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Zone-local Event Systems (#295)
* all matters related to vehicle events, including tests, adjusted so that the service actor internalizes a specific zone; major adjustments to the order fulfillment logic of vehicle spawn pads; removed a bunch of unnecessary things such as auto-drive guidance * all matters related to local events, including tests, adjusted so that the service actor internalizes a specific zone; special consideration for proximity units and tests; muted some excessive logging * all matters related to avatar events, including tests, adjusted so that the service actor internalizes a specific zone; special considerations for resource silos and painbox elements * explicit trait that acts as an owner of Amenity objects (Building and Vehicle); generalization of <obj>.Owner.Zone statement * reduced log spam from proximity terminal activity * tightened vehicle spawn pad control protocol; finally made the player re-appear if the vehicle doesn't spawn/mount correctly; pad operates independent of the person who submitted the current order so less chances for crash * adjusted workflow for vehicle spawn pad task management
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47 changed files with 1393 additions and 2651 deletions
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@ -4,7 +4,6 @@ package objects.terminal
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import akka.actor.Props
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import akka.testkit.TestProbe
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import base.ActorTest
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import net.psforever.objects.guid.TaskResolver
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import net.psforever.objects.serverobject.CommonMessages
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import net.psforever.objects.serverobject.structures.{Building, StructureType}
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import net.psforever.objects.serverobject.terminals.{ProximityTerminal, ProximityTerminalControl, ProximityUnit, Terminal}
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@ -13,8 +12,8 @@ import net.psforever.objects.{Avatar, GlobalDefinitions, Player}
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import net.psforever.packet.game.PlanetSideGUID
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import net.psforever.types.{CharacterGender, CharacterVoice, PlanetSideEmpire}
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import org.specs2.mutable.Specification
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import services.{Service, ServiceManager}
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import services.local.{LocalResponse, LocalService, LocalServiceResponse}
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import services.Service
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import services.local.LocalService
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import scala.concurrent.duration._
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@ -96,19 +95,14 @@ class ProximityTest extends Specification {
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class ProximityTerminalControlStartTest extends ActorTest {
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"ProximityTerminalControl" should {
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//setup
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val probe = new TestProbe(system)
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val service = ServiceManager.boot(system)
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service ! ServiceManager.Register(Props(classOf[ProximityTest.ProbedLocalService], probe), "local")
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service ! ServiceManager.Register(Props[TaskResolver], "taskResolver")
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service ! ServiceManager.Register(Props[TaskResolver], "cluster")
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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val zone : Zone = new Zone("test", new ZoneMap("test-map"), 0) {
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Actor = system.actorOf(Props(classOf[ZoneActor], this), "test-zone")
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override def SetupNumberPools() = {
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AddPool("dynamic", 1 to 10)
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}
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}
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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new Building(building_guid = 0, map_id = 0, zone, StructureType.Facility, GlobalDefinitions.building) {
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Amenities = terminal
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Faction = PlanetSideEmpire.VS
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@ -122,17 +116,18 @@ class ProximityTerminalControlStartTest extends ActorTest {
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terminal.GUID = PlanetSideGUID(2)
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terminal.Actor ! Service.Startup()
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expectNoMsg(500 milliseconds) //spacer
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val probe1 = new TestProbe(system, "local-events")
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val probe2 = new TestProbe(system, "target-callback")
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zone.LocalEvents = probe1.ref
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"send out a start message" in {
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assert(terminal.NumberUsers == 0)
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assert(terminal.Owner.Continent.equals("test"))
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terminal.Actor ! CommonMessages.Use(avatar, Some(avatar))
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val msg = probe.receiveOne(500 milliseconds)
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terminal.Actor.tell(CommonMessages.Use(avatar, Some(avatar)), probe2.ref)
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probe1.expectMsgClass(1 second, classOf[Terminal.StartProximityEffect])
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probe2.expectMsgClass(1 second, classOf[ProximityUnit.Action])
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assert(terminal.NumberUsers == 1)
