The former Player class (former-former PlaterAvatar class) has been split into a persisting Avatar class and a transitory Player class.

This commit is contained in:
FateJH 2018-03-19 20:13:39 -04:00
parent 3e9e3df0fa
commit 8a21df429b
27 changed files with 533 additions and 480 deletions

View file

@ -2,7 +2,7 @@
package objects
import akka.actor.{ActorRef, ActorSystem, Props}
import net.psforever.objects.{GlobalDefinitions, Player}
import net.psforever.objects.{Avatar, GlobalDefinitions, Player}
import net.psforever.objects.serverobject.doors.{Door, DoorControl}
import net.psforever.objects.serverobject.structures.Building
import net.psforever.objects.zones.Zone
@ -13,7 +13,7 @@ import org.specs2.mutable.Specification
import scala.concurrent.duration.Duration
class DoorTest extends Specification {
val player = Player("test", PlanetSideEmpire.TR, CharacterGender.Male, 0, 0)
val player = Player(Avatar("test", PlanetSideEmpire.TR, CharacterGender.Male, 0, 0))
"Door" should {
"construct" in {
@ -123,6 +123,6 @@ object DoorControlTest {
door.Actor = system.actorOf(Props(classOf[DoorControl], door), "door")
door.Owner = new Building(0, Zone.Nowhere)
door.Owner.Faction = faction
(Player("test", faction, CharacterGender.Male, 0, 0), door)
(Player(Avatar("test", faction, CharacterGender.Male, 0, 0)), door)
}
}