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initial work on SquadDefinitionActionMessage packet; prepared a debugging mode
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3 changed files with 296 additions and 1 deletions
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@ -332,6 +332,9 @@ class WorldSessionActor extends Actor with MDCContextAware {
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case msg @ AvatarGrenadeStateMessage(player_guid, state) =>
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log.info("AvatarGrenadeStateMessage: " + msg)
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case msg @ SquadDefinitionActionMessage(a, b, c, d, e, f, g, h, i) =>
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log.info("SquadDefinitionAction: " + msg)
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case default => log.debug(s"Unhandled GamePacket ${pkt}")
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}
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