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Unique Number System Operations (#906)
* propagation of the ask pattern into the unique number actor * TaskWorkflow as a replacement for TaskResolver; includes working tests * AvailabilityPolicy has been changed slightly; number source restriction mechanic has been completely removed * TaskResolver is gone and done and TaskWorkflow replaces it * number pool variety * every zone gets a custom tailored 'environment' number pool, as well as all other number pools; uns involves many more static functions and hard-defined variables * repairs to uns and guidtask tests; worked uns into unops, an actorless version, but did not integrate into server * shuffled around files in the guid package, causing import threshing; wrote extensive comments; repaired tests; classes related to the old unique number system have been removed * created straightforward tasks; simplified number pool actor calls; repaired tests due to modifications to generic pool * bad merge recovery
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@ -491,11 +491,7 @@ class AvatarStowEquipmentTest extends ActorTest {
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/*
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Preparation for these three Release tests is involved.
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The ServiceManager must not only be set up correctly, but must be given a TaskResolver.
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The AvatarService is started and that starts CorpseRemovalActor, an essential part of this test.
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The CorpseRemovalActor needs that TaskResolver created by the ServiceManager;
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but, another independent TaskResolver will be needed for manual parts of the test.
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(The ServiceManager's TaskResolver can be "borrowed" but that requires writing code to intercept it.)
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The ServiceManager must be set up correctly.
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The Zone needs to be set up and initialized properly with a ZoneActor.
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The ZoneActor builds the GUID Actor and the ZonePopulationActor.
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