)), owning_building_guid = 47) LocalObject(278, Door.Constructor(Vector3(2926f, 1488f, 73.20828f)), owning_building_guid = 47) @@ -1451,7 +1451,7 @@ object Map06 { // Ceryshen Building23() def Building23(): Unit = { // Name: NW_Anguta_Tower Type: tower_a GUID: 48, MapID: 23 - LocalBuilding("NW_Anguta_Tower", 48, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3206f, 4790f, 68.82293f), tower_a))) + LocalBuilding("NW_Anguta_Tower", 48, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3206f, 4790f, 68.82293f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2191, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) LocalObject(295, Door.Constructor(Vector3(3218f, 4782f, 70.34393f)), owning_building_guid = 48) LocalObject(296, Door.Constructor(Vector3(3218f, 4782f, 90.34293f)), owning_building_guid = 48) @@ -1488,7 +1488,7 @@ object Map06 { // Ceryshen Building46() def Building46(): Unit = { // Name: Igaluk_Tower Type: tower_a GUID: 49, MapID: 46 - LocalBuilding("Igaluk_Tower", 49, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3386f, 5984f, 215.4855f), tower_a))) + LocalBuilding("Igaluk_Tower", 49, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3386f, 5984f, 215.4855f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2193, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) LocalObject(318, Door.Constructor(Vector3(3398f, 5976f, 217.0065f)), owning_building_guid = 49) LocalObject(319, Door.Constructor(Vector3(3398f, 5976f, 237.0056f)), owning_building_guid = 49) @@ -1525,7 +1525,7 @@ object Map06 { // Ceryshen Building53() def Building53(): Unit = { // Name: Keelut_Tower Type: tower_a GUID: 50, MapID: 53 - LocalBuilding("Keelut_Tower", 50, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3636f, 1720f, 250.5918f), tower_a))) + LocalBuilding("Keelut_Tower", 50, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3636f, 1720f, 250.5918f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2195, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) LocalObject(340, Door.Constructor(Vector3(3648f, 1712f, 252.1127f)), owning_building_guid = 50) LocalObject(341, Door.Constructor(Vector3(3648f, 1712f, 272.1118f)), owning_building_guid = 50) @@ -1562,7 +1562,7 @@ object Map06 { // Ceryshen Building50() def Building50(): Unit = { // Name: Nerrivik_Tower Type: tower_a GUID: 51, MapID: 50 - LocalBuilding("Nerrivik_Tower", 51, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3724f, 3498f, 224.6254f), tower_a))) + LocalBuilding("Nerrivik_Tower", 51, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3724f, 3498f, 224.6254f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2196, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) LocalObject(355, Door.Constructor(Vector3(3736f, 3490f, 226.1464f)), owning_building_guid = 51) LocalObject(356, Door.Constructor(Vector3(3736f, 3490f, 246.1454f)), owning_building_guid = 51) @@ -1599,7 +1599,7 @@ object Map06 { // Ceryshen Building28() def Building28(): Unit = { // Name: N_Keelut_Tower Type: tower_a GUID: 52, MapID: 28 - LocalBuilding("N_Keelut_Tower", 52, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3914f, 2464f, 243.5026f), tower_a))) + LocalBuilding("N_Keelut_Tower", 52, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3914f, 2464f, 243.5026f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2198, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(377, Door.Constructor(Vector3(3926f, 2456f, 245.0236f)), owning_building_guid = 52) LocalObject(378, Door.Constructor(Vector3(3926f, 2456f, 265.0226f)), owning_building_guid = 52) @@ -1636,7 +1636,7 @@ object Map06 { // Ceryshen Building47() def Building47(): Unit = { // Name: Sedna_Tower Type: tower_a GUID: 53, MapID: 47 - LocalBuilding("Sedna_Tower", 53, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4174f, 5364f, 226.9693f), tower_a))) + LocalBuilding("Sedna_Tower", 53, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4174f, 5364f, 226.9693f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2200, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(415, Door.Constructor(Vector3(4186f, 5356f, 228.4903f)), owning_building_guid = 53) LocalObject(416, Door.Constructor(Vector3(4186f, 5356f, 248.4893f)), owning_building_guid = 53) @@ -1673,7 +1673,7 @@ object Map06 { // Ceryshen Building27() def Building27(): Unit = { // Name: S_Akna_Tower Type: tower_a GUID: 54, MapID: 27 - LocalBuilding("S_Akna_Tower", 54, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4254f, 3096f, 218.2696f), tower_a))) + LocalBuilding("S_Akna_Tower", 54, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4254f, 3096f, 218.2696f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2201, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(419, Door.Constructor(Vector3(4266f, 3088f, 219.7906f)), owning_building_guid = 54) LocalObject(420, Door.Constructor(Vector3(4266f, 3088f, 239.7896f)), owning_building_guid = 54) @@ -1710,7 +1710,7 @@ object Map06 { // Ceryshen Building22() def Building22(): Unit = { // Name: N_Hossin_Warpgate_Tower Type: tower_a GUID: 55, MapID: 22 - LocalBuilding("N_Hossin_Warpgate_Tower", 55, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4836f, 5218f, 22.86996f), tower_a))) + LocalBuilding("N_Hossin_Warpgate_Tower", 55, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4836f, 5218f, 22.86996f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2204, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(449, Door.Constructor(Vector3(4848f, 5210f, 24.39096f)), owning_building_guid = 55) LocalObject(450, Door.Constructor(Vector3(4848f, 5210f, 44.38996f)), owning_building_guid = 55) @@ -1747,7 +1747,7 @@ object Map06 { // Ceryshen Building52() def Building52(): Unit = { // Name: Tootega_Tower Type: tower_a GUID: 56, MapID: 52 - LocalBuilding("Tootega_Tower", 56, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5030f, 3086f, 231.7553f), tower_a))) + LocalBuilding("Tootega_Tower", 56, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5030f, 3086f, 231.7553f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2206, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(462, Door.Constructor(Vector3(5042f, 3078f, 233.2763f)), owning_building_guid = 56) LocalObject(463, Door.Constructor(Vector3(5042f, 3078f, 253.2753f)), owning_building_guid = 56) @@ -1784,7 +1784,7 @@ object Map06 { // Ceryshen Building15() def Building15(): Unit = { // Name: SW_Amerish_Warpgate_Tower Type: tower_b GUID: 57, MapID: 15 - LocalBuilding("SW_Amerish_Warpgate_Tower", 57, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2040f, 1690f, 219.3832f), tower_b))) + LocalBuilding("SW_Amerish_Warpgate_Tower", 57, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2040f, 1690f, 219.3832f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2184, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(250, Door.Constructor(Vector3(2052f, 1682f, 220.9032f)), owning_building_guid = 57) LocalObject(251, Door.Constructor(Vector3(2052f, 1682f, 230.9032f)), owning_building_guid = 57) @@ -1821,7 +1821,7 @@ object Map06 { // Ceryshen Building26() def Building26(): Unit = { // Name: SW_Nerrivik_Tower Type: tower_b GUID: 58, MapID: 26 - LocalBuilding("SW_Nerrivik_Tower", 58, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3282f, 2966f, 243.6248f), tower_b))) + LocalBuilding("SW_Nerrivik_Tower", 58, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3282f, 2966f, 243.6248f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2192, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(305, Door.Constructor(Vector3(3294f, 2958f, 245.1448f)), owning_building_guid = 58) LocalObject(306, Door.Constructor(Vector3(3294f, 2958f, 255.1448f)), owning_building_guid = 58) @@ -1858,7 +1858,7 @@ object Map06 { // Ceryshen Building48() def Building48(): Unit = { // Name: Anguta_Tower Type: tower_b GUID: 59, MapID: 48 - LocalBuilding("Anguta_Tower", 59, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3860f, 4518f, 268.7284f), tower_b))) + LocalBuilding("Anguta_Tower", 59, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3860f, 4518f, 268.7284f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2197, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(364, Door.Constructor(Vector3(3872f, 4510f, 270.2484f)), owning_building_guid = 59) LocalObject(365, Door.Constructor(Vector3(3872f, 4510f, 280.2484f)), owning_building_guid = 59) @@ -1895,7 +1895,7 @@ object Map06 { // Ceryshen Building31() def Building31(): Unit = { // Name: N_Sedna_Tower Type: tower_b GUID: 60, MapID: 31 - LocalBuilding("N_Sedna_Tower", 60, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4088f, 5718f, 141.2804f), tower_b))) + LocalBuilding("N_Sedna_Tower", 60, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4088f, 5718f, 141.2804f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2199, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(409, Door.Constructor(Vector3(4100f, 5710f, 142.8004f)), owning_building_guid = 60) LocalObject(410, Door.Constructor(Vector3(4100f, 5710f, 152.8004f)), owning_building_guid = 60) @@ -1932,7 +1932,7 @@ object Map06 { // Ceryshen Building18() def Building18(): Unit = { // Name: N_Ishundar_Warpgate_Tower Type: tower_b GUID: 61, MapID: 18 - LocalBuilding("N_Ishundar_Warpgate_Tower", 61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4870f, 2432f, 20.75137f), tower_b))) + LocalBuilding("N_Ishundar_Warpgate_Tower", 61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4870f, 2432f, 20.75137f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2205, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(453, Door.Constructor(Vector3(4882f, 2424f, 22.27137f)), owning_building_guid = 61) LocalObject(454, Door.Constructor(Vector3(4882f, 2424f, 32.27137f)), owning_building_guid = 61) @@ -1969,7 +1969,7 @@ object Map06 { // Ceryshen Building20() def Building20(): Unit = { // Name: N_Tootega_Tower Type: tower_b GUID: 62, MapID: 20 - LocalBuilding("N_Tootega_Tower", 62, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5120f, 3880f, 234.6615f), tower_b))) + LocalBuilding("N_Tootega_Tower", 62, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5120f, 3880f, 234.6615f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2207, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(473, Door.Constructor(Vector3(5132f, 3872f, 236.1815f)), owning_building_guid = 62) LocalObject(474, Door.Constructor(Vector3(5132f, 3872f, 246.1815f)), owning_building_guid = 62) @@ -2006,7 +2006,7 @@ object Map06 { // Ceryshen Building29() def Building29(): Unit = { // Name: E_Forseral_Warpgate_Tower Type: tower_c GUID: 63, MapID: 29 - LocalBuilding("E_Forseral_Warpgate_Tower", 63, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2372f, 5710f, 33.28257f), tower_c))) + LocalBuilding("E_Forseral_Warpgate_Tower", 63, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2372f, 5710f, 33.28257f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2185, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(256, Door.Constructor(Vector3(2384f, 5702f, 34.80357f)), owning_building_guid = 63) LocalObject(257, Door.Constructor(Vector3(2384f, 5702f, 54.80257f)), owning_building_guid = 63) @@ -2047,7 +2047,7 @@ object Map06 { // Ceryshen Building54() def Building54(): Unit = { // Name: Amerish_Warpgate_Tower Type: tower_c GUID: 64, MapID: 54 - LocalBuilding("Amerish_Warpgate_Tower", 64, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2630f, 2730f, 182.7152f), tower_c))) + LocalBuilding("Amerish_Warpgate_Tower", 64, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2630f, 2730f, 182.7152f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2187, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) LocalObject(264, Door.Constructor(Vector3(2642f, 2722f, 184.2362f)), owning_building_guid = 64) LocalObject(265, Door.Constructor(Vector3(2642f, 2722f, 204.2352f)), owning_building_guid = 64) @@ -2088,7 +2088,7 @@ object Map06 { // Ceryshen Building16() def Building16(): Unit = { // Name: SW_Tarqaq_Tower Type: tower_c GUID: 65, MapID: 16 - LocalBuilding("SW_Tarqaq_Tower", 65, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2820f, 2072f, 237.9481f), tower_c))) + LocalBuilding("SW_Tarqaq_Tower", 65, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2820f, 2072f, 237.9481f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2188, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) LocalObject(268, Door.Constructor(Vector3(2832f, 2064f, 239.4691f)), owning_building_guid = 65) LocalObject(269, Door.Constructor(Vector3(2832f, 2064f, 259.4681f)), owning_building_guid = 65) @@ -2129,7 +2129,7 @@ object Map06 { // Ceryshen Building24() def Building24(): Unit = { // Name: NW_Nerrivik_Tower Type: tower_c GUID: 66, MapID: 24 - LocalBuilding("NW_Nerrivik_Tower", 66, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3188f, 3972f, 187.1799f), tower_c))) + LocalBuilding("NW_Nerrivik_Tower", 66, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3188f, 3972f, 187.1799f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2190, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) LocalObject(291, Door.Constructor(Vector3(3200f, 3964f, 188.7009f)), owning_building_guid = 66) LocalObject(292, Door.Constructor(Vector3(3200f, 3964f, 208.6999f)), owning_building_guid = 66) @@ -2170,7 +2170,7 @@ object Map06 { // Ceryshen Building30() def Building30(): Unit = { // Name: S_Igaluk_Tower Type: tower_c GUID: 67, MapID: 30 - LocalBuilding("S_Igaluk_Tower", 67, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3474f, 5228f, 240.8136f), tower_c))) + LocalBuilding("S_Igaluk_Tower", 67, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3474f, 5228f, 240.8136f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2194, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) LocalObject(322, Door.Constructor(Vector3(3486f, 5220f, 242.3346f)), owning_building_guid = 67) LocalObject(323, Door.Constructor(Vector3(3486f, 5220f, 262.3336f)), owning_building_guid = 67) @@ -2211,7 +2211,7 @@ object Map06 { // Ceryshen Building17() def Building17(): Unit = { // Name: E_Keelut_Tower Type: tower_c GUID: 68, MapID: 17 - LocalBuilding("E_Keelut_Tower", 68, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4352f, 1834f, 152.6882f), tower_c))) + LocalBuilding("E_Keelut_Tower", 68, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4352f, 1834f, 152.6882f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2202, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) LocalObject(426, Door.Constructor(Vector3(4364f, 1826f, 154.2092f)), owning_building_guid = 68) LocalObject(427, Door.Constructor(Vector3(4364f, 1826f, 174.2082f)), owning_building_guid = 68) @@ -2252,7 +2252,7 @@ object Map06 { // Ceryshen Building49() def Building49(): Unit = { // Name: Akna_Tower Type: tower_c GUID: 69, MapID: 49 - LocalBuilding("Akna_Tower", 69, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4354f, 3990f, 237.69f), tower_c))) + LocalBuilding("Akna_Tower", 69, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4354f, 3990f, 237.69f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2203, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) LocalObject(430, Door.Constructor(Vector3(4366f, 3982f, 239.211f)), owning_building_guid = 69) LocalObject(431, Door.Constructor(Vector3(4366f, 3982f, 259.2101f)), owning_building_guid = 69) @@ -2293,7 +2293,7 @@ object Map06 { // Ceryshen Building51() def Building51(): Unit = { // Name: Hossin_Warpgate_Tower Type: tower_c GUID: 70, MapID: 51 - LocalBuilding("Hossin_Warpgate_Tower", 70, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5342f, 4332f, 28.19361f), tower_c))) + LocalBuilding("Hossin_Warpgate_Tower", 70, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5342f, 4332f, 28.19361f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2208, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) LocalObject(481, Door.Constructor(Vector3(5354f, 4324f, 29.71461f)), owning_building_guid = 70) LocalObject(482, Door.Constructor(Vector3(5354f, 4324f, 49.71361f)), owning_building_guid = 70) @@ -2334,7 +2334,7 @@ object Map06 { // Ceryshen Building19() def Building19(): Unit = { // Name: NE_Ishundar_Warpgate_Tower Type: tower_c GUID: 71, MapID: 19 - LocalBuilding("NE_Ishundar_Warpgate_Tower", 71, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5694f, 2434f, 20.01801f), tower_c))) + LocalBuilding("NE_Ishundar_Warpgate_Tower", 71, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5694f, 2434f, 20.01801f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2209, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) LocalObject(485, Door.Constructor(Vector3(5706f, 2426f, 21.53901f)), owning_building_guid = 71) LocalObject(486, Door.Constructor(Vector3(5706f, 2426f, 41.53801f)), owning_building_guid = 71) @@ -2375,7 +2375,7 @@ object Map06 { // Ceryshen Building55() def Building55(): Unit = { // Name: Pinga_Tower Type: tower_c GUID: 72, MapID: 55 - LocalBuilding("Pinga_Tower", 72, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5768f, 3202f, 97.4664f), tower_c))) + LocalBuilding("Pinga_Tower", 72, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5768f, 3202f, 97.4664f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2210, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) LocalObject(489, Door.Constructor(Vector3(5780f, 3194f, 98.9874f)), owning_building_guid = 72) LocalObject(490, Door.Constructor(Vector3(5780f, 3194f, 118.9864f)), owning_building_guid = 72) @@ -2416,7 +2416,7 @@ object Map06 { // Ceryshen Building21() def Building21(): Unit = { // Name: NE_Pinga_Tower Type: tower_c GUID: 73, MapID: 21 - LocalBuilding("NE_Pinga_Tower", 73, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6320f, 3992f, 37.5779f), tower_c))) + LocalBuilding("NE_Pinga_Tower", 73, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6320f, 3992f, 37.5779f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2211, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) LocalObject(508, Door.Constructor(Vector3(6332f, 3984f, 39.0989f)), owning_building_guid = 73) LocalObject(509, Door.Constructor(Vector3(6332f, 3984f, 59.0979f)), owning_building_guid = 73) diff --git a/pslogin/src/main/scala/zonemaps/Map07.scala b/pslogin/src/main/scala/zonemaps/Map07.scala index ca6f3884..2c99d110 100644 --- a/pslogin/src/main/scala/zonemaps/Map07.scala +++ b/pslogin/src/main/scala/zonemaps/Map07.scala @@ -23,7 +23,7 @@ object Map07 { // Esamir Building8() def Building8(): Unit = { // Name: Freyr Type: amp_station GUID: 1, MapID: 8 - LocalBuilding("Freyr", 1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2908f, 3746f, 55.58336f), amp_station))) + LocalBuilding("Freyr", 1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2908f, 3746f, 55.58336f), Vector3(0f, 0f, 72f), amp_station))) LocalObject(213, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(164, Door.Constructor(Vector3(2901.594f, 3748.306f, 68.48537f)), owning_building_guid = 1) LocalObject(165, Door.Constructor(Vector3(2914.537f, 3744.098f, 68.48537f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map07 { // Esamir Building11() def Building11(): Unit = { // Name: Kvasir Type: amp_station GUID: 4, MapID: 11 - LocalBuilding("Kvasir", 4, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4016f, 1636f, 68.37366f), amp_station))) + LocalBuilding("Kvasir", 4, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4016f, 1636f, 68.37366f), Vector3(0f, 0f, 278f), amp_station))) LocalObject(218, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(166, Door.Constructor(Vector3(4009.291f, 1634.844f, 81.27567f)), owning_building_guid = 4) LocalObject(167, Door.Constructor(Vector3(4022.769f, 1636.735f, 81.27567f)), owning_building_guid = 4) @@ -279,7 +279,7 @@ object Map07 { // Esamir Building13() def Building13(): Unit = { // Name: Nott Type: amp_station GUID: 7, MapID: 13 - LocalBuilding("Nott", 7, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6822f, 4234f, 46.3271f), amp_station))) + LocalBuilding("Nott", 7, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6822f, 4234f, 46.3271f), Vector3(0f, 0f, 62f), amp_station))) LocalObject(221, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) LocalObject(168, Door.Constructor(Vector3(6816.092f, 4237.384f, 59.2291f)), owning_building_guid = 7) LocalObject(169, Door.Constructor(Vector3(6828.107f, 4230.992f, 59.2291f)), owning_building_guid = 7) @@ -407,7 +407,7 @@ object Map07 { // Esamir Building45() def Building45(): Unit = { // Name: bunkerg4 Type: bunker_gauntlet GUID: 10, MapID: 45 - LocalBuilding("bunkerg4", 10, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2332f, 2086f, 85.39127f), bunker_gauntlet))) + LocalBuilding("bunkerg4", 10, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2332f, 2086f, 85.39127f), Vector3(0f, 0f, 337f), bunker_gauntlet))) LocalObject(363, Door.Constructor(Vector3(2308.334f, 2093.969f, 86.91228f)), owning_building_guid = 10) LocalObject(373, Door.Constructor(Vector3(2354.199f, 2074.512f, 86.91228f)), owning_building_guid = 10) } @@ -415,7 +415,7 @@ object Map07 { // Esamir Building44() def Building44(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 11, MapID: 44 - LocalBuilding("bunkerg3", 11, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3242f, 7204f, 77.57013f), bunker_gauntlet))) + LocalBuilding("bunkerg3", 11, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3242f, 7204f, 77.57013f), Vector3(0f, 0f, 227f), bunker_gauntlet))) LocalObject(409, Door.Constructor(Vector3(3223.612f, 7187.069f, 79.09113f)), owning_building_guid = 11) LocalObject(418, Door.Constructor(Vector3(3257.582f, 7223.513f, 79.09113f)), owning_building_guid = 11) } @@ -423,7 +423,7 @@ object Map07 { // Esamir Building42() def Building42(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 12, MapID: 42 - LocalBuilding("bunkerg1", 12, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3468f, 4516f, 75.12246f), bunker_gauntlet))) + LocalBuilding("bunkerg1", 12, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3468f, 4516f, 75.12246f), Vector3(0f, 0f, 227f), bunker_gauntlet))) LocalObject(447, Door.Constructor(Vector3(3449.612f, 4499.069f, 76.64346f)), owning_building_guid = 12) LocalObject(454, Door.Constructor(Vector3(3483.582f, 4535.513f, 76.64346f)), owning_building_guid = 12) } @@ -431,7 +431,7 @@ object Map07 { // Esamir Building43() def Building43(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 13, MapID: 43 - LocalBuilding("bunkerg2", 13, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3816f, 6076f, 59.98318f), bunker_gauntlet))) + LocalBuilding("bunkerg2", 13, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3816f, 6076f, 59.98318f), Vector3(0f, 0f, 74f), bunker_gauntlet))) LocalObject(473, Door.Constructor(Vector3(3810.975f, 6051.54f, 61.50418f)), owning_building_guid = 13) LocalObject(474, Door.Constructor(Vector3(3824.697f, 6099.434f, 61.50418f)), owning_building_guid = 13) } @@ -439,63 +439,63 @@ object Map07 { // Esamir Building34() def Building34(): Unit = { // Name: bunker2 Type: bunker_lg GUID: 14, MapID: 34 - LocalBuilding("bunker2", 14, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(946f, 2856f, 74.08158f), bunker_lg))) + LocalBuilding("bunker2", 14, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(946f, 2856f, 74.08158f), Vector3(0f, 0f, 223f), bunker_lg))) LocalObject(306, Door.Constructor(Vector3(945.838f, 2852.353f, 75.60258f)), owning_building_guid = 14) } Building35() def Building35(): Unit = { // Name: bunker3 Type: bunker_lg GUID: 15, MapID: 35 - LocalBuilding("bunker3", 15, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3026f, 3702f, 55.36764f), bunker_lg))) + LocalBuilding("bunker3", 15, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3026f, 3702f, 55.36764f), Vector3(0f, 0f, 141f), bunker_lg))) LocalObject(396, Door.Constructor(Vector3(3022.365f, 3701.653f, 56.88864f)), owning_building_guid = 15) } Building37() def Building37(): Unit = { // Name: bunker5 Type: bunker_lg GUID: 16, MapID: 37 - LocalBuilding("bunker5", 16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3138f, 7404f, 77.53236f), bunker_lg))) + LocalBuilding("bunker5", 16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3138f, 7404f, 77.53236f), Vector3(0f, 0f, 263f), bunker_lg))) LocalObject(400, Door.Constructor(Vector3(3140.22f, 7401.102f, 79.05337f)), owning_building_guid = 16) } Building40() def Building40(): Unit = { // Name: bunker8 Type: bunker_lg GUID: 17, MapID: 40 - LocalBuilding("bunker8", 17, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3632f, 3158f, 66.75056f), bunker_lg))) + LocalBuilding("bunker8", 17, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3632f, 3158f, 66.75056f), Vector3(0f, 0f, 270f), bunker_lg))) LocalObject(455, Door.Constructor(Vector3(3634.557f, 3155.394f, 68.27157f)), owning_building_guid = 17) } Building33() def Building33(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 18, MapID: 33 - LocalBuilding("bunker1", 18, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1066f, 2700f, 73.6301f), bunker_sm))) + LocalBuilding("bunker1", 18, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1066f, 2700f, 73.6301f), Vector3(0f, 0f, 174f), bunker_sm))) LocalObject(318, Door.Constructor(Vector3(1064.787f, 2700.183f, 75.1511f)), owning_building_guid = 18) } Building39() def Building39(): Unit = { // Name: bunker7 Type: bunker_sm GUID: 19, MapID: 39 - LocalBuilding("bunker7", 19, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2024f, 5436f, 68.63918f), bunker_sm))) + LocalBuilding("bunker7", 19, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2024f, 5436f, 68.63918f), Vector3(0f, 0f, 41f), bunker_sm))) LocalObject(348, Door.Constructor(Vector3(2024.961f, 5436.762f, 70.16019f)), owning_building_guid = 19) } Building36() def Building36(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 20, MapID: 36 - LocalBuilding("bunker4", 20, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3416f, 4742f, 75.41428f), bunker_sm))) + LocalBuilding("bunker4", 20, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3416f, 4742f, 75.41428f), Vector3(0f, 0f, 231f), bunker_sm))) LocalObject(444, Door.Constructor(Vector3(3415.186f, 4741.083f, 76.93529f)), owning_building_guid = 20) } Building38() def Building38(): Unit = { // Name: bunker6 Type: bunker_sm GUID: 21, MapID: 38 - LocalBuilding("bunker6", 21, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5560f, 2582f, 53.30706f), bunker_sm))) + LocalBuilding("bunker6", 21, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5560f, 2582f, 53.30706f), Vector3(0f, 0f, 138f), bunker_sm))) LocalObject(557, Door.Constructor(Vector3(5559.126f, 2582.861f, 54.82806f)), owning_building_guid = 21) } Building16() def Building16(): Unit = { // Name: Jarl Type: comm_station GUID: 22, MapID: 16 - LocalBuilding("Jarl", 22, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2012f, 5530f, 68.28211f), comm_station))) + LocalBuilding("Jarl", 22, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2012f, 5530f, 68.28211f), Vector3(0f, 0f, 289f), comm_station))) LocalObject(211, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 22) LocalObject(340, Door.Constructor(Vector3(1933.992f, 5548.292f, 77.99712f)), owning_building_guid = 22) LocalObject(341, Door.Constructor(Vector3(1939.915f, 5531.091f, 70.03311f)), owning_building_guid = 22) @@ -614,7 +614,7 @@ object Map07 { // Esamir Building14() def Building14(): Unit = { // Name: Vidar Type: comm_station GUID: 25, MapID: 14 - LocalBuilding("Vidar", 25, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3720f, 3102f, 66.58833f), comm_station))) + LocalBuilding("Vidar", 25, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3720f, 3102f, 66.58833f), Vector3(0f, 0f, 360f), comm_station))) LocalObject(216, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 25) LocalObject(460, Door.Constructor(Vector3(3660.196f, 3058.5f, 68.33933f)), owning_building_guid = 25) LocalObject(461, Door.Constructor(Vector3(3660.196f, 3076.693f, 76.30333f)), owning_building_guid = 25) @@ -733,7 +733,7 @@ object Map07 { // Esamir Building5() def Building5(): Unit = { // Name: Andvari Type: comm_station_dsp GUID: 28, MapID: 5 - LocalBuilding("Andvari", 28, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3172f, 7272f, 77.53838f), comm_station_dsp))) + LocalBuilding("Andvari", 28, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3172f, 7272f, 77.53838f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(214, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) LocalObject(261, Door.Constructor(Vector3(3240.339f, 7342.464f, 80.91637f)), owning_building_guid = 28) LocalObject(397, Door.Constructor(Vector3(3112.196f, 7228.501f, 79.18938f)), owning_building_guid = 28) @@ -874,7 +874,7 @@ object Map07 { // Esamir Building15() def Building15(): Unit = { // Name: ymir Type: cryo_facility GUID: 31, MapID: 15 - LocalBuilding("ymir", 31, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1860f, 3946f, 69.04202f), cryo_facility))) + LocalBuilding("ymir", 31, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1860f, 3946f, 69.04202f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(210, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 31) LocalObject(325, Door.Constructor(Vector3(1801.023f, 3950.5f, 70.59303f)), owning_building_guid = 31) LocalObject(326, Door.Constructor(Vector3(1801.023f, 3968.693f, 78.55702f)), owning_building_guid = 31) @@ -1022,7 +1022,7 @@ object Map07 { // Esamir Building17() def Building17(): Unit = { // Name: Ran Type: cryo_facility GUID: 34, MapID: 17 - LocalBuilding("Ran", 34, 17, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2342f, 1992f, 85.51286f), cryo_facility))) + LocalBuilding("Ran", 34, 17, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2342f, 1992f, 85.51286f), Vector3(0f, 0f, 246f), cryo_facility))) LocalObject(212, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 34) LocalObject(358, Door.Constructor(Vector3(2244.938f, 2000.186f, 87.03387f)), owning_building_guid = 34) LocalObject(359, Door.Constructor(Vector3(2256.684f, 2004.261f, 87.06387f)), owning_building_guid = 34) @@ -1170,7 +1170,7 @@ object Map07 { // Esamir Building12() def Building12(): Unit = { // Name: Mani Type: cryo_facility GUID: 37, MapID: 12 - LocalBuilding("Mani", 37, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5008f, 4926f, 57.77154f), cryo_facility))) + LocalBuilding("Mani", 37, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5008f, 4926f, 57.77154f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(219, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 37) LocalObject(525, Door.Constructor(Vector3(4949.023f, 4930.5f, 59.32254f)), owning_building_guid = 37) LocalObject(526, Door.Constructor(Vector3(4949.023f, 4948.693f, 67.28654f)), owning_building_guid = 37) @@ -1330,7 +1330,7 @@ object Map07 { // Esamir Building9() def Building9(): Unit = { // Name: Gjallar Type: tech_plant GUID: 44, MapID: 9 - LocalBuilding("Gjallar", 44, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(958f, 2734f, 74.05927f), tech_plant))) + LocalBuilding("Gjallar", 44, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(958f, 2734f, 74.05927f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(209, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 44) LocalObject(300, Door.Constructor(Vector3(886.54f, 2663.929f, 75.60126f)), owning_building_guid = 44) LocalObject(301, Door.Constructor(Vector3(886.54f, 2682.121f, 83.56426f)), owning_building_guid = 44) @@ -1456,7 +1456,7 @@ object Map07 { // Esamir Building7() def Building7(): Unit = { // Name: Eisa Type: tech_plant GUID: 47, MapID: 7 - LocalBuilding("Eisa", 47, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3394f, 4622f, 75.30442f), tech_plant))) + LocalBuilding("Eisa", 47, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3394f, 4622f, 75.30442f), Vector3(0f, 0f, 337f), tech_plant))) LocalObject(215, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 47) LocalObject(431, Door.Constructor(Vector3(3300.842f, 4585.421f, 76.84642f)), owning_building_guid = 47) LocalObject(432, Door.Constructor(Vector3(3307.95f, 4602.167f, 84.80942f)), owning_building_guid = 47) @@ -1582,7 +1582,7 @@ object Map07 { // Esamir Building6() def Building6(): Unit = { // Name: Dagur Type: tech_plant GUID: 50, MapID: 6 - LocalBuilding("Dagur", 50, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3936f, 6108f, 60.06042f), tech_plant))) + LocalBuilding("Dagur", 50, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3936f, 6108f, 60.06042f), Vector3(0f, 0f, 79f), tech_plant))) LocalObject(217, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 50) LocalObject(475, Door.Constructor(Vector3(3900.902f, 6042.025f, 69.56542f)), owning_building_guid = 50) LocalObject(476, Door.Constructor(Vector3(3909.995f, 6138.074f, 61.60242f)), owning_building_guid = 50) @@ -1708,7 +1708,7 @@ object Map07 { // Esamir Building10() def Building10(): Unit = { // Name: Helhiem Type: tech_plant GUID: 53, MapID: 10 - LocalBuilding("Helhiem", 53, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5448f, 2608f, 53.3311f), tech_plant))) + LocalBuilding("Helhiem", 53, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5448f, 2608f, 53.3311f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(220, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 53) LocalObject(544, Door.Constructor(Vector3(5376.54f, 2537.929f, 54.8731f)), owning_building_guid = 53) LocalObject(545, Door.Constructor(Vector3(5376.54f, 2556.121f, 62.8361f)), owning_building_guid = 53) @@ -1834,7 +1834,7 @@ object Map07 { // Esamir Building53() def Building53(): Unit = { // Name: N_Gjallar_Tower Type: tower_a GUID: 56, MapID: 53 - LocalBuilding("N_Gjallar_Tower", 56, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(986f, 3016f, 82.00085f), tower_a))) + LocalBuilding("N_Gjallar_Tower", 56, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(986f, 3016f, 82.00085f), Vector3(0f, 0f, 347f), tower_a))) LocalObject(2525, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(311, Door.Constructor(Vector3(995.8928f, 3005.506f, 83.52186f)), owning_building_guid = 56) LocalObject(312, Door.Constructor(Vector3(995.8928f, 3005.506f, 103.5209f)), owning_building_guid = 56) @@ -1871,7 +1871,7 @@ object Map07 { // Esamir Building31() def Building31(): Unit = { // Name: N_Ymir_Tower Type: tower_a GUID: 57, MapID: 31 - LocalBuilding("N_Ymir_Tower", 57, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1810f, 4194f, 79.81811f), tower_a))) + LocalBuilding("N_Ymir_Tower", 57, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1810f, 4194f, 79.81811f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2527, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(328, Door.Constructor(Vector3(1822f, 4186f, 81.33911f)), owning_building_guid = 57) LocalObject(329, Door.Constructor(Vector3(1822f, 4186f, 101.3381f)), owning_building_guid = 57) @@ -1908,7 +1908,7 @@ object Map07 { // Esamir Building52() def Building52(): Unit = { // Name: E_Jarl_Tower Type: tower_a GUID: 58, MapID: 52 - LocalBuilding("E_Jarl_Tower", 58, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2222f, 5656f, 67.37571f), tower_a))) + LocalBuilding("E_Jarl_Tower", 58, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2222f, 5656f, 67.37571f), Vector3(0f, 0f, 46f), tower_a))) LocalObject(2528, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(354, Door.Constructor(Vector3(2224.581f, 5670.189f, 68.89671f)), owning_building_guid = 58) LocalObject(355, Door.Constructor(Vector3(2224.581f, 5670.189f, 88.89571f)), owning_building_guid = 58) @@ -1945,7 +1945,7 @@ object Map07 { // Esamir Building49() def Building49(): Unit = { // Name: N_Ran_Tower Type: tower_a GUID: 59, MapID: 49 - LocalBuilding("N_Ran_Tower", 59, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2298f, 2210f, 85.70513f), tower_a))) + LocalBuilding("N_Ran_Tower", 59, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2298f, 2210f, 85.70513f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2529, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(364, Door.Constructor(Vector3(2310f, 2202f, 87.22614f)), owning_building_guid = 59) LocalObject(365, Door.Constructor(Vector3(2310f, 2202f, 107.2251f)), owning_building_guid = 59) @@ -1982,7 +1982,7 @@ object Map07 { // Esamir Building21() def Building21(): Unit = { // Name: W_Searhus_Warpgate_Tower Type: tower_a GUID: 60, MapID: 21 - LocalBuilding("W_Searhus_Warpgate_Tower", 60, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2300f, 3034f, 88.18629f), tower_a))) + LocalBuilding("W_Searhus_Warpgate_Tower", 60, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2300f, 3034f, 88.18629f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2530, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(368, Door.Constructor(Vector3(2312f, 3026f, 89.70729f)), owning_building_guid = 60) LocalObject(369, Door.Constructor(Vector3(2312f, 3026f, 109.7063f)), owning_building_guid = 60) @@ -2019,7 +2019,7 @@ object Map07 { // Esamir Building48() def Building48(): Unit = { // Name: E_Freyr_Tower Type: tower_a GUID: 61, MapID: 48 - LocalBuilding("E_Freyr_Tower", 61, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3276f, 3710f, 53.76141f), tower_a))) + LocalBuilding("E_Freyr_Tower", 61, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3276f, 3710f, 53.76141f), Vector3(0f, 0f, 0f), tower_a))) LocalObject(2533, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(426, Door.Constructor(Vector3(3288f, 3702f, 55.28241f)), owning_building_guid = 61) LocalObject(427, Door.Constructor(Vector3(3288f, 3702f, 75.2814f)), owning_building_guid = 61) @@ -2056,7 +2056,7 @@ object Map07 { // Esamir Building22() def Building22(): Unit = { // Name: S_Andvari_Tower Type: tower_a GUID: 62, MapID: 22 - LocalBuilding("S_Andvari_Tower", 62, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3320f, 6550f, 91.44566f), tower_a))) + LocalBuilding("S_Andvari_Tower", 62, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3320f, 6550f, 91.44566f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2534, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(435, Door.Constructor(Vector3(3332f, 6542f, 92.96667f)), owning_building_guid = 62) LocalObject(436, Door.Constructor(Vector3(3332f, 6542f, 112.9657f)), owning_building_guid = 62) @@ -2093,7 +2093,7 @@ object Map07 { // Esamir Building18() def Building18(): Unit = { // Name: SE_Eisa_Tower Type: tower_a GUID: 63, MapID: 18 - LocalBuilding("SE_Eisa_Tower", 63, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3644f, 4338f, 103.9521f), tower_a))) + LocalBuilding("SE_Eisa_Tower", 63, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3644f, 4338f, 103.9521f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2536, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(456, Door.Constructor(Vector3(3656f, 4330f, 105.4732f)), owning_building_guid = 63) LocalObject(457, Door.Constructor(Vector3(3656f, 4330f, 125.4722f)), owning_building_guid = 63) @@ -2130,7 +2130,7 @@ object Map07 { // Esamir Building32() def Building32(): Unit = { // Name: S_Kvasir_Tower Type: tower_a GUID: 64, MapID: 32 - LocalBuilding("S_Kvasir_Tower", 64, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4126f, 1362f, 62.56905f), tower_a))) + LocalBuilding("S_Kvasir_Tower", 64, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4126f, 1362f, 62.56905f), Vector3(0f, 0f, 318f), tower_a))) LocalObject(2537, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) LocalObject(505, Door.Constructor(Vector3(4129.564f, 1348.025f, 64.09005f)), owning_building_guid = 64) LocalObject(506, Door.Constructor(Vector3(4129.564f, 1348.025f, 84.08905f)), owning_building_guid = 64) @@ -2167,7 +2167,7 @@ object Map07 { // Esamir Building46() def Building46(): Unit = { // Name: N_Mani_Tower Type: tower_a GUID: 65, MapID: 46 - LocalBuilding("N_Mani_Tower", 65, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4968f, 5154f, 47.77367f), tower_a))) + LocalBuilding("N_Mani_Tower", 65, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4968f, 5154f, 47.77367f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2541, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) LocalObject(528, Door.Constructor(Vector3(4980f, 5146f, 49.29467f)), owning_building_guid = 65) LocalObject(529, Door.Constructor(Vector3(4980f, 5146f, 69.29367f)), owning_building_guid = 65) @@ -2204,7 +2204,7 @@ object Map07 { // Esamir Building50() def Building50(): Unit = { // Name: E_Helhiem_Tower Type: tower_a GUID: 66, MapID: 50 - LocalBuilding("E_Helhiem_Tower", 66, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5672f, 2702f, 52.44301f), tower_a))) + LocalBuilding("E_Helhiem_Tower", 66, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5672f, 2702f, 52.44301f), Vector3(0f, 0f, 327f), tower_a))) LocalObject(2543, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) LocalObject(558, Door.Constructor(Vector3(5677.707f, 2688.755f, 53.96401f)), owning_building_guid = 66) LocalObject(559, Door.Constructor(Vector3(5677.707f, 2688.755f, 73.96301f)), owning_building_guid = 66) @@ -2241,7 +2241,7 @@ object Map07 { // Esamir Building19() def Building19(): Unit = { // Name: E_Oshur_Warpgate_Tower Type: tower_a GUID: 67, MapID: 19 - LocalBuilding("E_Oshur_Warpgate_Tower", 67, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5916f, 3990f, 56.33412f), tower_a))) + LocalBuilding("E_Oshur_Warpgate_Tower", 67, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5916f, 3990f, 56.33412f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2545, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) LocalObject(568, Door.Constructor(Vector3(5928f, 3982f, 57.85512f)), owning_building_guid = 67) LocalObject(569, Door.Constructor(Vector3(5928f, 3982f, 77.85412f)), owning_building_guid = 67) @@ -2278,7 +2278,7 @@ object Map07 { // Esamir Building23() def Building23(): Unit = { // Name: Outpost_Tower Type: tower_a GUID: 68, MapID: 23 - LocalBuilding("Outpost_Tower", 68, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6334f, 5258f, 58.87936f), tower_a))) + LocalBuilding("Outpost_Tower", 68, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6334f, 5258f, 58.87936f), Vector3(0f, 0f, 346f), tower_a))) LocalObject(2546, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) LocalObject(572, Door.Constructor(Vector3(6343.708f, 5247.334f, 60.40036f)), owning_building_guid = 68) LocalObject(573, Door.Constructor(Vector3(6343.708f, 5247.334f, 80.39936f)), owning_building_guid = 68) @@ -2315,7 +2315,7 @@ object Map07 { // Esamir Building20() def Building20(): Unit = { // Name: NE_VSSanc_Warpgate_Tower Type: tower_a GUID: 69, MapID: 20 - LocalBuilding("NE_VSSanc_Warpgate_Tower", 69, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 1758f, 78.24335f), tower_a))) + LocalBuilding("NE_VSSanc_Warpgate_Tower", 69, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 1758f, 78.24335f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2547, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) LocalObject(593, Door.Constructor(Vector3(6940f, 1750f, 79.76436f)), owning_building_guid = 69) LocalObject(594, Door.Constructor(Vector3(6940f, 1750f, 99.76335f)), owning_building_guid = 69) @@ -2352,7 +2352,7 @@ object Map07 { // Esamir Building47() def Building47(): Unit = { // Name: SE_Nott_Tower Type: tower_a GUID: 70, MapID: 47 - LocalBuilding("SE_Nott_Tower", 70, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7018f, 4124f, 47.17856f), tower_a))) + LocalBuilding("SE_Nott_Tower", 70, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7018f, 4124f, 47.17856f), Vector3(0f, 0f, 338f), tower_a))) LocalObject(2548, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) LocalObject(597, Door.Constructor(Vector3(7026.129f, 4112.087f, 48.69956f)), owning_building_guid = 70) LocalObject(598, Door.Constructor(Vector3(7026.129f, 4112.087f, 68.69856f)), owning_building_guid = 70) @@ -2389,7 +2389,7 @@ object Map07 { // Esamir Building41() def Building41(): Unit = { // Name: N_NCSanc_Warpgate_Tower Type: tower_b GUID: 71, MapID: 41 - LocalBuilding("N_NCSanc_Warpgate_Tower", 71, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(754f, 6932f, 44.69741f), tower_b))) + LocalBuilding("N_NCSanc_Warpgate_Tower", 71, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(754f, 6932f, 44.69741f), Vector3(0f, 0f, 30f), tower_b))) LocalObject(2524, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) LocalObject(294, Door.Constructor(Vector3(760.3923f, 6944.928f, 46.21741f)), owning_building_guid = 71) LocalObject(295, Door.Constructor(Vector3(760.3923f, 6944.928f, 56.21741f)), owning_building_guid = 71) @@ -2426,7 +2426,7 @@ object Map07 { // Esamir Building54() def Building54(): Unit = { // Name: S_NCSanc_Tower Type: tower_b GUID: 72, MapID: 54 - LocalBuilding("S_NCSanc_Tower", 72, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1456f, 6060f, 120.4505f), tower_b))) + LocalBuilding("S_NCSanc_Tower", 72, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1456f, 6060f, 120.4505f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2526, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) LocalObject(319, Door.Constructor(Vector3(1468f, 6052f, 121.9705f)), owning_building_guid = 72) LocalObject(320, Door.Constructor(Vector3(1468f, 6052f, 131.9705f)), owning_building_guid = 72) @@ -2463,7 +2463,7 @@ object Map07 { // Esamir Building25() def Building25(): Unit = { // Name: SE_Dagur_Tower Type: tower_b GUID: 73, MapID: 25 - LocalBuilding("SE_Dagur_Tower", 73, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4248f, 5802f, 48.16736f), tower_b))) + LocalBuilding("SE_Dagur_Tower", 73, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4248f, 5802f, 48.16736f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2538, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) LocalObject(509, Door.Constructor(Vector3(4260f, 5794f, 49.68736f)), owning_building_guid = 73) LocalObject(510, Door.Constructor(Vector3(4260f, 5794f, 59.68736f)), owning_building_guid = 73) @@ -2500,7 +2500,7 @@ object Map07 { // Esamir Building28() def Building28(): Unit = { // Name: SW_Mani_Tower Type: tower_b GUID: 74, MapID: 28 - LocalBuilding("SW_Mani_Tower", 74, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4476f, 4308f, 70.25056f), tower_b))) + LocalBuilding("SW_Mani_Tower", 74, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4476f, 4308f, 70.25056f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2539, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) LocalObject(515, Door.Constructor(Vector3(4488f, 4300f, 71.77055f)), owning_building_guid = 74) LocalObject(516, Door.Constructor(Vector3(4488f, 4300f, 81.77055f)), owning_building_guid = 74) @@ -2537,7 +2537,7 @@ object Map07 { // Esamir Building30() def Building30(): Unit = { // Name: NW_VSSanc_Warpgate_Tower Type: tower_b GUID: 75, MapID: 30 - LocalBuilding("NW_VSSanc_Warpgate_Tower", 75, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5736f, 1382f, 84.58815f), tower_b))) + LocalBuilding("NW_VSSanc_Warpgate_Tower", 75, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5736f, 1382f, 84.58815f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2544, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 75) LocalObject(562, Door.Constructor(Vector3(5748f, 1374f, 86.10815f)), owning_building_guid = 75) LocalObject(563, Door.Constructor(Vector3(5748f, 1374f, 96.10815f)), owning_building_guid = 75) @@ -2574,7 +2574,7 @@ object Map07 { // Esamir Building29() def Building29(): Unit = { // Name: SE_Searhus_Warpgate_Tower Type: tower_c GUID: 76, MapID: 29 - LocalBuilding("SE_Searhus_Warpgate_Tower", 76, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3222f, 2488f, 89.08353f), tower_c))) + LocalBuilding("SE_Searhus_Warpgate_Tower", 76, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3222f, 2488f, 89.08353f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2531, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 76) LocalObject(412, Door.Constructor(Vector3(3234f, 2480f, 90.60453f)), owning_building_guid = 76) LocalObject(413, Door.Constructor(Vector3(3234f, 2480f, 110.6035f)), owning_building_guid = 76) @@ -2615,7 +2615,7 @@ object Map07 { // Esamir Building26() def Building26(): Unit = { // Name: W_Vidar_Tower Type: tower_c GUID: 77, MapID: 26 - LocalBuilding("W_Vidar_Tower", 77, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3270f, 3168f, 85.63189f), tower_c))) + LocalBuilding("W_Vidar_Tower", 77, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3270f, 3168f, 85.63189f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2532, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 77) LocalObject(422, Door.Constructor(Vector3(3282f, 3160f, 87.15289f)), owning_building_guid = 77) LocalObject(423, Door.Constructor(Vector3(3282f, 3160f, 107.1519f)), owning_building_guid = 77) @@ -2656,7 +2656,7 @@ object Map07 { // Esamir Building51() def Building51(): Unit = { // Name: NE_Andvari_Tower Type: tower_c GUID: 78, MapID: 51 - LocalBuilding("NE_Andvari_Tower", 78, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3446f, 7598f, 50.04425f), tower_c))) + LocalBuilding("NE_Andvari_Tower", 78, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3446f, 7598f, 50.04425f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2535, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) LocalObject(448, Door.Constructor(Vector3(3458f, 7590f, 51.56525f)), owning_building_guid = 78) LocalObject(449, Door.Constructor(Vector3(3458f, 7590f, 71.56425f)), owning_building_guid = 78) @@ -2697,7 +2697,7 @@ object Map07 { // Esamir Building27() def Building27(): Unit = { // Name: SW_Oshur_Warpgate_Tower Type: tower_c GUID: 79, MapID: 27 - LocalBuilding("SW_Oshur_Warpgate_Tower", 79, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4872f, 3408f, 58.76949f), tower_c))) + LocalBuilding("SW_Oshur_Warpgate_Tower", 79, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4872f, 3408f, 58.76949f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2540, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) LocalObject(521, Door.Constructor(Vector3(4884f, 3400f, 60.29049f)), owning_building_guid = 79) LocalObject(522, Door.Constructor(Vector3(4884f, 3400f, 80.28949f)), owning_building_guid = 79) @@ -2738,7 +2738,7 @@ object Map07 { // Esamir Building24() def Building24(): Unit = { // Name: E_Dagur_Tower Type: tower_c GUID: 80, MapID: 24 - LocalBuilding("E_Dagur_Tower", 80, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4994f, 5868f, 50.79501f), tower_c))) + LocalBuilding("E_Dagur_Tower", 80, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4994f, 5868f, 50.79501f), Vector3(0f, 0f, 41f), tower_c))) LocalObject(2542, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) LocalObject(534, Door.Constructor(Vector3(4997.808f, 5881.91f, 52.31601f)), owning_building_guid = 80) LocalObject(535, Door.Constructor(Vector3(4997.808f, 5881.91f, 72.315f)), owning_building_guid = 80) diff --git a/pslogin/src/main/scala/zonemaps/Map08.scala b/pslogin/src/main/scala/zonemaps/Map08.scala index 166f824d..65044675 100644 --- a/pslogin/src/main/scala/zonemaps/Map08.scala +++ b/pslogin/src/main/scala/zonemaps/Map08.scala @@ -23,7 +23,7 @@ object Map08 { // Oshur Prime Building10() def Building10(): Unit = { // Name: Mithra Type: amp_station GUID: 1, MapID: 10 - LocalBuilding("Mithra", 1, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2556f, 4528f, 43.54625f), amp_station))) + LocalBuilding("Mithra", 1, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2556f, 4528f, 43.54625f), Vector3(0f, 0f, 179f), amp_station))) LocalObject(158, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(128, Door.Constructor(Vector3(2555.667f, 4521.2f, 56.44825f)), owning_building_guid = 1) LocalObject(129, Door.Constructor(Vector3(2555.908f, 4534.808f, 56.44825f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map08 { // Oshur Prime Building36() def Building36(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 36 - LocalBuilding("bunker_gauntlet", 4, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 4400f, 43.54625f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 4, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 4400f, 43.54625f), Vector3(0f, 0f, 180f), bunker_gauntlet))) LocalObject(246, Door.Constructor(Vector3(2487.077f, 4401.901f, 45.06725f)), owning_building_guid = 4) LocalObject(250, Door.Constructor(Vector3(2536.898f, 4401.912f, 45.06725f)), owning_building_guid = 4) } @@ -159,7 +159,7 @@ object Map08 { // Oshur Prime Building35() def Building35(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 35 - LocalBuilding("bunker_gauntlet", 5, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3690f, 2828f, 47.2434f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 5, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3690f, 2828f, 47.2434f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(324, Door.Constructor(Vector3(3688.099f, 2803.077f, 48.7644f)), owning_building_guid = 5) LocalObject(325, Door.Constructor(Vector3(3688.088f, 2852.898f, 48.7644f)), owning_building_guid = 5) } @@ -167,7 +167,7 @@ object Map08 { // Oshur Prime Building37() def Building37(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 37 - LocalBuilding("bunker_gauntlet", 6, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3920f, 4790f, 48.64008f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 6, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3920f, 4790f, 48.64008f), Vector3(0f, 0f, 360f), bunker_gauntlet))) LocalObject(339, Door.Constructor(Vector3(3895.102f, 4788.088f, 50.16108f)), owning_building_guid = 6) LocalObject(349, Door.Constructor(Vector3(3944.923f, 4788.099f, 50.16108f)), owning_building_guid = 6) } @@ -175,7 +175,7 @@ object Map08 { // Oshur Prime Building38() def Building38(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 38 - LocalBuilding("bunker_gauntlet", 7, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5646f, 3830f, 50.48064f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 7, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5646f, 3830f, 50.48064f), Vector3(0f, 0f, 225f), bunker_gauntlet))) LocalObject(449, Door.Constructor(Vector3(5627.033f, 3813.721f, 52.00164f)), owning_building_guid = 7) LocalObject(450, Door.Constructor(Vector3(5662.253f, 3848.958f, 52.00164f)), owning_building_guid = 7) } @@ -183,63 +183,63 @@ object Map08 { // Oshur Prime Building31() def Building31(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 31 - LocalBuilding("bunker_lg", 8, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2634f, 4650f, 43.54879f), bunker_lg))) + LocalBuilding("bunker_lg", 8, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2634f, 4650f, 43.54879f), Vector3(0f, 0f, 225f), bunker_lg))) LocalObject(265, Door.Constructor(Vector3(2633.965f, 4646.349f, 45.06979f)), owning_building_guid = 8) } Building30() def Building30(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 30 - LocalBuilding("bunker_lg", 9, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4150f, 2192f, 50.98085f), bunker_lg))) + LocalBuilding("bunker_lg", 9, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4150f, 2192f, 50.98085f), Vector3(0f, 0f, 90f), bunker_lg))) LocalObject(367, Door.Constructor(Vector3(4147.443f, 2194.606f, 52.50185f)), owning_building_guid = 9) } Building32() def Building32(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 32 - LocalBuilding("bunker_lg", 10, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4828f, 4020f, 60.46708f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4828f, 4020f, 60.46708f), Vector3(0f, 0f, 270f), bunker_lg))) LocalObject(408, Door.Constructor(Vector3(4830.557f, 4017.394f, 61.98808f)), owning_building_guid = 10) } Building28() def Building28(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 11, MapID: 28 - LocalBuilding("bunker_sm", 11, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2466f, 3306f, 32.02363f), bunker_sm))) + LocalBuilding("bunker_sm", 11, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2466f, 3306f, 32.02363f), Vector3(0f, 0f, 180f), bunker_sm))) LocalObject(245, Door.Constructor(Vector3(2464.775f, 3306.055f, 33.54463f)), owning_building_guid = 11) } Building34() def Building34(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 12, MapID: 34 - LocalBuilding("bunker_sm", 12, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3274f, 4058f, 29.62605f), bunker_sm))) + LocalBuilding("bunker_sm", 12, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3274f, 4058f, 29.62605f), Vector3(0f, 0f, 135f), bunker_sm))) LocalObject(295, Door.Constructor(Vector3(3273.173f, 4058.905f, 31.14705f)), owning_building_guid = 12) } Building29() def Building29(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 29 - LocalBuilding("bunker_sm", 13, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3436f, 3066f, 49.3685f), bunker_sm))) + LocalBuilding("bunker_sm", 13, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3436f, 3066f, 49.3685f), Vector3(0f, 0f, 270f), bunker_sm))) LocalObject(296, Door.Constructor(Vector3(3435.945f, 3064.775f, 50.8895f)), owning_building_guid = 13) } Building46() def Building46(): Unit = { // Name: Hvar_Tower Type: bunker_sm GUID: 14, MapID: 46 - LocalBuilding("Hvar_Tower", 14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3882f, 4388f, 37.29616f), bunker_sm))) + LocalBuilding("Hvar_Tower", 14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3882f, 4388f, 37.29616f), Vector3(0f, 0f, 90f), bunker_sm))) LocalObject(336, Door.Constructor(Vector3(3882.055f, 4389.225f, 38.81716f)), owning_building_guid = 14) } Building33() def Building33(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 33 - LocalBuilding("bunker_sm", 15, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4920f, 5414f, 53.96307f), bunker_sm))) + LocalBuilding("bunker_sm", 15, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4920f, 5414f, 53.96307f), Vector3(0f, 0f, 135f), bunker_sm))) LocalObject(413, Door.Constructor(Vector3(4919.173f, 5414.905f, 55.48407f)), owning_building_guid = 15) } Building7() def Building7(): Unit = { // Name: Hvar Type: comm_station GUID: 16, MapID: 7 - LocalBuilding("Hvar", 16, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3908f, 4688f, 48.62961f), comm_station))) + LocalBuilding("Hvar", 16, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3908f, 4688f, 48.62961f), Vector3(0f, 0f, 179f), comm_station))) LocalObject(161, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 16) LocalObject(332, Door.Constructor(Vector3(3847.677f, 4681.552f, 50.38061f)), owning_building_guid = 16) LocalObject(333, Door.Constructor(Vector3(3847.995f, 4699.742f, 58.34461f)), owning_building_guid = 16) @@ -358,7 +358,7 @@ object Map08 { // Oshur Prime Building5() def Building5(): Unit = { // Name: Atar Type: comm_station_dsp GUID: 19, MapID: 5 - LocalBuilding("Atar", 19, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3550f, 2798f, 47.04011f), comm_station_dsp))) + LocalBuilding("Atar", 19, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3550f, 2798f, 47.04011f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(160, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 19) LocalObject(204, Door.Constructor(Vector3(3618.339f, 2868.464f, 50.41811f)), owning_building_guid = 19) LocalObject(297, Door.Constructor(Vector3(3490.196f, 2754.501f, 48.69111f)), owning_building_guid = 19) @@ -499,7 +499,7 @@ object Map08 { // Oshur Prime Building11() def Building11(): Unit = { // Name: Rashnu Type: cryo_facility GUID: 22, MapID: 11 - LocalBuilding("Rashnu", 22, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3050f, 3898f, 59.5276f), cryo_facility))) + LocalBuilding("Rashnu", 22, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3050f, 3898f, 59.5276f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(159, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 22) LocalObject(280, Door.Constructor(Vector3(2991.023f, 3902.5f, 61.07859f)), owning_building_guid = 22) LocalObject(281, Door.Constructor(Vector3(2991.023f, 3920.693f, 69.04259f)), owning_building_guid = 22) @@ -647,7 +647,7 @@ object Map08 { // Oshur Prime Building13() def Building13(): Unit = { // Name: Zal Type: cryo_facility GUID: 25, MapID: 13 - LocalBuilding("Zal", 25, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3970f, 2242f, 61.23898f), cryo_facility))) + LocalBuilding("Zal", 25, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3970f, 2242f, 61.23898f), Vector3(0f, 0f, 227f), cryo_facility))) LocalObject(162, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 25) LocalObject(335, Door.Constructor(Vector3(3880.892f, 2281.341f, 62.75998f)), owning_building_guid = 25) LocalObject(338, Door.Constructor(Vector3(3893.324f, 2281.369f, 62.78997f)), owning_building_guid = 25) @@ -795,7 +795,7 @@ object Map08 { // Oshur Prime Building12() def Building12(): Unit = { // Name: Yazata Type: cryo_facility GUID: 28, MapID: 12 - LocalBuilding("Yazata", 28, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4680f, 3934f, 61.7468f), cryo_facility))) + LocalBuilding("Yazata", 28, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4680f, 3934f, 61.7468f), Vector3(0f, 0f, 90f), cryo_facility))) LocalObject(163, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) LocalObject(380, Door.Constructor(Vector3(4612.197f, 3891.674f, 63.2978f)), owning_building_guid = 28) LocalObject(381, Door.Constructor(Vector3(4612.197f, 3909.867f, 71.2618f)), owning_building_guid = 28) @@ -955,7 +955,7 @@ object Map08 { // Oshur Prime Building9() def Building9(): Unit = { // Name: Jamshid Type: tech_plant GUID: 34, MapID: 9 - LocalBuilding("Jamshid", 34, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2274f, 3448f, 52.4434f), tech_plant))) + LocalBuilding("Jamshid", 34, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2274f, 3448f, 52.4434f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(157, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 34) LocalObject(228, Door.Constructor(Vector3(2202.54f, 3377.929f, 53.9854f)), owning_building_guid = 34) LocalObject(229, Door.Constructor(Vector3(2202.54f, 3396.121f, 61.9484f)), owning_building_guid = 34) @@ -1081,7 +1081,7 @@ object Map08 { // Oshur Prime Building6() def Building6(): Unit = { // Name: Dahaka Type: tech_plant GUID: 37, MapID: 6 - LocalBuilding("Dahaka", 37, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4758f, 5388f, 53.64695f), tech_plant))) + LocalBuilding("Dahaka", 37, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4758f, 5388f, 53.64695f), Vector3(0f, 0f, 222f), tech_plant))) LocalObject(164, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 37) LocalObject(390, Door.Constructor(Vector3(4689.182f, 5346.336f, 63.15195f)), owning_building_guid = 37) LocalObject(391, Door.Constructor(Vector3(4693.555f, 5452.692f, 55.29795f)), owning_building_guid = 37) @@ -1207,7 +1207,7 @@ object Map08 { // Oshur Prime Building8() def Building8(): Unit = { // Name: Izha Type: tech_plant GUID: 40, MapID: 8 - LocalBuilding("Izha", 40, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5518f, 3878f, 50.5227f), tech_plant))) + LocalBuilding("Izha", 40, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5518f, 3878f, 50.5227f), Vector3(0f, 0f, 230f), tech_plant))) LocalObject(165, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 40) LocalObject(430, Door.Constructor(Vector3(5445.178f, 3933.093f, 52.1737f)), owning_building_guid = 40) LocalObject(431, Door.Constructor(Vector3(5455.65f, 3827.164f, 60.0277f)), owning_building_guid = 40) @@ -1333,7 +1333,7 @@ object Map08 { // Oshur Prime Building16() def Building16(): Unit = { // Name: N_Jamshid_Tower Type: tower_a GUID: 43, MapID: 16 - LocalBuilding("N_Jamshid_Tower", 43, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2312f, 3692f, 40.78366f), tower_a))) + LocalBuilding("N_Jamshid_Tower", 43, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2312f, 3692f, 40.78366f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1924, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43) LocalObject(239, Door.Constructor(Vector3(2324f, 3684f, 42.30466f)), owning_building_guid = 43) LocalObject(240, Door.Constructor(Vector3(2324f, 3684f, 62.30367f)), owning_building_guid = 43) @@ -1370,7 +1370,7 @@ object Map08 { // Oshur Prime Building40() def Building40(): Unit = { // Name: Rashnu_Tower Type: tower_a GUID: 44, MapID: 40 - LocalBuilding("Rashnu_Tower", 44, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3244f, 3758f, 49.76207f), tower_a))) + LocalBuilding("Rashnu_Tower", 44, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3244f, 3758f, 49.76207f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1928, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44) LocalObject(291, Door.Constructor(Vector3(3256f, 3750f, 51.28307f)), owning_building_guid = 44) LocalObject(292, Door.Constructor(Vector3(3256f, 3750f, 71.28207f)), owning_building_guid = 44) @@ -1407,7 +1407,7 @@ object Map08 { // Oshur Prime Building14() def Building14(): Unit = { // Name: S_Forseral_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14 - LocalBuilding("S_Forseral_Warpgate_Tower", 45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3520f, 5578f, 53.28131f), tower_a))) + LocalBuilding("S_Forseral_Warpgate_Tower", 45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3520f, 5578f, 53.28131f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1929, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) LocalObject(303, Door.Constructor(Vector3(3532f, 5570f, 54.80231f)), owning_building_guid = 45) LocalObject(304, Door.Constructor(Vector3(3532f, 5570f, 74.80132f)), owning_building_guid = 45) @@ -1444,7 +1444,7 @@ object Map08 { // Oshur Prime Building21() def Building21(): Unit = { // Name: W_Yazata_Tower Type: tower_a GUID: 46, MapID: 21 - LocalBuilding("W_Yazata_Tower", 46, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4074f, 3888f, 36.98511f), tower_a))) + LocalBuilding("W_Yazata_Tower", 46, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4074f, 3888f, 36.98511f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1932, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) LocalObject(359, Door.Constructor(Vector3(4086f, 3880f, 38.50611f)), owning_building_guid = 46) LocalObject(360, Door.Constructor(Vector3(4086f, 3880f, 58.50511f)), owning_building_guid = 46) @@ -1481,7 +1481,7 @@ object Map08 { // Oshur Prime Building42() def Building42(): Unit = { // Name: Zal_Tower Type: tower_a GUID: 47, MapID: 42 - LocalBuilding("Zal_Tower", 47, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4132f, 2062f, 44.47557f), tower_a))) + LocalBuilding("Zal_Tower", 47, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4132f, 2062f, 44.47557f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1933, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) LocalObject(363, Door.Constructor(Vector3(4144f, 2054f, 45.99657f)), owning_building_guid = 47) LocalObject(364, Door.Constructor(Vector3(4144f, 2054f, 65.99557f)), owning_building_guid = 47) @@ -1518,7 +1518,7 @@ object Map08 { // Oshur Prime Building27() def Building27(): Unit = { // Name: SW_Esamir_Warpgate_Tower Type: tower_a GUID: 48, MapID: 27 - LocalBuilding("SW_Esamir_Warpgate_Tower", 48, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5040f, 2300f, 57.00369f), tower_a))) + LocalBuilding("SW_Esamir_Warpgate_Tower", 48, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5040f, 2300f, 57.00369f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1938, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) LocalObject(414, Door.Constructor(Vector3(5052f, 2292f, 58.52469f)), owning_building_guid = 48) LocalObject(415, Door.Constructor(Vector3(5052f, 2292f, 78.5237f)), owning_building_guid = 48) @@ -1555,7 +1555,7 @@ object Map08 { // Oshur Prime Building22() def Building22(): Unit = { // Name: S_Hossin_Warpgate_Tower Type: tower_a GUID: 49, MapID: 22 - LocalBuilding("S_Hossin_Warpgate_Tower", 49, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5080f, 4766f, 75.09348f), tower_a))) + LocalBuilding("S_Hossin_Warpgate_Tower", 49, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5080f, 4766f, 75.09348f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1939, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) LocalObject(418, Door.Constructor(Vector3(5092f, 4758f, 76.61448f)), owning_building_guid = 49) LocalObject(419, Door.Constructor(Vector3(5092f, 4758f, 96.61348f)), owning_building_guid = 49) @@ -1592,7 +1592,7 @@ object Map08 { // Oshur Prime Building44() def Building44(): Unit = { // Name: Izha_Tower Type: tower_a GUID: 50, MapID: 44 - LocalBuilding("Izha_Tower", 50, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5240f, 3934f, 49.1933f), tower_a))) + LocalBuilding("Izha_Tower", 50, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5240f, 3934f, 49.1933f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1940, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) LocalObject(422, Door.Constructor(Vector3(5252f, 3926f, 50.7143f)), owning_building_guid = 50) LocalObject(423, Door.Constructor(Vector3(5252f, 3926f, 70.7133f)), owning_building_guid = 50) @@ -1629,7 +1629,7 @@ object Map08 { // Oshur Prime Building18() def Building18(): Unit = { // Name: NE_Amerish_Warpgate_Tower Type: tower_b GUID: 51, MapID: 18 - LocalBuilding("NE_Amerish_Warpgate_Tower", 51, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2888f, 2148f, 37.99061f), tower_b))) + LocalBuilding("NE_Amerish_Warpgate_Tower", 51, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2888f, 2148f, 37.99061f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1926, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) LocalObject(270, Door.Constructor(Vector3(2900f, 2140f, 39.51061f)), owning_building_guid = 51) LocalObject(271, Door.Constructor(Vector3(2900f, 2140f, 49.51061f)), owning_building_guid = 51) @@ -1666,7 +1666,7 @@ object Map08 { // Oshur Prime Building15() def Building15(): Unit = { // Name: W_Hvar_Tower Type: tower_b GUID: 52, MapID: 15 - LocalBuilding("W_Hvar_Tower", 52, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3700f, 4456f, 53.26608f), tower_b))) + LocalBuilding("W_Hvar_Tower", 52, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3700f, 4456f, 53.26608f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1931, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(326, Door.Constructor(Vector3(3712f, 4448f, 54.78608f)), owning_building_guid = 52) LocalObject(327, Door.Constructor(Vector3(3712f, 4448f, 64.78608f)), owning_building_guid = 52) @@ -1703,7 +1703,7 @@ object Map08 { // Oshur Prime Building23() def Building23(): Unit = { // Name: NE_Zal_Tower Type: tower_b GUID: 53, MapID: 23 - LocalBuilding("NE_Zal_Tower", 53, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4290f, 2990f, 42.18527f), tower_b))) + LocalBuilding("NE_Zal_Tower", 53, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4290f, 2990f, 42.18527f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1934, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(368, Door.Constructor(Vector3(4302f, 2982f, 43.70527f)), owning_building_guid = 53) LocalObject(369, Door.Constructor(Vector3(4302f, 2982f, 53.70527f)), owning_building_guid = 53) @@ -1740,7 +1740,7 @@ object Map08 { // Oshur Prime Building20() def Building20(): Unit = { // Name: S_Dahaka_Tower Type: tower_b GUID: 54, MapID: 20 - LocalBuilding("S_Dahaka_Tower", 54, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4514f, 4768f, 74.48821f), tower_b))) + LocalBuilding("S_Dahaka_Tower", 54, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4514f, 4768f, 74.48821f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1935, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(374, Door.Constructor(Vector3(4526f, 4760f, 76.00821f)), owning_building_guid = 54) LocalObject(375, Door.Constructor(Vector3(4526f, 4760f, 86.00821f)), owning_building_guid = 54) @@ -1777,7 +1777,7 @@ object Map08 { // Oshur Prime Building45() def Building45(): Unit = { // Name: Hossin_Warpgate_Tower Type: tower_b GUID: 55, MapID: 45 - LocalBuilding("Hossin_Warpgate_Tower", 55, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5520f, 5532f, 37.21363f), tower_b))) + LocalBuilding("Hossin_Warpgate_Tower", 55, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5520f, 5532f, 37.21363f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1942, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(441, Door.Constructor(Vector3(5532f, 5524f, 38.73363f)), owning_building_guid = 55) LocalObject(442, Door.Constructor(Vector3(5532f, 5524f, 48.73363f)), owning_building_guid = 55) @@ -1814,7 +1814,7 @@ object Map08 { // Oshur Prime Building26() def Building26(): Unit = { // Name: E_Esamir_Warpgate_Tower Type: tower_b GUID: 56, MapID: 26 - LocalBuilding("E_Esamir_Warpgate_Tower", 56, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5844f, 2602f, 36.16751f), tower_b))) + LocalBuilding("E_Esamir_Warpgate_Tower", 56, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5844f, 2602f, 36.16751f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1943, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(451, Door.Constructor(Vector3(5856f, 2594f, 37.68751f)), owning_building_guid = 56) LocalObject(452, Door.Constructor(Vector3(5856f, 2594f, 47.68751f)), owning_building_guid = 56) @@ -1851,7 +1851,7 @@ object Map08 { // Oshur Prime Building39() def Building39(): Unit = { // Name: Mithra_Tower Type: tower_c GUID: 57, MapID: 39 - LocalBuilding("Mithra_Tower", 57, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2830f, 4502f, 55.56146f), tower_c))) + LocalBuilding("Mithra_Tower", 57, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2830f, 4502f, 55.56146f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1925, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(266, Door.Constructor(Vector3(2842f, 4494f, 57.08246f)), owning_building_guid = 57) LocalObject(267, Door.Constructor(Vector3(2842f, 4494f, 77.08146f)), owning_building_guid = 57) @@ -1892,7 +1892,7 @@ object Map08 { // Oshur Prime Building17() def Building17(): Unit = { // Name: S_Rashnu_Tower Type: tower_c GUID: 58, MapID: 17 - LocalBuilding("S_Rashnu_Tower", 58, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2972f, 2932f, 59.87292f), tower_c))) + LocalBuilding("S_Rashnu_Tower", 58, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2972f, 2932f, 59.87292f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1927, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(276, Door.Constructor(Vector3(2984f, 2924f, 61.39392f)), owning_building_guid = 58) LocalObject(277, Door.Constructor(Vector3(2984f, 2924f, 81.39292f)), owning_building_guid = 58) @@ -1933,7 +1933,7 @@ object Map08 { // Oshur Prime Building41() def Building41(): Unit = { // Name: Atar_Tower Type: tower_c GUID: 59, MapID: 41 - LocalBuilding("Atar_Tower", 59, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3562f, 3134f, 39.94067f), tower_c))) + LocalBuilding("Atar_Tower", 59, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3562f, 3134f, 39.94067f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1930, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(311, Door.Constructor(Vector3(3574f, 3126f, 41.46167f)), owning_building_guid = 59) LocalObject(312, Door.Constructor(Vector3(3574f, 3126f, 61.46067f)), owning_building_guid = 59) @@ -1974,7 +1974,7 @@ object Map08 { // Oshur Prime Building43() def Building43(): Unit = { // Name: Yazata_Tower Type: tower_c GUID: 60, MapID: 43 - LocalBuilding("Yazata_Tower", 60, 43, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4640f, 3674f, 71.13654f), tower_c))) + LocalBuilding("Yazata_Tower", 60, 43, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4640f, 3674f, 71.13654f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1936, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(382, Door.Constructor(Vector3(4652f, 3666f, 72.65755f)), owning_building_guid = 60) LocalObject(383, Door.Constructor(Vector3(4652f, 3666f, 92.65654f)), owning_building_guid = 60) @@ -2015,7 +2015,7 @@ object Map08 { // Oshur Prime Building19() def Building19(): Unit = { // Name: NE_Dahaka_Tower Type: tower_c GUID: 61, MapID: 19 - LocalBuilding("NE_Dahaka_Tower", 61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4882f, 5580f, 74.37141f), tower_c))) + LocalBuilding("NE_Dahaka_Tower", 61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4882f, 5580f, 74.37141f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1937, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(409, Door.Constructor(Vector3(4894f, 5572f, 75.89241f)), owning_building_guid = 61) LocalObject(410, Door.Constructor(Vector3(4894f, 5572f, 95.8914f)), owning_building_guid = 61) @@ -2056,7 +2056,7 @@ object Map08 { // Oshur Prime Building25() def Building25(): Unit = { // Name: S_Izha_Tower Type: tower_c GUID: 62, MapID: 25 - LocalBuilding("S_Izha_Tower", 62, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5296f, 3324f, 36.35033f), tower_c))) + LocalBuilding("S_Izha_Tower", 62, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5296f, 3324f, 36.35033f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1941, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(426, Door.Constructor(Vector3(5308f, 3316f, 37.87133f)), owning_building_guid = 62) LocalObject(427, Door.Constructor(Vector3(5308f, 3316f, 57.87033f)), owning_building_guid = 62) @@ -2097,7 +2097,7 @@ object Map08 { // Oshur Prime Building24() def Building24(): Unit = { // Name: SE_Izha_Tower Type: tower_c GUID: 63, MapID: 24 - LocalBuilding("SE_Izha_Tower", 63, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6248f, 3502f, 60.33504f), tower_c))) + LocalBuilding("SE_Izha_Tower", 63, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6248f, 3502f, 60.33504f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1944, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(457, Door.Constructor(Vector3(6260f, 3494f, 61.85604f)), owning_building_guid = 63) LocalObject(458, Door.Constructor(Vector3(6260f, 3494f, 81.85504f)), owning_building_guid = 63) diff --git a/pslogin/src/main/scala/zonemaps/Map09.scala b/pslogin/src/main/scala/zonemaps/Map09.scala index fd94bf2f..d6083b56 100644 --- a/pslogin/src/main/scala/zonemaps/Map09.scala +++ b/pslogin/src/main/scala/zonemaps/Map09.scala @@ -23,7 +23,7 @@ object Map09 { // Searhus Building14() def Building14(): Unit = { // Name: Rehua Type: amp_station GUID: 1, MapID: 14 - LocalBuilding("Rehua", 1, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3736f, 2160f, 59.77203f), amp_station))) + LocalBuilding("Rehua", 1, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3736f, 2160f, 59.77203f), Vector3(0f, 0f, 333f), amp_station))) LocalObject(213, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(163, Door.Constructor(Vector3(3733.099f, 2153.841f, 72.67403f)), owning_building_guid = 1) LocalObject(164, Door.Constructor(Vector3(3739.28f, 2165.966f, 72.67403f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map09 { // Searhus Building13() def Building13(): Unit = { // Name: Pele Type: amp_station GUID: 4, MapID: 13 - LocalBuilding("Pele", 4, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4440f, 3688f, 208.002f), amp_station))) + LocalBuilding("Pele", 4, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4440f, 3688f, 208.002f), Vector3(0f, 0f, 327f), amp_station))) LocalObject(217, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(165, Door.Constructor(Vector3(4436.471f, 3682.178f, 220.904f)), owning_building_guid = 4) LocalObject(166, Door.Constructor(Vector3(4443.886f, 3693.591f, 220.904f)), owning_building_guid = 4) @@ -279,7 +279,7 @@ object Map09 { // Searhus Building10() def Building10(): Unit = { // Name: Matagi Type: amp_station GUID: 7, MapID: 10 - LocalBuilding("Matagi", 7, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5268f, 5004f, 239.1049f), amp_station))) + LocalBuilding("Matagi", 7, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5268f, 5004f, 239.1049f), Vector3(0f, 0f, 21f), amp_station))) LocalObject(222, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) LocalObject(167, Door.Constructor(Vector3(5265.761f, 5010.43f, 252.0069f)), owning_building_guid = 7) LocalObject(168, Door.Constructor(Vector3(5270.636f, 4997.723f, 252.0069f)), owning_building_guid = 7) @@ -407,7 +407,7 @@ object Map09 { // Searhus Building42() def Building42(): Unit = { // Name: bunkerg6 Type: bunker_gauntlet GUID: 10, MapID: 42 - LocalBuilding("bunkerg6", 10, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1068f, 4234f, 59.97345f), bunker_gauntlet))) + LocalBuilding("bunkerg6", 10, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1068f, 4234f, 59.97345f), Vector3(0f, 0f, 61f), bunker_gauntlet))) LocalObject(311, Door.Constructor(Vector3(1057.601f, 4211.297f, 61.49445f)), owning_building_guid = 10) LocalObject(312, Door.Constructor(Vector3(1081.746f, 4254.876f, 61.49445f)), owning_building_guid = 10) } @@ -415,7 +415,7 @@ object Map09 { // Searhus Building43() def Building43(): Unit = { // Name: bunkerg7 Type: bunker_gauntlet GUID: 11, MapID: 43 - LocalBuilding("bunkerg7", 11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3642f, 2072f, 59.77203f), bunker_gauntlet))) + LocalBuilding("bunkerg7", 11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3642f, 2072f, 59.77203f), Vector3(0f, 0f, 137f), bunker_gauntlet))) LocalObject(388, Door.Constructor(Vector3(3625.069f, 2090.388f, 61.29303f)), owning_building_guid = 11) LocalObject(392, Door.Constructor(Vector3(3661.513f, 2056.418f, 61.29303f)), owning_building_guid = 11) } @@ -423,7 +423,7 @@ object Map09 { // Searhus Building41() def Building41(): Unit = { // Name: bunkerg5 Type: bunker_gauntlet GUID: 12, MapID: 41 - LocalBuilding("bunkerg5", 12, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4532f, 6648f, 48.86586f), bunker_gauntlet))) + LocalBuilding("bunkerg5", 12, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4532f, 6648f, 48.86586f), Vector3(0f, 0f, 175f), bunker_gauntlet))) LocalObject(476, Door.Constructor(Vector3(4507.337f, 6652.066f, 50.38686f)), owning_building_guid = 12) LocalObject(482, Door.Constructor(Vector3(4556.97f, 6647.735f, 50.38686f)), owning_building_guid = 12) } @@ -431,7 +431,7 @@ object Map09 { // Searhus Building38() def Building38(): Unit = { // Name: bungerg2 Type: bunker_gauntlet GUID: 13, MapID: 38 - LocalBuilding("bungerg2", 13, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5936f, 2184f, 90.95889f), bunker_gauntlet))) + LocalBuilding("bungerg2", 13, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5936f, 2184f, 90.95889f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(591, Door.Constructor(Vector3(5934.099f, 2159.077f, 92.4799f)), owning_building_guid = 13) LocalObject(592, Door.Constructor(Vector3(5934.088f, 2208.898f, 92.4799f)), owning_building_guid = 13) } @@ -439,7 +439,7 @@ object Map09 { // Searhus Building39() def Building39(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 14, MapID: 39 - LocalBuilding("bunkerg3", 14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6376f, 5224f, 55.30717f), bunker_gauntlet))) + LocalBuilding("bunkerg3", 14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6376f, 5224f, 55.30717f), Vector3(0f, 0f, 19f), bunker_gauntlet))) LocalObject(597, Door.Constructor(Vector3(6353.081f, 5214.086f, 56.82817f)), owning_building_guid = 14) LocalObject(600, Door.Constructor(Vector3(6400.184f, 5230.317f, 56.82817f)), owning_building_guid = 14) } @@ -447,63 +447,63 @@ object Map09 { // Searhus Building34() def Building34(): Unit = { // Name: bunker6 Type: bunker_lg GUID: 15, MapID: 34 - LocalBuilding("bunker6", 15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1192f, 4018f, 59.95798f), bunker_lg))) + LocalBuilding("bunker6", 15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1192f, 4018f, 59.95798f), Vector3(0f, 0f, 56f), bunker_lg))) LocalObject(324, Door.Constructor(Vector3(1191.337f, 4021.59f, 61.47898f)), owning_building_guid = 15) } Building30() def Building30(): Unit = { // Name: bunker1 Type: bunker_lg GUID: 16, MapID: 30 - LocalBuilding("bunker1", 16, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3838f, 2626f, 151.0666f), bunker_lg))) + LocalBuilding("bunker1", 16, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3838f, 2626f, 151.0666f), Vector3(0f, 0f, 69f), bunker_lg))) LocalObject(432, Door.Constructor(Vector3(3836.547f, 2629.349f, 152.5876f)), owning_building_guid = 16) } Building35() def Building35(): Unit = { // Name: bunker7 Type: bunker_lg GUID: 17, MapID: 35 - LocalBuilding("bunker7", 17, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4780f, 6576f, 39.89838f), bunker_lg))) + LocalBuilding("bunker7", 17, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4780f, 6576f, 39.89838f), Vector3(0f, 0f, 89f), bunker_lg))) LocalObject(510, Door.Constructor(Vector3(4777.489f, 6578.65f, 41.41938f)), owning_building_guid = 17) } Building40() def Building40(): Unit = { // Name: bunkerg4 Type: bunker_lg GUID: 18, MapID: 40 - LocalBuilding("bunkerg4", 18, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6486f, 5064f, 55.30717f), bunker_lg))) + LocalBuilding("bunkerg4", 18, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6486f, 5064f, 55.30717f), Vector3(0f, 0f, 70f), bunker_lg))) LocalObject(610, Door.Constructor(Vector3(6484.488f, 5067.323f, 56.82817f)), owning_building_guid = 18) } Building36() def Building36(): Unit = { // Name: bunker8 Type: bunker_sm GUID: 19, MapID: 36 - LocalBuilding("bunker8", 19, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3670f, 5682f, 236.1003f), bunker_sm))) + LocalBuilding("bunker8", 19, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3670f, 5682f, 236.1003f), Vector3(0f, 0f, 303f), bunker_sm))) LocalObject(395, Door.Constructor(Vector3(3670.621f, 5680.943f, 237.6213f)), owning_building_guid = 19) } Building33() def Building33(): Unit = { // Name: bunker5 Type: bunker_sm GUID: 20, MapID: 33 - LocalBuilding("bunker5", 20, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4142f, 4096f, 204.7803f), bunker_sm))) + LocalBuilding("bunker5", 20, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4142f, 4096f, 204.7803f), Vector3(0f, 0f, 132f), bunker_sm))) LocalObject(448, Door.Constructor(Vector3(4141.221f, 4096.947f, 206.3013f)), owning_building_guid = 20) } Building32() def Building32(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 21, MapID: 32 - LocalBuilding("bunker4", 21, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5238f, 3866f, 346.1104f), bunker_sm))) + LocalBuilding("bunker4", 21, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5238f, 3866f, 346.1104f), Vector3(0f, 0f, 47f), bunker_sm))) LocalObject(545, Door.Constructor(Vector3(5238.875f, 3866.858f, 347.6314f)), owning_building_guid = 21) } Building31() def Building31(): Unit = { // Name: bunker2 Type: bunker_sm GUID: 22, MapID: 31 - LocalBuilding("bunker2", 22, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5726f, 2268f, 90.95889f), bunker_sm))) + LocalBuilding("bunker2", 22, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5726f, 2268f, 90.95889f), Vector3(0f, 0f, 24f), bunker_sm))) LocalObject(571, Door.Constructor(Vector3(5727.142f, 2268.448f, 92.4799f)), owning_building_guid = 22) } Building17() def Building17(): Unit = { // Name: Wakea Type: comm_station GUID: 23, MapID: 17 - LocalBuilding("Wakea", 23, 17, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1738f, 5314f, 62.99478f), comm_station))) + LocalBuilding("Wakea", 23, 17, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1738f, 5314f, 62.99478f), Vector3(0f, 0f, 360f), comm_station))) LocalObject(212, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) LocalObject(337, Door.Constructor(Vector3(1678.196f, 5270.5f, 64.74578f)), owning_building_guid = 23) LocalObject(338, Door.Constructor(Vector3(1678.196f, 5288.693f, 72.70978f)), owning_building_guid = 23) @@ -622,7 +622,7 @@ object Map09 { // Searhus Building9() def Building9(): Unit = { // Name: Laka Type: comm_station GUID: 26, MapID: 9 - LocalBuilding("Laka", 26, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4632f, 6704f, 48.95818f), comm_station))) + LocalBuilding("Laka", 26, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4632f, 6704f, 48.95818f), Vector3(0f, 0f, 66f), comm_station))) LocalObject(219, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) LocalObject(483, Door.Constructor(Vector3(4570.104f, 6732.105f, 50.70918f)), owning_building_guid = 26) LocalObject(486, Door.Constructor(Vector3(4575.586f, 6764.146f, 50.67918f)), owning_building_guid = 26) @@ -741,7 +741,7 @@ object Map09 { // Searhus Building12() def Building12(): Unit = { // Name: Oro Type: comm_station GUID: 29, MapID: 12 - LocalBuilding("Oro", 29, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4896f, 4538f, 208.002f), comm_station))) + LocalBuilding("Oro", 29, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4896f, 4538f, 208.002f), Vector3(0f, 0f, 295f), comm_station))) LocalObject(220, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) LocalObject(511, Door.Constructor(Vector3(4816.507f, 4548.038f, 217.7169f)), owning_building_guid = 29) LocalObject(512, Door.Constructor(Vector3(4824.195f, 4531.55f, 209.753f)), owning_building_guid = 29) @@ -860,7 +860,7 @@ object Map09 { // Searhus Building15() def Building15(): Unit = { // Name: Sina Type: comm_station_dsp GUID: 32, MapID: 15 - LocalBuilding("Sina", 32, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5838f, 2198f, 90.95889f), comm_station_dsp))) + LocalBuilding("Sina", 32, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5838f, 2198f, 90.95889f), Vector3(0f, 0f, 39f), comm_station_dsp))) LocalObject(223, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 32) LocalObject(277, Door.Constructor(Vector3(5846.765f, 2295.768f, 94.33689f)), owning_building_guid = 32) LocalObject(572, Door.Constructor(Vector3(5756.884f, 2286.67f, 92.60989f)), owning_building_guid = 32) @@ -1001,7 +1001,7 @@ object Map09 { // Searhus Building5() def Building5(): Unit = { // Name: Drakulu Type: cryo_facility GUID: 35, MapID: 5 - LocalBuilding("Drakulu", 35, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3746f, 2702f, 151.0666f), cryo_facility))) + LocalBuilding("Drakulu", 35, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3746f, 2702f, 151.0666f), Vector3(0f, 0f, 266f), cryo_facility))) LocalObject(215, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 35) LocalObject(390, Door.Constructor(Vector3(3651.992f, 2676.496f, 152.5876f)), owning_building_guid = 35) LocalObject(393, Door.Constructor(Vector3(3661.636f, 2684.342f, 152.6176f)), owning_building_guid = 35) @@ -1149,7 +1149,7 @@ object Map09 { // Searhus Building6() def Building6(): Unit = { // Name: Hiro Type: cryo_facility GUID: 38, MapID: 6 - LocalBuilding("Hiro", 38, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4570f, 5696f, 190.0754f), cryo_facility))) + LocalBuilding("Hiro", 38, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4570f, 5696f, 190.0754f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(218, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 38) LocalObject(477, Door.Constructor(Vector3(4511.023f, 5700.5f, 191.6264f)), owning_building_guid = 38) LocalObject(478, Door.Constructor(Vector3(4511.023f, 5718.693f, 199.5904f)), owning_building_guid = 38) @@ -1297,7 +1297,7 @@ object Map09 { // Searhus Building4() def Building4(): Unit = { // Name: Akua Type: cryo_facility GUID: 41, MapID: 4 - LocalBuilding("Akua", 41, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5274f, 3958f, 346.1272f), cryo_facility))) + LocalBuilding("Akua", 41, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5274f, 3958f, 346.1272f), Vector3(0f, 0f, 50f), cryo_facility))) LocalObject(221, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 41) LocalObject(537, Door.Constructor(Vector3(5194.853f, 3969.159f, 347.6782f)), owning_building_guid = 41) LocalObject(538, Door.Constructor(Vector3(5206.547f, 3983.096f, 355.6422f)), owning_building_guid = 41) @@ -1445,7 +1445,7 @@ object Map09 { // Searhus Building7() def Building7(): Unit = { // Name: Iva Type: cryo_facility GUID: 44, MapID: 7 - LocalBuilding("Iva", 44, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6452f, 5150f, 55.30717f), cryo_facility))) + LocalBuilding("Iva", 44, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6452f, 5150f, 55.30717f), Vector3(0f, 0f, 91f), cryo_facility))) LocalObject(224, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 44) LocalObject(598, Door.Constructor(Vector3(6384.628f, 5124.688f, 64.82217f)), owning_building_guid = 44) LocalObject(599, Door.Constructor(Vector3(6384.946f, 5106.497f, 56.85817f)), owning_building_guid = 44) @@ -1605,7 +1605,7 @@ object Map09 { // Searhus Building16() def Building16(): Unit = { // Name: Tara Type: tech_plant GUID: 50, MapID: 16 - LocalBuilding("Tara", 50, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1172f, 4140f, 59.97345f), tech_plant))) + LocalBuilding("Tara", 50, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1172f, 4140f, 59.97345f), Vector3(0f, 0f, 175f), tech_plant))) LocalObject(211, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 50) LocalObject(313, Door.Constructor(Vector3(1093.01f, 4143.792f, 61.51545f)), owning_building_guid = 50) LocalObject(314, Door.Constructor(Vector3(1094.596f, 4161.916f, 69.47845f)), owning_building_guid = 50) @@ -1731,7 +1731,7 @@ object Map09 { // Searhus Building8() def Building8(): Unit = { // Name: Karihi Type: tech_plant GUID: 53, MapID: 8 - LocalBuilding("Karihi", 53, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3756f, 5592f, 236.1003f), tech_plant))) + LocalBuilding("Karihi", 53, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3756f, 5592f, 236.1003f), Vector3(0f, 0f, 31f), tech_plant))) LocalObject(214, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 53) LocalObject(396, Door.Constructor(Vector3(3683.486f, 5573.938f, 245.6053f)), owning_building_guid = 53) LocalObject(398, Door.Constructor(Vector3(3692.855f, 5558.344f, 237.6423f)), owning_building_guid = 53) @@ -1857,7 +1857,7 @@ object Map09 { // Searhus Building11() def Building11(): Unit = { // Name: Ngaru Type: tech_plant GUID: 56, MapID: 11 - LocalBuilding("Ngaru", 56, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4100f, 4200f, 204.9974f), tech_plant))) + LocalBuilding("Ngaru", 56, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4100f, 4200f, 204.9974f), Vector3(0f, 0f, 309f), tech_plant))) LocalObject(216, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 56) LocalObject(433, Door.Constructor(Vector3(3997.113f, 4168.154f, 206.6184f)), owning_building_guid = 56) LocalObject(434, Door.Constructor(Vector3(4000.573f, 4211.438f, 206.5394f)), owning_building_guid = 56) @@ -1983,7 +1983,7 @@ object Map09 { // Searhus Building47() def Building47(): Unit = { // Name: N_Tara_Tower Type: tower_a GUID: 59, MapID: 47 - LocalBuilding("N_Tara_Tower", 59, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1134f, 4500f, 60.84628f), tower_a))) + LocalBuilding("N_Tara_Tower", 59, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1134f, 4500f, 60.84628f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2619, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(317, Door.Constructor(Vector3(1146f, 4492f, 62.36728f)), owning_building_guid = 59) LocalObject(318, Door.Constructor(Vector3(1146f, 4492f, 82.36628f)), owning_building_guid = 59) @@ -2020,7 +2020,7 @@ object Map09 { // Searhus Building20() def Building20(): Unit = { // Name: SE_Wakea_Tower Type: tower_a GUID: 60, MapID: 20 - LocalBuilding("SE_Wakea_Tower", 60, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1934f, 5188f, 54.91245f), tower_a))) + LocalBuilding("SE_Wakea_Tower", 60, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1934f, 5188f, 54.91245f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2622, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(354, Door.Constructor(Vector3(1946f, 5180f, 56.43345f)), owning_building_guid = 60) LocalObject(355, Door.Constructor(Vector3(1946f, 5180f, 76.43245f)), owning_building_guid = 60) @@ -2057,7 +2057,7 @@ object Map09 { // Searhus Building18() def Building18(): Unit = { // Name: E_Esamir_Warpgate_Tower Type: tower_a GUID: 61, MapID: 18 - LocalBuilding("E_Esamir_Warpgate_Tower", 61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2544f, 1462f, 53.86364f), tower_a))) + LocalBuilding("E_Esamir_Warpgate_Tower", 61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2544f, 1462f, 53.86364f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2624, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(364, Door.Constructor(Vector3(2556f, 1454f, 55.38464f)), owning_building_guid = 61) LocalObject(365, Door.Constructor(Vector3(2556f, 1454f, 75.38364f)), owning_building_guid = 61) @@ -2094,7 +2094,7 @@ object Map09 { // Searhus Building26() def Building26(): Unit = { // Name: W_Ngaru_Tower Type: tower_a GUID: 62, MapID: 26 - LocalBuilding("W_Ngaru_Tower", 62, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3398f, 4100f, 357.944f), tower_a))) + LocalBuilding("W_Ngaru_Tower", 62, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3398f, 4100f, 357.944f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2627, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(380, Door.Constructor(Vector3(3410f, 4092f, 359.465f)), owning_building_guid = 62) LocalObject(381, Door.Constructor(Vector3(3410f, 4092f, 379.464f)), owning_building_guid = 62) @@ -2131,7 +2131,7 @@ object Map09 { // Searhus Building46() def Building46(): Unit = { // Name: NW_Karihi_Tower Type: tower_a GUID: 63, MapID: 46 - LocalBuilding("NW_Karihi_Tower", 63, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3578f, 5818f, 215.015f), tower_a))) + LocalBuilding("NW_Karihi_Tower", 63, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3578f, 5818f, 215.015f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2628, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(384, Door.Constructor(Vector3(3590f, 5810f, 216.536f)), owning_building_guid = 63) LocalObject(385, Door.Constructor(Vector3(3590f, 5810f, 236.535f)), owning_building_guid = 63) @@ -2168,7 +2168,7 @@ object Map09 { // Searhus Building48() def Building48(): Unit = { // Name: E_Drakulu_Tower Type: tower_a GUID: 64, MapID: 48 - LocalBuilding("E_Drakulu_Tower", 64, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3992f, 2634f, 157.9653f), tower_a))) + LocalBuilding("E_Drakulu_Tower", 64, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3992f, 2634f, 157.9653f), Vector3(0f, 0f, 16f), tower_a))) LocalObject(2629, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) LocalObject(435, Door.Constructor(Vector3(4001.33f, 2644.998f, 159.4863f)), owning_building_guid = 64) LocalObject(436, Door.Constructor(Vector3(4001.33f, 2644.998f, 179.4853f)), owning_building_guid = 64) @@ -2205,7 +2205,7 @@ object Map09 { // Searhus Building51() def Building51(): Unit = { // Name: N_Ngaru_Tower Type: tower_a GUID: 65, MapID: 51 - LocalBuilding("N_Ngaru_Tower", 65, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4212f, 4846f, 220.0201f), tower_a))) + LocalBuilding("N_Ngaru_Tower", 65, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4212f, 4846f, 220.0201f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2630, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) LocalObject(451, Door.Constructor(Vector3(4224f, 4838f, 221.5411f)), owning_building_guid = 65) LocalObject(452, Door.Constructor(Vector3(4224f, 4838f, 241.5401f)), owning_building_guid = 65) @@ -2242,7 +2242,7 @@ object Map09 { // Searhus Building44() def Building44(): Unit = { // Name: S_Laka_Tower Type: tower_a GUID: 66, MapID: 44 - LocalBuilding("S_Laka_Tower", 66, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4362f, 6216f, 53.49857f), tower_a))) + LocalBuilding("S_Laka_Tower", 66, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4362f, 6216f, 53.49857f), Vector3(0f, 0f, 306f), tower_a))) LocalObject(2631, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) LocalObject(456, Door.Constructor(Vector3(4362.581f, 6201.589f, 55.01957f)), owning_building_guid = 66) LocalObject(457, Door.Constructor(Vector3(4362.581f, 6201.589f, 75.01857f)), owning_building_guid = 66) @@ -2279,7 +2279,7 @@ object Map09 { // Searhus Building52() def Building52(): Unit = { // Name: NW_Oro_Tower Type: tower_a GUID: 67, MapID: 52 - LocalBuilding("NW_Oro_Tower", 67, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4744f, 4694f, 211.0904f), tower_a))) + LocalBuilding("NW_Oro_Tower", 67, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4744f, 4694f, 211.0904f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2633, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) LocalObject(506, Door.Constructor(Vector3(4756f, 4686f, 212.6114f)), owning_building_guid = 67) LocalObject(507, Door.Constructor(Vector3(4756f, 4686f, 232.6104f)), owning_building_guid = 67) @@ -2316,7 +2316,7 @@ object Map09 { // Searhus Building45() def Building45(): Unit = { // Name: E_Hiro_Tower Type: tower_a GUID: 68, MapID: 45 - LocalBuilding("E_Hiro_Tower", 68, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4852f, 5700f, 177.862f), tower_a))) + LocalBuilding("E_Hiro_Tower", 68, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4852f, 5700f, 177.862f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2635, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) LocalObject(521, Door.Constructor(Vector3(4864f, 5692f, 179.383f)), owning_building_guid = 68) LocalObject(522, Door.Constructor(Vector3(4864f, 5692f, 199.382f)), owning_building_guid = 68) @@ -2353,7 +2353,7 @@ object Map09 { // Searhus Building19() def Building19(): Unit = { // Name: NE_Iva_Tower Type: tower_a GUID: 69, MapID: 19 - LocalBuilding("NE_Iva_Tower", 69, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7004f, 5834f, 43.82611f), tower_a))) + LocalBuilding("NE_Iva_Tower", 69, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7004f, 5834f, 43.82611f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2641, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) LocalObject(619, Door.Constructor(Vector3(7016f, 5826f, 45.34711f)), owning_building_guid = 69) LocalObject(620, Door.Constructor(Vector3(7016f, 5826f, 65.34611f)), owning_building_guid = 69) @@ -2390,7 +2390,7 @@ object Map09 { // Searhus Building53() def Building53(): Unit = { // Name: S_Ishundar_Warpgate_Tower Type: tower_b GUID: 70, MapID: 53 - LocalBuilding("S_Ishundar_Warpgate_Tower", 70, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1258f, 6332f, 41.90735f), tower_b))) + LocalBuilding("S_Ishundar_Warpgate_Tower", 70, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1258f, 6332f, 41.90735f), Vector3(0f, 0f, 5f), tower_b))) LocalObject(2620, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) LocalObject(331, Door.Constructor(Vector3(1269.257f, 6341.016f, 43.42735f)), owning_building_guid = 70) LocalObject(332, Door.Constructor(Vector3(1269.257f, 6341.016f, 53.42735f)), owning_building_guid = 70) @@ -2427,7 +2427,7 @@ object Map09 { // Searhus Building28() def Building28(): Unit = { // Name: NE_Esamir_Warpgate_Tower Type: tower_b GUID: 71, MapID: 28 - LocalBuilding("NE_Esamir_Warpgate_Tower", 71, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2312f, 2572f, 47.95525f), tower_b))) + LocalBuilding("NE_Esamir_Warpgate_Tower", 71, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2312f, 2572f, 47.95525f), Vector3(0f, 0f, 334f), tower_b))) LocalObject(2623, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) LocalObject(358, Door.Constructor(Vector3(2319.279f, 2559.549f, 49.47525f)), owning_building_guid = 71) LocalObject(359, Door.Constructor(Vector3(2319.279f, 2559.549f, 59.47525f)), owning_building_guid = 71) @@ -2464,7 +2464,7 @@ object Map09 { // Searhus Building24() def Building24(): Unit = { // Name: E_Ishundar_Warpgate_Tower Type: tower_b GUID: 72, MapID: 24 - LocalBuilding("E_Ishundar_Warpgate_Tower", 72, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2552f, 6916f, 52.0414f), tower_b))) + LocalBuilding("E_Ishundar_Warpgate_Tower", 72, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2552f, 6916f, 52.0414f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2625, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) LocalObject(368, Door.Constructor(Vector3(2564f, 6908f, 53.56141f)), owning_building_guid = 72) LocalObject(369, Door.Constructor(Vector3(2564f, 6908f, 63.56141f)), owning_building_guid = 72) @@ -2501,7 +2501,7 @@ object Map09 { // Searhus Building49() def Building49(): Unit = { // Name: W_Rehua_Tower Type: tower_b GUID: 73, MapID: 49 - LocalBuilding("W_Rehua_Tower", 73, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3354f, 1956f, 54.89647f), tower_b))) + LocalBuilding("W_Rehua_Tower", 73, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3354f, 1956f, 54.89647f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2626, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) LocalObject(374, Door.Constructor(Vector3(3366f, 1948f, 56.41647f)), owning_building_guid = 73) LocalObject(375, Door.Constructor(Vector3(3366f, 1948f, 66.41647f)), owning_building_guid = 73) @@ -2538,7 +2538,7 @@ object Map09 { // Searhus Building22() def Building22(): Unit = { // Name: W_Sina_Tower Type: tower_b GUID: 74, MapID: 22 - LocalBuilding("W_Sina_Tower", 74, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4834f, 1886f, 56.61641f), tower_b))) + LocalBuilding("W_Sina_Tower", 74, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4834f, 1886f, 56.61641f), Vector3(0f, 0f, 16f), tower_b))) LocalObject(2634, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) LocalObject(514, Door.Constructor(Vector3(4843.33f, 1896.998f, 58.13641f)), owning_building_guid = 74) LocalObject(515, Door.Constructor(Vector3(4843.33f, 1896.998f, 68.13641f)), owning_building_guid = 74) @@ -2575,7 +2575,7 @@ object Map09 { // Searhus Building23() def Building23(): Unit = { // Name: SE_Tara_Tower Type: tower_c GUID: 75, MapID: 23 - LocalBuilding("SE_Tara_Tower", 75, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1772f, 3744f, 43.52397f), tower_c))) + LocalBuilding("SE_Tara_Tower", 75, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1772f, 3744f, 43.52397f), Vector3(0f, 0f, 55f), tower_c))) LocalObject(2621, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 75) LocalObject(348, Door.Constructor(Vector3(1772.33f, 3758.418f, 45.04497f)), owning_building_guid = 75) LocalObject(349, Door.Constructor(Vector3(1772.33f, 3758.418f, 65.04398f)), owning_building_guid = 75) @@ -2616,7 +2616,7 @@ object Map09 { // Searhus Building21() def Building21(): Unit = { // Name: NE_Pele_Tower Type: tower_c GUID: 76, MapID: 21 - LocalBuilding("NE_Pele_Tower", 76, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4686f, 3958f, 193.4062f), tower_c))) + LocalBuilding("NE_Pele_Tower", 76, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4686f, 3958f, 193.4062f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2632, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 76) LocalObject(502, Door.Constructor(Vector3(4698f, 3950f, 194.9272f)), owning_building_guid = 76) LocalObject(503, Door.Constructor(Vector3(4698f, 3950f, 214.9262f)), owning_building_guid = 76) @@ -2657,7 +2657,7 @@ object Map09 { // Searhus Building25() def Building25(): Unit = { // Name: SE_Laka_Tower Type: tower_c GUID: 77, MapID: 25 - LocalBuilding("SE_Laka_Tower", 77, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5268f, 6372f, 48.24061f), tower_c))) + LocalBuilding("SE_Laka_Tower", 77, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5268f, 6372f, 48.24061f), Vector3(0f, 0f, 11f), tower_c))) LocalObject(2636, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 77) LocalObject(552, Door.Constructor(Vector3(5278.253f, 6382.143f, 49.76161f)), owning_building_guid = 77) LocalObject(553, Door.Constructor(Vector3(5278.253f, 6382.143f, 69.7606f)), owning_building_guid = 77) @@ -2698,7 +2698,7 @@ object Map09 { // Searhus Building29() def Building29(): Unit = { // Name: NE_Matagi_Tower Type: tower_c GUID: 78, MapID: 29 - LocalBuilding("NE_Matagi_Tower", 78, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5380f, 5216f, 236.7046f), tower_c))) + LocalBuilding("NE_Matagi_Tower", 78, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5380f, 5216f, 236.7046f), Vector3(0f, 0f, 33f), tower_c))) LocalObject(2637, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) LocalObject(567, Door.Constructor(Vector3(5385.707f, 5229.245f, 238.2256f)), owning_building_guid = 78) LocalObject(568, Door.Constructor(Vector3(5385.707f, 5229.245f, 258.2246f)), owning_building_guid = 78) @@ -2739,7 +2739,7 @@ object Map09 { // Searhus Building37() def Building37(): Unit = { // Name: NE_Sina_Tower Type: tower_c GUID: 79, MapID: 37 - LocalBuilding("NE_Sina_Tower", 79, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6202f, 2442f, 49.96948f), tower_c))) + LocalBuilding("NE_Sina_Tower", 79, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6202f, 2442f, 49.96948f), Vector3(0f, 0f, 296f), tower_c))) LocalObject(2638, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) LocalObject(593, Door.Constructor(Vector3(6200.07f, 2427.708f, 51.49048f)), owning_building_guid = 79) LocalObject(594, Door.Constructor(Vector3(6200.07f, 2427.708f, 71.48949f)), owning_building_guid = 79) @@ -2780,7 +2780,7 @@ object Map09 { // Searhus Building27() def Building27(): Unit = { // Name: S_Iva_Tower Type: tower_c GUID: 80, MapID: 27 - LocalBuilding("S_Iva_Tower", 80, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6438f, 4958f, 63.71655f), tower_c))) + LocalBuilding("S_Iva_Tower", 80, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6438f, 4958f, 63.71655f), Vector3(0f, 0f, 324f), tower_c))) LocalObject(2639, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) LocalObject(603, Door.Constructor(Vector3(6443.006f, 4944.475f, 65.23755f)), owning_building_guid = 80) LocalObject(604, Door.Constructor(Vector3(6443.006f, 4944.475f, 85.23654f)), owning_building_guid = 80) @@ -2821,7 +2821,7 @@ object Map09 { // Searhus Building50() def Building50(): Unit = { // Name: W_Cyssor_Warpgate_Tower Type: tower_c GUID: 81, MapID: 50 - LocalBuilding("W_Cyssor_Warpgate_Tower", 81, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6630f, 3188f, 51.50481f), tower_c))) + LocalBuilding("W_Cyssor_Warpgate_Tower", 81, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6630f, 3188f, 51.50481f), Vector3(0f, 0f, 15f), tower_c))) LocalObject(2640, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 81) LocalObject(615, Door.Constructor(Vector3(6639.521f, 3198.833f, 53.02581f)), owning_building_guid = 81) LocalObject(616, Door.Constructor(Vector3(6639.521f, 3198.833f, 73.02481f)), owning_building_guid = 81) diff --git a/pslogin/src/main/scala/zonemaps/Map10.scala b/pslogin/src/main/scala/zonemaps/Map10.scala index a2410e77..6822bd50 100644 --- a/pslogin/src/main/scala/zonemaps/Map10.scala +++ b/pslogin/src/main/scala/zonemaps/Map10.scala @@ -23,7 +23,7 @@ object Map10 { // Amerish Building13() def Building13(): Unit = { // Name: Sungrey Type: amp_station GUID: 1, MapID: 13 - LocalBuilding("Sungrey", 1, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4686f, 5546f, 72.05738f), amp_station))) + LocalBuilding("Sungrey", 1, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4686f, 5546f, 72.05738f), Vector3(0f, 0f, 89f), amp_station))) LocalObject(197, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(151, Door.Constructor(Vector3(4679.2f, 5546.333f, 84.95938f)), owning_building_guid = 1) LocalObject(152, Door.Constructor(Vector3(4692.808f, 5546.092f, 84.95938f)), owning_building_guid = 1) @@ -151,7 +151,7 @@ object Map10 { // Amerish Building49() def Building49(): Unit = { // Name: Verica Type: amp_station GUID: 4, MapID: 49 - LocalBuilding("Verica", 4, 49, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4902f, 3534f, 47.26933f), amp_station))) + LocalBuilding("Verica", 4, 49, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4902f, 3534f, 47.26933f), Vector3(0f, 0f, 270f), amp_station))) LocalObject(198, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(153, Door.Constructor(Vector3(4895.195f, 3533.789f, 60.17133f)), owning_building_guid = 4) LocalObject(154, Door.Constructor(Vector3(4908.805f, 3533.786f, 60.17133f)), owning_building_guid = 4) @@ -279,7 +279,7 @@ object Map10 { // Amerish Building44() def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 44 - LocalBuilding("bunker_gauntlet", 7, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4418f, 2340f, 47.18137f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 7, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4418f, 2340f, 47.18137f), Vector3(0f, 0f, 270f), bunker_gauntlet))) LocalObject(393, Door.Constructor(Vector3(4416.099f, 2315.077f, 48.70237f)), owning_building_guid = 7) LocalObject(394, Door.Constructor(Vector3(4416.088f, 2364.898f, 48.70237f)), owning_building_guid = 7) } @@ -287,77 +287,77 @@ object Map10 { // Amerish Building41() def Building41(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 41 - LocalBuilding("bunker_lg", 8, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3754f, 5092f, 57.63699f), bunker_lg))) + LocalBuilding("bunker_lg", 8, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3754f, 5092f, 57.63699f), Vector3(0f, 0f, 360f), bunker_lg))) LocalObject(356, Door.Constructor(Vector3(3756.606f, 5094.557f, 59.15799f)), owning_building_guid = 8) } Building37() def Building37(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 37 - LocalBuilding("bunker_lg", 9, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 2540f, 47.49414f), bunker_lg))) + LocalBuilding("bunker_lg", 9, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 2540f, 47.49414f), Vector3(0f, 0f, 225f), bunker_lg))) LocalObject(385, Door.Constructor(Vector3(4287.965f, 2536.349f, 49.01514f)), owning_building_guid = 9) } Building42() def Building42(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 42 - LocalBuilding("bunker_lg", 10, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4570f, 5668f, 69.13481f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4570f, 5668f, 69.13481f), Vector3(0f, 0f, 225f), bunker_lg))) LocalObject(401, Door.Constructor(Vector3(4569.965f, 5664.349f, 70.65582f)), owning_building_guid = 10) } Building43() def Building43(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 43 - LocalBuilding("bunker_lg", 11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4734f, 6182f, 69.42805f), bunker_lg))) + LocalBuilding("bunker_lg", 11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4734f, 6182f, 69.42805f), Vector3(0f, 0f, 45f), bunker_lg))) LocalObject(434, Door.Constructor(Vector3(4734.035f, 6185.651f, 70.94905f)), owning_building_guid = 11) } Building40() def Building40(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 40 - LocalBuilding("bunker_lg", 12, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6116f, 5328f, 61.81373f), bunker_lg))) + LocalBuilding("bunker_lg", 12, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6116f, 5328f, 61.81373f), Vector3(0f, 0f, 270f), bunker_lg))) LocalObject(512, Door.Constructor(Vector3(6118.557f, 5325.394f, 63.33473f)), owning_building_guid = 12) } Building36() def Building36(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 36 - LocalBuilding("bunker_sm", 13, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3390f, 2748f, 69.11893f), bunker_sm))) + LocalBuilding("bunker_sm", 13, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3390f, 2748f, 69.11893f), Vector3(0f, 0f, 270f), bunker_sm))) LocalObject(326, Door.Constructor(Vector3(3389.945f, 2746.775f, 70.63993f)), owning_building_guid = 13) } Building45() def Building45(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 45 - LocalBuilding("bunker_sm", 14, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4006f, 5186f, 46.02675f), bunker_sm))) + LocalBuilding("bunker_sm", 14, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4006f, 5186f, 46.02675f), Vector3(0f, 0f, 180f), bunker_sm))) LocalObject(374, Door.Constructor(Vector3(4004.775f, 5186.055f, 47.54775f)), owning_building_guid = 14) } Building50() def Building50(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 50 - LocalBuilding("bunker_sm", 15, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6156f, 2592f, 41.59035f), bunker_sm))) + LocalBuilding("bunker_sm", 15, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6156f, 2592f, 41.59035f), Vector3(0f, 0f, 90f), bunker_sm))) LocalObject(517, Door.Constructor(Vector3(6156.055f, 2593.225f, 43.11135f)), owning_building_guid = 15) } Building38() def Building38(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 38 - LocalBuilding("bunker_sm", 16, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6168f, 3532f, 37.92495f), bunker_sm))) + LocalBuilding("bunker_sm", 16, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6168f, 3532f, 37.92495f), Vector3(0f, 0f, 224f), bunker_sm))) LocalObject(518, Door.Constructor(Vector3(6167.081f, 3531.189f, 39.44595f)), owning_building_guid = 16) } Building39() def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 39 - LocalBuilding("bunker_sm", 17, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6550f, 4324f, 56.2203f), bunker_sm))) + LocalBuilding("bunker_sm", 17, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6550f, 4324f, 56.2203f), Vector3(0f, 0f, 90f), bunker_sm))) LocalObject(550, Door.Constructor(Vector3(6550.055f, 4325.225f, 57.7413f)), owning_building_guid = 17) } Building6() def Building6(): Unit = { // Name: Cetan Type: comm_station GUID: 18, MapID: 6 - LocalBuilding("Cetan", 18, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3500f, 2544f, 47.96331f), comm_station))) + LocalBuilding("Cetan", 18, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3500f, 2544f, 47.96331f), Vector3(0f, 0f, 38f), comm_station))) LocalObject(193, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18) LocalObject(329, Door.Constructor(Vector3(3458.543f, 2597.875f, 49.71431f)), owning_building_guid = 18) LocalObject(334, Door.Constructor(Vector3(3468.454f, 2487.239f, 57.67831f)), owning_building_guid = 18) @@ -476,7 +476,7 @@ object Map10 { // Amerish Building12() def Building12(): Unit = { // Name: Qumu Type: comm_station GUID: 21, MapID: 12 - LocalBuilding("Qumu", 21, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3904f, 5172f, 46.34075f), comm_station))) + LocalBuilding("Qumu", 21, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3904f, 5172f, 46.34075f), Vector3(0f, 0f, 44f), comm_station))) LocalObject(194, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 21) LocalObject(357, Door.Constructor(Vector3(3857.139f, 5221.246f, 48.09175f)), owning_building_guid = 21) LocalObject(358, Door.Constructor(Vector3(3870.225f, 5233.883f, 56.05475f)), owning_building_guid = 21) @@ -595,7 +595,7 @@ object Map10 { // Amerish Building5() def Building5(): Unit = { // Name: Azeban Type: comm_station_dsp GUID: 24, MapID: 5 - LocalBuilding("Azeban", 24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6260f, 5234f, 61.88216f), comm_station_dsp))) + LocalBuilding("Azeban", 24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6260f, 5234f, 61.88216f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(201, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 24) LocalObject(254, Door.Constructor(Vector3(6328.339f, 5304.464f, 65.26015f)), owning_building_guid = 24) LocalObject(523, Door.Constructor(Vector3(6200.196f, 5190.501f, 63.53316f)), owning_building_guid = 24) @@ -736,7 +736,7 @@ object Map10 { // Amerish Building8() def Building8(): Unit = { // Name: Ikanam Type: cryo_facility GUID: 27, MapID: 8 - LocalBuilding("Ikanam", 27, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 2352f, 57.10244f), cryo_facility))) + LocalBuilding("Ikanam", 27, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 2352f, 57.10244f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(191, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 27) LocalObject(294, Door.Constructor(Vector3(2635.023f, 2356.5f, 58.65344f)), owning_building_guid = 27) LocalObject(295, Door.Constructor(Vector3(2635.023f, 2374.693f, 66.61744f)), owning_building_guid = 27) @@ -884,7 +884,7 @@ object Map10 { // Amerish Building11() def Building11(): Unit = { // Name: Onatha Type: cryo_facility GUID: 30, MapID: 11 - LocalBuilding("Onatha", 30, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3350f, 5732f, 47.90467f), cryo_facility))) + LocalBuilding("Onatha", 30, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3350f, 5732f, 47.90467f), Vector3(0f, 0f, 360f), cryo_facility))) LocalObject(192, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 30) LocalObject(309, Door.Constructor(Vector3(3291.023f, 5736.5f, 49.45567f)), owning_building_guid = 30) LocalObject(310, Door.Constructor(Vector3(3291.023f, 5754.693f, 57.41967f)), owning_building_guid = 30) @@ -1032,7 +1032,7 @@ object Map10 { // Amerish Building9() def Building9(): Unit = { // Name: Kyoi Type: cryo_facility GUID: 33, MapID: 9 - LocalBuilding("Kyoi", 33, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5556f, 2232f, 62.32201f), cryo_facility))) + LocalBuilding("Kyoi", 33, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5556f, 2232f, 62.32201f), Vector3(0f, 0f, 88f), cryo_facility))) LocalObject(199, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 33) LocalObject(484, Door.Constructor(Vector3(5486.761f, 2192.066f, 63.873f)), owning_building_guid = 33) LocalObject(485, Door.Constructor(Vector3(5487.396f, 2210.248f, 71.83701f)), owning_building_guid = 33) @@ -1180,7 +1180,7 @@ object Map10 { // Amerish Building15() def Building15(): Unit = { // Name: Xelas Type: cryo_facility GUID: 36, MapID: 15 - LocalBuilding("Xelas", 36, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6644f, 4402f, 56.31071f), cryo_facility))) + LocalBuilding("Xelas", 36, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6644f, 4402f, 56.31071f), Vector3(0f, 0f, 62f), cryo_facility))) LocalObject(202, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) LocalObject(551, Door.Constructor(Vector3(6564.263f, 4396.46f, 57.86171f)), owning_building_guid = 36) LocalObject(552, Door.Constructor(Vector3(6572.804f, 4412.523f, 65.82571f)), owning_building_guid = 36) @@ -1340,7 +1340,7 @@ object Map10 { // Amerish Building7() def Building7(): Unit = { // Name: Heyoka Type: tech_plant GUID: 43, MapID: 7 - LocalBuilding("Heyoka", 43, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4298f, 2404f, 47.49414f), tech_plant))) + LocalBuilding("Heyoka", 43, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4298f, 2404f, 47.49414f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(195, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 43) LocalObject(379, Door.Constructor(Vector3(4226.54f, 2333.929f, 49.03614f)), owning_building_guid = 43) LocalObject(380, Door.Constructor(Vector3(4226.54f, 2352.121f, 56.99914f)), owning_building_guid = 43) @@ -1466,7 +1466,7 @@ object Map10 { // Amerish Building14() def Building14(): Unit = { // Name: Tumas Type: tech_plant GUID: 46, MapID: 14 - LocalBuilding("Tumas", 46, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4610f, 6292f, 69.42805f), tech_plant))) + LocalBuilding("Tumas", 46, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4610f, 6292f, 69.42805f), Vector3(0f, 0f, 89f), tech_plant))) LocalObject(196, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 46) LocalObject(402, Door.Constructor(Vector3(4579.167f, 6317.101f, 70.97005f)), owning_building_guid = 46) LocalObject(403, Door.Constructor(Vector3(4579.485f, 6335.291f, 78.93304f)), owning_building_guid = 46) @@ -1592,7 +1592,7 @@ object Map10 { // Amerish Building10() def Building10(): Unit = { // Name: Mekala Type: tech_plant GUID: 49, MapID: 10 - LocalBuilding("Mekala", 49, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5986f, 3002f, 58.83252f), tech_plant))) + LocalBuilding("Mekala", 49, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5986f, 3002f, 58.83252f), Vector3(0f, 0f, 360f), tech_plant))) LocalObject(200, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 49) LocalObject(499, Door.Constructor(Vector3(5914.54f, 2931.929f, 60.37452f)), owning_building_guid = 49) LocalObject(500, Door.Constructor(Vector3(5914.54f, 2950.121f, 68.33752f)), owning_building_guid = 49) @@ -1718,7 +1718,7 @@ object Map10 { // Amerish Building19() def Building19(): Unit = { // Name: E_Ikanam_Tower Type: tower_a GUID: 52, MapID: 19 - LocalBuilding("E_Ikanam_Tower", 52, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2994f, 2306f, 52.08814f), tower_a))) + LocalBuilding("E_Ikanam_Tower", 52, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2994f, 2306f, 52.08814f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2389, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(305, Door.Constructor(Vector3(3006f, 2298f, 53.60914f)), owning_building_guid = 52) LocalObject(306, Door.Constructor(Vector3(3006f, 2298f, 73.60814f)), owning_building_guid = 52) @@ -1755,7 +1755,7 @@ object Map10 { // Amerish Building34() def Building34(): Unit = { // Name: W_Qumu_Tower Type: tower_a GUID: 53, MapID: 34 - LocalBuilding("W_Qumu_Tower", 53, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3448f, 5518f, 54.41446f), tower_a))) + LocalBuilding("W_Qumu_Tower", 53, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3448f, 5518f, 54.41446f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2392, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(330, Door.Constructor(Vector3(3460f, 5510f, 55.93546f)), owning_building_guid = 53) LocalObject(331, Door.Constructor(Vector3(3460f, 5510f, 75.93446f)), owning_building_guid = 53) @@ -1792,7 +1792,7 @@ object Map10 { // Amerish Building20() def Building20(): Unit = { // Name: NE_Cetan_Tower Type: tower_a GUID: 54, MapID: 20 - LocalBuilding("NE_Cetan_Tower", 54, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3912f, 3212f, 43.86781f), tower_a))) + LocalBuilding("NE_Cetan_Tower", 54, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3912f, 3212f, 43.86781f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2395, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(367, Door.Constructor(Vector3(3924f, 3204f, 45.38881f)), owning_building_guid = 54) LocalObject(368, Door.Constructor(Vector3(3924f, 3204f, 65.38782f)), owning_building_guid = 54) @@ -1829,7 +1829,7 @@ object Map10 { // Amerish Building32() def Building32(): Unit = { // Name: NW_Sungrey_Tower Type: tower_a GUID: 55, MapID: 32 - LocalBuilding("NW_Sungrey_Tower", 55, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4826f, 5260f, 88.36119f), tower_a))) + LocalBuilding("NW_Sungrey_Tower", 55, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4826f, 5260f, 88.36119f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2399, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(441, Door.Constructor(Vector3(4838f, 5252f, 89.88219f)), owning_building_guid = 55) LocalObject(442, Door.Constructor(Vector3(4838f, 5252f, 109.8812f)), owning_building_guid = 55) @@ -1866,7 +1866,7 @@ object Map10 { // Amerish Building23() def Building23(): Unit = { // Name: E_Kyoi_Tower Type: tower_a GUID: 56, MapID: 23 - LocalBuilding("E_Kyoi_Tower", 56, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5458f, 2004f, 81.14763f), tower_a))) + LocalBuilding("E_Kyoi_Tower", 56, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5458f, 2004f, 81.14763f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2404, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(480, Door.Constructor(Vector3(5470f, 1996f, 82.66863f)), owning_building_guid = 56) LocalObject(481, Door.Constructor(Vector3(5470f, 1996f, 102.6676f)), owning_building_guid = 56) @@ -1903,7 +1903,7 @@ object Map10 { // Amerish Building28() def Building28(): Unit = { // Name: W_Azeban_Tower Type: tower_a GUID: 57, MapID: 28 - LocalBuilding("W_Azeban_Tower", 57, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5554f, 5326f, 43.06631f), tower_a))) + LocalBuilding("W_Azeban_Tower", 57, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5554f, 5326f, 43.06631f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2405, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(490, Door.Constructor(Vector3(5566f, 5318f, 44.58731f)), owning_building_guid = 57) LocalObject(491, Door.Constructor(Vector3(5566f, 5318f, 64.5863f)), owning_building_guid = 57) @@ -1940,7 +1940,7 @@ object Map10 { // Amerish Building48() def Building48(): Unit = { // Name: Azeban_Tower Type: tower_a GUID: 58, MapID: 48 - LocalBuilding("Azeban_Tower", 58, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6176f, 5550f, 49.46858f), tower_a))) + LocalBuilding("Azeban_Tower", 58, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6176f, 5550f, 49.46858f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2407, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(519, Door.Constructor(Vector3(6188f, 5542f, 50.98958f)), owning_building_guid = 58) LocalObject(520, Door.Constructor(Vector3(6188f, 5542f, 70.98859f)), owning_building_guid = 58) @@ -1977,7 +1977,7 @@ object Map10 { // Amerish Building30() def Building30(): Unit = { // Name: S_Ceryshen_Warpgate_Tower Type: tower_a GUID: 59, MapID: 30 - LocalBuilding("S_Ceryshen_Warpgate_Tower", 59, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6302f, 6398f, 106.5124f), tower_a))) + LocalBuilding("S_Ceryshen_Warpgate_Tower", 59, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6302f, 6398f, 106.5124f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(2408, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(535, Door.Constructor(Vector3(6314f, 6390f, 108.0334f)), owning_building_guid = 59) LocalObject(536, Door.Constructor(Vector3(6314f, 6390f, 128.0324f)), owning_building_guid = 59) @@ -2014,7 +2014,7 @@ object Map10 { // Amerish Building16() def Building16(): Unit = { // Name: NE_Solsar_Warpgate_Tower Type: tower_b GUID: 60, MapID: 16 - LocalBuilding("NE_Solsar_Warpgate_Tower", 60, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1910f, 1664f, 43.16405f), tower_b))) + LocalBuilding("NE_Solsar_Warpgate_Tower", 60, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1910f, 1664f, 43.16405f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2387, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(284, Door.Constructor(Vector3(1922f, 1656f, 44.68405f)), owning_building_guid = 60) LocalObject(285, Door.Constructor(Vector3(1922f, 1656f, 54.68405f)), owning_building_guid = 60) @@ -2051,7 +2051,7 @@ object Map10 { // Amerish Building26() def Building26(): Unit = { // Name: NE_NCSanc_Warpgate_Tower Type: tower_b GUID: 61, MapID: 26 - LocalBuilding("NE_NCSanc_Warpgate_Tower", 61, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3488f, 4702f, 60.32801f), tower_b))) + LocalBuilding("NE_NCSanc_Warpgate_Tower", 61, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3488f, 4702f, 60.32801f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2393, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(341, Door.Constructor(Vector3(3500f, 4694f, 61.84801f)), owning_building_guid = 61) LocalObject(342, Door.Constructor(Vector3(3500f, 4694f, 71.84801f)), owning_building_guid = 61) @@ -2088,7 +2088,7 @@ object Map10 { // Amerish Building21() def Building21(): Unit = { // Name: SE_Heyoka_Tower Type: tower_b GUID: 62, MapID: 21 - LocalBuilding("SE_Heyoka_Tower", 62, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4456f, 2654f, 69.41827f), tower_b))) + LocalBuilding("SE_Heyoka_Tower", 62, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4456f, 2654f, 69.41827f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2397, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) LocalObject(395, Door.Constructor(Vector3(4468f, 2646f, 70.93827f)), owning_building_guid = 62) LocalObject(396, Door.Constructor(Vector3(4468f, 2646f, 80.93828f)), owning_building_guid = 62) @@ -2125,7 +2125,7 @@ object Map10 { // Amerish Building24() def Building24(): Unit = { // Name: NE_Heyoka_Tower Type: tower_b GUID: 63, MapID: 24 - LocalBuilding("NE_Heyoka_Tower", 63, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4702f, 3278f, 55.6656f), tower_b))) + LocalBuilding("NE_Heyoka_Tower", 63, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4702f, 3278f, 55.6656f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2398, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) LocalObject(423, Door.Constructor(Vector3(4714f, 3270f, 57.1856f)), owning_building_guid = 63) LocalObject(424, Door.Constructor(Vector3(4714f, 3270f, 67.18559f)), owning_building_guid = 63) @@ -2162,7 +2162,7 @@ object Map10 { // Amerish Building31() def Building31(): Unit = { // Name: SE_Tumas_Tower Type: tower_b GUID: 64, MapID: 31 - LocalBuilding("SE_Tumas_Tower", 64, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4988f, 6190f, 41.46329f), tower_b))) + LocalBuilding("SE_Tumas_Tower", 64, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4988f, 6190f, 41.46329f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2401, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) LocalObject(464, Door.Constructor(Vector3(5000f, 6182f, 42.98329f)), owning_building_guid = 64) LocalObject(465, Door.Constructor(Vector3(5000f, 6182f, 52.98329f)), owning_building_guid = 64) @@ -2199,7 +2199,7 @@ object Map10 { // Amerish Building25() def Building25(): Unit = { // Name: S_Oshur_Warpgate_Tower Type: tower_b GUID: 65, MapID: 25 - LocalBuilding("S_Oshur_Warpgate_Tower", 65, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5122f, 4320f, 59.33499f), tower_b))) + LocalBuilding("S_Oshur_Warpgate_Tower", 65, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5122f, 4320f, 59.33499f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(2402, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) LocalObject(470, Door.Constructor(Vector3(5134f, 4312f, 60.85499f)), owning_building_guid = 65) LocalObject(471, Door.Constructor(Vector3(5134f, 4312f, 70.855f)), owning_building_guid = 65) @@ -2236,7 +2236,7 @@ object Map10 { // Amerish Building17() def Building17(): Unit = { // Name: NW_Ikanam_Tower Type: tower_c GUID: 66, MapID: 17 - LocalBuilding("NW_Ikanam_Tower", 66, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2224f, 2782f, 52.59641f), tower_c))) + LocalBuilding("NW_Ikanam_Tower", 66, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2224f, 2782f, 52.59641f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2388, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) LocalObject(290, Door.Constructor(Vector3(2236f, 2774f, 54.11741f)), owning_building_guid = 66) LocalObject(291, Door.Constructor(Vector3(2236f, 2774f, 74.11641f)), owning_building_guid = 66) @@ -2277,7 +2277,7 @@ object Map10 { // Amerish Building35() def Building35(): Unit = { // Name: N_Onatha_Tower Type: tower_c GUID: 67, MapID: 35 - LocalBuilding("N_Onatha_Tower", 67, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3352f, 6674f, 57.33703f), tower_c))) + LocalBuilding("N_Onatha_Tower", 67, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3352f, 6674f, 57.33703f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2390, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) LocalObject(316, Door.Constructor(Vector3(3364f, 6666f, 58.85803f)), owning_building_guid = 67) LocalObject(317, Door.Constructor(Vector3(3364f, 6666f, 78.85703f)), owning_building_guid = 67) @@ -2318,7 +2318,7 @@ object Map10 { // Amerish Building18() def Building18(): Unit = { // Name: NW_Cetan_Tower Type: tower_c GUID: 68, MapID: 18 - LocalBuilding("NW_Cetan_Tower", 68, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3368f, 3472f, 49.55655f), tower_c))) + LocalBuilding("NW_Cetan_Tower", 68, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3368f, 3472f, 49.55655f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2391, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) LocalObject(321, Door.Constructor(Vector3(3380f, 3464f, 51.07755f)), owning_building_guid = 68) LocalObject(322, Door.Constructor(Vector3(3380f, 3464f, 71.07655f)), owning_building_guid = 68) @@ -2359,7 +2359,7 @@ object Map10 { // Amerish Building47() def Building47(): Unit = { // Name: Cetan_Tower Type: tower_c GUID: 69, MapID: 47 - LocalBuilding("Cetan_Tower", 69, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3686f, 2664f, 68.50925f), tower_c))) + LocalBuilding("Cetan_Tower", 69, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3686f, 2664f, 68.50925f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2394, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) LocalObject(352, Door.Constructor(Vector3(3698f, 2656f, 70.03025f)), owning_building_guid = 69) LocalObject(353, Door.Constructor(Vector3(3698f, 2656f, 90.02925f)), owning_building_guid = 69) @@ -2400,7 +2400,7 @@ object Map10 { // Amerish Building33() def Building33(): Unit = { // Name: NW_Oshur_Warpgate_Tower Type: tower_c GUID: 70, MapID: 33 - LocalBuilding("NW_Oshur_Warpgate_Tower", 70, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4000f, 5430f, 66.66187f), tower_c))) + LocalBuilding("NW_Oshur_Warpgate_Tower", 70, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4000f, 5430f, 66.66187f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2396, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) LocalObject(375, Door.Constructor(Vector3(4012f, 5422f, 68.18288f)), owning_building_guid = 70) LocalObject(376, Door.Constructor(Vector3(4012f, 5422f, 88.18187f)), owning_building_guid = 70) @@ -2441,7 +2441,7 @@ object Map10 { // Amerish Building22() def Building22(): Unit = { // Name: NW_Kyoi_Tower Type: tower_c GUID: 71, MapID: 22 - LocalBuilding("NW_Kyoi_Tower", 71, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4978f, 2646f, 62.90847f), tower_c))) + LocalBuilding("NW_Kyoi_Tower", 71, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4978f, 2646f, 62.90847f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2400, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) LocalObject(458, Door.Constructor(Vector3(4990f, 2638f, 64.42947f)), owning_building_guid = 71) LocalObject(459, Door.Constructor(Vector3(4990f, 2638f, 84.42847f)), owning_building_guid = 71) @@ -2482,7 +2482,7 @@ object Map10 { // Amerish Building29() def Building29(): Unit = { // Name: W_Ceryshen_Warpgate_Tower Type: tower_c GUID: 72, MapID: 29 - LocalBuilding("W_Ceryshen_Warpgate_Tower", 72, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5424f, 7052f, 61.30546f), tower_c))) + LocalBuilding("W_Ceryshen_Warpgate_Tower", 72, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5424f, 7052f, 61.30546f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2403, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) LocalObject(476, Door.Constructor(Vector3(5436f, 7044f, 62.82646f)), owning_building_guid = 72) LocalObject(477, Door.Constructor(Vector3(5436f, 7044f, 82.82546f)), owning_building_guid = 72) @@ -2523,7 +2523,7 @@ object Map10 { // Amerish Building46() def Building46(): Unit = { // Name: Mekala_Tower Type: tower_c GUID: 73, MapID: 46 - LocalBuilding("Mekala_Tower", 73, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6134f, 3198f, 54.44196f), tower_c))) + LocalBuilding("Mekala_Tower", 73, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6134f, 3198f, 54.44196f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2406, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) LocalObject(513, Door.Constructor(Vector3(6146f, 3190f, 55.96296f)), owning_building_guid = 73) LocalObject(514, Door.Constructor(Vector3(6146f, 3190f, 75.96196f)), owning_building_guid = 73) @@ -2564,7 +2564,7 @@ object Map10 { // Amerish Building27() def Building27(): Unit = { // Name: NW_Xelas_Tower Type: tower_c GUID: 74, MapID: 27 - LocalBuilding("NW_Xelas_Tower", 74, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6444f, 4606f, 49.63475f), tower_c))) + LocalBuilding("NW_Xelas_Tower", 74, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6444f, 4606f, 49.63475f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(2409, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) LocalObject(546, Door.Constructor(Vector3(6456f, 4598f, 51.15575f)), owning_building_guid = 74) LocalObject(547, Door.Constructor(Vector3(6456f, 4598f, 71.15475f)), owning_building_guid = 74) diff --git a/pslogin/src/main/scala/zonemaps/Map11.scala b/pslogin/src/main/scala/zonemaps/Map11.scala index 65451490..806fdb65 100644 --- a/pslogin/src/main/scala/zonemaps/Map11.scala +++ b/pslogin/src/main/scala/zonemaps/Map11.scala @@ -21,7 +21,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building37() def Building37(): Unit = { // Name: Cyssor_HART Type: orbital_building_nc GUID: 1, MapID: 37 - LocalBuilding("Cyssor_HART", 1, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2258f, 5538f, 65.20142f), orbital_building_nc))) + LocalBuilding("Cyssor_HART", 1, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2258f, 5538f, 65.20142f), Vector3(0f, 0f, 89f), orbital_building_nc))) LocalObject(371, Door.Constructor(Vector3(2177.802f, 5527.388f, 69.30743f)), owning_building_guid = 1) LocalObject(372, Door.Constructor(Vector3(2178.221f, 5551.384f, 69.30743f)), owning_building_guid = 1) LocalObject(374, Door.Constructor(Vector3(2337.779f, 5524.616f, 69.30743f)), owning_building_guid = 1) @@ -127,7 +127,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building23() def Building23(): Unit = { // Name: Amerish_HART Type: orbital_building_nc GUID: 2, MapID: 23 - LocalBuilding("Amerish_HART", 2, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4152f, 6070f, 43.87661f), orbital_building_nc))) + LocalBuilding("Amerish_HART", 2, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4152f, 6070f, 43.87661f), Vector3(0f, 0f, 89f), orbital_building_nc))) LocalObject(382, Door.Constructor(Vector3(4071.802f, 6059.388f, 47.98261f)), owning_building_guid = 2) LocalObject(383, Door.Constructor(Vector3(4072.221f, 6083.384f, 47.98261f)), owning_building_guid = 2) LocalObject(386, Door.Constructor(Vector3(4231.778f, 6056.616f, 47.98261f)), owning_building_guid = 2) @@ -233,7 +233,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building4() def Building4(): Unit = { // Name: Esamir_HART Type: orbital_building_nc GUID: 3, MapID: 4 - LocalBuilding("Esamir_HART", 3, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4816f, 3506f, 68.73806f), orbital_building_nc))) + LocalBuilding("Esamir_HART", 3, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4816f, 3506f, 68.73806f), Vector3(0f, 0f, 315f), orbital_building_nc))) LocalObject(394, Door.Constructor(Vector3(4750.953f, 3457.91f, 72.84406f)), owning_building_guid = 3) LocalObject(395, Door.Constructor(Vector3(4767.924f, 3440.939f, 72.84406f)), owning_building_guid = 3) LocalObject(396, Door.Constructor(Vector3(4864.076f, 3571.061f, 72.84406f)), owning_building_guid = 3) @@ -339,7 +339,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building50() def Building50(): Unit = { // Name: nc_SW_Cyssor_Warpgate_Tower Type: tower_a GUID: 28, MapID: 50 - LocalBuilding("nc_SW_Cyssor_Warpgate_Tower", 28, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1980f, 5718f, 55.22141f), tower_a))) + LocalBuilding("nc_SW_Cyssor_Warpgate_Tower", 28, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1980f, 5718f, 55.22141f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1094, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28) LocalObject(316, Door.Constructor(Vector3(1992f, 5710f, 56.74241f)), owning_building_guid = 28) LocalObject(317, Door.Constructor(Vector3(1992f, 5710f, 76.74141f)), owning_building_guid = 28) @@ -376,7 +376,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building54() def Building54(): Unit = { // Name: nc_Far_Cyssor_Tower Type: tower_a GUID: 29, MapID: 54 - LocalBuilding("nc_Far_Cyssor_Tower", 29, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2940f, 5192f, 47.96524f), tower_a))) + LocalBuilding("nc_Far_Cyssor_Tower", 29, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2940f, 5192f, 47.96524f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1096, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29) LocalObject(326, Door.Constructor(Vector3(2952f, 5184f, 49.48624f)), owning_building_guid = 29) LocalObject(327, Door.Constructor(Vector3(2952f, 5184f, 69.48524f)), owning_building_guid = 29) @@ -413,7 +413,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building55() def Building55(): Unit = { // Name: nc_Far_Amerish_Tower Type: tower_a GUID: 30, MapID: 55 - LocalBuilding("nc_Far_Amerish_Tower", 30, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4206f, 5296f, 67.51106f), tower_a))) + LocalBuilding("nc_Far_Amerish_Tower", 30, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4206f, 5296f, 67.51106f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1100, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 30) LocalObject(344, Door.Constructor(Vector3(4218f, 5288f, 69.03207f)), owning_building_guid = 30) LocalObject(345, Door.Constructor(Vector3(4218f, 5288f, 89.03107f)), owning_building_guid = 30) @@ -450,7 +450,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building44() def Building44(): Unit = { // Name: nc_Far_Esamir_Tower Type: tower_a GUID: 31, MapID: 44 - LocalBuilding("nc_Far_Esamir_Tower", 31, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4228f, 3982f, 63.52824f), tower_a))) + LocalBuilding("nc_Far_Esamir_Tower", 31, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4228f, 3982f, 63.52824f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1101, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 31) LocalObject(348, Door.Constructor(Vector3(4240f, 3974f, 65.04925f)), owning_building_guid = 31) LocalObject(349, Door.Constructor(Vector3(4240f, 3974f, 85.04825f)), owning_building_guid = 31) @@ -487,7 +487,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building48() def Building48(): Unit = { // Name: nc_SE_Amerish_Warpgate_Tower Type: tower_a GUID: 32, MapID: 48 - LocalBuilding("nc_SE_Amerish_Warpgate_Tower", 32, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4458f, 6256f, 43.92254f), tower_a))) + LocalBuilding("nc_SE_Amerish_Warpgate_Tower", 32, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4458f, 6256f, 43.92254f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1102, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 32) LocalObject(352, Door.Constructor(Vector3(4470f, 6248f, 45.44354f)), owning_building_guid = 32) LocalObject(353, Door.Constructor(Vector3(4470f, 6248f, 65.44254f)), owning_building_guid = 32) @@ -524,7 +524,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building46() def Building46(): Unit = { // Name: nc_W_Esamir_Warpgate_Tower Type: tower_a GUID: 33, MapID: 46 - LocalBuilding("nc_W_Esamir_Warpgate_Tower", 33, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4886f, 3164f, 48.7764f), tower_a))) + LocalBuilding("nc_W_Esamir_Warpgate_Tower", 33, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4886f, 3164f, 48.7764f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1103, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 33) LocalObject(356, Door.Constructor(Vector3(4898f, 3156f, 50.2974f)), owning_building_guid = 33) LocalObject(357, Door.Constructor(Vector3(4898f, 3156f, 70.2964f)), owning_building_guid = 33) @@ -561,7 +561,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building49() def Building49(): Unit = { // Name: nc_SE_Cyssor_Warpgate_Tower Type: tower_b GUID: 34, MapID: 49 - LocalBuilding("nc_SE_Cyssor_Warpgate_Tower", 34, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2506f, 5776f, 63.62667f), tower_b))) + LocalBuilding("nc_SE_Cyssor_Warpgate_Tower", 34, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2506f, 5776f, 63.62667f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1095, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34) LocalObject(320, Door.Constructor(Vector3(2518f, 5768f, 65.14667f)), owning_building_guid = 34) LocalObject(321, Door.Constructor(Vector3(2518f, 5768f, 75.14667f)), owning_building_guid = 34) @@ -598,7 +598,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building47() def Building47(): Unit = { // Name: nc_SW_Amerish_Warpgate_Tower Type: tower_b GUID: 35, MapID: 47 - LocalBuilding("nc_SW_Amerish_Warpgate_Tower", 35, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3844f, 5888f, 44.39456f), tower_b))) + LocalBuilding("nc_SW_Amerish_Warpgate_Tower", 35, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3844f, 5888f, 44.39456f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1098, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35) LocalObject(334, Door.Constructor(Vector3(3856f, 5880f, 45.91456f)), owning_building_guid = 35) LocalObject(335, Door.Constructor(Vector3(3856f, 5880f, 55.91456f)), owning_building_guid = 35) @@ -635,7 +635,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building45() def Building45(): Unit = { // Name: nc_N_Esamir_Warpgate_Tower Type: tower_b GUID: 36, MapID: 45 - LocalBuilding("nc_N_Esamir_Warpgate_Tower", 36, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5020f, 3810f, 65.63448f), tower_b))) + LocalBuilding("nc_N_Esamir_Warpgate_Tower", 36, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5020f, 3810f, 65.63448f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1104, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36) LocalObject(360, Door.Constructor(Vector3(5032f, 3802f, 67.15448f)), owning_building_guid = 36) LocalObject(361, Door.Constructor(Vector3(5032f, 3802f, 77.15448f)), owning_building_guid = 36) @@ -672,7 +672,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building58() def Building58(): Unit = { // Name: nc_Cyssor_Outpost_Tower Type: tower_c GUID: 37, MapID: 58 - LocalBuilding("nc_Cyssor_Outpost_Tower", 37, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1978f, 4802f, 62.46139f), tower_c))) + LocalBuilding("nc_Cyssor_Outpost_Tower", 37, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1978f, 4802f, 62.46139f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1093, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37) LocalObject(312, Door.Constructor(Vector3(1990f, 4794f, 63.98239f)), owning_building_guid = 37) LocalObject(313, Door.Constructor(Vector3(1990f, 4794f, 83.98139f)), owning_building_guid = 37) @@ -713,7 +713,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building51() def Building51(): Unit = { // Name: nc_Central_Tower Type: tower_c GUID: 38, MapID: 51 - LocalBuilding("nc_Central_Tower", 38, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3340f, 4668f, 61.79601f), tower_c))) + LocalBuilding("nc_Central_Tower", 38, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3340f, 4668f, 61.79601f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1097, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 38) LocalObject(330, Door.Constructor(Vector3(3352f, 4660f, 63.31701f)), owning_building_guid = 38) LocalObject(331, Door.Constructor(Vector3(3352f, 4660f, 83.31601f)), owning_building_guid = 38) @@ -754,7 +754,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building56() def Building56(): Unit = { // Name: nc_Esamir_Outpost_Tower Type: tower_c GUID: 39, MapID: 56 - LocalBuilding("nc_Esamir_Outpost_Tower", 39, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4140f, 2924f, 39.29424f), tower_c))) + LocalBuilding("nc_Esamir_Outpost_Tower", 39, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4140f, 2924f, 39.29424f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1099, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 39) LocalObject(340, Door.Constructor(Vector3(4152f, 2916f, 40.81524f)), owning_building_guid = 39) LocalObject(341, Door.Constructor(Vector3(4152f, 2916f, 60.81424f)), owning_building_guid = 39) @@ -795,7 +795,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building57() def Building57(): Unit = { // Name: nc_Amerish_Outpost_Tower Type: tower_c GUID: 40, MapID: 57 - LocalBuilding("nc_Amerish_Outpost_Tower", 40, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5290f, 6160f, 39.10642f), tower_c))) + LocalBuilding("nc_Amerish_Outpost_Tower", 40, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5290f, 6160f, 39.10642f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1105, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 40) LocalObject(366, Door.Constructor(Vector3(5302f, 6152f, 40.62742f)), owning_building_guid = 40) LocalObject(367, Door.Constructor(Vector3(5302f, 6152f, 60.62642f)), owning_building_guid = 40) @@ -836,7 +836,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building30() def Building30(): Unit = { // Name: Cyssor_Spawn1 Type: VT_building_nc GUID: 41, MapID: 30 - LocalBuilding("Cyssor_Spawn1", 41, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2168f, 5392f, 65.21291f), VT_building_nc))) + LocalBuilding("Cyssor_Spawn1", 41, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2168f, 5392f, 65.21291f), Vector3(0f, 0f, 44f), VT_building_nc))) LocalObject(234, Door.Constructor(Vector3(2162.214f, 5444.023f, 67.2889f)), owning_building_guid = 41) LocalObject(235, Door.Constructor(Vector3(2162.343f, 5450.527f, 67.2889f)), owning_building_guid = 41) LocalObject(236, Door.Constructor(Vector3(2168.919f, 5443.906f, 67.2889f)), owning_building_guid = 41) @@ -868,7 +868,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building35() def Building35(): Unit = { // Name: Cyssor_Spawn2 Type: VT_building_nc GUID: 42, MapID: 35 - LocalBuilding("Cyssor_Spawn2", 42, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2400f, 5402f, 64.68082f), VT_building_nc))) + LocalBuilding("Cyssor_Spawn2", 42, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2400f, 5402f, 64.68082f), Vector3(0f, 0f, 89f), VT_building_nc))) LocalObject(240, Door.Constructor(Vector3(2354.615f, 5439.385f, 66.75681f)), owning_building_guid = 42) LocalObject(241, Door.Constructor(Vector3(2359.122f, 5434.694f, 66.75681f)), owning_building_guid = 42) LocalObject(242, Door.Constructor(Vector3(2359.439f, 5444.042f, 66.75681f)), owning_building_guid = 42) @@ -900,7 +900,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building36() def Building36(): Unit = { // Name: Cyssor_Spawn3 Type: VT_building_nc GUID: 43, MapID: 36 - LocalBuilding("Cyssor_Spawn3", 43, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2452f, 5542f, 65.20798f), VT_building_nc))) + LocalBuilding("Cyssor_Spawn3", 43, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2452f, 5542f, 65.20798f), Vector3(0f, 0f, 136f), VT_building_nc))) LocalObject(246, Door.Constructor(Vector3(2393.473f, 5547.714f, 67.28398f)), owning_building_guid = 43) LocalObject(247, Door.Constructor(Vector3(2393.59f, 5541.009f, 67.28398f)), owning_building_guid = 43) LocalObject(248, Door.Constructor(Vector3(2393.706f, 5534.304f, 67.28398f)), owning_building_guid = 43) @@ -932,7 +932,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building53() def Building53(): Unit = { // Name: amerish_spawn1 Type: VT_building_nc GUID: 44, MapID: 53 - LocalBuilding("amerish_spawn1", 44, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3996f, 5924f, 43.87661f), VT_building_nc))) + LocalBuilding("amerish_spawn1", 44, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3996f, 5924f, 43.87661f), Vector3(0f, 0f, 44f), VT_building_nc))) LocalObject(252, Door.Constructor(Vector3(3990.214f, 5976.023f, 45.95261f)), owning_building_guid = 44) LocalObject(253, Door.Constructor(Vector3(3990.343f, 5982.527f, 45.95261f)), owning_building_guid = 44) LocalObject(254, Door.Constructor(Vector3(3996.919f, 5975.906f, 45.95261f)), owning_building_guid = 44) @@ -964,7 +964,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building18() def Building18(): Unit = { // Name: amerish_spawn2 Type: VT_building_nc GUID: 45, MapID: 18 - LocalBuilding("amerish_spawn2", 45, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4148f, 5892f, 43.87661f), VT_building_nc))) + LocalBuilding("amerish_spawn2", 45, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4148f, 5892f, 43.87661f), Vector3(0f, 0f, 44f), VT_building_nc))) LocalObject(258, Door.Constructor(Vector3(4142.213f, 5944.023f, 45.95261f)), owning_building_guid = 45) LocalObject(259, Door.Constructor(Vector3(4142.343f, 5950.527f, 45.95261f)), owning_building_guid = 45) LocalObject(260, Door.Constructor(Vector3(4148.919f, 5943.906f, 45.95261f)), owning_building_guid = 45) @@ -996,7 +996,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building52() def Building52(): Unit = { // Name: amerish_spawn3 Type: VT_building_nc GUID: 46, MapID: 52 - LocalBuilding("amerish_spawn3", 46, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4302f, 5918f, 43.87661f), VT_building_nc))) + LocalBuilding("amerish_spawn3", 46, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4302f, 5918f, 43.87661f), Vector3(0f, 0f, 44f), VT_building_nc))) LocalObject(264, Door.Constructor(Vector3(4296.213f, 5970.023f, 45.95261f)), owning_building_guid = 46) LocalObject(265, Door.Constructor(Vector3(4296.343f, 5976.527f, 45.95261f)), owning_building_guid = 46) LocalObject(266, Door.Constructor(Vector3(4302.919f, 5969.906f, 45.95261f)), owning_building_guid = 46) @@ -1028,7 +1028,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building5() def Building5(): Unit = { // Name: Esamir_Spawn1 Type: VT_building_nc GUID: 47, MapID: 5 - LocalBuilding("Esamir_Spawn1", 47, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4662f, 3362f, 68.73806f), VT_building_nc))) + LocalBuilding("Esamir_Spawn1", 47, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4662f, 3362f, 68.73806f), Vector3(0f, 0f, 358f), VT_building_nc))) LocalObject(270, Door.Constructor(Vector3(4695.403f, 3402.301f, 70.81406f)), owning_building_guid = 47) LocalObject(271, Door.Constructor(Vector3(4699.977f, 3397.396f, 70.81406f)), owning_building_guid = 47) LocalObject(272, Door.Constructor(Vector3(4700.171f, 3406.725f, 70.81406f)), owning_building_guid = 47) @@ -1060,7 +1060,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building7() def Building7(): Unit = { // Name: Esamir_Spawn2 Type: VT_building_nc GUID: 48, MapID: 7 - LocalBuilding("Esamir_Spawn2", 48, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4692f, 3636f, 68.73806f), VT_building_nc))) + LocalBuilding("Esamir_Spawn2", 48, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4692f, 3636f, 68.73806f), Vector3(0f, 0f, 270f), VT_building_nc))) LocalObject(276, Door.Constructor(Vector3(4723.958f, 3594.54f, 70.81406f)), owning_building_guid = 48) LocalObject(277, Door.Constructor(Vector3(4728.546f, 3589.93f, 70.81406f)), owning_building_guid = 48) LocalObject(278, Door.Constructor(Vector3(4728.7f, 3599.282f, 70.81406f)), owning_building_guid = 48) @@ -1092,7 +1092,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building6() def Building6(): Unit = { // Name: Esamir_Spawn3 Type: VT_building_nc GUID: 49, MapID: 6 - LocalBuilding("Esamir_Spawn3", 49, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4966f, 3658f, 68.73806f), VT_building_nc))) + LocalBuilding("Esamir_Spawn3", 49, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4966f, 3658f, 68.73806f), Vector3(0f, 0f, 179f), VT_building_nc))) LocalObject(282, Door.Constructor(Vector3(4919.299f, 3622.264f, 70.81406f)), owning_building_guid = 49) LocalObject(283, Door.Constructor(Vector3(4923.958f, 3617.439f, 70.81406f)), owning_building_guid = 49) LocalObject(284, Door.Constructor(Vector3(4923.989f, 3626.771f, 70.81406f)), owning_building_guid = 49) @@ -1124,7 +1124,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building34() def Building34(): Unit = { // Name: Cyssor_Air2 Type: vt_dropship GUID: 50, MapID: 34 - LocalBuilding("Cyssor_Air2", 50, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5496f, 65.20686f), vt_dropship))) + LocalBuilding("Cyssor_Air2", 50, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5496f, 65.20686f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(300, Terminal.Constructor(Vector3(2101.469f, 5495.71f, 68.07486f), dropship_vehicle_terminal), owning_building_guid = 50) LocalObject(288, VehicleSpawnPad.Constructor(Vector3(2081.589f, 5495.958f, 61.22186f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 50, terminal_guid = 300) } @@ -1132,7 +1132,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building38() def Building38(): Unit = { // Name: Cyssor_Air1 Type: vt_dropship GUID: 51, MapID: 38 - LocalBuilding("Cyssor_Air1", 51, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5572f, 65.20757f), vt_dropship))) + LocalBuilding("Cyssor_Air1", 51, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5572f, 65.20757f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(301, Terminal.Constructor(Vector3(2101.469f, 5571.71f, 68.07558f), dropship_vehicle_terminal), owning_building_guid = 51) LocalObject(289, VehicleSpawnPad.Constructor(Vector3(2081.589f, 5571.958f, 61.22257f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 51, terminal_guid = 301) } @@ -1140,7 +1140,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building39() def Building39(): Unit = { // Name: Cyssor_Air4 Type: vt_dropship GUID: 52, MapID: 39 - LocalBuilding("Cyssor_Air4", 52, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2290f, 5386f, 65.21352f), vt_dropship))) + LocalBuilding("Cyssor_Air4", 52, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2290f, 5386f, 65.21352f), Vector3(0f, 0f, 269f), vt_dropship))) LocalObject(302, Terminal.Constructor(Vector3(2290.29f, 5409.469f, 68.08153f), dropship_vehicle_terminal), owning_building_guid = 52) LocalObject(290, VehicleSpawnPad.Constructor(Vector3(2290.043f, 5389.589f, 61.22852f), dropship_pad_doors, Vector3(0, 0, 91)), owning_building_guid = 52, terminal_guid = 302) } @@ -1148,7 +1148,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building33() def Building33(): Unit = { // Name: Cyssor_Air3 Type: vt_dropship GUID: 53, MapID: 33 - LocalBuilding("Cyssor_Air3", 53, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2464f, 5640f, 65.20798f), vt_dropship))) + LocalBuilding("Cyssor_Air3", 53, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2464f, 5640f, 65.20798f), Vector3(0f, 0f, 42f), vt_dropship))) LocalObject(303, Terminal.Constructor(Vector3(2446.639f, 5624.207f, 68.07599f), dropship_vehicle_terminal), owning_building_guid = 53) LocalObject(291, VehicleSpawnPad.Constructor(Vector3(2461.346f, 5637.583f, 61.22298f), dropship_pad_doors, Vector3(0, 0, -42)), owning_building_guid = 53, terminal_guid = 303) } @@ -1156,7 +1156,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building22() def Building22(): Unit = { // Name: amerish_air3 Type: vt_dropship GUID: 54, MapID: 22 - LocalBuilding("amerish_air3", 54, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3926f, 6060f, 43.87661f), vt_dropship))) + LocalBuilding("amerish_air3", 54, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3926f, 6060f, 43.87661f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(304, Terminal.Constructor(Vector3(3949.469f, 6059.71f, 46.74461f), dropship_vehicle_terminal), owning_building_guid = 54) LocalObject(292, VehicleSpawnPad.Constructor(Vector3(3929.589f, 6059.958f, 39.89161f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 54, terminal_guid = 304) } @@ -1164,7 +1164,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building25() def Building25(): Unit = { // Name: amerish_air4 Type: vt_dropship GUID: 55, MapID: 25 - LocalBuilding("amerish_air4", 55, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3986f, 6176f, 43.87661f), vt_dropship))) + LocalBuilding("amerish_air4", 55, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3986f, 6176f, 43.87661f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(305, Terminal.Constructor(Vector3(4009.469f, 6175.71f, 46.74461f), dropship_vehicle_terminal), owning_building_guid = 55) LocalObject(293, VehicleSpawnPad.Constructor(Vector3(3989.589f, 6175.958f, 39.89161f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 55, terminal_guid = 305) } @@ -1172,7 +1172,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building24() def Building24(): Unit = { // Name: amerish_air2 Type: vt_dropship GUID: 56, MapID: 24 - LocalBuilding("amerish_air2", 56, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4320f, 6168f, 43.87661f), vt_dropship))) + LocalBuilding("amerish_air2", 56, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4320f, 6168f, 43.87661f), Vector3(0f, 0f, 359f), vt_dropship))) LocalObject(306, Terminal.Constructor(Vector3(4296.531f, 6168.29f, 46.74461f), dropship_vehicle_terminal), owning_building_guid = 56) LocalObject(294, VehicleSpawnPad.Constructor(Vector3(4316.411f, 6168.042f, 39.89161f), dropship_pad_doors, Vector3(0, 0, 1)), owning_building_guid = 56, terminal_guid = 306) } @@ -1180,7 +1180,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building21() def Building21(): Unit = { // Name: amerish_air1 Type: vt_dropship GUID: 57, MapID: 21 - LocalBuilding("amerish_air1", 57, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4376f, 6058f, 43.87661f), vt_dropship))) + LocalBuilding("amerish_air1", 57, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4376f, 6058f, 43.87661f), Vector3(0f, 0f, 359f), vt_dropship))) LocalObject(307, Terminal.Constructor(Vector3(4352.531f, 6058.29f, 46.74461f), dropship_vehicle_terminal), owning_building_guid = 57) LocalObject(295, VehicleSpawnPad.Constructor(Vector3(4372.411f, 6058.042f, 39.89161f), dropship_pad_doors, Vector3(0, 0, 1)), owning_building_guid = 57, terminal_guid = 307) } @@ -1188,7 +1188,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building14() def Building14(): Unit = { // Name: Esamir_Air2 Type: vt_dropship GUID: 58, MapID: 14 - LocalBuilding("Esamir_Air2", 58, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4620f, 3466f, 68.73806f), vt_dropship))) + LocalBuilding("Esamir_Air2", 58, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4620f, 3466f, 68.73806f), Vector3(0f, 0f, 225f), vt_dropship))) LocalObject(308, Terminal.Constructor(Vector3(4636.511f, 3482.681f, 71.60606f), dropship_vehicle_terminal), owning_building_guid = 58) LocalObject(296, VehicleSpawnPad.Constructor(Vector3(4622.523f, 3468.552f, 64.75306f), dropship_pad_doors, Vector3(0, 0, 135)), owning_building_guid = 58, terminal_guid = 308) } @@ -1196,7 +1196,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building17() def Building17(): Unit = { // Name: Esamir_Air1 Type: vt_dropship GUID: 59, MapID: 17 - LocalBuilding("Esamir_Air1", 59, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4768f, 3318f, 68.73806f), vt_dropship))) + LocalBuilding("Esamir_Air1", 59, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4768f, 3318f, 68.73806f), Vector3(0f, 0f, 225f), vt_dropship))) LocalObject(309, Terminal.Constructor(Vector3(4784.511f, 3334.681f, 71.60606f), dropship_vehicle_terminal), owning_building_guid = 59) LocalObject(297, VehicleSpawnPad.Constructor(Vector3(4770.523f, 3320.552f, 64.75306f), dropship_pad_doors, Vector3(0, 0, 135)), owning_building_guid = 59, terminal_guid = 309) } @@ -1204,7 +1204,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building15() def Building15(): Unit = { // Name: Esamir_Air4 Type: vt_dropship GUID: 60, MapID: 15 - LocalBuilding("Esamir_Air4", 60, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4868f, 3696f, 68.73806f), vt_dropship))) + LocalBuilding("Esamir_Air4", 60, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4868f, 3696f, 68.73806f), Vector3(0f, 0f, 45f), vt_dropship))) LocalObject(310, Terminal.Constructor(Vector3(4851.489f, 3679.319f, 71.60606f), dropship_vehicle_terminal), owning_building_guid = 60) LocalObject(298, VehicleSpawnPad.Constructor(Vector3(4865.477f, 3693.448f, 64.75306f), dropship_pad_doors, Vector3(0, 0, -45)), owning_building_guid = 60, terminal_guid = 310) } @@ -1212,7 +1212,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building16() def Building16(): Unit = { // Name: Esamir_Air3 Type: vt_dropship GUID: 61, MapID: 16 - LocalBuilding("Esamir_Air3", 61, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5010f, 3556f, 68.73806f), vt_dropship))) + LocalBuilding("Esamir_Air3", 61, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5010f, 3556f, 68.73806f), Vector3(0f, 0f, 45f), vt_dropship))) LocalObject(311, Terminal.Constructor(Vector3(4993.489f, 3539.319f, 71.60606f), dropship_vehicle_terminal), owning_building_guid = 61) LocalObject(299, VehicleSpawnPad.Constructor(Vector3(5007.477f, 3553.448f, 64.75306f), dropship_pad_doors, Vector3(0, 0, -45)), owning_building_guid = 61, terminal_guid = 311) } @@ -1220,79 +1220,79 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building67() def Building67(): Unit = { // Name: NC_NW_Tport_04 Type: vt_spawn GUID: 62, MapID: 67 - LocalBuilding("NC_NW_Tport_04", 62, 67, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2132f, 5532f, 65.20512f), vt_spawn))) + LocalBuilding("NC_NW_Tport_04", 62, 67, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2132f, 5532f, 65.20512f), Vector3(0f, 0f, 360f), vt_spawn))) } Building69() def Building69(): Unit = { // Name: NC_NW_Tport_02 Type: vt_spawn GUID: 63, MapID: 69 - LocalBuilding("NC_NW_Tport_02", 63, 69, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2242f, 5432f, 65.2088f), vt_spawn))) + LocalBuilding("NC_NW_Tport_02", 63, 69, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2242f, 5432f, 65.2088f), Vector3(0f, 0f, 360f), vt_spawn))) } Building70() def Building70(): Unit = { // Name: NC_NW_Tport_01 Type: vt_spawn GUID: 64, MapID: 70 - LocalBuilding("NC_NW_Tport_01", 64, 70, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2258f, 5642f, 65.20429f), vt_spawn))) + LocalBuilding("NC_NW_Tport_01", 64, 70, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2258f, 5642f, 65.20429f), Vector3(0f, 0f, 360f), vt_spawn))) } Building68() def Building68(): Unit = { // Name: NC_NW_Tport_03 Type: vt_spawn GUID: 65, MapID: 68 - LocalBuilding("NC_NW_Tport_03", 65, 68, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2388f, 5618f, 65.20798f), vt_spawn))) + LocalBuilding("NC_NW_Tport_03", 65, 68, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2388f, 5618f, 65.20798f), Vector3(0f, 0f, 360f), vt_spawn))) } Building66() def Building66(): Unit = { // Name: NC_NE_Tport_02 Type: vt_spawn GUID: 66, MapID: 66 - LocalBuilding("NC_NE_Tport_02", 66, 66, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4060f, 5986f, 43.87661f), vt_spawn))) + LocalBuilding("NC_NE_Tport_02", 66, 66, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4060f, 5986f, 43.87661f), Vector3(0f, 0f, 360f), vt_spawn))) } Building65() def Building65(): Unit = { // Name: NC_NE_Tport_03 Type: vt_spawn GUID: 67, MapID: 65 - LocalBuilding("NC_NE_Tport_03", 67, 65, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4156f, 6160f, 43.87661f), vt_spawn))) + LocalBuilding("NC_NE_Tport_03", 67, 65, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4156f, 6160f, 43.87661f), Vector3(0f, 0f, 360f), vt_spawn))) } Building63() def Building63(): Unit = { // Name: NC_NE_Tport_01 Type: vt_spawn GUID: 68, MapID: 63 - LocalBuilding("NC_NE_Tport_01", 68, 63, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4212f, 5954f, 43.87661f), vt_spawn))) + LocalBuilding("NC_NE_Tport_01", 68, 63, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4212f, 5954f, 43.87661f), Vector3(0f, 0f, 360f), vt_spawn))) } Building64() def Building64(): Unit = { // Name: NC_NE_Tport_04 Type: vt_spawn GUID: 69, MapID: 64 - LocalBuilding("NC_NE_Tport_04", 69, 64, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4258f, 6148f, 43.87661f), vt_spawn))) + LocalBuilding("NC_NE_Tport_04", 69, 64, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4258f, 6148f, 43.87661f), Vector3(0f, 0f, 360f), vt_spawn))) } Building59() def Building59(): Unit = { // Name: NC_SE_Tport_04 Type: vt_spawn GUID: 70, MapID: 59 - LocalBuilding("NC_SE_Tport_04", 70, 59, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4698f, 3506f, 68.73806f), vt_spawn))) + LocalBuilding("NC_SE_Tport_04", 70, 59, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4698f, 3506f, 68.73806f), Vector3(0f, 0f, 360f), vt_spawn))) } Building60() def Building60(): Unit = { // Name: NC_SE_Tport_03 Type: vt_spawn GUID: 71, MapID: 60 - LocalBuilding("NC_SE_Tport_03", 71, 60, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4818f, 3622f, 68.73806f), vt_spawn))) + LocalBuilding("NC_SE_Tport_03", 71, 60, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4818f, 3622f, 68.73806f), Vector3(0f, 0f, 360f), vt_spawn))) } Building61() def Building61(): Unit = { // Name: NC_SE_Tport_02 Type: vt_spawn GUID: 72, MapID: 61 - LocalBuilding("NC_SE_Tport_02", 72, 61, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4826f, 3398f, 68.73806f), vt_spawn))) + LocalBuilding("NC_SE_Tport_02", 72, 61, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4826f, 3398f, 68.73806f), Vector3(0f, 0f, 360f), vt_spawn))) } Building62() def Building62(): Unit = { // Name: NC_SE_Tport_01 Type: vt_spawn GUID: 73, MapID: 62 - LocalBuilding("NC_SE_Tport_01", 73, 62, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4922f, 3500f, 68.73806f), vt_spawn))) + LocalBuilding("NC_SE_Tport_01", 73, 62, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4922f, 3500f, 68.73806f), Vector3(0f, 0f, 360f), vt_spawn))) } Building42() def Building42(): Unit = { // Name: Cyssor_Vehicle6 Type: vt_vehicle GUID: 74, MapID: 42 - LocalBuilding("Cyssor_Vehicle6", 74, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5642f, 65.20348f), vt_vehicle))) + LocalBuilding("Cyssor_Vehicle6", 74, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5642f, 65.20348f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1144, Terminal.Constructor(Vector3(2078.008f, 5627.508f, 67.89047f), ground_vehicle_terminal), owning_building_guid = 74) LocalObject(756, VehicleSpawnPad.Constructor(Vector3(2077.973f, 5642.147f, 63.73248f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 74, terminal_guid = 1144) } @@ -1300,7 +1300,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building32() def Building32(): Unit = { // Name: Cyssor_Vehicle1 Type: vt_vehicle GUID: 75, MapID: 32 - LocalBuilding("Cyssor_Vehicle1", 75, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2082f, 5418f, 65.21249f), vt_vehicle))) + LocalBuilding("Cyssor_Vehicle1", 75, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2082f, 5418f, 65.21249f), Vector3(0f, 0f, 180f), vt_vehicle))) LocalObject(1145, Terminal.Constructor(Vector3(2096.492f, 5418.008f, 67.89949f), ground_vehicle_terminal), owning_building_guid = 75) LocalObject(757, VehicleSpawnPad.Constructor(Vector3(2081.853f, 5417.973f, 63.74149f), mb_pad_creation, Vector3(0, 0, -90)), owning_building_guid = 75, terminal_guid = 1145) } @@ -1308,7 +1308,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building41() def Building41(): Unit = { // Name: Cyssor_Vehicle5 Type: vt_vehicle GUID: 76, MapID: 41 - LocalBuilding("Cyssor_Vehicle5", 76, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2186f, 5662f, 65.20142f), vt_vehicle))) + LocalBuilding("Cyssor_Vehicle5", 76, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2186f, 5662f, 65.20142f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1146, Terminal.Constructor(Vector3(2186.008f, 5647.508f, 67.88842f), ground_vehicle_terminal), owning_building_guid = 76) LocalObject(758, VehicleSpawnPad.Constructor(Vector3(2185.973f, 5662.147f, 63.73042f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 76, terminal_guid = 1146) } @@ -1316,7 +1316,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building43() def Building43(): Unit = { // Name: Cyssor_Vehicle4 Type: vt_vehicle GUID: 77, MapID: 43 - LocalBuilding("Cyssor_Vehicle4", 77, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2328f, 5662f, 65.20798f), vt_vehicle))) + LocalBuilding("Cyssor_Vehicle4", 77, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2328f, 5662f, 65.20798f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1147, Terminal.Constructor(Vector3(2327.755f, 5647.51f, 67.89498f), ground_vehicle_terminal), owning_building_guid = 77) LocalObject(759, VehicleSpawnPad.Constructor(Vector3(2327.976f, 5662.147f, 63.73698f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 77, terminal_guid = 1147) } @@ -1324,7 +1324,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building40() def Building40(): Unit = { // Name: Cyssor_Vehicle3 Type: vt_vehicle GUID: 78, MapID: 40 - LocalBuilding("Cyssor_Vehicle3", 78, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2410f, 5694f, 65.20798f), vt_vehicle))) + LocalBuilding("Cyssor_Vehicle3", 78, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2410f, 5694f, 65.20798f), Vector3(0f, 0f, 133f), vt_vehicle))) LocalObject(1148, Terminal.Constructor(Vector3(2419.889f, 5683.407f, 67.89498f), ground_vehicle_terminal), owning_building_guid = 78) LocalObject(760, VehicleSpawnPad.Constructor(Vector3(2409.88f, 5694.089f, 63.73698f), mb_pad_creation, Vector3(0, 0, -43)), owning_building_guid = 78, terminal_guid = 1148) } @@ -1332,7 +1332,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building31() def Building31(): Unit = { // Name: Cyssor_Vehicle2 Type: vt_vehicle GUID: 79, MapID: 31 - LocalBuilding("Cyssor_Vehicle2", 79, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2468f, 5458f, 65.2127f), vt_vehicle))) + LocalBuilding("Cyssor_Vehicle2", 79, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2468f, 5458f, 65.2127f), Vector3(0f, 0f, 1f), vt_vehicle))) LocalObject(1149, Terminal.Constructor(Vector3(2453.51f, 5457.739f, 67.8997f), ground_vehicle_terminal), owning_building_guid = 79) LocalObject(761, VehicleSpawnPad.Constructor(Vector3(2468.146f, 5458.03f, 63.7417f), mb_pad_creation, Vector3(0, 0, 89)), owning_building_guid = 79, terminal_guid = 1149) } @@ -1340,7 +1340,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building19() def Building19(): Unit = { // Name: amerish_vehicle1 Type: vt_vehicle GUID: 80, MapID: 19 - LocalBuilding("amerish_vehicle1", 80, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3990f, 6094f, 43.87661f), vt_vehicle))) + LocalBuilding("amerish_vehicle1", 80, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3990f, 6094f, 43.87661f), Vector3(0f, 0f, 133f), vt_vehicle))) LocalObject(1151, Terminal.Constructor(Vector3(3999.889f, 6083.407f, 46.56361f), ground_vehicle_terminal), owning_building_guid = 80) LocalObject(762, VehicleSpawnPad.Constructor(Vector3(3989.88f, 6094.089f, 42.40561f), mb_pad_creation, Vector3(0, 0, -43)), owning_building_guid = 80, terminal_guid = 1151) } @@ -1348,7 +1348,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building29() def Building29(): Unit = { // Name: amerish_vehicle2 Type: vt_vehicle GUID: 81, MapID: 29 - LocalBuilding("amerish_vehicle2", 81, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4000f, 6248f, 43.87661f), vt_vehicle))) + LocalBuilding("amerish_vehicle2", 81, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4000f, 6248f, 43.87661f), Vector3(0f, 0f, 88f), vt_vehicle))) LocalObject(1150, Terminal.Constructor(Vector3(3999.502f, 6233.517f, 46.56361f), ground_vehicle_terminal), owning_building_guid = 81) LocalObject(763, VehicleSpawnPad.Constructor(Vector3(3999.978f, 6248.148f, 42.40561f), mb_pad_creation, Vector3(0, 0, 2)), owning_building_guid = 81, terminal_guid = 1150) } @@ -1356,7 +1356,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building28() def Building28(): Unit = { // Name: amerish_vehicle3 Type: vt_vehicle GUID: 82, MapID: 28 - LocalBuilding("amerish_vehicle3", 82, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4104f, 6194f, 43.87661f), vt_vehicle))) + LocalBuilding("amerish_vehicle3", 82, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4104f, 6194f, 43.87661f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1152, Terminal.Constructor(Vector3(4103.755f, 6179.51f, 46.56361f), ground_vehicle_terminal), owning_building_guid = 82) LocalObject(764, VehicleSpawnPad.Constructor(Vector3(4103.976f, 6194.147f, 42.40561f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 82, terminal_guid = 1152) } @@ -1364,7 +1364,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building27() def Building27(): Unit = { // Name: amerish_vehicle4 Type: vt_vehicle GUID: 83, MapID: 27 - LocalBuilding("amerish_vehicle4", 83, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4200f, 6196f, 43.87661f), vt_vehicle))) + LocalBuilding("amerish_vehicle4", 83, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4200f, 6196f, 43.87661f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1153, Terminal.Constructor(Vector3(4199.755f, 6181.51f, 46.56361f), ground_vehicle_terminal), owning_building_guid = 83) LocalObject(765, VehicleSpawnPad.Constructor(Vector3(4199.976f, 6196.147f, 42.40561f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 83, terminal_guid = 1153) } @@ -1372,7 +1372,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building26() def Building26(): Unit = { // Name: amerish_vehicle5 Type: vt_vehicle GUID: 84, MapID: 26 - LocalBuilding("amerish_vehicle5", 84, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4304f, 6244f, 43.92173f), vt_vehicle))) + LocalBuilding("amerish_vehicle5", 84, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4304f, 6244f, 43.92173f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1154, Terminal.Constructor(Vector3(4303.755f, 6229.51f, 46.60873f), ground_vehicle_terminal), owning_building_guid = 84) LocalObject(766, VehicleSpawnPad.Constructor(Vector3(4303.976f, 6244.147f, 42.45073f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 84, terminal_guid = 1154) } @@ -1380,7 +1380,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building20() def Building20(): Unit = { // Name: amerish_vehicle6 Type: vt_vehicle GUID: 85, MapID: 20 - LocalBuilding("amerish_vehicle6", 85, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4316f, 6094f, 43.87661f), vt_vehicle))) + LocalBuilding("amerish_vehicle6", 85, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4316f, 6094f, 43.87661f), Vector3(0f, 0f, 46f), vt_vehicle))) LocalObject(1155, Terminal.Constructor(Vector3(4305.939f, 6083.57f, 46.56361f), ground_vehicle_terminal), owning_building_guid = 85) LocalObject(767, VehicleSpawnPad.Constructor(Vector3(4316.083f, 6094.125f, 42.40561f), mb_pad_creation, Vector3(0, 0, 44)), owning_building_guid = 85, terminal_guid = 1155) } @@ -1388,7 +1388,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building12() def Building12(): Unit = { // Name: Esamir_Vehicle1 Type: vt_vehicle GUID: 86, MapID: 12 - LocalBuilding("Esamir_Vehicle1", 86, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4644f, 3540f, 68.73806f), vt_vehicle))) + LocalBuilding("Esamir_Vehicle1", 86, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4644f, 3540f, 68.73806f), Vector3(0f, 0f, 226f), vt_vehicle))) LocalObject(1156, Terminal.Constructor(Vector3(4654.061f, 3550.43f, 71.42506f), ground_vehicle_terminal), owning_building_guid = 86) LocalObject(768, VehicleSpawnPad.Constructor(Vector3(4643.917f, 3539.875f, 67.26706f), mb_pad_creation, Vector3(0, 0, 224)), owning_building_guid = 86, terminal_guid = 1156) } @@ -1396,7 +1396,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building13() def Building13(): Unit = { // Name: Esamir_Vehicle2 Type: vt_vehicle GUID: 87, MapID: 13 - LocalBuilding("Esamir_Vehicle2", 87, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4782f, 3680f, 68.73806f), vt_vehicle))) + LocalBuilding("Esamir_Vehicle2", 87, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4782f, 3680f, 68.73806f), Vector3(0f, 0f, 45f), vt_vehicle))) LocalObject(1157, Terminal.Constructor(Vector3(4771.758f, 3669.747f, 71.42506f), ground_vehicle_terminal), owning_building_guid = 87) LocalObject(769, VehicleSpawnPad.Constructor(Vector3(4782.085f, 3680.123f, 67.26706f), mb_pad_creation, Vector3(0, 0, 45)), owning_building_guid = 87, terminal_guid = 1157) } @@ -1404,7 +1404,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building8() def Building8(): Unit = { // Name: Esamir_Vehicle6 Type: vt_vehicle GUID: 88, MapID: 8 - LocalBuilding("Esamir_Vehicle6", 88, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4834f, 3276f, 68.73806f), vt_vehicle))) + LocalBuilding("Esamir_Vehicle6", 88, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4834f, 3276f, 68.73806f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1158, Terminal.Constructor(Vector3(4823.747f, 3286.242f, 71.42506f), ground_vehicle_terminal), owning_building_guid = 88) LocalObject(770, VehicleSpawnPad.Constructor(Vector3(4834.123f, 3275.915f, 67.26706f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 88, terminal_guid = 1158) } @@ -1412,7 +1412,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building9() def Building9(): Unit = { // Name: Esamir_Vehicle5 Type: vt_vehicle GUID: 89, MapID: 9 - LocalBuilding("Esamir_Vehicle5", 89, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4878f, 3378f, 68.73806f), vt_vehicle))) + LocalBuilding("Esamir_Vehicle5", 89, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4878f, 3378f, 68.73806f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1159, Terminal.Constructor(Vector3(4867.747f, 3388.242f, 71.42506f), ground_vehicle_terminal), owning_building_guid = 89) LocalObject(771, VehicleSpawnPad.Constructor(Vector3(4878.123f, 3377.915f, 67.26706f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 89, terminal_guid = 1159) } @@ -1420,7 +1420,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building10() def Building10(): Unit = { // Name: Esamir_Vehicle4 Type: vt_vehicle GUID: 90, MapID: 10 - LocalBuilding("Esamir_Vehicle4", 90, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4948f, 3446f, 68.73806f), vt_vehicle))) + LocalBuilding("Esamir_Vehicle4", 90, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4948f, 3446f, 68.73806f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1160, Terminal.Constructor(Vector3(4937.747f, 3456.242f, 71.42506f), ground_vehicle_terminal), owning_building_guid = 90) LocalObject(772, VehicleSpawnPad.Constructor(Vector3(4948.123f, 3445.915f, 67.26706f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 90, terminal_guid = 1160) } @@ -1428,7 +1428,7 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) Building11() def Building11(): Unit = { // Name: Esamir_Vehicle3 Type: vt_vehicle GUID: 91, MapID: 11 - LocalBuilding("Esamir_Vehicle3", 91, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5048f, 3492f, 68.73806f), vt_vehicle))) + LocalBuilding("Esamir_Vehicle3", 91, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5048f, 3492f, 68.73806f), Vector3(0f, 0f, 314f), vt_vehicle))) LocalObject(1161, Terminal.Constructor(Vector3(5037.927f, 3502.419f, 71.42506f), ground_vehicle_terminal), owning_building_guid = 91) LocalObject(773, VehicleSpawnPad.Constructor(Vector3(5048.122f, 3491.913f, 67.26706f), mb_pad_creation, Vector3(0, 0, 136)), owning_building_guid = 91, terminal_guid = 1161) } diff --git a/pslogin/src/main/scala/zonemaps/Map12.scala b/pslogin/src/main/scala/zonemaps/Map12.scala index d8441d3a..66d9c52b 100644 --- a/pslogin/src/main/scala/zonemaps/Map12.scala +++ b/pslogin/src/main/scala/zonemaps/Map12.scala @@ -21,7 +21,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building4() def Building4(): Unit = { // Name: Hart_Ishundar Type: orbital_building_tr GUID: 1, MapID: 4 - LocalBuilding("Hart_Ishundar", 1, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2922f, 5230f, 35.99899f), orbital_building_tr))) + LocalBuilding("Hart_Ishundar", 1, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2922f, 5230f, 35.99899f), Vector3(0f, 0f, 90f), orbital_building_tr))) LocalObject(382, Door.Constructor(Vector3(2842f, 5217.99f, 40.10499f)), owning_building_guid = 1) LocalObject(383, Door.Constructor(Vector3(2842f, 5241.99f, 40.10499f)), owning_building_guid = 1) LocalObject(390, Door.Constructor(Vector3(3002f, 5218.01f, 40.10499f)), owning_building_guid = 1) @@ -127,7 +127,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building40() def Building40(): Unit = { // Name: Hart_Cyssor Type: orbital_building_tr GUID: 2, MapID: 40 - LocalBuilding("Hart_Cyssor", 2, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3006f, 2984f, 34.91934f), orbital_building_tr))) + LocalBuilding("Hart_Cyssor", 2, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3006f, 2984f, 34.91934f), Vector3(0f, 0f, 90f), orbital_building_tr))) LocalObject(387, Door.Constructor(Vector3(2926f, 2971.99f, 39.02534f)), owning_building_guid = 2) LocalObject(388, Door.Constructor(Vector3(2926f, 2995.99f, 39.02534f)), owning_building_guid = 2) LocalObject(394, Door.Constructor(Vector3(3086f, 2972.01f, 39.02534f)), owning_building_guid = 2) @@ -233,7 +233,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building22() def Building22(): Unit = { // Name: Hart_Forseral Type: orbital_building_tr GUID: 3, MapID: 22 - LocalBuilding("Hart_Forseral", 3, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5232f, 3908f, 35.9291f), orbital_building_tr))) + LocalBuilding("Hart_Forseral", 3, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5232f, 3908f, 35.9291f), Vector3(0f, 0f, 90f), orbital_building_tr))) LocalObject(402, Door.Constructor(Vector3(5152f, 3895.99f, 40.0351f)), owning_building_guid = 3) LocalObject(403, Door.Constructor(Vector3(5152f, 3919.99f, 40.0351f)), owning_building_guid = 3) LocalObject(406, Door.Constructor(Vector3(5312f, 3896.01f, 40.0351f)), owning_building_guid = 3) @@ -339,7 +339,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building58() def Building58(): Unit = { // Name: NW_Ishundar_WG_tower Type: tower_a GUID: 52, MapID: 58 - LocalBuilding("NW_Ishundar_WG_tower", 52, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2620f, 5418f, 35.99397f), tower_a))) + LocalBuilding("NW_Ishundar_WG_tower", 52, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2620f, 5418f, 35.99397f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1037, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) LocalObject(336, Door.Constructor(Vector3(2632f, 5410f, 37.51497f)), owning_building_guid = 52) LocalObject(337, Door.Constructor(Vector3(2632f, 5410f, 57.51397f)), owning_building_guid = 52) @@ -376,7 +376,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building66() def Building66(): Unit = { // Name: W_Cyssor_WG_tower Type: tower_a GUID: 53, MapID: 66 - LocalBuilding("W_Cyssor_WG_tower", 53, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 3292f, 32.44872f), tower_a))) + LocalBuilding("W_Cyssor_WG_tower", 53, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 3292f, 32.44872f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1039, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) LocalObject(346, Door.Constructor(Vector3(2818f, 3284f, 33.96972f)), owning_building_guid = 53) LocalObject(347, Door.Constructor(Vector3(2818f, 3284f, 53.96872f)), owning_building_guid = 53) @@ -413,7 +413,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building60() def Building60(): Unit = { // Name: W_Forseral_WG_tower Type: tower_a GUID: 54, MapID: 60 - LocalBuilding("W_Forseral_WG_tower", 54, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4564f, 4572f, 54.12079f), tower_a))) + LocalBuilding("W_Forseral_WG_tower", 54, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4564f, 4572f, 54.12079f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1044, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) LocalObject(368, Door.Constructor(Vector3(4576f, 4564f, 55.64179f)), owning_building_guid = 54) LocalObject(369, Door.Constructor(Vector3(4576f, 4564f, 75.64079f)), owning_building_guid = 54) @@ -450,7 +450,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building63() def Building63(): Unit = { // Name: SW_Forseral_WG_tower Type: tower_a GUID: 55, MapID: 63 - LocalBuilding("SW_Forseral_WG_tower", 55, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4972f, 3678f, 35.9291f), tower_a))) + LocalBuilding("SW_Forseral_WG_tower", 55, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4972f, 3678f, 35.9291f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1045, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) LocalObject(372, Door.Constructor(Vector3(4984f, 3670f, 37.4501f)), owning_building_guid = 55) LocalObject(373, Door.Constructor(Vector3(4984f, 3670f, 57.4491f)), owning_building_guid = 55) @@ -487,7 +487,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building65() def Building65(): Unit = { // Name: SW_Ishundar_WG_tower Type: tower_b GUID: 56, MapID: 65 - LocalBuilding("SW_Ishundar_WG_tower", 56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2794f, 4210f, 36.31348f), tower_b))) + LocalBuilding("SW_Ishundar_WG_tower", 56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2794f, 4210f, 36.31348f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1038, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) LocalObject(340, Door.Constructor(Vector3(2806f, 4202f, 37.83348f)), owning_building_guid = 56) LocalObject(341, Door.Constructor(Vector3(2806f, 4202f, 47.83348f)), owning_building_guid = 56) @@ -524,7 +524,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building64() def Building64(): Unit = { // Name: E_Cyssor_WG_tower Type: tower_b GUID: 57, MapID: 64 - LocalBuilding("E_Cyssor_WG_tower", 57, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4484f, 3080f, 50.39579f), tower_b))) + LocalBuilding("E_Cyssor_WG_tower", 57, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4484f, 3080f, 50.39579f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1043, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) LocalObject(362, Door.Constructor(Vector3(4496f, 3072f, 51.91579f)), owning_building_guid = 57) LocalObject(363, Door.Constructor(Vector3(4496f, 3072f, 61.91579f)), owning_building_guid = 57) @@ -561,7 +561,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building59() def Building59(): Unit = { // Name: N_Ishundar_WG_tower Type: tower_c GUID: 58, MapID: 59 - LocalBuilding("N_Ishundar_WG_tower", 58, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3236f, 5040f, 37.58544f), tower_c))) + LocalBuilding("N_Ishundar_WG_tower", 58, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3236f, 5040f, 37.58544f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1040, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) LocalObject(350, Door.Constructor(Vector3(3248f, 5032f, 39.10644f)), owning_building_guid = 58) LocalObject(351, Door.Constructor(Vector3(3248f, 5032f, 59.10544f)), owning_building_guid = 58) @@ -602,7 +602,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building67() def Building67(): Unit = { // Name: SW_Cyssor_WG_tower Type: tower_c GUID: 59, MapID: 67 - LocalBuilding("SW_Cyssor_WG_tower", 59, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3260f, 2758f, 34.92906f), tower_c))) + LocalBuilding("SW_Cyssor_WG_tower", 59, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3260f, 2758f, 34.92906f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1041, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) LocalObject(354, Door.Constructor(Vector3(3272f, 2750f, 36.45006f)), owning_building_guid = 59) LocalObject(355, Door.Constructor(Vector3(3272f, 2750f, 56.44906f)), owning_building_guid = 59) @@ -643,7 +643,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building61() def Building61(): Unit = { // Name: N_Cyssor_WG_tower Type: tower_c GUID: 60, MapID: 61 - LocalBuilding("N_Cyssor_WG_tower", 60, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3906f, 3832f, 46.40522f), tower_c))) + LocalBuilding("N_Cyssor_WG_tower", 60, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3906f, 3832f, 46.40522f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1042, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) LocalObject(358, Door.Constructor(Vector3(3918f, 3824f, 47.92622f)), owning_building_guid = 60) LocalObject(359, Door.Constructor(Vector3(3918f, 3824f, 67.92522f)), owning_building_guid = 60) @@ -684,7 +684,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building62() def Building62(): Unit = { // Name: SE_Forseral_WG_tower Type: tower_c GUID: 61, MapID: 62 - LocalBuilding("SE_Forseral_WG_tower", 61, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5488f, 4168f, 35.9291f), tower_c))) + LocalBuilding("SE_Forseral_WG_tower", 61, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5488f, 4168f, 35.9291f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1046, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) LocalObject(376, Door.Constructor(Vector3(5500f, 4160f, 37.4501f)), owning_building_guid = 61) LocalObject(377, Door.Constructor(Vector3(5500f, 4160f, 57.4491f)), owning_building_guid = 61) @@ -725,7 +725,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building14() def Building14(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 62, MapID: 14 - LocalBuilding("VT_building_tr", 62, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2728f, 5288f, 35.99899f), VT_building_tr))) + LocalBuilding("VT_building_tr", 62, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2728f, 5288f, 35.99899f), Vector3(0f, 0f, 270f), VT_building_tr))) LocalObject(258, Door.Constructor(Vector3(2759.958f, 5246.54f, 38.07499f)), owning_building_guid = 62) LocalObject(259, Door.Constructor(Vector3(2764.546f, 5241.93f, 38.07499f)), owning_building_guid = 62) LocalObject(260, Door.Constructor(Vector3(2764.7f, 5251.282f, 38.07499f)), owning_building_guid = 62) @@ -757,7 +757,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building43() def Building43(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 63, MapID: 43 - LocalBuilding("VT_building_tr", 63, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2798f, 3038f, 34.92469f), VT_building_tr))) + LocalBuilding("VT_building_tr", 63, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2798f, 3038f, 34.92469f), Vector3(0f, 0f, 315f), VT_building_tr))) LocalObject(264, Door.Constructor(Vector3(2849.914f, 3031.281f, 37.00069f)), owning_building_guid = 63) LocalObject(265, Door.Constructor(Vector3(2849.914f, 3037.987f, 37.00069f)), owning_building_guid = 63) LocalObject(266, Door.Constructor(Vector3(2849.914f, 3044.693f, 37.00069f)), owning_building_guid = 63) @@ -789,7 +789,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building13() def Building13(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 64, MapID: 13 - LocalBuilding("VT_building_tr", 64, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2920f, 5052f, 35.99899f), VT_building_tr))) + LocalBuilding("VT_building_tr", 64, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2920f, 5052f, 35.99899f), Vector3(0f, 0f, 45f), VT_building_tr))) LocalObject(270, Door.Constructor(Vector3(2913.307f, 5103.915f, 38.07499f)), owning_building_guid = 64) LocalObject(271, Door.Constructor(Vector3(2913.323f, 5110.419f, 38.07499f)), owning_building_guid = 64) LocalObject(272, Door.Constructor(Vector3(2920.013f, 5103.915f, 38.07499f)), owning_building_guid = 64) @@ -821,7 +821,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building15() def Building15(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 65, MapID: 15 - LocalBuilding("VT_building_tr", 65, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3112f, 5286f, 35.99899f), VT_building_tr))) + LocalBuilding("VT_building_tr", 65, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3112f, 5286f, 35.99899f), Vector3(0f, 0f, 180f), VT_building_tr))) LocalObject(276, Door.Constructor(Vector3(3065.93f, 5249.454f, 38.07499f)), owning_building_guid = 65) LocalObject(277, Door.Constructor(Vector3(3070.54f, 5254.042f, 38.07499f)), owning_building_guid = 65) LocalObject(278, Door.Constructor(Vector3(3070.672f, 5244.712f, 38.07499f)), owning_building_guid = 65) @@ -853,7 +853,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building42() def Building42(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 66, MapID: 42 - LocalBuilding("VT_building_tr", 66, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3164f, 3102f, 34.9224f), VT_building_tr))) + LocalBuilding("VT_building_tr", 66, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3164f, 3102f, 34.9224f), Vector3(0f, 0f, 225f), VT_building_tr))) LocalObject(288, Door.Constructor(Vector3(3157.266f, 3043.582f, 36.9984f)), owning_building_guid = 66) LocalObject(289, Door.Constructor(Vector3(3157.281f, 3050.086f, 36.9984f)), owning_building_guid = 66) LocalObject(290, Door.Constructor(Vector3(3163.972f, 3043.582f, 36.9984f)), owning_building_guid = 66) @@ -885,7 +885,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building41() def Building41(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 67, MapID: 41 - LocalBuilding("VT_building_tr", 67, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3196f, 2882f, 34.92251f), VT_building_tr))) + LocalBuilding("VT_building_tr", 67, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3196f, 2882f, 34.92251f), Vector3(0f, 0f, 135f), VT_building_tr))) LocalObject(282, Door.Constructor(Vector3(3137.581f, 2875.323f, 36.99851f)), owning_building_guid = 67) LocalObject(283, Door.Constructor(Vector3(3137.582f, 2882.028f, 36.99851f)), owning_building_guid = 67) LocalObject(284, Door.Constructor(Vector3(3137.582f, 2888.734f, 36.99851f)), owning_building_guid = 67) @@ -917,7 +917,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building25() def Building25(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 68, MapID: 25 - LocalBuilding("VT_building_tr", 68, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5026f, 3908f, 35.9291f), VT_building_tr))) + LocalBuilding("VT_building_tr", 68, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5026f, 3908f, 35.9291f), Vector3(0f, 0f, 315f), VT_building_tr))) LocalObject(294, Door.Constructor(Vector3(5077.915f, 3901.281f, 38.0051f)), owning_building_guid = 68) LocalObject(295, Door.Constructor(Vector3(5077.915f, 3907.987f, 38.0051f)), owning_building_guid = 68) LocalObject(296, Door.Constructor(Vector3(5077.915f, 3914.693f, 38.0051f)), owning_building_guid = 68) @@ -949,7 +949,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building23() def Building23(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 69, MapID: 23 - LocalBuilding("VT_building_tr", 69, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5230f, 3732f, 35.9291f), VT_building_tr))) + LocalBuilding("VT_building_tr", 69, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5230f, 3732f, 35.9291f), Vector3(0f, 0f, 45f), VT_building_tr))) LocalObject(300, Door.Constructor(Vector3(5223.307f, 3783.914f, 38.0051f)), owning_building_guid = 69) LocalObject(301, Door.Constructor(Vector3(5223.323f, 3790.419f, 38.0051f)), owning_building_guid = 69) LocalObject(302, Door.Constructor(Vector3(5230.013f, 3783.914f, 38.0051f)), owning_building_guid = 69) @@ -981,7 +981,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building24() def Building24(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 70, MapID: 24 - LocalBuilding("VT_building_tr", 70, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5440f, 3906f, 35.9291f), VT_building_tr))) + LocalBuilding("VT_building_tr", 70, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5440f, 3906f, 35.9291f), Vector3(0f, 0f, 135f), VT_building_tr))) LocalObject(306, Door.Constructor(Vector3(5381.581f, 3899.323f, 38.0051f)), owning_building_guid = 70) LocalObject(307, Door.Constructor(Vector3(5381.582f, 3906.028f, 38.0051f)), owning_building_guid = 70) LocalObject(308, Door.Constructor(Vector3(5381.582f, 3912.734f, 38.0051f)), owning_building_guid = 70) @@ -1013,7 +1013,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building8() def Building8(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 71, MapID: 8 - LocalBuilding("vt_dropship", 71, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2754f, 5088f, 35.99899f), vt_dropship))) + LocalBuilding("vt_dropship", 71, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2754f, 5088f, 35.99899f), Vector3(0f, 0f, 224f), vt_dropship))) LocalObject(324, Terminal.Constructor(Vector3(2770.8f, 5104.39f, 38.86699f), dropship_vehicle_terminal), owning_building_guid = 71) LocalObject(312, VehicleSpawnPad.Constructor(Vector3(2756.568f, 5090.507f, 32.01399f), dropship_pad_doors, Vector3(0, 0, 136)), owning_building_guid = 71, terminal_guid = 324) } @@ -1021,7 +1021,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building5() def Building5(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 72, MapID: 5 - LocalBuilding("vt_dropship", 72, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2780f, 5414f, 35.99899f), vt_dropship))) + LocalBuilding("vt_dropship", 72, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2780f, 5414f, 35.99899f), Vector3(0f, 0f, 134f), vt_dropship))) LocalObject(325, Terminal.Constructor(Vector3(2796.39f, 5397.201f, 38.86699f), dropship_vehicle_terminal), owning_building_guid = 72) LocalObject(313, VehicleSpawnPad.Constructor(Vector3(2782.508f, 5411.432f, 32.01399f), dropship_pad_doors, Vector3(0, 0, 226)), owning_building_guid = 72, terminal_guid = 325) } @@ -1029,7 +1029,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building44() def Building44(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 73, MapID: 44 - LocalBuilding("vt_dropship", 73, 44, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2818f, 2864f, 34.92273f), vt_dropship))) + LocalBuilding("vt_dropship", 73, 44, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2818f, 2864f, 34.92273f), Vector3(0f, 0f, 180f), vt_dropship))) LocalObject(326, Terminal.Constructor(Vector3(2841.47f, 2864.12f, 37.79073f), dropship_vehicle_terminal), owning_building_guid = 73) LocalObject(314, VehicleSpawnPad.Constructor(Vector3(2821.589f, 2864.02f, 30.93773f), dropship_pad_doors, Vector3(0, 0, 180)), owning_building_guid = 73, terminal_guid = 326) } @@ -1037,7 +1037,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building48() def Building48(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 74, MapID: 48 - LocalBuilding("vt_dropship", 74, 48, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 3148f, 34.92273f), vt_dropship))) + LocalBuilding("vt_dropship", 74, 48, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 3148f, 34.92273f), Vector3(0f, 0f, 90f), vt_dropship))) LocalObject(327, Terminal.Constructor(Vector3(2848.12f, 3124.53f, 37.79073f), dropship_vehicle_terminal), owning_building_guid = 74) LocalObject(315, VehicleSpawnPad.Constructor(Vector3(2848.02f, 3144.411f, 30.93773f), dropship_pad_doors, Vector3(0, 0, -90)), owning_building_guid = 74, terminal_guid = 327) } @@ -1045,7 +1045,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building49() def Building49(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 75, MapID: 49 - LocalBuilding("vt_dropship", 75, 49, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3050f, 3186f, 34.91574f), vt_dropship))) + LocalBuilding("vt_dropship", 75, 49, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3050f, 3186f, 34.91574f), Vector3(0f, 0f, 90f), vt_dropship))) LocalObject(329, Terminal.Constructor(Vector3(3050.12f, 3162.53f, 37.78374f), dropship_vehicle_terminal), owning_building_guid = 75) LocalObject(316, VehicleSpawnPad.Constructor(Vector3(3050.02f, 3182.411f, 30.93074f), dropship_pad_doors, Vector3(0, 0, -90)), owning_building_guid = 75, terminal_guid = 329) } @@ -1053,7 +1053,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building6() def Building6(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 76, MapID: 6 - LocalBuilding("vt_dropship", 76, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3062f, 5416f, 35.99899f), vt_dropship))) + LocalBuilding("vt_dropship", 76, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3062f, 5416f, 35.99899f), Vector3(0f, 0f, 44f), vt_dropship))) LocalObject(328, Terminal.Constructor(Vector3(3045.2f, 5399.61f, 38.86699f), dropship_vehicle_terminal), owning_building_guid = 76) LocalObject(317, VehicleSpawnPad.Constructor(Vector3(3059.432f, 5413.493f, 32.01399f), dropship_pad_doors, Vector3(0, 0, -44)), owning_building_guid = 76, terminal_guid = 328) } @@ -1061,7 +1061,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building46() def Building46(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 77, MapID: 46 - LocalBuilding("vt_dropship", 77, 46, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3088f, 2784f, 34.92098f), vt_dropship))) + LocalBuilding("vt_dropship", 77, 46, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3088f, 2784f, 34.92098f), Vector3(0f, 0f, 270f), vt_dropship))) LocalObject(331, Terminal.Constructor(Vector3(3087.88f, 2807.47f, 37.78898f), dropship_vehicle_terminal), owning_building_guid = 77) LocalObject(319, VehicleSpawnPad.Constructor(Vector3(3087.98f, 2787.589f, 30.93598f), dropship_pad_doors, Vector3(0, 0, 90)), owning_building_guid = 77, terminal_guid = 331) } @@ -1069,7 +1069,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building7() def Building7(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 78, MapID: 7 - LocalBuilding("vt_dropship", 78, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3090f, 5088f, 35.99899f), vt_dropship))) + LocalBuilding("vt_dropship", 78, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3090f, 5088f, 35.99899f), Vector3(0f, 0f, 314f), vt_dropship))) LocalObject(330, Terminal.Constructor(Vector3(3073.61f, 5104.799f, 38.86699f), dropship_vehicle_terminal), owning_building_guid = 78) LocalObject(318, VehicleSpawnPad.Constructor(Vector3(3087.492f, 5090.568f, 32.01399f), dropship_pad_doors, Vector3(0, 0, 46)), owning_building_guid = 78, terminal_guid = 330) } @@ -1077,7 +1077,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building26() def Building26(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 79, MapID: 26 - LocalBuilding("vt_dropship", 79, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5050f, 3804f, 35.9291f), vt_dropship))) + LocalBuilding("vt_dropship", 79, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5050f, 3804f, 35.9291f), Vector3(0f, 0f, 180f), vt_dropship))) LocalObject(333, Terminal.Constructor(Vector3(5073.47f, 3804.12f, 38.7971f), dropship_vehicle_terminal), owning_building_guid = 79) LocalObject(321, VehicleSpawnPad.Constructor(Vector3(5053.589f, 3804.02f, 31.9441f), dropship_pad_doors, Vector3(0, 0, 180)), owning_building_guid = 79, terminal_guid = 333) } @@ -1085,7 +1085,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building30() def Building30(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 80, MapID: 30 - LocalBuilding("vt_dropship", 80, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5050f, 4014f, 35.9291f), vt_dropship))) + LocalBuilding("vt_dropship", 80, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5050f, 4014f, 35.9291f), Vector3(0f, 0f, 90f), vt_dropship))) LocalObject(332, Terminal.Constructor(Vector3(5050.12f, 3990.53f, 38.7971f), dropship_vehicle_terminal), owning_building_guid = 80) LocalObject(320, VehicleSpawnPad.Constructor(Vector3(5050.02f, 4010.411f, 31.9441f), dropship_pad_doors, Vector3(0, 0, -90)), owning_building_guid = 80, terminal_guid = 332) } @@ -1093,7 +1093,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building31() def Building31(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 81, MapID: 31 - LocalBuilding("vt_dropship", 81, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5414f, 4010f, 35.9291f), vt_dropship))) + LocalBuilding("vt_dropship", 81, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5414f, 4010f, 35.9291f), Vector3(0f, 0f, 90f), vt_dropship))) LocalObject(335, Terminal.Constructor(Vector3(5414.12f, 3986.53f, 38.7971f), dropship_vehicle_terminal), owning_building_guid = 81) LocalObject(323, VehicleSpawnPad.Constructor(Vector3(5414.02f, 4006.411f, 31.9441f), dropship_pad_doors, Vector3(0, 0, -90)), owning_building_guid = 81, terminal_guid = 335) } @@ -1101,7 +1101,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building28() def Building28(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 82, MapID: 28 - LocalBuilding("vt_dropship", 82, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5416f, 3812f, 35.9291f), vt_dropship))) + LocalBuilding("vt_dropship", 82, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5416f, 3812f, 35.9291f), Vector3(0f, 0f, 0f), vt_dropship))) LocalObject(334, Terminal.Constructor(Vector3(5392.53f, 3811.88f, 38.7971f), dropship_vehicle_terminal), owning_building_guid = 82) LocalObject(322, VehicleSpawnPad.Constructor(Vector3(5412.411f, 3811.98f, 31.9441f), dropship_pad_doors, Vector3(0, 0, 0)), owning_building_guid = 82, terminal_guid = 334) } @@ -1109,79 +1109,79 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building17() def Building17(): Unit = { // Name: TR_NW_Tport_03 Type: vt_spawn GUID: 83, MapID: 17 - LocalBuilding("TR_NW_Tport_03", 83, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2842f, 5166f, 35.99899f), vt_spawn))) + LocalBuilding("TR_NW_Tport_03", 83, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2842f, 5166f, 35.99899f), Vector3(0f, 0f, 360f), vt_spawn))) } Building19() def Building19(): Unit = { // Name: TR_NW_Tport_01 Type: vt_spawn GUID: 84, MapID: 19 - LocalBuilding("TR_NW_Tport_01", 84, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2852f, 5312f, 35.99899f), vt_spawn))) + LocalBuilding("TR_NW_Tport_01", 84, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2852f, 5312f, 35.99899f), Vector3(0f, 0f, 360f), vt_spawn))) } Building54() def Building54(): Unit = { // Name: TR_SW_Tport_03 Type: vt_spawn GUID: 85, MapID: 54 - LocalBuilding("TR_SW_Tport_03", 85, 54, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2928f, 2910f, 34.92174f), vt_spawn))) + LocalBuilding("TR_SW_Tport_03", 85, 54, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2928f, 2910f, 34.92174f), Vector3(0f, 0f, 360f), vt_spawn))) } Building56() def Building56(): Unit = { // Name: TR_SW_Tport_01 Type: vt_spawn GUID: 86, MapID: 56 - LocalBuilding("TR_SW_Tport_01", 86, 56, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2938f, 3056f, 34.91694f), vt_spawn))) + LocalBuilding("TR_SW_Tport_01", 86, 56, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2938f, 3056f, 34.91694f), Vector3(0f, 0f, 360f), vt_spawn))) } Building16() def Building16(): Unit = { // Name: TR_NW_Tport_02 Type: vt_spawn GUID: 87, MapID: 16 - LocalBuilding("TR_NW_Tport_02", 87, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2990f, 5312f, 35.99899f), vt_spawn))) + LocalBuilding("TR_NW_Tport_02", 87, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2990f, 5312f, 35.99899f), Vector3(0f, 0f, 360f), vt_spawn))) } Building18() def Building18(): Unit = { // Name: TR_NW_Tport_04 Type: vt_spawn GUID: 88, MapID: 18 - LocalBuilding("TR_NW_Tport_04", 88, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2998f, 5166f, 35.99899f), vt_spawn))) + LocalBuilding("TR_NW_Tport_04", 88, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2998f, 5166f, 35.99899f), Vector3(0f, 0f, 360f), vt_spawn))) } Building57() def Building57(): Unit = { // Name: TR_SW_Tport_02 Type: vt_spawn GUID: 89, MapID: 57 - LocalBuilding("TR_SW_Tport_02", 89, 57, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3076f, 3056f, 34.91595f), vt_spawn))) + LocalBuilding("TR_SW_Tport_02", 89, 57, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3076f, 3056f, 34.91595f), Vector3(0f, 0f, 360f), vt_spawn))) } Building55() def Building55(): Unit = { // Name: TR_SW_Tport_04 Type: vt_spawn GUID: 90, MapID: 55 - LocalBuilding("TR_SW_Tport_04", 90, 55, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3084f, 2910f, 34.91639f), vt_spawn))) + LocalBuilding("TR_SW_Tport_04", 90, 55, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3084f, 2910f, 34.91639f), Vector3(0f, 0f, 360f), vt_spawn))) } Building36() def Building36(): Unit = { // Name: TR_E_Tport_03 Type: vt_spawn GUID: 91, MapID: 36 - LocalBuilding("TR_E_Tport_03", 91, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5154f, 3834f, 35.9291f), vt_spawn))) + LocalBuilding("TR_E_Tport_03", 91, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5154f, 3834f, 35.9291f), Vector3(0f, 0f, 360f), vt_spawn))) } Building38() def Building38(): Unit = { // Name: TR_E_Tport_01 Type: vt_spawn GUID: 92, MapID: 38 - LocalBuilding("TR_E_Tport_01", 92, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5164f, 3982f, 35.9291f), vt_spawn))) + LocalBuilding("TR_E_Tport_01", 92, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5164f, 3982f, 35.9291f), Vector3(0f, 0f, 360f), vt_spawn))) } Building39() def Building39(): Unit = { // Name: TR_E_Tport_02 Type: vt_spawn GUID: 93, MapID: 39 - LocalBuilding("TR_E_Tport_02", 93, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5302f, 3982f, 35.9291f), vt_spawn))) + LocalBuilding("TR_E_Tport_02", 93, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5302f, 3982f, 35.9291f), Vector3(0f, 0f, 360f), vt_spawn))) } Building37() def Building37(): Unit = { // Name: TR_E_Tport_04 Type: vt_spawn GUID: 94, MapID: 37 - LocalBuilding("TR_E_Tport_04", 94, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5310f, 3834f, 35.9291f), vt_spawn))) + LocalBuilding("TR_E_Tport_04", 94, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5310f, 3834f, 35.9291f), Vector3(0f, 0f, 360f), vt_spawn))) } Building11() def Building11(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 95, MapID: 11 - LocalBuilding("vt_vehicle", 95, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2780f, 5160f, 35.99899f), vt_vehicle))) + LocalBuilding("vt_vehicle", 95, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2780f, 5160f, 35.99899f), Vector3(0f, 0f, 225f), vt_vehicle))) LocalObject(1079, Terminal.Constructor(Vector3(2790.242f, 5170.253f, 38.68599f), ground_vehicle_terminal), owning_building_guid = 95) LocalObject(724, VehicleSpawnPad.Constructor(Vector3(2779.915f, 5159.877f, 34.52799f), mb_pad_creation, Vector3(0, 0, 225)), owning_building_guid = 95, terminal_guid = 1079) } @@ -1189,7 +1189,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building12() def Building12(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 96, MapID: 12 - LocalBuilding("vt_vehicle", 96, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2826f, 5114f, 35.99899f), vt_vehicle))) + LocalBuilding("vt_vehicle", 96, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2826f, 5114f, 35.99899f), Vector3(0f, 0f, 225f), vt_vehicle))) LocalObject(1080, Terminal.Constructor(Vector3(2836.242f, 5124.253f, 38.68599f), ground_vehicle_terminal), owning_building_guid = 96) LocalObject(725, VehicleSpawnPad.Constructor(Vector3(2825.915f, 5113.877f, 34.52799f), mb_pad_creation, Vector3(0, 0, 225)), owning_building_guid = 96, terminal_guid = 1080) } @@ -1197,7 +1197,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building47() def Building47(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 97, MapID: 47 - LocalBuilding("vt_vehicle", 97, 47, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 2946f, 34.92273f), vt_vehicle))) + LocalBuilding("vt_vehicle", 97, 47, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 2946f, 34.92273f), Vector3(0f, 0f, 180f), vt_vehicle))) LocalObject(1081, Terminal.Constructor(Vector3(2862.492f, 2946.008f, 37.60973f), ground_vehicle_terminal), owning_building_guid = 97) LocalObject(726, VehicleSpawnPad.Constructor(Vector3(2847.853f, 2945.973f, 33.45173f), mb_pad_creation, Vector3(0, 0, -90)), owning_building_guid = 97, terminal_guid = 1081) } @@ -1205,7 +1205,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building20() def Building20(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 98, MapID: 20 - LocalBuilding("vt_vehicle", 98, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2874f, 5402f, 35.99899f), vt_vehicle))) + LocalBuilding("vt_vehicle", 98, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2874f, 5402f, 35.99899f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1082, Terminal.Constructor(Vector3(2874.008f, 5387.508f, 38.68599f), ground_vehicle_terminal), owning_building_guid = 98) LocalObject(727, VehicleSpawnPad.Constructor(Vector3(2873.973f, 5402.147f, 34.52799f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 98, terminal_guid = 1082) } @@ -1213,7 +1213,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building52() def Building52(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 99, MapID: 52 - LocalBuilding("vt_vehicle", 99, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2908f, 2814f, 34.91781f), vt_vehicle))) + LocalBuilding("vt_vehicle", 99, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2908f, 2814f, 34.91781f), Vector3(0f, 0f, 270f), vt_vehicle))) LocalObject(1083, Terminal.Constructor(Vector3(2907.992f, 2828.492f, 37.60481f), ground_vehicle_terminal), owning_building_guid = 99) LocalObject(728, VehicleSpawnPad.Constructor(Vector3(2908.027f, 2813.853f, 33.44681f), mb_pad_creation, Vector3(0, 0, 180)), owning_building_guid = 99, terminal_guid = 1083) } @@ -1221,7 +1221,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building53() def Building53(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 100, MapID: 53 - LocalBuilding("vt_vehicle", 100, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2934f, 3140f, 34.91683f), vt_vehicle))) + LocalBuilding("vt_vehicle", 100, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2934f, 3140f, 34.91683f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1084, Terminal.Constructor(Vector3(2934.008f, 3125.508f, 37.60383f), ground_vehicle_terminal), owning_building_guid = 100) LocalObject(729, VehicleSpawnPad.Constructor(Vector3(2933.973f, 3140.147f, 33.44583f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 100, terminal_guid = 1084) } @@ -1229,7 +1229,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building21() def Building21(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 101, MapID: 21 - LocalBuilding("vt_vehicle", 101, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2962f, 5402f, 35.99899f), vt_vehicle))) + LocalBuilding("vt_vehicle", 101, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2962f, 5402f, 35.99899f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1085, Terminal.Constructor(Vector3(2962.008f, 5387.508f, 38.68599f), ground_vehicle_terminal), owning_building_guid = 101) LocalObject(730, VehicleSpawnPad.Constructor(Vector3(2961.973f, 5402.147f, 34.52799f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 101, terminal_guid = 1085) } @@ -1237,7 +1237,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building45() def Building45(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 102, MapID: 45 - LocalBuilding("vt_vehicle", 102, 45, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3012f, 2816f, 34.91574f), vt_vehicle))) + LocalBuilding("vt_vehicle", 102, 45, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3012f, 2816f, 34.91574f), Vector3(0f, 0f, 270f), vt_vehicle))) LocalObject(1087, Terminal.Constructor(Vector3(3011.992f, 2830.492f, 37.60274f), ground_vehicle_terminal), owning_building_guid = 102) LocalObject(731, VehicleSpawnPad.Constructor(Vector3(3012.027f, 2815.853f, 33.44474f), mb_pad_creation, Vector3(0, 0, 180)), owning_building_guid = 102, terminal_guid = 1087) } @@ -1245,7 +1245,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building10() def Building10(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 103, MapID: 10 - LocalBuilding("vt_vehicle", 103, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3018f, 5116f, 35.99899f), vt_vehicle))) + LocalBuilding("vt_vehicle", 103, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3018f, 5116f, 35.99899f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1086, Terminal.Constructor(Vector3(3007.747f, 5126.242f, 38.68599f), ground_vehicle_terminal), owning_building_guid = 103) LocalObject(732, VehicleSpawnPad.Constructor(Vector3(3018.123f, 5115.915f, 34.52799f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 103, terminal_guid = 1086) } @@ -1253,7 +1253,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building9() def Building9(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 104, MapID: 9 - LocalBuilding("vt_vehicle", 104, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3064f, 5162f, 35.99899f), vt_vehicle))) + LocalBuilding("vt_vehicle", 104, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3064f, 5162f, 35.99899f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1088, Terminal.Constructor(Vector3(3053.747f, 5172.242f, 38.68599f), ground_vehicle_terminal), owning_building_guid = 104) LocalObject(733, VehicleSpawnPad.Constructor(Vector3(3064.123f, 5161.915f, 34.52799f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 104, terminal_guid = 1088) } @@ -1261,7 +1261,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building51() def Building51(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 105, MapID: 51 - LocalBuilding("vt_vehicle", 105, 51, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3136f, 3182f, 34.92273f), vt_vehicle))) + LocalBuilding("vt_vehicle", 105, 51, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3136f, 3182f, 34.92273f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1089, Terminal.Constructor(Vector3(3136.008f, 3167.508f, 37.60973f), ground_vehicle_terminal), owning_building_guid = 105) LocalObject(734, VehicleSpawnPad.Constructor(Vector3(3135.973f, 3182.147f, 33.45173f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 105, terminal_guid = 1089) } @@ -1269,7 +1269,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building50() def Building50(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 106, MapID: 50 - LocalBuilding("vt_vehicle", 106, 50, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3222f, 2984f, 34.92273f), vt_vehicle))) + LocalBuilding("vt_vehicle", 106, 50, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3222f, 2984f, 34.92273f), Vector3(0f, 0f, 0f), vt_vehicle))) LocalObject(1090, Terminal.Constructor(Vector3(3207.508f, 2983.992f, 37.60973f), ground_vehicle_terminal), owning_building_guid = 106) LocalObject(735, VehicleSpawnPad.Constructor(Vector3(3222.147f, 2984.027f, 33.45173f), mb_pad_creation, Vector3(0, 0, 90)), owning_building_guid = 106, terminal_guid = 1090) } @@ -1277,7 +1277,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building32() def Building32(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 107, MapID: 32 - LocalBuilding("vt_vehicle", 107, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5118f, 4012f, 35.9291f), vt_vehicle))) + LocalBuilding("vt_vehicle", 107, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5118f, 4012f, 35.9291f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1091, Terminal.Constructor(Vector3(5118.008f, 3997.508f, 38.6161f), ground_vehicle_terminal), owning_building_guid = 107) LocalObject(736, VehicleSpawnPad.Constructor(Vector3(5117.973f, 4012.147f, 34.4581f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 107, terminal_guid = 1091) } @@ -1285,7 +1285,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building27() def Building27(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 108, MapID: 27 - LocalBuilding("vt_vehicle", 108, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5126f, 3740f, 35.9291f), vt_vehicle))) + LocalBuilding("vt_vehicle", 108, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5126f, 3740f, 35.9291f), Vector3(0f, 0f, 270f), vt_vehicle))) LocalObject(1092, Terminal.Constructor(Vector3(5125.992f, 3754.492f, 38.6161f), ground_vehicle_terminal), owning_building_guid = 108) LocalObject(737, VehicleSpawnPad.Constructor(Vector3(5126.027f, 3739.853f, 34.4581f), mb_pad_creation, Vector3(0, 0, 180)), owning_building_guid = 108, terminal_guid = 1092) } @@ -1293,7 +1293,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building34() def Building34(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 109, MapID: 34 - LocalBuilding("vt_vehicle", 109, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5202f, 4038f, 35.9291f), vt_vehicle))) + LocalBuilding("vt_vehicle", 109, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5202f, 4038f, 35.9291f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1093, Terminal.Constructor(Vector3(5202.008f, 4023.508f, 38.6161f), ground_vehicle_terminal), owning_building_guid = 109) LocalObject(738, VehicleSpawnPad.Constructor(Vector3(5201.973f, 4038.147f, 34.4581f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 109, terminal_guid = 1093) } @@ -1301,7 +1301,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building35() def Building35(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 110, MapID: 35 - LocalBuilding("vt_vehicle", 110, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5258f, 4038f, 35.9291f), vt_vehicle))) + LocalBuilding("vt_vehicle", 110, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5258f, 4038f, 35.9291f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1094, Terminal.Constructor(Vector3(5258.008f, 4023.508f, 38.6161f), ground_vehicle_terminal), owning_building_guid = 110) LocalObject(739, VehicleSpawnPad.Constructor(Vector3(5257.973f, 4038.147f, 34.4581f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 110, terminal_guid = 1094) } @@ -1309,7 +1309,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building29() def Building29(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 111, MapID: 29 - LocalBuilding("vt_vehicle", 111, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5338f, 3740f, 35.9291f), vt_vehicle))) + LocalBuilding("vt_vehicle", 111, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5338f, 3740f, 35.9291f), Vector3(0f, 0f, 270f), vt_vehicle))) LocalObject(1095, Terminal.Constructor(Vector3(5337.992f, 3754.492f, 38.6161f), ground_vehicle_terminal), owning_building_guid = 111) LocalObject(740, VehicleSpawnPad.Constructor(Vector3(5338.027f, 3739.853f, 34.4581f), mb_pad_creation, Vector3(0, 0, 180)), owning_building_guid = 111, terminal_guid = 1095) } @@ -1317,7 +1317,7 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) Building33() def Building33(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 112, MapID: 33 - LocalBuilding("vt_vehicle", 112, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5342f, 4014f, 35.9291f), vt_vehicle))) + LocalBuilding("vt_vehicle", 112, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5342f, 4014f, 35.9291f), Vector3(0f, 0f, 90f), vt_vehicle))) LocalObject(1096, Terminal.Constructor(Vector3(5342.008f, 3999.508f, 38.6161f), ground_vehicle_terminal), owning_building_guid = 112) LocalObject(741, VehicleSpawnPad.Constructor(Vector3(5341.973f, 4014.147f, 34.4581f), mb_pad_creation, Vector3(0, 0, 0)), owning_building_guid = 112, terminal_guid = 1096) } diff --git a/pslogin/src/main/scala/zonemaps/Map13.scala b/pslogin/src/main/scala/zonemaps/Map13.scala index 5ee4dfdd..81230ced 100644 --- a/pslogin/src/main/scala/zonemaps/Map13.scala +++ b/pslogin/src/main/scala/zonemaps/Map13.scala @@ -21,7 +21,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building22() def Building22(): Unit = { // Name: Hart_Ishundar Type: orbital_building_vs GUID: 1, MapID: 22 - LocalBuilding("Hart_Ishundar", 1, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2978f, 4834f, 56.08539f), orbital_building_vs))) + LocalBuilding("Hart_Ishundar", 1, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2978f, 4834f, 56.08539f), Vector3(0f, 0f, 270f), orbital_building_vs))) LocalObject(360, Door.Constructor(Vector3(2898f, 4821.99f, 60.19139f)), owning_building_guid = 1) LocalObject(361, Door.Constructor(Vector3(2898f, 4845.99f, 60.19139f)), owning_building_guid = 1) LocalObject(362, Door.Constructor(Vector3(3058f, 4822.01f, 60.19139f)), owning_building_guid = 1) @@ -127,7 +127,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building4() def Building4(): Unit = { // Name: Hart_Esamir Type: orbital_building_vs GUID: 2, MapID: 4 - LocalBuilding("Hart_Esamir", 2, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3688f, 2808f, 90.85312f), orbital_building_vs))) + LocalBuilding("Hart_Esamir", 2, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3688f, 2808f, 90.85312f), Vector3(0f, 0f, 270f), orbital_building_vs))) LocalObject(370, Door.Constructor(Vector3(3608f, 2795.99f, 94.95912f)), owning_building_guid = 2) LocalObject(371, Door.Constructor(Vector3(3608f, 2819.99f, 94.95912f)), owning_building_guid = 2) LocalObject(374, Door.Constructor(Vector3(3768f, 2796.01f, 94.95912f)), owning_building_guid = 2) @@ -233,7 +233,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building40() def Building40(): Unit = { // Name: Hart_Hossin Type: orbital_building_vs GUID: 3, MapID: 40 - LocalBuilding("Hart_Hossin", 3, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5610f, 4238f, 103.2289f), orbital_building_vs))) + LocalBuilding("Hart_Hossin", 3, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5610f, 4238f, 103.2289f), Vector3(0f, 0f, 270f), orbital_building_vs))) LocalObject(382, Door.Constructor(Vector3(5530f, 4225.99f, 107.3349f)), owning_building_guid = 3) LocalObject(383, Door.Constructor(Vector3(5530f, 4249.99f, 107.3349f)), owning_building_guid = 3) LocalObject(384, Door.Constructor(Vector3(5690f, 4226.01f, 107.3349f)), owning_building_guid = 3) @@ -339,7 +339,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building58() def Building58(): Unit = { // Name: S_Ishundar_WG_tower Type: tower_a GUID: 28, MapID: 58 - LocalBuilding("S_Ishundar_WG_tower", 28, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2708f, 5084f, 56.14882f), tower_a))) + LocalBuilding("S_Ishundar_WG_tower", 28, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2708f, 5084f, 56.14882f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1015, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28) LocalObject(312, Door.Constructor(Vector3(2720f, 5076f, 57.66982f)), owning_building_guid = 28) LocalObject(313, Door.Constructor(Vector3(2720f, 5076f, 77.66882f)), owning_building_guid = 28) @@ -376,7 +376,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building63() def Building63(): Unit = { // Name: Esamir_WG_tower Type: tower_a GUID: 29, MapID: 63 - LocalBuilding("Esamir_WG_tower", 29, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3968f, 2600f, 90.86123f), tower_a))) + LocalBuilding("Esamir_WG_tower", 29, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3968f, 2600f, 90.86123f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1019, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29) LocalObject(330, Door.Constructor(Vector3(3980f, 2592f, 92.38223f)), owning_building_guid = 29) LocalObject(331, Door.Constructor(Vector3(3980f, 2592f, 112.3812f)), owning_building_guid = 29) @@ -413,7 +413,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building66() def Building66(): Unit = { // Name: SE_Hossin_WG_tower Type: tower_a GUID: 30, MapID: 66 - LocalBuilding("SE_Hossin_WG_tower", 30, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6006f, 4414f, 97.87095f), tower_a))) + LocalBuilding("SE_Hossin_WG_tower", 30, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6006f, 4414f, 97.87095f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(1024, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 30) LocalObject(354, Door.Constructor(Vector3(6018f, 4406f, 99.39195f)), owning_building_guid = 30) LocalObject(355, Door.Constructor(Vector3(6018f, 4406f, 119.3909f)), owning_building_guid = 30) @@ -450,7 +450,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building60() def Building60(): Unit = { // Name: NW_Esamir_WG_tower Type: tower_b GUID: 31, MapID: 60 - LocalBuilding("NW_Esamir_WG_tower", 31, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3208f, 3524f, 92.25745f), tower_b))) + LocalBuilding("NW_Esamir_WG_tower", 31, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3208f, 3524f, 92.25745f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1016, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 31) LocalObject(316, Door.Constructor(Vector3(3220f, 3516f, 93.77745f)), owning_building_guid = 31) LocalObject(317, Door.Constructor(Vector3(3220f, 3516f, 103.7775f)), owning_building_guid = 31) @@ -487,7 +487,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building64() def Building64(): Unit = { // Name: W_Hossin_WG_tower Type: tower_b GUID: 32, MapID: 64 - LocalBuilding("W_Hossin_WG_tower", 32, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3988f, 4380f, 87.9162f), tower_b))) + LocalBuilding("W_Hossin_WG_tower", 32, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3988f, 4380f, 87.9162f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1020, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 32) LocalObject(334, Door.Constructor(Vector3(4000f, 4372f, 89.4362f)), owning_building_guid = 32) LocalObject(335, Door.Constructor(Vector3(4000f, 4372f, 99.4362f)), owning_building_guid = 32) @@ -524,7 +524,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building67() def Building67(): Unit = { // Name: NE_Esamir_WG_tower Type: tower_b GUID: 33, MapID: 67 - LocalBuilding("NE_Esamir_WG_tower", 33, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5098f, 2978f, 97.9873f), tower_b))) + LocalBuilding("NE_Esamir_WG_tower", 33, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5098f, 2978f, 97.9873f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(1022, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 33) LocalObject(344, Door.Constructor(Vector3(5110f, 2970f, 99.5073f)), owning_building_guid = 33) LocalObject(345, Door.Constructor(Vector3(5110f, 2970f, 109.5073f)), owning_building_guid = 33) @@ -561,7 +561,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building59() def Building59(): Unit = { // Name: SE_Ishundar_WG_tower Type: tower_c GUID: 34, MapID: 59 - LocalBuilding("SE_Ishundar_WG_tower", 34, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3224f, 4594f, 56.08539f), tower_c))) + LocalBuilding("SE_Ishundar_WG_tower", 34, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3224f, 4594f, 56.08539f), Vector3(0f, 0f, 0f), tower_c))) LocalObject(1017, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34) LocalObject(322, Door.Constructor(Vector3(3236f, 4586f, 57.60639f)), owning_building_guid = 34) LocalObject(323, Door.Constructor(Vector3(3236f, 4586f, 77.60539f)), owning_building_guid = 34) @@ -602,7 +602,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building62() def Building62(): Unit = { // Name: N_Esamir_WG_tower Type: tower_c GUID: 35, MapID: 62 - LocalBuilding("N_Esamir_WG_tower", 35, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3670f, 3180f, 89.51079f), tower_c))) + LocalBuilding("N_Esamir_WG_tower", 35, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3670f, 3180f, 89.51079f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1018, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35) LocalObject(326, Door.Constructor(Vector3(3682f, 3172f, 91.03179f)), owning_building_guid = 35) LocalObject(327, Door.Constructor(Vector3(3682f, 3172f, 111.0308f)), owning_building_guid = 35) @@ -643,7 +643,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building61() def Building61(): Unit = { // Name: Continent_Central_tower Type: tower_c GUID: 36, MapID: 61 - LocalBuilding("Continent_Central_tower", 36, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4410f, 3728f, 83.92174f), tower_c))) + LocalBuilding("Continent_Central_tower", 36, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4410f, 3728f, 83.92174f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1021, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36) LocalObject(340, Door.Constructor(Vector3(4422f, 3720f, 85.44274f)), owning_building_guid = 36) LocalObject(341, Door.Constructor(Vector3(4422f, 3720f, 105.4417f)), owning_building_guid = 36) @@ -684,7 +684,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building65() def Building65(): Unit = { // Name: SW_Hossin_WG_tower Type: tower_c GUID: 37, MapID: 65 - LocalBuilding("SW_Hossin_WG_tower", 37, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5160f, 4266f, 93.25694f), tower_c))) + LocalBuilding("SW_Hossin_WG_tower", 37, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5160f, 4266f, 93.25694f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(1023, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37) LocalObject(350, Door.Constructor(Vector3(5172f, 4258f, 94.77794f)), owning_building_guid = 37) LocalObject(351, Door.Constructor(Vector3(5172f, 4258f, 114.7769f)), owning_building_guid = 37) @@ -725,7 +725,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building33() def Building33(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 38, MapID: 33 - LocalBuilding("VT_building_vs", 38, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 4948f, 56.08539f), VT_building_vs))) + LocalBuilding("VT_building_vs", 38, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 4948f, 56.08539f), Vector3(0f, 0f, 180f), VT_building_vs))) LocalObject(234, Door.Constructor(Vector3(2801.93f, 4911.454f, 58.16139f)), owning_building_guid = 38) LocalObject(235, Door.Constructor(Vector3(2806.54f, 4916.042f, 58.16139f)), owning_building_guid = 38) LocalObject(236, Door.Constructor(Vector3(2806.672f, 4906.712f, 58.16139f)), owning_building_guid = 38) @@ -757,7 +757,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building35() def Building35(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 39, MapID: 35 - LocalBuilding("VT_building_vs", 39, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3122f, 4690f, 56.08539f), VT_building_vs))) + LocalBuilding("VT_building_vs", 39, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3122f, 4690f, 56.08539f), Vector3(0f, 0f, 90f), VT_building_vs))) LocalObject(240, Door.Constructor(Vector3(3075.97f, 4726.587f, 58.16139f)), owning_building_guid = 39) LocalObject(241, Door.Constructor(Vector3(3080.558f, 4721.976f, 58.16139f)), owning_building_guid = 39) LocalObject(242, Door.Constructor(Vector3(3080.712f, 4731.328f, 58.16139f)), owning_building_guid = 39) @@ -789,7 +789,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building34() def Building34(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 40, MapID: 34 - LocalBuilding("VT_building_vs", 40, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3144f, 4930f, 56.08539f), VT_building_vs))) + LocalBuilding("VT_building_vs", 40, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3144f, 4930f, 56.08539f), Vector3(0f, 0f, 225f), VT_building_vs))) LocalObject(246, Door.Constructor(Vector3(3137.266f, 4871.582f, 58.16139f)), owning_building_guid = 40) LocalObject(247, Door.Constructor(Vector3(3137.281f, 4878.085f, 58.16139f)), owning_building_guid = 40) LocalObject(248, Door.Constructor(Vector3(3143.972f, 4871.582f, 58.16139f)), owning_building_guid = 40) @@ -821,7 +821,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building7() def Building7(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 41, MapID: 7 - LocalBuilding("VT_building_vs", 41, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3592f, 2966f, 90.8536f), VT_building_vs))) + LocalBuilding("VT_building_vs", 41, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3592f, 2966f, 90.8536f), Vector3(0f, 0f, 224f), VT_building_vs))) LocalObject(252, Door.Constructor(Vector3(3584.247f, 2907.708f, 92.9296f)), owning_building_guid = 41) LocalObject(253, Door.Constructor(Vector3(3584.376f, 2914.211f, 92.9296f)), owning_building_guid = 41) LocalObject(254, Door.Constructor(Vector3(3590.952f, 2907.591f, 92.9296f)), owning_building_guid = 41) @@ -853,7 +853,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building12() def Building12(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 42, MapID: 12 - LocalBuilding("VT_building_vs", 42, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3690f, 2656f, 90.84919f), VT_building_vs))) + LocalBuilding("VT_building_vs", 42, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3690f, 2656f, 90.84919f), Vector3(0f, 0f, 44f), VT_building_vs))) LocalObject(258, Door.Constructor(Vector3(3684.214f, 2708.023f, 92.92519f)), owning_building_guid = 42) LocalObject(259, Door.Constructor(Vector3(3684.343f, 2714.527f, 92.92519f)), owning_building_guid = 42) LocalObject(260, Door.Constructor(Vector3(3690.919f, 2707.906f, 92.92519f)), owning_building_guid = 42) @@ -885,7 +885,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building13() def Building13(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 43, MapID: 13 - LocalBuilding("VT_building_vs", 43, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3788f, 2968f, 90.8505f), VT_building_vs))) + LocalBuilding("VT_building_vs", 43, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3788f, 2968f, 90.8505f), Vector3(0f, 0f, 224f), VT_building_vs))) LocalObject(264, Door.Constructor(Vector3(3780.247f, 2909.708f, 92.9265f)), owning_building_guid = 43) LocalObject(265, Door.Constructor(Vector3(3780.376f, 2916.211f, 92.9265f)), owning_building_guid = 43) LocalObject(266, Door.Constructor(Vector3(3786.952f, 2909.591f, 92.9265f)), owning_building_guid = 43) @@ -917,7 +917,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building50() def Building50(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 44, MapID: 50 - LocalBuilding("VT_building_vs", 44, 50, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5470f, 4094f, 103.2367f), VT_building_vs))) + LocalBuilding("VT_building_vs", 44, 50, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5470f, 4094f, 103.2367f), Vector3(0f, 0f, 0f), VT_building_vs))) LocalObject(276, Door.Constructor(Vector3(5501.976f, 4135.442f, 105.3127f)), owning_building_guid = 44) LocalObject(277, Door.Constructor(Vector3(5506.587f, 4140.03f, 105.3127f)), owning_building_guid = 44) LocalObject(278, Door.Constructor(Vector3(5506.718f, 4130.7f, 105.3127f)), owning_building_guid = 44) @@ -949,7 +949,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building49() def Building49(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 45, MapID: 49 - LocalBuilding("VT_building_vs", 45, 49, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5494f, 4394f, 103.232f), VT_building_vs))) + LocalBuilding("VT_building_vs", 45, 49, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5494f, 4394f, 103.232f), Vector3(0f, 0f, 225f), VT_building_vs))) LocalObject(270, Door.Constructor(Vector3(5487.266f, 4335.582f, 105.308f)), owning_building_guid = 45) LocalObject(271, Door.Constructor(Vector3(5487.281f, 4342.085f, 105.308f)), owning_building_guid = 45) LocalObject(272, Door.Constructor(Vector3(5493.972f, 4335.582f, 105.308f)), owning_building_guid = 45) @@ -981,7 +981,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building48() def Building48(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 46, MapID: 48 - LocalBuilding("VT_building_vs", 46, 48, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5796f, 4330f, 103.2358f), VT_building_vs))) + LocalBuilding("VT_building_vs", 46, 48, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5796f, 4330f, 103.2358f), Vector3(0f, 0f, 180f), VT_building_vs))) LocalObject(282, Door.Constructor(Vector3(5749.93f, 4293.454f, 105.3118f)), owning_building_guid = 46) LocalObject(283, Door.Constructor(Vector3(5754.54f, 4298.042f, 105.3118f)), owning_building_guid = 46) LocalObject(284, Door.Constructor(Vector3(5754.672f, 4288.712f, 105.3118f)), owning_building_guid = 46) @@ -1013,7 +1013,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building37() def Building37(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 47, MapID: 37 - LocalBuilding("vt_dropship", 47, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2764f, 4842f, 56.08539f), vt_dropship))) + LocalBuilding("vt_dropship", 47, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2764f, 4842f, 56.08539f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(300, Terminal.Constructor(Vector3(2787.469f, 4841.71f, 58.95339f), dropship_vehicle_terminal), owning_building_guid = 47) LocalObject(288, VehicleSpawnPad.Constructor(Vector3(2767.589f, 4841.958f, 52.10039f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 47, terminal_guid = 300) } @@ -1021,7 +1021,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building24() def Building24(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 48, MapID: 24 - LocalBuilding("vt_dropship", 48, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2928f, 5050f, 56.08539f), vt_dropship))) + LocalBuilding("vt_dropship", 48, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2928f, 5050f, 56.08539f), Vector3(0f, 0f, 89f), vt_dropship))) LocalObject(301, Terminal.Constructor(Vector3(2927.71f, 5026.531f, 58.95339f), dropship_vehicle_terminal), owning_building_guid = 48) LocalObject(289, VehicleSpawnPad.Constructor(Vector3(2927.957f, 5046.411f, 52.10039f), dropship_pad_doors, Vector3(0, 0, -89)), owning_building_guid = 48, terminal_guid = 301) } @@ -1029,7 +1029,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building36() def Building36(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 49, MapID: 36 - LocalBuilding("vt_dropship", 49, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3018f, 4618f, 56.08539f), vt_dropship))) + LocalBuilding("vt_dropship", 49, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3018f, 4618f, 56.08539f), Vector3(0f, 0f, 269f), vt_dropship))) LocalObject(302, Terminal.Constructor(Vector3(3018.29f, 4641.469f, 58.95339f), dropship_vehicle_terminal), owning_building_guid = 49) LocalObject(290, VehicleSpawnPad.Constructor(Vector3(3018.043f, 4621.589f, 52.10039f), dropship_pad_doors, Vector3(0, 0, 91)), owning_building_guid = 49, terminal_guid = 302) } @@ -1037,7 +1037,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building23() def Building23(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 50, MapID: 23 - LocalBuilding("vt_dropship", 50, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3212f, 4768f, 56.08539f), vt_dropship))) + LocalBuilding("vt_dropship", 50, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3212f, 4768f, 56.08539f), Vector3(0f, 0f, 359f), vt_dropship))) LocalObject(303, Terminal.Constructor(Vector3(3188.531f, 4768.29f, 58.95339f), dropship_vehicle_terminal), owning_building_guid = 50) LocalObject(291, VehicleSpawnPad.Constructor(Vector3(3208.411f, 4768.042f, 52.10039f), dropship_pad_doors, Vector3(0, 0, 1)), owning_building_guid = 50, terminal_guid = 303) } @@ -1045,7 +1045,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building6() def Building6(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 51, MapID: 6 - LocalBuilding("vt_dropship", 51, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3506f, 2896f, 90.85538f), vt_dropship))) + LocalBuilding("vt_dropship", 51, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3506f, 2896f, 90.85538f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(304, Terminal.Constructor(Vector3(3529.469f, 2895.71f, 