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assert(msg.isInstanceOf[LocalServiceResponse])
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val resp = msg.asInstanceOf[LocalServiceResponse]
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assert(resp.replyMessage == LocalResponse.ProximityTerminalEffect(PlanetSideGUID(2), true))
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}
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}
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}
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@ -140,50 +135,50 @@ class ProximityTerminalControlStartTest extends ActorTest {
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class ProximityTerminalControlTwoUsersTest extends ActorTest {
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"ProximityTerminalControl" should {
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//setup
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val probe = new TestProbe(system)
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val service = ServiceManager.boot(system)
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service ! ServiceManager.Register(Props(classOf[ProximityTest.ProbedLocalService], probe), "local")
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service ! ServiceManager.Register(Props[TaskResolver], "taskResolver")
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service ! ServiceManager.Register(Props[TaskResolver], "cluster")
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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val zone : Zone = new Zone("test", new ZoneMap("test-map"), 0) {
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Actor = system.actorOf(Props(classOf[ZoneActor], this), "test-zone")
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override def SetupNumberPools() = {
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AddPool("dynamic", 1 to 10)
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}
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}
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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new Building(building_guid = 0, map_id = 0, zone, StructureType.Facility, GlobalDefinitions.building) {
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Amenities = terminal
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Faction = PlanetSideEmpire.VS
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}
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val avatar = Player(Avatar("TestCharacter1", PlanetSideEmpire.VS, CharacterGender.Female, 1, CharacterVoice.Voice1))
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avatar.Continent = "test"
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avatar.Spawn
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avatar.Health = 50
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val avatar2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.VS, CharacterGender.Female, 1, CharacterVoice.Voice1))
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avatar2.Continent = "test"
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avatar2.Spawn
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avatar2.Health = 50
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avatar.GUID = PlanetSideGUID(1)
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terminal.GUID = PlanetSideGUID(2)
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avatar.GUID = PlanetSideGUID(2)
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terminal.GUID = PlanetSideGUID(3)
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terminal.Actor ! Service.Startup()
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expectNoMsg(500 milliseconds) //spacer
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val probe1 = new TestProbe(system, "local-events")
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val probe2 = new TestProbe(system, "target-callback-1")
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val probe3 = new TestProbe(system, "target-callback-2")
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zone.LocalEvents = probe1.ref
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"will not send out a start message if not the first user" in {
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"not send out a start message if not the first user" in {
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assert(terminal.NumberUsers == 0)
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assert(terminal.Owner.Continent.equals("test"))
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terminal.Actor ! CommonMessages.Use(avatar, Some(avatar))
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val msg = probe.receiveOne(500 milliseconds)
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assert(terminal.NumberUsers == 1)
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assert(msg.isInstanceOf[LocalServiceResponse])
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val resp = msg.asInstanceOf[LocalServiceResponse]
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assert(resp.replyMessage == LocalResponse.ProximityTerminalEffect(PlanetSideGUID(2), true))
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terminal.Actor.tell(CommonMessages.Use(avatar, Some(avatar)), probe2.ref)
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probe1.expectMsgClass(1 second, classOf[Terminal.StartProximityEffect])
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probe2.expectMsgClass(1 second, classOf[ProximityUnit.Action])
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val avatar2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.VS, CharacterGender.Female, 1, CharacterVoice.Voice1))
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avatar2.Continent = "test"
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avatar2.Spawn
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avatar2.Health = 50
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terminal.Actor ! CommonMessages.Use(avatar2, Some(avatar2))
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probe.expectNoMsg(500 milliseconds)
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terminal.Actor.tell(CommonMessages.Use(avatar2, Some(avatar2)), probe3.ref)
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probe1.expectNoMsg(1 second)
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probe2.expectMsgClass(1 second, classOf[ProximityUnit.Action])
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probe3.expectMsgClass(1 second, classOf[ProximityUnit.Action])
