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Upper Body Angle (#292)
* constrain angles on specialized yaw and pitch fields * integrated new Angular Codec into OCM and OCDM of avatar; corrected tests; wrote shortcut for whether a unit is moving (under its own power) * apply clamp * Accessed containers while moving Removed unintentional code duplication outside of conditional.
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18 changed files with 209 additions and 108 deletions
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@ -15,9 +15,9 @@ class PlayerStateMessageUpstreamTest extends Specification {
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case PlayerStateMessageUpstream(avatar_guid, pos, vel, facingYaw, facingPitch, facingYawUpper, seq_time, unk1, is_crouching, is_jumping, jump_thrust, is_cloaked, unk2, unk3) =>
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avatar_guid mustEqual PlanetSideGUID(75)
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pos mustEqual Vector3(3694.1094f, 2735.4531f, 90.84375f)
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vel mustEqual Some(Vector3(4.375f, 2.59375f, 0.0f))
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vel.contains(Vector3(4.375f, 2.59375f, 0.0f)) mustEqual true
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facingYaw mustEqual 61.875f
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facingPitch mustEqual 351.5625f
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facingPitch mustEqual -8.4375f
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facingYawUpper mustEqual 0.0f
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seq_time mustEqual 136
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unk1 mustEqual 0
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@ -33,7 +33,7 @@ class PlayerStateMessageUpstreamTest extends Specification {
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}
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"encode" in {
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val msg = PlayerStateMessageUpstream(PlanetSideGUID(75), Vector3(3694.1094f, 2735.4531f, 90.84375f), Some(Vector3(4.375f, 2.59375f, 0.0f)), 61.875f, 351.5625f, 0.0f, 136, 0, false, false, false, false, 112, 0)
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val msg = PlayerStateMessageUpstream(PlanetSideGUID(75), Vector3(3694.1094f, 2735.4531f, 90.84375f), Some(Vector3(4.375f, 2.59375f, 0.0f)), 61.875f, -8.4375f, 0.0f, 136, 0, false, false, false, false, 112, 0)
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val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
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pkt mustEqual string
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