93.72339f), dropship_vehicle_terminal), owning_building_guid = 51) LocalObject(292, VehicleSpawnPad.Constructor(Vector3(3509.589f, 2895.957f, 86.87038f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 51, terminal_guid = 304) } @@ -1053,7 +1053,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building15() def Building15(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 52, MapID: 15 - LocalBuilding("vt_dropship", 52, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3572f, 2652f, 90.85646f), vt_dropship))) + LocalBuilding("vt_dropship", 52, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3572f, 2652f, 90.85646f), Vector3(0f, 0f, 224f), vt_dropship))) LocalObject(305, Terminal.Constructor(Vector3(3588.8f, 2668.39f, 93.72446f), dropship_vehicle_terminal), owning_building_guid = 52) LocalObject(293, VehicleSpawnPad.Constructor(Vector3(3574.568f, 2654.508f, 86.87146f), dropship_pad_doors, Vector3(0, 0, 136)), owning_building_guid = 52, terminal_guid = 305) } @@ -1061,7 +1061,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building14() def Building14(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 53, MapID: 14 - LocalBuilding("vt_dropship", 53, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3808f, 2654f, 90.85372f), vt_dropship))) + LocalBuilding("vt_dropship", 53, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3808f, 2654f, 90.85372f), Vector3(0f, 0f, 314f), vt_dropship))) LocalObject(306, Terminal.Constructor(Vector3(3791.61f, 2670.8f, 93.72173f), dropship_vehicle_terminal), owning_building_guid = 53) LocalObject(294, VehicleSpawnPad.Constructor(Vector3(3805.492f, 2656.568f, 86.86872f), dropship_pad_doors, Vector3(0, 0, 46)), owning_building_guid = 53, terminal_guid = 306) } @@ -1069,7 +1069,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building5() def Building5(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 54, MapID: 5 - LocalBuilding("vt_dropship", 54, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3876f, 2896f, 90.85098f), vt_dropship))) + LocalBuilding("vt_dropship", 54, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3876f, 2896f, 90.85098f), Vector3(0f, 0f, 359f), vt_dropship))) LocalObject(307, Terminal.Constructor(Vector3(3852.531f, 2896.29f, 93.71898f), dropship_vehicle_terminal), owning_building_guid = 54) LocalObject(295, VehicleSpawnPad.Constructor(Vector3(3872.411f, 2896.043f, 86.86597f), dropship_pad_doors, Vector3(0, 0, 1)), owning_building_guid = 54, terminal_guid = 307) } @@ -1077,7 +1077,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building52() def Building52(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 55, MapID: 52 - LocalBuilding("vt_dropship", 55, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5394f, 4238f, 103.2297f), vt_dropship))) + LocalBuilding("vt_dropship", 55, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5394f, 4238f, 103.2297f), Vector3(0f, 0f, 179f), vt_dropship))) LocalObject(308, Terminal.Constructor(Vector3(5417.469f, 4237.71f, 106.0977f), dropship_vehicle_terminal), owning_building_guid = 55) LocalObject(296, VehicleSpawnPad.Constructor(Vector3(5397.589f, 4237.958f, 99.24469f), dropship_pad_doors, Vector3(0, 0, 181)), owning_building_guid = 55, terminal_guid = 308) } @@ -1085,7 +1085,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building51() def Building51(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 56, MapID: 51 - LocalBuilding("vt_dropship", 56, 51, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5600f, 4034f, 103.2345f), vt_dropship))) + LocalBuilding("vt_dropship", 56, 51, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5600f, 4034f, 103.2345f), Vector3(0f, 0f, 269f), vt_dropship))) LocalObject(309, Terminal.Constructor(Vector3(5600.29f, 4057.469f, 106.1025f), dropship_vehicle_terminal), owning_building_guid = 56) LocalObject(297, VehicleSpawnPad.Constructor(Vector3(5600.042f, 4037.589f, 99.24946f), dropship_pad_doors, Vector3(0, 0, 91)), owning_building_guid = 56, terminal_guid = 309) } @@ -1093,7 +1093,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building42() def Building42(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 57, MapID: 42 - LocalBuilding("vt_dropship", 57, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5622f, 4456f, 103.2351f), vt_dropship))) + LocalBuilding("vt_dropship", 57, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5622f, 4456f, 103.2351f), Vector3(0f, 0f, 89f), vt_dropship))) LocalObject(310, Terminal.Constructor(Vector3(5621.71f, 4432.531f, 106.1031f), dropship_vehicle_terminal), owning_building_guid = 57) LocalObject(298, VehicleSpawnPad.Constructor(Vector3(5621.958f, 4452.411f, 99.25006f), dropship_pad_doors, Vector3(0, 0, -89)), owning_building_guid = 57, terminal_guid = 310) } @@ -1101,7 +1101,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building41() def Building41(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 58, MapID: 41 - LocalBuilding("vt_dropship", 58, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5834f, 4218f, 103.2365f), vt_dropship))) + LocalBuilding("vt_dropship", 58, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5834f, 4218f, 103.2365f), Vector3(0f, 0f, 359f), vt_dropship))) LocalObject(311, Terminal.Constructor(Vector3(5810.531f, 4218.29f, 106.1045f), dropship_vehicle_terminal), owning_building_guid = 58) LocalObject(299, VehicleSpawnPad.Constructor(Vector3(5830.411f, 4218.042f, 99.25149f), dropship_pad_doors, Vector3(0, 0, 1)), owning_building_guid = 58, terminal_guid = 311) } @@ -1109,79 +1109,79 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building30() def Building30(): Unit = { // Name: VS_NW_Tport_01 Type: vt_spawn GUID: 59, MapID: 30 - LocalBuilding("VS_NW_Tport_01", 59, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2900f, 4758f, 56.08539f), vt_spawn))) + LocalBuilding("VS_NW_Tport_01", 59, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2900f, 4758f, 56.08539f), Vector3(0f, 0f, 360f), vt_spawn))) } Building29() def Building29(): Unit = { // Name: VS_NW_Tport_02 Type: vt_spawn GUID: 60, MapID: 29 - LocalBuilding("VS_NW_Tport_02", 60, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2940f, 4932f, 56.08539f), vt_spawn))) + LocalBuilding("VS_NW_Tport_02", 60, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2940f, 4932f, 56.08539f), Vector3(0f, 0f, 360f), vt_spawn))) } Building32() def Building32(): Unit = { // Name: VS_NW_Tport_03 Type: vt_spawn GUID: 61, MapID: 32 - LocalBuilding("VS_NW_Tport_03", 61, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3060f, 4908f, 56.08539f), vt_spawn))) + LocalBuilding("VS_NW_Tport_03", 61, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3060f, 4908f, 56.08539f), Vector3(0f, 0f, 360f), vt_spawn))) } Building31() def Building31(): Unit = { // Name: VS_NW_Tport_04 Type: vt_spawn GUID: 62, MapID: 31 - LocalBuilding("VS_NW_Tport_04", 62, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3124f, 4776f, 56.08539f), vt_spawn))) + LocalBuilding("VS_NW_Tport_04", 62, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3124f, 4776f, 56.08539f), Vector3(0f, 0f, 360f), vt_spawn))) } Building19() def Building19(): Unit = { // Name: VS_S_Tport_03 Type: vt_spawn GUID: 63, MapID: 19 - LocalBuilding("VS_S_Tport_03", 63, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3610f, 2732f, 90.85205f), vt_spawn))) + LocalBuilding("VS_S_Tport_03", 63, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3610f, 2732f, 90.85205f), Vector3(0f, 0f, 360f), vt_spawn))) } Building18() def Building18(): Unit = { // Name: VS_S_Tport_01 Type: vt_spawn GUID: 64, MapID: 18 - LocalBuilding("VS_S_Tport_01", 64, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3652f, 2908f, 90.8536f), vt_spawn))) + LocalBuilding("VS_S_Tport_01", 64, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3652f, 2908f, 90.8536f), Vector3(0f, 0f, 360f), vt_spawn))) } Building21() def Building21(): Unit = { // Name: VS_S_Tport_02 Type: vt_spawn GUID: 65, MapID: 21 - LocalBuilding("VS_S_Tport_02", 65, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3730f, 2908f, 90.8536f), vt_spawn))) + LocalBuilding("VS_S_Tport_02", 65, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3730f, 2908f, 90.8536f), Vector3(0f, 0f, 360f), vt_spawn))) } Building20() def Building20(): Unit = { // Name: VS_S_Tport_04 Type: vt_spawn GUID: 66, MapID: 20 - LocalBuilding("VS_S_Tport_04", 66, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3766f, 2732f, 90.84919f), vt_spawn))) + LocalBuilding("VS_S_Tport_04", 66, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3766f, 2732f, 90.84919f), Vector3(0f, 0f, 360f), vt_spawn))) } Building45() def Building45(): Unit = { // Name: VS_NE_Tport_04 Type: vt_spawn GUID: 67, MapID: 45 - LocalBuilding("VS_NE_Tport_04", 67, 45, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5484f, 4208f, 103.2298f), vt_spawn))) + LocalBuilding("VS_NE_Tport_04", 67, 45, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5484f, 4208f, 103.2298f), Vector3(0f, 0f, 360f), vt_spawn))) } Building44() def Building44(): Unit = { // Name: VS_NE_Tport_01 Type: vt_spawn GUID: 68, MapID: 44 - LocalBuilding("VS_NE_Tport_01", 68, 44, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5552f, 4344f, 103.2289f), vt_spawn))) + LocalBuilding("VS_NE_Tport_01", 68, 44, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5552f, 4344f, 103.2289f), Vector3(0f, 0f, 360f), vt_spawn))) } Building46() def Building46(): Unit = { // Name: VS_NE_Tport_03 Type: vt_spawn GUID: 69, MapID: 46 - LocalBuilding("VS_NE_Tport_03", 69, 46, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5690f, 4164f, 103.2289f), vt_spawn))) + LocalBuilding("VS_NE_Tport_03", 69, 46, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5690f, 4164f, 103.2289f), Vector3(0f, 0f, 360f), vt_spawn))) } Building47() def Building47(): Unit = { // Name: VS_NE_Tport_02 Type: vt_spawn GUID: 70, MapID: 47 - LocalBuilding("VS_NE_Tport_02", 70, 47, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5692f, 4312f, 103.2289f), vt_spawn))) + LocalBuilding("VS_NE_Tport_02", 70, 47, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5692f, 4312f, 103.2289f), Vector3(0f, 0f, 360f), vt_spawn))) } Building26() def Building26(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 71, MapID: 26 - LocalBuilding("vt_vehicle", 71, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2768f, 4768f, 56.08539f), vt_vehicle))) + LocalBuilding("vt_vehicle", 71, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2768f, 4768f, 56.08539f), Vector3(0f, 0f, 179f), vt_vehicle))) LocalObject(1057, Terminal.Constructor(Vector3(2782.49f, 4767.755f, 58.77239f), ground_vehicle_terminal), owning_building_guid = 71) LocalObject(702, VehicleSpawnPad.Constructor(Vector3(2767.853f, 4767.976f, 54.61439f), mb_pad_creation, Vector3(0, 0, -89)), owning_building_guid = 71, terminal_guid = 1057) } @@ -1189,7 +1189,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building38() def Building38(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 72, MapID: 38 - LocalBuilding("vt_vehicle", 72, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2816f, 4700f, 56.08539f), vt_vehicle))) + LocalBuilding("vt_vehicle", 72, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2816f, 4700f, 56.08539f), Vector3(0f, 0f, 225f), vt_vehicle))) LocalObject(1058, Terminal.Constructor(Vector3(2826.242f, 4710.253f, 58.77239f), ground_vehicle_terminal), owning_building_guid = 72) LocalObject(703, VehicleSpawnPad.Constructor(Vector3(2815.915f, 4699.877f, 54.61439f), mb_pad_creation, Vector3(0, 0, 225)), owning_building_guid = 72, terminal_guid = 1058) } @@ -1197,7 +1197,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building28() def Building28(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 73, MapID: 28 - LocalBuilding("vt_vehicle", 73, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2946f, 4622f, 56.08539f), vt_vehicle))) + LocalBuilding("vt_vehicle", 73, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2946f, 4622f, 56.08539f), Vector3(0f, 0f, 269f), vt_vehicle))) LocalObject(1059, Terminal.Constructor(Vector3(2946.245f, 4636.49f, 58.77239f), ground_vehicle_terminal), owning_building_guid = 73) LocalObject(704, VehicleSpawnPad.Constructor(Vector3(2946.024f, 4621.853f, 54.61439f), mb_pad_creation, Vector3(0, 0, 181)), owning_building_guid = 73, terminal_guid = 1059) } @@ -1205,7 +1205,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building25() def Building25(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 74, MapID: 25 - LocalBuilding("vt_vehicle", 74, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3000f, 5048f, 56.08539f), vt_vehicle))) + LocalBuilding("vt_vehicle", 74, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3000f, 5048f, 56.08539f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1060, Terminal.Constructor(Vector3(2999.755f, 5033.51f, 58.77239f), ground_vehicle_terminal), owning_building_guid = 74) LocalObject(705, VehicleSpawnPad.Constructor(Vector3(2999.976f, 5048.147f, 54.61439f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 74, terminal_guid = 1060) } @@ -1213,7 +1213,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building39() def Building39(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 75, MapID: 39 - LocalBuilding("vt_vehicle", 75, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3094f, 5010f, 56.08539f), vt_vehicle))) + LocalBuilding("vt_vehicle", 75, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3094f, 5010f, 56.08539f), Vector3(0f, 0f, 45f), vt_vehicle))) LocalObject(1061, Terminal.Constructor(Vector3(3083.758f, 4999.747f, 58.77239f), ground_vehicle_terminal), owning_building_guid = 75) LocalObject(706, VehicleSpawnPad.Constructor(Vector3(3094.085f, 5010.123f, 54.61439f), mb_pad_creation, Vector3(0, 0, 45)), owning_building_guid = 75, terminal_guid = 1061) } @@ -1221,7 +1221,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building27() def Building27(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 76, MapID: 27 - LocalBuilding("vt_vehicle", 76, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3212f, 4842f, 56.08539f), vt_vehicle))) + LocalBuilding("vt_vehicle", 76, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3212f, 4842f, 56.08539f), Vector3(0f, 0f, 359f), vt_vehicle))) LocalObject(1062, Terminal.Constructor(Vector3(3197.51f, 4842.245f, 58.77239f), ground_vehicle_terminal), owning_building_guid = 76) LocalObject(707, VehicleSpawnPad.Constructor(Vector3(3212.147f, 4842.024f, 54.61439f), mb_pad_creation, Vector3(0, 0, 91)), owning_building_guid = 76, terminal_guid = 1062) } @@ -1229,7 +1229,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building17() def Building17(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 77, MapID: 17 - LocalBuilding("vt_vehicle", 77, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3506f, 2820f, 90.8536f), vt_vehicle))) + LocalBuilding("vt_vehicle", 77, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3506f, 2820f, 90.8536f), Vector3(0f, 0f, 179f), vt_vehicle))) LocalObject(1063, Terminal.Constructor(Vector3(3520.49f, 2819.755f, 93.5406f), ground_vehicle_terminal), owning_building_guid = 77) LocalObject(708, VehicleSpawnPad.Constructor(Vector3(3505.853f, 2819.976f, 89.3826f), mb_pad_creation, Vector3(0, 0, -89)), owning_building_guid = 77, terminal_guid = 1063) } @@ -1237,7 +1237,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building8() def Building8(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 78, MapID: 8 - LocalBuilding("vt_vehicle", 78, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3658f, 3020f, 90.8536f), vt_vehicle))) + LocalBuilding("vt_vehicle", 78, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3658f, 3020f, 90.8536f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1064, Terminal.Constructor(Vector3(3657.755f, 3005.51f, 93.5406f), ground_vehicle_terminal), owning_building_guid = 78) LocalObject(709, VehicleSpawnPad.Constructor(Vector3(3657.976f, 3020.147f, 89.3826f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 78, terminal_guid = 1064) } @@ -1245,7 +1245,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building11() def Building11(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 79, MapID: 11 - LocalBuilding("vt_vehicle", 79, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3660f, 2590f, 90.8536f), vt_vehicle))) + LocalBuilding("vt_vehicle", 79, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3660f, 2590f, 90.8536f), Vector3(0f, 0f, 269f), vt_vehicle))) LocalObject(1065, Terminal.Constructor(Vector3(3660.245f, 2604.49f, 93.5406f), ground_vehicle_terminal), owning_building_guid = 79) LocalObject(710, VehicleSpawnPad.Constructor(Vector3(3660.024f, 2589.853f, 89.3826f), mb_pad_creation, Vector3(0, 0, 181)), owning_building_guid = 79, terminal_guid = 1065) } @@ -1253,7 +1253,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building9() def Building9(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 80, MapID: 9 - LocalBuilding("vt_vehicle", 80, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3722f, 3020f, 90.8536f), vt_vehicle))) + LocalBuilding("vt_vehicle", 80, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3722f, 3020f, 90.8536f), Vector3(0f, 0f, 89f), vt_vehicle))) LocalObject(1066, Terminal.Constructor(Vector3(3721.755f, 3005.51f, 93.5406f), ground_vehicle_terminal), owning_building_guid = 80) LocalObject(711, VehicleSpawnPad.Constructor(Vector3(3721.976f, 3020.147f, 89.3826f), mb_pad_creation, Vector3(0, 0, 1)), owning_building_guid = 80, terminal_guid = 1066) } @@ -1261,7 +1261,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building10() def Building10(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 81, MapID: 10 - LocalBuilding("vt_vehicle", 81, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3724f, 2588f, 90.85265f), vt_vehicle))) + LocalBuilding("vt_vehicle", 81, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3724f, 2588f, 90.85265f), Vector3(0f, 0f, 269f), vt_vehicle))) LocalObject(1067, Terminal.Constructor(Vector3(3724.245f, 2602.49f, 93.53964f), ground_vehicle_terminal), owning_building_guid = 81) LocalObject(712, VehicleSpawnPad.Constructor(Vector3(3724.024f, 2587.853f, 89.38165f), mb_pad_creation, Vector3(0, 0, 181)), owning_building_guid = 81, terminal_guid = 1067) } @@ -1269,7 +1269,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building16() def Building16(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 82, MapID: 16 - LocalBuilding("vt_vehicle", 82, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3878f, 2824f, 90.8536f), vt_vehicle))) + LocalBuilding("vt_vehicle", 82, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3878f, 2824f, 90.8536f), Vector3(0f, 0f, 359f), vt_vehicle))) LocalObject(1068, Terminal.Constructor(Vector3(3863.51f, 2824.245f, 93.5406f), ground_vehicle_terminal), owning_building_guid = 82) LocalObject(713, VehicleSpawnPad.Constructor(Vector3(3878.147f, 2824.024f, 89.3826f), mb_pad_creation, Vector3(0, 0, 91)), owning_building_guid = 82, terminal_guid = 1068) } @@ -1277,7 +1277,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building55() def Building55(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 83, MapID: 55 - LocalBuilding("vt_vehicle", 83, 55, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5420f, 4174f, 103.2318f), vt_vehicle))) + LocalBuilding("vt_vehicle", 83, 55, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5420f, 4174f, 103.2318f), Vector3(0f, 0f, 179f), vt_vehicle))) LocalObject(1069, Terminal.Constructor(Vector3(5434.49f, 4173.755f, 105.9188f), ground_vehicle_terminal), owning_building_guid = 83) LocalObject(714, VehicleSpawnPad.Constructor(Vector3(5419.853f, 4173.976f, 101.7608f), mb_pad_creation, Vector3(0, 0, -89)), owning_building_guid = 83, terminal_guid = 1069) } @@ -1285,7 +1285,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building43() def Building43(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 84, MapID: 43 - LocalBuilding("vt_vehicle", 84, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5420f, 4298f, 103.2333f), vt_vehicle))) + LocalBuilding("vt_vehicle", 84, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5420f, 4298f, 103.2333f), Vector3(0f, 0f, 179f), vt_vehicle))) LocalObject(1070, Terminal.Constructor(Vector3(5434.49f, 4297.755f, 105.9203f), ground_vehicle_terminal), owning_building_guid = 84) LocalObject(715, VehicleSpawnPad.Constructor(Vector3(5419.853f, 4297.976f, 101.7623f), mb_pad_creation, Vector3(0, 0, -89)), owning_building_guid = 84, terminal_guid = 1070) } @@ -1293,7 +1293,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building54() def Building54(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 85, MapID: 54 - LocalBuilding("vt_vehicle", 85, 54, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5686f, 4420f, 103.2329f), vt_vehicle))) + LocalBuilding("vt_vehicle", 85, 54, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5686f, 4420f, 103.2329f), Vector3(0f, 0f, 45f), vt_vehicle))) LocalObject(1071, Terminal.Constructor(Vector3(5675.758f, 4409.747f, 105.9199f), ground_vehicle_terminal), owning_building_guid = 85) LocalObject(716, VehicleSpawnPad.Constructor(Vector3(5686.085f, 4420.123f, 101.7619f), mb_pad_creation, Vector3(0, 0, 45)), owning_building_guid = 85, terminal_guid = 1071) } @@ -1301,7 +1301,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building57() def Building57(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 86, MapID: 57 - LocalBuilding("vt_vehicle", 86, 57, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5710f, 4046f, 103.2289f), vt_vehicle))) + LocalBuilding("vt_vehicle", 86, 57, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5710f, 4046f, 103.2289f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1072, Terminal.Constructor(Vector3(5699.747f, 4056.242f, 105.9159f), ground_vehicle_terminal), owning_building_guid = 86) LocalObject(717, VehicleSpawnPad.Constructor(Vector3(5710.123f, 4045.915f, 101.7579f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 86, terminal_guid = 1072) } @@ -1309,7 +1309,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building53() def Building53(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 87, MapID: 53 - LocalBuilding("vt_vehicle", 87, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5752f, 4088f, 103.2289f), vt_vehicle))) + LocalBuilding("vt_vehicle", 87, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5752f, 4088f, 103.2289f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1073, Terminal.Constructor(Vector3(5741.747f, 4098.242f, 105.9159f), ground_vehicle_terminal), owning_building_guid = 87) LocalObject(718, VehicleSpawnPad.Constructor(Vector3(5752.123f, 4087.915f, 101.7579f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 87, terminal_guid = 1073) } @@ -1317,7 +1317,7 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) Building56() def Building56(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 88, MapID: 56 - LocalBuilding("vt_vehicle", 88, 56, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5794f, 4132f, 103.2289f), vt_vehicle))) + LocalBuilding("vt_vehicle", 88, 56, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5794f, 4132f, 103.2289f), Vector3(0f, 0f, 315f), vt_vehicle))) LocalObject(1074, Terminal.Constructor(Vector3(5783.747f, 4142.242f, 105.9159f), ground_vehicle_terminal), owning_building_guid = 88) LocalObject(719, VehicleSpawnPad.Constructor(Vector3(5794.123f, 4131.915f, 101.7579f), mb_pad_creation, Vector3(0, 0, 135)), owning_building_guid = 88, terminal_guid = 1074) } diff --git a/pslogin/src/main/scala/zonemaps/Map96.scala b/pslogin/src/main/scala/zonemaps/Map96.scala index f281ba22..11be691b 100644 --- a/pslogin/src/main/scala/zonemaps/Map96.scala +++ b/pslogin/src/main/scala/zonemaps/Map96.scala @@ -23,7 +23,7 @@ object Map96 { // Nexus Building1() def Building1(): Unit = { // Name: Nexus_Base Type: comm_station_dsp GUID: 1, MapID: 1 - LocalBuilding("Nexus_Base", 1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1922f, 1940f, 35.71276f), comm_station_dsp))) + LocalBuilding("Nexus_Base", 1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1922f, 1940f, 35.71276f), Vector3(0f, 0f, 360f), comm_station_dsp))) LocalObject(21, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(23, Door.Constructor(Vector3(1990.339f, 2010.464f, 39.09076f)), owning_building_guid = 1) LocalObject(36, Door.Constructor(Vector3(1862.196f, 1896.501f, 37.36376f)), owning_building_guid = 1) @@ -170,7 +170,7 @@ object Map96 { // Nexus Building2() def Building2(): Unit = { // Name: North_Rim_Tower Type: tower_a GUID: 5, MapID: 2 - LocalBuilding("North_Rim_Tower", 5, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1740f, 2280f, 71.42857f), tower_a))) + LocalBuilding("North_Rim_Tower", 5, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1740f, 2280f, 71.42857f), Vector3(0f, 0f, 10f), tower_a))) LocalObject(285, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 5) LocalObject(28, Door.Constructor(Vector3(1750.428f, 2289.962f, 72.94958f)), owning_building_guid = 5) LocalObject(29, Door.Constructor(Vector3(1750.428f, 2289.962f, 92.94858f)), owning_building_guid = 5) @@ -207,7 +207,7 @@ object Map96 { // Nexus Building4() def Building4(): Unit = { // Name: South_Rim_Tower Type: tower_a GUID: 6, MapID: 4 - LocalBuilding("South_Rim_Tower", 6, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1756f, 1628f, 71.42857f), tower_a))) + LocalBuilding("South_Rim_Tower", 6, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1756f, 1628f, 71.42857f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(286, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 6) LocalObject(32, Door.Constructor(Vector3(1768f, 1620f, 72.94958f)), owning_building_guid = 6) LocalObject(33, Door.Constructor(Vector3(1768f, 1620f, 92.94858f)), owning_building_guid = 6) @@ -244,7 +244,7 @@ object Map96 { // Nexus Building3() def Building3(): Unit = { // Name: East_Rim_Tower Type: tower_a GUID: 7, MapID: 3 - LocalBuilding("East_Rim_Tower", 7, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2358f, 1940f, 71.42857f), tower_a))) + LocalBuilding("East_Rim_Tower", 7, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2358f, 1940f, 71.42857f), Vector3(0f, 0f, 80f), tower_a))) LocalObject(288, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 7) LocalObject(61, Door.Constructor(Vector3(2352.205f, 1953.207f, 72.94958f)), owning_building_guid = 7) LocalObject(62, Door.Constructor(Vector3(2352.205f, 1953.207f, 92.94858f)), owning_building_guid = 7) @@ -281,7 +281,7 @@ object Map96 { // Nexus Building6() def Building6(): Unit = { // Name: South_Gate_Tower Type: tower_b GUID: 8, MapID: 6 - LocalBuilding("South_Gate_Tower", 8, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2242f, 1264f, 35.71276f), tower_b))) + LocalBuilding("South_Gate_Tower", 8, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2242f, 1264f, 35.71276f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(287, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 8) LocalObject(55, Door.Constructor(Vector3(2254f, 1256f, 37.23276f)), owning_building_guid = 8) LocalObject(56, Door.Constructor(Vector3(2254f, 1256f, 47.23276f)), owning_building_guid = 8) @@ -318,7 +318,7 @@ object Map96 { // Nexus Building5() def Building5(): Unit = { // Name: North_Gate_Tower Type: tower_b GUID: 9, MapID: 5 - LocalBuilding("North_Gate_Tower", 9, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2438f, 2486f, 35.71276f), tower_b))) + LocalBuilding("North_Gate_Tower", 9, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2438f, 2486f, 35.71276f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(289, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 9) LocalObject(65, Door.Constructor(Vector3(2450f, 2478f, 37.23276f)), owning_building_guid = 9) LocalObject(66, Door.Constructor(Vector3(2450f, 2478f, 47.23276f)), owning_building_guid = 9) diff --git a/pslogin/src/main/scala/zonemaps/Map97.scala b/pslogin/src/main/scala/zonemaps/Map97.scala index dd7da19e..f09e6846 100644 --- a/pslogin/src/main/scala/zonemaps/Map97.scala +++ b/pslogin/src/main/scala/zonemaps/Map97.scala @@ -23,28 +23,28 @@ object Map97 { // Desolation Building11() def Building11(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 1, MapID: 11 - LocalBuilding("bunker_lg", 1, 11, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1998f, 2010f, 40.46144f), bunker_lg))) + LocalBuilding("bunker_lg", 1, 11, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1998f, 2010f, 40.46144f), Vector3(0f, 0f, 262f), bunker_lg))) LocalObject(94, Door.Constructor(Vector3(2000.169f, 2007.063f, 41.98244f)), owning_building_guid = 1) } Building12() def Building12(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 2, MapID: 12 - LocalBuilding("bunker_lg", 2, 12, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2108f, 2054f, 34.09833f), bunker_lg))) + LocalBuilding("bunker_lg", 2, 12, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2108f, 2054f, 34.09833f), Vector3(0f, 0f, 169f), bunker_lg))) LocalObject(101, Door.Constructor(Vector3(2104.954f, 2051.987f, 35.61933f)), owning_building_guid = 2) } Building13() def Building13(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 3, MapID: 13 - LocalBuilding("bunker_lg", 3, 13, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2114f, 1938f, 38.48689f), bunker_lg))) + LocalBuilding("bunker_lg", 3, 13, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2114f, 1938f, 38.48689f), Vector3(0f, 0f, 63f), bunker_lg))) LocalObject(102, Door.Constructor(Vector3(2112.905f, 1941.483f, 40.00789f)), owning_building_guid = 3) } Building1() def Building1(): Unit = { // Name: Red_Base_97 Type: tech_plant GUID: 4, MapID: 1 - LocalBuilding("Red_Base_97", 4, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1538f, 2250f, 30.22248f), tech_plant))) + LocalBuilding("Red_Base_97", 4, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1538f, 2250f, 30.22248f), Vector3(0f, 0f, 235f), tech_plant))) LocalObject(57, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) LocalObject(71, Door.Constructor(Vector3(1460.654f, 2298.537f, 31.87348f)), owning_building_guid = 4) LocalObject(74, Door.Constructor(Vector3(1471.089f, 2313.44f, 39.83648f)), owning_building_guid = 4) @@ -170,7 +170,7 @@ object Map97 { // Desolation Building3() def Building3(): Unit = { // Name: Indigo_Base_97 Type: tech_plant GUID: 7, MapID: 3 - LocalBuilding("Indigo_Base_97", 7, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2446f, 1546f, 30.22248f), tech_plant))) + LocalBuilding("Indigo_Base_97", 7, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2446f, 1546f, 30.22248f), Vector3(0f, 0f, 38f), tech_plant))) LocalObject(58, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) LocalObject(103, Door.Constructor(Vector3(2376.227f, 1519.235f, 39.72748f)), owning_building_guid = 7) LocalObject(104, Door.Constructor(Vector3(2387.427f, 1504.899f, 31.76448f)), owning_building_guid = 7) @@ -296,7 +296,7 @@ object Map97 { // Desolation Building2() def Building2(): Unit = { // Name: Blue_Base_97 Type: tech_plant GUID: 10, MapID: 2 - LocalBuilding("Blue_Base_97", 10, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2532f, 2426f, 30.22248f), tech_plant))) + LocalBuilding("Blue_Base_97", 10, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2532f, 2426f, 30.22248f), Vector3(0f, 0f, 145f), tech_plant))) LocalObject(59, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 10) LocalObject(109, Door.Constructor(Vector3(2465.489f, 2468.779f, 31.76448f)), owning_building_guid = 10) LocalObject(111, Door.Constructor(Vector3(2475.924f, 2483.682f, 39.72748f)), owning_building_guid = 10) @@ -422,7 +422,7 @@ object Map97 { // Desolation Building6() def Building6(): Unit = { // Name: Central_Indigo_Tower_97 Type: tower_a GUID: 13, MapID: 6 - LocalBuilding("Central_Indigo_Tower_97", 13, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1660f, 1476f, 33.07596f), tower_a))) + LocalBuilding("Central_Indigo_Tower_97", 13, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1660f, 1476f, 33.07596f), Vector3(0f, 0f, 320f), tower_a))) LocalObject(629, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 13) LocalObject(86, Door.Constructor(Vector3(1664.05f, 1462.158f, 34.59696f)), owning_building_guid = 13) LocalObject(87, Door.Constructor(Vector3(1664.05f, 1462.158f, 54.59596f)), owning_building_guid = 13) @@ -459,7 +459,7 @@ object Map97 { // Desolation Building4() def Building4(): Unit = { // Name: Central_Red_Tower_97 Type: tower_a GUID: 14, MapID: 4 - LocalBuilding("Central_Red_Tower_97", 14, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1966f, 2912f, 33.54289f), tower_a))) + LocalBuilding("Central_Red_Tower_97", 14, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1966f, 2912f, 33.54289f), Vector3(0f, 0f, 5f), tower_a))) LocalObject(630, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 14) LocalObject(90, Door.Constructor(Vector3(1977.257f, 2921.015f, 35.06389f)), owning_building_guid = 14) LocalObject(91, Door.Constructor(Vector3(1977.257f, 2921.015f, 55.06289f)), owning_building_guid = 14) @@ -496,7 +496,7 @@ object Map97 { // Desolation Building5() def Building5(): Unit = { // Name: Central_Blue_Tower_97 Type: tower_a GUID: 15, MapID: 5 - LocalBuilding("Central_Blue_Tower_97", 15, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2878f, 1898f, 37.28446f), tower_a))) + LocalBuilding("Central_Blue_Tower_97", 15, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2878f, 1898f, 37.28446f), Vector3(0f, 0f, 33f), tower_a))) LocalObject(634, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 15) LocalObject(137, Door.Constructor(Vector3(2883.707f, 1911.245f, 38.80546f)), owning_building_guid = 15) LocalObject(138, Door.Constructor(Vector3(2883.707f, 1911.245f, 58.80446f)), owning_building_guid = 15) @@ -533,7 +533,7 @@ object Map97 { // Desolation Building8() def Building8(): Unit = { // Name: Central_Tower_97 Type: tower_b GUID: 16, MapID: 8 - LocalBuilding("Central_Tower_97", 16, 8, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2070f, 2002f, 26.19098f), tower_b))) + LocalBuilding("Central_Tower_97", 16, 8, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2070f, 2002f, 26.19098f), Vector3(0f, 0f, 310f), tower_b))) LocalObject(631, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 16) LocalObject(95, Door.Constructor(Vector3(2071.585f, 1987.665f, 27.71099f)), owning_building_guid = 16) LocalObject(96, Door.Constructor(Vector3(2071.585f, 1987.665f, 37.71098f)), owning_building_guid = 16) @@ -570,7 +570,7 @@ object Map97 { // Desolation Building7() def Building7(): Unit = { // Name: Red_Tower_97 Type: tower_c GUID: 17, MapID: 7 - LocalBuilding("Red_Tower_97", 17, 7, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1452f, 2600f, 37.65374f), tower_c))) + LocalBuilding("Red_Tower_97", 17, 7, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1452f, 2600f, 37.65374f), Vector3(0f, 0f, 57f), tower_c))) LocalObject(628, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 17) LocalObject(69, Door.Constructor(Vector3(1451.826f, 2614.421f, 39.17474f)), owning_building_guid = 17) LocalObject(70, Door.Constructor(Vector3(1451.826f, 2614.421f, 59.17374f)), owning_building_guid = 17) @@ -611,7 +611,7 @@ object Map97 { // Desolation Building10() def Building10(): Unit = { // Name: Indigo_Tower_97 Type: tower_c GUID: 18, MapID: 10 - LocalBuilding("Indigo_Tower_97", 18, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2760f, 1398f, 30.46968f), tower_c))) + LocalBuilding("Indigo_Tower_97", 18, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2760f, 1398f, 30.46968f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(632, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 18) LocalObject(129, Door.Constructor(Vector3(2772f, 1390f, 31.99068f)), owning_building_guid = 18) LocalObject(130, Door.Constructor(Vector3(2772f, 1390f, 51.98968f)), owning_building_guid = 18) @@ -652,7 +652,7 @@ object Map97 { // Desolation Building9() def Building9(): Unit = { // Name: Blue_Tower_97 Type: tower_c GUID: 19, MapID: 9 - LocalBuilding("Blue_Tower_97", 19, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 2664f, 33.75977f), tower_c))) + LocalBuilding("Blue_Tower_97", 19, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 2664f, 33.75977f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(633, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 19) LocalObject(133, Door.Constructor(Vector3(2790f, 2656f, 35.28077f)), owning_building_guid = 19) LocalObject(134, Door.Constructor(Vector3(2790f, 2656f, 55.27977f)), owning_building_guid = 19) diff --git a/pslogin/src/main/scala/zonemaps/Map98.scala b/pslogin/src/main/scala/zonemaps/Map98.scala index fd8319dc..cac3fa3d 100644 --- a/pslogin/src/main/scala/zonemaps/Map98.scala +++ b/pslogin/src/main/scala/zonemaps/Map98.scala @@ -24,7 +24,7 @@ object Map98 { // Ascension Building39() def Building39(): Unit = { // Name: Base_Charlie Type: amp_station GUID: 1, MapID: 39 - LocalBuilding("Base_Charlie", 1, 39, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2650f, 2280f, 90.6473f), amp_station))) + LocalBuilding("Base_Charlie", 1, 39, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2650f, 2280f, 90.6473f), Vector3(0f, 0f, 353f), amp_station))) LocalObject(78, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(71, Door.Constructor(Vector3(2649.38f, 2273.22f, 103.5493f)), owning_building_guid = 1) LocalObject(72, Door.Constructor(Vector3(2651.042f, 2286.728f, 103.5493f)), owning_building_guid = 1) @@ -152,7 +152,7 @@ object Map98 { // Ascension Building17() def Building17(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 17 - LocalBuilding("bunker_gauntlet", 4, 17, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1222f, 1420f, 12.08533f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 4, 17, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1222f, 1420f, 12.08533f), Vector3(0f, 0f, 238f), bunker_gauntlet))) LocalObject(98, Door.Constructor(Vector3(1207.181f, 1399.871f, 13.60633f)), owning_building_guid = 4) LocalObject(100, Door.Constructor(Vector3(1233.573f, 1442.128f, 13.60633f)), owning_building_guid = 4) } @@ -160,7 +160,7 @@ object Map98 { // Ascension Building15() def Building15(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 15 - LocalBuilding("bunker_gauntlet", 5, 15, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2542f, 2700f, 12.08045f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 5, 15, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2542f, 2700f, 12.08045f), Vector3(0f, 0f, 146f), bunker_gauntlet))) LocalObject(184, Door.Constructor(Vector3(2522.401f, 2715.513f, 13.60145f)), owning_building_guid = 5) LocalObject(186, Door.Constructor(Vector3(2563.71f, 2687.662f, 13.60145f)), owning_building_guid = 5) } @@ -168,7 +168,7 @@ object Map98 { // Ascension Building16() def Building16(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 16 - LocalBuilding("bunker_gauntlet", 6, 16, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2612f, 1350f, 11.46977f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 6, 16, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2612f, 1350f, 11.46977f), Vector3(0f, 0f, 323f), bunker_gauntlet))) LocalObject(193, Door.Constructor(Vector3(2590.965f, 1363.457f, 12.99077f)), owning_building_guid = 6) LocalObject(195, Door.Constructor(Vector3(2630.76f, 1333.483f, 12.99077f)), owning_building_guid = 6) } @@ -176,154 +176,154 @@ object Map98 { // Ascension Building22() def Building22(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 7, MapID: 22 - LocalBuilding("bunker_lg", 7, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1570f, 2502f, 90.64242f), bunker_lg))) + LocalBuilding("bunker_lg", 7, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1570f, 2502f, 90.64242f), Vector3(0f, 0f, 263f), bunker_lg))) LocalObject(120, Door.Constructor(Vector3(1572.22f, 2499.102f, 92.16342f)), owning_building_guid = 7) } Building32() def Building32(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 32 - LocalBuilding("bunker_lg", 8, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1674f, 1810f, 90.64486f), bunker_lg))) + LocalBuilding("bunker_lg", 8, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1674f, 1810f, 90.64486f), Vector3(0f, 0f, 263f), bunker_lg))) LocalObject(125, Door.Constructor(Vector3(1676.22f, 1807.102f, 92.16586f)), owning_building_guid = 8) } Building33() def Building33(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 33 - LocalBuilding("bunker_lg", 9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1728f, 1820f, 90.6473f), bunker_lg))) + LocalBuilding("bunker_lg", 9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1728f, 1820f, 90.6473f), Vector3(0f, 0f, 182f), bunker_lg))) LocalObject(129, Door.Constructor(Vector3(1725.485f, 1817.354f, 92.1683f)), owning_building_guid = 9) } Building30() def Building30(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 30 - LocalBuilding("bunker_lg", 10, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1766f, 2594f, 90.64272f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1766f, 2594f, 90.64272f), Vector3(0f, 0f, 324f), bunker_lg))) LocalObject(134, Door.Constructor(Vector3(1769.611f, 2594.537f, 92.16373f)), owning_building_guid = 10) } Building31() def Building31(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 31 - LocalBuilding("bunker_lg", 11, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1810f, 2570f, 90.64516f), bunker_lg))) + LocalBuilding("bunker_lg", 11, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1810f, 2570f, 90.64516f), Vector3(0f, 0f, 74f), bunker_lg))) LocalObject(137, Door.Constructor(Vector3(1808.26f, 2573.21f, 92.16617f)), owning_building_guid = 11) } Building18() def Building18(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 18 - LocalBuilding("bunker_lg", 12, 18, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2180f, 1398f, 30.41109f), bunker_lg))) + LocalBuilding("bunker_lg", 12, 18, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2180f, 1398f, 30.41109f), Vector3(0f, 0f, 193f), bunker_lg))) LocalObject(167, Door.Constructor(Vector3(2178.036f, 1394.922f, 31.93209f)), owning_building_guid = 12) } Building34() def Building34(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 13, MapID: 34 - LocalBuilding("bunker_lg", 13, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2566f, 2174f, 90.6473f), bunker_lg))) + LocalBuilding("bunker_lg", 13, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2566f, 2174f, 90.6473f), Vector3(0f, 0f, 0f), bunker_lg))) LocalObject(187, Door.Constructor(Vector3(2568.606f, 2176.557f, 92.1683f)), owning_building_guid = 13) } Building35() def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 14, MapID: 35 - LocalBuilding("bunker_lg", 14, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 2164f, 90.6473f), bunker_lg))) + LocalBuilding("bunker_lg", 14, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 2164f, 90.6473f), Vector3(0f, 0f, 42f), bunker_lg))) LocalObject(194, Door.Constructor(Vector3(2610.226f, 2167.644f, 92.1683f)), owning_building_guid = 14) } Building20() def Building20(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 15, MapID: 20 - LocalBuilding("bunker_lg", 15, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2784f, 1826f, 54.0495f), bunker_lg))) + LocalBuilding("bunker_lg", 15, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2784f, 1826f, 54.0495f), Vector3(0f, 0f, 157f), bunker_lg))) LocalObject(208, Door.Constructor(Vector3(2780.602f, 1824.665f, 55.5705f)), owning_building_guid = 15) } Building36() def Building36(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 36 - LocalBuilding("bunker_sm", 16, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1220f, 1754f, 71.60863f), bunker_sm))) + LocalBuilding("bunker_sm", 16, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1220f, 1754f, 71.60863f), Vector3(0f, 0f, 162f), bunker_sm))) LocalObject(99, Door.Constructor(Vector3(1218.852f, 1754.431f, 73.12963f)), owning_building_guid = 16) } Building19() def Building19(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 19 - LocalBuilding("bunker_sm", 17, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1290f, 2306f, 55.9801f), bunker_sm))) + LocalBuilding("bunker_sm", 17, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1290f, 2306f, 55.9801f), Vector3(0f, 0f, 89f), bunker_sm))) LocalObject(105, Door.Constructor(Vector3(1290.076f, 2307.224f, 57.5011f)), owning_building_guid = 17) } Building23() def Building23(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 18, MapID: 23 - LocalBuilding("bunker_sm", 18, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1616f, 1468f, 52.67128f), bunker_sm))) + LocalBuilding("bunker_sm", 18, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1616f, 1468f, 52.67128f), Vector3(0f, 0f, 158f), bunker_sm))) LocalObject(121, Door.Constructor(Vector3(1614.885f, 1468.51f, 54.19228f)), owning_building_guid = 18) } Building37() def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 19, MapID: 37 - LocalBuilding("bunker_sm", 19, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1626f, 2798f, 74.2613f), bunker_sm))) + LocalBuilding("bunker_sm", 19, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1626f, 2798f, 74.2613f), Vector3(0f, 0f, 20f), bunker_sm))) LocalObject(122, Door.Constructor(Vector3(1627.17f, 2798.367f, 75.7823f)), owning_building_guid = 19) } Building27() def Building27(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 20, MapID: 27 - LocalBuilding("bunker_sm", 20, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1878f, 2080f, 110.9449f), bunker_sm))) + LocalBuilding("bunker_sm", 20, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1878f, 2080f, 110.9449f), Vector3(0f, 0f, 340f), bunker_sm))) LocalObject(148, Door.Constructor(Vector3(1879.132f, 2079.529f, 112.4659f)), owning_building_guid = 20) } Building26() def Building26(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 21, MapID: 26 - LocalBuilding("bunker_sm", 21, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1908f, 2020f, 110.9848f), bunker_sm))) + LocalBuilding("bunker_sm", 21, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1908f, 2020f, 110.9848f), Vector3(0f, 0f, 134f), bunker_sm))) LocalObject(155, Door.Constructor(Vector3(1907.189f, 2020.919f, 112.5058f)), owning_building_guid = 21) } Building24() def Building24(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 22, MapID: 24 - LocalBuilding("bunker_sm", 22, 24, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2002f, 2332f, 114.5708f), bunker_sm))) + LocalBuilding("bunker_sm", 22, 24, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2002f, 2332f, 114.5708f), Vector3(0f, 0f, 348f), bunker_sm))) LocalObject(157, Door.Constructor(Vector3(2003.187f, 2331.691f, 116.0918f)), owning_building_guid = 22) } Building25() def Building25(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 23, MapID: 25 - LocalBuilding("bunker_sm", 23, 25, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2062f, 2362f, 114.0855f), bunker_sm))) + LocalBuilding("bunker_sm", 23, 25, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2062f, 2362f, 114.0855f), Vector3(0f, 0f, 289f), bunker_sm))) LocalObject(162, Door.Constructor(Vector3(2062.347f, 2360.824f, 115.6065f)), owning_building_guid = 23) } Building29() def Building29(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 24, MapID: 29 - LocalBuilding("bunker_sm", 24, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2250f, 2170f, 110.7895f), bunker_sm))) + LocalBuilding("bunker_sm", 24, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2250f, 2170f, 110.7895f), Vector3(0f, 0f, 239f), bunker_sm))) LocalObject(170, Door.Constructor(Vector3(2249.322f, 2168.978f, 112.3105f)), owning_building_guid = 24) } Building28() def Building28(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 25, MapID: 28 - LocalBuilding("bunker_sm", 25, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2252f, 2092f, 110.7993f), bunker_sm))) + LocalBuilding("bunker_sm", 25, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2252f, 2092f, 110.7993f), Vector3(0f, 0f, 92f), bunker_sm))) LocalObject(171, Door.Constructor(Vector3(2252.012f, 2093.226f, 112.3203f)), owning_building_guid = 25) } Building38() def Building38(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 26, MapID: 38 - LocalBuilding("bunker_sm", 26, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2530f, 1478f, 79.27488f), bunker_sm))) + LocalBuilding("bunker_sm", 26, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2530f, 1478f, 79.27488f), Vector3(0f, 0f, 282f), bunker_sm))) LocalObject(185, Door.Constructor(Vector3(2530.201f, 1476.79f, 80.79588f)), owning_building_guid = 26) } Building21() def Building21(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 27, MapID: 21 - LocalBuilding("bunker_sm", 27, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2918f, 1934f, 50.3531f), bunker_sm))) + LocalBuilding("bunker_sm", 27, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2918f, 1934f, 50.3531f), Vector3(0f, 0f, 274f), bunker_sm))) LocalObject(219, Door.Constructor(Vector3(2918.031f, 1932.774f, 51.8741f)), owning_building_guid = 27) } Building7() def Building7(): Unit = { // Name: Base_Alpha Type: comm_station GUID: 28, MapID: 7 - LocalBuilding("Base_Alpha", 28, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1834f, 2664f, 90.6473f), comm_station))) + LocalBuilding("Base_Alpha", 28, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1834f, 2664f, 90.6473f), Vector3(0f, 0f, 107f), comm_station))) LocalObject(77, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) LocalObject(131, Door.Constructor(Vector3(1751.965f, 2672.381f, 92.3683f)), owning_building_guid = 28) LocalObject(132, Door.Constructor(Vector3(1763.528f, 2662.001f, 100.3613f)), owning_building_guid = 28) @@ -442,7 +442,7 @@ object Map98 { // Ascension Building8() def Building8(): Unit = { // Name: Base_Bravo Type: cryo_facility GUID: 31, MapID: 8 - LocalBuilding("Base_Bravo", 31, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1736f, 1730f, 90.6473f), cryo_facility))) + LocalBuilding("Base_Bravo", 31, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1736f, 1730f, 90.6473f), Vector3(0f, 0f, 57f), cryo_facility))) LocalObject(76, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 31) LocalObject(123, Door.Constructor(Vector3(1656.083f, 1731.431f, 92.1983f)), owning_building_guid = 31) LocalObject(124, Door.Constructor(Vector3(1665.992f, 1746.688f, 100.1623f)), owning_building_guid = 31) @@ -590,7 +590,7 @@ object Map98 { // Ascension Building6() def Building6(): Unit = { // Name: Bravo_Middle Type: tower_a GUID: 34, MapID: 6 - LocalBuilding("Bravo_Middle", 34, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 1584f, 70.50996f), tower_a))) + LocalBuilding("Bravo_Middle", 34, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 1584f, 70.50996f), Vector3(0f, 0f, 57f), tower_a))) LocalObject(835, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34) LocalObject(103, Door.Constructor(Vector3(1289.826f, 1598.421f, 72.03097f)), owning_building_guid = 34) LocalObject(104, Door.Constructor(Vector3(1289.826f, 1598.421f, 92.02997f)), owning_building_guid = 34) @@ -627,7 +627,7 @@ object Map98 { // Ascension Building4() def Building4(): Unit = { // Name: Alpha_Middle Type: tower_a GUID: 35, MapID: 4 - LocalBuilding("Alpha_Middle", 35, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1406f, 2676f, 73.84014f), tower_a))) + LocalBuilding("Alpha_Middle", 35, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1406f, 2676f, 73.84014f), Vector3(0f, 0f, 9f), tower_a))) LocalObject(836, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35) LocalObject(113, Door.Constructor(Vector3(1416.601f, 2685.779f, 75.36115f)), owning_building_guid = 35) LocalObject(114, Door.Constructor(Vector3(1416.601f, 2685.779f, 95.36014f)), owning_building_guid = 35) @@ -664,7 +664,7 @@ object Map98 { // Ascension Building1() def Building1(): Unit = { // Name: Charlie_Middle Type: tower_a GUID: 36, MapID: 1 - LocalBuilding("Charlie_Middle", 36, 1, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2494f, 1628f, 70.50996f), tower_a))) + LocalBuilding("Charlie_Middle", 36, 1, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2494f, 1628f, 70.50996f), Vector3(0f, 0f, 275f), tower_a))) LocalObject(843, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36) LocalObject(180, Door.Constructor(Vector3(2487.076f, 1615.348f, 72.03097f)), owning_building_guid = 36) LocalObject(181, Door.Constructor(Vector3(2487.076f, 1615.348f, 92.02997f)), owning_building_guid = 36) @@ -701,7 +701,7 @@ object Map98 { // Ascension Building13() def Building13(): Unit = { // Name: Alpha_Gate_Tower Type: tower_b GUID: 37, MapID: 13 - LocalBuilding("Alpha_Gate_Tower", 37, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1408f, 1176f, 12.08533f), tower_b))) + LocalBuilding("Alpha_Gate_Tower", 37, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1408f, 1176f, 12.08533f), Vector3(0f, 0f, 27f), tower_b))) LocalObject(837, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37) LocalObject(110, Door.Constructor(Vector3(1415.06f, 1188.576f, 13.60533f)), owning_building_guid = 37) LocalObject(111, Door.Constructor(Vector3(1415.06f, 1188.576f, 23.60533f)), owning_building_guid = 37) @@ -738,7 +738,7 @@ object Map98 { // Ascension Building10() def Building10(): Unit = { // Name: Charlie_Gate_Tower Type: tower_b GUID: 38, MapID: 10 - LocalBuilding("Charlie_Gate_Tower", 38, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2334f, 2784f, 12.08533f), tower_b))) + LocalBuilding("Charlie_Gate_Tower", 38, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2334f, 2784f, 12.08533f), Vector3(0f, 0f, 235f), tower_b))) LocalObject(842, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 38) LocalObject(174, Door.Constructor(Vector3(2320.564f, 2778.759f, 13.60533f)), owning_building_guid = 38) LocalObject(175, Door.Constructor(Vector3(2320.564f, 2778.759f, 23.60533f)), owning_building_guid = 38) @@ -775,7 +775,7 @@ object Map98 { // Ascension Building11() def Building11(): Unit = { // Name: Bravo_Gate_Tower Type: tower_b GUID: 39, MapID: 11 - LocalBuilding("Bravo_Gate_Tower", 39, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2870f, 1410f, 14.09711f), tower_b))) + LocalBuilding("Bravo_Gate_Tower", 39, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2870f, 1410f, 14.09711f), Vector3(0f, 0f, 125f), tower_b))) LocalObject(845, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 39) LocalObject(213, Door.Constructor(Vector3(2856.564f, 1415.241f, 15.61711f)), owning_building_guid = 39) LocalObject(214, Door.Constructor(Vector3(2856.564f, 1415.241f, 25.61711f)), owning_building_guid = 39) @@ -812,7 +812,7 @@ object Map98 { // Ascension Building14() def Building14(): Unit = { // Name: Alpha_Bottom Type: tower_c GUID: 40, MapID: 14 - LocalBuilding("Alpha_Bottom", 40, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 2082f, 34.21491f), tower_c))) + LocalBuilding("Alpha_Bottom", 40, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 2082f, 34.21491f), Vector3(0f, 0f, 61f), tower_c))) LocalObject(834, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 40) LocalObject(101, Door.Constructor(Vector3(1288.821f, 2096.374f, 35.73591f)), owning_building_guid = 40) LocalObject(102, Door.Constructor(Vector3(1288.821f, 2096.374f, 55.73491f)), owning_building_guid = 40) @@ -853,7 +853,7 @@ object Map98 { // Ascension Building5() def Building5(): Unit = { // Name: Bravo_Top Type: tower_c GUID: 41, MapID: 5 - LocalBuilding("Bravo_Top", 41, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1894f, 2052f, 110.9848f), tower_c))) + LocalBuilding("Bravo_Top", 41, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1894f, 2052f, 110.9848f), Vector3(0f, 0f, 274f), tower_c))) LocalObject(838, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 41) LocalObject(149, Door.Constructor(Vector3(1886.857f, 2039.471f, 112.5058f)), owning_building_guid = 41) LocalObject(150, Door.Constructor(Vector3(1886.857f, 2039.471f, 132.5048f)), owning_building_guid = 41) @@ -894,7 +894,7 @@ object Map98 { // Ascension Building3() def Building3(): Unit = { // Name: Alpha_Top Type: tower_c GUID: 42, MapID: 3 - LocalBuilding("Alpha_Top", 42, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2034f, 2332f, 114.5592f), tower_c))) + LocalBuilding("Alpha_Top", 42, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2034f, 2332f, 114.5592f), Vector3(0f, 0f, 25f), tower_c))) LocalObject(839, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 42) LocalObject(158, Door.Constructor(Vector3(2041.495f, 2344.322f, 116.0802f)), owning_building_guid = 42) LocalObject(159, Door.Constructor(Vector3(2041.495f, 2344.322f, 136.0792f)), owning_building_guid = 42) @@ -935,7 +935,7 @@ object Map98 { // Ascension Building12() def Building12(): Unit = { // Name: Bravo_Bottom Type: tower_c GUID: 43, MapID: 12 - LocalBuilding("Bravo_Bottom", 43, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2122f, 1574f, 12.09021f), tower_c))) + LocalBuilding("Bravo_Bottom", 43, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2122f, 1574f, 12.09021f), Vector3(0f, 0f, 187f), tower_c))) LocalObject(840, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43) LocalObject(163, Door.Constructor(Vector3(2109.115f, 1580.478f, 13.61121f)), owning_building_guid = 43) LocalObject(164, Door.Constructor(Vector3(2109.115f, 1580.478f, 33.61021f)), owning_building_guid = 43) @@ -976,7 +976,7 @@ object Map98 { // Ascension Building2() def Building2(): Unit = { // Name: Charlie_Top Type: tower_c GUID: 44, MapID: 2 - LocalBuilding("Charlie_Top", 44, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2254f, 2136f, 110.7895f), tower_c))) + LocalBuilding("Charlie_Top", 44, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2254f, 2136f, 110.7895f), Vector3(0f, 0f, 238f), tower_c))) LocalObject(841, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44) LocalObject(168, Door.Constructor(Vector3(2240.856f, 2130.063f, 112.3105f)), owning_building_guid = 44) LocalObject(169, Door.Constructor(Vector3(2240.856f, 2130.063f, 132.3095f)), owning_building_guid = 44) @@ -1017,7 +1017,7 @@ object Map98 { // Ascension Building9() def Building9(): Unit = { // Name: Charlie_Bottom Type: tower_c GUID: 45, MapID: 9 - LocalBuilding("Charlie_Bottom", 45, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 2560f, 11.30894f), tower_c))) + LocalBuilding("Charlie_Bottom", 45, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 2560f, 11.30894f), Vector3(0f, 0f, 171f), tower_c))) LocalObject(844, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) LocalObject(209, Door.Constructor(Vector3(2792.896f, 2553.976f, 12.82994f)), owning_building_guid = 45) LocalObject(210, Door.Constructor(Vector3(2792.896f, 2553.976f, 32.82894f)), owning_building_guid = 45) diff --git a/pslogin/src/main/scala/zonemaps/Map99.scala b/pslogin/src/main/scala/zonemaps/Map99.scala index 1873eeb2..261df526 100644 --- a/pslogin/src/main/scala/zonemaps/Map99.scala +++ b/pslogin/src/main/scala/zonemaps/Map99.scala @@ -24,7 +24,7 @@ object Map99 { // Extinction Building7() def Building7(): Unit = { // Name: Blue_Base Type: amp_station GUID: 1, MapID: 7 - LocalBuilding("Blue_Base", 1, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2844f, 2746f, 88.53952f), amp_station))) + LocalBuilding("Blue_Base", 1, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2844f, 2746f, 88.53952f), Vector3(0f, 0f, 36f), amp_station))) LocalObject(59, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) LocalObject(52, Door.Constructor(Vector3(2840.173f, 2751.631f, 101.4415f)), owning_building_guid = 1) LocalObject(53, Door.Constructor(Vector3(2848.17f, 2740.619f, 101.4415f)), owning_building_guid = 1) @@ -152,7 +152,7 @@ object Map99 { // Extinction Building2() def Building2(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 2 - LocalBuilding("bunker_gauntlet", 4, 2, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1724f, 1710f, 84.34553f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 4, 2, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1724f, 1710f, 84.34553f), Vector3(0f, 0f, 95f), bunker_gauntlet))) LocalObject(114, Door.Constructor(Vector3(1723.722f, 1734.994f, 85.86653f)), owning_building_guid = 4) LocalObject(115, Door.Constructor(Vector3(1728.075f, 1685.363f, 85.86653f)), owning_building_guid = 4) } @@ -160,7 +160,7 @@ object Map99 { // Extinction Building6() def Building6(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 6 - LocalBuilding("bunker_gauntlet", 5, 6, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1736f, 2188f, 84.34553f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 5, 6, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1736f, 2188f, 84.34553f), Vector3(0f, 0f, 101f), bunker_gauntlet))) LocalObject(116, Door.Constructor(Vector3(1733.111f, 2212.828f, 85.86653f)), owning_building_guid = 5) LocalObject(117, Door.Constructor(Vector3(1742.628f, 2163.924f, 85.86653f)), owning_building_guid = 5) } @@ -168,7 +168,7 @@ object Map99 { // Extinction Building1() def Building1(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 1 - LocalBuilding("bunker_gauntlet", 6, 1, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1952f, 2450f, 84.34553f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 6, 1, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1952f, 2450f, 84.34553f), Vector3(0f, 0f, 354f), bunker_gauntlet))) LocalObject(122, Door.Constructor(Vector3(1927.039f, 2450.701f, 85.86653f)), owning_building_guid = 6) LocalObject(123, Door.Constructor(Vector3(1976.588f, 2445.504f, 85.86653f)), owning_building_guid = 6) } @@ -176,7 +176,7 @@ object Map99 { // Extinction Building5() def Building5(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 5 - LocalBuilding("bunker_gauntlet", 7, 5, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2210f, 2376f, 84.31532f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 7, 5, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2210f, 2376f, 84.31532f), Vector3(0f, 0f, 358f), bunker_gauntlet))) LocalObject(132, Door.Constructor(Vector3(2185.05f, 2374.958f, 85.83632f)), owning_building_guid = 7) LocalObject(138, Door.Constructor(Vector3(2234.841f, 2373.23f, 85.83632f)), owning_building_guid = 7) } @@ -184,7 +184,7 @@ object Map99 { // Extinction Building3() def Building3(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 8, MapID: 3 - LocalBuilding("bunker_gauntlet", 8, 3, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2224f, 1666f, 