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assert(terminal.NumberUsers == 2)
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}
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}
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@ -192,19 +187,14 @@ class ProximityTerminalControlTwoUsersTest extends ActorTest {
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class ProximityTerminalControlStopTest extends ActorTest {
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"ProximityTerminalControl" should {
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//setup
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val probe = new TestProbe(system)
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val service = ServiceManager.boot(system)
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service ! ServiceManager.Register(Props(classOf[ProximityTest.ProbedLocalService], probe), "local")
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service ! ServiceManager.Register(Props[TaskResolver], "taskResolver")
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service ! ServiceManager.Register(Props[TaskResolver], "cluster")
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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val zone : Zone = new Zone("test", new ZoneMap("test-map"), 0) {
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Actor = system.actorOf(Props(classOf[ZoneActor], this), "test-zone")
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override def SetupNumberPools() = {
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AddPool("dynamic", 1 to 10)
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}
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}
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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new Building(building_guid = 0, map_id = 0, zone, StructureType.Facility, GlobalDefinitions.building) {
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Amenities = terminal
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Faction = PlanetSideEmpire.VS
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@ -218,24 +208,21 @@ class ProximityTerminalControlStopTest extends ActorTest {
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terminal.GUID = PlanetSideGUID(2)
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terminal.Actor ! Service.Startup()
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expectNoMsg(500 milliseconds) //spacer
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val probe1 = new TestProbe(system, "local-events")
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val probe2 = new TestProbe(system, "target-callback-1")
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zone.LocalEvents = probe1.ref
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"send out a stop message" in {
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assert(terminal.NumberUsers == 0)
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assert(terminal.Owner.Continent.equals("test"))
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terminal.Actor ! CommonMessages.Use(avatar, Some(avatar))
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val msg1 = probe.receiveOne(500 milliseconds)
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assert(terminal.NumberUsers == 1)
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assert(msg1.isInstanceOf[LocalServiceResponse])
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val resp1 = msg1.asInstanceOf[LocalServiceResponse]
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assert(resp1.replyMessage == LocalResponse.ProximityTerminalEffect(PlanetSideGUID(2), true))
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terminal.Actor.tell(CommonMessages.Use(avatar, Some(avatar)), probe2.ref)
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probe1.expectMsgClass(1 second, classOf[Terminal.StartProximityEffect])
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probe2.expectMsgClass(1 second, classOf[ProximityUnit.Action])
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terminal.Actor ! CommonMessages.Unuse(avatar, Some(avatar))
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val msg2 = probe.receiveWhile(500 milliseconds) {
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case LocalServiceResponse(_, _, replyMessage) => replyMessage
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}
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probe1.expectMsgClass(1 second, classOf[Terminal.StopProximityEffect])
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assert(terminal.NumberUsers == 0)
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assert(msg2.last == LocalResponse.ProximityTerminalEffect(PlanetSideGUID(2), false))
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}
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}
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}
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@ -243,58 +230,59 @@ class ProximityTerminalControlStopTest extends ActorTest {
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class ProximityTerminalControlNotStopTest extends ActorTest {
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"ProximityTerminalControl" should {
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//setup
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val probe = new TestProbe(system)
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val service = ServiceManager.boot(system)
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service ! ServiceManager.Register(Props(classOf[ProximityTest.ProbedLocalService], probe), "local")
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service ! ServiceManager.Register(Props[TaskResolver], "taskResolver")
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service ! ServiceManager.Register(Props[TaskResolver], "cluster")
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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val zone : Zone = new Zone("test", new ZoneMap("test-map"), 0) {
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Actor = system.actorOf(Props(classOf[ZoneActor], this), "test-zone")
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override def SetupNumberPools() = {
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AddPool("dynamic", 1 to 10)
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}
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}
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val probe = new TestProbe(system)
