diff --git a/common/src/main/scala/net/psforever/objects/serverobject/ServerObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/ServerObjectBuilder.scala
index de9d15c8..f584620c 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/ServerObjectBuilder.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/ServerObjectBuilder.scala
@@ -30,6 +30,9 @@ import net.psforever.objects.guid.NumberPoolHub
class ServerObjectBuilder[A <: PlanetSideServerObject](private val id : Int,
private val constructor : ServerObjectBuilder.ConstructorType[A]
) {
+
+ def Id : Int = id
+
/**
* Instantiate and configure the given server object.
* Specific configuration should have been handled by curried parameters into `constructor`, i.e.,
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnControl.scala
index 2918b7de..200da469 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnControl.scala
@@ -65,7 +65,7 @@ class VehicleSpawnControl(pad : VehicleSpawnPad) extends VehicleSpawnControlBase
}
catch {
case _ : AssertionError if vehicle.HasGUID => //same as order being dropped
- VehicleSpawnControl.DisposeSpawnedVehicle(vehicle, pad.Owner.Zone)
+ VehicleSpawnControl.DisposeSpawnedVehicle(vehicle, pad.Zone)
case _ : AssertionError => ; //shrug
case e : Exception => //something unexpected
e.printStackTrace()
@@ -140,10 +140,10 @@ class VehicleSpawnControl(pad : VehicleSpawnPad) extends VehicleSpawnControlBase
}) && orders.forall { !_.driver.Name.equals(name) }) {
//not a second order from an existing order's player
orders = orders :+ order
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(name, VehicleSpawnPad.Reminders.Queue, Some(orders.length + 1))
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(name, VehicleSpawnPad.Reminders.Queue, Some(orders.length + 1))
}
else {
- VehicleSpawnControl.DisposeSpawnedVehicle(order, pad.Owner.Zone)
+ VehicleSpawnControl.DisposeSpawnedVehicle(order, pad.Zone)
}
}
@@ -201,7 +201,7 @@ class VehicleSpawnControl(pad : VehicleSpawnPad) extends VehicleSpawnControlBase
* @param recipients all of the other customers who will be receiving the message
*/
def BlockedReminder(blockedOrder : VehicleSpawnControl.Order, recipients : Seq[VehicleSpawnControl.Order]) : Unit = {
- val relevantRecipients = blockedOrder.vehicle.Seats(0).Occupant.orElse(pad.Owner.Zone.GUID(blockedOrder.vehicle.Owner)) match {
+ val relevantRecipients = blockedOrder.vehicle.Seats(0).Occupant.orElse(pad.Zone.GUID(blockedOrder.vehicle.Owner)) match {
case Some(p : Player) =>
(VehicleSpawnControl.Order(p, blockedOrder.vehicle) +: recipients).iterator //who took possession of the vehicle
case _ =>
@@ -223,15 +223,15 @@ class VehicleSpawnControl(pad : VehicleSpawnPad) extends VehicleSpawnControlBase
def CancelOrder(entry : VehicleSpawnControl.Order)(implicit context : ActorContext) : Unit = {
val vehicle = entry.vehicle
if(vehicle.Seats.values.count(_.isOccupied) == 0) {
- VehicleSpawnControl.DisposeSpawnedVehicle(entry, pad.Owner.Zone)
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(entry.driver.Name, VehicleSpawnPad.Reminders.Cancelled)
+ VehicleSpawnControl.DisposeSpawnedVehicle(entry, pad.Zone)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(entry.driver.Name, VehicleSpawnPad.Reminders.Cancelled)
}
}
@tailrec private final def recursiveBlockedReminder(iter : Iterator[VehicleSpawnControl.Order], cause : Option[Any]) : Unit = {
if(iter.hasNext) {
val recipient = iter.next
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(recipient.driver.Name, VehicleSpawnPad.Reminders.Blocked, cause)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(recipient.driver.Name, VehicleSpawnPad.Reminders.Blocked, cause)
recursiveBlockedReminder(iter, cause)
}
}
@@ -239,7 +239,7 @@ class VehicleSpawnControl(pad : VehicleSpawnPad) extends VehicleSpawnControlBase
@tailrec private final def recursiveOrderReminder(iter : Iterator[VehicleSpawnControl.Order], position : Int = 2) : Unit = {
if(iter.hasNext) {
val recipient = iter.next
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(recipient.driver.Name, VehicleSpawnPad.Reminders.Queue, Some(position))
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.PeriodicReminder(recipient.driver.Name, VehicleSpawnPad.Reminders.Queue, Some(position))
recursiveOrderReminder(iter, position + 1)
}
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlBase.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlBase.scala
index 5494f6ae..cc78e9b6 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlBase.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlBase.scala
@@ -25,7 +25,7 @@ abstract class VehicleSpawnControlBase(pad : VehicleSpawnPad) extends Actor {
*/
private def GetLogger(logid : String) : Logger = baseLogger match {
case None =>
- if(!pad.HasGUID || pad.Owner.Zone == Zone.Nowhere) {
+ if(!pad.HasGUID || pad.Zone == Zone.Nowhere) {
org.log4s.getLogger(s"uninitialized_${pad.Definition.Name}$logid")
}
else {
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlConcealPlayer.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlConcealPlayer.scala
index 3e7188b8..3663d8e6 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlConcealPlayer.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlConcealPlayer.scala
@@ -28,12 +28,12 @@ class VehicleSpawnControlConcealPlayer(pad : VehicleSpawnPad) extends VehicleSpa
//TODO how far can the driver stray from the Terminal before his order is cancelled?