84.68795f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 8, 3, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2224f, 1666f, 84.68795f), Vector3(0f, 0f, 224f), bunker_gauntlet))) LocalObject(133, Door.Constructor(Vector3(2204.751f, 1650.054f, 86.20895f)), owning_building_guid = 8) LocalObject(139, Door.Constructor(Vector3(2240.582f, 1684.671f, 86.20895f)), owning_building_guid = 8) } @@ -192,7 +192,7 @@ object Map99 { // Extinction Building4() def Building4(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 9, MapID: 4 - LocalBuilding("bunker_gauntlet", 9, 4, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2326f, 2054f, 85.05051f), bunker_gauntlet))) + LocalBuilding("bunker_gauntlet", 9, 4, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2326f, 2054f, 85.05051f), Vector3(0f, 0f, 213f), bunker_gauntlet))) LocalObject(140, Door.Constructor(Vector3(2304.062f, 2042.02f, 86.57151f)), owning_building_guid = 9) LocalObject(141, Door.Constructor(Vector3(2345.84f, 2069.164f, 86.57151f)), owning_building_guid = 9) } @@ -200,42 +200,42 @@ object Map99 { // Extinction Building19() def Building19(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 19 - LocalBuilding("bunker_lg", 10, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 2678f, 90.57954f), bunker_lg))) + LocalBuilding("bunker_lg", 10, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 2678f, 90.57954f), Vector3(0f, 0f, 121f), bunker_lg))) LocalObject(156, Door.Constructor(Vector3(2508.466f, 2678.917f, 92.10055f)), owning_building_guid = 10) } Building23() def Building23(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 11, MapID: 23 - LocalBuilding("bunker_sm", 11, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1328f, 2002f, 82.80465f), bunker_sm))) + LocalBuilding("bunker_sm", 11, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1328f, 2002f, 82.80465f), Vector3(0f, 0f, 197f), bunker_sm))) LocalObject(93, Door.Constructor(Vector3(1326.812f, 2001.694f, 84.32565f)), owning_building_guid = 11) } Building20() def Building20(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 12, MapID: 20 - LocalBuilding("bunker_sm", 12, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2410f, 2706f, 85.88767f), bunker_sm))) + LocalBuilding("bunker_sm", 12, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2410f, 2706f, 85.88767f), Vector3(0f, 0f, 41f), bunker_sm))) LocalObject(148, Door.Constructor(Vector3(2410.96f, 2706.762f, 87.40868f)), owning_building_guid = 12) } Building21() def Building21(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 21 - LocalBuilding("bunker_sm", 13, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2490f, 1330f, 90.34791f), bunker_sm))) + LocalBuilding("bunker_sm", 13, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2490f, 1330f, 90.34791f), Vector3(0f, 0f, 238f), bunker_sm))) LocalObject(155, Door.Constructor(Vector3(2489.304f, 1328.99f, 91.86891f)), owning_building_guid = 13) } Building22() def Building22(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 22 - LocalBuilding("bunker_sm", 14, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2578f, 1328f, 90.41841f), bunker_sm))) + LocalBuilding("bunker_sm", 14, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2578f, 1328f, 90.41841f), Vector3(0f, 0f, 335f), bunker_sm))) LocalObject(157, Door.Constructor(Vector3(2579.087f, 1327.432f, 91.93941f)), owning_building_guid = 14) } Building8() def Building8(): Unit = { // Name: Indigo_Base Type: comm_station GUID: 15, MapID: 8 - LocalBuilding("Indigo_Base", 15, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1488f, 1232f, 88.53511f), comm_station))) + LocalBuilding("Indigo_Base", 15, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1488f, 1232f, 88.53511f), Vector3(0f, 0f, 70f), comm_station))) LocalObject(58, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 15) LocalObject(95, Door.Constructor(Vector3(1424.293f, 1255.719f, 90.28611f)), owning_building_guid = 15) LocalObject(96, Door.Constructor(Vector3(1427.528f, 1288.064f, 90.25611f)), owning_building_guid = 15) @@ -354,7 +354,7 @@ object Map99 { // Extinction Building18() def Building18(): Unit = { // Name: Red_Base Type: cryo_facility GUID: 18, MapID: 18 - LocalBuilding("Red_Base", 18, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1254f, 2502f, 87.99127f), cryo_facility))) + LocalBuilding("Red_Base", 18, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1254f, 2502f, 87.99127f), Vector3(0f, 0f, 36f), cryo_facility))) LocalObject(57, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18) LocalObject(83, Door.Constructor(Vector3(1179.904f, 2531.975f, 89.54227f)), owning_building_guid = 18) LocalObject(84, Door.Constructor(Vector3(1192.948f, 2485.693f, 97.50627f)), owning_building_guid = 18) @@ -502,7 +502,7 @@ object Map99 { // Extinction Building9() def Building9(): Unit = { // Name: Red_Gun_Tower Type: tower_a GUID: 21, MapID: 9 - LocalBuilding("Red_Gun_Tower", 21, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1876f, 2092f, 89.83428f), tower_a))) + LocalBuilding("Red_Gun_Tower", 21, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1876f, 2092f, 89.83428f), Vector3(0f, 0f, 59f), tower_a))) LocalObject(705, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 21) LocalObject(118, Door.Constructor(Vector3(1875.323f, 2106.406f, 91.35529f)), owning_building_guid = 21) LocalObject(119, Door.Constructor(Vector3(1875.323f, 2106.406f, 111.3543f)), owning_building_guid = 21) @@ -539,7 +539,7 @@ object Map99 { // Extinction Building12() def Building12(): Unit = { // Name: Indigo_Gun_Tower Type: tower_a GUID: 22, MapID: 12 - LocalBuilding("Indigo_Gun_Tower", 22, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2062f, 1728f, 90.51912f), tower_a))) + LocalBuilding("Indigo_Gun_Tower", 22, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2062f, 1728f, 90.51912f), Vector3(0f, 0f, 360f), tower_a))) LocalObject(707, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 22) LocalObject(128, Door.Constructor(Vector3(2074f, 1720f, 92.04012f)), owning_building_guid = 22) LocalObject(129, Door.Constructor(Vector3(2074f, 1720f, 112.0391f)), owning_building_guid = 22) @@ -576,7 +576,7 @@ object Map99 { // Extinction Building13() def Building13(): Unit = { // Name: Blue_Gun_Tower Type: tower_a GUID: 23, MapID: 13 - LocalBuilding("Blue_Gun_Tower", 23, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2214f, 2124f, 90.3177f), tower_a))) + LocalBuilding("Blue_Gun_Tower", 23, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2214f, 2124f, 90.3177f), Vector3(0f, 0f, 305f), tower_a))) LocalObject(708, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 23) LocalObject(134, Door.Constructor(Vector3(2214.33f, 2109.582f, 91.8387f)), owning_building_guid = 23) LocalObject(135, Door.Constructor(Vector3(2214.33f, 2109.582f, 111.8377f)), owning_building_guid = 23) @@ -613,7 +613,7 @@ object Map99 { // Extinction Building15() def Building15(): Unit = { // Name: Red_Watch_Tower Type: tower_b GUID: 24, MapID: 15 - LocalBuilding("Red_Watch_Tower", 24, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1488f, 2084f, 90.30762f), tower_b))) + LocalBuilding("Red_Watch_Tower", 24, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1488f, 2084f, 90.30762f), Vector3(0f, 0f, 336f), tower_b))) LocalObject(704, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 24) LocalObject(103, Door.Constructor(Vector3(1495.709f, 2071.811f, 91.82762f)), owning_building_guid = 24) LocalObject(104, Door.Constructor(Vector3(1495.709f, 2071.811f, 101.8276f)), owning_building_guid = 24) @@ -650,7 +650,7 @@ object Map99 { // Extinction Building17() def Building17(): Unit = { // Name: Blue_Watch_Tower Type: tower_b GUID: 25, MapID: 17 - LocalBuilding("Blue_Watch_Tower", 25, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2366f, 2560f, 86.32954f), tower_b))) + LocalBuilding("Blue_Watch_Tower", 25, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2366f, 2560f, 86.32954f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(709, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 25) LocalObject(142, Door.Constructor(Vector3(2378f, 2552f, 87.84953f)), owning_building_guid = 25) LocalObject(143, Door.Constructor(Vector3(2378f, 2552f, 97.84953f)), owning_building_guid = 25) @@ -687,7 +687,7 @@ object Map99 { // Extinction Building16() def Building16(): Unit = { // Name: Indigo_Watch_Tower Type: tower_b GUID: 26, MapID: 16 - LocalBuilding("Indigo_Watch_Tower", 26, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2450f, 1678f, 82.88522f), tower_b))) + LocalBuilding("Indigo_Watch_Tower", 26, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2450f, 1678f, 82.88522f), Vector3(0f, 0f, 360f), tower_b))) LocalObject(710, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 26) LocalObject(149, Door.Constructor(Vector3(2462f, 1670f, 84.40522f)), owning_building_guid = 26) LocalObject(150, Door.Constructor(Vector3(2462f, 1670f, 94.40523f)), owning_building_guid = 26) @@ -724,7 +724,7 @@ object Map99 { // Extinction Building10() def Building10(): Unit = { // Name: Red_Air_Tower Type: tower_c GUID: 27, MapID: 10 - LocalBuilding("Red_Air_Tower", 27, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1166f, 1754f, 55.62273f), tower_c))) + LocalBuilding("Red_Air_Tower", 27, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1166f, 1754f, 55.62273f), Vector3(0f, 0f, 270f), tower_c))) LocalObject(703, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 27) LocalObject(79, Door.Constructor(Vector3(1158f, 1742f, 57.14373f)), owning_building_guid = 27) LocalObject(80, Door.Constructor(Vector3(1158f, 1742f, 77.14273f)), owning_building_guid = 27) @@ -765,7 +765,7 @@ object Map99 { // Extinction Building14() def Building14(): Unit = { // Name: Blue_Air_Tower Type: tower_c GUID: 28, MapID: 14 - LocalBuilding("Blue_Air_Tower", 28, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2024f, 2914f, 64.3846f), tower_c))) + LocalBuilding("Blue_Air_Tower", 28, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2024f, 2914f, 64.3846f), Vector3(0f, 0f, 208f), tower_c))) LocalObject(706, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28) LocalObject(124, Door.Constructor(Vector3(2009.649f, 2915.43f, 65.9056f)), owning_building_guid = 28) LocalObject(125, Door.Constructor(Vector3(2009.649f, 2915.43f, 85.9046f)), owning_building_guid = 28) @@ -806,7 +806,7 @@ object Map99 { // Extinction Building11() def Building11(): Unit = { // Name: Indigo_Air_Tower Type: tower_c GUID: 29, MapID: 11 - LocalBuilding("Indigo_Air_Tower", 29, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2856f, 1380f, 67.77856f), tower_c))) + LocalBuilding("Indigo_Air_Tower", 29, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2856f, 1380f, 67.77856f), Vector3(0f, 0f, 360f), tower_c))) LocalObject(711, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29) LocalObject(171, Door.Constructor(Vector3(2868f, 1372f, 69.29956f)), owning_building_guid = 29) LocalObject(172, Door.Constructor(Vector3(2868f, 1372f, 89.29855f)), owning_building_guid = 29) diff --git a/pslogin/src/main/scala/zonemaps/Ugd01.scala b/pslogin/src/main/scala/zonemaps/Ugd01.scala index 3d25740f..ed1cabe9 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd01.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd01.scala @@ -15,13 +15,12 @@ import net.psforever.types.Vector3 object Ugd01 { // Supai val ZoneMap = new ZoneMap("ugd01") { Scale = MapScale.Dim2560 - Cavern = true Checksum = 3405929729L Building10140() def Building10140(): Unit = { // Name: ceiling_bldg_a_10140 Type: ceiling_bldg_a GUID: 1, MapID: 10140 - LocalBuilding("ceiling_bldg_a_10140", 1, 10140, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(850.56f, 1038.27f, 170.61f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10140", 1, 10140, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(850.56f, 1038.27f, 170.61f), Vector3(0f, 0f, 0f), ceiling_bldg_a))) LocalObject(571, Door.Constructor(Vector3(836.576f, 1045.967f, 172.389f)), owning_building_guid = 1) LocalObject(580, Door.Constructor(Vector3(865.815f, 1027.238f, 177.895f)), owning_building_guid = 1) LocalObject(581, Door.Constructor(Vector3(865.815f, 1051.238f, 177.895f)), owning_building_guid = 1) @@ -31,7 +30,7 @@ object Ugd01 { // Supai Building10141() def Building10141(): Unit = { // Name: ceiling_bldg_b_10141 Type: ceiling_bldg_b GUID: 2, MapID: 10141 - LocalBuilding("ceiling_bldg_b_10141", 2, 10141, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(950.1f, 921.84f, 163.91f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10141", 2, 10141, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(950.1f, 921.84f, 163.91f), Vector3(0f, 0f, 0f), ceiling_bldg_b))) LocalObject(595, Door.Constructor(Vector3(952.115f, 938.33f, 165.689f)), owning_building_guid = 2) LocalObject(596, Door.Constructor(Vector3(956.116f, 920.83f, 165.689f)), owning_building_guid = 2) } @@ -39,7 +38,7 @@ object Ugd01 { // Supai Building10138() def Building10138(): Unit = { // Name: ceiling_bldg_c_10138 Type: ceiling_bldg_c GUID: 3, MapID: 10138 - LocalBuilding("ceiling_bldg_c_10138", 3, 10138, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1077.18f, 1115.65f, 154.15f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10138", 3, 10138, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1077.18f, 1115.65f, 154.15f), Vector3(0f, 0f, 217f), ceiling_bldg_c))) LocalObject(620, Door.Constructor(Vector3(1033.541f, 1097.152f, 155.929f)), owning_building_guid = 3) LocalObject(623, Door.Constructor(Vector3(1052.197f, 1072.395f, 155.929f)), owning_building_guid = 3) LocalObject(624, Door.Constructor(Vector3(1080.784f, 1113.377f, 155.929f)), owning_building_guid = 3) @@ -48,7 +47,7 @@ object Ugd01 { // Supai Building10312() def Building10312(): Unit = { // Name: ceiling_bldg_d_10312 Type: ceiling_bldg_d GUID: 4, MapID: 10312 - LocalBuilding("ceiling_bldg_d_10312", 4, 10312, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(993.7f, 1408.09f, 161.96f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10312", 4, 10312, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(993.7f, 1408.09f, 161.96f), Vector3(0f, 0f, 0f), ceiling_bldg_d))) LocalObject(601, Door.Constructor(Vector3(976.21f, 1408.106f, 163.695f)), owning_building_guid = 4) LocalObject(610, Door.Constructor(Vector3(993.716f, 1390.58f, 163.695f)), owning_building_guid = 4) LocalObject(611, Door.Constructor(Vector3(993.716f, 1425.58f, 163.695f)), owning_building_guid = 4) @@ -59,7 +58,7 @@ object Ugd01 { // Supai Building10139() def Building10139(): Unit = { // Name: ceiling_bldg_d_10139 Type: ceiling_bldg_d GUID: 5, MapID: 10139 - LocalBuilding("ceiling_bldg_d_10139", 5, 10139, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1287.02f, 1242.45f, 159.65f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10139", 5, 10139, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1287.02f, 1242.45f, 159.65f), Vector3(0f, 0f, 0f), ceiling_bldg_d))) LocalObject(643, Door.Constructor(Vector3(1269.53f, 1242.466f, 161.385f)), owning_building_guid = 5) LocalObject(648, Door.Constructor(Vector3(1287.036f, 1224.94f, 161.385f)), owning_building_guid = 5) LocalObject(649, Door.Constructor(Vector3(1287.036f, 1259.94f, 161.385f)), owning_building_guid = 5) @@ -70,7 +69,7 @@ object Ugd01 { // Supai Building10143() def Building10143(): Unit = { // Name: ceiling_bldg_e_10143 Type: ceiling_bldg_e GUID: 6, MapID: 10143 - LocalBuilding("ceiling_bldg_e_10143", 6, 10143, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1408.75f, 1242.78f, 167.66f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10143", 6, 10143, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1408.75f, 1242.78f, 167.66f), Vector3(0f, 0f, 0f), ceiling_bldg_e))) LocalObject(685, Door.Constructor(Vector3(1396.734f, 1241.79f, 169.439f)), owning_building_guid = 6) LocalObject(691, Door.Constructor(Vector3(1412.734f, 1275.29f, 174.939f)), owning_building_guid = 6) LocalObject(693, Door.Constructor(Vector3(1427.76f, 1270.796f, 169.439f)), owning_building_guid = 6) @@ -80,7 +79,7 @@ object Ugd01 { // Supai Building10142() def Building10142(): Unit = { // Name: ceiling_bldg_f_10142 Type: ceiling_bldg_f GUID: 7, MapID: 10142 - LocalBuilding("ceiling_bldg_f_10142", 7, 10142, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1376.58f, 1348.91f, 159.37f), ceiling_bldg_f))) + LocalBuilding("ceiling_bldg_f_10142", 7, 10142, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1376.58f, 1348.91f, 159.37f), Vector3(0f, 0f, 151f), ceiling_bldg_f))) LocalObject(668, Door.Constructor(Vector3(1352.277f, 1329.785f, 161.149f)), owning_building_guid = 7) LocalObject(686, Door.Constructor(Vector3(1404.189f, 1356.455f, 161.149f)), owning_building_guid = 7) } @@ -88,7 +87,7 @@ object Ugd01 { // Supai Building10145() def Building10145(): Unit = { // Name: ceiling_bldg_g_10145 Type: ceiling_bldg_g GUID: 8, MapID: 10145 - LocalBuilding("ceiling_bldg_g_10145", 8, 10145, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1374.9f, 1025.85f, 162.66f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10145", 8, 10145, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1374.9f, 1025.85f, 162.66f), Vector3(0f, 0f, 41f), ceiling_bldg_g))) LocalObject(671, Door.Constructor(Vector3(1363.438f, 1039.06f, 164.439f)), owning_building_guid = 8) LocalObject(676, Door.Constructor(Vector3(1379.706f, 1008.152f, 164.439f)), owning_building_guid = 8) } @@ -96,7 +95,7 @@ object Ugd01 { // Supai Building10146() def Building10146(): Unit = { // Name: ceiling_bldg_h_10146 Type: ceiling_bldg_h GUID: 9, MapID: 10146 - LocalBuilding("ceiling_bldg_h_10146", 9, 10146, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1311.84f, 904.66f, 161.7f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10146", 9, 10146, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1311.84f, 904.66f, 161.7f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(650, Door.Constructor(Vector3(1295.35f, 900.676f, 163.479f)), owning_building_guid = 9) LocalObject(658, Door.Constructor(Vector3(1315.824f, 921.17f, 163.479f)), owning_building_guid = 9) LocalObject(663, Door.Constructor(Vector3(1322.925f, 893.472f, 165.979f)), owning_building_guid = 9) @@ -105,7 +104,7 @@ object Ugd01 { // Supai Building10144() def Building10144(): Unit = { // Name: ceiling_bldg_i_10144 Type: ceiling_bldg_i GUID: 10, MapID: 10144 - LocalBuilding("ceiling_bldg_i_10144", 10, 10144, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1206.94f, 1100.55f, 172.13f), ceiling_bldg_i))) + LocalBuilding("ceiling_bldg_i_10144", 10, 10144, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1206.94f, 1100.55f, 172.13f), Vector3(0f, 0f, 0f), ceiling_bldg_i))) LocalObject(636, Door.Constructor(Vector3(1182.45f, 1104.066f, 173.909f)), owning_building_guid = 10) LocalObject(642, Door.Constructor(Vector3(1232.45f, 1104.066f, 173.909f)), owning_building_guid = 10) } @@ -113,7 +112,7 @@ object Ugd01 { // Supai Building10311() def Building10311(): Unit = { // Name: ceiling_bldg_j_10311 Type: ceiling_bldg_j GUID: 11, MapID: 10311 - LocalBuilding("ceiling_bldg_j_10311", 11, 10311, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(940.03f, 1345.53f, 162.79f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10311", 11, 10311, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(940.03f, 1345.53f, 162.79f), Vector3(0f, 0f, 0f), ceiling_bldg_j))) LocalObject(592, Door.Constructor(Vector3(940.046f, 1333.02f, 164.569f)), owning_building_guid = 11) LocalObject(593, Door.Constructor(Vector3(940.046f, 1358.02f, 164.569f)), owning_building_guid = 11) } @@ -121,7 +120,7 @@ object Ugd01 { // Supai Building10310() def Building10310(): Unit = { // Name: ceiling_bldg_z_10310 Type: ceiling_bldg_z GUID: 12, MapID: 10310 - LocalBuilding("ceiling_bldg_z_10310", 12, 10310, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1055.73f, 1181.27f, 165.51f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10310", 12, 10310, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1055.73f, 1181.27f, 165.51f), Vector3(0f, 0f, 27f), ceiling_bldg_z))) LocalObject(619, Door.Constructor(Vector3(1032.086f, 1173.73f, 167.289f)), owning_building_guid = 12) LocalObject(625, Door.Constructor(Vector3(1082.873f, 1199.608f, 167.289f)), owning_building_guid = 12) } @@ -129,7 +128,7 @@ object Ugd01 { // Supai Building10029() def Building10029(): Unit = { // Name: ground_bldg_b_10029 Type: ground_bldg_b GUID: 61, MapID: 10029 - LocalBuilding("ground_bldg_b_10029", 61, 10029, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(794.78f, 864.61f, 103.74f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10029", 61, 10029, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(794.78f, 864.61f, 103.74f), Vector3(0f, 0f, 75f), ground_bldg_b))) LocalObject(552, Door.Constructor(Vector3(779.3734f, 870.8243f, 105.519f)), owning_building_guid = 61) LocalObject(554, Door.Constructor(Vector3(795.3158f, 889.8535f, 111.019f)), owning_building_guid = 61) LocalObject(556, Door.Constructor(Vector3(797.3127f, 870.1596f, 105.519f)), owning_building_guid = 61) @@ -138,7 +137,7 @@ object Ugd01 { // Supai Building10016() def Building10016(): Unit = { // Name: ground_bldg_b_10016 Type: ground_bldg_b GUID: 62, MapID: 10016 - LocalBuilding("ground_bldg_b_10016", 62, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(865.1f, 916.28f, 85.19f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10016", 62, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(865.1f, 916.28f, 85.19f), Vector3(0f, 0f, 215f), ground_bldg_b))) LocalObject(573, Door.Constructor(Vector3(848.4634f, 897.2867f, 92.469f)), owning_building_guid = 62) LocalObject(578, Door.Constructor(Vector3(859.5927f, 913.6567f, 86.969f)), owning_building_guid = 62) LocalObject(584, Door.Constructor(Vector3(872.9077f, 901.6165f, 86.969f)), owning_building_guid = 62) @@ -147,7 +146,7 @@ object Ugd01 { // Supai Building10077() def Building10077(): Unit = { // Name: ground_bldg_b_10077 Type: ground_bldg_b GUID: 63, MapID: 10077 - LocalBuilding("ground_bldg_b_10077", 63, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(998.78f, 1510.64f, 87.06f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10077", 63, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(998.78f, 1510.64f, 87.06f), Vector3(0f, 0f, 41f), ground_bldg_b))) LocalObject(607, Door.Constructor(Vector3(989.4824f, 1524.407f, 88.839f)), owning_building_guid = 63) LocalObject(614, Door.Constructor(Vector3(1003.983f, 1513.825f, 88.839f)), owning_building_guid = 63) LocalObject(616, Door.Constructor(Vector3(1013.34f, 1531.268f, 94.339f)), owning_building_guid = 63) @@ -156,7 +155,7 @@ object Ugd01 { // Supai Building10066() def Building10066(): Unit = { // Name: ground_bldg_b_10066 Type: ground_bldg_b GUID: 64, MapID: 10066 - LocalBuilding("ground_bldg_b_10066", 64, 10066, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1041.45f, 1317.49f, 90.89f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10066", 64, 10066, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1041.45f, 1317.49f, 90.89f), Vector3(0f, 0f, 80f), ground_bldg_b))) LocalObject(618, Door.Constructor(Vector3(1025.56f, 1322.338f, 92.669f)), owning_building_guid = 64) LocalObject(621, Door.Constructor(Vector3(1039.784f, 1342.684f, 98.169f)), owning_building_guid = 64) LocalObject(622, Door.Constructor(Vector3(1043.489f, 1323.239f, 92.669f)), owning_building_guid = 64) @@ -165,7 +164,7 @@ object Ugd01 { // Supai Building10031() def Building10031(): Unit = { // Name: ground_bldg_b_10031 Type: ground_bldg_b GUID: 65, MapID: 10031 - LocalBuilding("ground_bldg_b_10031", 65, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1384.96f, 1262.28f, 85.22f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10031", 65, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1384.96f, 1262.28f, 85.22f), Vector3(0f, 0f, 150f), ground_bldg_b))) LocalObject(670, Door.Constructor(Vector3(1360.715f, 1269.331f, 92.499f)), owning_building_guid = 65) LocalObject(674, Door.Constructor(Vector3(1374.97f, 1249.007f, 86.999f)), owning_building_guid = 65) LocalObject(677, Door.Constructor(Vector3(1380.255f, 1266.163f, 86.999f)), owning_building_guid = 65) @@ -174,7 +173,7 @@ object Ugd01 { // Supai Building10025() def Building10025(): Unit = { // Name: ground_bldg_b_10025 Type: ground_bldg_b GUID: 66, MapID: 10025 - LocalBuilding("ground_bldg_b_10025", 66, 10025, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1493.42f, 1346.97f, 87.93f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10025", 66, 10025, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1493.42f, 1346.97f, 87.93f), Vector3(0f, 0f, 250f), ground_bldg_b))) LocalObject(707, Door.Constructor(Vector3(1490.413f, 1341.662f, 89.709f)), owning_building_guid = 66) LocalObject(708, Door.Constructor(Vector3(1490.686f, 1321.869f, 95.209f)), owning_building_guid = 66) LocalObject(714, Door.Constructor(Vector3(1508.226f, 1339.437f, 89.709f)), owning_building_guid = 66) @@ -183,7 +182,7 @@ object Ugd01 { // Supai Building10017() def Building10017(): Unit = { // Name: ground_bldg_c_10017 Type: ground_bldg_c GUID: 67, MapID: 10017 - LocalBuilding("ground_bldg_c_10017", 67, 10017, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(786.51f, 954.37f, 105.26f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10017", 67, 10017, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(786.51f, 954.37f, 105.26f), Vector3(0f, 0f, 325f), ground_bldg_c))) LocalObject(553, Door.Constructor(Vector3(787.5582f, 958.4996f, 107.039f)), owning_building_guid = 67) LocalObject(562, Door.Constructor(Vector3(817.5875f, 918.5826f, 107.039f)), owning_building_guid = 67) LocalObject(570, Door.Constructor(Vector3(835.3683f, 943.9763f, 107.039f)), owning_building_guid = 67) @@ -192,7 +191,7 @@ object Ugd01 { // Supai Building10030() def Building10030(): Unit = { // Name: ground_bldg_c_10030 Type: ground_bldg_c GUID: 68, MapID: 10030 - LocalBuilding("ground_bldg_c_10030", 68, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(857.33f, 852.26f, 107.42f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10030", 68, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(857.33f, 852.26f, 107.42f), Vector3(0f, 0f, 215f), ground_bldg_c))) LocalObject(560, Door.Constructor(Vector3(813.0717f, 835.2968f, 109.199f)), owning_building_guid = 68) LocalObject(567, Door.Constructor(Vector3(830.8526f, 809.903f, 109.199f)), owning_building_guid = 68) LocalObject(579, Door.Constructor(Vector3(860.8521f, 849.8626f, 109.199f)), owning_building_guid = 68) @@ -201,7 +200,7 @@ object Ugd01 { // Supai Building10067() def Building10067(): Unit = { // Name: ground_bldg_c_10067 Type: ground_bldg_c GUID: 69, MapID: 10067 - LocalBuilding("ground_bldg_c_10067", 69, 10067, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(973.9f, 1275.59f, 108.53f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10067", 69, 10067, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(973.9f, 1275.59f, 108.53f), Vector3(0f, 0f, 275f), ground_bldg_c))) LocalObject(597, Door.Constructor(Vector3(966.4615f, 1228.78f, 110.309f)), owning_building_guid = 69) LocalObject(603, Door.Constructor(Vector3(977.7372f, 1277.441f, 110.309f)), owning_building_guid = 69) LocalObject(613, Door.Constructor(Vector3(997.3436f, 1231.481f, 110.309f)), owning_building_guid = 69) @@ -210,7 +209,7 @@ object Ugd01 { // Supai Building10305() def Building10305(): Unit = { // Name: ground_bldg_c_10305 Type: ground_bldg_c GUID: 70, MapID: 10305 - LocalBuilding("ground_bldg_c_10305", 70, 10305, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1271.71f, 996.36f, 107.32f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10305", 70, 10305, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1271.71f, 996.36f, 107.32f), Vector3(0f, 0f, 330f), ground_bldg_c))) LocalObject(644, Door.Constructor(Vector3(1272.394f, 1000.565f, 109.099f)), owning_building_guid = 70) LocalObject(653, Door.Constructor(Vector3(1305.788f, 963.4174f, 109.099f)), owning_building_guid = 70) LocalObject(661, Door.Constructor(Vector3(1321.288f, 990.2642f, 109.099f)), owning_building_guid = 70) @@ -219,7 +218,7 @@ object Ugd01 { // Supai Building10022() def Building10022(): Unit = { // Name: ground_bldg_c_10022 Type: ground_bldg_c GUID: 71, MapID: 10022 - LocalBuilding("ground_bldg_c_10022", 71, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1456.97f, 1345.86f, 103.88f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10022", 71, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1456.97f, 1345.86f, 103.88f), Vector3(0f, 0f, 140f), ground_bldg_c))) LocalObject(688, Door.Constructor(Vector3(1409.203f, 1360.472f, 105.659f)), owning_building_guid = 71) LocalObject(694, Door.Constructor(Vector3(1429.13f, 1384.22f, 105.659f)), owning_building_guid = 71) LocalObject(698, Door.Constructor(Vector3(1455.566f, 1341.837f, 105.659f)), owning_building_guid = 71) @@ -228,7 +227,7 @@ object Ugd01 { // Supai Building10096() def Building10096(): Unit = { // Name: ground_bldg_c_10096 Type: ground_bldg_c GUID: 72, MapID: 10096 - LocalBuilding("ground_bldg_c_10096", 72, 10096, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1481.1f, 1136.17f, 101.01f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10096", 72, 10096, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1481.1f, 1136.17f, 101.01f), Vector3(0f, 0f, 340f), ground_bldg_c))) LocalObject(703, Door.Constructor(Vector3(1481.044f, 1140.43f, 102.789f)), owning_building_guid = 72) LocalObject(718, Door.Constructor(Vector3(1520.381f, 1109.646f, 102.789f)), owning_building_guid = 72) LocalObject(719, Door.Constructor(Vector3(1530.984f, 1138.776f, 102.789f)), owning_building_guid = 72) @@ -237,7 +236,7 @@ object Ugd01 { // Supai Building10027() def Building10027(): Unit = { // Name: ground_bldg_c_10027 Type: ground_bldg_c GUID: 73, MapID: 10027 - LocalBuilding("ground_bldg_c_10027", 73, 10027, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1493.89f, 1467.82f, 105.26f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10027", 73, 10027, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1493.89f, 1467.82f, 105.26f), Vector3(0f, 0f, 315f), ground_bldg_c))) LocalObject(709, Door.Constructor(Vector3(1495.639f, 1471.705f, 107.039f)), owning_building_guid = 73) LocalObject(717, Door.Constructor(Vector3(1518.281f, 1427.18f, 107.039f)), owning_building_guid = 73) LocalObject(720, Door.Constructor(Vector3(1540.201f, 1449.1f, 107.039f)), owning_building_guid = 73) @@ -246,7 +245,7 @@ object Ugd01 { // Supai Building10028() def Building10028(): Unit = { // Name: ground_bldg_d_10028 Type: ground_bldg_d GUID: 74, MapID: 10028 - LocalBuilding("ground_bldg_d_10028", 74, 10028, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(748.19f, 914.57f, 104.86f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10028", 74, 10028, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(748.19f, 914.57f, 104.86f), Vector3(0f, 0f, 215f), ground_bldg_d))) LocalObject(547, Door.Constructor(Vector3(733.8558f, 904.5135f, 106.595f)), owning_building_guid = 74) LocalObject(548, Door.Constructor(Vector3(738.1335f, 928.9042f, 106.595f)), owning_building_guid = 74) LocalObject(550, Door.Constructor(Vector3(758.2087f, 900.2339f, 106.595f)), owning_building_guid = 74) @@ -256,7 +255,7 @@ object Ugd01 { // Supai Building10074() def Building10074(): Unit = { // Name: ground_bldg_d_10074 Type: ground_bldg_d GUID: 75, MapID: 10074 - LocalBuilding("ground_bldg_d_10074", 75, 10074, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(838.93f, 1166.25f, 99.66f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10074", 75, 10074, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(838.93f, 1166.25f, 99.66f), Vector3(0f, 0f, 235f), ground_bldg_d))) LocalObject(565, Door.Constructor(Vector3(824.5775f, 1176.28f, 101.395f)), owning_building_guid = 75) LocalObject(566, Door.Constructor(Vector3(828.8998f, 1151.897f, 101.395f)), owning_building_guid = 75) LocalObject(574, Door.Constructor(Vector3(848.975f, 1180.568f, 101.395f)), owning_building_guid = 75) @@ -266,7 +265,7 @@ object Ugd01 { // Supai Building10018() def Building10018(): Unit = { // Name: ground_bldg_d_10018 Type: ground_bldg_d GUID: 76, MapID: 10018 - LocalBuilding("ground_bldg_d_10018", 76, 10018, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(838.98f, 1013.84f, 90.81f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10018", 76, 10018, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(838.98f, 1013.84f, 90.81f), Vector3(0f, 0f, 160f), ground_bldg_d))) LocalObject(564, Door.Constructor(Vector3(822.5205f, 1019.814f, 92.545f)), owning_building_guid = 76) LocalObject(568, Door.Constructor(Vector3(832.983f, 997.4103f, 92.545f)), owning_building_guid = 76) LocalObject(572, Door.Constructor(Vector3(844.9537f, 1030.3f, 92.545f)), owning_building_guid = 76) @@ -276,7 +275,7 @@ object Ugd01 { // Supai Building10078() def Building10078(): Unit = { // Name: ground_bldg_d_10078 Type: ground_bldg_d GUID: 77, MapID: 10078 - LocalBuilding("ground_bldg_d_10078", 77, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1107.02f, 1332.16f, 95.93f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10078", 77, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1107.02f, 1332.16f, 95.93f), Vector3(0f, 0f, 229f), ground_bldg_d))) LocalObject(626, Door.Constructor(Vector3(1093.795f, 1343.635f, 97.665f)), owning_building_guid = 77) LocalObject(627, Door.Constructor(Vector3(1095.545f, 1318.935f, 97.665f)), owning_building_guid = 77) LocalObject(629, Door.Constructor(Vector3(1118.507f, 1345.349f, 97.665f)), owning_building_guid = 77) @@ -286,7 +285,7 @@ object Ugd01 { // Supai Building10093() def Building10093(): Unit = { // Name: ground_bldg_d_10093 Type: ground_bldg_d GUID: 78, MapID: 10093 - LocalBuilding("ground_bldg_d_10093", 78, 10093, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1201.91f, 1035.28f, 97.66f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10093", 78, 10093, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1201.91f, 1035.28f, 97.66f), Vector3(0f, 0f, 285f), ground_bldg_d))) LocalObject(637, Door.Constructor(Vector3(1185.001f, 1030.733f, 99.395f)), owning_building_guid = 78) LocalObject(638, Door.Constructor(Vector3(1197.399f, 1052.178f, 99.395f)), owning_building_guid = 78) LocalObject(639, Door.Constructor(Vector3(1206.457f, 1018.371f, 99.395f)), owning_building_guid = 78) @@ -296,7 +295,7 @@ object Ugd01 { // Supai Building10023() def Building10023(): Unit = { // Name: ground_bldg_d_10023 Type: ground_bldg_d GUID: 79, MapID: 10023 - LocalBuilding("ground_bldg_d_10023", 79, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1363.37f, 1403.85f, 88.96f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10023", 79, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1363.37f, 1403.85f, 88.96f), Vector3(0f, 0f, 60f), ground_bldg_d))) LocalObject(667, Door.Constructor(Vector3(1348.231f, 1412.609f, 90.695f)), owning_building_guid = 79) LocalObject(669, Door.Constructor(Vector3(1354.611f, 1388.711f, 90.695f)), owning_building_guid = 79) LocalObject(673, Door.Constructor(Vector3(1372.111f, 1419.022f, 90.695f)), owning_building_guid = 79) @@ -306,7 +305,7 @@ object Ugd01 { // Supai Building10094() def Building10094(): Unit = { // Name: ground_bldg_d_10094 Type: ground_bldg_d GUID: 80, MapID: 10094 - LocalBuilding("ground_bldg_d_10094", 80, 10094, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1399.93f, 1061.29f, 97.66f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10094", 80, 10094, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1399.93f, 1061.29f, 97.66f), Vector3(0f, 0f, 225f), ground_bldg_d))) LocalObject(680, Door.Constructor(Vector3(1387.56f, 1048.897f, 99.395f)), owning_building_guid = 80) LocalObject(681, Door.Constructor(Vector3(1387.537f, 1073.66f, 99.395f)), owning_building_guid = 80) LocalObject(689, Door.Constructor(Vector3(1412.286f, 1048.911f, 99.395f)), owning_building_guid = 80) @@ -316,7 +315,7 @@ object Ugd01 { // Supai Building10026() def Building10026(): Unit = { // Name: ground_bldg_d_10026 Type: ground_bldg_d GUID: 81, MapID: 10026 - LocalBuilding("ground_bldg_d_10026", 81, 10026, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1492.58f, 1397.16f, 90.81f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10026", 81, 10026, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1492.58f, 1397.16f, 90.81f), Vector3(0f, 0f, 60f), ground_bldg_d))) LocalObject(702, Door.Constructor(Vector3(1477.441f, 1405.919f, 92.545f)), owning_building_guid = 81) LocalObject(705, Door.Constructor(Vector3(1483.821f, 1382.021f, 92.545f)), owning_building_guid = 81) LocalObject(711, Door.Constructor(Vector3(1501.321f, 1412.332f, 92.545f)), owning_building_guid = 81) @@ -326,7 +325,7 @@ object Ugd01 { // Supai Building10020() def Building10020(): Unit = { // Name: ground_bldg_i_10020 Type: ground_bldg_i GUID: 82, MapID: 10020 - LocalBuilding("ground_bldg_i_10020", 82, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(745.29f, 997.76f, 95.81f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10020", 82, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(745.29f, 997.76f, 95.81f), Vector3(0f, 0f, 60f), ground_bldg_i))) LocalObject(546, Door.Constructor(Vector3(730.0001f, 978.309f, 97.589f)), owning_building_guid = 82) LocalObject(549, Door.Constructor(Vector3(755.0001f, 1021.61f, 97.589f)), owning_building_guid = 82) } @@ -334,7 +333,7 @@ object Ugd01 { // Supai Building10019() def Building10019(): Unit = { // Name: ground_bldg_i_10019 Type: ground_bldg_i GUID: 83, MapID: 10019 - LocalBuilding("ground_bldg_i_10019", 83, 10019, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(906.71f, 986.08f, 94.15f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10019", 83, 10019, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(906.71f, 986.08f, 94.15f), Vector3(0f, 0f, 30f), ground_bldg_i))) LocalObject(586, Door.Constructor(Vector3(883.743f, 976.8799f, 95.929f)), owning_building_guid = 83) LocalObject(591, Door.Constructor(Vector3(927.0443f, 1001.88f, 95.929f)), owning_building_guid = 83) } @@ -342,7 +341,7 @@ object Ugd01 { // Supai Building10095() def Building10095(): Unit = { // Name: ground_bldg_i_10095 Type: ground_bldg_i GUID: 84, MapID: 10095 - LocalBuilding("ground_bldg_i_10095", 84, 10095, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1253.14f, 913.31f, 102.44f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10095", 84, 10095, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1253.14f, 913.31f, 102.44f), Vector3(0f, 0f, 150f), ground_bldg_i))) LocalObject(641, Door.Constructor(Vector3(1229.29f, 923.0201f, 104.219f)), owning_building_guid = 84) LocalObject(645, Door.Constructor(Vector3(1272.591f, 898.0201f, 104.219f)), owning_building_guid = 84) } @@ -350,7 +349,7 @@ object Ugd01 { // Supai Building10092() def Building10092(): Unit = { // Name: ground_bldg_i_10092 Type: ground_bldg_i GUID: 85, MapID: 10092 - LocalBuilding("ground_bldg_i_10092", 85, 10092, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1307.38f, 1163.11f, 92.1f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10092", 85, 10092, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1307.38f, 1163.11f, 92.1f), Vector3(0f, 0f, 180f), ground_bldg_i))) LocalObject(647, Door.Constructor(Vector3(1281.87f, 1159.594f, 93.879f)), owning_building_guid = 85) LocalObject(666, Door.Constructor(Vector3(1331.87f, 1159.594f, 93.879f)), owning_building_guid = 85) } @@ -358,7 +357,7 @@ object Ugd01 { // Supai Building10024() def Building10024(): Unit = { // Name: ground_bldg_i_10024 Type: ground_bldg_i GUID: 86, MapID: 10024 - LocalBuilding("ground_bldg_i_10024", 86, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1439.95f, 1456.47f, 91.36f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10024", 86, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1439.95f, 1456.47f, 91.36f), Vector3(0f, 0f, 335f), ground_bldg_i))) LocalObject(692, Door.Constructor(Vector3(1419.24f, 1470.006f, 93.139f)), owning_building_guid = 86) LocalObject(700, Door.Constructor(Vector3(1464.556f, 1448.876f, 93.139f)), owning_building_guid = 86) } @@ -366,7 +365,7 @@ object Ugd01 { // Supai Building10021() def Building10021(): Unit = { // Name: ground_bldg_i_10021 Type: ground_bldg_i GUID: 87, MapID: 10021 - LocalBuilding("ground_bldg_i_10021", 87, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1451.54f, 1274.29f, 94.15f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10021", 87, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1451.54f, 1274.29f, 94.15f), Vector3(0f, 0f, 40f), ground_bldg_i))) LocalObject(695, Door.Constructor(Vector3(1430.52f, 1261.242f, 95.929f)), owning_building_guid = 87) LocalObject(701, Door.Constructor(Vector3(1468.822f, 1293.381f, 95.929f)), owning_building_guid = 87) } @@ -374,7 +373,7 @@ object Ugd01 { // Supai Building10425() def Building10425(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 88, MapID: 10425 - LocalBuilding("N_Redoubt", 88, 10425, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(882.39f, 1471.4f, 90.88f), redoubt))) + LocalBuilding("N_Redoubt", 88, 10425, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(882.39f, 1471.4f, 90.88f), Vector3(0f, 0f, 335f), redoubt))) LocalObject(832, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 88) LocalObject(582, Door.Constructor(Vector3(866.5455f, 1478.806f, 92.615f)), owning_building_guid = 88) LocalObject(585, Door.Constructor(Vector3(876.3672f, 1487.536f, 102.659f)), owning_building_guid = 88) @@ -391,7 +390,7 @@ object Ugd01 { // Supai Building10883() def Building10883(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 89, MapID: 10883 - LocalBuilding("S_Redoubt", 89, 10883, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1399.41f, 850.5f, 91.78f), redoubt))) + LocalBuilding("S_Redoubt", 89, 10883, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1399.41f, 850.5f, 91.78f), Vector3(0f, 0f, 72f), redoubt))) LocalObject(835, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 89) LocalObject(678, Door.Constructor(Vector3(1384.128f, 842.5555f, 103.559f)), owning_building_guid = 89) LocalObject(679, Door.Constructor(Vector3(1386.684f, 850.4081f, 103.539f)), owning_building_guid = 89) @@ -408,7 +407,7 @@ object Ugd01 { // Supai Building10175() def Building10175(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 171, MapID: 10175 - LocalBuilding("S_Stasis", 171, 10175, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(983.99f, 1034.17f, 94.51f), vanu_control_point))) + LocalBuilding("S_Stasis", 171, 10175, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(983.99f, 1034.17f, 94.51f), Vector3(0f, 0f, 281f), vanu_control_point))) LocalObject(833, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 171) LocalObject(594, Door.Constructor(Vector3(950.054f, 1050.163f, 96.289f)), owning_building_guid = 171) LocalObject(598, Door.Constructor(Vector3(967.2758f, 983.8116f, 96.289f)), owning_building_guid = 171) @@ -441,7 +440,7 @@ object Ugd01 { // Supai Building10000() def Building10000(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 172, MapID: 10000 - LocalBuilding("N_Stasis", 172, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1316.27f, 1321.48f, 88.98f), vanu_control_point))) + LocalBuilding("N_Stasis", 172, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1316.27f, 1321.48f, 88.98f), Vector3(0f, 0f, 37f), vanu_control_point))) LocalObject(834, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 172) LocalObject(646, Door.Constructor(Vector3(1280.496f, 1312.072f, 90.759f)), owning_building_guid = 172) LocalObject(652, Door.Constructor(Vector3(1305.138f, 1325.94f, 120.759f)), owning_building_guid = 172) @@ -474,7 +473,7 @@ object Ugd01 { // Supai Building10015() def Building10015(): Unit = { // Name: Core Type: vanu_core GUID: 173, MapID: 10015 - LocalBuilding("Core", 173, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1151.45f, 1177.46f, 95.63f), vanu_core))) + LocalBuilding("Core", 173, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1151.45f, 1177.46f, 95.63f), Vector3(0f, 0f, 322f), vanu_core))) LocalObject(628, Door.Constructor(Vector3(1118.471f, 1188.026f, 102.418f)), owning_building_guid = 173) LocalObject(631, Door.Constructor(Vector3(1123.351f, 1148.027f, 102.418f)), owning_building_guid = 173) LocalObject(632, Door.Constructor(Vector3(1123.351f, 1148.027f, 107.418f)), owning_building_guid = 173) @@ -486,7 +485,7 @@ object Ugd01 { // Supai Building10001() def Building10001(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 216, MapID: 10001 - LocalBuilding("N_ATPlant", 216, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(851.77f, 1352.04f, 100.81f), vanu_vehicle_station))) + LocalBuilding("N_ATPlant", 216, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(851.77f, 1352.04f, 100.81f), Vector3(0f, 0f, 321f), vanu_vehicle_station))) LocalObject(831, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 216) LocalObject(555, Door.Constructor(Vector3(795.9202f, 1354.002f, 132.589f)), owning_building_guid = 216) LocalObject(557, Door.Constructor(Vector3(801.1134f, 1360.407f, 132.569f)), owning_building_guid = 216) @@ -510,7 +509,7 @@ object Ugd01 { // Supai Building10314() def Building10314(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 217, MapID: 10314 - LocalBuilding("S_ATPlant", 217, 10314, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1467.03f, 931.27f, 94.78f), vanu_vehicle_station))) + LocalBuilding("S_ATPlant", 217, 10314, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1467.03f, 931.27f, 94.78f), Vector3(0f, 0f, 98f), vanu_vehicle_station))) LocalObject(836, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 217) LocalObject(697, Door.Constructor(Vector3(1452.924f, 924.604f, 96.559f)), owning_building_guid = 217) LocalObject(699, Door.Constructor(Vector3(1464.283f, 901.9645f, 116.471f)), owning_building_guid = 217) diff --git a/pslogin/src/main/scala/zonemaps/Ugd02.scala b/pslogin/src/main/scala/zonemaps/Ugd02.scala index 753bacaa..8347d097 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd02.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd02.scala @@ -15,13 +15,12 @@ import net.psforever.types.Vector3 object Ugd02 { // Hunhau val ZoneMap = new ZoneMap("ugd02") { Scale = MapScale.Dim2560 - Cavern = true Checksum = 2702486449L Building10093() def Building10093(): Unit = { // Name: ceiling_bldg_a_10093 Type: ceiling_bldg_a GUID: 1, MapID: 10093 - LocalBuilding("ceiling_bldg_a_10093", 1, 10093, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(922.89f, 1195.49f, 317.79f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10093", 1, 10093, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(922.89f, 1195.49f, 317.79f), Vector3(0f, 0f, 330f), ceiling_bldg_a))) LocalObject(1080, Door.Constructor(Vector3(914.628f, 1209.148f, 319.569f)), owning_building_guid = 1) LocalObject(1092, Door.Constructor(Vector3(930.5852f, 1178.308f, 325.075f)), owning_building_guid = 1) LocalObject(1093, Door.Constructor(Vector3(939.3843f, 1190.549f, 319.569f)), owning_building_guid = 1) @@ -31,7 +30,7 @@ object Ugd02 { // Hunhau Building10107() def Building10107(): Unit = { // Name: ceiling_bldg_a_10107 Type: ceiling_bldg_a GUID: 2, MapID: 10107 - LocalBuilding("ceiling_bldg_a_10107", 2, 10107, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(960.11f, 1317.32f, 314.7f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10107", 2, 10107, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(960.11f, 1317.32f, 314.7f), Vector3(0f, 0f, 330f), ceiling_bldg_a))) LocalObject(1097, Door.Constructor(Vector3(951.848f, 1330.978f, 316.479f)), owning_building_guid = 2) LocalObject(1102, Door.Constructor(Vector3(967.8052f, 1300.138f, 321.985f)), owning_building_guid = 2) LocalObject(1105, Door.Constructor(Vector3(976.6042f, 1312.379f, 316.479f)), owning_building_guid = 2) @@ -41,7 +40,7 @@ object Ugd02 { // Hunhau Building10105() def Building10105(): Unit = { // Name: ceiling_bldg_a_10105 Type: ceiling_bldg_a GUID: 3, MapID: 10105 - LocalBuilding("ceiling_bldg_a_10105", 3, 10105, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1178.77f, 1916.87f, 236.1f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10105", 3, 10105, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1178.77f, 1916.87f, 236.1f), Vector3(0f, 0f, 330f), ceiling_bldg_a))) LocalObject(1134, Door.Constructor(Vector3(1170.508f, 1930.528f, 237.879f)), owning_building_guid = 3) LocalObject(1137, Door.Constructor(Vector3(1186.465f, 1899.688f, 243.385f)), owning_building_guid = 3) LocalObject(1141, Door.Constructor(Vector3(1195.264f, 1911.929f, 237.879f)), owning_building_guid = 3) @@ -51,7 +50,7 @@ object Ugd02 { // Hunhau Building10084() def Building10084(): Unit = { // Name: ceiling_bldg_a_10084 Type: ceiling_bldg_a GUID: 4, MapID: 10084 - LocalBuilding("ceiling_bldg_a_10084", 4, 10084, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1331.57f, 907.05f, 299.45f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10084", 4, 10084, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1331.57f, 907.05f, 299.45f), Vector3(0f, 0f, 0f), ceiling_bldg_a))) LocalObject(1190, Door.Constructor(Vector3(1317.586f, 914.747f, 301.229f)), owning_building_guid = 4) LocalObject(1194, Door.Constructor(Vector3(1346.825f, 896.018f, 306.735f)), owning_building_guid = 4) LocalObject(1195, Door.Constructor(Vector3(1346.825f, 920.018f, 306.735f)), owning_building_guid = 4) @@ -61,7 +60,7 @@ object Ugd02 { // Hunhau Building10108() def Building10108(): Unit = { // Name: ceiling_bldg_b_10108 Type: ceiling_bldg_b GUID: 5, MapID: 10108 - LocalBuilding("ceiling_bldg_b_10108", 5, 10108, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(710.38f, 1451.92f, 264.12f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10108", 5, 10108, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(710.38f, 1451.92f, 264.12f), Vector3(0f, 0f, 315f), ceiling_bldg_b))) LocalObject(1017, Door.Constructor(Vector3(713.9198f, 1446.952f, 265.899f)), owning_building_guid = 5) LocalObject(1020, Door.Constructor(Vector3(723.465f, 1462.155f, 265.899f)), owning_building_guid = 5) } @@ -69,7 +68,7 @@ object Ugd02 { // Hunhau Building10078() def Building10078(): Unit = { // Name: ceiling_bldg_b_10078 Type: ceiling_bldg_b GUID: 6, MapID: 10078 - LocalBuilding("ceiling_bldg_b_10078", 6, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(861.71f, 528.17f, 218.06f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10078", 6, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(861.71f, 528.17f, 218.06f), Vector3(0f, 0f, 0f), ceiling_bldg_b))) LocalObject(1053, Door.Constructor(Vector3(863.725f, 544.66f, 219.839f)), owning_building_guid = 6) LocalObject(1056, Door.Constructor(Vector3(867.726f, 527.16f, 219.839f)), owning_building_guid = 6) } @@ -77,7 +76,7 @@ object Ugd02 { // Hunhau Building10090() def Building10090(): Unit = { // Name: ceiling_bldg_b_10090 Type: ceiling_bldg_b GUID: 7, MapID: 10090 - LocalBuilding("ceiling_bldg_b_10090", 7, 10090, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(973.1f, 1046.64f, 288.2f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10090", 7, 10090, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(973.1f, 1046.64f, 288.2f), Vector3(0f, 0f, 260f), ceiling_bldg_b))) LocalObject(1104, Door.Constructor(Vector3(971.0607f, 1040.891f, 289.979f)), owning_building_guid = 7) LocalObject(1109, Door.Constructor(Vector3(988.9896f, 1041.792f, 289.979f)), owning_building_guid = 7) } @@ -85,7 +84,7 @@ object Ugd02 { // Hunhau Building10100() def Building10100(): Unit = { // Name: ceiling_bldg_b_10100 Type: ceiling_bldg_b GUID: 8, MapID: 10100 - LocalBuilding("ceiling_bldg_b_10100", 8, 10100, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1217.11f, 1317.72f, 291.99f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10100", 8, 10100, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1217.11f, 1317.72f, 291.99f), Vector3(0f, 0f, 100f), ceiling_bldg_b))) LocalObject(1144, Door.Constructor(Vector3(1200.521f, 1316.841f, 293.769f)), owning_building_guid = 8) LocalObject(1150, Door.Constructor(Vector3(1217.06f, 1323.82f, 293.769f)), owning_building_guid = 8) } @@ -93,7 +92,7 @@ object Ugd02 { // Hunhau Building10664() def Building10664(): Unit = { // Name: ceiling_bldg_b_10664 Type: ceiling_bldg_b GUID: 9, MapID: 10664 - LocalBuilding("ceiling_bldg_b_10664", 9, 10664, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1268.66f, 785.69f, 273.36f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10664", 9, 10664, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1268.66f, 785.69f, 273.36f), Vector3(0f, 0f, 25f), ceiling_bldg_b))) LocalObject(1159, Door.Constructor(Vector3(1263.517f, 801.4866f, 275.139f)), owning_building_guid = 9) LocalObject(1168, Door.Constructor(Vector3(1274.539f, 787.3171f, 275.139f)), owning_building_guid = 9) } @@ -101,7 +100,7 @@ object Ugd02 { // Hunhau Building10101() def Building10101(): Unit = { // Name: ceiling_bldg_c_10101 Type: ceiling_bldg_c GUID: 10, MapID: 10101 - LocalBuilding("ceiling_bldg_c_10101", 10, 10101, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(732.43f, 973.16f, 280.28f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10101", 10, 10101, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(732.43f, 973.16f, 280.28f), Vector3(0f, 0f, 45f), ceiling_bldg_c))) LocalObject(1021, Door.Constructor(Vector3(728.5452f, 974.9094f, 282.059f)), owning_building_guid = 10) LocalObject(1024, Door.Constructor(Vector3(751.15f, 1019.471f, 282.059f)), owning_building_guid = 10) LocalObject(1029, Door.Constructor(Vector3(773.0703f, 997.5509f, 282.059f)), owning_building_guid = 10) @@ -110,7 +109,7 @@ object Ugd02 { // Hunhau Building10095() def Building10095(): Unit = { // Name: ceiling_bldg_c_10095 Type: ceiling_bldg_c GUID: 11, MapID: 10095 - LocalBuilding("ceiling_bldg_c_10095", 11, 10095, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(834.75f, 1318.05f, 293.22f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10095", 11, 10095, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(834.75f, 1318.05f, 293.22f), Vector3(0f, 0f, 60f), ceiling_bldg_c))) LocalObject(1042, Door.Constructor(Vector3(830.5447f, 1318.734f, 294.999f)), owning_building_guid = 11) LocalObject(1045, Door.Constructor(Vector3(840.8458f, 1367.628f, 294.999f)), owning_building_guid = 11) LocalObject(1054, Door.Constructor(Vector3(867.6926f, 1352.128f, 294.999f)), owning_building_guid = 11) @@ -119,7 +118,7 @@ object Ugd02 { // Hunhau Building10091() def Building10091(): Unit = { // Name: ceiling_bldg_c_10091 Type: ceiling_bldg_c GUID: 12, MapID: 10091 - LocalBuilding("ceiling_bldg_c_10091", 12, 10091, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(860.22f, 1024.66f, 306.94f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10091", 12, 10091, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(860.22f, 1024.66f, 306.94f), Vector3(0f, 0f, 45f), ceiling_bldg_c))) LocalObject(1049, Door.Constructor(Vector3(856.3351f, 1026.409f, 308.719f)), owning_building_guid = 12) LocalObject(1059, Door.Constructor(Vector3(878.9399f, 1070.971f, 308.719f)), owning_building_guid = 12) LocalObject(1073, Door.Constructor(Vector3(900.8602f, 1049.051f, 308.719f)), owning_building_guid = 12) @@ -128,7 +127,7 @@ object Ugd02 { // Hunhau Building10085() def Building10085(): Unit = { // Name: ceiling_bldg_c_10085 Type: ceiling_bldg_c GUID: 13, MapID: 10085 - LocalBuilding("ceiling_bldg_c_10085", 13, 10085, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1463.31f, 980.3f, 265.51f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10085", 13, 10085, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1463.31f, 980.3f, 265.51f), Vector3(0f, 0f, 55f), ceiling_bldg_c))) LocalObject(1209, Door.Constructor(Vector3(1459.18f, 981.3482f, 267.289f)), owning_building_guid = 13) LocalObject(1210, Door.Constructor(Vector3(1473.704f, 1029.158f, 267.289f)), owning_building_guid = 13) LocalObject(1211, Door.Constructor(Vector3(1499.097f, 1011.378f, 267.289f)), owning_building_guid = 13) @@ -137,7 +136,7 @@ object Ugd02 { // Hunhau Building10094() def Building10094(): Unit = { // Name: ceiling_bldg_e_10094 Type: ceiling_bldg_e GUID: 14, MapID: 10094 - LocalBuilding("ceiling_bldg_e_10094", 14, 10094, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(697.23f, 1294.78f, 269.71f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10094", 14, 10094, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(697.23f, 1294.78f, 269.71f), Vector3(0f, 0f, 0f), ceiling_bldg_e))) LocalObject(1014, Door.Constructor(Vector3(685.214f, 1293.79f, 271.489f)), owning_building_guid = 14) LocalObject(1016, Door.Constructor(Vector3(701.214f, 1327.29f, 276.989f)), owning_building_guid = 14) LocalObject(1018, Door.Constructor(Vector3(716.24f, 1322.796f, 271.489f)), owning_building_guid = 14) @@ -147,7 +146,7 @@ object Ugd02 { // Hunhau Building10079() def Building10079(): Unit = { // Name: ceiling_bldg_e_10079 Type: ceiling_bldg_e GUID: 15, MapID: 10079 - LocalBuilding("ceiling_bldg_e_10079", 15, 10079, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(866.94f, 711.23f, 240.12f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10079", 15, 10079, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(866.94f, 711.23f, 240.12f), Vector3(0f, 0f, 295f), ceiling_bldg_e))) LocalObject(1051, Door.Constructor(Vector3(860.9646f, 721.7018f, 241.899f)), owning_building_guid = 15) LocalObject(1063, Door.Constructor(Vector3(884.7747f, 691.9509f, 247.399f)), owning_building_guid = 15) LocalObject(1070, Door.Constructor(Vector3(898.0878f, 721.3586f, 247.399f)), owning_building_guid = 15) @@ -157,7 +156,7 @@ object Ugd02 { // Hunhau Building10096() def Building10096(): Unit = { // Name: ceiling_bldg_e_10096 Type: ceiling_bldg_e GUID: 16, MapID: 10096 - LocalBuilding("ceiling_bldg_e_10096", 16, 10096, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(907.97f, 1468.88f, 268.54f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10096", 16, 10096, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(907.97f, 1468.88f, 268.54f), Vector3(0f, 0f, 45f), ceiling_bldg_e))) LocalObject(1067, Door.Constructor(Vector3(887.7991f, 1494.685f, 275.819f)), owning_building_guid = 16) LocalObject(1071, Door.Constructor(Vector3(900.1734f, 1459.683f, 270.319f)), owning_building_guid = 16) LocalObject(1074, Door.Constructor(Vector3(901.6017f, 1502.132f, 270.319f)), owning_building_guid = 16) @@ -167,7 +166,7 @@ object Ugd02 { // Hunhau Building10102() def Building10102(): Unit = { // Name: ceiling_bldg_e_10102 Type: ceiling_bldg_e GUID: 17, MapID: 10102 - LocalBuilding("ceiling_bldg_e_10102", 17, 10102, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1051.15f, 1568.76f, 271.69f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10102", 17, 10102, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1051.15f, 1568.76f, 271.69f), Vector3(0f, 0f, 0f), ceiling_bldg_e))) LocalObject(1112, Door.Constructor(Vector3(1039.134f, 1567.77f, 273.469f)), owning_building_guid = 17) LocalObject(1113, Door.Constructor(Vector3(1055.134f, 1601.27f, 278.969f)), owning_building_guid = 17) LocalObject(1114, Door.Constructor(Vector3(1070.16f, 1596.776f, 273.469f)), owning_building_guid = 17) @@ -177,7 +176,7 @@ object Ugd02 { // Hunhau Building10086() def Building10086(): Unit = { // Name: ceiling_bldg_e_10086 Type: ceiling_bldg_e GUID: 18, MapID: 10086 - LocalBuilding("ceiling_bldg_e_10086", 18, 10086, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1364.98f, 1446.91f, 258.66f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10086", 18, 10086, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1364.98f, 1446.91f, 258.66f), Vector3(0f, 0f, 0f), ceiling_bldg_e))) LocalObject(1197, Door.Constructor(Vector3(1352.964f, 1445.92f, 260.439f)), owning_building_guid = 18) LocalObject(1199, Door.Constructor(Vector3(1368.964f, 1479.42f, 265.939f)), owning_building_guid = 18) LocalObject(1202, Door.Constructor(Vector3(1383.99f, 1474.926f, 260.439f)), owning_building_guid = 18) @@ -187,7 +186,7 @@ object Ugd02 { // Hunhau Building10092() def Building10092(): Unit = { // Name: ceiling_bldg_f_10092 Type: ceiling_bldg_f GUID: 19, MapID: 10092 - LocalBuilding("ceiling_bldg_f_10092", 19, 10092, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(765.59f, 1161.9f, 289.99f), ceiling_bldg_f))) + LocalBuilding("ceiling_bldg_f_10092", 19, 10092, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(765.59f, 1161.9f, 289.99f), Vector3(0f, 0f, 110f), ceiling_bldg_f))) LocalObject(1022, Door.Constructor(Vector3(734.7006f, 1163.41f, 291.769f)), owning_building_guid = 19) LocalObject(1033, Door.Constructor(Vector3(791.3768f, 1149.481f, 291.769f)), owning_building_guid = 19) } @@ -195,7 +194,7 @@ object Ugd02 { // Hunhau Building10778() def Building10778(): Unit = { // Name: ceiling_bldg_f_10778 Type: ceiling_bldg_f GUID: 20, MapID: 10778 - LocalBuilding("ceiling_bldg_f_10778", 20, 10778, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(822.13f, 896.66f, 253.11f), ceiling_bldg_f))) + LocalBuilding("ceiling_bldg_f_10778", 20, 10778, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(822.13f, 896.66f, 253.11f), Vector3(0f, 0f, 250f), ceiling_bldg_f))) LocalObject(1036, Door.Constructor(Vector3(810.3592f, 922.7492f, 254.889f)), owning_building_guid = 20) LocalObject(1047, Door.Constructor(Vector3(844.8219f, 875.6477f, 254.889f)), owning_building_guid = 20) } @@ -203,7 +202,7 @@ object Ugd02 { // Hunhau Building10106() def Building10106(): Unit = { // Name: ceiling_bldg_f_10106 Type: ceiling_bldg_f GUID: 21, MapID: 10106 - LocalBuilding("ceiling_bldg_f_10106", 21, 10106, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1198.46f, 1426.56f, 309.72f), ceiling_bldg_f))) + LocalBuilding("ceiling_bldg_f_10106", 21, 10106, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1198.46f, 1426.56f, 309.72f), Vector3(0f, 0f, 50f), ceiling_bldg_f))) LocalObject(1136, Door.Constructor(Vector3(1184.323f, 1454.066f, 311.499f)), owning_building_guid = 21) LocalObject(1145, Door.Constructor(Vector3(1200.598f, 1398.018f, 311.499f)), owning_building_guid = 21) } @@ -211,7 +210,7 @@ object Ugd02 { // Hunhau Building10080() def Building10080(): Unit = { // Name: ceiling_bldg_g_10080 Type: ceiling_bldg_g GUID: 22, MapID: 10080 - LocalBuilding("ceiling_bldg_g_10080", 22, 10080, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(759.5f, 747.28f, 248.37f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10080", 22, 10080, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(759.5f, 747.28f, 248.37f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) LocalObject(1025, Door.Constructor(Vector3(751.516f, 