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BugReportMessage
modifications on BugReportMessage + add in WorldSessionActor
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@ -34,10 +34,9 @@ object BugType extends Enumeration {
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* @param version_date the date the client was compiled
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* @param bug_type the kind of bug that took place
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* @param repeatable whether the bug is repeatable
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* @param unk na;
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* always 0?
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* @param location 0 when "other location", 2 when "current location"
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* @param zone which zone the bug took place
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* @param pos the location where ther bug took place
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* @param pos the x y z location where the bug took place
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* @param summary a short explanation of the bug
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* @param desc a detailed explanation of the bug
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*/
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@ -46,7 +45,7 @@ final case class BugReportMessage(version_major : Long,
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version_date : String,
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bug_type : BugType.Value,
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repeatable : Boolean,
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unk : Int,
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location : Int,
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zone : Int,
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pos : Vector3,
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summary : String,
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@ -65,7 +64,7 @@ object BugReportMessage extends Marshallable[BugReportMessage] {
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("bug_type" | BugType.codec) ::
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ignore(3) ::
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("repeatable" | bool) ::
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("unk" | uint4L) ::
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("location" | uint4L) ::
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("zone" | uint8L) ::
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("pos" | Vector3.codec_pos) ::
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("summary" | PacketHelpers.encodedWideStringAligned(4)) ::
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@ -335,6 +335,9 @@ class WorldSessionActor extends Actor with MDCContextAware {
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case msg @ SquadDefinitionActionMessage(a, b, c, d, e, f, g, h, i) =>
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log.info("SquadDefinitionAction: " + msg)
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case msg @ BugReportMessage(version_major,version_minor,version_date,bug_type,repeatable,location,zone,pos,summary,desc) =>
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log.info("BugReportMessage: " + msg)
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case default => log.debug(s"Unhandled GamePacket ${pkt}")
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}
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