if(driver.Continent == pad.Continent && driver.VehicleSeated.isEmpty) {
trace(s"hiding ${driver.Name}")
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.ConcealPlayer(driver.GUID)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.ConcealPlayer(driver.GUID)
context.system.scheduler.scheduleOnce(2000 milliseconds, loadVehicle, order)
}
else {
trace(s"integral component lost; abort order fulfillment")
- VehicleSpawnControl.DisposeSpawnedVehicle(order.vehicle, pad.Owner.Zone)
+ VehicleSpawnControl.DisposeSpawnedVehicle(order.vehicle, pad.Zone)
context.parent ! VehicleSpawnControl.ProcessControl.GetNewOrder
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlDriverControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlDriverControl.scala
index 8bf2cc75..edc0ba13 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlDriverControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlDriverControl.scala
@@ -26,7 +26,7 @@ class VehicleSpawnControlDriverControl(pad : VehicleSpawnPad) extends VehicleSpa
}
if(vehicle.PassengerInSeat(driver).contains(0)) {
trace(s"returning control of ${vehicle.Definition.Name} to ${driver.Name}")
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.ServerVehicleOverrideEnd(driver.Name, vehicle, pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.ServerVehicleOverrideEnd(driver.Name, vehicle, pad)
}
else {
trace(s"${driver.Name} is not seated in ${vehicle.Definition.Name}; vehicle controls have been locked")
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlFinalClearance.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlFinalClearance.scala
index 52e63fbf..183a4ee7 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlFinalClearance.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlFinalClearance.scala
@@ -28,7 +28,7 @@ class VehicleSpawnControlFinalClearance(pad : VehicleSpawnPad) extends VehicleSp
//ensure the vacant vehicle is above the trench and doors
vehicle.Position = pad.Position + Vector3.z(pad.Definition.VehicleCreationZOffset)
val definition = vehicle.Definition
- pad.Owner.Zone.VehicleEvents ! VehicleServiceMessage(s"${pad.Continent}", VehicleAction.LoadVehicle(PlanetSideGUID(0), vehicle, definition.ObjectId, vehicle.GUID, definition.Packet.ConstructorData(vehicle).get))
+ pad.Zone.VehicleEvents ! VehicleServiceMessage(s"${pad.Continent}", VehicleAction.LoadVehicle(PlanetSideGUID(0), vehicle, definition.ObjectId, vehicle.GUID, definition.Packet.ConstructorData(vehicle).get))
}
context.parent ! VehicleSpawnControl.ProcessControl.Reminder
self ! VehicleSpawnControlFinalClearance.Test(order)
@@ -36,7 +36,7 @@ class VehicleSpawnControlFinalClearance(pad : VehicleSpawnPad) extends VehicleSp
case test @ VehicleSpawnControlFinalClearance.Test(entry) =>
if(Vector3.DistanceSquared(entry.vehicle.Position, pad.Position) > 100.0f) { //10m away from pad
trace("pad cleared")
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.ResetSpawnPad(pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.ResetSpawnPad(pad)
context.parent ! VehicleSpawnControl.ProcessControl.GetNewOrder
}
else {
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala
index b548bd71..df8a5505 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlLoadVehicle.scala
@@ -16,7 +16,7 @@ import scala.concurrent.duration._
*
* This object introduces the vehicle into the game environment.
* The vehicle must be added to the `Zone` object, loaded onto other players' clients, and given an initial timed deconstruction event.
- * For actual details on this process, please refer to the external source represented by `pad.Owner.Zone.VehicleEvents`.
+ * For actual details on this process, please refer to the external source represented by `pad.Zone.VehicleEvents`.