730.77f, 250.149f)), owning_building_guid = 22) LocalObject(1026, Door.Constructor(Vector3(759.516f, 764.77f, 250.149f)), owning_building_guid = 22) } @@ -219,7 +218,7 @@ object Ugd02 { // Hunhau Building10087() def Building10087(): Unit = { // Name: ceiling_bldg_g_10087 Type: ceiling_bldg_g GUID: 23, MapID: 10087 - LocalBuilding("ceiling_bldg_g_10087", 23, 10087, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1159.94f, 1287.12f, 309.56f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10087", 23, 10087, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1159.94f, 1287.12f, 309.56f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) LocalObject(1130, Door.Constructor(Vector3(1151.956f, 1270.61f, 311.339f)), owning_building_guid = 23) LocalObject(1131, Door.Constructor(Vector3(1159.956f, 1304.61f, 311.339f)), owning_building_guid = 23) } @@ -227,7 +226,7 @@ object Ugd02 { // Hunhau Building10083() def Building10083(): Unit = { // Name: ceiling_bldg_g_10083 Type: ceiling_bldg_g GUID: 24, MapID: 10083 - LocalBuilding("ceiling_bldg_g_10083", 24, 10083, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1214.34f, 914.27f, 295.15f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10083", 24, 10083, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1214.34f, 914.27f, 295.15f), Vector3(0f, 0f, 15f), ceiling_bldg_g))) LocalObject(1148, Door.Constructor(Vector3(1209.829f, 931.1682f, 296.929f)), owning_building_guid = 24) LocalObject(1149, Door.Constructor(Vector3(1210.901f, 896.2562f, 296.929f)), owning_building_guid = 24) } @@ -235,7 +234,7 @@ object Ugd02 { // Hunhau Building10081() def Building10081(): Unit = { // Name: ceiling_bldg_h_10081 Type: ceiling_bldg_h GUID: 25, MapID: 10081 - LocalBuilding("ceiling_bldg_h_10081", 25, 10081, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(958.95f, 790.67f, 267.91f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10081", 25, 10081, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(958.95f, 790.67f, 267.91f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(1094, Door.Constructor(Vector3(942.46f, 786.686f, 269.689f)), owning_building_guid = 25) LocalObject(1098, Door.Constructor(Vector3(962.934f, 807.18f, 269.689f)), owning_building_guid = 25) LocalObject(1103, Door.Constructor(Vector3(970.035f, 779.482f, 272.189f)), owning_building_guid = 25) @@ -244,7 +243,7 @@ object Ugd02 { // Hunhau Building10097() def Building10097(): Unit = { // Name: ceiling_bldg_h_10097 Type: ceiling_bldg_h GUID: 26, MapID: 10097 - LocalBuilding("ceiling_bldg_h_10097", 26, 10097, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(979.89f, 1487.96f, 269.47f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10097", 26, 10097, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(979.89f, 1487.96f, 269.47f), Vector3(0f, 0f, 335f), ceiling_bldg_h))) LocalObject(1099, Door.Constructor(Vector3(963.2613f, 1491.318f, 271.249f)), owning_building_guid = 26) LocalObject(1107, Door.Constructor(Vector3(985.2082f, 1473.135f, 273.749f)), owning_building_guid = 26) LocalObject(1110, Door.Constructor(Vector3(990.4781f, 1501.239f, 271.249f)), owning_building_guid = 26) @@ -253,7 +252,7 @@ object Ugd02 { // Hunhau Building10082() def Building10082(): Unit = { // Name: ceiling_bldg_h_10082 Type: ceiling_bldg_h GUID: 27, MapID: 10082 - LocalBuilding("ceiling_bldg_h_10082", 27, 10082, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1111.54f, 899.56f, 290.68f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10082", 27, 10082, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1111.54f, 899.56f, 290.68f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(1117, Door.Constructor(Vector3(1095.05f, 895.576f, 292.459f)), owning_building_guid = 27) LocalObject(1123, Door.Constructor(Vector3(1115.524f, 916.07f, 292.459f)), owning_building_guid = 27) LocalObject(1125, Door.Constructor(Vector3(1122.625f, 888.372f, 294.959f)), owning_building_guid = 27) @@ -262,7 +261,7 @@ object Ugd02 { // Hunhau Building10088() def Building10088(): Unit = { // Name: ceiling_bldg_h_10088 Type: ceiling_bldg_h GUID: 28, MapID: 10088 - LocalBuilding("ceiling_bldg_h_10088", 28, 10088, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1127.33f, 1060.86f, 311.15f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10088", 28, 10088, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1127.33f, 1060.86f, 311.15f), Vector3(0f, 0f, 110f), ceiling_bldg_h))) LocalObject(1122, Door.Constructor(Vector3(1110.453f, 1058.957f, 312.929f)), owning_building_guid = 28) LocalObject(1126, Door.Constructor(Vector3(1134.052f, 1075.103f, 315.429f)), owning_building_guid = 28) LocalObject(1128, Door.Constructor(Vector3(1136.714f, 1046.727f, 312.929f)), owning_building_guid = 28) @@ -271,7 +270,7 @@ object Ugd02 { // Hunhau Building10103() def Building10103(): Unit = { // Name: ceiling_bldg_h_10103 Type: ceiling_bldg_h GUID: 29, MapID: 10103 - LocalBuilding("ceiling_bldg_h_10103", 29, 10103, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1186.59f, 1648.29f, 264.54f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10103", 29, 10103, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1186.59f, 1648.29f, 264.54f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(1133, Door.Constructor(Vector3(1170.1f, 1644.306f, 266.319f)), owning_building_guid = 29) LocalObject(1139, Door.Constructor(Vector3(1190.574f, 1664.8f, 266.319f)), owning_building_guid = 29) LocalObject(1142, Door.Constructor(Vector3(1197.675f, 1637.102f, 268.819f)), owning_building_guid = 29) @@ -280,7 +279,7 @@ object Ugd02 { // Hunhau Building10098() def Building10098(): Unit = { // Name: ceiling_bldg_h_10098 Type: ceiling_bldg_h GUID: 30, MapID: 10098 - LocalBuilding("ceiling_bldg_h_10098", 30, 10098, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1268.22f, 1049.38f, 307.96f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10098", 30, 10098, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1268.22f, 1049.38f, 307.96f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(1154, Door.Constructor(Vector3(1251.73f, 1045.396f, 309.739f)), owning_building_guid = 30) LocalObject(1166, Door.Constructor(Vector3(1272.204f, 1065.89f, 309.739f)), owning_building_guid = 30) LocalObject(1173, Door.Constructor(Vector3(1279.305f, 1038.192f, 312.239f)), owning_building_guid = 30) @@ -289,7 +288,7 @@ object Ugd02 { // Hunhau Building10099() def Building10099(): Unit = { // Name: ceiling_bldg_i_10099 Type: ceiling_bldg_i GUID: 31, MapID: 10099 - LocalBuilding("ceiling_bldg_i_10099", 31, 10099, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1303.08f, 1215.7f, 303.15f), ceiling_bldg_i))) + LocalBuilding("ceiling_bldg_i_10099", 31, 10099, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1303.08f, 1215.7f, 303.15f), Vector3(0f, 0f, 0f), ceiling_bldg_i))) LocalObject(1171, Door.Constructor(Vector3(1278.59f, 1219.216f, 304.929f)), owning_building_guid = 31) LocalObject(1192, Door.Constructor(Vector3(1328.59f, 1219.216f, 304.929f)), owning_building_guid = 31) } @@ -297,7 +296,7 @@ object Ugd02 { // Hunhau Building10104() def Building10104(): Unit = { // Name: ceiling_bldg_j_10104 Type: ceiling_bldg_j GUID: 32, MapID: 10104 - LocalBuilding("ceiling_bldg_j_10104", 32, 10104, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.96f, 1794.06f, 230.84f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10104", 32, 10104, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.96f, 1794.06f, 230.84f), Vector3(0f, 0f, 65f), ceiling_bldg_j))) LocalObject(1124, Door.Constructor(Vector3(1117.647f, 1799.353f, 232.619f)), owning_building_guid = 32) LocalObject(1129, Door.Constructor(Vector3(1140.305f, 1788.788f, 232.619f)), owning_building_guid = 32) } @@ -305,7 +304,7 @@ object Ugd02 { // Hunhau Building10089() def Building10089(): Unit = { // Name: ceiling_bldg_j_10089 Type: ceiling_bldg_j GUID: 33, MapID: 10089 - LocalBuilding("ceiling_bldg_j_10089", 33, 10089, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1443.23f, 1163.19f, 271.2f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10089", 33, 10089, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1443.23f, 1163.19f, 271.2f), Vector3(0f, 0f, 130f), ceiling_bldg_j))) LocalObject(1207, Door.Constructor(Vector3(1433.652f, 1155.174f, 272.979f)), owning_building_guid = 33) LocalObject(1208, Door.Constructor(Vector3(1452.803f, 1171.244f, 272.979f)), owning_building_guid = 33) } @@ -313,7 +312,7 @@ object Ugd02 { // Hunhau Building10357() def Building10357(): Unit = { // Name: ceiling_bldg_z_10357 Type: ceiling_bldg_z GUID: 34, MapID: 10357 - LocalBuilding("ceiling_bldg_z_10357", 34, 10357, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1366.28f, 1322.62f, 306.75f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10357", 34, 10357, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1366.28f, 1322.62f, 306.75f), Vector3(0f, 0f, 0f), ceiling_bldg_z))) LocalObject(1193, Door.Constructor(Vector3(1341.79f, 1326.636f, 308.529f)), owning_building_guid = 34) LocalObject(1206, Door.Constructor(Vector3(1398.79f, 1326.636f, 308.529f)), owning_building_guid = 34) } @@ -321,7 +320,7 @@ object Ugd02 { // Hunhau Building10016() def Building10016(): Unit = { // Name: ground_bldg_b_10016 Type: ground_bldg_b GUID: 273, MapID: 10016 - LocalBuilding("ground_bldg_b_10016", 273, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(795.23f, 1439.35f, 216f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10016", 273, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(795.23f, 1439.35f, 216f), Vector3(0f, 0f, 140f), ground_bldg_b))) LocalObject(1028, Door.Constructor(Vector3(772.578f, 1450.504f, 223.279f)), owning_building_guid = 273) LocalObject(1030, Door.Constructor(Vector3(783.0869f, 1428.013f, 217.779f)), owning_building_guid = 273) LocalObject(1032, Door.Constructor(Vector3(791.2707f, 1443.991f, 217.779f)), owning_building_guid = 273) @@ -330,7 +329,7 @@ object Ugd02 { // Hunhau Building10000() def Building10000(): Unit = { // Name: ground_bldg_b_10000 Type: ground_bldg_b GUID: 274, MapID: 10000 - LocalBuilding("ground_bldg_b_10000", 274, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(817.07f, 1033.77f, 211.66f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10000", 274, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(817.07f, 1033.77f, 211.66f), Vector3(0f, 0f, 0f), ground_bldg_b))) LocalObject(1037, Door.Constructor(Vector3(819.085f, 1050.26f, 213.439f)), owning_building_guid = 274) LocalObject(1040, Door.Constructor(Vector3(823.086f, 1032.76f, 213.439f)), owning_building_guid = 274) LocalObject(1046, Door.Constructor(Vector3(841.592f, 1039.786f, 218.939f)), owning_building_guid = 274) @@ -339,7 +338,7 @@ object Ugd02 { // Hunhau Building10021() def Building10021(): Unit = { // Name: ground_bldg_b_10021 Type: ground_bldg_b GUID: 275, MapID: 10021 - LocalBuilding("ground_bldg_b_10021", 275, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.21f, 1419.07f, 224.66f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10021", 275, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.21f, 1419.07f, 224.66f), Vector3(0f, 0f, 178f), ground_bldg_b))) LocalObject(1132, Door.Constructor(Vector3(1168.493f, 1413.913f, 231.939f)), owning_building_guid = 275) LocalObject(1138, Door.Constructor(Vector3(1187.233f, 1420.289f, 226.439f)), owning_building_guid = 275) LocalObject(1140, Door.Constructor(Vector3(1190.621f, 1402.66f, 226.439f)), owning_building_guid = 275) @@ -348,7 +347,7 @@ object Ugd02 { // Hunhau Building10030() def Building10030(): Unit = { // Name: ground_bldg_b_10030 Type: ground_bldg_b GUID: 276, MapID: 10030 - LocalBuilding("ground_bldg_b_10030", 276, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1364.87f, 1038.08f, 216f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10030", 276, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1364.87f, 1038.08f, 216f), Vector3(0f, 0f, 329f), ground_bldg_b))) LocalObject(1200, Door.Constructor(Vector3(1369.506f, 1034.116f, 217.779f)), owning_building_guid = 276) LocalObject(1201, Door.Constructor(Vector3(1375.09f, 1051.177f, 217.779f)), owning_building_guid = 276) LocalObject(1203, Door.Constructor(Vector3(1388.988f, 1030.607f, 223.279f)), owning_building_guid = 276) @@ -357,7 +356,7 @@ object Ugd02 { // Hunhau Building10369() def Building10369(): Unit = { // Name: ground_bldg_c_10369 Type: ground_bldg_c GUID: 277, MapID: 10369 - LocalBuilding("ground_bldg_c_10369", 277, 10369, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(915.84f, 988.16f, 228.46f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10369", 277, 10369, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(915.84f, 988.16f, 228.46f), Vector3(0f, 0f, 225f), ground_bldg_c))) LocalObject(1058, Door.Constructor(Vector3(875.1998f, 963.769f, 230.239f)), owning_building_guid = 277) LocalObject(1068, Door.Constructor(Vector3(897.1201f, 941.8487f, 230.239f)), owning_building_guid = 277) LocalObject(1084, Door.Constructor(Vector3(919.7249f, 986.4106f, 230.239f)), owning_building_guid = 277) @@ -366,7 +365,7 @@ object Ugd02 { // Hunhau Building10023() def Building10023(): Unit = { // Name: ground_bldg_c_10023 Type: ground_bldg_c GUID: 278, MapID: 10023 - LocalBuilding("ground_bldg_c_10023", 278, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1266.3f, 1371.91f, 241.56f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10023", 278, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1266.3f, 1371.91f, 241.56f), Vector3(0f, 0f, 249f), ground_bldg_c))) LocalObject(1153, Door.Constructor(Vector3(1239.094f, 1333.098f, 243.339f)), owning_building_guid = 278) LocalObject(1164, Door.Constructor(Vector3(1268.035f, 1321.989f, 243.339f)), owning_building_guid = 278) LocalObject(1165, Door.Constructor(Vector3(1270.561f, 1371.892f, 243.339f)), owning_building_guid = 278) @@ -375,7 +374,7 @@ object Ugd02 { // Hunhau Building10009() def Building10009(): Unit = { // Name: ground_bldg_d_10009 Type: ground_bldg_d GUID: 279, MapID: 10009 - LocalBuilding("ground_bldg_d_10009", 279, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(807.17f, 1205.79f, 216.95f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10009", 279, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(807.17f, 1205.79f, 216.95f), Vector3(0f, 0f, 186f), ground_bldg_d))) LocalObject(1031, Door.Constructor(Vector3(789.7576f, 1203.944f, 218.685f)), owning_building_guid = 279) LocalObject(1034, Door.Constructor(Vector3(805.3238f, 1223.202f, 218.685f)), owning_building_guid = 279) LocalObject(1035, Door.Constructor(Vector3(808.9823f, 1188.394f, 218.685f)), owning_building_guid = 279) @@ -385,7 +384,7 @@ object Ugd02 { // Hunhau Building10001() def Building10001(): Unit = { // Name: ground_bldg_d_10001 Type: ground_bldg_d GUID: 280, MapID: 10001 - LocalBuilding("ground_bldg_d_10001", 280, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(837f, 990.15f, 218.45f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10001", 280, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(837f, 990.15f, 218.45f), Vector3(0f, 0f, 0f), ground_bldg_d))) LocalObject(1039, Door.Constructor(Vector3(819.51f, 990.166f, 220.185f)), owning_building_guid = 280) LocalObject(1043, Door.Constructor(Vector3(837.016f, 972.64f, 220.185f)), owning_building_guid = 280) LocalObject(1044, Door.Constructor(Vector3(837.016f, 1007.64f, 220.185f)), owning_building_guid = 280) @@ -395,7 +394,7 @@ object Ugd02 { // Hunhau Building10543() def Building10543(): Unit = { // Name: ground_bldg_d_10543 Type: ground_bldg_d GUID: 281, MapID: 10543 - LocalBuilding("ground_bldg_d_10543", 281, 10543, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.03f, 1293.93f, 229f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10543", 281, 10543, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.03f, 1293.93f, 229f), Vector3(0f, 0f, 144f), ground_bldg_d))) LocalObject(1100, Door.Constructor(Vector3(963.8547f, 1304.209f, 230.735f)), owning_building_guid = 281) LocalObject(1101, Door.Constructor(Vector3(967.7367f, 1279.79f, 230.735f)), owning_building_guid = 281) LocalObject(1108, Door.Constructor(Vector3(988.3092f, 1308.105f, 230.735f)), owning_building_guid = 281) @@ -405,7 +404,7 @@ object Ugd02 { // Hunhau Building10022() def Building10022(): Unit = { // Name: ground_bldg_d_10022 Type: ground_bldg_d GUID: 282, MapID: 10022 - LocalBuilding("ground_bldg_d_10022", 282, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1201.5f, 1360.56f, 231.45f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10022", 282, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1201.5f, 1360.56f, 231.45f), Vector3(0f, 0f, 0f), ground_bldg_d))) LocalObject(1135, Door.Constructor(Vector3(1184.01f, 1360.576f, 233.185f)), owning_building_guid = 282) LocalObject(1146, Door.Constructor(Vector3(1201.516f, 1343.05f, 233.185f)), owning_building_guid = 282) LocalObject(1147, Door.Constructor(Vector3(1201.516f, 1378.05f, 233.185f)), owning_building_guid = 282) @@ -415,7 +414,7 @@ object Ugd02 { // Hunhau Building10031() def Building10031(): Unit = { // Name: ground_bldg_d_10031 Type: ground_bldg_d GUID: 283, MapID: 10031 - LocalBuilding("ground_bldg_d_10031", 283, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1301.6f, 959.02f, 222f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10031", 283, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1301.6f, 959.02f, 222f), Vector3(0f, 0f, 11f), ground_bldg_d))) LocalObject(1180, Door.Constructor(Vector3(1284.428f, 955.6985f, 223.735f)), owning_building_guid = 283) LocalObject(1184, Door.Constructor(Vector3(1298.278f, 976.1917f, 223.735f)), owning_building_guid = 283) LocalObject(1186, Door.Constructor(Vector3(1304.957f, 941.8348f, 223.735f)), owning_building_guid = 283) @@ -425,7 +424,7 @@ object Ugd02 { // Hunhau Building10013() def Building10013(): Unit = { // Name: ground_bldg_i_10013 Type: ground_bldg_i GUID: 284, MapID: 10013 - LocalBuilding("ground_bldg_i_10013", 284, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(715.89f, 1024.55f, 209f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10013", 284, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(715.89f, 1024.55f, 209f), Vector3(0f, 0f, 332f), ground_bldg_i))) LocalObject(1015, Door.Constructor(Vector3(695.9173f, 1039.152f, 210.779f)), owning_building_guid = 284) LocalObject(1023, Door.Constructor(Vector3(740.0647f, 1015.678f, 210.779f)), owning_building_guid = 284) } @@ -433,7 +432,7 @@ object Ugd02 { // Hunhau Building10018() def Building10018(): Unit = { // Name: ground_bldg_i_10018 Type: ground_bldg_i GUID: 285, MapID: 10018 - LocalBuilding("ground_bldg_i_10018", 285, 10018, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(795.93f, 1513.27f, 225f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10018", 285, 10018, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(795.93f, 1513.27f, 225f), Vector3(0f, 0f, 16f), ground_bldg_i))) LocalObject(1027, Door.Constructor(Vector3(771.4196f, 1509.899f, 226.779f)), owning_building_guid = 285) LocalObject(1038, Door.Constructor(Vector3(819.4827f, 1523.681f, 226.779f)), owning_building_guid = 285) } @@ -441,7 +440,7 @@ object Ugd02 { // Hunhau Building10032() def Building10032(): Unit = { // Name: ground_bldg_i_10032 Type: ground_bldg_i GUID: 286, MapID: 10032 - LocalBuilding("ground_bldg_i_10032", 286, 10032, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1375.1f, 964.87f, 225f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10032", 286, 10032, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1375.1f, 964.87f, 225f), Vector3(0f, 0f, 205f), ground_bldg_i))) LocalObject(1198, Door.Constructor(Vector3(1353.466f, 950.9024f, 226.779f)), owning_building_guid = 286) LocalObject(1205, Door.Constructor(Vector3(1398.781f, 972.0333f, 226.779f)), owning_building_guid = 286) } @@ -449,7 +448,7 @@ object Ugd02 { // Hunhau Building10748() def Building10748(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 287, MapID: 10748 - LocalBuilding("N_Redoubt", 287, 10748, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(870.46f, 1493.53f, 214.4f), redoubt))) + LocalBuilding("N_Redoubt", 287, 10748, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(870.46f, 1493.53f, 214.4f), Vector3(0f, 0f, 324f), redoubt))) LocalObject(1393, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 287) LocalObject(1050, Door.Constructor(Vector3(856.3197f, 1503.823f, 216.135f)), owning_building_guid = 287) LocalObject(1055, Door.Constructor(Vector3(867.6268f, 1510.519f, 226.179f)), owning_building_guid = 287) @@ -466,7 +465,7 @@ object Ugd02 { // Hunhau Building10751() def Building10751(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 288, MapID: 10751 - LocalBuilding("S_Redoubt", 288, 10751, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1291.34f, 1131.64f, 216.2f), redoubt))) + LocalBuilding("S_Redoubt", 288, 10751, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1291.34f, 1131.64f, 216.2f), Vector3(0f, 0f, 97f), redoubt))) LocalObject(1397, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 288) LocalObject(1169, Door.Constructor(Vector3(1277.826f, 1142.317f, 227.979f)), owning_building_guid = 288) LocalObject(1172, Door.Constructor(Vector3(1278.836f, 1134.135f, 227.959f)), owning_building_guid = 288) @@ -483,7 +482,7 @@ object Ugd02 { // Hunhau Building10354() def Building10354(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 423, MapID: 10354 - LocalBuilding("S_Stasis", 423, 10354, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(910.38f, 1061.46f, 211.09f), vanu_control_point))) + LocalBuilding("S_Stasis", 423, 10354, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(910.38f, 1061.46f, 211.09f), Vector3(0f, 0f, 133f), vanu_control_point))) LocalObject(1394, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 423) LocalObject(1052, Door.Constructor(Vector3(862.2756f, 1062.809f, 212.869f)), owning_building_guid = 423) LocalObject(1069, Door.Constructor(Vector3(897.8686f, 1113.024f, 212.869f)), owning_building_guid = 423) @@ -516,7 +515,7 @@ object Ugd02 { // Hunhau Building10020() def Building10020(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 424, MapID: 10020 - LocalBuilding("N_Stasis", 424, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1271.2f, 1433.74f, 224.19f), vanu_control_point))) + LocalBuilding("N_Stasis", 424, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1271.2f, 1433.74f, 224.19f), Vector3(0f, 0f, 133f), vanu_control_point))) LocalObject(1398, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 424) LocalObject(1152, Door.Constructor(Vector3(1223.096f, 1435.089f, 225.969f)), owning_building_guid = 424) LocalObject(1155, Door.Constructor(Vector3(1258.688f, 1485.304f, 225.969f)), owning_building_guid = 424) @@ -549,7 +548,7 @@ object Ugd02 { // Hunhau Building10002() def Building10002(): Unit = { // Name: Core Type: vanu_core GUID: 425, MapID: 10002 - LocalBuilding("Core", 425, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1110.13f, 1216.96f, 266.93f), vanu_core))) + LocalBuilding("Core", 425, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1110.13f, 1216.96f, 266.93f), Vector3(0f, 0f, 0f), vanu_core))) LocalObject(1116, Door.Constructor(Vector3(1077.637f, 1204.982f, 273.718f)), owning_building_guid = 425) LocalObject(1118, Door.Constructor(Vector3(1106.108f, 1176.467f, 273.718f)), owning_building_guid = 425) LocalObject(1119, Door.Constructor(Vector3(1106.108f, 1176.467f, 278.718f)), owning_building_guid = 425) @@ -561,7 +560,7 @@ object Ugd02 { // Hunhau Building10015() def Building10015(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 472, MapID: 10015 - LocalBuilding("N_ATPlant", 472, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(877.25f, 1407.81f, 214f), vanu_vehicle_station))) + LocalBuilding("N_ATPlant", 472, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(877.25f, 1407.81f, 214f), Vector3(0f, 0f, 174f), vanu_vehicle_station))) LocalObject(1395, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 472) LocalObject(1060, Door.Constructor(Vector3(880.3055f, 1392.511f, 215.779f)), owning_building_guid = 472) LocalObject(1064, Door.Constructor(Vector3(886.2134f, 1448.72f, 235.703f)), owning_building_guid = 472) @@ -585,7 +584,7 @@ object Ugd02 { // Hunhau Building10109() def Building10109(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 473, MapID: 10109 - LocalBuilding("S_ATPlant", 473, 10109, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1307.08f, 1065.9f, 214f), vanu_vehicle_station))) + LocalBuilding("S_ATPlant", 473, 10109, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1307.08f, 1065.9f, 214f), Vector3(0f, 0f, 5f), vanu_vehicle_station))) LocalObject(1396, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 473) LocalObject(1158, Door.Constructor(Vector3(1263.409f, 1052.901f, 245.779f)), owning_building_guid = 473) LocalObject(1160, Door.Constructor(Vector3(1264.097f, 1044.716f, 245.759f)), owning_building_guid = 473) diff --git a/pslogin/src/main/scala/zonemaps/Ugd03.scala b/pslogin/src/main/scala/zonemaps/Ugd03.scala index bd4ff509..3e0f91f4 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd03.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd03.scala @@ -15,13 +15,12 @@ import net.psforever.types.Vector3 object Ugd03 { // Adlivun val ZoneMap = new ZoneMap("ugd03") { Scale = MapScale.Dim2048 - Cavern = true Checksum = 1673539651L Building10020() def Building10020(): Unit = { // Name: ceiling_bldg_a_10020 Type: ceiling_bldg_a GUID: 1, MapID: 10020 - LocalBuilding("ceiling_bldg_a_10020", 1, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(845.85f, 782.72f, 106.07f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10020", 1, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(845.85f, 782.72f, 106.07f), Vector3(0f, 0f, 304f), ceiling_bldg_a))) LocalObject(808, Door.Constructor(Vector3(844.4113f, 798.6173f, 107.849f)), owning_building_guid = 1) LocalObject(809, Door.Constructor(Vector3(845.2345f, 763.904f, 113.355f)), owning_building_guid = 1) LocalObject(810, Door.Constructor(Vector3(858.5089f, 771.0483f, 107.849f)), owning_building_guid = 1) @@ -31,7 +30,7 @@ object Ugd03 { // Adlivun Building10028() def Building10028(): Unit = { // Name: ceiling_bldg_a_10028 Type: ceiling_bldg_a GUID: 2, MapID: 10028 - LocalBuilding("ceiling_bldg_a_10028", 2, 10028, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1089.56f, 1080.75f, 112.69f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10028", 2, 10028, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1089.56f, 1080.75f, 112.69f), Vector3(0f, 0f, 328f), ceiling_bldg_a))) LocalObject(846, Door.Constructor(Vector3(1081.78f, 1094.688f, 114.469f)), owning_building_guid = 2) LocalObject(847, Door.Constructor(Vector3(1096.651f, 1063.31f, 119.975f)), owning_building_guid = 2) LocalObject(848, Door.Constructor(Vector3(1105.872f, 1075.236f, 114.469f)), owning_building_guid = 2) @@ -41,7 +40,7 @@ object Ugd03 { // Adlivun Building10019() def Building10019(): Unit = { // Name: ceiling_bldg_b_10019 Type: ceiling_bldg_b GUID: 3, MapID: 10019 - LocalBuilding("ceiling_bldg_b_10019", 3, 10019, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(677.51f, 874.3f, 101.68f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10019", 3, 10019, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(677.51f, 874.3f, 101.68f), Vector3(0f, 0f, 263f), ceiling_bldg_b))) LocalObject(770, Door.Constructor(Vector3(675.7744f, 868.4519f, 103.459f)), owning_building_guid = 3) LocalObject(771, Door.Constructor(Vector3(693.6315f, 870.2904f, 103.459f)), owning_building_guid = 3) } @@ -49,7 +48,7 @@ object Ugd03 { // Adlivun Building10029() def Building10029(): Unit = { // Name: ceiling_bldg_b_10029 Type: ceiling_bldg_b GUID: 4, MapID: 10029 - LocalBuilding("ceiling_bldg_b_10029", 4, 10029, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.55f, 1224.66f, 101.59f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10029", 4, 10029, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.55f, 1224.66f, 101.59f), Vector3(0f, 0f, 17f), ceiling_bldg_b))) LocalObject(828, Door.Constructor(Vector3(1003.656f, 1241.019f, 103.369f)), owning_building_guid = 4) LocalObject(830, Door.Constructor(Vector3(1012.598f, 1225.453f, 103.369f)), owning_building_guid = 4) } @@ -57,7 +56,7 @@ object Ugd03 { // Adlivun Building10011() def Building10011(): Unit = { // Name: ceiling_bldg_b_10011 Type: ceiling_bldg_b GUID: 5, MapID: 10011 - LocalBuilding("ceiling_bldg_b_10011", 5, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1328.95f, 1247.9f, 111.73f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10011", 5, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1328.95f, 1247.9f, 111.73f), Vector3(0f, 0f, 0f), ceiling_bldg_b))) LocalObject(891, Door.Constructor(Vector3(1330.965f, 1264.39f, 113.509f)), owning_building_guid = 5) LocalObject(893, Door.Constructor(Vector3(1334.966f, 1246.89f, 113.509f)), owning_building_guid = 5) } @@ -65,7 +64,7 @@ object Ugd03 { // Adlivun Building10301() def Building10301(): Unit = { // Name: ceiling_bldg_c_10301 Type: ceiling_bldg_c GUID: 6, MapID: 10301 - LocalBuilding("ceiling_bldg_c_10301", 6, 10301, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(763.93f, 652.46f, 123.63f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10301", 6, 10301, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(763.93f, 652.46f, 123.63f), Vector3(0f, 0f, 39f), ceiling_bldg_c))) LocalObject(793, Door.Constructor(Vector3(760.2493f, 654.6059f, 125.409f)), owning_building_guid = 6) LocalObject(800, Door.Constructor(Vector3(787.3882f, 696.5608f, 125.409f)), owning_building_guid = 6) LocalObject(802, Door.Constructor(Vector3(806.8972f, 672.4693f, 125.409f)), owning_building_guid = 6) @@ -74,7 +73,7 @@ object Ugd03 { // Adlivun Building10085() def Building10085(): Unit = { // Name: ceiling_bldg_d_10085 Type: ceiling_bldg_d GUID: 7, MapID: 10085 - LocalBuilding("ceiling_bldg_d_10085", 7, 10085, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1186.2f, 1198.95f, 111.11f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10085", 7, 10085, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1186.2f, 1198.95f, 111.11f), Vector3(0f, 0f, 0f), ceiling_bldg_d))) LocalObject(853, Door.Constructor(Vector3(1168.71f, 1198.966f, 112.845f)), owning_building_guid = 7) LocalObject(854, Door.Constructor(Vector3(1186.216f, 1181.44f, 112.845f)), owning_building_guid = 7) LocalObject(855, Door.Constructor(Vector3(1186.216f, 1216.44f, 112.845f)), owning_building_guid = 7) @@ -85,7 +84,7 @@ object Ugd03 { // Adlivun Building10024() def Building10024(): Unit = { // Name: ceiling_bldg_g_10024 Type: ceiling_bldg_g GUID: 8, MapID: 10024 - LocalBuilding("ceiling_bldg_g_10024", 8, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(705.96f, 1266.02f, 88.19f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10024", 8, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(705.96f, 1266.02f, 88.19f), Vector3(0f, 0f, 219f), ceiling_bldg_g))) LocalObject(776, Door.Constructor(Vector3(701.7747f, 1283.875f, 89.969f)), owning_building_guid = 8) LocalObject(781, Door.Constructor(Vector3(716.9544f, 1252.418f, 89.969f)), owning_building_guid = 8) } @@ -93,7 +92,7 @@ object Ugd03 { // Adlivun Building10026() def Building10026(): Unit = { // Name: ceiling_bldg_g_10026 Type: ceiling_bldg_g GUID: 9, MapID: 10026 - LocalBuilding("ceiling_bldg_g_10026", 9, 10026, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(780.44f, 1084.53f, 99.81f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10026", 9, 10026, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(780.44f, 1084.53f, 99.81f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) LocalObject(796, Door.Constructor(Vector3(772.456f, 1068.02f, 101.589f)), owning_building_guid = 9) LocalObject(799, Door.Constructor(Vector3(780.456f, 1102.02f, 101.589f)), owning_building_guid = 9) } @@ -101,7 +100,7 @@ object Ugd03 { // Adlivun Building10016() def Building10016(): Unit = { // Name: ceiling_bldg_g_10016 Type: ceiling_bldg_g GUID: 10, MapID: 10016 - LocalBuilding("ceiling_bldg_g_10016", 10, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1249.74f, 1307.4f, 94.99f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10016", 10, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1249.74f, 1307.4f, 94.99f), Vector3(0f, 0f, 317f), ceiling_bldg_g))) LocalObject(863, Door.Constructor(Vector3(1232.641f, 1300.771f, 96.769f)), owning_building_guid = 10) LocalObject(871, Door.Constructor(Vector3(1261.68f, 1320.181f, 96.769f)), owning_building_guid = 10) } @@ -109,7 +108,7 @@ object Ugd03 { // Adlivun Building10021() def Building10021(): Unit = { // Name: ceiling_bldg_g_10021 Type: ceiling_bldg_g GUID: 11, MapID: 10021 - LocalBuilding("ceiling_bldg_g_10021", 11, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.23f, 652.87f, 88.19f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10021", 11, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.23f, 652.87f, 88.19f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) LocalObject(896, Door.Constructor(Vector3(1341.246f, 636.36f, 89.969f)), owning_building_guid = 11) LocalObject(898, Door.Constructor(Vector3(1349.246f, 670.36f, 89.969f)), owning_building_guid = 11) } @@ -117,7 +116,7 @@ object Ugd03 { // Adlivun Building10023() def Building10023(): Unit = { // Name: ceiling_bldg_h_10023 Type: ceiling_bldg_h GUID: 12, MapID: 10023 - LocalBuilding("ceiling_bldg_h_10023", 12, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.77f, 1249.92f, 103.44f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10023", 12, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.77f, 1249.92f, 103.44f), Vector3(0f, 0f, 58f), ceiling_bldg_h))) LocalObject(813, Door.Constructor(Vector3(887.8799f, 1262.048f, 105.219f)), owning_building_guid = 12) LocalObject(815, Door.Constructor(Vector3(894.4103f, 1233.825f, 105.219f)), owning_building_guid = 12) LocalObject(818, Door.Constructor(Vector3(915.1321f, 1253.392f, 107.719f)), owning_building_guid = 12) @@ -126,7 +125,7 @@ object Ugd03 { // Adlivun Building10030() def Building10030(): Unit = { // Name: ceiling_bldg_h_10030 Type: ceiling_bldg_h GUID: 13, MapID: 10030 - LocalBuilding("ceiling_bldg_h_10030", 13, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1133.55f, 738.99f, 104.66f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10030", 13, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1133.55f, 738.99f, 104.66f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(850, Door.Constructor(Vector3(1117.06f, 735.006f, 106.439f)), owning_building_guid = 13) LocalObject(851, Door.Constructor(Vector3(1137.534f, 755.5f, 106.439f)), owning_building_guid = 13) LocalObject(852, Door.Constructor(Vector3(1144.635f, 727.802f, 108.939f)), owning_building_guid = 13) @@ -135,7 +134,7 @@ object Ugd03 { // Adlivun Building10017() def Building10017(): Unit = { // Name: ceiling_bldg_h_10017 Type: ceiling_bldg_h GUID: 14, MapID: 10017 - LocalBuilding("ceiling_bldg_h_10017", 14, 10017, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1246.32f, 775.32f, 92.82f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10017", 14, 10017, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1246.32f, 775.32f, 92.82f), Vector3(0f, 0f, 199f), ceiling_bldg_h))) LocalObject(862, Door.Constructor(Vector3(1232.196f, 782.2896f, 97.099f)), owning_building_guid = 14) LocalObject(866, Door.Constructor(Vector3(1247.928f, 758.4124f, 94.599f)), owning_building_guid = 14) LocalObject(870, Door.Constructor(Vector3(1260.615f, 784.4556f, 94.599f)), owning_building_guid = 14) @@ -144,7 +143,7 @@ object Ugd03 { // Adlivun Building10015() def Building10015(): Unit = { // Name: ceiling_bldg_h_10015 Type: ceiling_bldg_h GUID: 15, MapID: 10015 - LocalBuilding("ceiling_bldg_h_10015", 15, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1385.18f, 1124.38f, 120.28f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10015", 15, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1385.18f, 1124.38f, 120.28f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(902, Door.Constructor(Vector3(1368.69f, 1120.396f, 122.059f)), owning_building_guid = 15) LocalObject(905, Door.Constructor(Vector3(1389.164f, 1140.89f, 122.059f)), owning_building_guid = 15) LocalObject(909, Door.Constructor(Vector3(1396.265f, 1113.192f, 124.559f)), owning_building_guid = 15) @@ -153,7 +152,7 @@ object Ugd03 { // Adlivun Building10025() def Building10025(): Unit = { // Name: ceiling_bldg_j_10025 Type: ceiling_bldg_j GUID: 16, MapID: 10025 - LocalBuilding("ceiling_bldg_j_10025", 16, 10025, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(744.75f, 1147.08f, 98.87f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10025", 16, 10025, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(744.75f, 1147.08f, 98.87f), Vector3(0f, 0f, 219f), ceiling_bldg_j))) LocalObject(788, Door.Constructor(Vector3(736.8647f, 1156.792f, 100.649f)), owning_building_guid = 16) LocalObject(791, Door.Constructor(Vector3(752.5978f, 1137.363f, 100.649f)), owning_building_guid = 16) } @@ -161,7 +160,7 @@ object Ugd03 { // Adlivun Building10014() def Building10014(): Unit = { // Name: ceiling_bldg_j_10014 Type: ceiling_bldg_j GUID: 17, MapID: 10014 - LocalBuilding("ceiling_bldg_j_10014", 17, 10014, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1255.3f, 1091.51f, 109.62f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10014", 17, 10014, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1255.3f, 1091.51f, 109.62f), Vector3(0f, 0f, 0f), ceiling_bldg_j))) LocalObject(868, Door.Constructor(Vector3(1255.316f, 1079f, 111.399f)), owning_building_guid = 17) LocalObject(869, Door.Constructor(Vector3(1255.316f, 1104f, 111.399f)), owning_building_guid = 17) } @@ -169,7 +168,7 @@ object Ugd03 { // Adlivun Building10238() def Building10238(): Unit = { // Name: ceiling_bldg_j_10238 Type: ceiling_bldg_j GUID: 18, MapID: 10238 - LocalBuilding("ceiling_bldg_j_10238", 18, 10238, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1393.65f, 837.81f, 98.87f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10238", 18, 10238, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1393.65f, 837.81f, 98.87f), Vector3(0f, 0f, 0f), ceiling_bldg_j))) LocalObject(907, Door.Constructor(Vector3(1393.666f, 825.3f, 100.649f)), owning_building_guid = 18) LocalObject(908, Door.Constructor(Vector3(1393.666f, 850.3f, 100.649f)), owning_building_guid = 18) } @@ -177,7 +176,7 @@ object Ugd03 { // Adlivun Building10027() def Building10027(): Unit = { // Name: ceiling_bldg_z_10027 Type: ceiling_bldg_z GUID: 19, MapID: 10027 - LocalBuilding("ceiling_bldg_z_10027", 19, 10027, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(916.61f, 913.02f, 110.84f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10027", 19, 10027, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(916.61f, 913.02f, 110.84f), Vector3(0f, 0f, 0f), ceiling_bldg_z))) LocalObject(814, Door.Constructor(Vector3(892.12f, 917.036f, 112.619f)), owning_building_guid = 19) LocalObject(823, Door.Constructor(Vector3(949.12f, 917.036f, 112.619f)), owning_building_guid = 19) } @@ -185,7 +184,7 @@ object Ugd03 { // Adlivun Building10013() def Building10013(): Unit = { // Name: ground_bldg_a_10013 Type: ground_bldg_a GUID: 85, MapID: 10013 - LocalBuilding("ground_bldg_a_10013", 85, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(933.13f, 698.34f, 81.85f), ground_bldg_a))) + LocalBuilding("ground_bldg_a_10013", 85, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(933.13f, 698.34f, 81.85f), Vector3(0f, 0f, 313f), ground_bldg_a))) LocalObject(820, Door.Constructor(Vector3(929.3392f, 714.15f, 83.629f)), owning_building_guid = 85) LocalObject(822, Door.Constructor(Vector3(947.2369f, 689.1008f, 83.629f)), owning_building_guid = 85) } @@ -193,7 +192,7 @@ object Ugd03 { // Adlivun Building10003() def Building10003(): Unit = { // Name: ground_bldg_c_10003 Type: ground_bldg_c GUID: 86, MapID: 10003 - LocalBuilding("ground_bldg_c_10003", 86, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(750.69f, 808.58f, 91.29f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10003", 86, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(750.69f, 808.58f, 91.29f), Vector3(0f, 0f, 152f), ground_bldg_c))) LocalObject(774, Door.Constructor(Vector3(700.9291f, 812.9419f, 93.069f)), owning_building_guid = 86) LocalObject(780, Door.Constructor(Vector3(715.4828f, 840.3133f, 93.069f)), owning_building_guid = 86) LocalObject(790, Door.Constructor(Vector3(750.1529f, 804.3535f, 93.069f)), owning_building_guid = 86) @@ -202,7 +201,7 @@ object Ugd03 { // Adlivun Building10295() def Building10295(): Unit = { // Name: ground_bldg_c_10295 Type: ground_bldg_c GUID: 87, MapID: 10295 - LocalBuilding("ground_bldg_c_10295", 87, 10295, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(942.14f, 752.71f, 85.39f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10295", 87, 10295, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(942.14f, 752.71f, 85.39f), Vector3(0f, 0f, 0f), ground_bldg_c))) LocalObject(821, Door.Constructor(Vector3(940.63f, 756.694f, 87.169f)), owning_building_guid = 87) LocalObject(825, Door.Constructor(Vector3(988.124f, 741.22f, 87.169f)), owning_building_guid = 87) LocalObject(826, Door.Constructor(Vector3(988.124f, 772.22f, 87.169f)), owning_building_guid = 87) @@ -211,7 +210,7 @@ object Ugd03 { // Adlivun Building10170() def Building10170(): Unit = { // Name: ground_bldg_c_10170 Type: ground_bldg_c GUID: 88, MapID: 10170 - LocalBuilding("ground_bldg_c_10170", 88, 10170, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1209.14f, 1162.92f, 80.39f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10170", 88, 10170, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1209.14f, 1162.92f, 80.39f), Vector3(0f, 0f, 312f), ground_bldg_c))) LocalObject(858, Door.Constructor(Vector3(1211.09f, 1166.708f, 82.169f)), owning_building_guid = 88) LocalObject(861, Door.Constructor(Vector3(1231.371f, 1121.059f, 82.169f)), owning_building_guid = 88) LocalObject(867, Door.Constructor(Vector3(1254.408f, 1141.802f, 82.169f)), owning_building_guid = 88) @@ -220,7 +219,7 @@ object Ugd03 { // Adlivun Building10302() def Building10302(): Unit = { // Name: ground_bldg_c_10302 Type: ground_bldg_c GUID: 89, MapID: 10302 - LocalBuilding("ground_bldg_c_10302", 89, 10302, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1236.42f, 689.57f, 84.46f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10302", 89, 10302, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1236.42f, 689.57f, 84.46f), Vector3(0f, 0f, 0f), ground_bldg_c))) LocalObject(864, Door.Constructor(Vector3(1234.91f, 693.554f, 86.239f)), owning_building_guid = 89) LocalObject(872, Door.Constructor(Vector3(1282.404f, 678.08f, 86.239f)), owning_building_guid = 89) LocalObject(873, Door.Constructor(Vector3(1282.404f, 709.08f, 86.239f)), owning_building_guid = 89) @@ -229,7 +228,7 @@ object Ugd03 { // Adlivun Building10237() def Building10237(): Unit = { // Name: ground_bldg_d_10237 Type: ground_bldg_d GUID: 90, MapID: 10237 - LocalBuilding("ground_bldg_d_10237", 90, 10237, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(713.63f, 978.09f, 54.81f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10237", 90, 10237, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(713.63f, 978.09f, 54.81f), Vector3(0f, 0f, 27f), ground_bldg_d))) LocalObject(772, Door.Constructor(Vector3(698.0391f, 970.164f, 56.545f)), owning_building_guid = 90) LocalObject(777, Door.Constructor(Vector3(705.704f, 993.681f, 56.545f)), owning_building_guid = 90) LocalObject(783, Door.Constructor(Vector3(721.5936f, 962.4958f, 56.545f)), owning_building_guid = 90) @@ -239,7 +238,7 @@ object Ugd03 { // Adlivun Building10234() def Building10234(): Unit = { // Name: ground_bldg_d_10234 Type: ground_bldg_d GUID: 91, MapID: 10234 - LocalBuilding("ground_bldg_d_10234", 91, 10234, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(763.49f, 732.12f, 94.62f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10234", 91, 10234, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(763.49f, 732.12f, 94.62f), Vector3(0f, 0f, 200f), ground_bldg_d))) LocalObject(789, Door.Constructor(Vector3(747.0414f, 726.1162f, 96.355f)), owning_building_guid = 91) LocalObject(792, Door.Constructor(Vector3(757.4862f, 748.5685f, 96.355f)), owning_building_guid = 91) LocalObject(795, Door.Constructor(Vector3(769.4569f, 715.6793f, 96.355f)), owning_building_guid = 91) @@ -249,7 +248,7 @@ object Ugd03 { // Adlivun Building10357() def Building10357(): Unit = { // Name: ground_bldg_d_10357 Type: ground_bldg_d GUID: 92, MapID: 10357 - LocalBuilding("ground_bldg_d_10357", 92, 10357, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(902.88f, 1372.77f, 43.35f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10357", 92, 10357, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(902.88f, 1372.77f, 43.35f), Vector3(0f, 0f, 0f), ground_bldg_d))) LocalObject(812, Door.Constructor(Vector3(885.39f, 1372.786f, 45.085f)), owning_building_guid = 92) LocalObject(816, Door.Constructor(Vector3(902.896f, 1355.26f, 45.085f)), owning_building_guid = 92) LocalObject(817, Door.Constructor(Vector3(902.896f, 1390.26f, 45.085f)), owning_building_guid = 92) @@ -259,7 +258,7 @@ object Ugd03 { // Adlivun Building10074() def Building10074(): Unit = { // Name: ground_bldg_d_10074 Type: ground_bldg_d GUID: 93, MapID: 10074 - LocalBuilding("ground_bldg_d_10074", 93, 10074, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1054.39f, 1246.85f, 72.94f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10074", 93, 10074, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1054.39f, 1246.85f, 72.94f), Vector3(0f, 0f, 0f), ground_bldg_d))) LocalObject(836, Door.Constructor(Vector3(1036.9f, 1246.866f, 74.675f)), owning_building_guid = 93) LocalObject(839, Door.Constructor(Vector3(1054.406f, 1229.34f, 74.675f)), owning_building_guid = 93) LocalObject(840, Door.Constructor(Vector3(1054.406f, 1264.34f, 74.675f)), owning_building_guid = 93) @@ -269,7 +268,7 @@ object Ugd03 { // Adlivun Building10291() def Building10291(): Unit = { // Name: ground_bldg_d_10291 Type: ground_bldg_d GUID: 94, MapID: 10291 - LocalBuilding("ground_bldg_d_10291", 94, 10291, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1226.43f, 1243.3f, 94.69f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10291", 94, 10291, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1226.43f, 1243.3f, 94.69f), Vector3(0f, 0f, 0f), ground_bldg_d))) LocalObject(857, Door.Constructor(Vector3(1208.94f, 1243.316f, 96.425f)), owning_building_guid = 94) LocalObject(859, Door.Constructor(Vector3(1226.446f, 1225.79f, 96.425f)), owning_building_guid = 94) LocalObject(860, Door.Constructor(Vector3(1226.446f, 1260.79f, 96.425f)), owning_building_guid = 94) @@ -279,7 +278,7 @@ object Ugd03 { // Adlivun Building10135() def Building10135(): Unit = { // Name: ground_bldg_e_10135 Type: ground_bldg_e GUID: 95, MapID: 10135 - LocalBuilding("ground_bldg_e_10135", 95, 10135, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1056.2f, 739.36f, 68.24f), ground_bldg_e))) + LocalBuilding("ground_bldg_e_10135", 95, 10135, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1056.2f, 739.36f, 68.24f), Vector3(0f, 0f, 191f), ground_bldg_e))) LocalObject(835, Door.Constructor(Vector3(1033.179f, 726.7191f, 75.519f)), owning_building_guid = 95) LocalObject(837, Door.Constructor(Vector3(1042.885f, 708.2314f, 70.019f)), owning_building_guid = 95) LocalObject(842, Door.Constructor(Vector3(1058.492f, 706.6871f, 75.519f)), owning_building_guid = 95) @@ -289,7 +288,7 @@ object Ugd03 { // Adlivun Building10002() def Building10002(): Unit = { // Name: ground_bldg_f_10002 Type: ground_bldg_f GUID: 96, MapID: 10002 - LocalBuilding("ground_bldg_f_10002", 96, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(689.69f, 665.37f, 76.67f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10002", 96, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(689.69f, 665.37f, 76.67f), Vector3(0f, 0f, 333f), ground_bldg_f))) LocalObject(760, Door.Constructor(Vector3(662.3607f, 656.8664f, 78.449f)), owning_building_guid = 96) LocalObject(779, Door.Constructor(Vector3(713.3111f, 685.332f, 78.449f)), owning_building_guid = 96) } @@ -297,7 +296,7 @@ object Ugd03 { // Adlivun Building10061() def Building10061(): Unit = { // Name: ground_bldg_f_10061 Type: ground_bldg_f GUID: 97, MapID: 10061 - LocalBuilding("ground_bldg_f_10061", 97, 10061, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(991.58f, 1312.88f, 67.64f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10061", 97, 10061, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(991.58f, 1312.88f, 67.64f), Vector3(0f, 0f, 196f), ground_bldg_f))) LocalObject(824, Door.Constructor(Vector3(987.9187f, 1282.171f, 69.419f)), owning_building_guid = 97) LocalObject(829, Door.Constructor(Vector3(1005.768f, 1337.738f, 69.419f)), owning_building_guid = 97) } @@ -305,7 +304,7 @@ object Ugd03 { // Adlivun Building10001() def Building10001(): Unit = { // Name: ground_bldg_f_10001 Type: ground_bldg_f GUID: 98, MapID: 10001 - LocalBuilding("ground_bldg_f_10001", 98, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1315.3f, 1276.75f, 76.67f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10001", 98, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1315.3f, 1276.75f, 76.67f), Vector3(0f, 0f, 133f), ground_bldg_f))) LocalObject(876, Door.Constructor(Vector3(1286.276f, 1266.071f, 78.449f)), owning_building_guid = 98) LocalObject(897, Door.Constructor(Vector3(1343.89f, 1275.394f, 78.449f)), owning_building_guid = 98) } @@ -313,7 +312,7 @@ object Ugd03 { // Adlivun Building10147() def Building10147(): Unit = { // Name: ground_bldg_g_10147 Type: ground_bldg_g GUID: 99, MapID: 10147 - LocalBuilding("ground_bldg_g_10147", 99, 10147, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(624.24f, 967.02f, 72.09f), ground_bldg_g))) + LocalBuilding("ground_bldg_g_10147", 99, 10147, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(624.24f, 967.02f, 72.09f), Vector3(0f, 0f, 0f), ground_bldg_g))) LocalObject(752, Door.Constructor(Vector3(616.256f, 950.51f, 73.869f)), owning_building_guid = 99) LocalObject(754, Door.Constructor(Vector3(624.256f, 984.51f, 73.869f)), owning_building_guid = 99) } @@ -321,7 +320,7 @@ object Ugd03 { // Adlivun Building10154() def Building10154(): Unit = { // Name: ground_bldg_h_10154 Type: ground_bldg_h GUID: 100, MapID: 10154 - LocalBuilding("ground_bldg_h_10154", 100, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(654.94f, 1129.19f, 68.99f), ground_bldg_h))) + LocalBuilding("ground_bldg_h_10154", 100, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(654.94f, 1129.19f, 68.99f), Vector3(0f, 0f, 0f), ground_bldg_h))) LocalObject(755, Door.Constructor(Vector3(638.45f, 1125.206f, 70.769f)), owning_building_guid = 100) LocalObject(759, Door.Constructor(Vector3(658.924f, 1145.7f, 70.769f)), owning_building_guid = 100) LocalObject(764, Door.Constructor(Vector3(666.025f, 1118.002f, 73.269f)), owning_building_guid = 100) @@ -330,7 +329,7 @@ object Ugd03 { // Adlivun Building10004() def Building10004(): Unit = { // Name: ground_bldg_i_10004 Type: ground_bldg_i GUID: 101, MapID: 10004 - LocalBuilding("ground_bldg_i_10004", 101, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(641.6f, 811.71f, 80.39f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10004", 101, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(641.6f, 811.71f, 80.39f), Vector3(0f, 0f, 19f), ground_bldg_i))) LocalObject(753, Door.Constructor(Vector3(617.2995f, 807.0613f, 82.169f)), owning_building_guid = 101) LocalObject(763, Door.Constructor(Vector3(664.5754f, 823.3397f, 82.169f)), owning_building_guid = 101) } @@ -338,7 +337,7 @@ object Ugd03 { // Adlivun Building10306() def Building10306(): Unit = { // Name: ground_bldg_i_10306 Type: ground_bldg_i GUID: 102, MapID: 10306 - LocalBuilding("ground_bldg_i_10306", 102, 10306, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1310.62f, 1122.78f, 80.99f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10306", 102, 10306, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1310.62f, 1122.78f, 80.99f), Vector3(0f, 0f, 179f), ground_bldg_i))) LocalObject(875, Door.Constructor(Vector3(1285.052f, 1119.71f, 82.769f)), owning_building_guid = 102) LocalObject(894, Door.Constructor(Vector3(1335.045f, 1118.837f, 82.769f)), owning_building_guid = 102) } @@ -346,7 +345,7 @@ object Ugd03 { // Adlivun Building10075() def Building10075(): Unit = { // Name: ground_bldg_j_10075 Type: ground_bldg_j GUID: 103, MapID: 10075 - LocalBuilding("ground_bldg_j_10075", 103, 10075, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1060.18f, 1311.97f, 73.4f), ground_bldg_j))) + LocalBuilding("ground_bldg_j_10075", 103, 10075, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1060.18f, 1311.97f, 73.4f), Vector3(0f, 0f, 343f), ground_bldg_j))) LocalObject(841, Door.Constructor(Vector3(1056.538f, 1300.002f, 75.179f)), owning_building_guid = 103) LocalObject(843, Door.Constructor(Vector3(1063.847f, 1323.91f, 75.179f)), owning_building_guid = 103) } @@ -354,7 +353,7 @@ object Ugd03 { // Adlivun Building10322() def Building10322(): Unit = { // Name: NW_Redoubt Type: redoubt GUID: 104, MapID: 10322 - LocalBuilding("NW_Redoubt", 104, 10322, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(718.55f, 1209.17f, 43.36f), redoubt))) + LocalBuilding("NW_Redoubt", 104, 10322, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(718.55f, 1209.17f, 43.36f), Vector3(0f, 0f, 346f), redoubt))) LocalObject(1023, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 104) LocalObject(775, Door.Constructor(Vector3(701.5834f, 1213.417f, 45.095f)), owning_building_guid = 104) LocalObject(778, Door.Constructor(Vector3(709.5589f, 1223.861f, 55.139f)), owning_building_guid = 104) @@ -371,7 +370,7 @@ object Ugd03 { // Adlivun Building10359() def Building10359(): Unit = { // Name: SE_Redoubt Type: redoubt GUID: 105, MapID: 10359 - LocalBuilding("SE_Redoubt", 105, 10359, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1397.63f, 773.07f, 43.36f), redoubt))) + LocalBuilding("SE_Redoubt", 105, 10359, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1397.63f, 773.07f, 43.36f), Vector3(0f, 0f, 0f), redoubt))) LocalObject(1027, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 105) LocalObject(903, Door.Constructor(Vector3(1380.14f, 773.086f, 45.095f)), owning_building_guid = 105) LocalObject(904, Door.Constructor(Vector3(1385.352f, 785.149f, 55.139f)), owning_building_guid = 105) @@ -388,7 +387,7 @@ object Ugd03 { // Adlivun Building10005() def Building10005(): Unit = { // Name: SW_Stasis Type: vanu_control_point GUID: 211, MapID: 10005 - LocalBuilding("SW_Stasis", 211, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(662.53f, 731.92f, 71.25f), vanu_control_point))) + LocalBuilding("SW_Stasis", 211, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(662.53f, 731.92f, 71.25f), Vector3(0f, 0f, 200f), vanu_control_point))) LocalObject(1022, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 211) LocalObject(751, Door.Constructor(Vector3(610.1769f, 740.5507f, 73.029f)), owning_building_guid = 211) LocalObject(756, Door.Constructor(Vector3(642.492f, 688.1669f, 73.029f)), owning_building_guid = 211) @@ -421,7 +420,7 @@ object Ugd03 { // Adlivun Building10173() def Building10173(): Unit = { // Name: NE_Stasis Type: vanu_control_point GUID: 212, MapID: 10173 - LocalBuilding("NE_Stasis", 212, 10173, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1318.15f, 1204.93f, 71.05f), vanu_control_point))) + LocalBuilding("NE_Stasis", 212, 10173, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1318.15f, 1204.93f, 71.05f), Vector3(0f, 0f, 0f), vanu_control_point))) LocalObject(1026, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 212) LocalObject(874, Door.Constructor(Vector3(1283.918f, 1218.946f, 72.829f)), owning_building_guid = 212) LocalObject(877, Door.Constructor(Vector3(1295.976f, 1174.669f, 72.829f)), owning_building_guid = 212) @@ -454,7 +453,7 @@ object Ugd03 { // Adlivun Building10012() def Building10012(): Unit = { // Name: Core Type: vanu_core GUID: 213, MapID: 10012 - LocalBuilding("Core", 213, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1026.95f, 1013.73f, 97.73f), vanu_core))) + LocalBuilding("Core", 213, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1026.95f, 1013.73f, 97.73f), Vector3(0f, 0f, 0f), vanu_core))) LocalObject(827, Door.Constructor(Vector3(994.457f, 1001.752f, 104.518f)), owning_building_guid = 213) LocalObject(831, Door.Constructor(Vector3(1022.928f, 973.237f, 104.518f)), owning_building_guid = 213) LocalObject(832, Door.Constructor(Vector3(1022.928f, 973.237f, 109.518f)), owning_building_guid = 213) @@ -466,7 +465,7 @@ object Ugd03 { // Adlivun Building10156() def Building10156(): Unit = { // Name: NW_ATPlant Type: vanu_vehicle_station GUID: 256, MapID: 10156 - LocalBuilding("NW_ATPlant", 256, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(772.18f, 1217.7f, 43.18f), vanu_vehicle_station))) + LocalBuilding("NW_ATPlant", 256, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(772.18f, 1217.7f, 43.18f), Vector3(0f, 0f, 118f), vanu_vehicle_station))) LocalObject(1024, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 256) LocalObject(794, Door.Constructor(Vector3(761.205f, 1206.612f, 44.959f)), owning_building_guid = 256) LocalObject(797, Door.Constructor(Vector3(779.6216f, 1189.222f, 64.871f)), owning_building_guid = 256) @@ -490,7 +489,7 @@ object Ugd03 { // Adlivun Building10007() def Building10007(): Unit = { // Name: SE_ATPlant Type: vanu_vehicle_station GUID: 257, MapID: 10007 - LocalBuilding("SE_ATPlant", 257, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1352.53f, 780.12f, 43.78f), vanu_vehicle_station))) + LocalBuilding("SE_ATPlant", 257, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1352.53f, 780.12f, 43.78f), Vector3(0f, 0f, 307f), vanu_vehicle_station))) LocalObject(1025, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 257) LocalObject(878, Door.Constructor(Vector3(1298.814f, 795.5347f, 75.559f)), owning_building_guid = 257) LocalObject(879, Door.Constructor(Vector3(1305.402f, 800.4932f, 75.539f)), owning_building_guid = 257) diff --git a/pslogin/src/main/scala/zonemaps/Ugd04.scala b/pslogin/src/main/scala/zonemaps/Ugd04.scala index e6018fc5..1815429d 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd04.