reestablished connection between western Seth spawn door and its iff lock; restablished connection between doors and iff locks for all doors on the south side of South Amun Tower

This commit is contained in:
Jason_DiDonato@yahoo.com 2022-06-02 00:58:33 -04:00
parent 60caf2c76b
commit 8adb012a92
2 changed files with 5 additions and 5 deletions

View file

@ -10395,7 +10395,7 @@
"AbsY": 6098.764,
"AbsZ": 51.7350044,
"Yaw": 275.0,
"GUID": 824,
"GUID": 827,
"MapID": null,
"IsChildObject": true
},
@ -10408,7 +10408,7 @@
"AbsY": 1906.30212,
"AbsZ": 77.93733,
"Yaw": 168.0,
"GUID": 825,
"GUID": 824,
"MapID": null,
"IsChildObject": true
},
@ -10421,7 +10421,7 @@
"AbsY": 1906.30212,
"AbsZ": 87.93733,
"Yaw": 168.0,
"GUID": 826,
"GUID": 825,
"MapID": null,
"IsChildObject": true
},
@ -10434,7 +10434,7 @@
"AbsY": 1906.30212,
"AbsZ": 107.937332,
"Yaw": 168.0,
"GUID": 827,
"GUID": 826,
"MapID": null,
"IsChildObject": true
},

View file

@ -312,8 +312,8 @@ object Zones {
val filteredZoneEntities =
data.filter { _.owner.contains(structure.id) } ++
{
val structurePosition = structure.position
if (structure.objectType.startsWith("orbital_building_")) {
val structurePosition = structure.position
data.filter { entity =>
entity.objectType.startsWith("bfr_") &&
Vector3.DistanceSquared(entity.position, structurePosition) < 160000f