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max exo-suits did not look like one another; revert to Standard upon final clean-up
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6ef6d6834f
commit
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3 changed files with 21 additions and 3 deletions
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@ -110,6 +110,20 @@ class ExoSuitDefinition(private val suitType : ExoSuitType.Value) extends BasicD
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}
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def Use : ExoSuitDefinition = this
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def canEqual(other: Any): Boolean = other.isInstanceOf[ExoSuitDefinition]
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override def equals(other: Any): Boolean = other match {
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case that: ExoSuitDefinition =>
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(that canEqual this) &&
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suitType == that.suitType
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case _ => false
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}
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override def hashCode(): Int = {
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val state = Seq(suitType)
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state.map(_.hashCode()).foldLeft(0)((a, b) => 31 * a + b)
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}
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}
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class SpecialExoSuitDefinition(private val suitType : ExoSuitType.Value) extends ExoSuitDefinition(suitType) {
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@ -3,6 +3,7 @@ package services.avatar.support
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import net.psforever.objects.guid.{GUIDTask, TaskResolver}
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import net.psforever.objects.Player
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import net.psforever.types.ExoSuitType
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import services.{RemoverActor, Service}
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import services.avatar.{AvatarAction, AvatarServiceMessage}
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@ -28,6 +29,9 @@ class CorpseRemovalActor extends RemoverActor {
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def ClearanceTest(entry : RemoverActor.Entry) : Boolean = !entry.zone.Corpses.contains(entry.obj)
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def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
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GUIDTask.UnregisterPlayer(entry.obj.asInstanceOf[Player])(entry.zone.GUID)
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val player = entry.obj.asInstanceOf[Player]
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val task = GUIDTask.UnregisterPlayer(player)(entry.zone.GUID)
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player.ExoSuit = ExoSuitType.Standard
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task
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}
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}
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@ -467,7 +467,7 @@ class PlayerControlDeathStandingTest extends ActorTest {
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assert(
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msg_avatar(7) match {
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case AvatarServiceMessage("test", AvatarAction.DestroyDisplay(killer, victim, _, _))
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if killer == player1Source && victim == PlayerSource(player2) => true
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if killer.Name.equals(player1.Name) && victim.Name.equals(player2.Name) => true
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case _ => false
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}
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)
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@ -585,7 +585,7 @@ class PlayerControlDeathSeatedTest extends ActorTest {
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assert(
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msg_avatar(8) match {
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case AvatarServiceMessage("test", AvatarAction.DestroyDisplay(killer, victim, _, _))
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if killer == player1Source && victim == PlayerSource(player2) => true
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if killer.Name.equals(player1.Name) && victim.Name.equals(player2.Name) => true
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case _ => false
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}
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)
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