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd04.scala @@ -15,13 +15,12 @@ import net.psforever.types.Vector3 object Ugd04 { // Byblos val ZoneMap = new ZoneMap("ugd04") { Scale = MapScale.Dim2048 - Cavern = true Checksum = 3797992164L Building10076() def Building10076(): Unit = { // Name: ceiling_bldg_a_10076 Type: ceiling_bldg_a GUID: 1, MapID: 10076 - LocalBuilding("ceiling_bldg_a_10076", 1, 10076, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1039.99f, 1095.48f, 207.81f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10076", 1, 10076, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1039.99f, 1095.48f, 207.81f), Vector3(0f, 0f, 341f), ceiling_bldg_a))) LocalObject(667, Door.Constructor(Vector3(1029.274f, 1107.31f, 209.589f)), owning_building_guid = 1) LocalObject(672, Door.Constructor(Vector3(1050.822f, 1080.083f, 215.095f)), owning_building_guid = 1) LocalObject(673, Door.Constructor(Vector3(1057.124f, 1093.777f, 209.589f)), owning_building_guid = 1) @@ -31,7 +30,7 @@ object Ugd04 { // Byblos Building10031() def Building10031(): Unit = { // Name: ceiling_bldg_b_10031 Type: ceiling_bldg_b GUID: 2, MapID: 10031 - LocalBuilding("ceiling_bldg_b_10031", 2, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(870.26f, 1148.19f, 178.45f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10031", 2, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(870.26f, 1148.19f, 178.45f), Vector3(0f, 0f, 304f), ceiling_bldg_b))) LocalObject(648, Door.Constructor(Vector3(872.7868f, 1142.638f, 180.229f)), owning_building_guid = 2) LocalObject(652, Door.Constructor(Vector3(885.0576f, 1155.74f, 180.229f)), owning_building_guid = 2) } @@ -39,7 +38,7 @@ object Ugd04 { // Byblos Building10290() def Building10290(): Unit = { // Name: ceiling_bldg_c_10290 Type: ceiling_bldg_c GUID: 3, MapID: 10290 - LocalBuilding("ceiling_bldg_c_10290", 3, 10290, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(828.74f, 1334.76f, 162.68f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10290", 3, 10290, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(828.74f, 1334.76f, 162.68f), Vector3(0f, 0f, 222f), ceiling_bldg_c))) LocalObject(630, Door.Constructor(Vector3(786.8789f, 1312.529f, 164.459f)), owning_building_guid = 3) LocalObject(636, Door.Constructor(Vector3(807.6219f, 1289.492f, 164.459f)), owning_building_guid = 3) LocalObject(641, Door.Constructor(Vector3(832.528f, 1332.81f, 164.459f)), owning_building_guid = 3) @@ -48,7 +47,7 @@ object Ugd04 { // Byblos Building10057() def Building10057(): Unit = { // Name: ceiling_bldg_d_10057 Type: ceiling_bldg_d GUID: 4, MapID: 10057 - LocalBuilding("ceiling_bldg_d_10057", 4, 10057, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(709.3f, 999.79f, 174.85f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10057", 4, 10057, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(709.3f, 999.79f, 174.85f), Vector3(0f, 0f, 204f), ceiling_bldg_d))) LocalObject(621, Door.Constructor(Vector3(693.3103f, 992.6534f, 176.585f)), owning_building_guid = 4) LocalObject(623, Door.Constructor(Vector3(702.1634f, 1015.78f, 176.585f)), owning_building_guid = 4) LocalObject(625, Door.Constructor(Vector3(716.3992f, 983.8055f, 176.585f)), owning_building_guid = 4) @@ -59,7 +58,7 @@ object Ugd04 { // Byblos Building10279() def Building10279(): Unit = { // Name: ceiling_bldg_d_10279 Type: ceiling_bldg_d GUID: 5, MapID: 10279 - LocalBuilding("ceiling_bldg_d_10279", 5, 10279, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1159.27f, 1060.78f, 198.86f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10279", 5, 10279, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1159.27f, 1060.78f, 198.86f), Vector3(0f, 0f, 284f), ceiling_bldg_d))) LocalObject(688, Door.Constructor(Vector3(1142.284f, 1056.528f, 200.595f)), owning_building_guid = 5) LocalObject(691, Door.Constructor(Vector3(1155.054f, 1077.754f, 200.595f)), owning_building_guid = 5) LocalObject(692, Door.Constructor(Vector3(1163.522f, 1043.794f, 200.595f)), owning_building_guid = 5) @@ -70,7 +69,7 @@ object Ugd04 { // Byblos Building10056() def Building10056(): Unit = { // Name: ceiling_bldg_e_10056 Type: ceiling_bldg_e GUID: 6, MapID: 10056 - LocalBuilding("ceiling_bldg_e_10056", 6, 10056, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(837.17f, 1077.23f, 193.72f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10056", 6, 10056, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(837.17f, 1077.23f, 193.72f), Vector3(0f, 0f, 336f), ceiling_bldg_e))) LocalObject(640, Door.Constructor(Vector3(825.7902f, 1081.213f, 195.499f)), owning_building_guid = 6) LocalObject(644, Door.Constructor(Vector3(854.0325f, 1105.309f, 200.999f)), owning_building_guid = 6) LocalObject(646, Door.Constructor(Vector3(863.2781f, 1074.38f, 200.999f)), owning_building_guid = 6) @@ -80,7 +79,7 @@ object Ugd04 { // Byblos Building10058() def Building10058(): Unit = { // Name: ceiling_bldg_f_10058 Type: ceiling_bldg_f GUID: 7, MapID: 10058 - LocalBuilding("ceiling_bldg_f_10058", 7, 10058, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(699.42f, 1116.72f, 164.46f), ceiling_bldg_f))) + LocalBuilding("ceiling_bldg_f_10058", 7, 10058, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(699.42f, 1116.72f, 164.46f), Vector3(0f, 0f, 233f), ceiling_bldg_f))) LocalObject(622, Door.Constructor(Vector3(695.7913f, 1145.111f, 166.239f)), owning_building_guid = 7) LocalObject(624, Door.Constructor(Vector3(714.9769f, 1089.991f, 166.239f)), owning_building_guid = 7) } @@ -88,7 +87,7 @@ object Ugd04 { // Byblos Building10077() def Building10077(): Unit = { // Name: ceiling_bldg_g_10077 Type: ceiling_bldg_g GUID: 8, MapID: 10077 - LocalBuilding("ceiling_bldg_g_10077", 8, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1136.66f, 968.13f, 183.11f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10077", 8, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1136.66f, 968.13f, 183.11f), Vector3(0f, 0f, 101f), ceiling_bldg_g))) LocalObject(685, Door.Constructor(Vector3(1119.488f, 964.8085f, 184.889f)), owning_building_guid = 8) LocalObject(690, Door.Constructor(Vector3(1154.39f, 963.4429f, 184.889f)), owning_building_guid = 8) } @@ -96,7 +95,7 @@ object Ugd04 { // Byblos Building10030() def Building10030(): Unit = { // Name: ceiling_bldg_h_10030 Type: ceiling_bldg_h GUID: 9, MapID: 10030 - LocalBuilding("ceiling_bldg_h_10030", 9, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(894.28f, 1280.67f, 179.98f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10030", 9, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(894.28f, 1280.67f, 179.98f), Vector3(0f, 0f, 320f), ceiling_bldg_h))) LocalObject(650, Door.Constructor(Vector3(879.0871f, 1288.218f, 181.759f)), owning_building_guid = 9) LocalObject(654, Door.Constructor(Vector3(895.5801f, 1264.974f, 184.259f)), owning_building_guid = 9) LocalObject(656, Door.Constructor(Vector3(907.9444f, 1290.757f, 181.759f)), owning_building_guid = 9) @@ -105,7 +104,7 @@ object Ugd04 { // Byblos Building10283() def Building10283(): Unit = { // Name: ground_bldg_a_10283 Type: ground_bldg_a GUID: 83, MapID: 10283 - LocalBuilding("ground_bldg_a_10283", 83, 10283, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(872.31f, 871.53f, 124f), ground_bldg_a))) + LocalBuilding("ground_bldg_a_10283", 83, 10283, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(872.31f, 871.53f, 124f), Vector3(0f, 0f, 0f), ground_bldg_a))) LocalObject(645, Door.Constructor(Vector3(858.162f, 879.54f, 125.779f)), owning_building_guid = 83) LocalObject(653, Door.Constructor(Vector3(888.688f, 875.546f, 125.779f)), owning_building_guid = 83) } @@ -113,7 +112,7 @@ object Ugd04 { // Byblos Building10022() def Building10022(): Unit = { // Name: ground_bldg_a_10022 Type: ground_bldg_a GUID: 84, MapID: 10022 - LocalBuilding("ground_bldg_a_10022", 84, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.4f, 1234.86f, 124f), ground_bldg_a))) + LocalBuilding("ground_bldg_a_10022", 84, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.4f, 1234.86f, 124f), Vector3(0f, 0f, 0f), ground_bldg_a))) LocalObject(671, Door.Constructor(Vector3(1049.252f, 1242.87f, 125.779f)), owning_building_guid = 84) LocalObject(679, Door.Constructor(Vector3(1079.778f, 1238.876f, 125.779f)), owning_building_guid = 84) } @@ -121,7 +120,7 @@ object Ugd04 { // Byblos Building10288() def Building10288(): Unit = { // Name: ground_bldg_b_10288 Type: ground_bldg_b GUID: 85, MapID: 10288 - LocalBuilding("ground_bldg_b_10288", 85, 10288, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.58f, 779.96f, 113f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10288", 85, 10288, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.58f, 779.96f, 113f), Vector3(0f, 0f, 0f), ground_bldg_b))) LocalObject(649, Door.Constructor(Vector3(877.595f, 796.45f, 114.779f)), owning_building_guid = 85) LocalObject(651, Door.Constructor(Vector3(881.596f, 778.95f, 114.779f)), owning_building_guid = 85) LocalObject(655, Door.Constructor(Vector3(900.102f, 785.976f, 120.279f)), owning_building_guid = 85) @@ -130,7 +129,7 @@ object Ugd04 { // Byblos Building10001() def Building10001(): Unit = { // Name: ground_bldg_c_10001 Type: ground_bldg_c GUID: 86, MapID: 10001 - LocalBuilding("ground_bldg_c_10001", 86, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(789.88f, 853.2f, 131f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10001", 86, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(789.88f, 853.2f, 131f), Vector3(0f, 0f, 270f), ground_bldg_c))) LocalObject(628, Door.Constructor(Vector3(778.39f, 807.216f, 132.779f)), owning_building_guid = 86) LocalObject(633, Door.Constructor(Vector3(793.864f, 854.71f, 132.779f)), owning_building_guid = 86) LocalObject(637, Door.Constructor(Vector3(809.39f, 807.216f, 132.779f)), owning_building_guid = 86) @@ -139,7 +138,7 @@ object Ugd04 { // Byblos Building10222() def Building10222(): Unit = { // Name: ground_bldg_c_10222 Type: ground_bldg_c GUID: 87, MapID: 10222 - LocalBuilding("ground_bldg_c_10222", 87, 10222, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1395.18f, 1160.54f, 130.8f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10222", 87, 10222, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1395.18f, 1160.54f, 130.8f), Vector3(0f, 0f, 45f), ground_bldg_c))) LocalObject(722, Door.Constructor(Vector3(1391.295f, 1162.289f, 132.579f)), owning_building_guid = 87) LocalObject(723, Door.Constructor(Vector3(1413.9f, 1206.851f, 132.579f)), owning_building_guid = 87) LocalObject(724, Door.Constructor(Vector3(1435.82f, 1184.931f, 132.579f)), owning_building_guid = 87) @@ -148,7 +147,7 @@ object Ugd04 { // Byblos Building10154() def Building10154(): Unit = { // Name: ground_bldg_d_10154 Type: ground_bldg_d GUID: 88, MapID: 10154 - LocalBuilding("ground_bldg_d_10154", 88, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(831.35f, 734.45f, 111f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10154", 88, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(831.35f, 734.45f, 111f), Vector3(0f, 0f, 63f), ground_bldg_d))) LocalObject(638, Door.Constructor(Vector3(815.7736f, 742.4045f, 112.735f)), owning_building_guid = 88) LocalObject(639, Door.Constructor(Vector3(823.3954f, 718.8736f, 112.735f)), owning_building_guid = 88) LocalObject(642, Door.Constructor(Vector3(839.2851f, 750.0588f, 112.735f)), owning_building_guid = 88) @@ -158,7 +157,7 @@ object Ugd04 { // Byblos Building10155() def Building10155(): Unit = { // Name: ground_bldg_d_10155 Type: ground_bldg_d GUID: 89, MapID: 10155 - LocalBuilding("ground_bldg_d_10155", 89, 10155, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1132.27f, 1293.23f, 118.79f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10155", 89, 10155, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1132.27f, 1293.23f, 118.79f), Vector3(0f, 0f, 236f), ground_bldg_d))) LocalObject(684, Door.Constructor(Vector3(1117.745f, 1303.008f, 120.525f)), owning_building_guid = 89) LocalObject(686, Door.Constructor(Vector3(1122.492f, 1278.705f, 120.525f)), owning_building_guid = 89) LocalObject(687, Door.Constructor(Vector3(1142.064f, 1307.721f, 120.525f)), owning_building_guid = 89) @@ -168,7 +167,7 @@ object Ugd04 { // Byblos Building10023() def Building10023(): Unit = { // Name: ground_bldg_e_10023 Type: ground_bldg_e GUID: 90, MapID: 10023 - LocalBuilding("ground_bldg_e_10023", 90, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1044.11f, 1336.51f, 116.41f), ground_bldg_e))) + LocalBuilding("ground_bldg_e_10023", 90, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1044.11f, 1336.51f, 116.41f), Vector3(0f, 0f, 315f), ground_bldg_e))) LocalObject(669, Door.Constructor(Vector3(1034.913f, 1344.307f, 118.189f)), owning_building_guid = 90) LocalObject(675, Door.Constructor(Vector3(1067.463f, 1324.493f, 123.689f)), owning_building_guid = 90) LocalObject(676, Door.Constructor(Vector3(1069.915f, 1356.681f, 123.689f)), owning_building_guid = 90) @@ -178,7 +177,7 @@ object Ugd04 { // Byblos Building10156() def Building10156(): Unit = { // Name: ground_bldg_e_10156 Type: ground_bldg_e GUID: 91, MapID: 10156 - LocalBuilding("ground_bldg_e_10156", 91, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1083.61f, 698.32f, 116.81f), ground_bldg_e))) + LocalBuilding("ground_bldg_e_10156", 91, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1083.61f, 698.32f, 116.81f), Vector3(0f, 0f, 315f), ground_bldg_e))) LocalObject(677, Door.Constructor(Vector3(1074.413f, 706.1166f, 118.589f)), owning_building_guid = 91) LocalObject(680, Door.Constructor(Vector3(1106.963f, 686.3034f, 124.089f)), owning_building_guid = 91) LocalObject(681, Door.Constructor(Vector3(1109.415f, 718.4909f, 124.089f)), owning_building_guid = 91) @@ -188,7 +187,7 @@ object Ugd04 { // Byblos Building10008() def Building10008(): Unit = { // Name: ground_bldg_f_10008 Type: ground_bldg_f GUID: 92, MapID: 10008 - LocalBuilding("ground_bldg_f_10008", 92, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1138.19f, 625.25f, 113.54f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10008", 92, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1138.19f, 625.25f, 113.54f), Vector3(0f, 0f, 305f), ground_bldg_f))) LocalObject(682, Door.Constructor(Vector3(1110.067f, 630.5721f, 115.319f)), owning_building_guid = 92) LocalObject(693, Door.Constructor(Vector3(1168.418f, 631.7859f, 115.319f)), owning_building_guid = 92) } @@ -196,7 +195,7 @@ object Ugd04 { // Byblos Building10009() def Building10009(): Unit = { // Name: ground_bldg_g_10009 Type: ground_bldg_g GUID: 93, MapID: 10009 - LocalBuilding("ground_bldg_g_10009", 93, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1368.37f, 871.02f, 119f), ground_bldg_g))) + LocalBuilding("ground_bldg_g_10009", 93, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1368.37f, 871.02f, 119f), Vector3(0f, 0f, 230f), ground_bldg_g))) LocalObject(720, Door.Constructor(Vector3(1360.855f, 887.7485f, 120.779f)), owning_building_guid = 93) LocalObject(721, Door.Constructor(Vector3(1381.758f, 859.7654f, 120.779f)), owning_building_guid = 93) } @@ -204,7 +203,7 @@ object Ugd04 { // Byblos Building10010() def Building10010(): Unit = { // Name: ground_bldg_h_10010 Type: ground_bldg_h GUID: 94, MapID: 10010 - LocalBuilding("ground_bldg_h_10010", 94, 10010, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1312.56f, 941.38f, 118.56f), ground_bldg_h))) + LocalBuilding("ground_bldg_h_10010", 94, 10010, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1312.56f, 941.38f, 118.56f), Vector3(0f, 0f, 45f), ground_bldg_h))) LocalObject(714, Door.Constructor(Vector3(1303.717f, 926.9027f, 120.339f)), owning_building_guid = 94) LocalObject(715, Door.Constructor(Vector3(1303.703f, 955.8715f, 120.339f)), owning_building_guid = 94) LocalObject(718, Door.Constructor(Vector3(1328.309f, 941.3072f, 122.839f)), owning_building_guid = 94) @@ -213,7 +212,7 @@ object Ugd04 { // Byblos Building10298() def Building10298(): Unit = { // Name: ground_bldg_i_10298 Type: ground_bldg_i GUID: 95, MapID: 10298 - LocalBuilding("ground_bldg_i_10298", 95, 10298, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1290.66f, 1171.46f, 134.92f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10298", 95, 10298, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1290.66f, 1171.46f, 134.92f), Vector3(0f, 0f, 55f), ground_bldg_i))) LocalObject(704, Door.Constructor(Vector3(1273.733f, 1153.416f, 136.699f)), owning_building_guid = 95) LocalObject(712, Door.Constructor(Vector3(1302.412f, 1194.373f, 136.699f)), owning_building_guid = 95) } @@ -221,7 +220,7 @@ object Ugd04 { // Byblos Building10350() def Building10350(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 96, MapID: 10350 - LocalBuilding("N_Redoubt", 96, 10350, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(781.91f, 1176.43f, 109.13f), redoubt))) + LocalBuilding("N_Redoubt", 96, 10350, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(781.91f, 1176.43f, 109.13f), Vector3(0f, 0f, 241f), redoubt))) LocalObject(816, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 96) LocalObject(627, Door.Constructor(Vector3(773.4349f, 1161.108f, 110.865f)), owning_building_guid = 96) LocalObject(629, Door.Constructor(Vector3(786.5674f, 1159.849f, 120.909f)), owning_building_guid = 96) @@ -238,7 +237,7 @@ object Ugd04 { // Byblos Building10354() def Building10354(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 97, MapID: 10354 - LocalBuilding("S_Redoubt", 97, 10354, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1026.2f, 729.8f, 124.4f), redoubt))) + LocalBuilding("S_Redoubt", 97, 10354, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1026.2f, 729.8f, 124.4f), Vector3(0f, 0f, 25f), redoubt))) LocalObject(817, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 97) LocalObject(660, Door.Constructor(Vector3(1009.968f, 735.5583f, 136.179f)), owning_building_guid = 97) LocalObject(661, Door.Constructor(Vector3(1010.342f, 722.4229f, 126.135f)), owning_building_guid = 97) @@ -255,7 +254,7 @@ object Ugd04 { // Byblos Building10285() def Building10285(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 154, MapID: 10285 - LocalBuilding("S_Stasis", 154, 10285, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(647.64f, 755.35f, 139.61f), vanu_control_point))) + LocalBuilding("S_Stasis", 154, 10285, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(647.64f, 755.35f, 139.61f), Vector3(0f, 0f, 293f), vanu_control_point))) LocalObject(814, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 154) LocalObject(601, Door.Constructor(Vector3(611.1205f, 763.9373f, 141.389f)), owning_building_guid = 154) LocalObject(604, Door.Constructor(Vector3(632.1003f, 755.4609f, 171.389f)), owning_building_guid = 154) @@ -288,7 +287,7 @@ object Ugd04 { // Byblos Building10215() def Building10215(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 155, MapID: 10215 - LocalBuilding("N_Stasis", 155, 10215, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1294.35f, 1355.27f, 144.89f), vanu_control_point))) + LocalBuilding("N_Stasis", 155, 10215, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1294.35f, 1355.27f, 144.89f), Vector3(0f, 0f, 123f), vanu_control_point))) LocalObject(819, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 155) LocalObject(703, Door.Constructor(Vector3(1247.211f, 1364.952f, 146.669f)), owning_building_guid = 155) LocalObject(705, Door.Constructor(Vector3(1284.874f, 1351.482f, 151.61f)), owning_building_guid = 155) @@ -321,7 +320,7 @@ object Ugd04 { // Byblos Building10000() def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 156, MapID: 10000 - LocalBuilding("Core", 156, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.99f, 1015.28f, 166.4f), vanu_core))) + LocalBuilding("Core", 156, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.99f, 1015.28f, 166.4f), Vector3(0f, 0f, 40f), vanu_core))) LocalObject(657, Door.Constructor(Vector3(972.7982f, 985.2183f, 173.188f)), owning_building_guid = 156) LocalObject(658, Door.Constructor(Vector3(976.3412f, 1025.357f, 178.188f)), owning_building_guid = 156) LocalObject(659, Door.Constructor(Vector3(976.3412f, 1025.357f, 183.188f)), owning_building_guid = 156) @@ -333,7 +332,7 @@ object Ugd04 { // Byblos Building10011() def Building10011(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 183, MapID: 10011 - LocalBuilding("N_ATPlant", 183, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(656.27f, 1262.7f, 108.8f), vanu_vehicle_station))) + LocalBuilding("N_ATPlant", 183, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(656.27f, 1262.7f, 108.8f), Vector3(0f, 0f, 230f), vanu_vehicle_station))) LocalObject(815, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 183) LocalObject(602, Door.Constructor(Vector3(621.247f, 1298.142f, 110.579f)), owning_building_guid = 183) LocalObject(603, Door.Constructor(Vector3(627.3662f, 1293.008f, 130.503f)), owning_building_guid = 183) @@ -357,7 +356,7 @@ object Ugd04 { // Byblos Building10002() def Building10002(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 184, MapID: 10002 - LocalBuilding("S_ATPlant", 184, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1188.77f, 698.47f, 110f), vanu_vehicle_station))) + LocalBuilding("S_ATPlant", 184, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1188.77f, 698.47f, 110f), Vector3(0f, 0f, 175f), vanu_vehicle_station))) LocalObject(818, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 184) LocalObject(695, Door.Constructor(Vector3(1192.092f, 683.2264f, 111.779f)), owning_building_guid = 184) LocalObject(696, Door.Constructor(Vector3(1197.018f, 739.5303f, 131.703f)), owning_building_guid = 184) diff --git a/pslogin/src/main/scala/zonemaps/Ugd05.scala b/pslogin/src/main/scala/zonemaps/Ugd05.scala index 2c4d7e11..8c290399 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd05.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd05.scala @@ -15,13 +15,12 @@ import net.psforever.types.Vector3 object Ugd05 { // Annwn val ZoneMap = new ZoneMap("ugd05") { Scale = MapScale.Dim2048 - Cavern = true Checksum = 1769572498L Building10116() def Building10116(): Unit = { // Name: ceiling_bldg_a_10116 Type: ceiling_bldg_a GUID: 1, MapID: 10116 - LocalBuilding("ceiling_bldg_a_10116", 1, 10116, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1287.36f, 953.39f, 272.03f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10116", 1, 10116, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1287.36f, 953.39f, 272.03f), Vector3(0f, 0f, 279f), ceiling_bldg_a))) LocalObject(478, Door.Constructor(Vector3(1278.85f, 936.597f, 279.315f)), owning_building_guid = 1) LocalObject(479, Door.Constructor(Vector3(1292.775f, 968.4059f, 273.809f)), owning_building_guid = 1) LocalObject(480, Door.Constructor(Vector3(1293.9f, 937.462f, 273.809f)), owning_building_guid = 1) @@ -31,7 +30,7 @@ object Ugd05 { // Annwn Building10014() def Building10014(): Unit = { // Name: ceiling_bldg_b_10014 Type: ceiling_bldg_b GUID: 2, MapID: 10014 - LocalBuilding("ceiling_bldg_b_10014", 2, 10014, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.8f, 980.41f, 242.69f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10014", 2, 10014, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.8f, 980.41f, 242.69f), Vector3(0f, 0f, 317f), ceiling_bldg_b))) LocalObject(391, Door.Constructor(Vector3(982.511f, 975.5684f, 244.469f)), owning_building_guid = 2) LocalObject(396, Door.Constructor(Vector3(991.5198f, 991.0958f, 244.469f)), owning_building_guid = 2) } @@ -39,7 +38,7 @@ object Ugd05 { // Annwn Building10002() def Building10002(): Unit = { // Name: ceiling_bldg_b_10002 Type: ceiling_bldg_b GUID: 3, MapID: 10002 - LocalBuilding("ceiling_bldg_b_10002", 3, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1192.36f, 1130.14f, 256.99f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10002", 3, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1192.36f, 1130.14f, 256.99f), Vector3(0f, 0f, 0f), ceiling_bldg_b))) LocalObject(445, Door.Constructor(Vector3(1194.375f, 1146.63f, 258.769f)), owning_building_guid = 3) LocalObject(448, Door.Constructor(Vector3(1198.376f, 1129.13f, 258.769f)), owning_building_guid = 3) } @@ -47,7 +46,7 @@ object Ugd05 { // Annwn Building10004() def Building10004(): Unit = { // Name: ceiling_bldg_d_10004 Type: ceiling_bldg_d GUID: 4, MapID: 10004 - LocalBuilding("ceiling_bldg_d_10004", 4, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1208.22f, 913.48f, 275.19f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10004", 4, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1208.22f, 913.48f, 275.19f), Vector3(0f, 0f, 185f), ceiling_bldg_d))) LocalObject(442, Door.Constructor(Vector3(1190.778f, 911.9379f, 276.925f)), owning_building_guid = 4) LocalObject(450, Door.Constructor(Vector3(1206.678f, 930.9219f, 276.925f)), owning_building_guid = 4) LocalObject(452, Door.Constructor(Vector3(1209.728f, 896.0551f, 276.925f)), owning_building_guid = 4) @@ -58,7 +57,7 @@ object Ugd05 { // Annwn Building10036() def Building10036(): Unit = { // Name: ceiling_bldg_g_10036 Type: ceiling_bldg_g GUID: 5, MapID: 10036 - LocalBuilding("ceiling_bldg_g_10036", 5, 10036, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1142.28f, 928.25f, 402.85f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10036", 5, 10036, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1142.28f, 928.25f, 402.85f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) LocalObject(430, Door.Constructor(Vector3(1134.296f, 911.74f, 404.629f)), owning_building_guid = 5) LocalObject(431, Door.Constructor(Vector3(1142.296f, 945.74f, 404.629f)), owning_building_guid = 5) } @@ -66,7 +65,7 @@ object Ugd05 { // Annwn Building10013() def Building10013(): Unit = { // Name: ceiling_bldg_i_10013 Type: ceiling_bldg_i GUID: 6, MapID: 10013 - LocalBuilding("ceiling_bldg_i_10013", 6, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.84f, 1093.24f, 286.02f), ceiling_bldg_i))) + LocalBuilding("ceiling_bldg_i_10013", 6, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.84f, 1093.24f, 286.02f), Vector3(0f, 0f, 0f), ceiling_bldg_i))) LocalObject(384, Door.Constructor(Vector3(965.35f, 1096.756f, 287.799f)), owning_building_guid = 6) LocalObject(408, Door.Constructor(Vector3(1015.35f, 1096.756f, 287.799f)), owning_building_guid = 6) } @@ -74,7 +73,7 @@ object Ugd05 { // Annwn Building10117() def Building10117(): Unit = { // Name: ceiling_bldg_j_10117 Type: ceiling_bldg_j GUID: 7, MapID: 10117 - LocalBuilding("ceiling_bldg_j_10117", 7, 10117, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1013.22f, 1222.5f, 246.4f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10117", 7, 10117, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1013.22f, 1222.5f, 246.4f), Vector3(0f, 0f, 107f), ceiling_bldg_j))) LocalObject(404, Door.Constructor(Vector3(1001.271f, 1218.864f, 248.179f)), owning_building_guid = 7) LocalObject(409, Door.Constructor(Vector3(1025.179f, 1226.173f, 248.179f)), owning_building_guid = 7) } @@ -82,7 +81,7 @@ object Ugd05 { // Annwn Building10114() def Building10114(): Unit = { // Name: ceiling_bldg_j_10114 Type: ceiling_bldg_j GUID: 8, MapID: 10114 - LocalBuilding("ceiling_bldg_j_10114", 8, 10114, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1048.57f, 1135.38f, 275.22f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10114", 8, 10114, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1048.57f, 1135.38f, 275.22f), Vector3(0f, 0f, 126f), ceiling_bldg_j))) LocalObject(411, Door.Constructor(Vector3(1038.456f, 1128.052f, 276.999f)), owning_building_guid = 8) LocalObject(414, Door.Constructor(Vector3(1058.681f, 1142.746f, 276.999f)), owning_building_guid = 8) } @@ -90,7 +89,7 @@ object Ugd05 { // Annwn Building10115() def Building10115(): Unit = { // Name: ceiling_bldg_j_10115 Type: ceiling_bldg_j GUID: 9, MapID: 10115 - LocalBuilding("ceiling_bldg_j_10115", 9, 10115, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.81f, 798.93f, 197.93f), ceiling_bldg_j))) + LocalBuilding("ceiling_bldg_j_10115", 9, 10115, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.81f, 798.93f, 197.93f), Vector3(0f, 0f, 0f), ceiling_bldg_j))) LocalObject(428, Door.Constructor(Vector3(1128.826f, 786.42f, 199.709f)), owning_building_guid = 9) LocalObject(429, Door.Constructor(Vector3(1128.826f, 811.42f, 199.709f)), owning_building_guid = 9) } @@ -98,7 +97,7 @@ object Ugd05 { // Annwn Building10037() def Building10037(): Unit = { // Name: ceiling_bldg_z_10037 Type: ceiling_bldg_z GUID: 10, MapID: 10037 - LocalBuilding("ceiling_bldg_z_10037", 10, 10037, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1015.45f, 1060.53f, 401.85f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10037", 10, 10037, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1015.45f, 1060.53f, 401.85f), Vector3(0f, 0f, 0f), ceiling_bldg_z))) LocalObject(395, Door.Constructor(Vector3(990.96f, 1064.546f, 403.629f)), owning_building_guid = 10) LocalObject(412, Door.Constructor(Vector3(1047.96f, 1064.546f, 403.629f)), owning_building_guid = 10) } @@ -106,7 +105,7 @@ object Ugd05 { // Annwn Building10009() def Building10009(): Unit = { // Name: ceiling_bldg_z_10009 Type: ceiling_bldg_z GUID: 11, MapID: 10009 - LocalBuilding("ceiling_bldg_z_10009", 11, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1068.84f, 852.69f, 258.04f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10009", 11, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1068.84f, 852.69f, 258.04f), Vector3(0f, 0f, 317f), ceiling_bldg_z))) LocalObject(413, Door.Constructor(Vector3(1053.668f, 872.3293f, 259.819f)), owning_building_guid = 11) LocalObject(421, Door.Constructor(Vector3(1095.355f, 833.4553f, 259.819f)), owning_building_guid = 11) } @@ -114,7 +113,7 @@ object Ugd05 { // Annwn Building10031() def Building10031(): Unit = { // Name: ceiling_bldg_z_10031 Type: ceiling_bldg_z GUID: 12, MapID: 10031 - LocalBuilding("ceiling_bldg_z_10031", 12, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.06f, 1036.8f, 234.92f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10031", 12, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.06f, 1036.8f, 234.92f), Vector3(0f, 0f, 0f), ceiling_bldg_z))) LocalObject(436, Door.Constructor(Vector3(1168.57f, 1040.816f, 236.699f)), owning_building_guid = 12) LocalObject(461, Door.Constructor(Vector3(1225.57f, 1040.816f, 236.699f)), owning_building_guid = 12) } @@ -122,7 +121,7 @@ object Ugd05 { // Annwn Building10038() def Building10038(): Unit = { // Name: ground_bldg_a_10038 Type: ground_bldg_a GUID: 23, MapID: 10038 - LocalBuilding("ground_bldg_a_10038", 23, 10038, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1235.85f, 1129.52f, 189.73f), ground_bldg_a))) + LocalBuilding("ground_bldg_a_10038", 23, 10038, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1235.85f, 1129.52f, 189.73f), Vector3(0f, 0f, 54f), ground_bldg_a))) LocalObject(457, Door.Constructor(Vector3(1221.054f, 1122.782f, 191.509f)), owning_building_guid = 23) LocalObject(472, Door.Constructor(Vector3(1242.228f, 1145.131f, 191.509f)), owning_building_guid = 23) } @@ -130,7 +129,7 @@ object Ugd05 { // Annwn Building10005() def Building10005(): Unit = { // Name: ground_bldg_b_10005 Type: ground_bldg_b GUID: 24, MapID: 10005 - LocalBuilding("ground_bldg_b_10005", 24, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1113.49f, 784.48f, 241.05f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10005", 24, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1113.49f, 784.48f, 241.05f), Vector3(0f, 0f, 39f), ground_bldg_b))) LocalObject(423, Door.Constructor(Vector3(1104.678f, 798.5632f, 242.829f)), owning_building_guid = 24) LocalObject(426, Door.Constructor(Vector3(1118.801f, 787.4811f, 242.829f)), owning_building_guid = 24) LocalObject(427, Door.Constructor(Vector3(1128.761f, 804.5875f, 248.329f)), owning_building_guid = 24) @@ -139,7 +138,7 @@ object Ugd05 { // Annwn Building10213() def Building10213(): Unit = { // Name: ground_bldg_c_10213 Type: ground_bldg_c GUID: 25, MapID: 10213 - LocalBuilding("ground_bldg_c_10213", 25, 10213, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(996.82f, 984.32f, 310.7f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10213", 25, 10213, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(996.82f, 984.32f, 310.7f), Vector3(0f, 0f, 192f), ground_bldg_c))) LocalObject(378, Door.Constructor(Vector3(949.452f, 985.9983f, 312.479f)), owning_building_guid = 25) LocalObject(381, Door.Constructor(Vector3(955.8972f, 955.6757f, 312.479f)), owning_building_guid = 25) LocalObject(401, Door.Constructor(Vector3(999.1253f, 980.737f, 312.479f)), owning_building_guid = 25) @@ -148,7 +147,7 @@ object Ugd05 { // Annwn Building10006() def Building10006(): Unit = { // Name: ground_bldg_c_10006 Type: ground_bldg_c GUID: 26, MapID: 10006 - LocalBuilding("ground_bldg_c_10006", 26, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.71f, 1059.42f, 379.18f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10006", 26, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.71f, 1059.42f, 379.18f), Vector3(0f, 0f, 192f), ground_bldg_c))) LocalObject(454, Door.Constructor(Vector3(1213.342f, 1061.098f, 380.959f)), owning_building_guid = 26) LocalObject(456, Door.Constructor(Vector3(1219.787f, 1030.776f, 380.959f)), owning_building_guid = 26) LocalObject(476, Door.Constructor(Vector3(1263.015f, 1055.837f, 380.959f)), owning_building_guid = 26) @@ -157,7 +156,7 @@ object Ugd05 { // Annwn Building10001() def Building10001(): Unit = { // Name: ground_bldg_d_10001 Type: ground_bldg_d GUID: 27, MapID: 10001 - LocalBuilding("ground_bldg_d_10001", 27, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.17f, 1133.19f, 320.03f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10001", 27, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.17f, 1133.19f, 320.03f), Vector3(0f, 0f, 0f), ground_bldg_d))) LocalObject(440, Door.Constructor(Vector3(1175.68f, 1133.206f, 321.765f)), owning_building_guid = 27) LocalObject(443, Door.Constructor(Vector3(1193.186f, 1115.68f, 321.765f)), owning_building_guid = 27) LocalObject(444, Door.Constructor(Vector3(1193.186f, 1150.68f, 321.765f)), owning_building_guid = 27) @@ -167,7 +166,7 @@ object Ugd05 { // Annwn Building10020() def Building10020(): Unit = { // Name: ground_bldg_e_10020 Type: ground_bldg_e GUID: 28, MapID: 10020 - LocalBuilding("ground_bldg_e_10020", 28, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.04f, 851.77f, 235.98f), ground_bldg_e))) + LocalBuilding("ground_bldg_e_10020", 28, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.04f, 851.77f, 235.98f), Vector3(0f, 0f, 0f), ground_bldg_e))) LocalObject(385, Door.Constructor(Vector3(966.024f, 850.78f, 237.759f)), owning_building_guid = 28) LocalObject(390, Door.Constructor(Vector3(982.024f, 884.28f, 243.259f)), owning_building_guid = 28) LocalObject(400, Door.Constructor(Vector3(997.05f, 879.786f, 237.759f)), owning_building_guid = 28) @@ -177,7 +176,7 @@ object Ugd05 { // Annwn Building10007() def Building10007(): Unit = { // Name: ground_bldg_f_10007 Type: ground_bldg_f GUID: 29, MapID: 10007 - LocalBuilding("ground_bldg_f_10007", 29, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1090.77f, 844.07f, 321.32f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10007", 29, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1090.77f, 844.07f, 321.32f), Vector3(0f, 0f, 325f), ground_bldg_f))) LocalObject(416, Door.Constructor(Vector3(1062.523f, 839.4526f, 323.099f)), owning_building_guid = 29) LocalObject(424, Door.Constructor(Vector3(1116.939f, 860.5503f, 323.099f)), owning_building_guid = 29) } @@ -185,7 +184,7 @@ object Ugd05 { // Annwn Building10022() def Building10022(): Unit = { // Name: ground_bldg_f_10022 Type: ground_bldg_f GUID: 30, MapID: 10022 - LocalBuilding("ground_bldg_f_10022", 30, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1123.7f, 1147.15f, 234.98f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10022", 30, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1123.7f, 1147.15f, 234.98f), Vector3(0f, 0f, 346f), ground_bldg_f))) LocalObject(422, Door.Constructor(Vector3(1098.984f, 1132.717f, 236.759f)), owning_building_guid = 30) LocalObject(432, Door.Constructor(Vector3(1142.225f, 1171.914f, 236.759f)), owning_building_guid = 30) } @@ -193,7 +192,7 @@ object Ugd05 { // Annwn Building10024() def Building10024(): Unit = { // Name: ground_bldg_i_10024 Type: ground_bldg_i GUID: 31, MapID: 10024 - LocalBuilding("ground_bldg_i_10024", 31, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1218.75f, 1051.94f, 287.43f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10024", 31, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1218.75f, 1051.94f, 287.43f), Vector3(0f, 0f, 24f), ground_bldg_i))) LocalObject(446, Door.Constructor(Vector3(1194.947f, 1045.191f, 289.209f)), owning_building_guid = 31) LocalObject(471, Door.Constructor(Vector3(1240.625f, 1065.528f, 289.209f)), owning_building_guid = 31) } @@ -201,7 +200,7 @@ object Ugd05 { // Annwn Building10039() def Building10039(): Unit = { // Name: ground_bldg_z_10039 Type: ground_bldg_z GUID: 32, MapID: 10039 - LocalBuilding("ground_bldg_z_10039", 32, 10039, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(954.47f, 849.74f, 178.4f), ground_bldg_z))) + LocalBuilding("ground_bldg_z_10039", 32, 10039, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(954.47f, 849.74f, 178.4f), Vector3(0f, 0f, 293f), ground_bldg_z))) LocalObject(372, Door.Constructor(Vector3(935.0992f, 848.0531f, 191.179f)), owning_building_guid = 32) LocalObject(373, Door.Constructor(Vector3(937.5516f, 869.1636f, 180.179f)), owning_building_guid = 32) LocalObject(376, Door.Constructor(Vector3(944.9157f, 872.2894f, 196.679f)), owning_building_guid = 32) @@ -215,7 +214,7 @@ object Ugd05 { // Annwn Building10209() def Building10209(): Unit = { // Name: NW_Redoubt Type: redoubt GUID: 33, MapID: 10209 - LocalBuilding("NW_Redoubt", 33, 10209, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(887.44f, 1064.63f, 163.23f), redoubt))) + LocalBuilding("NW_Redoubt", 33, 10209, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(887.44f, 1064.63f, 163.23f), Vector3(0f, 0f, 4f), redoubt))) LocalObject(552, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 33) LocalObject(363, Door.Constructor(Vector3(869.9915f, 1063.426f, 164.965f)), owning_building_guid = 33) LocalObject(364, Door.Constructor(Vector3(874.3493f, 1075.823f, 175.009f)), owning_building_guid = 33) @@ -232,7 +231,7 @@ object Ugd05 { // Annwn Building10210() def Building10210(): Unit = { // Name: SE_Redoubt Type: redoubt GUID: 34, MapID: 10210 - LocalBuilding("SE_Redoubt", 34, 10210, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1157.92f, 849.04f, 158.73f), redoubt))) + LocalBuilding("SE_Redoubt", 34, 10210, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1157.92f, 849.04f, 158.73f), Vector3(0f, 0f, 310f), redoubt))) LocalObject(555, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 34) LocalObject(433, Door.Constructor(Vector3(1146.69f, 862.4484f, 160.465f)), owning_building_guid = 34) LocalObject(434, Door.Constructor(Vector3(1159.281f, 866.2097f, 170.509f)), owning_building_guid = 34) @@ -249,7 +248,7 @@ object Ugd05 { // Annwn Building10012() def Building10012(): Unit = { // Name: NW_Stasis Type: vanu_control_point GUID: 68, MapID: 10012 - LocalBuilding("NW_Stasis", 68, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(995.33f, 1106.69f, 329.62f), vanu_control_point))) + LocalBuilding("NW_Stasis", 68, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(995.33f, 1106.69f, 329.62f), Vector3(0f, 0f, 222f), vanu_control_point))) LocalObject(554, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 68) LocalObject(375, Door.Constructor(Vector3(943.5559f, 1095.08f, 331.399f)), owning_building_guid = 68) LocalObject(392, Door.Constructor(Vector3(983.5845f, 1098.827f, 336.34f)), owning_building_guid = 68) @@ -282,7 +281,7 @@ object Ugd05 { // Annwn Building10003() def Building10003(): Unit = { // Name: SE_Stasis Type: vanu_control_point GUID: 69, MapID: 10003 - LocalBuilding("SE_Stasis", 69, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1232.73f, 922.42f, 322.62f), vanu_control_point))) + LocalBuilding("SE_Stasis", 69, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1232.73f, 922.42f, 322.62f), Vector3(0f, 0f, 224f), vanu_control_point))) LocalObject(557, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 69) LocalObject(441, Door.Constructor(Vector3(1181.393f, 909.0106f, 324.399f)), owning_building_guid = 69) LocalObject(458, Door.Constructor(Vector3(1221.266f, 914.1519f, 329.34f)), owning_building_guid = 69) @@ -315,7 +314,7 @@ object Ugd05 { // Annwn Building10000() def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 70, MapID: 10000 - LocalBuilding("Core", 70, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1093.35f, 991.55f, 292.73f), vanu_core))) + LocalBuilding("Core", 70, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1093.35f, 991.55f, 292.73f), Vector3(0f, 0f, 0f), vanu_core))) LocalObject(415, Door.Constructor(Vector3(1060.857f, 979.572f, 299.518f)), owning_building_guid = 70) LocalObject(417, Door.Constructor(Vector3(1089.328f, 951.057f, 299.518f)), owning_building_guid = 70) LocalObject(418, Door.Constructor(Vector3(1089.328f, 951.057f, 304.518f)), owning_building_guid = 70) @@ -327,7 +326,7 @@ object Ugd05 { // Annwn Building10044() def Building10044(): Unit = { // Name: NW_ATPlant Type: vanu_vehicle_station GUID: 97, MapID: 10044 - LocalBuilding("NW_ATPlant", 97, 10044, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(930.3f, 1141.53f, 164.95f), vanu_vehicle_station))) + LocalBuilding("NW_ATPlant", 97, 10044, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(930.3f, 1141.53f, 164.95f), Vector3(0f, 0f, 82f), vanu_vehicle_station))) LocalObject(553, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 97) LocalObject(369, Door.Constructor(Vector3(914.9034f, 1139.01f, 166.729f)), owning_building_guid = 97) LocalObject(370, Door.Constructor(Vector3(919.5815f, 1114.117f, 186.641f)), owning_building_guid = 97) @@ -351,7 +350,7 @@ object Ugd05 { // Annwn Building10197() def Building10197(): Unit = { // Name: SE_ATPlant Type: vanu_vehicle_station GUID: 98, MapID: 10197 - LocalBuilding("SE_ATPlant", 98, 10197, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1244.82f, 841.97f, 159.95f), vanu_vehicle_station))) + LocalBuilding("SE_ATPlant", 98, 10197, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1244.82f, 841.97f, 159.95f), Vector3(0f, 0f, 274f), vanu_vehicle_station))) LocalObject(556, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 98) LocalObject(447, Door.Constructor(Vector3(1195.006f, 843.136f, 161.729f)), owning_building_guid = 98) LocalObject(449, Door.Constructor(Vector3(1202.975f, 843.6932f, 181.653f)), owning_building_guid = 98) diff --git a/pslogin/src/main/scala/zonemaps/Ugd06.scala b/pslogin/src/main/scala/zonemaps/Ugd06.scala index 4713ac49..a807e91f 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd06.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd06.scala @@ -15,13 +15,12 @@ import net.psforever.types.Vector3 object Ugd06 { // Drugaskan val ZoneMap = new ZoneMap("ugd06") { Scale = MapScale.Dim2560 - Cavern = true Checksum = 4274683970L Building10077() def Building10077(): Unit = { // Name: ceiling_bldg_a_10077 Type: ceiling_bldg_a GUID: 1, MapID: 10077 - LocalBuilding("ceiling_bldg_a_10077", 1, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.11f, 1049.16f, 170.44f), ceiling_bldg_a))) + LocalBuilding("ceiling_bldg_a_10077", 1, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.11f, 1049.16f, 170.44f), Vector3(0f, 0f, 211f), ceiling_bldg_a))) LocalObject(666, Door.Constructor(Vector3(1241.352f, 1050.759f, 177.725f)), owning_building_guid = 1) LocalObject(668, Door.Constructor(Vector3(1247.792f, 1037.129f, 172.219f)), owning_building_guid = 1) LocalObject(669, Door.Constructor(Vector3(1253.713f, 1030.187f, 177.725f)), owning_building_guid = 1) @@ -31,7 +30,7 @@ object Ugd06 { // Drugaskan Building10079() def Building10079(): Unit = { // Name: ceiling_bldg_b_10079 Type: ceiling_bldg_b GUID: 2, MapID: 10079 - LocalBuilding("ceiling_bldg_b_10079", 2, 10079, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1014.06f, 873.97f, 162.94f), ceiling_bldg_b))) + LocalBuilding("ceiling_bldg_b_10079", 2, 10079, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1014.06f, 873.97f, 162.94f), Vector3(0f, 0f, 85f), ceiling_bldg_b))) LocalObject(608, Door.Constructor(Vector3(997.8083f, 877.4145f, 164.719f)), owning_building_guid = 2) LocalObject(611, Door.Constructor(Vector3(1015.59f, 879.8751f, 164.719f)), owning_building_guid = 2) } @@ -39,7 +38,7 @@ object Ugd06 { // Drugaskan Building10241() def Building10241(): Unit = { // Name: ceiling_bldg_c_10241 Type: ceiling_bldg_c GUID: 3, MapID: 10241 - LocalBuilding("ceiling_bldg_c_10241", 3, 10241, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1125.87f, 1035.29f, 171.46f), ceiling_bldg_c))) + LocalBuilding("ceiling_bldg_c_10241", 3, 10241, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1125.87f, 1035.29f, 171.46f), Vector3(0f, 0f, 22f), ceiling_bldg_c))) LocalObject(638, Door.Constructor(Vector3(1122.978f, 1038.418f, 173.239f)), owning_building_guid = 3) LocalObject(649, Door.Constructor(Vector3(1161.197f, 1070.605f, 173.239f)), owning_building_guid = 3) LocalObject(651, Door.Constructor(Vector3(1172.81f, 1041.863f, 173.239f)), owning_building_guid = 3) @@ -48,7 +47,7 @@ object Ugd06 { // Drugaskan Building10006() def Building10006(): Unit = { // Name: ceiling_bldg_d_10006 Type: ceiling_bldg_d GUID: 4, MapID: 10006 - LocalBuilding("ceiling_bldg_d_10006", 4, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1196.16f, 965.32f, 165.44f), ceiling_bldg_d))) + LocalBuilding("ceiling_bldg_d_10006", 4, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1196.16f, 965.32f, 165.44f), Vector3(0f, 0f, 36f), ceiling_bldg_d))) LocalObject(653, Door.Constructor(Vector3(1182.001f, 955.0526f, 167.175f)), owning_building_guid = 4) LocalObject(656, Door.Constructor(Vector3(1185.893f, 979.4791f, 167.175f)), owning_building_guid = 4) LocalObject(659, Door.Constructor(Vector3(1206.465f, 951.1635f, 167.175f)), owning_building_guid = 4) @@ -59,7 +58,7 @@ object Ugd06 { // Drugaskan Building10081() def Building10081(): Unit = { // Name: ceiling_bldg_e_10081 Type: ceiling_bldg_e GUID: 5, MapID: 10081 - LocalBuilding("ceiling_bldg_e_10081", 5, 10081, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.06f, 914.38f, 179.45f), ceiling_bldg_e))) + LocalBuilding("ceiling_bldg_e_10081", 5, 10081, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.06f, 914.38f, 179.45f), Vector3(0f, 0f, 44f), ceiling_bldg_e))) LocalObject(635, Door.Constructor(Vector3(1108.343f, 940.5333f, 186.729f)), owning_building_guid = 5) LocalObject(636, Door.Constructor(Vector3(1120.104f, 905.3209f, 181.229f)), owning_building_guid = 5) LocalObject(637, Door.Constructor(Vector3(1122.273f, 947.7385f, 181.229f)), owning_building_guid = 5) @@ -69,7 +68,7 @@ object Ugd06 { // Drugaskan Building10080() def Building10080(): Unit = { // Name: ceiling_bldg_f_10080 Type: ceiling_bldg_f GUID: 6, MapID: 10080 - LocalBuilding("ceiling_bldg_f_10080", 6, 10080, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1059.44f, 1115.66f, 174.49f), ceiling_bldg_f))) + LocalBuilding("ceiling_bldg_f_10080", 6, 10080, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1059.44f, 1115.66f, 174.49f), Vector3(0f, 0f, 116f), ceiling_bldg_f))) LocalObject(618, Door.Constructor(Vector3(1028.562f, 1113.933f, 176.269f)), owning_building_guid = 6) LocalObject(633, Door.Constructor(Vector3(1086.384f, 1106.004f, 176.269f)), owning_building_guid = 6) } @@ -77,7 +76,7 @@ object Ugd06 { // Drugaskan Building10078() def Building10078(): Unit = { // Name: ceiling_bldg_g_10078 Type: ceiling_bldg_g GUID: 7, MapID: 10078 - LocalBuilding("ceiling_bldg_g_10078", 7, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(828.34f, 1023.68f, 163.71f), ceiling_bldg_g))) + LocalBuilding("ceiling_bldg_g_10078", 7, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(828.34f, 1023.68f, 163.71f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) LocalObject(565, Door.Constructor(Vector3(820.356f, 1007.17f, 165.489f)), owning_building_guid = 7) LocalObject(567, Door.Constructor(Vector3(828.356f, 1041.17f, 165.489f)), owning_building_guid = 7) } @@ -85,7 +84,7 @@ object Ugd06 { // Drugaskan Building10007() def Building10007(): Unit = { // Name: ceiling_bldg_h_10007 Type: ceiling_bldg_h GUID: 8, MapID: 10007 - LocalBuilding("ceiling_bldg_h_10007", 8, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(904.92f, 964.1f, 173.54f), ceiling_bldg_h))) + LocalBuilding("ceiling_bldg_h_10007", 8, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(904.92f, 964.1f, 173.54f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) LocalObject(581, Door.Constructor(Vector3(888.43f, 960.116f, 175.319f)), owning_building_guid = 8) LocalObject(591, Door.Constructor(Vector3(908.904f, 980.61f, 175.319f)), owning_building_guid = 8) LocalObject(593, Door.Constructor(Vector3(916.005f, 952.912f, 177.819f)), owning_building_guid = 8) @@ -94,7 +93,7 @@ object Ugd06 { // Drugaskan Building10008() def Building10008(): Unit = { // Name: ceiling_bldg_i_10008 Type: ceiling_bldg_i GUID: 9, MapID: 10008 - LocalBuilding("ceiling_bldg_i_10008", 9, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(971.61f, 1193.75f, 179.41f), ceiling_bldg_i))) + LocalBuilding("ceiling_bldg_i_10008", 9, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(971.61f, 1193.75f, 179.41f), Vector3(0f, 0f, 188f), ceiling_bldg_i))) LocalObject(597, Door.Constructor(Vector3(946.8376f, 1186.718f, 181.189f)), owning_building_guid = 9) LocalObject(607, Door.Constructor(Vector3(996.351f, 1193.677f, 181.189f)), owning_building_guid = 9) } @@ -102,7 +101,7 @@ object Ugd06 { // Drugaskan Building10238() def Building10238(): Unit = { // Name: ceiling_bldg_z_10238 Type: ceiling_bldg_z GUID: 10, MapID: 10238 - LocalBuilding("ceiling_bldg_z_10238", 10, 10238, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(925.94f, 1113.67f, 188.72f), ceiling_bldg_z))) + LocalBuilding("ceiling_bldg_z_10238", 10, 10238, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(925.94f, 1113.67f, 188.72f), Vector3(0f, 0f, 223f), ceiling_bldg_z))) LocalObject(590, Door.Constructor(Vector3(904.9026f, 1088.561f, 190.499f)), owning_building_guid = 10) LocalObject(596, Door.Constructor(Vector3(946.5898f, 1127.435f, 190.499f)), owning_building_guid = 10) } @@ -110,7 +109,7 @@ object Ugd06 { // Drugaskan Building10009() def Building10009(): Unit = { // Name: ground_bldg_a_10009 Type: ground_bldg_a GUID: 34, MapID: 10009 - LocalBuilding("ground_bldg_a_10009", 34, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.99f, 1151.14f, 89.94f), ground_bldg_a))) + LocalBuilding("ground_bldg_a_10009", 34, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.99f, 1151.14f, 89.94f), Vector3(0f, 0f, 340f), ground_bldg_a))) LocalObject(681, Door.Constructor(Vector3(1339.435f, 1163.506f, 91.719f)), owning_building_guid = 34) LocalObject(686, Door.Constructor(Vector3(1366.754f, 1149.312f, 91.719f)), owning_building_guid = 34) } @@ -118,7 +117,7 @@ object Ugd06 { // Drugaskan Building10003() def Building10003(): Unit = { // Name: ground_bldg_b_10003 Type: ground_bldg_b GUID: 35, MapID: 10003 - LocalBuilding("ground_bldg_b_10003", 35, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(985.91f, 922.1f, 92.93f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10003", 35, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(985.91f, 922.1f, 92.93f), Vector3(0f, 0f, 5f), ground_bldg_b))) LocalObject(600, Door.Constructor(Vector3(986.4801f, 938.7028f, 94.709f)), owning_building_guid = 35) LocalObject(603, Door.Constructor(Vector3(991.9911f, 921.6182f, 94.709f)), owning_building_guid = 35) LocalObject(610, Door.Constructor(Vector3(1009.814f, 930.2303f, 100.209f)), owning_building_guid = 35) @@ -127,7 +126,7 @@ object Ugd06 { // Drugaskan Building10004() def Building10004(): Unit = { // Name: ground_bldg_b_10004 Type: ground_bldg_b GUID: 36, MapID: 10004 - LocalBuilding("ground_bldg_b_10004", 36, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.48f, 1145.29f, 91.97f), ground_bldg_b))) + LocalBuilding("ground_bldg_b_10004", 36, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.48f, 1145.29f, 91.97f), Vector3(0f, 0f, 227f), ground_bldg_b))) LocalObject(604, Door.Constructor(Vector3(994.1558f, 1123.253f, 99.249f)), owning_building_guid = 36) LocalObject(609, Door.Constructor(Vector3(1001.638f, 1141.579f, 93.749f)), owning_building_guid = 36) LocalObject(612, Door.Constructor(Vector3(1017.166f, 1132.57f, 93.749f)), owning_building_guid = 36) @@ -136,7 +135,7 @@ object Ugd06 { // Drugaskan Building10034() def Building10034(): Unit = { // Name: ground_bldg_c_10034 Type: ground_bldg_c GUID: 37, MapID: 10034 - LocalBuilding("ground_bldg_c_10034", 37, 10034, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(825.03f, 1055.17f, 89.45f), ground_bldg_c))) + LocalBuilding("ground_bldg_c_10034", 37, 10034, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(825.03f, 1055.17f, 89.45f), Vector3(0f, 0f, 19f), ground_bldg_c))) LocalObject(566, Door.Constructor(Vector3(822.3052f, 1058.445f, 91.229f)), owning_building_guid = 37) LocalObject(571, Door.Constructor(Vector3(862.1569f, 1088.588f, 91.229f)), owning_building_guid = 37) LocalObject(576, Door.Constructor(Vector3(872.2495f, 1059.277f, 91.229f)), owning_building_guid = 37) @@ -145,7 +144,7 @@ object Ugd06 { // Drugaskan Building10088() def Building10088(): Unit = { // Name: ground_bldg_d_10088 Type: ground_bldg_d GUID: 38, MapID: 10088 - LocalBuilding("ground_bldg_d_10088", 38, 10088, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(975.7f, 689.58f, 94.32f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10088", 38, 10088, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(975.7f, 689.58f, 94.32f), Vector3(0f, 0f, 231f), ground_bldg_d))) LocalObject(598, Door.Constructor(Vector3(962.0821f, 700.587f, 96.055f)), owning_building_guid = 38) LocalObject(599, Door.Constructor(Vector3(964.6931f, 675.9621f, 96.055f)), owning_building_guid = 38) LocalObject(601, Door.Constructor(Vector3(986.7192f, 703.1622f, 96.055f)), owning_building_guid = 38) @@ -155,7 +154,7 @@ object Ugd06 { // Drugaskan Building10304() def Building10304(): Unit = { // Name: ground_bldg_d_10304 Type: ground_bldg_d GUID: 39, MapID: 10304 - LocalBuilding("ground_bldg_d_10304", 39, 10304, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1055.42f, 1071.61f, 100.3f), ground_bldg_d))) + LocalBuilding("ground_bldg_d_10304", 39, 10304, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1055.42f, 1071.61f, 100.3f), Vector3(0f, 0f, 190f), ground_bldg_d))) LocalObject(620, Door.Constructor(Vector3(1038.179f, 1068.554f, 102.035f)), owning_building_guid = 39) LocalObject(624, Door.Constructor(Vector3(1052.364f, 1088.851f, 102.035f)), owning_building_guid = 39) LocalObject(627, Door.Constructor(Vector3(1058.441f, 1054.383f, 102.035f)), owning_building_guid = 39) @@ -165,7 +164,7 @@ object Ugd06 { // Drugaskan Building10015() def Building10015(): Unit = { // Name: ground_bldg_e_10015 Type: ground_bldg_e GUID: 40, MapID: 10015 - LocalBuilding("ground_bldg_e_10015", 40, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1033.29f, 654.74f, 94.57f), ground_bldg_e))) + LocalBuilding("ground_bldg_e_10015", 40, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1033.29f, 654.74f, 94.57f), Vector3(0f, 0f, 240f), ground_bldg_e))) LocalObject(617, Door.Constructor(Vector3(1027.727f, 629.0727f, 101.849f)), owning_building_guid = 40) LocalObject(621, Door.Constructor(Vector3(1038.441f, 665.6412f, 96.349f)), owning_building_guid = 40) LocalObject(622, Door.Constructor(Vector3(1048.048f, 624.2689f, 96.349f)), owning_building_guid = 40) @@ -175,7 +174,7 @@ object Ugd06 { // Drugaskan Building10386() def Building10386(): Unit = { // Name: ground_bldg_f_10386 Type: ground_bldg_f GUID: 41, MapID: 10386 - LocalBuilding("ground_bldg_f_10386", 41, 10386, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1007.11f, 851.17f, 96.4f), ground_bldg_f))) + LocalBuilding("ground_bldg_f_10386", 41, 10386, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1007.11f, 851.17f, 96.4f), Vector3(0f, 0f, 250f), ground_bldg_f))) LocalObject(605, Door.Constructor(Vector3(995.3392f, 877.2592f, 98.179f)), owning_building_guid = 41) LocalObject(619, Door.Constructor(Vector3(1029.802f, 830.1577f, 98.179f)), owning_building_guid = 41) } @@ -183,7 +182,7 @@ object Ugd06 { // Drugaskan Building10032() def Building10032(): Unit = { // Name: ground_bldg_g_10032 Type: ground_bldg_g GUID: 42, MapID: 10032 - LocalBuilding("ground_bldg_g_10032", 42, 10032, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1263.21f, 1006.27f, 98.33f), ground_bldg_g))) + LocalBuilding("ground_bldg_g_10032", 42, 10032, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1263.21f, 1006.27f, 98.33f), Vector3(0f, 0f, 0f), ground_bldg_g))) LocalObject(671, Door.Constructor(Vector3(1255.226f, 989.76f, 100.109f)), owning_building_guid = 42) LocalObject(673, Door.Constructor(Vector3(1263.226f, 1023.76f, 100.109f)), owning_building_guid = 42) } @@ -191,7 +190,7 @@ object Ugd06 { // Drugaskan Building10242() def Building10242(): Unit = { // Name: ground_bldg_h_10242 Type: ground_bldg_h GUID: 43, MapID: 10242 - LocalBuilding("ground_bldg_h_10242", 43, 10242, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.36f, 1197.96f, 104.38f), ground_bldg_h))) + LocalBuilding("ground_bldg_h_10242", 43, 10242, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.36f, 1197.96f, 104.38f), Vector3(0f, 0f, 190f), ground_bldg_h))) LocalObject(623, Door.Constructor(Vector3(1050.501f, 1207.053f, 108.659f)), owning_building_guid = 43) LocalObject(629, Door.Constructor(Vector3(1062.303f, 1181.009f, 106.159f)), owning_building_guid = 43) LocalObject(632, Door.Constructor(Vector3(1078.908f, 1204.747f, 106.159f)), owning_building_guid = 43) @@ -200,7 +199,7 @@ object Ugd06 { // Drugaskan Building10340() def Building10340(): Unit = { // Name: ground_bldg_i_10340 Type: ground_bldg_i GUID: 44, MapID: 10340 - LocalBuilding("ground_bldg_i_10340", 44, 10340, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(781.58f, 1112.31f, 97.55f), ground_bldg_i))) + LocalBuilding("ground_bldg_i_10340", 44, 10340, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(781.58f, 1112.31f, 97.55f), Vector3(0f, 0f, 208f), ground_bldg_i))) LocalObject(558, Door.Constructor(Vector3(760.7067f, 1097.229f, 99.329f)), owning_building_guid = 44) LocalObject(564, Door.Constructor(Vector3(804.8541f, 1120.703f, 99.329f)), owning_building_guid = 44) } @@ -208,7 +207,7 @@ object Ugd06 { // Drugaskan Building10035() def Building10035(): Unit = { // Name: ground_bldg_j_10035 Type: ground_bldg_j GUID: 45, MapID: 10035 - LocalBuilding("ground_bldg_j_10035", 45, 10035, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(853.9f, 1131.82f, 87.35f), ground_bldg_j))) + LocalBuilding("ground_bldg_j_10035", 45, 10035, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(853.9f, 1131.82f, 87.35f), Vector3(0f, 0f, 78f), ground_bldg_j))) LocalObject(568, Door.Constructor(Vector3(841.6863f, 1134.432f, 89.129f)), owning_building_guid = 45) LocalObject(573, Door.Constructor(Vector3(866.14f, 1129.235f, 89.129f)), owning_building_guid = 45) } @@ -216,7 +215,7 @@ object Ugd06 { // Drugaskan Building10005() def Building10005(): Unit = { // Name: ground_bldg_j_10005 Type: ground_bldg_j GUID: 46, MapID: 10005 - LocalBuilding("ground_bldg_j_10005", 46, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1062.19f, 885.69f, 92.65f), ground_bldg_j))) + LocalBuilding("ground_bldg_j_10005", 46, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1062.19f, 885.69f, 92.65f), Vector3(0f, 0f, 330f), ground_bldg_j))) LocalObject(626, Door.Constructor(Vector3(1055.949f, 874.848f, 94.429f)), owning_building_guid = 46) LocalObject(630, Door.Constructor(Vector3(1068.449f, 896.4987f, 94.429f)), owning_building_guid = 46) } @@ -224,7 +223,7 @@ object Ugd06 { // Drugaskan Building10229() def Building10229(): Unit = { // Name: ground_bldg_z_10229 Type: ground_bldg_z GUID: 47, MapID: 10229 - LocalBuilding("ground_bldg_z_10229", 47, 10229, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.59f, 1275.13f, 89.54f), ground_bldg_z))) + LocalBuilding("ground_bldg_z_10229", 47, 10229, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.59f, 1275.13f, 89.54f), Vector3(0f, 0f, 300f), ground_bldg_z))) LocalObject(569, Door.Constructor(Vector3(856.4307f, 1292.347f, 91.319f)), owning_building_guid = 47) LocalObject(570, Door.Constructor(Vector3(856.5692f, 1271.095f, 102.319f)), owning_building_guid = 47) LocalObject(572, Door.Constructor(Vector3(863.3589f, 1296.347f, 107.819f)), owning_building_guid = 47) @@ -238,7 +237,7 @@ object Ugd06 { // Drugaskan Building10082() def Building10082(): Unit = { // Name: ground_bldg_z_10082 Type: ground_bldg_z GUID: 48, MapID: 10082 - LocalBuilding("ground_bldg_z_10082", 48, 10082, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1207.32f, 852.88f, 95.64f), ground_bldg_z))) + LocalBuilding("ground_bldg_z_10082", 48, 10082, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1207.32f, 852.88f, 95.64f), Vector3(0f, 0f, 180f), ground_bldg_z))) LocalObject(654, Door.Constructor(Vector3(1182.81f, 844.864f, 97.419f)), owning_building_guid = 48) LocalObject(655, Door.Constructor(Vector3(1182.81f, 852.864f, 113.919f)), owning_building_guid = 48) LocalObject(657, Door.Constructor(Vector3(1191.81f, 860.864f, 102.919f)), owning_building_guid = 48) @@ -252,7 +251,7 @@ object Ugd06 { // Drugaskan Building10257() def Building10257(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 49, MapID: 10257 - LocalBuilding("N_Redoubt", 49, 10257, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(760.72f, 1359.42f, 99.62f), redoubt))) + LocalBuilding("N_Redoubt", 49, 10257, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(760.72f, 1359.42f, 99.62f), Vector3(0f, 0f, 313f), redoubt))) LocalObject(791, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 49) LocalObject(557, Door.Constructor(Vector3(748.8035f, 1372.222f, 101.355f)), owning_building_guid = 49) LocalObject(559, Door.Constructor(Vector3(761.1804f, 1376.637f, 111.399f)), owning_building_guid = 49) @@ -269,7 +268,7 @@ object Ugd06 { // Drugaskan Building10259() def Building10259(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 50, MapID: 10259 - LocalBuilding("S_Redoubt", 50, 10259, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1253.48f, 805.8f, 85.1f), redoubt))) + LocalBuilding("S_Redoubt", 50, 10259, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1253.48f, 805.8f, 85.1f), Vector3(0f, 0f, 335f), redoubt))) LocalObject(794, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 50) LocalObject(665, Door.Constructor(Vector3(1237.635f, 813.2061f, 86.835f)), owning_building_guid = 50) LocalObject(667, Door.Constructor(Vector3(1247.457f, 821.9362f, 96.879f)), owning_building_guid = 50) @@ -286,7 +285,7 @@ object Ugd06 { // Drugaskan Building10001() def Building10001(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 203, MapID: 10001 - LocalBuilding("S_Stasis", 203, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.15f, 874.23f, 93.26f), vanu_control_point))) + LocalBuilding("S_Stasis", 203, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.15f, 874.23f, 93.26f), Vector3(0f, 0f, 340f), vanu_control_point))) LocalObject(792, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 203) LocalObject(574, Door.Constructor(Vector3(867.9634f, 853.3779f, 95.039f)), owning_building_guid = 203) LocalObject(575, Door.Constructor(Vector3(871.7762f, 899.1088f, 95.039f)), owning_building_guid = 203) @@ -319,7 +318,7 @@ object Ugd06 { // Drugaskan Building10002() def Building10002(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 204, MapID: 10002 - LocalBuilding("N_Stasis", 204, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1149.27f, 1132.96f, 107.22f), vanu_control_point))) + LocalBuilding("N_Stasis", 204, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1149.27f, 1132.96f, 107.22f), Vector3(0f, 0f, 236f), vanu_control_point))) LocalObject(793, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 204) LocalObject(634, Door.Constructor(Vector3(1101.842f, 1109.17f, 108.999f)), owning_building_guid = 204) LocalObject(639, Door.Constructor(Vector3(1136.562f, 1139.138f, 113.94f)), owning_building_guid = 204) @@ -352,7 +351,7 @@ object Ugd06 { // Drugaskan Building10000() def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 205, MapID: 10000 - LocalBuilding("Core", 205, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1028.8f, 1012.78f, 165.78f), vanu_core))) + LocalBuilding("Core", 205, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1028.8f, 1012.78f, 165.78f), Vector3(0f, 0f, 0f), vanu_core))) LocalObject(606, Door.Constructor(Vector3(996.3071f, 1000.802f, 172.568f)), owning_building_guid = 205) LocalObject(613, Door.Constructor(Vector3(1024.778f, 972.287f, 172.568f)), owning_building_guid = 205) LocalObject(614, Door.Constructor(Vector3(1024.778f, 972.287f, 177.568f)), owning_building_guid = 205) @@ -364,7 +363,7 @@ object Ugd06 { // Drugaskan Building10246() def Building10246(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 231, MapID: 10246 - LocalBuilding("N_ATPlant", 231, 10246, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(739.86f, 1264.38f, 82.47f), vanu_vehicle_station))) + LocalBuilding("N_ATPlant", 231, 10246, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(739.86f, 1264.38f, 82.47f), Vector3(0f, 0f, 329f), vanu_vehicle_station))) LocalObject(790, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 231) LocalObject(549, Door.Constructor(Vector3(684.2806f, 1258.55f, 114.249f)), owning_building_guid = 231) LocalObject(550, Door.Constructor(Vector3(688.5319f, 1265.615f, 114.229f)), owning_building_guid = 231) @@ -388,7 +387,7 @@ object Ugd06 { // Drugaskan Building10248() def Building10248(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 232, MapID: 10248 - LocalBuilding("S_ATPlant", 232, 10248, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1304.12f, 799.11f, 83.07f), vanu_vehicle_station))) + LocalBuilding("S_ATPlant", 232, 10248, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1304.12f, 799.11f, 83.07f), Vector3(0f, 0f, 142f), vanu_vehicle_station))) LocalObject(795, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 232) LocalObject(677, Door.Constructor(Vector3(1298.604f, 784.5164f, 84.849f)), owning_building_guid = 232) LocalObject(678, Door.Constructor(Vector3(1322.501f, 776.121f, 104.761f)), owning_building_guid = 232)