* It has failure cases should the driver be in an incorrect state.
* @param pad the `VehicleSpawnPad` object being governed
*/
@@ -31,12 +31,12 @@ class VehicleSpawnControlLoadVehicle(pad : VehicleSpawnPad) extends VehicleSpawn
trace(s"loading the ${vehicle.Definition.Name}")
vehicle.Position = vehicle.Position - Vector3.z(if(GlobalDefinitions.isFlightVehicle(vehicle.Definition)) 9 else 5) //appear below the trench and doors
vehicle.Cloaked = vehicle.Definition.CanCloak && driver.Cloaked
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.LoadVehicle(vehicle)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.LoadVehicle(vehicle)
context.system.scheduler.scheduleOnce(100 milliseconds, railJack, order)
}
else {
trace("owner lost or vehicle in poor condition; abort order fulfillment")
- VehicleSpawnControl.DisposeSpawnedVehicle(order, pad.Owner.Zone)
+ VehicleSpawnControl.DisposeSpawnedVehicle(order, pad.Zone)
context.parent ! VehicleSpawnControl.ProcessControl.GetNewOrder
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlRailJack.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlRailJack.scala
index e5789fd5..0621905e 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlRailJack.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlRailJack.scala
@@ -26,7 +26,7 @@ class VehicleSpawnControlRailJack(pad : VehicleSpawnPad) extends VehicleSpawnCon
def receive : Receive = {
case order @ VehicleSpawnControl.Order(_, vehicle) =>
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.AttachToRails(vehicle, pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.AttachToRails(vehicle, pad)
context.system.scheduler.scheduleOnce(10 milliseconds, seatDriver, order)
case msg @ (VehicleSpawnControl.ProcessControl.Reminder | VehicleSpawnControl.ProcessControl.GetNewOrder) =>
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlSeatDriver.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlSeatDriver.scala
index 8253dd92..7a0e58d0 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlSeatDriver.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlSeatDriver.scala
@@ -40,7 +40,7 @@ class VehicleSpawnControlSeatDriver(pad : VehicleSpawnPad) extends VehicleSpawnC
val driver = entry.driver
if(entry.vehicle.Health > 0 && driver.isAlive && driver.Continent == pad.Continent && driver.VehicleSeated.isEmpty) {
trace("driver to be made seated in vehicle")
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.StartPlayerSeatedInVehicle(entry.driver.Name, entry.vehicle, pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.StartPlayerSeatedInVehicle(entry.driver.Name, entry.vehicle, pad)
}
else{
trace("driver lost; vehicle stranded on pad")
@@ -50,7 +50,7 @@ class VehicleSpawnControlSeatDriver(pad : VehicleSpawnPad) extends VehicleSpawnC
case VehicleSpawnControlSeatDriver.DriverInSeat(entry) =>
if(entry.driver.isAlive && entry.vehicle.PassengerInSeat(entry.driver).contains(0)) {
trace(s"driver ${entry.driver.Name} has taken the wheel")
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.PlayerSeatedInVehicle(entry.driver.Name, entry.vehicle, pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.PlayerSeatedInVehicle(entry.driver.Name, entry.vehicle, pad)
}
else {
trace("driver lost, but operations can continue")
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlServerVehicleOverride.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlServerVehicleOverride.scala
index f77cb4ce..781a9a98 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlServerVehicleOverride.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/process/VehicleSpawnControlServerVehicleOverride.scala
@@ -28,7 +28,7 @@ class VehicleSpawnControlServerVehicleOverride(pad : VehicleSpawnPad) extends Ve
case order @ VehicleSpawnControl.Order(driver, vehicle) =>
val vehicleFailState = vehicle.Health == 0 || vehicle.Position == Vector3.Zero
val driverFailState = !driver.isAlive || driver.Continent != pad.Continent || !vehicle.PassengerInSeat(driver).contains(0)
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.DetachFromRails(vehicle, pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.DetachFromRails(vehicle, pad)
if(vehicleFailState || driverFailState) {
if(vehicleFailState) {
trace(s"vehicle was already destroyed")
@@ -36,12 +36,12 @@ class VehicleSpawnControlServerVehicleOverride(pad : VehicleSpawnPad) extends Ve
else {
trace(s"driver is not ready")
}
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.RevealPlayer(order.DriverGUID)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.RevealPlayer(order.DriverGUID)
driverControl ! order
}
else {
trace(s"telling ${driver.Name} that the server is assuming control of the ${vehicle.Definition.Name}")
- pad.Owner.Zone.VehicleEvents ! VehicleSpawnPad.ServerVehicleOverrideStart(driver.Name, vehicle, pad)
+ pad.Zone.VehicleEvents ! VehicleSpawnPad.ServerVehicleOverrideStart(driver.Name, vehicle, pad)
context.system.scheduler.scheduleOnce(4000 milliseconds, driverControl, order)
