clarified fields and purpose; updated comments; working tests

This commit is contained in:
FateJH 2017-05-17 20:45:06 -04:00
parent fbe671e577
commit 92c126759a
2 changed files with 55 additions and 8 deletions

View file

@ -5,10 +5,26 @@ import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacke
import scodec.Codec
import scodec.codecs._
final case class InventoryStateMessage(player_guid : PlanetSideGUID,
unk1 : Int,
unk2 : Int,
unk3 : Long)
/**
* Dispatched by the server to update the value associated with an object in a specific container object.<br>
* <br>
* The object indicated by `object_guid` must be associated with the inventory (`container_guid`) at the time.
* A common use for this packet is to update weapon data when gaining control over that weapon.
* For example, before boarding any kind of turret for the first time, it's ammunition component will have exactly one shot.
* This shot was established when the turret was first created.
* This information would be displayed in the holster icon across the bottom of the GUI while it is mounted.
* Furthermore, the mounted player will only fire the turret exactly one time.
* This packet can provide the turret with its correct and current amount of ammunition before the player mounts it.
* @param object_guid the object being affected
* @param unk na;
* usually 0
* @param container_guid the object in which `object_guid` is contained
* @param value an amount with which to update `object_guid`
*/
final case class InventoryStateMessage(object_guid : PlanetSideGUID,
unk : Int,
container_guid : PlanetSideGUID,
value : Long)
extends PlanetSideGamePacket {
type Packet = InventoryStateMessage
def opcode = GamePacketOpcode.InventoryStateMessage
@ -17,9 +33,9 @@ final case class InventoryStateMessage(player_guid : PlanetSideGUID,
object InventoryStateMessage extends Marshallable[InventoryStateMessage] {
implicit val codec : Codec[InventoryStateMessage] = (
("player_guid" | PlanetSideGUID.codec) ::
("unk1" | uintL(10)) ::
("unk2" | uint16L) ::
("unk3" | uint32L)
("object_guid" | PlanetSideGUID.codec) ::
("unk" | uintL(10)) ::
("container_guid" | PlanetSideGUID.codec) ::
("value" | uint32L)
).as[InventoryStateMessage]
}

View file

@ -0,0 +1,31 @@
// Copyright (c) 2017 PSForever
package game
import org.specs2.mutable._
import net.psforever.packet._
import net.psforever.packet.game._
import scodec.bits._
class InventoryStateMessageTest extends Specification {
val string = hex"38 5C0B 00 3C02 B20000000 0"
"decode" in {
PacketCoding.DecodePacket(string).require match {
case InventoryStateMessage(object_guid, unk, inv_guid, value) =>
object_guid mustEqual PlanetSideGUID(2908)
unk mustEqual 0
inv_guid mustEqual PlanetSideGUID(2800)
value mustEqual 200
case _ =>
ko
}
}
"encode" in {
val msg = InventoryStateMessage(PlanetSideGUID(2908), 0, PlanetSideGUID(2800), 200)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string
}
}