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zone.LocalEvents = probe.ref
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val terminal = new ProximityTerminal(GlobalDefinitions.medical_terminal)
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terminal.Actor = system.actorOf(Props(classOf[ProximityTerminalControl], terminal), "test-prox")
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new Building(building_guid = 0, map_id = 0, zone, StructureType.Facility, GlobalDefinitions.building) {
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Amenities = terminal
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Faction = PlanetSideEmpire.VS
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}
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val avatar = Player(Avatar("TestCharacter1", PlanetSideEmpire.VS, CharacterGender.Female, 1, CharacterVoice.Voice1))
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avatar.Continent = "test"
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avatar.Spawn
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avatar.Health = 50
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val avatar2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.VS, CharacterGender.Female, 1, CharacterVoice.Voice1))
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avatar2.Continent = "test"
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avatar2.Spawn
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avatar2.Health = 50
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avatar.GUID = PlanetSideGUID(1)
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terminal.GUID = PlanetSideGUID(2)
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avatar.GUID = PlanetSideGUID(2)
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terminal.GUID = PlanetSideGUID(3)
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terminal.Actor ! Service.Startup()
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expectNoMsg(500 milliseconds) //spacer
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val probe1 = new TestProbe(system, "local-events")
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val probe2 = new TestProbe(system, "target-callback-1")
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val probe3 = new TestProbe(system, "target-callback-2")
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zone.LocalEvents = probe1.ref
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"will not send out one stop message until last user" in {
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assert(terminal.NumberUsers == 0)
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assert(terminal.Owner.Continent.equals("test"))
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terminal.Actor ! CommonMessages.Use(avatar, Some(avatar))
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val msg = probe.receiveOne(500 milliseconds)
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terminal.Actor.tell(CommonMessages.Use(avatar, Some(avatar)), probe2.ref)
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probe1.expectMsgClass(100 millisecond, classOf[Terminal.StartProximityEffect])
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assert(terminal.NumberUsers == 1)
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assert(msg.isInstanceOf[LocalServiceResponse])
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val resp = msg.asInstanceOf[LocalServiceResponse]
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assert(resp.replyMessage == LocalResponse.ProximityTerminalEffect(PlanetSideGUID(2), true))
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val avatar2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.VS, CharacterGender.Female, 1, CharacterVoice.Voice1))
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avatar2.Continent = "test"
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avatar2.Spawn
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avatar2.Health = 50
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terminal.Actor ! CommonMessages.Use(avatar2, Some(avatar2))
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probe.expectNoMsg(500 milliseconds)
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terminal.Actor.tell(CommonMessages.Use(avatar2, Some(avatar2)), probe3.ref)
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probe1.expectNoMsg(100 millisecond)
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assert(terminal.NumberUsers == 2)
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terminal.Actor ! CommonMessages.Unuse(avatar, Some(avatar))
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val msg2 = probe.receiveWhile(500 milliseconds) {
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case LocalServiceResponse(_, _, replyMessage) => replyMessage
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}
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probe1.expectNoMsg(100 millisecond)
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assert(terminal.NumberUsers == 1)
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assert(!msg2.contains(LocalResponse.ProximityTerminalEffect(PlanetSideGUID(2), false)))
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terminal.Actor ! CommonMessages.Unuse(avatar2, Some(avatar2))
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probe1.expectMsgClass(100 millisecond, classOf[Terminal.StopProximityEffect])
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assert(terminal.NumberUsers == 0)
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}
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}
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}
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@ -302,7 +290,7 @@ class ProximityTerminalControlNotStopTest extends ActorTest {
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object ProximityTest {
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class SampleTerminal extends Terminal(GlobalDefinitions.dropship_vehicle_terminal) with ProximityUnit
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class ProbedLocalService(probe : TestProbe) extends LocalService {
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class ProbedLocalService(probe : TestProbe, zone : Zone) extends LocalService(zone) {
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self.tell(Service.Join("test"), probe.ref)
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}
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}
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