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala
index 36230615..830cbd84 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/painbox/PainboxControl.scala
@@ -55,7 +55,7 @@ class PainboxControl(painbox: Painbox) extends Actor {
val owner = painbox.Owner.asInstanceOf[Building]
val faction = owner.Faction
if(faction != PlanetSideEmpire.NEUTRAL && (nearestDoor match { case Some(door) => door.Open.nonEmpty; case _ => true })) {
- val events = owner.Zone.AvatarEvents
+ val events = painbox.Zone.AvatarEvents
val damage = painbox.Definition.Damage
val radius = painbox.Definition.Radius * painbox.Definition.Radius
val position = painbox.Position
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/structures/Amenity.scala b/common/src/main/scala/net/psforever/objects/serverobject/structures/Amenity.scala
index 22ba8371..e6b6ea6f 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/structures/Amenity.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/structures/Amenity.scala
@@ -2,8 +2,9 @@
package net.psforever.objects.serverobject.structures
import net.psforever.objects.serverobject.PlanetSideServerObject
-import net.psforever.objects.zones.Zone
+import net.psforever.objects.zones.{Zone, ZoneAware}
import net.psforever.types.{PlanetSideEmpire, Vector3}
+import net.psforever.objects.zones.{ Zone => World }
/**
* Amenities are elements of the game that belong to other elements of the game.
@@ -15,7 +16,8 @@ import net.psforever.types.{PlanetSideEmpire, Vector3}
* the `Amenity` objects look to its `Owner` object for some of its properties.
* @see `FactionAffinity`
*/
-abstract class Amenity extends PlanetSideServerObject {
+abstract class Amenity extends PlanetSideServerObject with ZoneAware {
+ private[this] val log = org.log4s.getLogger("Amenity")
/** what other entity has authority over this amenity; usually either a building or a vehicle */
private var owner : AmenityOwner = Building.NoBuilding
/** if the entity exists at a specific position relative to the owner's position */
@@ -27,7 +29,12 @@ abstract class Amenity extends PlanetSideServerObject {
* Reference the object that is in direct association with (is superior to) this one.
* @return the object associated as this object's "owner"
*/
- def Owner : AmenityOwner = owner
+ def Owner : AmenityOwner = {
+ if(owner == Building.NoBuilding) {
+ log.warn(s"Amenity $GUID in zone $Zone tried to access owner, but doesn't have one.")
+ }
+ owner
+ }
/**
* Set an object to have a direct association with (be superior to) this one.
@@ -40,6 +47,17 @@ abstract class Amenity extends PlanetSideServerObject {
Owner
}
+ override def Zone : Zone = {
+ if(super.Zone != World.Nowhere) {
+ super.Zone
+ } else if(Owner.Zone != World.Nowhere) {
+ Owner.Zone
+ } else {
+ log.warn(s"Amenity $GUID tried to access it's Zone, but doesn't have one.")
+ World.Nowhere
+ }
+ }
+
def LocationOffset : Vector3 = offset.getOrElse(Vector3.Zero)
def LocationOffset_=(off : Vector3) : Vector3 = LocationOffset_=(Some(off))
@@ -53,12 +71,4 @@ abstract class Amenity extends PlanetSideServerObject {
}
LocationOffset
}
-
- override def Zone : Zone = Owner.Zone
-
- override def Zone_=(zone : Zone) = Owner.Zone
-
- override def Continent : String = Owner.Continent
-
- override def Continent_=(str : String) : String = Owner.Continent
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala b/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala
index e7c75084..bdfb1e7a 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/structures/Building.scala
@@ -174,7 +174,7 @@ class Building(private val name: String,
) = {
val ntuLevel : Int = NtuLevel
//if we have a capture terminal, get the hack status & time (in milliseconds) from control console if it exists
- val (hacking, hackingFaction, hackTime) : (Boolean, PlanetSideEmpire.Value, Long) = Amenities.find(_.Definition == GlobalDefinitions.capture_terminal) match {
+ val (hacking, hackingFaction, hackTime) : (Boolean, PlanetSideEmpire.Value, Long) = Amenities.find(x => x.Definition == GlobalDefinitions.capture_terminal || x.Definition == GlobalDefinitions.vanu_control_console) match {
case Some(obj: CaptureTerminal with Hackable) =>
obj.HackedBy match {
case Some(Hackable.HackInfo(_, _, hfaction, _, start, length)) =>
@@ -187,7 +187,7 @@ class Building(private val name: String,
(false, PlanetSideEmpire.NEUTRAL, 0L)
}
//TODO if we have a generator, get the current repair state
- val (generatorState, bootGeneratorPain) = (PlanetSideGeneratorState.Normal, false)
+ val (generatorState, boostGeneratorPain) = (PlanetSideGeneratorState.Normal, false) // todo: poll pain field strength
//if we have spawn tubes, determine if any of them are active
val (spawnTubesNormal, boostSpawnPain) : (Boolean, Boolean) = {
val o = Amenities.collect({ case _ : SpawnTube => true }) ///TODO obj.Health > 0
@@ -252,13 +252,13 @@ class Building(private val name: String,
ForceDomeActive,
latticeBenefit,
0, //cavern_benefit; !! Field > 0 will cause malformed packet. See class def.
- Nil,
- 0,
- false,
- 8, //!! Field != 8 will cause malformed packet. See class def.
- None,
+ Nil, //unk4
+ 0, //unk5
+ false, //unk6
+ 8, //!! unk7 Field != 8 will cause malformed packet. See class def.
+ None, //unk7x
boostSpawnPain, //boost_spawn_pain
- bootGeneratorPain //boost_generator_pain
+ boostGeneratorPain //boost_generator_pain
)
}
diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
index 34c4df24..385ec627 100644
--- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
+++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/ProximityTerminalControl.scala
@@ -84,7 +84,7 @@ class ProximityTerminalControl(term : Terminal with ProximityUnit) extends Actor
import scala.concurrent.ExecutionContext.Implicits.global
terminalAction.cancel
terminalAction = context.system.scheduler.schedule(500 milliseconds, medDef.Interval, self, ProximityTerminalControl.TerminalAction())
- TerminalObject.Owner.Zone.LocalEvents ! Terminal.StartProximityEffect(term)
+ TerminalObject.Zone.LocalEvents ! Terminal.StartProximityEffect(term)
}
}
else {
@@ -103,7 +103,7 @@ class ProximityTerminalControl(term : Terminal with ProximityUnit) extends Actor
//de-activation (global / local)
if(term.NumberUsers == 0 && hadUsers) {
terminalAction.cancel
- TerminalObject.Owner.Zone.LocalEvents ! Terminal.StopProximityEffect(term)
+ TerminalObject.Zone.LocalEvents ! Terminal.StopProximityEffect(term)
}
}
else {
diff --git a/common/src/main/scala/net/psforever/objects/zones/Zone.scala b/common/src/main/scala/net/psforever/objects/zones/Zone.scala
index 17642ec3..ac980f06 100644
--- a/common/src/main/scala/net/psforever/objects/zones/Zone.scala
+++ b/common/src/main/scala/net/psforever/objects/zones/Zone.scala
@@ -362,7 +362,14 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) {
}
private def BuildLocalObjects(implicit context : ActorContext, guid : NumberPoolHub) : Unit = {
- Map.LocalObjects.foreach({ builderObject => builderObject.Build })
+ Map.LocalObjects.foreach({ builderObject =>
+ builderObject.Build
+
+ val obj = guid(builderObject.Id)
+ obj collect {
+ case el : ZoneAware => el.Zone = this
+ }
+ })
}
private def BuildSupportObjects() : Unit = {
diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala
index 7f8e0cb6..6de5f18a 100644
--- a/pslogin/src/main/scala/WorldSessionActor.scala
+++ b/pslogin/src/main/scala/WorldSessionActor.scala
@@ -339,7 +339,8 @@ class WorldSessionActor extends Actor
case out @ Some(obj) if obj.HasGUID =>
out
case None if id.nonEmpty =>
- //delete stale entity reference from client (deferred until later)
+ //delete stale entity reference from client
+ log.warn(s"Player ${player.Name} has an invalid reference to GUID ${id.get} in zone ${continent.Id}. Delete object on client.")
//sendResponse(ObjectDeleteMessage(id.get, 0))
None
case _ =>
@@ -4554,6 +4555,7 @@ class WorldSessionActor extends Actor
if(isTeleporter) {
val endPoint = path.get.ZipLinePoints.last
+ sendResponse(ZipLineMessage(PlanetSideGUID(0), forwards, 0, path_id, pos)) // todo: send to zone to show teleport animation to all clients
sendResponse(PlayerStateShiftMessage(ShiftState(0, endPoint, player.Orientation.z, None)))
} else {
action match {